Rioter Comments
Oniken (NA)
: I understand your frustrations with predator and I follow your logic and agree with it until you realize that the only way to truly kill a Mundo with the right items, an Olaf with rb and bt, a 3 star vlad with spear of shojin, warmongs, and d claw, is with a kogmaw predator proc. Although it doesn't have to be him any of the predator champs are the only way to counter these other champs. This game is full of so much bs the only way to counter it is more bs. Anyone how thinks that predator is unbeatable just needs to build infernal or glacial and then all of a sudden predator isn't so scary.
I am not saying predator is unbeatable, I am saying it is overpowered. It is superstrong in early game and superstrong in late game. I think it should scale like other traits and 4 predators should grant the 25% trait.
: It is exactly *everything else* hitting Mundo down to the point that the trait is even *halfway relevant*, and if your Mundo has "perfect items" and a no items Predator works on it (meaning there's no GW on your Mundo currently, since there's no items, right?), then your Mundo does not have fucking perfect items. Warmogs *on its own* is damn near enough to keep Mundo from ever dying to preds without GW, and that's not counting the dragon claw and "x" [usually either Iceborne or Frozen Heart] that keep him from taking *any other damage* unless he's 1v6.
Everyone knows Mundo has to be taken down to 25% by other champions. It has nothing to do with the topic. I pointed out how broken predator is by an absurd but sadly possible example. Yet you cannot comprehend it for some reason and keep debating something irrelevant like "what if mundo has this or that item" "who damaged mundo first" "blablabla" Just stop.
: New to the game, want to level up fast.
Ratrose (EUW)
: Suggestion hotfix on Renekton
For a start, I would be satisfied if they changed his ult to have a cast time. While other champions die with 100% mana without ulting Renekton just heals instantly. He doesn't even need his ult animation for it. For example, Aatrox needs a whole sec or so to ult and dies many times in his ult animation without dealing any damage. It would be only fair if Renekton had to finish his ult animation for healing.
: TFT RNG[NEEDS FIXING]
I agree with some points and disagree with others. Carousel: I think it is fine as it is. Ofc, intentionally losing rounds can be a strategy if you are looking for a certain item that makes your champion superstrong, however, that is rarely the case. Generally you have to value your hp more than that. It isn't guaranteed you can get your desired item anyway. Item Balance: It definitely needs some changes. Imo the chance of getting gold instead of items is the worst and most unbalanced feature of the game. Especially in late game when you are in all-in position. You hyperroll for the best comp you can get, you use all your remaining items you have... pardon, you have no items because the creeps dropped nothing but useless gold before the final rounds. Champ re-rolls: If you are looking for a 3 star Maokai in late game then you have already made several mistakes. Firstly, you have to hyperroll for 1-2 gold champions at lvl 5 or 6. Like you said, you get low value champions at high levels with a much lesser chance just like you get the high value champions at low levels. I think this part of the champion reroll system is fine. I am rather pissed when I sacrifice my early game for a late game comp and get to high levels really fast but all I get at lvl 8 are garbage 1 gold champions. Secondly, woodland-druid is op at early game but garbage at late game unless you managed to 3 star them, so you shouldn't have any silver woodland champion at late game. If you cannot 3 star them until lvl 7 then transfer them into something else.
Tayzzer (NA)
: Can we get a 1v1 mode in league?
Just play toplane in the next season. /s
Rioter Comments
: It's not like it is impossible but, really, this isn't happening often enough to be an issue.
It perfectly shows how incredibly trash the rng is in this game.
Rioter Comments
: Moderators are able to change titles, but we normally do not, as if we become the go-to resource for title-changing it reduces the time we can moderator or use the boards normally. My recommended approach is simply to review your title a second time before posting. That said, what's the title in question and what would you like it changed to? I might be able to help you out, although it can't become a normal request.
Understood. I made a tittle out of tilt and wanted to change it something "softer". It is a TFT post: "Go back to elementary school Riot, your math sucks hard" I wanted to ask for changing it for: Math behind TFT is awful. Thanks.
Rioter Comments
Terremus (NA)
: Forced to wait until TFT game ends after loss. Is this intended, or a bug?
It happens to me as well but only if I quit before the round actually ends.
: > [{quoted}](name=8Belthazor8,realm=EUNE,application-id=RaE1aOE7,discussion-id=dJkG23n9,comment-id=0001,timestamp=2019-12-04T13:41:16.176+0000) > > Inferno - summoner - ocean comp roflstomps poison. have fun summoning/spell spamming when you literally can't cast because singed/twitch just poisoned your entire team in .5s.
