Arcade Lulu (EUNE)
: THERE IS NO GOLD 5 ANYMORE. With the addition of grandmaster and iron, they removed bronze5, silver5, plat5 etc. Haven't you noticed? {{sticker:zombie-brand-facepalm}} The you can see the split rewards on the client, and there isn't any victorious skins So my guess is, you have to be gold 4 at the end of the season, like i said. It probably doesn't matted if you've played every season
> [{quoted}](name=Arcade Lulu,realm=EUNE,application-id=3ErqAdtq,discussion-id=REBEeZWv,comment-id=000000000000,timestamp=2019-03-10T21:35:00.812+0000) > > THERE IS NO GOLD 5 ANYMORE. With the addition of grandmaster and iron, they removed bronze5, silver5, plat5 etc. Haven't you noticed? > {{sticker:zombie-brand-facepalm}} > > The you can see the split rewards on the client, and there isn't any victorious skins > So my guess is, you have to be gold 4 at the end of the season, like i said. It probably doesn't matted if you've played every season Cool, you don't know. That's fine. Just stop being toxic.
Arcade Lulu (EUNE)
: Where did you get the idea that there would be 3? There will be 1 at the end of the season and most likely same thing as always And it's not gold 5 it's gold 4
> [{quoted}](name=Arcade Lulu,realm=EUNE,application-id=3ErqAdtq,discussion-id=REBEeZWv,comment-id=0000,timestamp=2019-03-10T21:18:41.362+0000) > > Where did you get the idea that there would be 3? > There will be 1 at the end of the season and most likely same thing as always > And it's not gold 5 it's gold 4 **That's why I am asking**. In their videos they talk about rewards per split. Nobody cares about the crap. **I just want to be sure about the Victorious skin/skins.** **Also you didn't answer the second question. Will I have to play in all splits?** **Are you sure about Gold 4? Why would the change Gold 5 to Gold 4?**
Rioter Comments
Rioter Comments
Rioter Comments
: I feel like Boards is very supportive of "new playstyles"....until one actually appears.
> [{quoted}](name=CaptainMårvelous,realm=NA,application-id=3ErqAdtq,discussion-id=RAmUjeJK,comment-id=,timestamp=2018-10-28T01:26:12.595+0000) > Taliyah becoming a jungler isn't a weird a cool new evolution of the character, it's . Speed and cc are important for junglers. When you are fast and have hard cc and good damage... It's like an AP J4 on steroids
: Please Help Cho Gath on his Execute Indicator this is not Fair
I just use ulti and pray I get the stack. I can't see the new indicator at all.
: After game crashes the client starts dowonloading 5GB
On a side note. Since this problem seems to be related to the automated region switch. If I modify the file that has the regions and leave only EUNE will there be any consequences?
Rioter Comments
Awoof (EUW)
: > [{quoted}](name=DimitrisTheGreat,realm=EUNE,application-id=3ErqAdtq,discussion-id=177UU6Va,comment-id=000000000003,timestamp=2018-09-30T09:01:52.271+0000) > > If you win more than you lose then it's meta not off meta. That's not what meta describes. At least not in the context of one person.
> [{quoted}](name=Awoof,realm=EUW,application-id=3ErqAdtq,discussion-id=177UU6Va,comment-id=0000000000030000,timestamp=2018-09-30T14:03:55.694+0000) > > That's not what meta describes. At least not in the context of one person. most effective tactic available ==> win more than you lose. What is often described as meta is [probably the meta and popular].
Kai Guy (NA)
: Op is 50%+ playing off meta in one of the higher elos. How exactly is winning games trolling or inting? Guys at 68% win rate last 20 games. Dude was in Masters when you was still silver. Off meta is just off meta, nothing is inherently wrong with it long as you win more then you lose.
> [{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=177UU6Va,comment-id=00000000,timestamp=2018-09-29T21:08:56.451+0000) > > Op is 50%+ playing off meta in one of the higher elos. > > How exactly is winning games trolling or inting? > > Guys at 68% win rate last 20 games. Dude was in Masters when you was still silver. > > Off meta is just off meta, nothing is inherently wrong with it long as you win more then you lose. If you win more than you lose then it's meta not off meta. It's just NOT POPULAR. The only problem is if for example your mid laner is AP and you want to play AP or AP Tank top if you have APC Bot you might feel that you are forced to pick something with AD damage or some Garen/Mundo/Vlad etc will just walk and kill you with stacked MR.
: First off, getting less gold from time to time doesn't mean you have to ignore creeps. And second, gold funneling was a game breaking strat. It originated in China, yes, but eventually more and more people started doing it, and if done properly it really had no counter play. That said, I would much rather deal with the monster hunter mechanic than to see the return of gold funneling.
