: Aphelious
To be completely honest, the new champion is nerve racking and once he's out to live servers he's going to be a disaster and do more harm than good to this game. I mean, look at his kit. He's so overloaded you can take some of away and make another new champion. Seeing the gameplay videos on youtube and such, I don't expect good stuff to come in. I could be wrong, but only time will tell.
Anîma (NA)
: Short Anonymous Survey on Stress vs Age and Personality
I'm 24 years old and I tend to act like a freaken 12 year old from time to time in my uni. I guess that shit is good since my uni was forced to change our semester method of grades and had to cancel out so many stuff and replace them with alternatives (such as canceling exams and replace them with final projects). I don't know what's worse, exams or projects? Honestly, I'd say it's annoying. The funny thing about stress is that it's up to you to keep it in control. Finish what you got right now so you can relax later. That's my philosophy at least.
Manxxom (NA)
: Normal people: "I reached Gold with Yorick"
For you shee Aushtin Powersh...I love GOOOOOOLD! The look of it, the tashte of it, the shmell of it, the texture!
BBKong (NA)
: Champs That Are Underrated Design-Wise
{{champion:161}} Lasers are cool! And he's one of the fairest and well balanced champions in League. Been maiming that squid since mid Season 4 and let me tell you, landing a Q at a different angle is satisfying af especially if shooting it blindly. Because....geometry.
BBKong (NA)
: > [{quoted}](name=DalekZec,realm=EUNE,application-id=3ErqAdtq,discussion-id=pw2udJHH,comment-id=00010000,timestamp=2019-12-01T18:36:52.100+0000) > > Since Fiddle can fight 2 jungle monsters (blue buff area to be exact) at level 1, it would make sense if he can solo a dragon. > Although I'm not sure if his ganking potential is good compared to WW's. You'd be surprised, there's a reason he was originally a jungle champion. Fear + silence usually gives you enough time and damage to get at least one kill, especially if you flash instead of walking into lane. He's one of the best "lane gank" champions in the entire game. That being said, his job is *usually* to counter ganks and keep your laners happy rather than initiate ganks and get kills. He is getting VGU soon so I wouldn't get attached if you aren't already though. About your main question, almost any jungler can solo it level 4-6 with both smites after backing and getting full jungle item. People have already listed the best ones - Shyv, Warwick, Lee Sin, Fiddle, Xin, Yi - but almost any of them can do it solo early. It's almost always better to just get prio in botlane if possible and then drag after with 3 people though, it's safer and faster.
> [{quoted}](name=BBKong,realm=NA,application-id=3ErqAdtq,discussion-id=pw2udJHH,comment-id=000100000000,timestamp=2019-12-02T02:54:21.813+0000) > > You'd be surprised, there's a reason he was originally a jungle champion. Fear + silence usually gives you enough time and damage to get at least one kill, especially if you flash instead of walking into lane. He's one of the best "lane gank" champions in the entire game. > > That being said, his job is *usually* to counter ganks and keep your laners happy rather than initiate ganks and get kills. He is getting VGU soon so I wouldn't get attached if you aren't already though. > > About your main question, almost any jungler can solo it level 4-6 with both smites after backing and getting full jungle item. People have already listed the best ones - Shyv, Warwick, Lee Sin, Fiddle, Xin, Yi - but almost any of them can do it solo early. It's almost always better to just get prio in botlane if possible and then drag after with 3 people though, it's safer and faster. Then I'll wait until he gets the big update and try him out once it's out. This should be interesting to see.
: Mundo is a good jungler with E-max. His clear speeds are fast with ok sustain and his ganks are OK.
> [{quoted}](name=WTBeGirl100EUhr,realm=EUW,application-id=3ErqAdtq,discussion-id=pw2udJHH,comment-id=000c00000000,timestamp=2019-12-02T01:30:22.896+0000) > > Mundo is a good jungler with E-max. His clear speeds are fast with ok sustain and his ganks are OK. I'll try him out and see.
: i played with a silver Mundo jungle once, and he took dragon at lvl 4.. my buddy and i were duoed, and at the same time we both said "fucking mundo??"
> [{quoted}](name=JoeAnarchy,realm=NA,application-id=3ErqAdtq,discussion-id=pw2udJHH,comment-id=000c,timestamp=2019-12-01T21:38:34.794+0000) > > i played with a silver Mundo jungle once, and he took dragon at lvl 4.. > my buddy and i were duoed, and at the same time we both said "fucking mundo??" What's funny is that Mundo is placed in the jungle role in champ select. I don't even know why...
: Vi, Nidalee, Lee Sin, Elise, Nunu, Shyvana, Udyr, Warwick, and Olaf are the only ones I can think of off the top of my head. I haven’t tried out Kha’Zix, but I’m fairly certain with his isolation passive and built-in sustain he should be able to now that dragons are squishier.
> [{quoted}](name=Shirvallah,realm=NA,application-id=3ErqAdtq,discussion-id=pw2udJHH,comment-id=000b,timestamp=2019-12-01T20:22:41.833+0000) > > Vi, Nidalee, Lee Sin, Elise, Nunu, Shyvana, Udyr, Warwick, and Olaf are the only ones I can think of off the top of my head. I haven’t tried out Kha’Zix, but I’m fairly certain with his isolation passive and built-in sustain he should be able to now that dragons are squishier. Kha'Zix's built in sustain will be his W which is at a long cooldown. However, with the jungle items that heals him, his Q should be enough since it nearly resets when Q-ing an isolated target. The only thing to worry about is not see an enemy jungler wondering around and bump into you.
