: More food for thought, I feel that the barrier between typing and speaking in some ways protects players. If someone gets stressed or upset, we often are quick to say something out loud. With typing, it takes added effort, thought, and intent. Let's admit it, we're all a bit more salty out loud than we are in chat. It's a safe place to vent without hurting teammates or morale. Emotions are a natural thing, and creating no ability to let off steam during game sounds like a recipe for disaster. By no means am I saying anyone should be toxic to the other. I've always maintained people use self control. I simply understand the nature of the beast, as it were, and know that the instinct to say things aloud is built into us at an early age.
I will actually disagree on this one. It's in human nature to be more friendly to people if you are in voice communication. Yeah there would be some instances of people simply not controling their emotions, but personally I think that it happends really rarely. I forgot to mention that while I was playing online tournamets I played with 500 different persons and none of them was toxic AT ALL, so yeah, I just can't see the world in which you can understand someone more if they are typing to you instead of talking to you. Last thing, is that just becuase someone is tilted, even asking them if enemy used summoners or anything like that, people get mad and start arguement that never ends...
usul1202 (NA)
: What would you ban for, report numbers? There's no efficient way to keep recordings of the voice chat, it's too much data, and even top of the line voice recognition has difficulty with accents, so it would be super easy to ban evade that.
Can you explain me then, why is there no toxicity in Dota 2, at least not that much. And don't even try to say it's about community, becuase it's not.
: Good reasons, regardless how old/stupid you all may think it is. Positives: 1 in every 500 or so games(maybe more) will have actual coordination, friendships could be born. Negatives: Only 1 in every 500 games or so(maybe more) will have actual coordination. Most of the players will do one(or more) of these things almost all the time: Racial slurring that cant really be monitored, Music Blasting, arguing about why each other is more of a dogshit player than them, threats, etc. You get the idea at this point. Also, have a mute option doesn't give an Ok pass to allow any of those things. Besides, they may add it later, it's just a bottom priority thing.
I actually don't think that community is that bad. Like I said in post, people are more friendly when they have voice communication. For example, i played many online tournamets, and I did never find any player who was toxic at all, and I'm sure that i played with 500 different people, so yeah. Music blasting shouldn't be a problem if you add push to talk option like there is in Dota 2. I just personally think that if there is toxicity in the community in normal chat, it would be much much much less in voice chat, simply becuase of human's nature, and RIOT doing their job and banning toxic ones.
: Left out one obvious one that sadly still exists in online gaming. Sexism. Plenty of women enjoy their ability to be genderless without having to deal with the usual issues of being female. Is it the majority of men? Thankfully no, but there are still enough out there to make it not worth it to plenty of women. That said, I think it's a useful communication tool, but feel like it'll be harder to keep track of toxicity issues. Recording 10 people a game so they can reference back sounds like a hell of a lot of resources and without that i'm unclear how they can make sure people don't simply use voice to get around Riot's ToS and policies.
There is already "Hate speech (Sexism) option in report bar, don't see reason why wouldn't you just report them, yeah I can see the obvious reason you want to hide your gender, but still, not inplementing feature just because someone want to hide their gender, i don't know how to express myself, so I won't, but let's just say that there is no sexism problem in Dota 2 even though this MOBA game has voice chat for past 6years. If there would be problem about this, it would disapear with first big wave of bans. Also I forgot to mention that this feature should be added for Ranked games only.
Rioter Comments
: > [{quoted}](name=PolarEclipse,realm=EUW,application-id=3ErqAdtq,discussion-id=HvbKdwlm,comment-id=0004,timestamp=2019-05-29T21:15:21.721+0000) > > You don't want rammus to be nerfed, while he and nunu is your most played in ranked, both with over 60% winrate? > > Hmmmmmmmmmmm, nothing biased about this at all, no sir. > > Rammus deserves a nerf, and so does many other champions, time time frame of how long it took for other champions to be nerfed is 100% Irrelevant, He deserved one, so he got one. People will still kill themselves if they are attacking you. Rammus is only strong because ad champs (both adcs and bruisers) are strong right now. Also if you look someone up to make a point, your argument is invalid.
