: Old Riot balance team vs New Riot balance team. #Shojin
If Spear of Shojin would've exicted in the early seasons it would've cost something like 8000 gold. The item is already realy good without the passives. If Riot won't admit it needs hard nerf atleast make equal items for tank's and mages.
: Not gonna lie, Aatrox's new mini-rework did hit the spot
He's like any other OP champ but he can heal to full health in a sec and got an AOE grab thingy.
: aatrox changes are very cool thanks
Got a question for you Aatrox players. I played Morgana in 3v3 with my friends 2 days ago and we had Aatrox against us the first couple of games. Sometimes when Aatrox used a skill (don't know if it was Q,W,E or R, I don't play him) my Q wouldn't bind him or my R wouldn't stun him. It never had "immune" or anything like that, like when you try to do it when Fiora uses her skill. I happend so many times in every game we had to start banning him. Could this be a bugg after he's rework?
: Give Xerath a skin already!
I remember a funny clip Sp4tzie have when he plays Xerath spam dancing and giving it a disco theme. A neon light disco Xerath with lightsticks in he's hands would be awesome! Take my money{{sticker:slayer-pantheon-thumbs}}
: Give Xerath a skin already!
Would like a Full Metal Xerath ;D
Ironmad (EUNE)
: TMO with batteries as shrooms.
Spits battery acid, batteries explodes doing some electrical damage then acid damage over time {{sticker:slayer-pantheon-popcorn}}
: > [{quoted}](name=Ironmad,realm=EUNE,application-id=3ErqAdtq,discussion-id=HoGtAWaL,comment-id=000b,timestamp=2019-05-03T15:45:58.910+0000) > > Classic Riot. *We are nerfing this champ* , Does one nerf and 4 buffs. > Or when they'r buffing someone its not by 1% or something its 50% so they have to nerf again next patch... That's not what they said at all though.
> [{quoted}](name=Moonscourge,realm=EUW,application-id=3ErqAdtq,discussion-id=HoGtAWaL,comment-id=000b0000,timestamp=2019-05-03T15:52:03.644+0000) > > That's not what they said at all though. Well duh, not what they said but what's happening
: I worry for mordekaiser
Get season 1 Morde back XD Pentakill every game (hue hue hue) {{champion:82}}
: Tahm Kench winrate is increasing
Classic Riot. *We are nerfing this champ* , Does one nerf and 4 buffs. Or when they'r buffing someone its not by 1% or something its 50% so they have to nerf again next patch...
: another morgana nerf????!?!?!?!
I always ban Zed or Talon. Wish I could ban the item Dirk instead XD
Kelko (NA)
: i didnt realize that her black shield stopped ad champs from doing damage to whoever she black shields for the full duration( being able to attack a person is still intreaction) but yes her shield gives small limitations to the intraction you can do. fyi most mages can pop her shield with 1 spell 2 tops. so in team fights that shield is up for 2 seconds at most. You know what other spell stops even more intreactions and can protect your whole team from almost all ranged damage and cant be popped early, yasuo wind wall.
> [{quoted}](name=Kelko,realm=NA,application-id=3ErqAdtq,discussion-id=YbETJXaU,comment-id=0004000000000001,timestamp=2019-05-01T15:26:01.842+0000) > > i didnt realize that her black shield stopped ad champs from doing damage to whoever she black shields for the full duration( being able to attack a person is still intreaction) but yes her shield gives small limitations to the intraction you can do. fyi most mages can pop her shield with 1 spell 2 tops. so in team fights that shield is up for 2 seconds at most. > You know what other spell stops even more intreactions and can protect your whole team from almost all ranged damage and cant be popped early, yasuo wind wall. Taric ulti, Kindred ulti
: another morgana nerf????!?!?!?!
So her shield makes you CC immune for a few sec and you can break it with 1 spell because it's sooo weak. It's basically like Riven, Noc or Malz shield now. It can take 1, maybe 2 hits of CC and a loooong coldown.
: another morgana nerf????!?!?!?!
As a main mid Morgana I'm fine with this shield nerf realy, most champions can bust it anyway. But I realy need the W to go back the way it was. It's not fun to stay in lane forever just to get farm so I've gone back to some of my other fav mid champs and they sure can clear the lane alot faster. And the W wasn't even a 100% kill on creeps. Now it's about 60% on rank 3 W so you'r realy forcing me to stay in lane! She's one of the slowest champions in lol with 330 base movement speed ( there are alot of other champs with this sure but 80% of them have dash of some sort)
: Character that likes getting hurt
Like he needs to not dodge skillsots, he must get hit by them in order to do he's Q or R. Kinda like Kassadin when people need to do spells around him.