> [{quoted}](name=MetaCosmos,realm=NA,application-id=RaE1aOE7,discussion-id=dJkG23n9,comment-id=00010000,timestamp=2019-12-05T02:41:36.107+0000) > > have fun summoning/spell spamming when you literally can't cast because singed/twitch just poisoned your entire team in .5s. I have fun with it since I stomp poison with it 10/10. My summoners cast faster than your singed can move an inch. Then have fun with your poison when the battlefield is already full with my summs.
Rioter Comments
: There's literally no reason to not go poison.
Inferno - summoner - ocean comp roflstomps poison.
: You *do* realize that will only ever happen after Mundo's taken a shitton of damage, right? It's not Kog magically dealing over 900 damage an auto.
It is exactly Kog that deals magically 900+ unavoidable damage with an auto because of this stupid trait.
Rioter Comments
Rioter Comments
Tworie (NA)
: Imagine playing ARAM
According to its queue time, there are many players who imagine it.
Rioter Comments
: > [{quoted}](name=Bjørnetjenesten,realm=EUW,application-id=yrc23zHg,discussion-id=JiA91PxA,comment-id=0001,timestamp=2019-11-17T19:40:59.249+0000) > > Why not? Scared of a fucking adc alone in toplane? You literally build {{item:3075}} and the entire items stats are negated. Ah yes, because thornmail is really frickin cheap and won't delay my build in any way shape or form
Don't forget it provides the necessary AD for "jump them, and kill them", also it is perfect build for every champion.
: The only difference will be that Tanks wont be a free kill in the top lane, and that theyll actually be able to lane without going 0-5.
Thank you for the first actual opinion about the topic. {{sticker:sg-ahri-2}}
Keiaga (NA)
: I'm looking forward to the new conquerer. Gonna continue stomping ranged toplaners and being the biggest determining factor in all my games with my immobile juggernaut mordekaiser because I actually know this game
Based on your contentless comment it is really not believable. "Gonna continue stomping ranged toplaners and being the biggest determining factor in all my games with my immobile juggernaut mordekaiser because I actually know this game" Too bad you just got shit on in your last game with Morde against a Ryze. But hey, come to a topic that says Ryze will be problematic with new conq and say that "i'm gonna stomping ranged champions as always because I am Faker".... Jesus, what a clown.
Rioter Comments
Rioter Comments
8Belthazor8 (EUNE)
: Every game is the same in ARAM
I played again. Guess what happened? Two of my teammates decided to leave the game. We were winning until it was only 4v5 but ofc we lost 3v5. Why cannot Riot just ban these assholes? They intentionally ruin the game.
Rioter Comments
: why are bork adcs so bursty?
They should remove the flat AD. That way it could be what it meant to be: an anti-tank item. Or nerf its 8% to 5%.
Rioter Comments
XenSlayerX (EUNE)
: Server broke during game EUNE
There have been also huge fps drops during the game since last patch.
: this is not your typical open a loot chest and think "meh, not what i wanted" this is people waiting for 10 freaking days just to get immensely disappointed at the end but ok bruh you can say i am complaining about free shit but what does that change still we were hyped for nothing
I feel you bro, you even had to play one game for it in any game mode. Totally unfair. What is worse, it says "random legendary skin" so I don't know why it is even possible to get legendary skins we don't want instead of the best skins we want. /s Now seriously. I am not saying you cannot be disappointed, especiallly if you were hyped for (potentially) getting a good skin you wanted. However, there is a difference between being disappointed and being an ungrateful, negative complanier. You know that Riot doesn't have to give us anything for free right?
: > [{quoted}](name=1 Inch and Proud,realm=NA,application-id=yrc23zHg,discussion-id=Il8KRyEM,comment-id=0000,timestamp=2019-10-27T06:42:46.044+0000) > > wait, you mean so melee champs have then no way to close distance to ranged/mages :O yeah that sounds so fun. Oh so you mean so melee champs or even ranged champs can throw a snowball, teleport to it and the manage to kill your entire squishy backline? That kind of fun? Such fun. Especially on like an 80 sec cooldown. However could I have missed this.