Wait, someone agrees with me. lol FInally. The saddest part is if tanks and mages eventually get buffs, he will be forgotten forever
Rylalei (EUNE)
: If it was that simple you wouldn't have that high of a win rate on him in Diamond, or you calling Diamond low elo? Rammus was on and off the S tier for Mobalytics for quite a good bunch of patches, not just two. Rammus is super strong if he gets going, but the main reason why he isn't that strong in pro play, read as, at all, is because those guys will punish every single mistake, that includes picking a weak early game jungler and they will coordinate to make his life hell, but in yolo que that's not the case, a simple QSS won't save you every time you need it. Yea, I met a Rammus in my Silver games, made him go 1-14, because I knew his team won't help him, but that goes the other way around as well, if you don't stop the Rammus when he's weak, he can take over the game. Again, you claim QSS is such an easy kill on Rammus, but you have a high win rate on him in decently high elo, not really high elo, but decently high, so your points are contradicted by other facts we can see.
The only difference between silver and diamond players, at least on EUNE, is that diamonds learned to OTPing will help you climb, and that's why they are higher rank. I was in all ranks trough my LoL career and that's the only thing that makes bronze/diamond elo different. Sad? Yeah, for sure. But that's also truth, there are afks, trollers, literally everything is same as in bronze. Players are not thinking about enemy team, not invading weak early game junglers like Rammus, building same items every single match.. etc So conclusion is that, for EUNE at least if I tryharded enough I think that I would reach GM with Rammus at least, but that doesn't mean that Rammus is OP or smth, that just shows how unaware enemy players are. Next time when you hvae Rammus in your team buy QSS as your third item and you would have 0 problems in mid game.
: I play a lot of mid lane lately and I know for a fact that if the enemy have a Rammus, you can't commit for a kill at ANY LANE. Rammus have one of the strongest gank, one of the most reliable CC that you can't dodge and even if you are AP, so what? you get taunt and you are dead. You get flash taunt, you are dead. As Rammus, you don't need brain to function as a viable pick, just Q up to them and taunt them and leave the rest for whatever the ally champion that lane in. Ward? he got a speed that rival the Hec when he run Predator... what is a couple of ward gonna do when your tiny leg can't out run his speed? not to mention that you also have to focus on combating the enemy champion in lane already. A Qss? are you gonna sacrifice your entire early and mid game for an item that give you nothing for attack? are you gonna just give dragon and other objective away for the enemy for free if they run a Rammus? Qss is 1300 golds and any league player know that spend it on Qss at any point in early or mid game is a massive draw back. Qss is a late game luxury much like Guardian angel and just by playing Rammus, you force the entire enemy team to buy it or feed.. where is the fairness in that?
For QSS part, there are Skarner and Malzahar in game too, so he is not the only one who makes you buy QSS early. About laning phase, normal junglers will always abuse Rammus in his own jungle, because he has one of the weakest first clears of all junglers. In mid game Rammus becomes monster but that's perfectly fine, because at this point you should have qqs bought.
Antenora (EUW)
: Always the .11 patches 8.11 was a joke 9.11 is a joke I bet 10.11 will be too.
: > [{quoted}](name=DjapeFromSerbia,realm=EUNE,application-id=3ErqAdtq,discussion-id=HvbKdwlm,comment-id=000f00000000000000000000,timestamp=2019-05-30T01:43:27.527+0000) > > Since A being much stronger than B, there is no reason in the world to nerf B before nerfing A, yes. > And talking about these 2 guys, they are much better players and have much more game knowledge and everything actually about the game, than two of us. Yeah LS made wrong prediction maybe, but that doesn't mean that we should forget that he is maintaining Master elo in Korea, and that he is actually coach btw. > {{sticker:slayer-jinx-catface}} LS is the leagues equivalent to literally every famous idiot in the world convincing the entire league community he knows what he is talking about when 90% of his "predictions" are absolute bullshit.
Wouldn't agree mate, maybe his predictios are false and bad, but you can't deny gameknowledge and skill he has, comparing to us.
: Yeah they deal way too much damage whilst being nearly unkillable 1v1.
Rammus deals 0 damage in early and late game. If you want to late game come faster just buy QSS.
: 2 core items >qss >continue buid {{sticker:slayer-jinx-catface}}
Btw there are Malzahar and Skarner in the game too so Rammus is not the only champion who makes you build QSS
: Qss is not an early game item. 1300 golds for the first item that carry literally nothing useful at that point is stupid beyond belief. Not even tank do that.
2 core items >qss >continue buid {{sticker:slayer-jinx-catface}}
Rylalei (EUNE)
: LS talks almost exclusively about pro play and high challenger. Of course those champs aren't OP there and so he does have the reactions he does, but that doesn't mean they don't need touches. Go swap from LS to Mobalytics for example, Rammus and Amumu are S tier for a while now.