Ökami (EUNE)
: Blitzcrank New Q Animation
To me it looks like the default skin got a delay with the Q, or rather it starts out slow and then comes at you fast. But the other skins have the normal speed.
Rioter Comments
Rioter Comments
: Early 9.10 Patch Discussion
Nerfing Morgana's Black Shield, can she get her ratio back up on W again pls?
: Early 9.10 Patch Discussion
Midlande mages need some candy and not the nerf hammer patch after patch. Soon we won't have any mid mages only mage support, adc, jungler or top.
BigFBear (EUW)
: To everyone who says there's no elo hell and matchmaking is fine:
This is a big problem for those who have the skills to be in silver, perhaps gold but they are stuck because of all the smurfs who play against eatchother and in turn are stuck in the same league. If we could change the way people get ranks, if it somehow was based on skills then we wouldn't have smurfs in the wrong league and trolls in the wrong league. Perhaps.
Critty92 (EUNE)
: The launcher is too laggy
Extremly laggy in champion selection. I even turn all other programs off and check what programs are up. The client is not heavy on the CPU for me but it's still realy laggy. I've tried to do a clean install but it's the same. Also when the game is finnished and I'm supposed to give a teammate a "Stayed Cool" vote, I get a black screen, waiting for about 20 sec until I get to vote or the timer runs out. But my friends that I play with have already voted. Seem's I'm the only one with this problem compared to my friends. Computer Setup: All drivers updated. Windows 10 pro 64bit Intel Core i7 7700K 4.2 GHz 8MB Crucial 16GB (2x8GB) DDR4 2400MHz CL16 Ballistix Samsung 850-Series EVO 250GB ASUS GeForce GTX 1060 6GB DUAL OC CPU goes up and down on 20-50% usage RAM 15-60%
: Practice tool ideas
Would be nice if I could change my own runes in the practice tool aswell to try out different builds instead if restarting every time just to check one thing. Plus I won't have to write everything down. I just see that my Q did a bit more damage on that champ with this build then the other.
yogoo0 (NA)
: Can we talk about how the lol system punishes entire solo queue teams with a leaver
Maybe give me more points in ranked if I don't die alot and have many assists. Ignore kills so people don't ks
: You can't go {{item:3802}} and then {{item:3157}}. You have to buy {{item:3191}} first because he's gonna rush {{item:3134}} and if you don't you're just gonna get screwed as he consistently half healths you. Then you continue to have mana problems while he abuses the fact you couldn't rush a mana item and now have to wait until you have the 1300 gold to afford {{item:3802}}. Playing against a Zed as a mage is torture. Even worse so when he starts to roam and your teammates don't know how to listen to pings and fall back so he gets fed on top of things.
> [{quoted}](name=theChibiTina,realm=NA,application-id=3ErqAdtq,discussion-id=b0WApoV0,comment-id=00060000,timestamp=2019-04-25T00:28:35.568+0000) > > You can't go {{item:3802}} and then {{item:3157}}. You have to buy {{item:3191}} first because he's gonna rush {{item:3134}} and if you don't you're just gonna get screwed as he consistently half healths you. Then you continue to have mana problems while he abuses the fact you couldn't rush a mana item and now have to wait until you have the 1300 gold to afford {{item:3802}}. Playing against a Zed as a mage is torture. Even worse so when he starts to roam and your teammates don't know how to listen to pings and fall back so he gets fed on top of things. This sums up every game vs Zed ever. He hits like a truck and have cheap starter items while a mage needs atleast 2 items to counter it.
: Vayne is a burst mage tank assassin marksman enchanter bruiser vanguard slayer disrupter catcher juggernaut diver skrimisher battle mage artillery mage warden
> [{quoted}](name=BoilTheOil,realm=NA,application-id=3ErqAdtq,discussion-id=8uckVTZF,comment-id=000400000000,timestamp=2019-04-23T01:36:49.589+0000) > > Vayne is a burst mage tank assassin marksman enchanter bruiser vanguard slayer disrupter catcher juggernaut diver skrimisher battle mage artillery mage warden Attacking someone with 3 attacks is just too easy for Vayne, make it 5 autoattacks.
: She's not decent, she is straight up broken in Mid. Throw down W, leave lane to roam. Enemy wants to attack you? Just Q them because they have to come to you or E and walk away before they achieve anything. They got close? Press R and watch them flash away from you. It's ridiculous and always has been. Whenever she was slightly above 50% she was absolute cancer. The fact you can't acknowledge it just shows your bias. A champ doesn't have to 1v9 to be a valid target for nerfs. She is the last true "throw and forget" champion in the game. Even Xerath has to try harder for his wave clear & doesn't nearly have as much roam potential.