> [{quoted}](name=Turnupthepower,realm=NA,application-id=3ErqAdtq,discussion-id=29nUulHk,comment-id=0000,timestamp=2018-09-29T08:52:00.923+0000) > > First off, getting less gold from time to time doesn't mean you have to ignore creeps. And second, gold funneling was a game breaking strat. It originated in China, yes, but eventually more and more people started doing it, and if done properly it really had no counter play. That said, I would much rather deal with the monster hunter mechanic than to see the return of gold funneling. Permanently # from time to time. And you dont get the sarcasm... When your team is bad it is always less gold.
Rioter Comments
: Toxic Premades
Can we just have a queue w/o premades? Or at least only duo bot premades.
: Im fucking tired of being stuck with premades
Cloud273 (NA)
: People need to stop treating words from high elo players like gospel. They're all biased just like the rest of us. When you're balancing a champ just ignore what everyone has to say and stick to win rates, pick rates, etc. That's the only accurate and non biased info out there.
> [{quoted}](name=Cloud273,realm=NA,application-id=3ErqAdtq,discussion-id=W12rXiEe,comment-id=0000,timestamp=2018-09-27T23:45:05.395+0000) > > People need to stop treating words from high elo players like gospel. They're all biased just like the rest of us. When you're balancing a champ just ignore what everyone has to say and stick to win rates, pick rates, etc. That's the only accurate and non biased info out there. Yeah but the thing is that most people can't analyze data correctly. And balancing was pretty much always a joke. When a new skin comes out for a popular champion , that specific champion gets buffed. It has always been like that. At least since season 4 that I started.
: What the fuck is wrong with Yi?
> [{quoted}](name=TrikzterzArma,realm=EUW,application-id=3ErqAdtq,discussion-id=ivG4vrah,comment-id=,timestamp=2018-09-25T10:59:08.508+0000) > > I can't be the only one fucking hating Yi. Such an unbalanced champ. Just rightclicks you to death. Trying to kill him? No fuck you, he just needs to press Q. > > "Just stun him". If stuns is the only counter to a champ, that champ is not balanced. > > Fuck Yi. crit MF counters true damage/ % health build yi. I had a fight and I tested it thouroughly. Even with bork active/smite/Ulti and stacks for Conqueror ready from minions were not enough.
: 14 LP on win 23-22 on lose? fix your system.
> [{quoted}](name=hazerddex,realm=NA,application-id=3ErqAdtq,discussion-id=yMnvedkM,comment-id=,timestamp=2018-03-15T08:01:45.821+0000) > > 5 win streak gets me 14 per game and up to 75 lp but 2 loses takes 23 and 22 lp? WTF RITO fix your system why are you punishing people more for loses? and you wonder why you have so many toxic players >_> Maybe it gets bugged when you play a few games with a premade. We know they have said that your mmr doesnt increase as much as in solo wins. In my last 20 matches I have 15 wins/5 defeats. 3 defeats are actually at the bottom. I am mainly in a win streak and I started gaining 23 lp to gradually promote from s4 to s2 where I get 14 lp.
: No. The thing annie lacks is variety of "range". She lacks psychological advantage. If you are off in a certain range, she will miss ALL spells thus she deals no damage at all. This is why she is so reliant on flash, and people are reluctant to play her. This is why it is considered she is a "noob pick" and a "champion who can only kill noobs." She is one-dementional as a dot with no depth.
> [{quoted}](name=Crimson Zeppelin,realm=NA,application-id=3ErqAdtq,discussion-id=lipW9E4Y,comment-id=0000,timestamp=2018-08-12T16:27:06.562+0000) > > No. The thing annie lacks is variety of "range". She lacks psychological advantage. If you are off in a certain range, she will miss ALL spells thus she deals no damage at all. This is why she is so reliant on flash, and people are reluctant to play her. > > This is why it is considered she is a "noob pick" and a "champion who can only kill noobs." She is one-dementional as a dot with no depth. Old Annie was much more complex. Tibbers AI was better and with E duration being sufficient you could outplay others whith a Rylais and proper use of Tibbers.
: You can frantically click around where the "continue" button is and skip the animation, for the most part. ReplayHUD records the endscreen up until you press the button. Here, I pressed the button before it ever appeared. Like I usually do. https://www.youtube.com/watch?v=KFfpm2nk204
> [{quoted}](name=SugeMinPikk,realm=NA,application-id=3ErqAdtq,discussion-id=oXQdpTTg,comment-id=00010000,timestamp=2018-08-05T04:11:42.086+0000) > > You can frantically click around where the "continue" button is and skip the animation, for the most part. > > ReplayHUD records the endscreen up until you press the button. Here, I pressed the button before it ever appeared. Like I usually do. > https://www.youtube.com/watch?v=KFfpm2nk204 I will try that. As for the client being closed ti doesn't matter. Nor it matter if the game is is full screen/windowed/borderless. After making a clean lol installation I played one day and the pc never froze on end game screen. Then after a pc crash the client tried to download NA version and the pc started freezing again on almost every end game screen. But if we could have an option to turn this feature off it would be a solution.