Pyrosan (NA)
: > [{quoted}](name=DalekZec,realm=EUNE,application-id=3ErqAdtq,discussion-id=pw2udJHH,comment-id=0007000000000000,timestamp=2019-12-01T19:58:00.770+0000) > > I'll probably give it a try. > What runes should I use? Conquerors? Conqueror is better for prolonged engages, Heimer got bumped to S tier on the tierlists because of Conq but if you're ganking priority just take Electrocute
> [{quoted}](name=Pyrosan,realm=NA,application-id=3ErqAdtq,discussion-id=pw2udJHH,comment-id=00070000000000000000,timestamp=2019-12-01T20:34:54.939+0000) > > Conqueror is better for prolonged engages, Heimer got bumped to S tier on the tierlists because of Conq but if you're ganking priority just take Electrocute For lane Heimer, conqueror is the best option. I tried it, and he heals like crazy. Makes sense if with Electrocute. Maybe Predator or Dark Harvest might also work but i'm not sure about those.
: Why is it risky because it is off meta? Just because nobody plays it doesn't mean that it isn't good. I find Taric to be vastly superior as a jungler or top laner than as a support and I have 1.1 mil mastery on him. In jungle, you don't have to worry about Taric's weaknesses which are poke and mana sustain. Blue buff basically erases his mana dependency and Taric excels at all in fights which are all there is in the jungle. Taric is probably the best champion in the game at 2v2 fights and I clearly demonstrated that he has a safe and efficient clear. https://i.imgur.com/AcI8XOm.png
> [{quoted}](name=AlienPrimate,realm=NA,application-id=3ErqAdtq,discussion-id=pw2udJHH,comment-id=000800000000,timestamp=2019-12-01T19:25:08.360+0000) > > Why is it risky because it is off meta? Just because nobody plays it doesn't mean that it isn't good. I find Taric to be vastly superior as a jungler or top laner than as a support and I have 1.1 mil mastery on him. In jungle, you don't have to worry about Taric's weaknesses which are poke and mana sustain. Blue buff basically erases his mana dependency and Taric excels at all in fights which are all there is in the jungle. Taric is probably the best champion in the game at 2v2 fights and I clearly demonstrated that he has a safe and efficient clear. > > https://i.imgur.com/AcI8XOm.png Maybe you can do it but doesn't mean everybody else can. I don't know how to play jungle much and neither with Taric. That's why it's risky.
Pyrosan (NA)
: > [{quoted}](name=DalekZec,realm=EUNE,application-id=3ErqAdtq,discussion-id=pw2udJHH,comment-id=00070000,timestamp=2019-12-01T19:14:06.632+0000) > > Heimerdinger jungle? > Well that's new... welcome to season 10 he can also solo-baron with his turrets {{sticker:sg-zephyr}}
> [{quoted}](name=Pyrosan,realm=NA,application-id=3ErqAdtq,discussion-id=pw2udJHH,comment-id=000700000000,timestamp=2019-12-01T19:19:32.675+0000) > > welcome to season 10 > he can also solo-baron with his turrets {{sticker:sg-zephyr}} I'll probably give it a try. What runes should I use? Conquerors?
: Taric can do it right at 5 minutes with {{item:3070}} {{item:1041}} {{item:1039}} without losing hp. Taric can also win duels at that point while taking dragon against most other junglers if he can switch dragon aggro over to them. Pardon the sound. My comp just updated and my headset didn't work for some reason so it was picking up noise through the laptop microphone. https://www.youtube.com/watch?v=LHJMFN0HT1I
> [{quoted}](name=AlienPrimate,realm=NA,application-id=3ErqAdtq,discussion-id=pw2udJHH,comment-id=0008,timestamp=2019-12-01T19:00:51.734+0000) > > Taric can do it right at 5 minutes with {{item:3070}} {{item:1041}} {{item:1039}} without losing hp. Taric can also win duels at that point while taking dragon against most other junglers if he can switch dragon aggro over to them. > > > Pardon the sound. My comp just updated and my headset didn't work for some reason so it was picking up noise through the laptop microphone. > https://www.youtube.com/watch?v=LHJMFN0HT1I I've never seen a Taric jungle before. I don't really know about this one, but for something that's completely off meta and all, it's too risky to play especially for me.
Pyrosan (NA)
: WW Olaf Shyvanna Heimerdinger VI
> [{quoted}](name=Pyrosan,realm=NA,application-id=3ErqAdtq,discussion-id=pw2udJHH,comment-id=0007,timestamp=2019-12-01T18:35:22.211+0000) > > WW Olaf Shyvanna Heimerdinger VI Heimerdinger jungle? Well that's new...
: {{champion:9}} If you put 2 points into W, you can take any drake at level 3 effortlessly
> [{quoted}](name=Jimmy Rustles,realm=NA,application-id=3ErqAdtq,discussion-id=pw2udJHH,comment-id=0001,timestamp=2019-12-01T17:36:53.405+0000) > > {{champion:9}} > > If you put 2 points into W, you can take any drake at level 3 effortlessly Since Fiddle can fight 2 jungle monsters (blue buff area to be exact) at level 1, it would make sense if he can solo a dragon. Although I'm not sure if his ganking potential is good compared to WW's.
: Also remember, dragons are a little squishier this preseason. So, Warwick.
> [{quoted}](name=LeafieGreens2,realm=NA,application-id=3ErqAdtq,discussion-id=pw2udJHH,comment-id=0000,timestamp=2019-12-01T17:22:20.260+0000) > > Also remember, dragons are a little squishier this preseason. > > So, Warwick. I agree. Just now tested that on practice tool. He just wiped out the ocean drake with {{item:1006}} {{item:3706}} And {{item:1036}}
Rioter Comments
: > [{quoted}](name=DalekZec,realm=EUNE,application-id=yrc23zHg,discussion-id=HZRzwyFW,comment-id=0001,timestamp=2019-11-30T12:18:51.330+0000) > > Hashinshin is the very proof that high elo doesn't equal to game knowledge. > > I bet he didn't even bother trying the champions in sandbox mode to get the hang of the champions 1st before trying them in a ranked game. > > This must be so embarrassing. Hash actually has a decent amount of game knowledge. His ego and his enablers tend to get in the way of it, however.