> [{quoted}](name=kaijukitten,realm=NA,application-id=yrc23zHg,discussion-id=Il8KRyEM,comment-id=00000000,timestamp=2019-10-27T07:07:10.480+0000) > > Oh so you mean so melee champs or even ranged champs can throw a snowball, teleport to it and the manage to kill your entire squishy backline? That kind of fun? Such fun. Especially on like an 80 sec cooldown. However could I have missed this. Snowball is like the slowest thing in the entire game. If someone cannot dodge it then he perfectly deserves it. And yes, watching Xerath, Ziggs, Lux, etc. to spam their abilities from a range you can never close with a melee is so much fun. 0 risks champions have one thing to consider in the game, a slowass snowball. How unfair! /s
: riot free legendary omegalul
Are you for real? It is a random legendary skin FOR FREE. Along with a lot of blue essence, orange essence, prestige points, etc. and you just came here to complain? What is wrong with you people? You know what would be cool? If Riot read these comments then would say "Okay guys. Sorry about we upset you with the free stuff we just gave you, we didn't mean it. In order to prevent it to happen again we will never give you anything for free in the future." FFS
Rioter Comments
: > [{quoted}](name=8Belthazor8,realm=EUNE,application-id=yrc23zHg,discussion-id=aEF7IBye,comment-id=00030000000000000000,timestamp=2019-10-26T16:46:54.865+0000) > > If that was true, he wouldn't have been pick or ban in pro play and soloq before his nerfs. WOAH its almost like, pro players hit there skill shots... Also there are many other reasons why Aatrox is pick or ban in pro play. I can list them if you want, but it would just be a copy and paste.
You said that "Aatrox is one of the easiest outplayable champions in the game". If it is easy to outplay a champion in the first place then a pro player would never pick it against an other pro player. If the champion was easily outplayed by random soloq players then I would never pick him against a pro who is just one of the bests in the world. Your statement about Aatrox is contradicting the fact he was 100% pick or ban in pro play.
: > [{quoted}](name=iwanttobebronze5,realm=EUNE,application-id=yrc23zHg,discussion-id=aEF7IBye,comment-id=000300000000,timestamp=2019-10-26T15:51:52.204+0000) > > 4 skillshots my ass. it is called cc lock. Once you hit the first it is almost impossible to miss the others. Especially with those ridiculously large ability boxes. Is it even possible to miss Q2 after you hit Q1? Worst case scenario he avoids the knock up by walking close to you which is a free Q3 critical damage. Actually Aatrox is one of the easiest outplayable champions in the game. One dash? One of your own cc? Zhonyas? Flash? Prediction? All of them shut down his combo easily. So much of his damage is packed into Q3 crit and if you can avoid it or the setup for it, its easy. Face the facts, you lost lane to a 43% winrate champion.
If that was true, he wouldn't have been pick or ban in pro play and soloq before his nerfs.
Rioter Comments
: Tanks are too strong
I think you will get downvoted massively because of the title. However, I also think that you are actually right. Some tanks deal way too much damage. Let's see Poppy for example. She can be an awesome tank in a teamfight. She counters champions with dashes, jumps... if one of them still gets to her adc then she can push it away, stun if it hits a terrain and if everything goes wrong she can blow the entire enemy team away. And that is what a tank should do. Be tanky enough to stay in frontline and bring utility to teamfights in order to protect the carries who deal the damage. Not oneshotting enemy champions. That is just bullshit indeed. Tanks should have the same amount of damage as bruisers in early game so they can farm and fight. However, their damage should massively fall later in the game. A tank being capable of dealing the same damage with 2 tank items as a bruiser with 2 AD items makes no fucking sense.
: Renekton after Shojin removal
First of all, let me correct your statement "his synergy with Jax and ~~Riven~~ Renekton was broken no doubt" Riven players built this item in less than 35% of the games in this patch while it is 78.73% for Jax and 85.87% for Renekton. So it is actually Renekton who is the biggest abuser of this item. Secondly, no, we don't need to be permacc-ed by Renekton point&click W as it is now. Renekton trade-off for being so strong in early game just disappeard with this item. That is why he is one of the safest choice for first pick in soloq and played a lot in pro games. He already got buffed with his shield breaking ability. This removal will be actually a reasonable nerf for both Jax and Renekton. Good riddance.