Le Him (NA)
: Can The Victory/Defeat Animation Have A Disable Option?
I found that many people have freeze on end game screen and are forced to cold reboot their computers even these days (on various forums reddit/nvidia/here/ some pc tech forums and on some other web pages.. So can we get this feauture to turn off the end game screen. I am tired of cold rebooting every time I finish a game. I play Fortnite/Diablo 3/ Hearthstone/Lineage 2/WoW/MXM/ Heroes of the Storm/Overwatch and I don't have any issue.
Yenn (NA)
: Auto-fill needs to be removed from ranked. You cannot win Diamond+ games with a Silver-level player.
Is auto fill really what bothers you or you just want something to complain about? Why you make the assumption that in Diamond only two extra minutes will be enough to get non auto filled players? Shaking a bit the bot lane meta was probably the best thing that happened to lol (except for adc pros that cry because they lose money).
: When is the next IP (Blue Essence) Chroma Sale? (For 2018)
: I'm disappointed- No, FURIOUS, at these Lunar Even bundles
When I saw this event I was like: Hmm Riot released so few skins lately. I guess this event will cost as much as if they were regularly releasing skins.
Riot JxE (NA)
: Update on Fps Issues in 7.22 and 7.23
Disable rune trees one by one and see where is the problem.
: If you want something sustained that does good damage and is a lot of fun, {{champion:57}} Build: {{item:3078}} {{item:3022}} {{item:3068}} {{item:3065}} {{item:3075}} {{item:3047}} I don't know how well it'd work in higher elos but its a blast in bronze-gold. Lots of damage, tankiness, cc, all that good stuff.
> [{quoted}](name=agEdri,realm=NA,application-id=Ir7ZrJjF,discussion-id=RywfYNZt,comment-id=000b000400000000,timestamp=2017-09-15T23:02:03.748+0000) > > If you want something sustained that does good damage and is a lot of fun, {{champion:57}} > > Build: {{item:3078}} {{item:3022}} {{item:3068}} {{item:3065}} {{item:3075}} {{item:3047}} > > I don't know how well it'd work in higher elos but its a blast in bronze-gold. Lots of damage, tankiness, cc, all that good stuff. I tried Trundle.. He seems like a very good candidate.
: Warwick. Super balanced and just got reworked, so you're good
> [{quoted}](name=KuroCaliber,realm=NA,application-id=Ir7ZrJjF,discussion-id=RywfYNZt,comment-id=000b0001,timestamp=2017-09-15T14:04:30.920+0000) > > Warwick. Super balanced and just got reworked, so you're good I know he can be good but I am thinking Lee could be better. I doubt they will rework Lee. And if I am gonna spend time learning a a new champ, I think investing on Lee vs WW is probably better.
Joseraph (NA)
: Ryze, Skarner, Aatrox, Swain, Evelyn.
> [{quoted}](name=Joseraph,realm=NA,application-id=Ir7ZrJjF,discussion-id=RywfYNZt,comment-id=000b0002,timestamp=2017-09-15T14:25:25.305+0000) > > Ryze, Skarner, Aatrox, Swain, Evelyn. You don't seem to play them. Why would you suggest them??
Mcemc (EUW)
: Ryze
> [{quoted}](name=Mcemc,realm=EUW,application-id=Ir7ZrJjF,discussion-id=RywfYNZt,comment-id=000b0000,timestamp=2017-09-15T12:22:46.212+0000) > > Ryze No, thank you {{sticker:sg-miss-fortune}}
: If you like Xin, try Wukong. Point and click, great team fight, been ignored by Riot for ages so he'll likely not see any changes for a long time.
> [{quoted}](name=agEdri,realm=NA,application-id=Ir7ZrJjF,discussion-id=RywfYNZt,comment-id=000b0004,timestamp=2017-09-15T15:11:03.320+0000) > > If you like Xin, try Wukong. Point and click, great team fight, been ignored by Riot for ages so he'll likely not see any changes for a long time. I like sustained damage. Early dps Xin is similar to Wukong but late game Xin which is my type is not.
: I mean, you could always try the new Xin before dropping him. Who knows, you might like it.