> [{quoted}](name=ArfBarkBoof,realm=NA,application-id=yrc23zHg,discussion-id=HZRzwyFW,comment-id=00010001,timestamp=2019-11-30T20:22:44.348+0000) > > Hash actually has a decent amount of game knowledge. His ego and his enablers tend to get in the way of it, however. He does make some valid points here and there, I give him that. But literally anybody can do that whether you're iron or even challenger. But the there are some nonsense Hashinshin says that makes me question if he's serious or not that not even a diamond would think of saying.
: hashinshin: mages are most broken class and require no skill to play
Hashinshin is the very proof that high elo doesn't equal to game knowledge. I bet he didn't even bother trying the champions in sandbox mode to get the hang of the champions 1st before trying them in a ranked game. This must be so embarrassing.
: Do you like Aphelios?
Nah. I don't like the champion for the following reasons: - He's overloaded - Doesn't seem to have counterplay - He's design by certainlyt (a designer I personally dislike very much to say the least). I never treat his champions fairly even before their release to live servers due to how it's so typical for each champ to be a balance nightmare and causing a ton of frustration (even if you stomp them, you still feel like shit).
klin537 (NA)
: what do you have to do to get upvotes
If you ask me, upvotes and downvotes shouldn't even be a thing. I've seen posts/comments with a ton of upvotes and they're the most bullshit thing I've ever read and I've seen posts/comments with a ton downvotes and are the truest things I've ever read. The reasons are as followed: - Upvote cuz it follows your own bias - Downvote cuz it doesn't share your own opinion.
: Is it healthy if you can't dodge ults, or Cancel them?
There is no such thing as an undodgeable spells especially with ultis. Pyke's ulti can be countered by mobility or heal. As a Vel'Koz main, I tend to find the perfect moment to use my combo and get the enemy team as low as possible with it before using my ulti to finish the killing blow (keeping distance is key to that squid) and make sure that the chance to dodge my ulti is as minimal as possible. I have to struggle my ass off to make Vel'Koz with as little counterplay as possible while we have champs that have cheap failsafes built in their kits that they get the easy ticket for least coubterplay.
HeartVine (OCE)
: > [{quoted}](name=DalekZec,realm=EUNE,application-id=yrc23zHg,discussion-id=0yKmdlpL,comment-id=00020000,timestamp=2019-11-29T07:01:57.671+0000) > > But I think it involves your summoner name too though. There's no connection to summoner names here (though some people do seem to be getting confused about that), it's purely a username issue. Summoner names will remain unaffected, allowing people to continue using their account for their selected region in LoL (without the need to change summoner name), the only real change is that those same accounts can (in future) be used to access other services from Riot (such as Legends of Runeterra and, presumably, Wild Rift, for example), and as a result needed to be grouped into a "global" pool (rather than the "regional" pools that have worked to date).
> [{quoted}](name=HeartVine,realm=OCE,application-id=yrc23zHg,discussion-id=0yKmdlpL,comment-id=000200000000,timestamp=2019-11-29T07:17:57.933+0000) > > There's no connection to summoner names here (though some people do seem to be getting confused about that), it's purely a username issue. Summoner names will remain unaffected, allowing people to continue using their account for their selected region in LoL (without the need to change summoner name), the only real change is that those same accounts can (in future) be used to access other services from Riot (such as Legends of Runeterra and, presumably, Wild Rift, for example), and as a result needed to be grouped into a "global" pool (rather than the "regional" pools that have worked to date). So the fuss is just silly... Jeez...I'm not gonna lie, I was hoping it was something valid. I mean it's not new that riot ducks up in every way we could possible imagine but this one is not worth the backlash.
Xenoid (OCE)
: You aren't getting any message in game client, because it was put on pause yesterday. You may get e-mail with notification at a later date. Forced username change will be re-enabled at later date. https://boards.na.leagueoflegends.com/en/c/developer-corner/Rw1knV9P-username-update-client-prompt-on-pause
> [{quoted}](name=Xenoid,realm=OCE,application-id=yrc23zHg,discussion-id=0yKmdlpL,comment-id=0001,timestamp=2019-11-29T01:38:35.697+0000) > > You aren't getting any message in game client, because it was put on pause yesterday. > You may get e-mail with notification at a later date. > Forced username change will be re-enabled at later date. > > https://boards.na.leagueoflegends.com/en/c/developer-corner/Rw1knV9P-username-update-client-prompt-on-pause Didn't get any emails either to say the least. For a second there I thought riot was like "we messed up, sorry" but the fact they're stopping this THEN continue later is probably adding fuel to the fire. Man, their PR skills are horrendous.
HeartVine (OCE)
: You should only be getting the prompt to sort out your username if it *wasn't* unique across all regions already, so if you haven't had to sort it out you should be right on that. The reason a lot of people are complaining is because they have to change their username to update to a Riot account, and lots of people seem to have a "connection" to those usernames that I just don't personally understand. The username is literally just used to log in, I really don't get why people can't pick something different. As far as I understand the situation, any username that isn't unique will prompt *all* accounts using it to change until only one of them is left, at which point that account gets to retain the username, so it's not based on "most recent" or anything like that (this is why it's recommended to deal with any alt accounts players have on other regions first).