> [{quoted}](name=Moonscourge,realm=EUW,application-id=3ErqAdtq,discussion-id=nZh30dZu,comment-id=000c,timestamp=2019-04-24T08:22:10.658+0000) > > She's not decent, she is straight up broken in Mid. Throw down W, leave lane to roam. Enemy wants to attack you? Just Q them because they have to come to you or E and walk away before they achieve anything. They got close? Press R and watch them flash away from you. > > It's ridiculous and always has been. Whenever she was slightly above 50% she was absolute cancer. The fact you can't acknowledge it just shows your bias. > > A champ doesn't have to 1v9 to be a valid target for nerfs. She is the last true "throw and forget" champion in the game. Even Xerath has to try harder for his wave clear & doesn't nearly have as much roam potential. She needs to go full damage and only at rank 3 W will it kill the caster minions. If you dont want to fall behind you need to stay and kill the melee creeps. Other champs can easily push her early and if they do the creeps will move out of her W so she must stay in lane. It's not until you get items like Ludens Echo that u can cast W and leave lane. But that goes for most mages...
: Matchmaking is based on MMR Your Duo ability is based on your Rank Your Rank is affected by your MMR Your MMR isn't affected by your Rank When you demote from Diamond 1 to Platinum 4 you retain your Diamond 1 MMR
> [{quoted}](name=Ornndyr2k19,realm=EUW,application-id=3ErqAdtq,discussion-id=ZK4ygAi6,comment-id=0002,timestamp=2019-04-24T08:21:39.213+0000) > > Matchmaking is based on MMR > Your Duo ability is based on your Rank > Your Rank is affected by your MMR > Your MMR isn't affected by your Rank > > When you demote from Diamond 1 to Platinum 4 you retain your Diamond 1 MMR For many years it seems. Got a friend who started playing again after a 4 year break. He still got to go vs diamond.
Ephixus (EUW)
: > [{quoted}](name=HP Crookshanks,realm=EUW,application-id=3ErqAdtq,discussion-id=nZh30dZu,comment-id=000200000000,timestamp=2019-04-23T08:07:20.930+0000) > > Compare the real supports' ({{champion:40}} {{champion:117}} {{champion:16}} etc.) kits with {{champion:25}} 's. Real supports' kits are all about utility (shielding/healing/buffing/protecting teammates) and have low AP ratios while {{champion:25}} has _**self only healing**_, **_wave clear and high AP ratios_**. Her only supportive ability is her E. By that logic {{champion:43}} {{champion:99}} {{champion:61}} aren't mid laners too because they have shields. > > {{champion:25}} 's passive, W and high AP ratios proves that she's a mid laner and she relies on hitting her Q (skill shot), E (only protects against magic damage and has really long cd) and R (delayed stun) to protect her teammates while real supports' kits are much more reliable. She is better as support exactly because of her shield which gives CC immunity not only damage absorbsion, also of the CC she can provide.
> [{quoted}](name=Ephixus,realm=EUW,application-id=3ErqAdtq,discussion-id=nZh30dZu,comment-id=0002000000000000,timestamp=2019-04-23T08:45:38.478+0000) > > She is better as support exactly because of her shield which gives CC immunity not only damage absorbsion, also of the CC she can provide. Only damage absobtion from magic damage. ADC goes attack damage. Also why she works good mid vs Mages but sucks vs champs like Zed and Talon early game.
Sillae (NA)
: > [{quoted}](name=Ironmad,realm=EUNE,application-id=3ErqAdtq,discussion-id=titAEhhy,comment-id=0002,timestamp=2019-04-21T12:21:13.250+0000) > > I love playing Blitzcrank, but grabbing some champs, like {{champion:81}} , is shit. I mean it even says in game description that the grab stuns. So shouldn't that stop Ezraels jump. Same if you grab {{champion:99}} while she's doing her ulti, it doesn't interupt her. Her ult isn't a channel, you can still grab a Vel'koz or Karthus. And while, yes, it's annoying as hell that Ez still jumps when he's grabbed or rooted, it's a blink, not a dash, and once the animation starts it will finish.
> [{quoted}](name=Sillae,realm=NA,application-id=3ErqAdtq,discussion-id=titAEhhy,comment-id=00020002,timestamp=2019-04-22T02:32:22.119+0000) > > Her ult isn't a channel, you can still grab a Vel'koz or Karthus. And while, yes, it's annoying as hell that Ez still jumps when he's grabbed or rooted, it's a blink, not a dash, and once the animation starts it will finish. Ye that is anoying. Since it clearly says he stuns when he grabs them and a stun should interupt but it doesn't.
