I'm not here to bash the skin, but I do have some suggestions for it. The only reason I'm making this thread is because it's a skin that I'm actually interested in and I want it to be as great as it can be.
From what [I've seen](https://www.youtube.com/watch?v=MYG4sn8tmHA), it's actually a really good skin. The passive-stacks being shown on the sword is a great touch, and the auto attacks are on point. All of the animations are smooth and flow well, which is hard to do on such a… I guess the word is spammy, champion. The particles are clean and the after-image effect is done well. The voice effect on her ult form fits perfectly. Oh, and I didn't even notice it at first, but I love the halo thing that appears around the sword's guard in her ult form. It's the little things that make or break a skin.
It's a good skin, and I can tell that a lot of work was put into it, but there are a few things that I think should be adjusted. For one (I can't be the only person who's bugged by this), her stance is… really wide. *Really* wide. I don't know if it's the skin or if Riven has always had that stance and the skin just draws attention to it somehow, but… it's weird.
Secondly, her third Q has her jumping too high (much too high). There's not really much more to say on that matter.
Thirdly, her face in her ult form. I don't know, it just doesn't seem to fit. It looks too harsh, and her face seems too small when compared with her hair. I suggest having a helmet or mask cover her face in her ult form. I feel like that would do a good job of binding together the theme of "knight/warrior of order."
Lastly (here's a short one), her laugh animation looks too much like a bad-guy laugh. Almost like a cackle.
And that's that. If you're reading this and have comments on the skin or on my thoughts, you know what to do. I kind of hope this gets enough traction to become "*the*" Dawnbringer Riven discussion thread. But who am I kidding, like *that* will ever happen.