> [{quoted}](name=The Blue Rajah,realm=NA,application-id=Ir7ZrJjF,discussion-id=RywfYNZt,comment-id=000b0003,timestamp=2017-09-15T15:10:40.642+0000) > > I mean, you could always try the new Xin before dropping him. Who knows, you might like it. Sure I will try him but I saw Pants on pbe with him and I got a bit dissapointed.
: > [{quoted}](name=DimitrisTheGreat,realm=EUNE,application-id=Ir7ZrJjF,discussion-id=RywfYNZt,comment-id=000b,timestamp=2017-09-15T10:54:11.591+0000) > > Thank you. I hate champion reworks on champions that don't need them. > But according to Riot they need them in order to make them **unique** and add **"character"** to the champions. > > PS. I am so salty because every year my main is reworked. > GP > Annie > and now Xin > > Any suggestions for new main? Start maining Evelynn, she's getting reworked in a month or two.
> [{quoted}](name=Flay on Words,realm=NA,application-id=Ir7ZrJjF,discussion-id=RywfYNZt,comment-id=000b0006,timestamp=2017-09-15T18:56:13.559+0000) > > Start maining Evelynn, she's getting reworked in a month or two. I don't really like the way she is now. I can't get used to her Q
: Not really a rework, though. This is just a minor kit update where they're giving him a new ability and adding more power to his ult. The only thing he's actually losing is the armor shred from his old passive. Then again, if you consider Annie getting a visible passive stack counter and a MS/AS boost mechanic for Tibbers a "rework" that forces you to change mains...
> [{quoted}](name=Glory ln Death,realm=NA,application-id=Ir7ZrJjF,discussion-id=RywfYNZt,comment-id=000b0005,timestamp=2017-09-15T15:26:05.680+0000) > > Not really a rework, though. This is just a minor kit update where they're giving him a new ability and adding more power to his ult. The only thing he's actually losing is the armor shred from his old passive. > > Then again, if you consider Annie getting a visible passive stack counter and a MS/AS boost mechanic for Tibbers a "rework" that forces you to change mains... Mate if you knew how to play with Annie before the rework you would undestand. The new Tibbers AI and the control you have over it is a joke. Riot is the only company that managed to make new AI version more stupid than past AI version.
: Riot is into something...
Thank you. I hate champion reworks on champions that don't need them. But according to Riot they need them in order to make them **unique** and add **"character"** to the champions. PS. I am so salty because every year my main is reworked. GP Annie and now Xin Any suggestions for new main?
: Honestly I am amazed at the lack of people speaking out to this. Together with the white knights and those with the "then don't buy it" mentality are exactly where coorporate greed comes from. First the rune refund fiasco, now this. Didn't think Riot would become this greedy. Skins are already overpriced if you consider that the 5 skins cost as much as the newest full fledged game, now they got to milk it even more.
> [{quoted}](name=Captain Tea,realm=EUW,application-id=yrc23zHg,discussion-id=NPh6iVjQ,comment-id=0025,timestamp=2017-09-08T07:51:33.383+0000) > > Honestly I am amazed at the lack of people speaking out to this. Together with the white knights and those with the "then don't buy it" mentality are exactly where coorporate greed comes from. > > First the rune refund fiasco, now this. Didn't think Riot would become this greedy. > Skins are already overpriced if you consider that the 5 skins cost as much as the newest full fledged game, now they got to milk it even more. I agree with you mate but Riot charges ridiculous amounts because there are customers willing to pay.
Aamano (NA)
: Star Guardians costing extra is OUTRAGEOUS
> [{quoted}](name=Aamano,realm=NA,application-id=yrc23zHg,discussion-id=NPh6iVjQ,comment-id=,timestamp=2017-09-07T18:03:31.500+0000) > > all of the 1350 skins are as much as Legendary if you want the border > thats **absurd** > Ahri is over 2000 now > i feel totally betrayed, there was no mention of this beforehand at all. i saved up the RP i needed to get them all but now i cant and i had no warning > > this is ridiculous riot, ive never been upset at this kind of thing before but boy am i now You can get the skin w/o paying extra right? I do find it ridiculous the extra amount you have to pay for the border. I am not going to pay for borders (ever). But at the same time it's good for the company. And since there are players willing to pay for the borders, then I don't see the reason why Riot shouldn't charge extra.