: > [{quoted}](name=Ironmad,realm=EUNE,application-id=3ErqAdtq,discussion-id=E9WEAW5A,comment-id=00010000,timestamp=2019-04-21T14:11:54.286+0000) > > Exactly like that. > > Didn't feel the need to put out Jungle colors in there since you can jungle with almost anything. > > Just easier for the eyes when working in the document :) garen hasnt been nerfed though. why is he marked red? i dont really understand this table. you need to make a description for that what the colors and numbers are supposed to mean.
> [{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=E9WEAW5A,comment-id=000100000000,timestamp=2019-04-22T15:36:41.898+0000) > > garen hasnt been nerfed though. why is he marked red? > > i dont really understand this table. you need to make a description for that what the colors and numbers are supposed to mean. Garen just got tank color. He's +3
: It would be nice if it was bigger.
> [{quoted}](name=robotmaster,realm=NA,application-id=3ErqAdtq,discussion-id=E9WEAW5A,comment-id=0004,timestamp=2019-04-21T19:24:00.858+0000) > > It would be nice if it was bigger. The picture is big though. If you're having problem try ctrl+scroll tp zoom in. The actual file have 60 charts like this one. But since it aint finnished I don't want to upload it yet. This picture is just the end result.
Fargo79 (NA)
: Morgs entire kit depends on being able to land a snare thats a SKILL SHOT and determine whether she can or will follow up with an engage.. 9/10 times its meant to get free damage from the Soil.. now if they actually gave her a working passive then id consider letting them reduce some of her shit. but as it stands her passive is a joke now.. 20% spell vamp my ASS.. maybe if they gave her soil grounding properties or maybe even grievous wounds properties..
> [{quoted}](name=Fargo79,realm=NA,application-id=3ErqAdtq,discussion-id=OOopG2XL,comment-id=003b,timestamp=2019-04-11T20:59:50.731+0000) > > as it stands her passive is a joke now.. 20% spell vamp my ASS.. maybe if they gave her soil grounding properties or maybe even grievous wounds properties.. Her passive got a rework m8: Morgana restores health equal to 20% of ability damage dealt to champions, large minions and large monsters. So now she can't even heal from normal creeps... But atleast she got this: Tormented Shadow's cooldown is reduced by 5% whenever Soul Siphon triggers. It lasts for 5 sec and triggers every 0,5 sec. So it can trigger 10 times *5% = 50% cooldown reduced if your lucky :)
Dynikus (NA)
: I really have no idea how you figured most of these numbers. A lot of them seem very off. Just to pick a champion at random, you list sona with 0 points. Since 8.1, she's gotten: 8.2 - q mana reduced 8.3 - health regen increased 8.9 - base AD increased, passive damage increased that's 4 buffs and not a single nerf. How did you get 0? let's look at another 0 pointer, Azir. 8.3 - health regen increased, conquering sands CD increased, soldiers now draw minion aggros (1 buff, 2 nerfs) 8.5 - conquering sands damage reduced (1 nerf) 8.8 - soldier damage to secondary target reduced (1 nerf) 8.9 - mana increased, mana growth decreased, mana reg increased (2 buffs, 1 nerf) 9.4 - attack speed growth increased (1 buff) 9.7 - health regen increased, conquering sands damage increased ( 2 buffs) 6 buffs, 5 nerfs but you listed him at 0 kayle: -16 ???
> [{quoted}](name=Dynikus,realm=NA,application-id=3ErqAdtq,discussion-id=E9WEAW5A,comment-id=0000,timestamp=2019-04-21T12:33:58.563+0000) > > 8.2 - q mana reduced Yepp, gave her 2 for that since Q makes her go oom quickly. In my eyes, a huge buff. > 8.3 - health regen increased I can't find anything here for Sona except this perhaps "Health Regeneration Cleaned up champions' base health regeneration stat to only include half or full numbers" > 8.9 - base AD increased, passive damage increased Gave her +2 from this aswell But then in 8,24 she got: BASE HEALTH 482 ⇒ 465, BASE ARMOR 28 ⇒ 24, ARMOR GROWTH 3 ⇒ 2.5, MANA GROWTH 45 ⇒ 35 So I gave her -4 on that. So that's a 0 > let's look at another 0 pointer, Azir. > > 8.3 - health regen increased, conquering sands CD increased, soldiers now draw minion aggros (1 buff, 2 nerfs) Ye I didn't take the health regen into account from 8,3. But yes, 8,3 gave him -2 > 8.5 - conquering sands damage reduced (1 nerf) Ye, -1 > 8.8 - soldier damage to secondary target reduced (1 nerf) Another -1 > 8.9 - mana increased, mana growth decreased, mana reg increased (2 buffs, 1 nerf) I think that the mana growth decrease was worth a -2 since the it was halfed. > 9.4 - attack speed growth increased (1 buff) Ye +1 > 9.7 - health regen increased, conquering sands damage increased ( 2 buffs) And +2 here, so that would be -2, -1, -1, 0, +1, +2 = -1 :O So I misscalculated XD > kayle: -16 ??? 8,1 -3, 8,24 -3, 9,6 -3, 9,7 -4, 9,8 -3 = -16 Although I havn't taken into account the rework yet. I just did the numbers yesterday. It's a work in progress :) Maybe give her a clean plate and start the numbers from the rework?