By "For a while now" you mean 2 patches? Talking about difference between high/low elo situation, there shouldn't be such a thing, considering Ramuss' simple kit, there shouldn't be difference between gold and high challenger Rammus. Difference is between other 9 players in high/low elo. And if it's not champion's kit what makes him strong, than he shouldn't be nerfed for players in low elo don't buy QSS or don't know how to peel. {{sticker:slayer-jinx-catface}}
: korean master doesnt know how to buy qss. ok lmao D E L U S I O N A L
I'm the delusional one, but at least im not calling B tear jungler OP... {{sticker:slayer-jinx-catface}}
: https://lolalytics.com/ranked/kr/master/plus/grid/ then he should be happy they're nerfing rammus and amumu since they both have a +10% winrate over hecarim in korea master+ {{sticker:slayer-jinx-catface}}
Less than 200 games. With pickrate peaking 3%. This shows that Rammus is not being op because of his kit, but because people don't know how to counter play him And you know how? #JustBuyQSS{{sticker:slayer-jinx-catface}}
: your entire argument is: since a is strong we should not nerf b despite b being strong also iwd is a methhead crying about everything and last "G2 is going to lose to JAG in a BO5" shadow... lmao {{sticker:slayer-jinx-catface}}
Since A being much stronger than B, there is no reason in the world to nerf B before nerfing A, yes. And talking about these 2 guys, they are much better players and have much more game knowledge and everything actually about the game, than two of us. Yeah LS made wrong prediction maybe, but that doesn't mean that we should forget that he is maintaining Master elo in Korea, and that he is actually coach btw. {{sticker:slayer-jinx-catface}}
: > [{quoted}](name=DjapeFromSerbia,realm=EUNE,application-id=3ErqAdtq,discussion-id=HvbKdwlm,comment-id=00110000,timestamp=2019-05-30T01:03:12.482+0000) > > There is no world in which Rammus deserves to be nerfed. Just compare him with: Hecarim, Amumu, Sejuani, Kindred, Rek'Sai, JarvanIV etc... > There is much better junglers which didn't get hit and Armordillo didn't deserve neither. > #BuyQSS{{sticker:slayer-jinx-catface}} My guy you can nerf more than 1 champ at a time And QSS won't help with him being hard to kill early, especially since QSS is not a good item to rush
Hopefully first part is sarcastic and I don't get it. About second part, you shouldn't rush QSS as first or second item. You should build 2 items and then proceed to take QSS, after you can continue to build normally. And yeah it's maybe sad that you "waste" 1300g for countering one champion, but after QSS, you are literally deleting him from game... And he is not the only champion that makes you rush for QSS, think about Skarner and Malzahar. #BetterNerfRammus{{sticker:zombie-brand-facepalm}}
Haze97 (EUW)
: And fall off late game? No thanks. Most carries need that last {{item:3080}} or {{item:3026}}. Stop defending your main. Rammus clearly needs nerfs and shouldn't be allowed to 100-0 any carry with one taunt.
> Intresting that LS and IWD for example have same opinion as I do, even though they are not climbing with Rammus. And it's intresting that no one was mentioning Rammus as OP champ 3 patches ago, for example. Again not bias, was playing him at start of the season, no reason to be bias. My most masterypoints champ is Hecarim, and I can say that he is way stronger than Rammus, but for some reason Riot decide to nerf Rammus and Amumu instead. My point is not critizing for nerfing RAMMUS and AMUMU, but NERFING Rammus and Amumu. As for {{item:3080}} , there is small amount of carries which want that item in their build. Most of carries are taking Legend: Bloodline or BoRK. Also there is lifesteal in {{item:3139}} . You can build your first two items normally, go for QSS, and continue with your normal build... Conclusion: #BuyQSS{{sticker:slayer-jinx-catface}}
: except the only time i've seen people with less than 100k mastery playing riven was last patch. she was too strong. she got nerfed (imo she could use another nerf). do not be salty your freelo also got nerfed {{sticker:slayer-jinx-catface}}
Intresting that LS and IWD for example have same opinion as I do, even though they are not climbing with Rammus. And it's intresting that no one was mentioning Rammus as OP champ 3 patches ago, for example. Again not bias, was playing him at start of the season, no reason to be bias. My most masterypoints champ is Hecarim, and I can say that he is way stronger than Rammus, but for some reason Riot decide to nerf Rammus and Amumu instead. My point is not critizing for nerfing RAMMUS and AMUMU, but NERFING Rammus and Amumu. #BetterNerfRammus{{sticker:slayer-jinx-catface}}
: well the balance team HAS to do something, even if its at random. They don't get paid if they do nothing :3 EDIT: nvm they do get paid to do nothing my bad
Yeah, some changes are actully so funny to me. One patch they are buffing champion, next one nerfing it. Buffing jungler items, but nerfing jungler as adjustment. Making big class reworks, reverting it after season or two... (Rengar, LeBlanc, Zac...) But at least it looks like they are doing something... {{sticker:zombie-brand-clap}}
: No op {{champion:32}} or {{champion:33}} ? Hi op {{champion:106}}
{{champion:106}} is in rework waiting room. But considering that his rework is not coming in this year, they should show lil love towards our favourte bear on Summoners Rift. If one champion is UnderPowered that doesn't mean that other should suffer, but instead just buff Voli #ThunderClaw {{sticker:slayer-jinx-catface}}
: 90 second CD vs 7 second CD taunt :thinking: Also ignoring Rammus deletes any squishy. He’ll just easily 100-0 your mid laner or your non bruiser top/jg/support You’re biased as hell. Anyone with a brain who’s played Rammus lately knows how absurd his ganks after first clear all the way to 40 minutes.