> [{quoted}](name=HeartVine,realm=OCE,application-id=yrc23zHg,discussion-id=0yKmdlpL,comment-id=0002,timestamp=2019-11-29T01:49:37.868+0000) > > You should only be getting the prompt to sort out your username if it *wasn't* unique across all regions already, so if you haven't had to sort it out you should be right on that. > > The reason a lot of people are complaining is because they have to change their username to update to a Riot account, and lots of people seem to have a "connection" to those usernames that I just don't personally understand. The username is literally just used to log in, I really don't get why people can't pick something different. > > As far as I understand the situation, any username that isn't unique will prompt *all* accounts using it to change until only one of them is left, at which point that account gets to retain the username, so it's not based on "most recent" or anything like that (this is why it's recommended to deal with any alt accounts players have on other regions first). I mixed up between login name and the Summoners name actually... Now to think of it, yeah I don't get it either. But I think it involves your summoner name too though. If it does, then the backlash is understandable.
SÎke (NA)
: Hi
مرحبا
Cõmega (NA)
: Pretty much this > Chicken Wrap: Hi I've had this login name since January of 2010 >Riot: So? That Argentinan kid decided to use it too about 4 months ago for his level 12 LAS account. Find a new name. . > I'm being forced the change the name of the account I've had since CLOSED BETA. . >Riot: So? That Argentinan kid decided to use it too about 5 months ago for his level 8 OCE account. Find a new name.
> [{quoted}](name=Cõmega,realm=NA,application-id=yrc23zHg,discussion-id=0yKmdlpL,comment-id=0000,timestamp=2019-11-28T22:13:23.827+0000) > > Pretty much this > Find a new name. > > . > > . > Find a new name. I think I get it. I didn't know you can use the exact same username on a different server though, but riot decided to make it locked that once you use abc, it will be locked on all regions/servers? And instead of being based on who had that username 1st (or the longest), they...okay what the fuck... Fortunately I didn't get anything on my main account (EUNE: King Lego), and pretty much this account didn't get anything because...well not many League players know Doctor Who so that's an advantage for me (I don't even play that account).
D357R0Y3R (EUW)
: So what's the counterplay to aphelios?
And that's why I think Aphelios is going to be a failure and a complete balance nightmare. Riot's design philosophy is very much flawed... Seeing the videos alone pushes me away from playing League even more. I mean I'm treating the new champion unfair already by thinking he's an auto failure solely because he's designed by ct but from what I just saw, is just a valid enough reason on why I'm doing so now.
Rioter Comments
arowin242 (EUW)
: > [{quoted}](name=DalekZec,realm=EUNE,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=000100000001000000000000000000000000000000000000,timestamp=2019-11-27T18:32:24.311+0000) > > Honestly, about what I said, it rarely happened and that only happened after the bounty system was introduced. > > What I did experience many times is getting flamed by the enemy about a champion. > I can tell 2 matches that I remember very well. > 1- My ally mid lane Annie vs an enemy WarWick. Annie stomps the shit out of him and the WW goes "report Annie" and continues shit talking her. > 2- I was playing Vel'Koz vs an enemy mid Fiddlesticks. I stomp him (obviously) and he of course says "report Vel'Koz" and "unbalanced shit". > > Those 2 matches I remember very well and I treasure them deeply cuz of how funny and how delusional players can be. > Like wtf report me for? > I can imagine a boards thread saying "perma banned for stomping the enemy team...and i didn't even talk!" > Off topic...sorry... > > Nevertheless, yeah comebacks should be allowed. Even sports like football and basketball can have those things. if those are your cases with flaming in-game then yeah... its kinda sad it get that far its funny tough when you and your enemy are trash-talking each other. and indeed comebacks should be allowed: but Riot's way of implementing it with the bounty system and catch-up mechanics is not healthy for the game... not that comeback are gonna remain in the game for much longer: with the new dragon changes matched will effectively be a shut-out by the 5 minute mark, another reason not to play....
> [{quoted}](name=arowin242,realm=EUW,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=0001000000010000000000000000000000000000000000000000,timestamp=2019-11-27T18:37:38.615+0000) > > if those are your cases with flaming in-game then yeah... its kinda sad it get that far > > its funny tough when you and your enemy are trash-talking each other. > > and indeed comebacks should be allowed: but Riot's way of implementing it with the bounty system and catch-up mechanics is not healthy for the game... > > not that comeback are gonna remain in the game for much longer: with the new dragon changes matched will effectively be a shut-out by the 5 minute mark, another reason not to play.... At this point, I need to practice on how to steal drakes as Vel'Koz. Although I'm quite good at it, I'm gonna need more practice.
arowin242 (EUW)
: > [{quoted}](name=DalekZec,realm=EUNE,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=0001000000010000000000000000000000000000,timestamp=2019-11-27T17:47:24.951+0000) > > I remember trying tank Vel'Koz build. Let's just say I was hard to kill while being able to kill. To say the least, the enemy got tilted af and even flamed me to oblivion. Can't blame though, that shit had zero counterplay. XD > > The thing about comebacks is that it is deserved to someone who is not doing badly but has a team who is going 0/10. He deserves that comeback mechanic and that win if he manages to get it, yet his poor performance team doesn't but get it nonetheless. > > I've had my fair share of comebacks in multiple ways. > - I've lost a match while we had a lead but the enemy got a comeback and won. I respected the never giving up, but max 2 were trying their hardest for the most part. > - I've even experienced getting flamed by the enemy player when I got a comeback and managed to win despite being behind. Nobody seems to like the idea that a comeback should be allowed. They just want this easy way in and nothing more without a little struggle or better yet a challenge. i've never really experienced the enemy flaming me for a comeback: i didn't have that many to be honest, but the ones i got where hard earned. i thing my opponent realised that they had wasted their time and accepted their defeat. While someone trying their best despite his teammates going 0/10 should be giving the chance to make a comeback: all it takes is giving those teammates a breather space to catch up, as the catch-up mechanics will thoroughly overcompensate to get them back into the game. in other words: its is very unlikely in a comeback scenario that 1 team member solo-carries to victory: more often than not its simply closing the gap created and that can easily net you the win. funnily enough a comeback scenario can be avoided by simply not getting too overconfident or greedy: in such a case you can often push the enemy under turret and roam to get others ahead, or just ruin the enemy jungler and get yourself even further ahead.
