Terozu (NA)
: AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
5050BS (NA)
: So what is the counter to Vlad's W?
Syte (NA)
: RYZE E TRAVEL SPEED
well, they could also revert him to fix this... or at least partially revert him (8.9 rework anyone?)
: Why's Yorick, still degenerate?
pick jax, outscale, your Q counters his W, your E counters his E and passive and Q if i remember correctly (i might be wrong i play this game quite rarely now)
SIayton (NA)
: Aurelion Sol rework feedback for devs since they asked for it on twitter.
Wait, rito asked for feedback about a rework that made it to live servers? good luck asol mains getting ur champ back. maybe ryze mains could also give some feedback about "new" ryze after worlds.
nnn (OCE)
: ***
> [{quoted}](name=nnn,realm=OCE,application-id=3ErqAdtq,discussion-id=sEIvj4Jj,comment-id=00050001,timestamp=2019-08-31T22:35:48.249+0000) > > You're gold 2 and you've played less than 200 games this season. You don't play the game bro, lmfao. Lul, maybe if i started playing this game again in a manner of tryharding everyday i would be probably higher than i am now, where i used to be. i created this acc after ryze (imo got gutted, ye i was a ryze otp) rework was introduced in 9.12, basically learning champs (by actually playing them and not just knowing what their kit is made of, took a liking to kass, vlad and brand) here and not even playing this game everyday, only when i feel like it. Of course, if my opinions were to matter i would have to be a nolife and start grinding hard again eh? btw, i dont remember riven having most of her mechanics, defensive or not, taken away. you should be happy she wasnt hit with asol/ryze treatment.
: So I just played Garen against Gnar...
DId you expect Garen to be the "big and stronk champ" that can win vs everyone in melee? Champs are supposed to have some counters you know.
Theorex (NA)
: Nepotism is a real strong thing at Riot Games. That is why they all suck at their jobs. I bet that there are a few good people on said teams, but they are outweighed by terrible management. They literally don't play their own game. How the fuck do I expect them to know how to balance my champion or anyone elses champions.
> [{quoted}](name=Theorex,realm=NA,application-id=3ErqAdtq,discussion-id=jTVcgEm1,comment-id=00160000000000000000,timestamp=2019-08-30T23:15:08.270+0000) > > Nepotism is a real strong thing at Riot Games. That is why they all suck at their jobs. I bet that there are a few good people on said teams, but they are outweighed by terrible management. They literally don't play their own game. How the fuck do I expect them to know how to balance my champion or anyone elses champions. Ive just seen this new buffs/nerfs chart. Seems your statement is quite correct.
: When he doesn't have a >90% pick/ban in competitive. He doesn't currently but buffing Ryze right before World's is kinda troll.
> [{quoted}](name=Akashi248,realm=NA,application-id=A7LBtoKc,discussion-id=Inh8Ut1d,comment-id=00380000,timestamp=2019-08-30T22:21:12.523+0000) > > When he doesn't have a >90% pick/ban in competitive. > > He doesn't currently but buffing Ryze right before World's is kinda troll. as if it was any significant buff, it will just let him survive one more ability during the laning phase, not goin to have any impact later in game so anyway, niche pick into gangplank top, thats what ryze is atm.
: So they are buffing Riven
At least half the number of the champs mentioned in the buffs section do not deserve buffs but whatever, rito "i dont have to play the game to balance it" knows best.
: The W root can be described as infuriating to play against, so I am fine with the way it currently is. Longer E cooldown early is kinda a none issue. The q nerf hurts early and especially like level 5 10 and 15, but Ryze is a late game scaling champion. Also now some of the mana management is better early. I wish they didn’t cut his shield, or at least gave spellvamp. In that case, it’s somewhat counterable by grevious wounds. Hell if grevious wounds also reduced shields, some champions might feel less oppressive(thinking like sylas or Janna).
