[Champion Concept] Vionan, the Storm Smith

___ > #Vionan, the Storm Smith ___ ##Splash Art https://i.imgur.com/4W3NqFq.jpg ######Photo Credits: [https://imgur.com/user/Doctor0Professor]( https://imgur.com/gallery/ageiv) ___ ##Theme Music https://youtu.be/2UeA9Nus9Eg > #Overview ##Pronunciation Vee • oh • nan | Asp • prick ##Roles Primary: Mage Secondary: Battlemage ##Attack Form Ranged ##Resource Charge ##Generic Playstyle AOE Team Fight Skirmisher ##Profile |      | | |- | Attack Power  | ■■■■□□□□□□ | | Defense Power  | ■■■■■■□□□□ | | Ability Power  | ■■■■■■■□□□ | | Difficulty  | ■■■■■■□□□□ | |  | | ##Statistics |   |Base  | Growth Per level | |- | Health  | 570 | +89 | | Health Regeneration  | 6.25 | +0.5 | | Charge  | 400 | +25 | | Attack Damage  | 53.68 | +3.2 | | Attack Speed  | 0.625 | +3.5% | | Armor  | 28.8 | +3.0 | | Magic Resist  | 30 | +0 | | Movement Speed  | 325 | | | Range  |550 | | > #Basic Information **Full Name** Vionan Aspric **Gender** Male **Race** Current: Pure Electric Energy Former: Human **Birthplace** Basilich, Port City of the Noxus Empire **Allegiances** Current: None Former: Noxus **Residence** Unknown **Occupation** Current: Unknown Former: Armorsmith Apprentice **Weapons** Pure Electricity **Armor** Layered Steel Full Plate > #Lore Starting to learn the ways of armorsmithing, Vionan had the idea of smithing with contained lightening versus the traditional ways of fire. Able to conduct and make one suit of armor in this manner through mainly luck, being the layer full plate he is wearing, he could not make another suit. Using a passing storm as a means to collect armor while wearing hers suit, he was struck by lighting and that strike changed her. Only able to exist in this new pure form while continued in hers unique suit, Vionan can look to take hers new powers to finally force a success rebellion the Noxian command that is held over hers hometown. And maybe even topple the empire entirely. *In draft, to be continued…* > #Abilities ##PASSIVE: Electric Full Plate Resource Modifier | Unit / Self Targeted Linear Pass Through AOE Radius: 450 / 500 / 550 / 600 Cooldown: None Vionan stores **Spark** as a resource, gaining it as he moves and auto attacks, with all of his abilities costing Charge to cast and maintain their effects. Vionan gains 15 charge every second moving, and 20 charge every auto attack. Vionan always has a static field around him at all times, with each enemy unit within the area are for a continuous for 1.5 seconds are marked **Static**, immediately being removed when they leave the radius. Damaging a marked enemy unit with an auto attack or ability sends a lightning bolt from the enemy unit back towards Vionan, shocking both the marked enemy and enemy units in the path for 25 / 40 / 55 / 70 (+15% AP) in magic damage and restoring 10 / 20 / 30 / 40 **Spark**. * Vionan starts the match and each respawn with full **Spark**. * The mark is visibly shown on screen as a rotating and electrified ring under the enemy unit. ___ ___ ##Q: Point Wave Linear Area of Effect Range: 700 Projectile Width: 125 Projectile Speed: 1600 Cooldowns: 10 / 9.5 / 9 / 8.5 / 8 Cost: 5 / 10 / 15 / 20 / 25 per .5 seconds charging Casting Time: .25 Seconds Interrupts Movement: No Vionan charges, gathering his electric energy into a condensed ball. Vionan may charge up to 4.0 seconds or until out of **Spark**, consuming **Spark** as she charges, and able to hold the max charge for up to an addition 1.0 seconds before the spell fires. For each .5 seconds charging, the spell fires with additional 75 Projectile Speed. Upon second cast or at the end of holding the charge, Vionan fires off the condensed electric ball, dealing 40 / 65 / 115 / 180 / 220 (+50% AP) in magic damage to the all enemy units it passes through. * 600 additional projectile speed with a full charge, to 2400 maximum total project speed. ___ ___ ##W: Expanding Essence Charge / Point Blank Persistent AOE Radius: 0 - 800 Cooldown: 6 Cost: 10 / 15 / 20 / 25 / 30 per .5 seconds charging Casting Time: .25 Seconds Interrupts Movement: No Vionan charges, sending out increasingly reaching lighting stalks in a circular area around him. Vionan may charge up to 4.0 seconds or until out of **Spark**, consuming **Spark** as she charges, and able to hold the max charge for up to an addition 1.0 seconds before the spell ends. For each .5 seconds charging the lighting stalks shock the enemy units in the area for 10 / 20 / 30 / 40 / 50 (+25% AP) in magic damage. Additionally, each .5 seconds, the radius of the spell increases by 50 and the spell fires with additional 5% Spellvamp, up to a maximum of 40% Spell Vamp Upon second cast or at the end of holding the charge, the reaching lighting stalks retracks, the same damage and spellvamp to the all enemy units it passes through. ___ ___ ##E: Capacity Stock / Auto Attack Modifier Maximum Stock: 1 / 2 / 3 / 4 / 5 Stock Recharge Rate: 4 seconds Conic Degrees: 30° Static Cooldown: .25 Seconds Cost: 20 / 30 / 40 / 50 / 60 Spark per stock cast Casting Time: None Interrupts Movement: No Vionan next auto attack is empowered, granting additional 50 range up to a max of 250, and dealing an additional 25 / 35 / 50 / 70 / 90 (+25% AP) in magic damage in all enemy units in a small conic area. Casting this ability within 2.0 seconds of the last cast stacks the additional attack range benefit gained from prior cast. ___ ___ ##R: Super Circuit **Passive** Spell Modifier While **Super Circuit** is active, the time required within the static field for **Electric Full Plate** to mark enemy units is reduced by .5 / 1.0 / 1.5 seconds, to a total required time within the area being 1.0 / .5 / 0 seconds, with the mark always being applied continuously for those in the area at its highest level. **Active** Two Step Cast Cooldown: 70 / 60 / 50 seconds Cost: 100 Spark ***First Cast*** Unit Targeted Range: 800 Casting Time: .75 Interrupts Movement: Yes Vionan conjures a storm in the skys above an enemy unit lasting 4.0 seconds, holding that max state for an additional 1.0 seconds prior to the second portion of the ability to automatically trigger. Vionan is charged by that unit, gaining as stacking 10% / 12.5% / 15% additional movement speed while within the radius of any unit with a mark on them, and half as much while outside of it. While the storm grows, the unit causes nearby enemy units have marks **Static** placed on them in the manner of **Electric Full Plate**, with any additional benefits from the passive of this ability. ***Second Cast*** Auto Ground Targeted Unit Targeted AOE Radius: 300 / 350 / 400 Casting Time: .75 Interrupts Movement: Yes The storm finally breaks, causing an immense lighting strike at the ground targeted location of the original targeted enemy unit, and along with each unit with **Static** on them. The strike to the original target deals 150 / 350 / 500 (+65% AP) in magic damage and 40% / 50% / 60 all other marked units. > #Personal Notes * I’m always happy to hear any form of constructive criticism. I make changes on agreeable suggestions and give credit where credit is due too. Comment freely. * You liked this concept? You can check out the full collection of my other concepts on my [Champion Concept Mega Thread](http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/lgs96Ab9-showcase25s-champion-concpet-mega-thread) > #Patch Notes * None Yet!
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