> [{quoted}](name=arowin242,realm=EUW,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=00010000000100000000000000000000000000000000,timestamp=2019-11-27T18:03:19.664+0000) > > i've never really experienced the enemy flaming me for a comeback: i didn't have that many to be honest, but the ones i got where hard earned. i thing my opponent realised that they had wasted their time and accepted their defeat. > > While someone trying their best despite his teammates going 0/10 should be giving the chance to make a comeback: all it takes is giving those teammates a breather space to catch up, as the catch-up mechanics will thoroughly overcompensate to get them back into the game. > > in other words: its is very unlikely in a comeback scenario that 1 team member solo-carries to victory: more often than not its simply closing the gap created and that can easily net you the win. > > funnily enough a comeback scenario can be avoided by simply not getting too overconfident or greedy: in such a case you can often push the enemy under turret and roam to get others ahead, or just ruin the enemy jungler and get yourself even further ahead. Honestly, about what I said, it rarely happened and that only happened after the bounty system was introduced. What I did experience many times is getting flamed by the enemy about a champion. I can tell 2 matches that I remember very well. 1- My ally mid lane Annie vs an enemy WarWick. Annie stomps the shit out of him and the WW goes "report Annie" and continues shit talking her. 2- I was playing Vel'Koz vs an enemy mid Fiddlesticks. I stomp him (obviously) and he of course says "report Vel'Koz" and "unbalanced shit". Those 2 matches I remember very well and I treasure them deeply cuz of how funny and how delusional players can be. Like wtf report me for? I can imagine a boards thread saying "perma banned for stomping the enemy team...and i didn't even talk!" Off topic...sorry... Nevertheless, yeah comebacks should be allowed. Even sports like football and basketball can have those things.
arowin242 (EUW)
: > [{quoted}](name=DalekZec,realm=EUNE,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=00010000000100000000000000000000,timestamp=2019-11-27T15:41:01.113+0000) > > Funny enough, there are even people who think that a comeback is a toxic mechanic. I don't know how or why they think it, but holy shit. > I started mid season 4 when I went to my friend's room in my uni and saw him play the game. It was love at 1st sight. > > You wanna know what's funny? > The less you know about this game, the more fun you'll have. The more you know about this game, the more you'll hate it. > I remember playing Brand for the very 1st time in my very 1st game. Getting executed by a turret and I was laughing like crazy. I don't know if I'm fucked up but...yeah I don't know. even more incidental: i got advised by my friend to play league, did so and had a ton of fun. my first champ had to be pre-rework aatrox, i didn't know what i was doing or how i was supposed to play but i liked it anyway. often times i'd go to a bot game, try out new stuff (to see if it was even remotely viable) and take it to normals and laugh my ass of there. the game can also be allot of fun if you are knowledgable: surprising the enemy with a mechanic they didn't know, explaining small nuances to your teammates or newer players, ect. so much for that tough. nowadays everyone uses sites or even overlays to immediately get the best match ups runes and item paths, they are no longer trying to play for fun: winning is the only thing that matters to them. this also makes playing against them hard, because unless you want to get absolutely stomped you WILL have to tryhard your ass off. about comebacks being toxic: comebacks are usually only possible because the winning team mucks around and doesn't close the game, or you waste your lead by doing dumb stuff. Bounties and death streaks where implemented so that not every game is just 'whoever gets first blood wins' but both have been driven beyond acceptable levels: catch up EXP, massive bounties, players being worth less than a melee minion, Elder being so OP that not even the darke soul will save you, ect. if anything, comebacks have become toxic because riot pushed it in that direction (i smell irony here).
> [{quoted}](name=arowin242,realm=EUW,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=000100000001000000000000000000000000,timestamp=2019-11-27T15:54:01.475+0000) > > even more incidental: i got advised by my friend to play league, did so and had a ton of fun. my first champ had to be pre-rework aatrox, i didn't know what i was doing or how i was supposed to play but i liked it anyway. > > often times i'd go to a bot game, try out new stuff (to see if it was even remotely viable) and take it to normals and laugh my ass of there. > > the game can also be allot of fun if you are knowledgable: surprising the enemy with a mechanic they didn't know, explaining small nuances to your teammates or newer players, ect. > > so much for that tough. nowadays everyone uses sites or even overlays to immediately get the best match ups runes and item paths, they are no longer trying to play for fun: winning is the only thing that matters to them. this also makes playing against them hard, because unless you want to get absolutely stomped you WILL have to tryhard your ass off. > > about comebacks being toxic: comebacks are usually only possible because the winning team mucks around and doesn't close the game, or you waste your lead by doing dumb stuff. Bounties and death streaks where implemented so that not every game is just 'whoever gets first blood wins' but both have been driven beyond acceptable levels: catch up EXP, massive bounties, players being worth less than a melee minion, Elder being so OP that not even the darke soul will save you, ect. > > if anything, comebacks have become toxic because riot pushed it in that direction (i smell irony here). I remember trying tank Vel'Koz build. Let's just say I was hard to kill while being able to kill. To say the least, the enemy got tilted af and even flamed me to oblivion. Can't blame though, that shit had zero counterplay. XD The thing about comebacks is that it is deserved to someone who is not doing badly but has a team who is going 0/10. He deserves that comeback mechanic and that win if he manages to get it, yet his poor performance team doesn't but get it nonetheless. I've had my fair share of comebacks in multiple ways. - I've lost a match while we had a lead but the enemy got a comeback and won. I respected the never giving up, but max 2 were trying their hardest for the most part. - I've even experienced getting flamed by the enemy player when I got a comeback and managed to win despite being behind. Nobody seems to like the idea that a comeback should be allowed. They just want this easy way in and nothing more without a little struggle or better yet a challenge.
