Check the original post for a full description of the abilities, along with the lore and concept summary. Here's a link to the original post: https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/n8fJ4XJq-champion-concept-wylie-the-daredevil
**Passive: Thrill of Battle**
_Thrill is no longer generated by taking damage or using abilities. Instead, Thrill is generated by basic attacks as well as just being in combat. Heal effect reduced to better fit a brawler._
Build Thrill ~~by dealing damage, taking damage~~ **over time, hitting with basic attacks**, and killing enemies (Maximum 100). So long as Wylie is below 50% health, all Thrill generation is doubled. Upon leaving combat, loss 5 Thrill per second. Whenever Thrill is either lost ~~or spent~~, heal self X% of missing health, where X is equal to the amount of Thrill that was lost or spent. **Whenever Thrill is spent, heal self X/2% of missing health.**
* ~~Dealing or Taking damage generates 5 Thrill on hit.~~
* Generate 1 Thrill per second while in combat.
* Basic attacks generate 5 Thrill
**Q: Taser Fist**
_Passive ratio bonus changed to AD. Active is altered to a great deal._
**Passive** Basic attacks deal bonus magic damage equal to 4/8/12/16/20~~(+1% AP)~~**(+5% AD)**% of current Thrill.
**Active** ~~Empowers the next basic attack to deal 20/40/60/80/100(+60% AP)(+50% AD) bonus magic damage~~ **Strike the target for 20/35/50/65/80(+50% AD)(+60% AP)(+200/400/600/800/1000% of Thrill spent)**and stun for ~~0.1~~ **0.15** second per Thrill spent **(Max 1.5 second)**.
**W: Second Wind**
_Higher cost and shield amount. Passive's ratio bonus removed._
Cost: ~~20%~~ **30%** current Thrill
**Passive** Gain bonus Armor and MR equal to 10/20/30/40/50~~(+5% AD)%~~ of current Thrill.
**Active** Remove all Crowd Control from self and gain a shield for 5 seconds. The shield's health is equal to ~~100/150/200/250/300(+10% AD)%~~ **200/300/400/500/600(+20% AD)%** of the amount of Thrill spent **(Max 60/90/120/150/180 without ratio bonus)**.
Can activate while under any CC effect.
**E: Thrill Rush**
_Active has been completely changed to be more unique._
Range: ~~30~~ **150 plus 15** per Thrill spent **(Up to 450)**
**Active** Dash to target location~~, dealing 40/60/80/100/120(+80% AD) physical damage to all enemies Wylie dashes through~~. **Next basic attack within 4 seconds will hit a total of 4 times. Each hit will deal 60/55/50/45/40% less damage and apply on-hit effects.**
Please let me know what you think of the changes I made to this Wylie, The Daredevil.