TheCrazyBoy (EUNE)
: well, he told you already low elo , would loss anyway against any champion ... , if you play it good and get feeded and they miss kills and die a lot , that wouldn't mak sense to mather his winrate low elo. High elo ,garen can be extremly easy countered , they know to play safe ,have patience , junglers are making ganks a lot , there is much more than just garen in a high elo game... , there is a whole skilled team , and you can't assume based on some numbers that he needs to be nerfed ... ,it makes no sense , why you shouldn't be able to win games if your enemy is playing weak , you should say hey i got 2-3 kills early because that guy had no patience to wait his jungler or to keep distance of me , let's give him the win , he dosn't deserve , let's nerf garen because is too op ... , right ?? , is that how it should work ?? , if you get feeded by enemy and let's say you play a champion who is strong 1vs1 early , and people feed you ... , is your fault that you gain advantage and beat him over and over again ... . I seen people who was rather going for farm than keeping distance , and they were hited by skills ,got hp loss , then they got back for farm , and well ofc they died , you have flash , ignite and q and e when you jump with flash on him he can't flash away , so is simple kill secure if you do that.... ,flash isn't there all the time available for you ,and there are enought champions who can 1 vs 1 with garen early and mid game without stress . I let you figure out and find how to counter garen , please learn what counters garen , then come back and complain about garen , to see if you didn't find at least 7-8-10 picks to counter garen then i will agree with your opinnion ,but if there are champions who can beat him and put him behind , then recognize that you mistaken , and that he dosn't deserve any nerf. I already have my list , because i know what i would play vs enemy. if they would have garen.
> [{quoted}](name=TheCrazyBoy,realm=EUNE,application-id=3ErqAdtq,discussion-id=YwUIrPn4,comment-id=00020000000100000000000000000000,timestamp=2019-10-16T00:19:15.178+0000) > > well, he told you already low elo , would loss anyway against any champion ... You cannot actually believe in something so obviously wrong like your statement. Ofc it is worse to play with a skill based champion for a noob than play with a braindead champion like Garen or Yi. If it doesn't matter like you say then why the easiest champions have the highest win rate in low elo? > High elo ,garen can be extremly easy countered , they know to play safe ,have patience , junglers are making ganks a lot , there is much more than just garen in a high elo game... , there is a whole skilled team What you said is the perfect reason why he is broken. If he was easily countered then he wouldn't have a 27% ban rate in diamond+. The good players wouldn't waste their bans vote for an easily counterable champion. >and you can't assume based on some numbers that he needs to be nerfed ... ,it makes no sense , Ofc I can because this is how it works. Statistics are based on played games, they show us what champions are broken and weak, etc. >why you shouldn't be able to win games if your enemy is playing weak , you should say hey i got 2-3 kills early because that guy had no patience to wait his jungler or to keep distance of me , let's give him the win , he dosn't deserve , let's nerf garen because is too op ... , right ?? , is that how it should work ?? , if you get feeded by enemy and let's say you play a champion who is strong 1vs1 early , and people feed you ... , is your fault that you gain advantage and beat him over and over again ... . It is a 5v5 game. If we take 10 equally skilled players then all of them have to play champions with potential to outplay the others. If someone picks a 0 potential champion like Garen (who should be easily counterable) then his team is already behind, it is a 4v5 game and they will lose. >I let you figure out and find how to counter garen , please learn what counters garen , then come back and complain about garen , to see if you didn't find at least 7-8-10 picks to counter garen then i will agree with your opinnion ,but if there are champions who can beat him and put him behind , then recognize that you mistaken , and that he dosn't deserve any nerf. So you are basically saying that high elo player should learn to play the game despite the fact we are talking about a champion that supposed to be easily countered. Cannot you see what is wrong with this picture? High elo players say Garen is broken, his statistics are broken, so yes, he is broken. However, what is most important: even Riot says he is broken so they will nerf him in the next patch. Btw, let me ask you the same question you asked earlier, from an other perspectie: Why do you want to punish good players by letting braindead champions be overpowered while they have to land skillshots and play perfectly just to not fall behind? Why should a bad player get free LP and get into higher ranks than he should be? If I don't know how to play chess I don't expect other people to make chess an easy game just for me, I simply don't play it. If I have no skill to play diamond+ then I will stay in lower ranks where I belong. It is that simple.
: Remove/gut yasuo, riven, and fiora. They are absolutely unwanted and they just 1v9/destroy low elo
Poor Riot, they need to delete 2/3rd of their champion pool in order to prevent your master yi to be outplayed. Pont and click FTW!!! No, but seriously if you want to outplay others then forget Master Yi forever. He is the only champion that is more braindead than Garen. His outplay potential is 0.0%. Secondly, every fed champion is strong it has nothing to do with these 3. Your best bet is to gank it with teammates.
Queš (EUW)
: Yes, because YOU hate it and YOU think its toxic. And I think that Stopwatch/Zhonya is toxic, I think that mages have too much CC i ntheir kits, I think AP items are too good, I think that jungle is too toxic and broken role and should be nerfed into 2nd support. Should I nake a post like you ?
Okay, it is very clear now that you didn't even read the post or you simply unable to comprehend what you read.