: I wanna jump in here to say that I think a lot of what OP is saying here is valid and true. Runes were never a good experience for players. They were basically a barrier between you and your ability to be really competitive in ranked, and the only way to overcome that barrier was by grinding. Not really "pay-to-win" but more like "play-a-crapload-to-get-on-at-least-even-ground." Now that we're removing that barrier for all players, people who had to go through the gauntlet feel like they got a raw deal. So, for that reason, we do think it makes sense for us to give a little back to folks who went through the gauntlet to get runes. That's why we're rolling out the rune rewards, and emotes for players based on how many hours they've played. I think we're open to the idea of doing a little more for veterans, but it'll have to be something like giving you something cool that lets you show off how long you've been in the game—giving away tons more BE just isn't that feasible. I want to be really transparent about our thinking behind the rune rewards, because there's definitely a lot of confusion around that. I think we've screwed up by repeatedly using language like "investment" around runes, because they were never meant as something you literally invest in in the hopes of getting a return on. And we're for sure not going to do a full refund on runes, because we don't think that replacing a system with a better system should trigger a refund on the old thing; That's not a precedent that we're going to set. Plus (and this is real talk mode cactopus), the fact is that us giving away IP has consequences. IP/BE is worth money for Riot—giving it away cuts into future champ sales. We can pretty closely estimate how many RP-based champ sales we'll lose over any given time period after giving away IP, and I want to make it clear here that selling champs is a huge part of the way Riot makes money so we can reinvest in the game. Also, by merging the runes and masteries system into a new, free system, we're already investing in a major upgrade to the game. This costs money, but we think it's worth it for the future of League. So, the goal with the rewards we've announced is to recognize the time you’ve spent getting Runes and reward you fairly for it, without going overboard. That's why we're doing what we're doing. One more thing that I've gotta call out is this idea that you're only getting back 12% of what you spent on runes if you bought them before 2017. That's just not true—the actual number (depending on which ones you bought) is a lot likelier closer to double that. I showed how to calculate your rune rewards in this reddit comment: https://www.reddit.com/r/leagueoflegends/comments/6xga15/riot_pls_leveling_ip_and_rewards_nexus_league_of/dmfpgdi/?utm_content=permalink&utm_medium=user&utm_source=reddit&utm_name=frontpage I hope that makes sense. I'm happy to follow up and answer any questions y'all have.
> [{quoted}](name=Riot Cactopus,realm=NA,application-id=3ErqAdtq,discussion-id=o1hsbxt5,comment-id=001b,timestamp=2017-09-05T16:00:16.260+0000) > > I wanna jump in here to say that I think a lot of what OP is saying here is valid and true. > > Runes were never a good experience for players. They were basically a barrier between you and your ability to be really competitive in ranked, and the only way to overcome that barrier was by grinding. Not really "pay-to-win" but more like "play-a-crapload-to-get-on-at-least-even-ground." Now that we're removing that barrier for all players, people who had to go through the gauntlet feel like they got a raw deal. > > So, for that reason, we do think it makes sense for us to give a little back to folks who went through the gauntlet to get runes. That's why we're rolling out the rune rewards, and emotes for players based on how many hours they've played. I think we're open to the idea of doing a little more for veterans, but it'll have to be something like giving you something cool that lets you show off how long you've been in the game—giving away tons more BE just isn't that feasible. > > I want to be really transparent about our thinking behind the rune rewards, because there's definitely a lot of confusion around that. I think we've screwed up by repeatedly using language like "investment" around runes, because they were never meant as something you literally invest in in the hopes of getting a return on. And we're for sure not going to do a full refund on runes, because we don't think that replacing a system with a better system should trigger a refund on the old thing; That's not a precedent that we're going to set. Plus (and this is real talk mode cactopus), the fact is that us giving away IP has consequences. IP/BE is worth money for Riot—giving it away cuts into future champ sales. We can pretty closely estimate how many RP-based champ sales we'll lose over any given time period after giving away IP, and I want to make it clear here that selling champs is a huge part of the way Riot makes money so we can reinvest in the game. > > Also, by merging the runes and masteries system into a new, free system, we're already investing in a major upgrade to the game. This costs money, but we think it's worth it for the future of League. So, the goal with the rewards we've announced is to recognize the time you’ve spent getting Runes and reward you fairly for it, without going overboard. That's why we're doing what we're doing. > > One more thing that I've gotta call out is this idea that you're only getting back 12% of what you spent on runes if you bought them before 2017. That's just not true—the actual number (depending on which ones you bought) is a lot likelier closer to double that. I showed how to calculate your rune rewards in this reddit comment: https://www.reddit.com/r/leagueoflegends/comments/6xga15/riot_pls_leveling_ip_and_rewards_nexus_league_of/dmfpgdi/?utm_content=permalink&utm_medium=user&utm_source=reddit&utm_name=frontpage > > I hope that makes sense. I'm happy to follow up and answer any questions y'all have. You keep repeating yourself. You expect to make money from some veterans from champion/chroma sales. (I hope they realize it they don't spend $ for that). But at the same time you jeopardize income from skin sales from veterans who feel cheated.