> [{quoted}](name=SKT T1 Nightmare,realm=NA,application-id=A7LBtoKc,discussion-id=Inh8Ut1d,comment-id=003e00000000,timestamp=2019-08-30T19:43:53.481+0000) > > The W root can be described as infuriating to play against, so I am fine with the way it currently is. Longer E cooldown early is kinda a none issue. The q nerf hurts early and especially like level 5 10 and 15, but Ryze is a late game scaling champion. Also now some of the mana management is better early. > > I wish they didn’t cut his shield, or at least gave spellvamp. In that case, it’s somewhat counterable by grevious wounds. Hell if grevious wounds also reduced shields, some champions might feel less oppressive(thinking like sylas or Janna). Well yes, the current Q scaling also feels bad, they should give him fluxed Q scaling based on level and create a new passive for R, hm, lets see, hm what about passive that turns on shields or spellvamp, say, 5/10/15%? it would also bring back the desperate power feel.
: > Ryze currently seems to be doing quite well in solo queue, especially compared to his historical average. Yeah, uh... no... EQEQEQEQEQEQEQEQEQEQEQEQ So now you are interested in small incremental changes?? Remember when you removed the W root, changed his E bounce, removed shield, nerfed Enhanced Q damage at every level before like lvl 16, made it tied to R rank so 1-2 levels before getting ult rank it feels TERRIBLE. Should have incrementally changed him from the start. The W lack of root was fine. The E doing no damage on spread was fine. Nerfing Q move speed early was fine. Removing the shield lowered the skill ceiling significantly. Please revert some changes. I speak for a lot of Ryze mains that you seemingly ignore.
> [{quoted}](name=SKT T1 Nightmare,realm=NA,application-id=A7LBtoKc,discussion-id=Inh8Ut1d,comment-id=003e,timestamp=2019-08-30T17:58:24.272+0000) > > Yeah, uh... no... > > EQEQEQEQEQEQEQEQEQEQEQEQ > > So now you are interested in small incremental changes?? Remember when you removed the W root, changed his E bounce, removed shield, nerfed Enhanced Q damage at every level before like lvl 16, made it tied to R rank so 1-2 levels before getting ult rank it feels TERRIBLE. > > Should have incrementally changed him from the start. The W lack of root was fine. The E doing no damage on spread was fine. Nerfing Q move speed early was fine. Removing the shield lowered the skill ceiling significantly. > > Please revert some changes. I speak for a lot of Ryze mains that you seemingly ignore. Agree, but i will again mention the 8.9 true damage rework, this is what ryze should be, he had no W instaroot which gave him free trades against certain matchups, but he had everything else he needed to function, defensive mechanism, decision making, ability to duel, not getting blown up in the sidelane vs almost everyone Oh and don't forget that now you are pretty much forced to max Q on ryze now, so u get the idea, longer E cooldown early is also a small nerf.
Meddler (NA)
: Quick Gameplay Thoughts: August 30
Yes, Ryze with averagely 46-48% WR, 1-3% pickrate and almost 0 proplay presence (niche pick into gangplank top) is balanced and doing quite well in soloq. Of course.
Pepeu2445 (EUNE)
: Tryndamere is REALLY broken
plz nerf trondomore the wild man emperor, poultry shout too stronk. you didnt mention nasus, freeze the lane under turret, dont push, dont go for a stack, sometimes you have to lose them, be patient, eventually you will get tabis and sheen and this is the time nasus starts cucking tryn hard, poppy should do the trick too, volibear should also win and has a great gank setup, still i would say quinn and vayne, tank malphite, ap tanky bruiser singed probably, maybe darius with randuins omen, TF, steraks, tabis (im pretty sure ignite/ghost darius can win vs trynd level 3 all in), cassiopeia outkites him but is hard af to play properly, a good gnar will do wonders too. jayce can push him out of lane pretty often, same with neeko and her cancerous range on her root
Theorex (NA)
: Sorry that type of comment isn't allowed by Riot. The player base is dumber than the people balancing the game. They can't possibly understand or comprehend anything that the balance team does. Nope, the balance team comprised of maybe 20 members, knows all 145 champions in and out, knows every single match up, and every single situation that arises. They've played thousands of hours and understand every single fundamental thing about every single champion. Everyone that disagrees with Riot's Balance Team is just a bad player with no idea of how to play the game. They also don't experience the game in a pro level. So why even listen to them if they can't even replicate the pros! We GIVE THEM ALL THE TOOLS THEY PROS USE! Except having constant 5 team mates, and a coaching staff, and voice comms! None of that matters! That is just ego boosters! Voice Comms have never once determined the outcome of games. Nope. Never. Riot is terrible at balance and even understanding what players like about said champions.