: ok well he only has true damage on ult which he had before... and the ult base stats got nerfed all the way across 2ndly is E is most used ability to trade and farm with. also reducing the AD on it reduces the scaling he gets with conqueror stacks also why does NO ONE build attack speed debuff against garen ? why does people out of no where forget WELL MAYBE I SHOULD FACE TANK HIS ENTIRE E his play pattern and style hasnt changed. he is still subjected to kiting/cc he is a juggernaut if he gets to you and you dont disengage he is going to kill you same as darius, nasus, etc etc OH ALMOST FORGOT ... he isnt nearly as tanky as he use to be for free , he lost 20 free armor/mr and his .75 reduce on cc is a joke by also getting a shield based on his HP instead of a shield based on nothing means he is forced to build into tanker hp items to make it worth a damn. but lets not forget his W is skill that maxed last so at lvl 11 he might have 1 point in it? and it has a 23 sec cool down at lvl 1
> ok well he only has true damage on ult You forgot conqueror. > his play pattern and style hasnt changed. he is still subjected to kiting/cc he is a juggernaut if he gets to you and you dont disengage he is going to kill you Then maybe they should nerf something that is new in his kit (instant 5 stacks conq cough..cough...) and likely problematic instead of reducing his damage a bit which will not change a thing tbh.
Speeedy (NA)
: The kit doesn't make a difference at all. A champion can have an simple kit and be viable in high elo. They only become strong in high elo when the stats are over tuned but that goes the same for any champ regardless of their kit. You are missing the main point that viable does not equal strong. A champ with a simple kit is still different at high elos because of the players in high elo with their playstyles. Some people play passive, some aggressive and some a combo of both. What they do is more telegraphed yes but it won't matter because the champ has just as good as a chance of winning because they are viable.
How exactly wasn't Garen viable before these buffs? He had 50.46% win rate in diamond+. I would say that is viable enough. Now Garen players make excuses for him and want to convince everyone that his 53-54% win rate in high elo is healthy and Garen is balanced now. His win rates were 53% in low elo before this patch now it is 56% in every low elo.
: this hurts his early game trades alot and his wave clear making him weaker early. easier to punish
Well, I don't think people are upset about Garen because he can deal +28 dmg in early trades compared to the next patch. It is rather his instant 5 stacks with conqueror, his anti-cc and his true damage. Let's see his damage with triforce (lvl 10) now and in the next patch. Now: Q: 281 + E: (24+7+60)*10*1.25 + R: 150 + 20% missing health = 1568 + 20% missing heath Next patch: Q: same + E: (20+7+60)*10*1.25 + R: same = 1518 + 20 % missing heath I highly doubt players will say "oh thank god Garen was nerfed, I only took 1720 damage from point and click abilities, not 1780. They should remove his instant 5 stacks, that would be a more reasonable nerf.
: -4 ad on his E spins is a lot of damage and wave clear nerfed if he spins 7 times that -28 damage
28 in the current meta is a lot of damage. You actually made me laugh. {{sticker:galio-happy}}
Speeedy (NA)
: low elo does not matter since that is more on the player than the champion, but there is no reason a champion shouldn't be viable in high elo. You can't penalize a champion to be viable in high elo just cause they are "easy" its not a tradeoff. People like certain champions and if you made all the "easy" champions not viable in high elo you are pissing off part of your player base because of bias. Riot makes easy champions and hard champions but its up to the player to pick what they like to play. Its also riots job to make sure all champions are viable in high elo and not be a free loss because they picked an "easy" champion in high elo.
There is an exact reason, did you even read my comment? There is noone who penalizes Garen or any other easy champions. Their kit makes them useless in high elo. The more potential a champion has for outplays the more it can find success in high elos. If a champion has no potential for outplays because it doesn't rely on skills then it will suck in high elo because everyone knows how to counter it and because it has no skill based movement it cannot surprise and outplay its opponent. Like I said 1+1=2. The only way to make a champion like Garen strong in high elo is overbuffing his stats, however, it makes him unbalanced asf since every single player can play him the exact same level there. If you want Garen to be viable at high elo then ask Riot to make him less noobproof, give him skillshots, etc. Then he can match other skill based champions... though his pick rate and win rate would fall in every low elo and I bet suddenly less player would find him appealing to play.
: why are you complaining about a very modest pickrate, 50% winrate champion? https://www.op.gg/champion/jax/statistics/top
I made it very clear in my post. Haven't u learned to read yet?
CHRo0MAX (EUW)
: He deserves to be nerfed much more than that. If he's left like that, you should count yourself lucky.
Wait what? I think this so called "nerf" is a bad joke.
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8Belthazor8

Level 27 (EUNE)
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