: Ah hell... I guess I'll jump in here because I'm a little confused by the post and I want to understand y'all's perspective better. One thing I'd like to understand is that it seems like this is a reaction to multiple changes: runes becoming free, the new leveling system, and a more general feeling that maybe Riot just doesn't show that we care enough about veteran players. You mentioned in the headline something about "30 chests," but we said we aren't going to do that because the new chests system is just a replacement for the IP you get after games now—you've already gotten the IP for all the games you've ever played, so there's no reward that veterans are missing out on as a direct result of the leveling system change. Does that make sense? You're also pitching this idea as being "in lieu" of the rune rewards we're doing, but I think that doing this idea instead of the rune rewards would be unfair to people who've spent the most on runes. The point of the runes rewards we're giving out isn't to "reward veterans" in a general sense; the point is to take care of people who spent IP on runes and give them a little back as a way of saying "thank you" for using a system that we're now changing. It's not even meant as a refund, because remember, we're just replacing the current system with a new and better one. Those things aside, **it seems to me that what you're really saying with this post is that Riot should do more to show that we care about veteran players. **If that's really what you're trying to get at, I'm with you. I'm not sure I agree that we should just haphazardly hand out skins to accounts just because they've played a game a couple of times per season (after all, that was never the deal when you made your account—you play games for fun and because you want to, not because we promised to give you skins for free). But I'm interested in hearing more about what y'all think we could do to better recognize veterans generally. Does it have to be just random piles of rewards, or is there some better ways we can give veterans to express their longstanding status? Sorry for the long post. I'm just genuinely interested in digging into some of these nuances with you guys.
> [{quoted}](name=Riot Cactopus,realm=NA,application-id=yrc23zHg,discussion-id=8h0YpEWl,comment-id=0015,timestamp=2017-09-04T22:15:32.499+0000) > > Ah hell... I guess I'll jump in here because I'm a little confused by the post and I want to understand y'all's perspective better. > > One thing I'd like to understand is that it seems like this is a reaction to multiple changes: runes becoming free, the new leveling system, and a more general feeling that maybe Riot just doesn't show that we care enough about veteran players. You mentioned in the headline something about "30 chests," but we said we aren't going to do that because the new chests system is just a replacement for the IP you get after games now—you've already gotten the IP for all the games you've ever played, so there's no reward that veterans are missing out on as a direct result of the leveling system change. Does that make sense? > > You're also pitching this idea as being "in lieu" of the rune rewards we're doing, but I think that doing this idea instead of the rune rewards would be unfair to people who've spent the most on runes. **The point of the runes rewards we're giving out isn't to "reward veterans" in a general sense; the point is to take care of people who spent IP on runes and give them a little back as a way of saying "thank you" for using a system that we're now changing. It's not even meant as a refund, because remember, we're just replacing the current system with a new and better one. **> > Those things aside, **it seems to me that what you're really saying with this post is that Riot should do more to show that we care about veteran players. **If that's really what you're trying to get at, I'm with you. I'm not sure I agree that we should just haphazardly hand out skins to accounts just because they've played a game a couple of times per season (after all, that was never the deal when you made your account—you play games for fun and because you want to, not because we promised to give you skins for free). But I'm interested in hearing more about what y'all think we could do to better recognize veterans generally. Does it have to be just random piles of rewards, or is there some better ways we can give veterans to express their longstanding status? > > Sorry for the long post. I'm just genuinely interested in digging into some of these nuances with you guys. It doesn't matter how you say it. What matters is how vets feel about it. And vets feel scammed regarding the ridiculously low refund.
Grimmrok (EUNE)
: > [{quoted}](name=GamblerOfLives,realm=EUNE,application-id=yrc23zHg,discussion-id=h3EqxEq9,comment-id=0001000200000000,timestamp=2017-09-03T17:13:09.740+0000) > >we already had runes to play, we already grinded the runes to play the game..and now, new players can start and play the game, being equal to me. You see? This mentality here is the problem. The grind for runes is a toxic system. Feeling threatened by new players because you won't have some stat advantages over them? You say they will stand equal to you, but how about you use the years of experience that you've gathered and win the game with that instead? Feeling threatened by players that haven't had the chance yet, or are just are unable, to invest time in an endless grind for runes just to stay competitive? How about "may the better player win"? Or "the better team"? You know, instead of the "the better grinder"? Or is it entitlement that you feel? That you slaved yourself for the runes, so others should go through that as well, instead of abolishing the system? Making a change that will be better for the game on the long run, instead of "we older players deserve more"? That's pretty much what the cries are about. Just some veterans that think about themselves before the health and future of the game. Some man babies you are.