> [{quoted}](name=Theorex,realm=NA,application-id=3ErqAdtq,discussion-id=jTVcgEm1,comment-id=001600000000,timestamp=2019-08-29T22:46:39.865+0000) > > Sorry that type of comment isn't allowed by Riot. The player base is dumber than the people balancing the game. They can't possibly understand or comprehend anything that the balance team does. Nope, the balance team comprised of maybe 20 members, knows all 145 champions in and out, knows every single match up, and every single situation that arises. They've played thousands of hours and understand every single fundamental thing about every single champion. > > Everyone that disagrees with Riot's Balance Team is just a bad player with no idea of how to play the game. They also don't experience the game in a pro level. So why even listen to them if they can't even replicate the pros! We GIVE THEM ALL THE TOOLS THEY PROS USE! Except having constant 5 team mates, and a coaching staff, and voice comms! None of that matters! That is just ego boosters! Voice Comms have never once determined the outcome of games. Nope. Never. > > Riot is terrible at balance and even understanding what players like about said champions. How could i even say that ryze's rework was bad, rushed, and not even properly tested, what kind of shortsighted dumbo i am, you are completely right sir. Yes i agree, voice comms? constant 5 teammates? how does that even matter? now being serious, i still hope they will partially revert him after the worlds or give him some significant changes, BUT HEY, 1/2% pickrate 47% wr and almost 0 proplay presence is balanced so why bother, eh?
: Meanwhile in Top Lane?
vs short ranged battlemages im almost sure yorick works, for example vlad cant escape his W using his own W so he gets cucked hard if caught, gnar? maybe fiora. kennen? id say again yorick. would also say ryze but only if they revert him.
: > [{quoted}](name=Corded reformed,realm=EUNE,application-id=3ErqAdtq,discussion-id=Jdus9PEx,comment-id=0003,timestamp=2019-08-29T03:06:31.963+0000) > > I literally wonder how would kass' early game go vs mid trynd. Thats literally saying how veigar's early game go vs fizz, the problem with kassadin is that he counters the whole mage class especially artillery mages before lv 6. Also if he's against trynd Pre 6 he can use his 50% slow to disengage him (Assuming hes maxing q/w), w him to gain mana if he es you as well as fleet to outmanoeuvre him. and lv 6+ he basically can e w q and depends on the situation he can decide to use ult or not.
> [{quoted}](name=200ms50fpsmacOS,realm=NA,application-id=3ErqAdtq,discussion-id=Jdus9PEx,comment-id=00030000,timestamp=2019-08-29T14:48:22.149+0000) > > Thats literally saying how veigar's early game go vs fizz, the problem with kassadin is that he counters the whole mage class especially artillery mages before lv 6. > > Also if he's against trynd Pre 6 he can use his 50% slow to disengage him (Assuming hes maxing q/w), w him to gain mana if he es you as well as fleet to outmanoeuvre him. and lv 6+ he basically can e w q and depends on the situation he can decide to use ult or not. His slow is not just available like that. and you dont just stand there with trynd and get hit, you should deny him CS, he comes to get a minion, u harass him, he tries to escape, spin onto him, your lethal tempo should have already procced by now and just murder him or he burns flash or he has a jungler around, hes got one of the lowest base armor in the game and no mobility until 6 which he cant just spam cuz of the increased mana costs. IMO a good Trynd would deny kass a lot of CS and if kass tried to stay he should get run down by trynd. Remember trynd also has a slow for targets that try to disengage by turning their back onto trynd and a quite long ranged dash+AoE damage.