Yikes, let's go over it once again. Btw, cooldown on his taunt is 12 seconds I think? So, let's say you are against Rammus: His pre-6 is so weak, like even Warwick can beat him in 1v1 early... Rammus is starting to roll, around 9th level, until adc buys QSS. Once ADC buys QSS there is no world in which Rammus can twice taunt ADC in team fight post 30 minute mark. Rammus is getting kitted so easily, and there is always a support who peel for carry, so there is just no way that Rammus can do anything after 30 minute mark. And of course talking about other members, they can buy QSS too mate, it's not only for ADC's, and of course if you have support good enough you don't even need to. Got screwed buy some supports building second item {{item:3222}} Just #BuyQSS{{sticker:slayer-jinx-catface}}
: Only nerf I'd want to see to Rammus is his base armor, or the scaling on his passive.
There is no world in which Rammus deserves to be nerfed. Just compare him with: Hecarim, Amumu, Sejuani, Kindred, Rek'Sai, JarvanIV etc... There is much better junglers which didn't get hit and Armordillo didn't deserve neither. #BuyQSS{{sticker:slayer-jinx-catface}}
: > And what's happening now? and Amumu get a nerf after just a month of being "viable" picks. Yeah, PantsAreDragon started playing them in Challenger NA, but we already could conclude that some of some players don't belong there. If some challenger player start playing them more often, that doesn't mean that they are OP or strong at all. Yes, their winrate may be 53% + but that doesn't mean that heroes are stronger than they should be, this may mean that 53% of the player base are not familiar with the existence of the item called QSS. the fucking mental gymnastic on this one imagine if riven/yasuo had a 53% winrate how hard would you cry for a nerf. oh wait tta was literally 2 weeks ago
You have reply of "Glaricion" up there : > "They are incredibly flat mastery curved champions with reliable cc, of course they're going to have large winrates. If Yuumi, Azir, Akali, Singed... take about a dozen games just to become decent with, other champions who you can almost safely first time with'll necessarily be picking up the slack." And i can't agree more with this statement. Riven and Yasuo are really hard to master, and if champions with high skill cap have big winrate, that means that they are simply stronger than average champion. It doesn't mean that they need nerf, it's maybe because of conqueror, if we consider that 2 best champions on top (Aatrox, Riven) and 2 best junglers (Hecarim, Rek'sai) using conqueror, but hey, that's another topic to discuss. If you want to get rid of Rammus just #BuyQSS {{sticker:slayer-jinx-catface}}
: Mu does deserve to be toned down slightly. He bursts pretty hard for having such strong semi-reliable CC. Is hilarious though that Mu and Rammus are getting hit so soon after becoming relevant. Like, 25% damage off of Rammus' ult base damage at every level, really? How long did it take for Riven and Vayne to be touched, and with less? As for "their winrates!" though... They are incredibly flat mastery curved champions with reliable cc, of course they're going to have large winrates. If Yuumi, Azir, Akali, Singed... take about a dozen games just to become decent with, other champions who you can almost safely first time with'll necessarily be picking up the slack. Zac and a lot of the other changes look fine though. (giff old Karma)
What Riven nerfs? She is same as was before... lol And exactly that was my point, about how hard their gameplay. We can see Akali being hit even though she is on 42% winrate. And she is on 42% winrate cause people like me randomly picking her in ranked, not knowing to use combo properly. Rek'Sai, Hecarim, AAtrox and Irelia are untouched this patch btw, so sad... The saddest thing is amount of people who think that Rammus deserved nerf... {{sticker:zombie-brand-clap}}
: Akali and Jayce nerf, as a top laner, this patch pleases me.