> [{quoted}](name=Grimmrok,realm=EUNE,application-id=yrc23zHg,discussion-id=h3EqxEq9,comment-id=00010002000000000002,timestamp=2017-09-04T11:23:41.975+0000) > > You see? This mentality here is the problem. > The grind for runes is a toxic system. > Feeling threatened by new players because you won't have some stat advantages over them? You say they will stand equal to you, but how about you use the years of experience that you've gathered and win the game with that instead? > Feeling threatened by players that haven't had the chance yet, or are just are unable, to invest time in an endless grind for runes just to stay competitive? How about "may the better player win"? Or "the better team"? You know, instead of the "the better grinder"? > Or is it entitlement that you feel? That you slaved yourself for the runes, so others should go through that as well, instead of abolishing the system? Making a change that will be better for the game on the long run, instead of "we older players deserve more"? > > That's pretty much what the cries are about. Just some veterans that think about themselves before the health and future of the game. Some man babies you are. I am a veteran that has spent over a couple of thousands $. Getting scammed by Riot on the IP/RP spent on the reworked system is not for the "health and future of the game". Those of us who complain are paying customers. We are not freebies who could just quit he game and ignore this company forever. WE support the game.
: The only thing I get out of this whole fiasco is that veterans don't want new players to have anything.
> [{quoted}](name=VirginRivenMain,realm=NA,application-id=yrc23zHg,discussion-id=h3EqxEq9,comment-id=001d,timestamp=2017-09-04T11:18:34.221+0000) > > The only thing I get out of this whole fiasco is that veterans don't want new players to have anything. Everyone should get what he farmed/bought. Personally I don't care for advantages. I am going to spend all BE on chromas.
: > [{quoted}](name=jwebb0113,realm=NA,application-id=yrc23zHg,discussion-id=h3EqxEq9,comment-id=00010003000000000000000000000000000000000000,timestamp=2017-09-03T18:31:35.804+0000) > > if we all are so worried about time spent then why spend any time playing the game and wasting time Some are worried, others not. Some are seeing spent time to accumulate ingame currency to pay for runes which enhanced their ability to play the game on a level playing field being refunded less than previously stated to be a problem. I can see their point. I also can see what the other side is saying that the veteran players made good use of their investment. It's good for the community to have a voice on both sides. It's also healthy to debate. As long as all parties here remain civil and respectful. Just remember neither side of the debate is "more right." Perhaps Riot will pay attention to the overall ruckus and make changes. We will have to be patient and see.
> [{quoted}](name=sheldonbunny,realm=NA,application-id=yrc23zHg,discussion-id=h3EqxEq9,comment-id=000100030000000000000000000000000000000000000000,timestamp=2017-09-03T18:41:03.314+0000) > > Some are worried, others not. Some are seeing spent time to accumulate ingame currency to pay for runes which enhanced their ability to play the game on a level playing field being refunded less than previously stated to be a problem. I can see their point. I also can see what the other side is saying that the veteran players made good use of their investment. > > It's good for the community to have a voice on both sides. It's also healthy to debate. As long as all parties here remain civil and respectful. Just remember neither side of the debate is "more right." Perhaps Riot will pay attention to the overall ruckus and make changes. We will have to be patient and see. 99% of those who suck Riot's butt have 2 rune pages. Those who complain have actually spent money and that's why we feel scammed. Because if we knew that Riot would give us the middle finger we would never have spent money and we would simply quit the game.
MrHaZeYo (NA)
: > [{quoted}](name=The MechE,realm=NA,application-id=yrc23zHg,discussion-id=h3EqxEq9,comment-id=0009000200000000000000000000000000000000,timestamp=2017-09-04T06:36:07.945+0000) > > No, you don't get the skins you bought. You can have Urf Warwick instead of fisherman Fizz though. No refund either unless you bought it 8 months ago. It's used now so it doesn't qualify for that. > > Oh and you can't buy it again. We're deleting it. Enjoy Urf Warwick. The problem with this analogy is that he spent actual money to get the skin, where as runes, you got for free slowly by playing the game you would of been playing anyway. People will argue it takes time to get runes, but that time is already be spent just by playing the game you would of been playing.
> [{quoted}](name=MrHaZeYo,realm=NA,application-id=yrc23zHg,discussion-id=h3EqxEq9,comment-id=00090002000000000000000000000000000000000001,timestamp=2017-09-04T08:13:18.083+0000) > > The problem with this analogy is that he spent actual money to get the skin, where as runes, you got for free slowly by playing the game you would of been playing anyway. People will argue it takes time to get runes, but that time is already be spent just by playing the game you would of been playing. I spent $ to buy ip boosts in order to buy runes
MysterQ (NA)
: > [{quoted}](name=The MechE,realm=NA,application-id=yrc23zHg,discussion-id=h3EqxEq9,comment-id=0002000000000002000000020000,timestamp=2017-09-03T18:25:07.881+0000) > > No, new players do get more back because they bought the runes more recently. It's the older dudes that bought runes long ago that don't get shit back. Why was that decision made by Riot anyway? Why value newer players more? The older dudes likely had more time to get champs and whatever else. HOW MANY old players COMPLAIINNG "I have too much IP. Excess IP. Need IP sink." Of course the new players need a bone too.