Theorex (NA)
: You're gripes are falling on deaf ears. Ryze Mains complained about Ryze being fucking useless outside of VERY niche situations, and riot still only cares about Pro Play. Riot games doesn't care of the player bases of unpopular champions. At one point they cared about those player bases. I remember when Riot was about to change Riven to where she would automatically auto after Q's, but the streamers and big riven players ALL bitched about how that would remove power from her kit and they didn't go through with it. Meanwhile Ryze mains bitch about how Ryze got a double whammy on the removal of base point click snare that only lasted .75 seconds and the shields. One or the other, but no they decided that both was the answer because they want that champion to be at a 47% win rate in IRON. Where those players literally do not understand how to play the game. Literally what I got from the "internal" talk about champion balance was. "We want players that don't know how to play the game to play champions that are completely out of their skill range, so we would rather hurt everyone else in the community." Because Iron - Gold players on average pour as many games into ranked as Plat+ players. The average games per player rises as you climb in elo. Except maybe this season, where NA riot absolutely fucked up. I really want to see the numbers of players from season to season.
> [{quoted}](name=Theorex,realm=NA,application-id=3ErqAdtq,discussion-id=jTVcgEm1,comment-id=0016,timestamp=2019-08-28T19:47:19.791+0000) > > You're gripes are falling on deaf ears. > > Ryze Mains complained about Ryze being fucking useless outside of VERY niche situations, and riot still only cares about Pro Play. > > Riot games doesn't care of the player bases of unpopular champions. At one point they cared about those player bases. I remember when Riot was about to change Riven to where she would automatically auto after Q's, but the streamers and big riven players ALL bitched about how that would remove power from her kit and they didn't go through with it. > > Meanwhile Ryze mains bitch about how Ryze got a double whammy on the removal of base point click snare that only lasted .75 seconds and the shields. One or the other, but no they decided that both was the answer because they want that champion to be at a 47% win rate in IRON. Where those players literally do not understand how to play the game. Literally what I got from the "internal" talk about champion balance was. "We want players that don't know how to play the game to play champions that are completely out of their skill range, so we would rather hurt everyone else in the community." Because Iron - Gold players on average pour as many games into ranked as Plat+ players. The average games per player rises as you climb in elo. Except maybe this season, where NA riot absolutely fucked up. > > I really want to see the numbers of players from season to season. Ye, but some people of questionable intelligence will comment that "ThIs ReWorK BuFf MoAR DaMaGe On W aNd 16 LvL sTRonK". Thats why his proplay presence dropped almost to 0, being a situational pick into gangplank top. I mean i would agree with rito removing either some shields or nerfing them or removing the instaroot but goddamn killing all his defensive mechanisms? BuT YoUr TeAmFiGhT StRoNk EQ 1300DMG, ye but you dont get to play every game vs brainlets that group and dont focus ryze or just stand in the wave begging to get EQd during the laning phase nor do games get to this superlate game. If they want to buff Ryze, well, a nice idea to buff him would be to revert him or just apply that 8.9 true damage rework where he didnt have the instaroot but had everything else and that would make his mains happy and his presence in pro shouldnt rise dramatically due to the lack of instaroot - that was probably the most valuable ryze's ability in proplay. But hey, slap some placebo regen buffs and some base MR, here, fixed, ezez
: Being angry at kassadin again
I literally wonder how would kass' early game go vs mid trynd.
: I hate the game as it is now but.... That would bring us back to Ardent cancer meta which was probably the worst this game has ever been
> [{quoted}](name=AlwaysBlazing69,realm=NA,application-id=3ErqAdtq,discussion-id=ladg0a2Y,comment-id=0001,timestamp=2019-08-29T02:39:51.262+0000) > > I hate the game as it is now but.... > > That would bring us back to Ardent cancer meta which was probably the worst this game has ever been then revert patches 8.1-9.17 but keep current ardent censer.
