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CLG ear (NA)
: why did the hipster drown?
He drowned in the mainstream.
: If you could delete one thing
: you must be blind if you don't know its your turn to pick/ban because its pretty obvious
> [{quoted}](name=UnboundHades,realm=NA,application-id=cIfEodbz,discussion-id=1gBtGc6m,comment-id=0000,timestamp=2017-05-26T19:29:12.722+0000) > > you must be blind if you don't know its your turn to pick/ban because its pretty obvious I do suffer vision loss but me myself and a lot of my friends think that the old client alerted way better when it was your turn.
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: > [{quoted}](name=Frager,realm=EUNE,application-id=3ErqAdtq,discussion-id=W4Vtwwfm,comment-id=0059,timestamp=2017-05-23T09:37:37.650+0000) > > > And yasuo IS broken. He has been and still is a balance nightmare. escuse me? he got massive nerfs in season 4 the season where he got released he didn't get A SINGLE BALANCE CHANGE until late season 6 where bruiser yasuo showed up and then the bruiser build got destroyed he didn't get A SINGLE BALANCE CHANGE from late season 6 to now where crit was buffed and you tell me that he was a balance nightmare? he is viable, he can work in high elo on otps he isn't massively nerfed/buffed in every patch and the reason to this **is because yasuo is healthy**, board can hate him, can ignore how to play against him yasuo will remain a hard carry with counterplay on all his spells and window of power seriously get out of your biase
> [{quoted}](name=Metal Malicious,realm=EUW,application-id=3ErqAdtq,discussion-id=W4Vtwwfm,comment-id=00590000,timestamp=2017-05-23T09:49:01.456+0000) > > escuse me? > > he got massive nerfs in season 4 the season where he got released > he didn't get A SINGLE BALANCE CHANGE until late season 6 where bruiser yasuo showed up and then the bruiser build got destroyed > he didn't get A SINGLE BALANCE CHANGE from late season 6 to now where crit was buffed > > and you tell me that he was a balance nightmare? > he is viable, he can work in high elo on otps > he isn't massively nerfed/buffed in every patch > > and the reason to this **is because yasuo is healthy**, board can hate him, can ignore how to play against him yasuo will remain a hard carry with counterplay on all his spells and window of power > > seriously get out of your biase I'm not biased at all, in fact i myself do not find yasuo a problem to face because i know how to take him. But i do know the frustration ranged champs can feel when a 0/8 yasuo i stomped in lane kills 2/0/4 cait with +50 cs because "FACE THE WIND" and insane power spike from just PD and IE. There are sertain champ who have 0 chance to do anything at all vs a good yasuo player and that's a great reason why i end up banning him. RIOT even said themselves years ago that there should be no champs who autowin the lane by just picking a autowin counter like in DOTA. And frankly a competent yasuo does just that to a large portion of champions. "he got massive nerfs in season 4 the season where he got released he didn't get A SINGLE BALANCE CHANGE until late season 6 where bruiser yasuo showed up and then the bruiser build got destroyed he didn't get A SINGLE BALANCE CHANGE from late season 6 to now where crit was buffed" Sorry to have to break it down to you but not being nerfed/buffed is not a argument for a champ being healthy. Poppy and sion before their reworks were not touched in years and they were broken AF, hence they got reworked. And one last thing. shove your passive aggressive attitude up in a dark place, like the twisted treeline.
: I'm going to destroy the ENTIRE board with a single thread
Using Master suppression techniques to make a point and imo a bad one, will far from convince anyone who hates yasuo to change their mindset. Posts like this is why i hate yasuo and his playerbase: "git gud, you are just bad L2p" is all i hear with your awefull attitude in this post. And yasuo IS broken. He has been and still is a balance nightmare. HE IS THE EZREAL OF CRIT and hence Will be buffed more than the adc's they are targeting every time they try to make crit adc's viable. Do not confuse broken with overpowered since it's not the same Thing.
Rioter Comments
: How are you waiting 30 minutes because someone dodges? By your logic you would have to go through about 15 ques before getting in a game.
> [{quoted}](name=Astrovert,realm=NA,application-id=ZGEFLEUQ,discussion-id=PE15lqw4,comment-id=0003,timestamp=2017-04-10T08:58:30.049+0000) > > How are you waiting 30 minutes because someone dodges? By your logic you would have to go through about 15 ques before getting in a game. 5 - 6 leaves happens not too seldom. And people always leaves the last second. Dont forget the time it takes to find a game aswell between all leaves. Ofc 30 minutes is no way near standard but trust me, it has happend me more than once.
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: Make one seemingly small change to the game that would create copious amounts of chaos in the game.
> [{quoted}](name=Melledoneus,realm=NA,application-id=Ir7ZrJjF,discussion-id=0MKUmbqA,comment-id=,timestamp=2017-03-30T19:01:30.540+0000) > > I'll get us started: > > #There is no longer a CDR cap. CertainlyT is lead balance designer
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Skorch (NA)
: New Lee Sin Skin Teaser out now.
Can't wait for 70 % lee sin pick with 3 lee sins in each game (while maintaining 50 % wr)
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: Wtf no.
> [{quoted}](name=CancerBasedGod,realm=NA,application-id=3ErqAdtq,discussion-id=2KJJvTMr,comment-id=0000,timestamp=2017-02-08T16:31:07.475+0000) > > Wtf no. Why not? Leathality was designed for assassins which almost all are melee.
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: Yorick W should grant assists :( (Maybe a 0% slow?)