> [{quoted}](name=MysterQ,realm=NA,application-id=yrc23zHg,discussion-id=h3EqxEq9,comment-id=00020000000000020000000200000000,timestamp=2017-09-03T18:28:50.407+0000) > > The older dudes likely had more time to get champs and whatever else. HOW MANY old players COMPLAIINNG "I have too much IP. Excess IP. Need IP sink." > Of course the new players need a bone too. None. There are so many chromas that even season 1 hard core players can't have all with the rate chromas are released.
rawiazam1 (EUNE)
: i recived honor level 3, but didn't get the capsule.
I think I had a message for a capsule when I got lvl 3 honor, but so far nothing in my Loot.
: I think they said something like "we dont want honor levels to become a grind, rather we want it to feel like a reward for being a good teammate, just dont be an asshole and you will climb"
> [{quoted}](name=DoktorKaiser,realm=EUW,application-id=3ErqAdtq,discussion-id=MHvkWGE6,comment-id=0008,timestamp=2017-07-02T00:12:12.973+0000) > > I think they said something like "we dont want honor levels to become a grind, rather we want it to feel like a reward for being a good teammate, just dont be an asshole and you will climb" Probably it's stupid. After all people will figure out sooner or later how many honors you need from different players in order to level up your honor.
: Mid Year Mage Updates - Annie Direction
Things we are working on improving: Tibbers AI and Control. The current state of affairs re: summoning leaves much to be desired, reducing him to be League’s cuddliest walking sunfire cape. Tibbers is certainly a powerful ally, but commanding him beyond tanking a turret or walking towards your enemies often yields a less-than-satisfactory experience. Often, he’s left cancelling his basic attacks while Annie is busy slings spells. **Result #FAIL** Hiding power behind poor threat communication. Constantly checking Annie’s buff bar should not be the correct, or only way to know if she’s hiding a stun behind her next Molten Shield. **Result #NO EFFECT ON HIGH SKILLED/ SMALL HELP VS ANNIE** Throw-away Passive stacking spell. We’d like Molten Shield to have a use past “Pyromania Stack”. **Result #FAIL** What we hope comes out of the update: Annie players should feel connected to and empowered when accompanied by their summon Tibbers. This will mean shifting some power out from Annie’s direct abilities into Tibbers himself. **Result #FAIL** Players matched against Annie should have better communication around when she’s most threatening and when she isn’t. **Result #NO EFFECT ON HIGH SKILLED/ SMALL HELP VS ANNIE** Molten Shield should have value as a powerful defensive ability on a mage; especially one that’s often bear-dropping into the thick of battle **Result #FAIL** **Any apologies? Any plans, at least, on reverting/fixing Tibbers AI?**
: We'll likely have a special case for this, we'll be sharing details at a later point.
It has been 3 months. Any progress on that matter?
: I think I've found the one situation in which Clarity is a viable summoner spell
Morgana with lifesteal passive/runes/Will of the ancients and archangel or rod of ages.
: Mystery Skin function for people who already have most skins?
They could add as reward victorious skins from previous seasons when/if you reach platinum status, while keeping gold status rewards the current season rewards. Also they could show some love to the collectors and provide them with extra skins when owning all or most of the skins of each champion.
L4T3NCY (NA)
: Ascension Q&A with the Play team. 9/18, 8AM - 10AM PST
I've made 5 times perfect the 1st day with {{champion:17}} . Teemo provides vision and has huge burst damage. (Fail builds won't work e.g Nashor's tooth.. You have to kill fast or your enemy will escape in some bushes.) Get Blackfire Torch, Sorc boots, Liandry's, Lich Bane Champions that can stand alone are better in this mode. (just get 4 of them and an Assasin or Teemo or Karthus) Global ulti is good for sniping the boss but you might miss and lose the perfect. Kills are very important to secure objectives. Try having someone protecting while you are capturing those crystals. Especially in early game when the respawn is short. {{champion:143}} can kill or ks easily the boss which btw scales way more physical def than magic resist over time. But I doubt she can survive any gang.. aka the boss will respawn again (The boss respawns soon after the ascended has fallen). Edit: If {{champion:30}} dies and kill the boss while dead, he gets reborn right on the spot.

DimitrisTheGreat

Level 177 (EUNE)
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