: See the thing is though, Aurelion needs changes. I love Aurelion Sol; I think that he, Zed, and Jhin, are arguably the most satisfying champions in the game and deliver really well on their thematic. However, Aurelion Sol has way way way too many weaknesses and counters. There are several people that enjoy playing Asol, but he just doesn't get played because he gets crapped on by anything that can get up in his face easily or that constantly interrupt his W. Ex: {{champion:38}} {{champion:105}} {{champion:84}} {{champion:131}} {{champion:31}} {{champion:245}} {{champion:126}} {{champion:90}} {{champion:55}} {{champion:7}} {{champion:238}} {{champion:115}} {{champion:4}} These aren't even all of em. All of his damage is tied to one ability that can be interrupted and go on cd and the champion himself does not build cdr, effectively crippling him in fights when it does go on cd. He has more counters and hard matchups than any champion in the game. And Riot, wants to see their champions succeed, so while yes the changes might feel a little iffy for current asol players, these changes are probably better for the champion and the general population of players.
> [{quoted}](name=SpongebobIsLife,realm=NA,application-id=3ErqAdtq,discussion-id=jTVcgEm1,comment-id=000d,timestamp=2019-08-28T16:38:12.791+0000) > > See the thing is though, Aurelion needs changes. I love Aurelion Sol; I think that he, Zed, and Jhin, are arguably the most satisfying champions in the game and deliver really well on their thematic. However, Aurelion Sol has way way way too many weaknesses and counters. There are several people that enjoy playing Asol, but he just doesn't get played because he gets crapped on by anything that can get up in his face easily or that constantly interrupt his W. Ex: {{champion:38}} {{champion:105}} {{champion:84}} {{champion:131}} {{champion:31}} {{champion:245}} {{champion:126}} {{champion:90}} {{champion:55}} {{champion:7}} {{champion:238}} {{champion:115}} {{champion:4}} These aren't even all of em. All of his damage is tied to one ability that can be interrupted and go on cd and the champion himself does not build cdr, effectively crippling him in fights when it does go on cd. > He has more counters and hard matchups than any champion in the game. And Riot, wants to see their champions succeed, so while yes the changes might feel a little iffy for current asol players, these changes are probably better for the champion and the general population of players. So they could have just given his passive immunity to CC before they decided to "rework" him. Oh and also his R feels quite weak damagewise so they could also buff it. but no, better apply ryze treatment, disregard the feedback and be done with it.
Hordes66 (NA)
: Seriously though, try naming one thing this dev team has worked on in the last year that hasn't been bad/garbage. I'll wait.
> [{quoted}](name=Hordes66,realm=NA,application-id=3ErqAdtq,discussion-id=jTVcgEm1,comment-id=0020,timestamp=2019-08-29T00:55:25.520+0000) > > Seriously though, try naming one thing this dev team has worked on in the last year that hasn't been bad/garbage. I'll wait. But "bad" means here something sucks hard or does it mean that something is unhealthy for the game or both? Because if we take both options into account: reworks, new champions with overloaded kits that eventually get nerfed (significantly or not, quite often not), shiet, i cant name anything that looked at least decent, quite a challenge you provided.
duje (EUNE)
: Aurelion sol rework is so bad
Any good reason why did he receive the Ryze treatment? Ryze was strong in proplay and that was the reason but ASol?
: Riot's evil 50/50 winrate at work here (/s)
i dunno really but i think it keeps WR of people ~50%, if u improve and matchmaking system notices it u will get to have above 50% WR and then when it decides you hit ur deserved rank it will again punish u a bit and then let you win a bit - loop happens, you improve you get to win more again, rankup - cycle repeats, thats what i observed.
Tomoe Gozen (EUNE)
: He certainly does need a buff. Once Riot removed his shields and W root without Flux, he's not that good. He can do the damage BUT if he gets to that point in the game and he still needs to apply E first before Q-ing people for that damage. Most mages work on a longer range but he doesn't and he's still expected to perform as a mage that can't reach his targets while being squishy as one. I also think that thematically, his ult fits him but without a damaging ability (like he used to have), Ryze players just don't have anything in their kits to justify risking everything for a potential kill. I'd rather see his ult get changed to something damaging but that's unlikely. I'm not sure Riot's gonna do more Ryze reworks.
His ult is okay, im more concerned about lack of survivability paired with very short range, they gave him some MR and E damage, noticeable in early game but it will not impact his mid and late, guess they dont want to see him during worlds unless somebody picks gangplank top.
