**Hail, summoners! **
Let's talk about **in-game splashes**!
Splashes, ~~those awesome images I could never hope to draw,~~ appear in several different places once you’re in the game itself. Many splash elements, such as the minimap, kill callouts, and scoreboard- **need **to remain as the base splash for gameplay clarity, quicker reads, and so on.
_However_, the big circle next to your abilities doesn’t serve any significant gameplay purpose. Sooooo- it’s time for another wide-sweeping change!
Voila! You’ll notice that Arcade Ahri now has her respective skin splash as her portrait, as opposed to Base Ahri, as it is on Live.
**On PBE tomorrow(ish), every single skin will now show its respective splash in this slot (and only this slot). **
And that’s it- short and sweet. Hit me with any questions and/or feedback you have! You're all great, and I hope you have a nice day.
**Shouldn't this have been in five years ago or so?**
>Yeah, probably! :D
**Isn't this a feature on ultimate skins? **
>Yeah. We’re sensitive to removing that as a unique feature on ultimate skins, but ~800 skins stand to benefit from this.
**Does this impact the minimap, or other gameplay spaces?**
**What if I think the current minimap icons suck though? **
>Well, you’re kinda right. They aren’t made for that particular space, instead they’re teeny crops of huge assets, that are further downscaled. While skins will never have a place on the minimap (see the above reasons), there are changes we’re looking at to improve the standard iconography.