1 true damage would fix this. As i understand there are other spells doing 1 true damage just to give assist.
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Frager (EUNE)
: Daily reminder of bullshit
haha funny is. This was an exact copy of another post. In the post everyone agreed that PD was bullshit of it's passive and it got like 50 upvotes. Now like a month later (nothing changed) it's ok? This boards are stupid.
Rioter Comments
: I feel like the only counterplay to those abilities is the cast time because once they're out there it's almost impossible to dodge them, and any quicker would make them absolutely broken.
Well id say that the counterplay to these spells are the fact that they are skillshots. You can still dodge them. Maybe lower hitbox on noc Q to compensate, reduce missile speed? Galios E needs a straight buff if you ask me. It looks like its disigned for his engage but its so clunky you rather flash/proto instead.
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: what bothers me is that Gragas with a shorter ult CD still has a winrate 3% below your beloved Janna, Soraka, and Sona and you trying to use that comparison is laughable. i'm accepting and even suggesting other ways to nerf Gragas because I admitted he is too strong yet you're picking out his ult CD (never was even mentioned). I don't want his ult to have a .55 second cast time because it'll make him feel awful to use when trying to make split second plays during teamfights. they want to add a cast time that makes the window to ult someone back after using E nearly impossible unless that person has no escape. yet Annie is allowed to instantcast nuke/stun teams at range? I wouldn't even care if they added 10 or 20 seconds to Gragas ult CD. And yes I agree flash is actually a very valuable thing to force. most of the time when gragas is ulting someone back in a teamfight it's because he used flash+E to put himself in that position to get a carry.
No his comparison with janna/gragas is just as awefull as yours with gragas/annie which is his point, to show you how stupid your comparison is with another stupid comparison. This nerf is fine and a step in the right direction. By adding a cast time i now have a window to save myself from gragas uncounterable combo. Your comparison between gragas and annie flaws as their each respective combo serves two different reasons. Annie want to kill (by herself) while gragas sets up kills/saves allies. First off, annies combo unlike gragas has a 5 min CD. You can escape annies combo with scimitar/michaels While gragas combo is next to uncounterable as you cant cleanse a knockback. Gragas range is greater than of annies and if gragas use flash you have either even greater range or the element of surprise with e + flash. Now i have a chance to flee from gragas combo with flash. Even with this nerf gragas combo will work as his E stuns anyway. And that comparison between gragas w/r and ult cd with 3 support champs is just wierd.
: Booooo janna nerfs. She already does the lowest damage of any support in the game with a average of 4800 damage. What more could you nerf when her cc and disengage is literally all she has. #NotBiased
i'd rather have a rework than nerf. But do you really think janna is balanced (statistics says otherwise)? You find it funny to lane vs her? They rework Soraka beacuse they find her gameplay to be stale and non.interactive, is jannas any different?
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Lajinn5 (NA)
: > [{quoted}](name=UltraScept,realm=NA,application-id=3ErqAdtq,discussion-id=d5PUcIBc,comment-id=0003,timestamp=2016-01-02T06:50:32.582+0000) > > People are saying he's not broken faceroll free win OP like the boards is constantly making him out to be. > > He has weaknesses and is not really destroying soloqueue and has almost never been picked in competitive as an assassin in the last two years with his current kit. But this boards makes him out to be Armageddon. Its mostly that at the moment he's just kind of bullshit. Not much you can do about him if he wants to kill you, not to mention the fact that him being able to throw his bola midleap is 10x more bullshit than when kha could leap and W at the same time. If it weren't for the Bola I really wouldn't care that much
No. Bola mid air is not more bullshit than kha's w mid leap. Rengar's leap is a auto attack modifier While kha's leap is a spell. It's more BS casting att spell During att spell. Rengar's bola mid air is way more Justified than kha's E + W
: Tahm needs counterplay.
> [{quoted}](name=ChristmasEvelynn,realm=NA,application-id=3ErqAdtq,discussion-id=RpLb2dG3,comment-id=,timestamp=2015-11-20T00:45:48.731+0000) > > A) he cant eat an ally if that ally is CCed. he is pretty much a walking {{item:3140}} for his teammates. > > B) you should be able to knock someone out of his stomach if you deal enough damage in time OR if you hit tahm with hard CC. how its done doesnt matter, what matter is that someone should be able to save an ally from kench stomach or knock out an enemy from his stomach. > > C) him being able to flash while his own ally is in his stomach is too much, however this can s tay if B is taken into consideration and a target can be knocked out of his stomach What i find worst is that he can flash while W and ally. Everytime you gank botlane and you are guaranteed to blow 2 of the enemy flashes he can just W his adc and flash away saving one flash all the time.
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Mimy (NA)
: When I played kog I always leveled his Q first. and buy the time I got bork I had W pretty much at level 2 or 3. I did quite a good bit of damage.. I just felt too easily killed.. I couldn't get away sometimes.. He's actually really strong you just need a good team to defend him.
I totally agree with! you! He trades damage for low safety. I just have the feeling when i start a game and they pick heavy tanks, kog'maw never comes in mind first. Instead everyone wants Vayne instead as a tank buster. Don't get me wrong. I don't want to buff kog because he is UP or anything. I just feel that he doesn't have a niche when he REALLY should have one with how his kit is designed. I just wan't kog to be a more obvious pick when you se many tanks in the enemy team. Even when cinderhulk and tanks were meta, where was kog? Not in any of my games anyway.
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Frager

Level 67 (EUNE)
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