arowin242 (EUW)
: > [{quoted}](name=DalekZec,realm=EUNE,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=000100000001000000000000,timestamp=2019-11-27T15:23:57.435+0000) > > To my own perspective, I'm not playing that much. I don't feel motivated to play league. > > Thanks to the game balance, it just pushes me away and play much less, but for a game that I use to love so much, it's just heart breaking. Losing feels like shit, winning also feels shit. > > Riot's design philosophy is very questionable to say the least. I mean if I want to have fun, I have to main champions that benefit alot from this meta and changes?!? i stopped playing altogether, lost all my motivation once they announced they were removing treeline. SR had become a massive game of shut-outs where you could only hope that the enemy would take mercy on you and end the game quickly, and at the other end when winning it felt annoying trying to stamp out their last hopes just to be done with it. to make matter worse: solo-carrying pretty much got thrown in a dumpster fire, so even IF your like 10/0 you can still easily lose. treeline offered at least a chance for a comeback: if the enemy was already really winning then they would be breathing down your nexus turret by the 15minute mark. but the constant pushing forward of damage, nerfing defensive options, blatant favouring of certain champions and overbearing champion releases and reworks pushed me out alongside the removal of a game mode with a RANKED QUEUE. so yeah, so much for a game that warmed my heart with freshness when i started playing in season 5.
> [{quoted}](name=arowin242,realm=EUW,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=0001000000010000000000000000,timestamp=2019-11-27T15:30:58.907+0000) > > i stopped playing altogether, lost all my motivation once they announced they were removing treeline. > > SR had become a massive game of shut-outs where you could only hope that the enemy would take mercy on you and end the game quickly, and at the other end when winning it felt annoying trying to stamp out their last hopes just to be done with it. > > to make matter worse: solo-carrying pretty much got thrown in a dumpster fire, so even IF your like 10/0 you can still easily lose. treeline offered at least a chance for a comeback: if the enemy was already really winning then they would be breathing down your nexus turret by the 15minute mark. > > but the constant pushing forward of damage, nerfing defensive options, blatant favouring of certain champions and overbearing champion releases and reworks pushed me out alongside the removal of a game mode with a RANKED QUEUE. > > so yeah, so much for a game that warmed my heart with freshness when i started playing in season 5. Funny enough, there are even people who think that a comeback is a toxic mechanic. I don't know how or why they think it, but holy shit. I started mid season 4 when I went to my friend's room in my uni and saw him play the game. It was love at 1st sight. You wanna know what's funny? The less you know about this game, the more fun you'll have. The more you know about this game, the more you'll hate it. I remember playing Brand for the very 1st time in my very 1st game. Getting executed by a turret and I was laughing like crazy. I don't know if I'm fucked up but...yeah I don't know.
Sukishoo (NA)
: Depends on what you find "toxic". One person could like something that someone else doesn't.
> [{quoted}](name=Sukishoo,realm=NA,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=00010000000000000001,timestamp=2019-11-27T15:24:28.524+0000) > > Depends on what you find "toxic". One person could like something that someone else doesn't. League is probably the only thing I know where it doesn't have facts when it comes to design philosophy. Take Akali's true stealth on her W. A shit ton players hated it to oblivion (me including) and say it's unhealthy. But there are those players who thought it was healthy (and they don't even main Akali). So who is right and wrong on this? A champion with little to know counterplay is deemed toxic (i mean...we do want a fair game), but others can see it fine because maybe they don't like to countered by any means. Hell, I've seen Zed mains say that Zhonya is unhealthy. I wonder why!
arowin242 (EUW)
: > [{quoted}](name=DalekZec,realm=EUNE,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=0001000000010000,timestamp=2019-11-25T17:28:24.655+0000) > > Yeah, and when say 80% of entire playerbase hates his shit, and decide to leave, they'd wonder "what did we do wrong?" > > I'm no business genius but this is just piss poor level of incompetency. yeah i agree, its that imcompetency that caused me to stop playing LoL.
> [{quoted}](name=arowin242,realm=EUW,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=00010000000100000000,timestamp=2019-11-25T17:32:58.560+0000) > > yeah i agree, its that imcompetency that caused me to stop playing LoL. To my own perspective, I'm not playing that much. I don't feel motivated to play league. Thanks to the game balance, it just pushes me away and play much less, but for a game that I use to love so much, it's just heart breaking. Losing feels like shit, winning also feels shit. Riot's design philosophy is very questionable to say the least. I mean if I want to have fun, I have to main champions that benefit alot from this meta and changes?!?
: I actually really like the concept of the kit. I think they were too scared of the backlash to make any of the abilities actually be good though. They all look bad, and no combination of bad abilities is going to be good. Some of the abilities are ok with the graviton secondary. So I'm thinking the only way to play him will be to slot that gun in as your secondary and try to never use it except for occasionally fast swapping for a q root.
> [{quoted}](name=AhhShucks,realm=NA,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=00010000000000000000,timestamp=2019-11-25T17:43:30.876+0000) > > I actually really like the concept of the kit. I think they were too scared of the backlash to make any of the abilities actually be good though. They all look bad, and no combination of bad abilities is going to be good. > > Some of the abilities are ok with the graviton secondary. So I'm thinking the only way to play him will be to slot that gun in as your secondary and try to never use it except for occasionally fast swapping for a q root. I have a very bad habit of treating champions very unfairly ESPECIALLY when they are designed by certainlyt. The concept looks cool but to add this much in a kit will make it lame. I mean sure it's new and unique, but would they matter if they turn out to be toxic for the game?
