* There are tons of champions in TFT that grant **CC **(such as Glacials, Cho'gath, Sej, Ashe, Vi, Morg, Leona... and the list goes on!); however, there isn't a single trait or ability that counters all that insane amount of CC! And since most of the **Nobles **are Demacians -which is an anti-magic nation, it is more logical that they have some sort of anti-magic buff such as being Spell/CC Immunity.
So here's a suggestion:
_Nobles acquire Spell/CC Immunity throughout the match:
3 Nobles: one noble immune.
6 Nobles: all nobles immune.
Nobles gain a chance to be Spell/CC Immune:
3 Nobles: i.e. 30% chance.
6 Nobles: i.e. 50% chance._
* Also, apart from the Dragons' magic resist buff, there isn't any other buff that mitigates magic damage or true damage (Void buff).
So why not make **Guardians **_grant adjacent allies a shield that absorbs a certain amount of damage regardless of its type_ instead of just granting armor?
* Last but not least, it's somewhat obvious that **Knights **have been underperforming since their latest rework. And I think that the current Nobles buff should be the new Knights buff, but with/without the on-hit health bonus.
_Knights gain increased armor and magic resist:
2 Knights: i.e. 20 ARM + 20 MR
4 Knights: i.e. 40 ARM + 40 MR, etc._
I hope you guys get the main concepts.
I'm open to any thoughts, suggestions or tweaks!