Definetly can agree with that! {{sticker:sona-playing}}
Varkul (NA)
: Personally, I am fine with the Zac revert, it brings back old Zac with better Q, but a much less team reliant ult which will honestly make soloq a lot better rather than trying to initiate a fight then end up wasting ult/passive cause team backed off last second.
For me the biggest issue about Zac revert is not his ultimate change, but turning him into AP jungler, instead of initiate monster he always was. Or at least i think that he will be played AP, we will see... {{sticker:poppy-wink}}
: > [{quoted}](name=DjapeFromSerbia,realm=EUNE,application-id=3ErqAdtq,discussion-id=HvbKdwlm,comment-id=000b0000,timestamp=2019-05-29T23:55:09.349+0000) > > Not funny at all! lol... > {{sticker:poppy-wink}} depeds if you have a sense of humor i guess.
I got used to that joke, it became boring for me Btw, born on 09/11 {{sticker:sg-ezreal}}
: Yeah the lack of an Aatrox nerf is questionable (seriously, just remove the heal amp scaling per ult rank, that's all u gotta do). I'm not familiar with Hec's strength in other mmr's but he seems pretty tame after the nerf in high elo. There are much stronger picks, Karthus being one of them that also got nerfed.
Yeah, true. I agree on Aatrox and Karthus, i mentioned Hecarim because he is one of my mains, and I'm trying to not be bias about these nerfs. {{sticker:slayer-pantheon-thumbs}}
Haze97 (EUW)
: Thanks for getting that. I've been playing Rammus and he's by far the best anti carry in game who will 1v1 and fucking carry late game and burst them down in seconds. Those who think Rammus doesn't deserve a nerf haven't played against a good Rammus main.
You are missing the point here, Rammus can easy be countered by {{item:3140}} So, for love of god #JustBuyQSS
: ***
Not funny at all! lol... {{sticker:poppy-wink}}
FkValeRly (EUW)
: ***
lol! {{sticker:sg-miss-fortune}} Not funny at all!
: Im really sad with the Zac change tbh
Same mate, no more kidnapp plays :( {{sticker:sg-janna}}
: > [{quoted}](name=DjapeFromSerbia,realm=EUNE,application-id=3ErqAdtq,discussion-id=HvbKdwlm,comment-id=00090000,timestamp=2019-05-29T22:09:45.967+0000) > > Come on mate, I'm waiting for comeback of tank meta for last 2 years... lol > It's just so sad that they didn't nerf Rek'Sai, Hecarim, Nautilus and Aatrox, but decide to turn our favourite Armordillo into joke. > {{sticker:zombie-brand-facepalm}} Rammus isnt the problem,mummy needed some toning down.But look at Rengar/Kha zix/Evelynn/Elise/kayn I didnt saw rammus in Diamond/Master game for a long time lol,I can't even remmember when it was last time.Yet he gets kinda hard nerfs for some reason.Meanwhile kindred/rengar/evelyn/kayn are running around every single game :D Oh...Darius and Aatrox are overpowering hard every single top laner+add Irelia and ranged top laners into it.. but...fkk..lets...nerf rammus.
Ranged top laners Hashinshin is that you? lol Yeah I agree with you about everything, but Kha'Zix and Rengar part, I didn't see that much actually, and I don't think that they deserve nerfs if we consider that meta is slowly turning towards tanks, so they will disappear eventually anyway. But hey, lets nerf Rammus he can oneshot adc who doesn't buy QSS... #BuyQSS{{sticker:slayer-jinx-catface}}
: Riot had to nerf them. 2 tanks viable at the same time? Not in 2019!
Come on mate, I'm waiting for comeback of tank meta for last 2 years... lol It's just so sad that they didn't nerf Rek'Sai, Hecarim, Nautilus and Aatrox, but decide to turn our favourite Armordillo into joke. {{sticker:zombie-brand-facepalm}}
Súsanoo (NA)
: Whoever is the leader for the balance team needs to get fucking fired. Literally, most of these patches are a joke. Want to nerf Akali because pro players are spamming her? She’s a FUCKING ASSASSIN AND YOU’RE LOWERING HER DAMAGE EVEN MORE? SHES SITTING AT A 42% WR!!!!!! Dude must have got into some meth, because this is fucking ridiculous.
