Jungle Champion Expansion Concepts Mega Pack

#Aatrox{{champion:266}} **E - Umbral Dash - Passive:** Aatrox heals for a percentage of the non-periodic damage he deals against champions **_and large monsters_**. #Ahri{{champion:103}} **Passive - Vastayan Grace**: Whenever Ahri lands 2 ability hits against a champion **_or large monster_** within 1.5 seconds, she gains bonus movement speed for 3 seconds. **E - Charm**: Ahri blows a kiss in the target direction that deals magic damage to the first enemy hit, interrupting in-progress dashes, charming and slowing them. An enemy hit by Charm is vulnerable for 3 seconds, taking 20% bonus damage from Ahri's abilities, _**increased to 100% when charming large monsters**_. #Akali{{champion:84}} **Passive - Assassin's Mark: **Akali's ability damage against enemy champions _**and large monsters**_ creates a ring around them for 4 seconds and grants her bonus movement speed for 2 seconds while moving away from them... #Alistar{{champion:12}} **E - Trample: **Alistar becomes ghosted and tramples the ground around him for 5 seconds, dealing magic damage to all nearby enemies and gaining a Trample stack every time the ability damages at least one enemy champion **_or large monster_**. At 5 Trample stacks, Alistar empowers his next basic attack within 6 seconds to deal bonus magic damage and stun his target for 1 second, _**doubling the damage and duration against monsters**_. #Annie{{champion:1}} E - Molten Shield: ...Enemies who deal basic attack damage on Annie or Tibbers during this time are dealt magic damage, **_increased by 100% against large monsters_**. #Ashe{{champion:22}} **W - Volley**: Ashe fires 9 arrows in a cone in the target direction, each dealing physical damage to the first enemy struck, and applying Critical Slow to enemy champions _**and large monsters**_. **E - Hawkshot: **Ashe sends a hawk spirit toward the target location, exposing the area along its path for 2 seconds and in a large radius at its destination for 5 seconds. _**Large monsters revealed take 100% bonus damage from Ashe's basic attacks.**_ #Azir{{champion:268}} **E - Shifting Sands:** Azir shields himself for 1.5 seconds and dashes to the target Sand Soldiers, dealing magic damage to enemies he passes through. If Azir hits an enemy champion, _**or large monster**_, he stops moving and gains a charge of Arise!. # Caitlyn{{champion:51}} **W - Yordle Snap Trap:** ... The next enemy champion, _**or large monster**_, that springs the trap is rooted for 1.5 seconds, revealed for 3 seconds, takes additional damage from Headshot, and becomes immune to Yordle Snap Traps for 2 seconds. #Camille{{champion:164}} **Passive - Adaptive Defenses: ** Periodically, Camille's next basic attack against enemy champions, _**and large monsters**_, is enhanced to shield her for 20% of her maximum health for 2 seconds... **W - Tactical Sweep**: ... Enemies hit by the outer half of the cone take bonus physical damage and are slowed by 80% that decays over 2 seconds, capped at 300 damage against monsters. Camille is healed for the bonus damage dealt against enemy champions _**and large monsters**_. Non-epic monsters take 50% damage from Tactical Sweep _**and healing from them is reduced by 50%.**_ **E - Wall Dive:** ... Camille dashes in the target direction, dealing physical damage to enemies near the landing location. The range is doubled towards enemy champions _**and large monsters**_. She prematurely stops upon colliding with an enemy champion _**and large monsters**_, knocking back and stunning them and all nearby enemy champions _**and monsters**_ for 0.75 seconds, while also gaining bonus attack speed for 5 seconds. _**The stun against monsters is reduced by 50%.**_ #Cassiopeia{{champion:69}} **Q - Noxious Blast:** Cassiopeia gains bonus movement speed that decays over 3 seconds if Noxious Blast hits an enemy champion, **_or large monster._** #Cho-Gath{{champion:31}} **W - Feral Scream:** Cho'Gath roars in the target direction, dealing magic damage to enemies in a cone and silencing them for a duration. _**Monsters are instead feared.**_ #Draven{{champion:119}} **Passive - League of Draven:** ... In addition, killing a minion, or champion summoned unit, **_or monster_**, grants a Whirling Death Strike stack for 10 seconds, up to a maximum of 6. If he drops an axe he loses all Strike stacks. At 6 stacks, he consumes all of his Strike stacks and gains 2 Adoration stacks... #Ezreal{{champion:81}} **W - Essence Flux**: Ezreal fires an orb that sticks to first enemy champion, _**large monster**_, or structure hit for 4 seconds. #Fiora{{champion:114}} **Passive - Duelist's Dance**: Fiora identifies the Vitals of nearby visible enemy champions _**and large monsters**_... #Gangplank{{champion:41}} **Q - Parrrley**: ... If Parrrley kills the target, Gangplank plunders gold, and Silver Serpents, _**large monsters reward 2-3 times the Silver Serpents**_... # Heimerdinger{{champion:74}} **W - Hextech Micro-Rockets**: ... Every rocket hitting an enemy champion, _**or large monster**_, grants 20% beam charge to all turrets within range... **E - CH-2 Electron Storm Grenade:** ... If the grenade hits an enemy champion, _**or large monster**_, all turrets within range of the impact gain 100% beam charge. #Illaoi{{champion:420}} **Passive - Prophet of an Elder God**: ...Each Tentacle also heals Illaoi for 5% missing health if it hits at least one enemy champion, _**or large monster. Healing from monsters is reduced by 50%.**_ **E - Test of Spirit: ** Illaoi fires a projectile in the target direction, stopping at the first enemy hit. If the enemy is a champion, _**or non-epic large monster**_, their Spirit is pulled in front of Illaoi. The target is tethered to the Spirit for 7 seconds... #Irelia{{champion:39}} **Q - Bladesurge**: ... Bladesurge deals increased damage to minions, _**and monsters**_. #Jhin{{champion:202}} **W - Dancing Grenade:** ... _**Dancing Grenade can repeatedly bounce on the same large monsters, each additional bounce deals 50% damage against the monster.