Hordes66 (NA)
: As it should be. Ryze doesn't need more damage either. Actually, no champs needs more damage unless they're currently sitting at the bottom third of their class tier.
Yes, Ryze doesn't need more damage, he needs a nice buff - revert.
: Kindred and Yasuo buffs canceled. Happy?
You want Yasuo to have 80% banrate eh? GL finding a game where you can play Yas (rules - it cant be ARAM). They don't need buffs, Kindred at absolute best could get some base numbers tweaks and thats it.
teogeorge8 (EUNE)
: About Mordekaiser
If you nerf him even more he will be useless. Hes good right now
Rioter Comments
: Bring back 2015 Desperate Power Ryze! but yea, tbh you are right, his kit is quite a conundrum. I dont know, i wish they would just mix the current ryze and pre minirework ryze.
Or they could buff his E range (dont touch W, it would be toxic AF), bounces dealing half the damage dealt on the target but decrease the spread range so that 2Es are worth something again. Or just make his W unempowered a 0,5 (not 0,75 as it used to be) second root so its harder to pull off WEQ but ryze could at least have a chance when dealing with high mobility champs that usually go midlane. Or at least give him back a bit of spellvamp or shields (nerfed or with some kind of cooldown)
GilxeN (EUW)
: {{sticker:zombie-brand-clap}} Now ask yourself why he has been reworked couple times? This champion have no room for potential balancing, u buff him he is broken u nerf him he is garbage.
Bring back 2015 Desperate Power Ryze! but yea, tbh you are right, his kit is quite a conundrum. I dont know, i wish they would just mix the current ryze and pre minirework ryze.
GilxeN (EUW)
: Agree with Ryze, leave him alone he is ok at current state.
If you played him pre 9.12 and post 9.12 you would know why he is getting buffed. He has too short range on E, in fact, his short range was compensated by having defensive mechanisms like shields. but hey, HiS DaMaGe IS So GoOd SuPeR LatE GamE IT wAs a BufF noT a NeRF BEcauSe hIS dAmaGe 20% MoRe StRoNk AftEr LeVeL 16. He lost most of his outplay potential, he can only farm and hope he has a tank that he can stick to later in game... if it doesnt end during midgame.
: Garen+Yuumi
Garen is not a tank, he is a juggernaut so he is supposed to do damage once he gets close. Its just yuumi that makes him useful and even really strong somehow. A tank has better mobility and a lot of CC but lacks damage, a juggernaut has far less CC abilities and little to no mobility in exchange for damage and usually are less tanky. Anyway, rito will probably kill garen or yuumi because of it.
: Don't feed him. Don't basic into his counterstance. Don't play squishies, or if you do, keep a respectable distance. Build at least a tiny bit of armor - working towards a {{item:3110}} is a great choice. As others have noted, {{champion:24}} feasts only on untanky champions unless he's really fed. He's pretty bad against tanks and juggernauts - if he can't take off 50-60% of someone's health with a combo and get them afraid enough to run away without a counter-trade he doesn't have much else to work with, against tanks and semitanks where the combo only hits for a third or so he'll often be running away himself in short order. {{champion:86}} {{champion:122}} {{champion:6}} {{champion:420}} {{champion:78}} {{champion:44}} {{champion:75}} {{champion:516}} {{champion:82}} {{champion:54}} {{champion:57}}{{champion:31}} all have solid lane phases against him as toplaners. I'm not a great source as far as countering him in the jungle goes as I'm a toplane main, but {{champion:120}} {{champion:33}} seem like great choices there.
Nasus solid laning phase vs Jax? Jax can stack his passive on minions and cheese nasus trying to get the stack with level 1 E and drop his health a bit. i think that Jax stands a chance vs nasus in laning phase since nasus focuses his main source of damage on minions in order to stack, the big dog is a threat to Jax if he gets TF or FH and sheen earlier than Jax. Urgot is also a skill matchup during early, illaoi too, mordekaiser as well, depends on jax player whether he can dodge their Es and Qs. jax also does not really mind safe farming under his turret or freezing the lane there.
: How the hell do you counter Jax?