: Moderators
https://www.youtube.com/watch?v=JYqjcHYTQgQ No seriously...explain... Because what you said doesn't make sense at all. Mods aren't the balance team nor designers.
: I agree he's going to be a failure. I'm just pretty confident it's going to be of the troll pick variety. I also don't see any way for that to be fixed in his kit. So pretty much he's going to exist to be reworked into a state where he can not suck.
> [{quoted}](name=AhhShucks,realm=NA,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=0000000000000000000000000000,timestamp=2019-11-25T17:27:48.021+0000) > > I agree he's going to be a failure. I'm just pretty confident it's going to be of the troll pick variety. > > I also don't see any way for that to be fixed in his kit. So pretty much he's going to exist to be reworked into a state where he can not suck. What a waste of time, energy and resources. {{sticker:slayer-jinx-unamused}} The backlash on riot is already going as we speak too.
arowin242 (EUW)
: > [{quoted}](name=DalekZec,realm=EUNE,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=00010000,timestamp=2019-11-25T17:17:12.518+0000) > > You're asking the wrong person about this one really. > > But my question is this: > Is there at least one rioter with the balls to say "no" to all this nonsense? its one of certainlyT design's so no. they love his designs.
> [{quoted}](name=arowin242,realm=EUW,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=000100000001,timestamp=2019-11-25T17:25:23.327+0000) > > its one of certainlyT design's so no. they love his designs. Yeah, and when say 80% of entire playerbase hates his shit, and decide to leave, they'd wonder "what did we do wrong?" I'm no business genius but this is just piss poor level of incompetency.
: If you always say no to things that seem crazy, nothing ever happens and the game becomes stale and boring. Every champion when they were created had some part of them that was distinctly different from every other current champion, or else there was no reason to make them.
> [{quoted}](name=Wulf Helhammer,realm=NA,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=000100000000,timestamp=2019-11-25T17:20:25.699+0000) > > If you always say no to things that seem crazy, nothing ever happens and the game becomes stale and boring. Every champion when they were created had some part of them that was distinctly different from every other current champion, or else there was no reason to make them. Nothing ever happens? How about toxic gameplay doesn't happen rather than nothing?
: This isn't overloaded like those characters, this is a bunch of "cool" ways to do damage and no safety. Both characters you mention there are rife with safety. Any other "overloaded" character I could think to mention is stuffed full of safety mechanics. None of his overload is going to matter at all because no matter what combo he has he still can't avoid dying to a blitz pull, or a morg snare, or get away from any assassin in the game. With most combos he probably can't even trade with other ADC's. None of his safety is of a reliable or "outplay" sort. He's just dead weight with a lot of words to describe it. The only thing I could see that might avoid that is if all his damage is so absurd it doesn't even matter which weapons you have.
> [{quoted}](name=AhhShucks,realm=NA,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=00000000000000000000,timestamp=2019-11-25T17:18:41.522+0000) > > This isn't overloaded like those characters, this is a bunch of "cool" ways to do damage and no safety. Both characters you mention there are rife with safety. Any other "overloaded" character I could think to mention is stuffed full of safety mechanics. > > None of his overload is going to matter at all because no matter what combo he has he still can't avoid dying to a blitz pull, or a morg snare, or get away from any assassin in the game. With most combos he probably can't even trade with other ADC's. None of his safety is of a reliable or "outplay" sort. > > He's just dead weight with a lot of words to describe it. The only thing I could see that might avoid that is if all his damage is so absurd it doesn't even matter which weapons you have. Nevertheless, I'm still betting on him being a complete failure. Whether toxic with zero counterplay, or a complete troll pick, are both indication to that result.
arowin242 (EUW)
: its gonna be go like this: {{champion:131}} flashes over a wall, proceeds to delete him. end of story. but for real though, riot can't hope to balance this champ without first addressing the current JG / Bot / dragon situation. this is gonna end in 3 ways: 1- he is somehow balanced. 2-he's OP and riot refuses to nerf him, then guts him like a fish. 3- Kalista 2.0 AKA CAN NEVER BE VIABLE doesn't riot get the changing the way a AA fundamentally works will almost always lead to severe balancing issues?
> [{quoted}](name=arowin242,realm=EUW,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=0001,timestamp=2019-11-25T17:11:36.366+0000) > > its gonna be go like this: > > {{champion:131}} flashes over a wall, proceeds to delete him. > > end of story. > > but for real though, riot can't hope to balance this champ without first addressing the current JG / Bot / dragon situation. > > this is gonna end in 3 ways: > > 1- he is somehow balanced. > > 2-he's OP and riot refuses to nerf him, then guts him like a fish. > > 3- Kalista 2.0 AKA CAN NEVER BE VIABLE > > doesn't riot get the changing the way a AA fundamentally works will almost always lead to severe balancing issues? You're asking the wrong person about this one really. But my question is this: Is there at least one rioter with the balls to say "no" to all this nonsense?
: They could. A lot of them would make great champions on their own. He's still going to be the worst character in the game unless the raw numbers are absurd.
> [{quoted}](name=AhhShucks,realm=NA,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=000000000000,timestamp=2019-11-25T17:05:24.779+0000) > > They could. A lot of them would make great champions on their own. > > He's still going to be the worst character in the game unless the raw numbers are absurd. Numbers won't even matter because of how overloaded he is. Look at Akali. Look at Kalista.