: I am guessing that green are buffs and red are nerfs? Are you just averaging out total buffs/nerfs for example Camille is -1 but reksai is at 3 (when was nerfed (ult) after making undodgable). I also am not seeing Jungle on there. I would also like to know reasoning behind different color of names.
> [{quoted}](name=RekSai CoffeeCo,realm=NA,application-id=3ErqAdtq,discussion-id=E9WEAW5A,comment-id=0001,timestamp=2019-04-21T12:37:23.461+0000) > > I am guessing that green are buffs and red are nerfs? Are you just averaging out total buffs/nerfs for example Camille is -1 but reksai is at 3 (when was nerfed (ult) after making undodgable). Exactly like that. > I also am not seeing Jungle on there. Didn't feel the need to put out Jungle colors in there since you can jungle with almost anything. > I would also like to know reasoning behind different color of names. Just easier for the eyes when working in the document :)
: Playing immobile champs in this game feels like shiit.
I love playing Blitzcrank, but grabbing some champs, like {{champion:81}} , is shit. I mean it even says in game description that the grab stuns. So shouldn't that stop Ezraels jump. Same if you grab {{champion:99}} while she's doing her ulti, it doesn't interupt her.
Rioter Comments
: Bring the Player not the Champion
Ever had that one game when you are 2 lvl's above Draven, but he kills you with 1-2 autoattacks. Try and dodge that...
Arabat (NA)
: Hey Riot, can you do something about all of the AFK's and rage quitters?
If only the game would track how many times someone have left a game. Say 50 +, and perma ban their IP. If you want to play again, buy a new apartment XD
: I feel Zed is not a problem but the whole concept of lethality and how the game revolves around it.
Well that and if you look on all patches the past 2 years Zed have gotten about 15 buffs and 4 nerfs. But ye, Duskblade OP and realy cheap
: funny thing is it isnt 50/50 matchmaking, its forced 50/50. thers a BIG difference. I had a 70% winrate on kha zix in over 60 games (no, im not boosted, nor a smurf) and then I just started losing, and losing, and losing. Now my WR on kha is what? 64 or 62 or something? If they see you have a decent winrate they put you with 30 - 40% winrate players (no higher then 40). They also actively try to fuck over your LP by doing: "oh hey this guy is silver 2 lets put him into this gold 3 80 LPs game!" or "hey this level 34 account with 29% winrate on trundle support is great for this plat level gold player!" and if you manage to carry that horrid mess, they fucking give you 15 LP. Yea. Ok. Thats fun. Im inspired to play ranked.
I remember when I had about 80+ win streak about 4 years ago. Finnaly going for Diamond. Then I couldn't win one game. Suddenly I had over 50 losses in a row. That's when I gave up the rank dream :( And funny thing is, just yesterday, I finnaly got some of my friends who havn't played lol in years on their accounts. We got a 5 team premade going :D! And even if they hav'nt played in years we get to play against plat/diamond ranked players....what a massacre. I just tried to get my friends back into playing this game but the system Riot put into it work against old players from ever returning.
: Why is Morgana mid getting gutted? Why?
I've played main Morgana mid since vanilla. So sad to see her getting the nerf hammer. Tbh I feel like Riot hate AP long range caster champs. They all get nerf after nerf until you can only play them as supports while AD mid champs like for example Zed and Talon get buff after buff plus realy cheap starter items. Ok the black shield is realy helpfull when you get ganked. But she doesn't have a dash/jump away button like EVERY other champ. (I'm looking at you Talon)
: https://imgflip.com/i/am4dx https://imgflip.com/i/am4ef https://imgflip.com/i/am4f1 https://imgflip.com/i/am4fq https://imgflip.com/i/am4g2
Made this as soon the skin got out :)

Ironmad

Level 73 (EUNE)
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