Malphite with frozen heart makes him miserable, poppy should make him miserable, nasus with frozen heart until super late game (5 and 6 items), fiora (skill matchup, fiora misses W she dies, fiora parries E jax dies, even in late game but remember fiora has worse teamfighting ability at any stage of the game) rammus with thromail and frozen heart, vayne if she hits her stun and kites well, cassiopeia if she manages to hit W and has R up just in case.
: Ryze got nerfed/reworked because of pro play not the community crying.. Different case.
Yes but i hate it that other high skill ceiling champs are allowed to be just because they aren't so often banned in proplay and that the nerf rework was rushed without any proper testing/adjustments period. Now i predict he will stay in this awkward spot till the next preseason because they are afraid he is going to be picked during worlds, ye best reason, not like it was obvious that making a mechanic intensive champion will give this champion more ways to outplay others. Btw other champs with high proplay presence havent got the Ryze treatment during this season so far. Seriously, Rito will just forget him that he exists, they accomplished their mission of gutting him. That's why i complain. As if they couldnt ask on Reddit or Discord some Ryze mains what changes they could make to him, like i don't know, nerf the shields scaling, nerf W, but to compensate change his R into something more useful like Desperate Power or increase the range on E, but oh well, he aint good at selling skins so...
ggambino (NA)
: Ryze is fine, Akali has a fair bit more weakness than before in organized play. I wouldnt say shes broken. Ryze is just more boring to play now.
No, Ryze is not fine, he has too short range on E to be viable without any good defensive mechanisms, he needs tough champs that could peel for him in a teamfight because, well, Ryze wants to kill the backline but with his useless range he is not getting there and lack of shields means a lot of unwinnable trades early. He might be easier to play mechanically cuz he has no mechanics now other than Q reset and movement speed boost but he is far harder to play now cuz mispositioning = death. Not playing serious until he gets a better rework that can actually be tested on PBE and not some "QUICK WE NEED TO DISPOSE OF HIM ASAP". Either give him some range on E and bring back the bounce damage (but decrease the spread, make 2 x E viable again) or give him back his shields.
: Will you ever consider reverting Ryze if it turns out you made a mistake like you did previously in the assassin patch?
> [{quoted}](name=Et Tu Geddon,realm=EUW,application-id=A7LBtoKc,discussion-id=wYcVRQBO,comment-id=0042,timestamp=2019-08-09T21:15:49.120+0000) > > Will you ever consider reverting Ryze if it turns out you made a mistake like you did previously in the assassin patch? Nah they won't. They have already said something like "well, tough luck Ryze mains" and that was it. They just wanted to get rid of him in proplay asap and they succeeded. I don't know tho why they haven't gutted other pick/ban champs yet, only Ryze got this special kind of treatment so far in this season.
ggambino (NA)
: Hey Meddler, Whats the verdict on Irelia? Is she going to get nerfed again? If she is can she get an Akali/Ryze adjustment so she doesnt go right into the dumpster? And on that note, what do you think about the continued presence of Akali in pro play? I want to brace myself if more nerfs are incoming. (Please don't) {{sticker:slayer-pantheon-popcorn}}
Well, this Ryze "adjustment" as you called it actually put him into dumpster, very low pick/ban rate now and shitty winrate across all elos as far as i know, very situational pick in proplay (i saw him once against a Gangplank, and ive heard they picked him in LCK once and was only a waveclear bot that was pretty useless), Ryze has like 3% presence in proplay now since the 9.12 nerf. Oh i forgot they gave him a placebo buff in 9.14 or 15 (i can't remember), what was that, a 1 more base health regen on 18th level?
: The moment your shitty balance team started listening to the hashinshin complains you realize how fucking dumb you rioters are. Most people that climb into Master + (Discluding the s9 ranked shenanigans) have really high win rate (therefore they climb high.. duh) Why in the FUCK are you listening to the 55% wr in masters ooga booga argument of fucking hashinshin? Masters+ is also a really small amount of players compared to the whole playerbase so the winrates are weird sometimes. This is not all there is either, Riven has a huge skill ceiling therefore the highest ranked players (THE MOST SKILLED PLAYERS) are able to use way MORE of Riven's kit compared to the average player. Revert the fucking Riven nerf you degenerates in there. And don't make balance changes following what hashinshin complains about.......... (Everything that he doesn't play.. and fucks him over in lane) Don't force us play your boring meta shit champions. We like pressing our buttons in quick succession and in the right order. This is the kind of gameplay we enjoy. Don't ruin all the FUN we have for a moron that plays league JUST FOR THE MONEY. I hope you guys also didn't kill yourself when hashinshin told you to. :) What a great person to listen to right?