: You can't list out all of these things and say he's going to be ridiculous. He's going to be terrible. He can only do any 2 of those things at once, none of those things is a dash of any kind. Most of those things when put together leave him completely helpless if anyone decides to attack him, even more so than our current unsafe ADC's. He has at best kog'maw level self peel, and at worse even less. Unless the numbers on every weapon are just straight ridiculous this character is going to be ridiculously bad. Only using any 2 weapons at a time for 50 shots is going to make the only "skill" involved in this champion remembering what the hell each of the options actually do, and spamming autos as quickly as possible to ones that don't leave you totally helpless.
> [{quoted}](name=AhhShucks,realm=NA,application-id=3ErqAdtq,discussion-id=lBizIVKF,comment-id=0000,timestamp=2019-11-25T16:57:03.521+0000) > > You can't list out all of these things and say he's going to be ridiculous. He's going to be terrible. He can only do any 2 of those things at once, none of those things is a dash of any kind. Most of those things when put together leave him completely helpless if anyone decides to attack him, even more so than our current unsafe ADC's. He has at best kog'maw level self peel, and at worse even less. > > Unless the numbers on every weapon are just straight ridiculous this character is going to be ridiculously bad. > > Only using any 2 weapons at a time for 50 shots is going to make the only "skill" involved in this champion remembering what the hell each of the options actually do, and spamming autos as quickly as possible to ones that don't leave you totally helpless. Dash or no dash, he's still overloaded as hell. The guy has a Gnar Q, an MF Q, a Sona Q, and a Heimer Q ffs. Half his abilities can even make another brand new champion if you ask me.
: That's CertainlyT for you. He could vomit on the conference table and Riot would applaud him for such a wonderful work of art.
> [{quoted}](name=Oleandervine,realm=NA,application-id=Ag8jgd8Q,discussion-id=jEAbrhlx,comment-id=00000000,timestamp=2019-11-25T16:58:06.819+0000) > > That's CertainlyT for you. He could vomit on the conference table and Riot would applaud him for such a wonderful work of art. Buddy believe me, my hatred to ct is so great it even caused my main account to be perma banned from boards.
Rioter Comments
: Champion Insights: Aphelios
To be honest, I'm not excited to the slightest about that Aphelios. Looks like some another overloaded champion that will just cause problems and do more harm than good for game health. EVEN though he isn't released yet.
: > [{quoted}](name=DalekZec,realm=EUNE,application-id=yrc23zHg,discussion-id=FFjexBF0,comment-id=00000001,timestamp=2019-11-25T06:49:43.341+0000) > > Yo doesn't this count as "don't be a jerk" rule?!? > I mean this is still elo shaming (or promoting it at least). Shouldn't you mod it out or something? I'm not seeing anything directly promoting it or doing it. He's saying it *should* be allowed, which is criticizing the rule, not saying to break it. It's a small distinction, but a fairly important one.
> [{quoted}](name=DuskDaUmbreon,realm=NA,application-id=yrc23zHg,discussion-id=FFjexBF0,comment-id=000000010000,timestamp=2019-11-25T08:08:20.978+0000) > > I'm not seeing anything directly promoting it or doing it. He's saying it *should* be allowed, which is criticizing the rule, not saying to break it. It's a small distinction, but a fairly important one. It's completely unfair to say the least whether it's against the rules or not. People have the right to say what they want regardless of their rank. The only thing important is how valid their point is and how constructive. I've seen high elo players who speak like a biased iron 4 ffs. Rank doesn't really determine game knowledge.
: Lolno
> [{quoted}](name=Its Yuu and Mi,realm=NA,application-id=yrc23zHg,discussion-id=FFjexBF0,comment-id=0000,timestamp=2019-11-25T06:46:51.560+0000) > > Lolno Yo doesn't this count as "don't be a jerk" rule?!? I mean this is still elo shaming (or promoting it at least). Shouldn't you mod it out or something?
: allow rank shaming (serious post)
Yay! Freedom of speech! Get off your high horse. {{sticker:slayer-jinx-unamused}}
Snowbrand (EUW)
: > [{quoted}](name=DalekZec,realm=EUNE,application-id=3ErqAdtq,discussion-id=JbHMWbXc,comment-id=0004,timestamp=2019-11-24T22:20:07.447+0000) > > Because point and click are necessary. What counters mobility? Point and click. What does mobility counters? Skillshots. > > If point and click gets removed, then mobility will be absurd and haywire. > Plus, Ahri and Fiddle aren't the same. They both have their own thing that allows them to have their own form of cc. > Ahri's charm is a skillshot cuz she is slightly mobile but isn't that quick to burst an enemy down. Her charm is not hard to dodge which makes her rely on movement to land it fast. > > Fiddle on the other hand is not mobile by any means and isn't that hurting and squishee af and his range isn't that long to begin with which makes it reasonable to have a point and click fear as something for him to counter mobility. He has to go in in order to fear which makes him vulnerable to long or medium range skillshots. Yea, so maybe they should make his fear a ranged skillshot so he doesn't have to go in like that? That's hopefully something they consider when reworking fiddle
> [{quoted}](name=Snowbrand,realm=EUW,application-id=3ErqAdtq,discussion-id=JbHMWbXc,comment-id=00040001,timestamp=2019-11-24T23:04:43.083+0000) > > Yea, so maybe they should make his fear a ranged skillshot so he doesn't have to go in like that? That's hopefully something they consider when reworking fiddle Like I said above. High mobility counters skill shots. Whether you like it or not, point and click is necessary to counter mobility since those with mobility are melee range and will always be there. Fiddle's main counter are often those with higher range than him. I main Vel'Koz, and Vel'Koz chews on Fiddle like candy. But put a Katarina vs a Fiddle and Fiddle will go horror movie on Kata's mind to oblivion.
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DalekZec

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