We will see about these nerfs, actually I think that nerfs won't matter that much, because you usually end up overkilling your enemy squishies. But sure will be felt in some situations. {{sticker:slayer-pantheon-popcorn}}
Cevrad (NA)
: Wait, I agree with everything except the Zac statement. Are you serious? His ulti was so much better than before the rework, and they are giving him that back. He was an insane tank before with these same numbers but a worse Q, and now he gets that kit back pretty much exactly how it was before his rework but keeps the Q. I think he will actually be pretty good. Do I think he will contest the likes of Reksai and Kindred (btw both way stronger than hecarim), no. But I do think he has a good matchup into Sejuani who is starting to transition from Secret OP to just straight up OP.
Actually, I agree with everything you said. I maybe explained it wrong. For me the biggest issue about Zac revert is not his ultimate, but turning him into AP jungler, instead of initiate monster he always was. I think that I wasn't playing him back into season 6 so I don't know exactly how he was at that time. Maybe I'm judging badly here, but still, I don't want to build AP item which gives you mana on Zac. #Let's Bounce{{sticker:sg-zephyr}}
: the ease of playing rammus and amumu... they dont deserve to be this strong.....
It has never been a way of looking which champions are strong and which are not. Just consider Shen and Alistar for example. I agree that they are easy to play, but that has never been a reason to nerf a champion. So I don't know why would it be now. #BuyQSS {{sticker:slayer-jinx-catface}}
PavLoo (NA)
: I can't believe that Riot is literally murdering Sylas right now, just like they did with Ivern.
Wait what? xD {{sticker:zombie-brand-clap}}
zvezdaš (EUNE)
: Zac is literally destroyed xD... Can you turn Sejuani into AP too lol
Waiting for AP {{champion:120}} to become meta next.
: wait, are they really nerfing amumu? LOL.
{{champion:120}}, {{champion:266}} and {{champion:111}} exist. Better nerf {{champion:32}} and {{champion:33}} . So sad mate.
: I CANT WAIT for Zac. He was one of my most played before they turned his ultimate to trash. The only thing I don't like about it is the change to his W. Building AP isn't optimal and having to build 200 AP JUST to get the W to where it currently is on live is kind of ridiculous. Still worth it though. I can't wait to have good ol Zac back!!!!!!!!!!!!!
I don't know mate, I just think that kidnapp ultimate was just better, but of course, I can see why are you happy about revert, and I respect that. For me the biggest issue about Zac revert is not his ultimate, but turning him into AP jungler, instead of initiate monster he always was.{{sticker:zombie-brand-mindblown}}
: True, better nerf Rammus than Hecarim LOL!
So sad mate, so sad. Hopefully they will revert these xD{{sticker:zombie-brand-facepalm}}
: You don't want rammus to be nerfed, while he and nunu is your most played in ranked, both with over 60% winrate? Hmmmmmmmmmmm, nothing biased about this at all, no sir. Rammus deserves a nerf, and so does many other champions, time time frame of how long it took for other champions to be nerfed is 100% Irrelevant, He deserved one, so he got one. People will still kill themselves if they are attacking you.
Me having 60% winrate on them means nothing. Talking about Rammus and how does he deserves nerfs, he does not. Let's just compare him to other champions and you will hopefully understand my POV. There is Conqueror Hecarim in the game. He has stronger early and late game comparing to Rammus. Also he doesn't get completly countered by QSS. It's much harder to stop Hecarim oneshoting your carry even though he is bruiser, than Rammus. Rammus is so weak in early, there are only few matchups where he MAYBE can win early, but that's just because of how weak some champions are. Am I biased? Maybe, maybe not, I just saw reaction by LS and IWD, and both of them "agree" with me, that Rammus nerfs are joke. Even though I don't agree, let's say that Rammus is best jungler in the game, actually was. The thing you need to do is to buff other champions, not to Nerf Rammus. Anyways, I appreciate your response, thank you on giving your opinion, even though i don't agree with it. #BuyQSS {{sticker:slayer-jinx-catface}}
Rioter Comments
: Black screen
same bro... U fix this?
LeWalurs (NA)
: Issue With Client After Patch 6.15
Open LoL folder than RADS>Projects>lol_patcher>releases>0.0.0.64(or something like that)>deploy>LoLPatcher #{{champion:120}} main

DjapeFromSerbia

Level 196 (EUNE)
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