**_ **E - Deadly Flourish:** Enemy champions, _**and large monsters**_, damaged by Jhin, his allies, or caught inside a blooming Lotus Trap are Caught Out for 4 seconds. * Jhin fires a shot in the target direction that deals physical damage to all enemies in a line until colliding with an enemy champion, _**and large monsters**_. Deals 75% damage against non-champions. Caught Out champions, _**and large monsters**_, are also rooted, granting Jhin Whisper Every Moment Matters' bonus movement speed. #Jinx{{champion:222}} **E - Flame Chompers!:** ... Chompers prematurely explode on enemy champion, _**and large monsters**_, contact, rooting them for the same duration. A champion, _**or large monster**_, can set off only a single Chomper and be damaged by one. #Karma{{champion:43}} **Passive - Gathering Fire**: Karma reduces Mantra's cooldown by 2 / 3 / 4 seconds every time she damages an enemy champion, _**or large monster**_, with an ability, or by 1 / 1.5 / 2 with her basic attacks on-hit. #Karthus{{champion:30}} **E - Defile:** Karthus restores mana whenever he kills a unit, _**twice as much from monster kills.**_ #Leona{{champion:89}} **E - Zenith Blade:** ... If she damages an enemy champion, _**or large monster**_, she will dash to the last one struck and root them for 0.5 seconds. #Lucian{{champion:236}} **E - Relentless Pursuit:** Relentless Pursuit's cooldown is reduced by 1 second for each Lightslinger shot landed, doubled to 2 seconds against enemy champions, _**and large monsters**_... #Lulu{{champion:117}} **W - Whimsy:** Lulu launches a spell on the target enemy champion, _**or large monster**_, polymorphing them into a harmless critter... #Miss Fortune{{champion:21}} **Passive - Love Tap:** _**Every other attack against large non-epic monsters resets Love Tap against the target monster.**_ #Nami{{champion:267}} **W - Ebb and Flow:** Nami unleashes a stream of water onto the target champion, _**large monster**_, or herself, which then bounces to nearby unaffected champions, _**or large monsters**_, up to twice, alternating between enemies, allies, and herself. #Nasus{{champion:75}} **W - Wither:** Nasus ages the target enemy champion, _**or large monster**_, for 5 seconds, slowing them and crippling them by「 half that amount, 」both increasing over the duration. #Rakan{{champion:497}} **Passive - Fey Feathers:** ... Basic attacks and abilities reduce Fey Feathers's cooldown by 1 second for each enemy champion _**or large monster**_ hit... **Q - Gleaming Quill:** ... If that enemy was a champion or _**large **_ monster, an area is marked around Rakan. After 3 seconds or if an ally champion comes within the marked area, Rakan heals himself and surrounding allies. **E - Battle Dance**: _**Rakan can target large monsters to dash to their location and shield himself**_. #Senna{{champion:235}} **Passive - Absolution:** Senna's basic attacks and abilities on enemy champions, **and large monsters**, apply Mist for 4 seconds. Senna's next attack collects the Mist and deals 1% − 16% (based on level) of target's current health as bonus physical damage. The same target cannot be collected more than once every few seconds. #Soraka{{champion:16}} **Q - Starcall:** ... Hitting at least one enemy champion, _**or large monster**_, returns the star dust toward Soraka, granting her Rejuvenation for 2.5 seconds... **E - Equinox:** Soraka deals magic damage to all enemy champions, _**and large monsters**_, in an area and creates a zone within that silences enemy champions standing on it. After 1.5 seconds the zone detonates, dealing the same magic damage to all enemy champions, _**and large monsters**_, within and briefly rooting them. #Swain{{champion:50}} **Passive - Ravenous Flock:** Swain can periodically target a nearby immobilized enemy champion, _**or large monster**_, to rip out a Soul Fragment from them, dealing magic damage and pulling them towards him... Enemy champions, _**and large monsters**_, also leave behind a Soul Fragment for 16 seconds upon death, which can be harvested after 1 second if Swain is near them. #Sylas{{champion:517}} **W - Kingslayer:** ... Against enemy champions, _**and large monsters**_, Sylas is also healed. #Tahm Kench{{champion:223}} **Passive - An Acquired Taste:** Against enemy champions, _**and large monsters**_, they also apply An Acquired Taste stack for 5 seconds, stacking up to 3 times. **Q - Tongue Lash:** ... If an enemy champion, _**or large monster**_, is struck while at three An Acquired Taste stacks, they're also stunned for 2 seconds, consuming all stacks. #Yorick{{champion:83}} **Q - Last Rites:** _**Killing a large monster with Last Rites causes 3 graves to rise.**_ #Yuumi{{champion:350}} **Passive - Bop 'n' Block:** Periodically, Yuumi's next basic attack against an enemy champion, _**or monster**_, gains bonus range and won't use a projectile. This attack restores mana and grants her a shield that lasts until it is broken. **Q - Prowling Projectile:** _**If the missile strikes a monster, while not attached to an allied champion, it will deal the bonus magic damage and slow as if it has been traveling for 1 second, regardless of the travel time.**_ #Zilean{{champion:26}} **E - Time Warp**: _**Zilean can target a non-epic large monster to reduce it's movement speed and attack speed by half it's movement speed reduction.**_ [ ](https://vignette.wikia.nocookie.net/leagueoflegends/images/3/31/Rift_Scuttler_OriginalSkin.jpg)
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