Based on this argument, if Riven ever gets nerfs revert then Ryze has to get at least a partial revert too.
: I say this all the time and take a lot of shit for it but i still stand by what i say. The game is rigged, there has to be a certain amount of players in each rank to make it look like climbing is possible. Certain players will rank up easily and then it goes to their head and they assume a superiority stance on everyone and claim its easy and you just need to adjust your mentality, no because they're playing with better players they dont understand what its actually like. you have to maintain a 50-57% winrrate. If you notice you go above that win rate start paying attention to the quality of games.. You will notice you start being matched with lower elos, people on loosing streaks, people who are trolling there is an algorhythm in place to make sure you lose, not because you deserved to, but because you have to. Because if people who are bad lose constantly, they won't buy skins and they won't play anymore because no one likes loosing. Each game is a coin flip, there is no solo carrying anymore, that disappeared in season 4, you will notice in season 9 you will win some, lose some, win some lose some. Once you realize this you stop tilting and your frustration disappears, its pointless to get annoyed at something designed make you lose. https://www.youtube.com/watch?v=L1CuGf_yAks Here is a plat player explaining his experience.
You know i observed almost the same thing when i played rankeds. It would be win few games then lose some. But when you start carrying those games the system will notice it and then after those games you will then get many easy matches that will probably result in a rankup unless you play bad. And then the cycle continues. At least thats what i experienced.
Theorex (NA)
: Since the removal of the shields on Ryze.
Ye right, he might burst harder squishies but if he fails to do so theres no way back, he dies, little to no outplay potential, now you are just a teamfight machine that hopes to reach the lategame and have someone peel for you because your EW is still short ranged and using EW means losing spell flux. Literally wouldnt mind if they nerfed his damage but gave him some defensive mechanisms or at least nerfed a bit his damage and gave him better E range and E spread damage back, but to be honest riot won't ever care, they almost killed him in the proplay (veeeeeery situational pick, like hes having no more than 4-5% presence now) which was their intention. And also hes nowhere near easier for other players since he cant now misposition, its almost certain death whereas the previous one could stand a chance to escape.
Meddler (NA)
: Quick Gameplay Thoughts: July 19
Ye, thats right. Nerf ryze, then nerf Irelia. So you want to keep the diversity, therefore we will nerf every champion that rewards learning him. I mean this Ryze now is in need of items like Frozen Heart cuz he is not able to even EQ before he dies, build full AP and you die miserably. Now also nerfing Irelia. Whos next? Azir? Already dead Kalista? Does every champion need to be braindead damage dealer thats very squishy? No, extra movement speed does not save Ryze when trading later in game nor in teamfights, if your top picked something like Vladimir and you dont have a tank Ryze will be totally useless. I know you wanted to put him away of proplay but really taking both of his defensive mechanisms (shields and root) [dont call this extra movement speed any defensive mechanism, any bruisers or assassins dont give a damn about this]. I or perhaps we (some of the Ryze mains [if not the majority of them] feel like taking both of his defensive mechanism was a little bit too much. How about reverting him and nerfing his shields scaling if its a problem? Or just reverting him to Desperate Power Ryze (albeit nerfed of course, he was way too overwhelming back then). (Edit: this Ryze was picked often in proplay, thats correct. But was he really dominating? His winrate was about like 40%, both in proplay and in soloQ, and also, this Ryze has a glorious 1% presence in proplay, was that the intention? He was picked once or sth like that, he was totally useless, zoned off way too easily, rework him into something usable...).

Corded reformed

Level 55 (EUNE)
Lifetime Upvotes
Create a Discussion