: tanks in current meta
Yeah. Meanwhile Cho'Gath, Gragas, Malphite, Singed and Galio are played as AP Mages. :v
: Yeah, I would love this. Unfortunately, it is kinda unlikely for Sion to happen, since he already got all his skins updated with his VGU.
> [{quoted}](name=Chembaron Yamada,realm=EUW,application-id=6kFXY1kR,discussion-id=kYXLEcXV,comment-id=0003,timestamp=2019-09-30T22:13:35.496+0000) > > Yeah, I would love this. Unfortunately, it is kinda unlikely for Sion to happen, since he already got all his skins updated with his VGU. That was few years ago.
: Lucian is forming a party to rescue Senna, which 4 Champs would you choose to fill out his roster?
My choice is based on the lore {{champion:67}} - First of his teammates. She is demon-monster hunter, so phantoms should be great target for her. Obviously she would join to Lucian because of her "ideology", and later she would leave team, because of non-human allies. Also I do believe that her visuals should be something between demacian clothes and witcher track-armor... I can't take seriously this latex overalls and sunglasses. Of course if whole story would be comic, or something. {{champion:13}} - He is kinda "main protagonist" of this universe. If there is rune on the Shadow Isles, then he would team-up with Lucian, "assistance for assistance". {{champion:2}} - But this champion requires a rework, if he wants to be part of real lore. I like idea of viking which wants to die in battle, but fate have different plans for him(peaceful death from old age), but he should be expanded. For example he could leave Freljord to find great opponent somewhere in the world. Finally he could hear about Shadow Isles and Thresh. Then he could join to the team to help them, because he would believe that he will die honorably on Shadow Isles. Of course his design should be slightly changed, so that it doesn't look like the '80s viking stereotype... Dunno, maybe without this dumb helmet but with scarf, eye-patch, exposed chest, etc. {{champion:57}} - He is native creature of Isles, which fights with **death**. He could be interested in our company, because he can sense "life in them". Of course Vayne would leave, she can't stand "magic beast". {{champion:81}} {{champion:83}} {{champion:104}} {{champion:4}} {{champion:7}} {{champion:350}} - Well, they were also potential members, but I prefer my OG squad. Imho some kinda of tough fighter would be cool, something like mercenary warrior, but there's no such a champion. Graves and TF could work as mercenaries, but in my opinion they're more like gangsters, not warriors... Ezreal could kinda fit as "adventurer" who wants to research history of Blessed Isles, but I can't see him as a member of rescue squad(same with Yummi). LeBlanc disguised as "someone" could appear early in the story, and join them, but meanwhile she would plot to collect something from Threshe's "Lair"(maybe artifact that would help "protect" Noxus from Mordekaiser)...And there's Yorick which is to "neutral" to do something. They could met him, but nothing more.
: AP Malphite is annoying, and im not sure how to lane against him.
Well, that happens, whenever you're "buffing TANKS" by giving them sick ap ratios. :v
: Funnily enough, I think most ADC's deserve an Ezreal-level rework {{champion:21}} {{champion:110}} {{champion:51}}
MF needs new voice lines and her basic model swapped with Captain skin. tbh
: {{champion:53}} His looks and animations (not skills, they updated these, but everything else) are absolutely terrible. It went so far that it even started ruining skins for him.... When his Lancer skins dropped, many people wanted him to get a new walking animation. But Riot refused to give it to the skin and now we have these Lancers skins with **jets**, waddling around on Summoner's Rift. He also has many other terrible skins. One of them is even in the legacy vault because it is **literally** just a chroma that got sold as a complete skin back then..... And the worst thing: His voice lines. Blitzcrank in the new lore is supposed to be an everyday hero. He is saving the people of Zaun from the many dangers they have to face. We even got a short story about him saving some people from a falling elevator. And then you listen to him in the game and notice, he constantly just talks about exterminating everyone and that he wants to end humanity.... ______________________ {{champion:61}} Similar problems like Blitzcrank. Her looks could use some improvement. She is not some ancient doll, she replaced her body with hextech. It is hard to believe that the technology used to augment Camille's body is the same that makes up the entirety of Orianna's body. Her movement looks ungraceful, like some amateur has built her. Which Orianna definitely is not. And her voice lines are the same like Blitzcrank. She is an absolute angel in the lore, she sacrificed literally **everything** to save a bunch of kids in Zaun she didn't even know and her father. But she constantly talks about how much fun killing is.... _______________________ {{champion:51}} Simply because of the potential. Piltover has changed alot over the years and Riot has nailed down a very specific aesthetic for this region. Caitlyn does not fit into Piltover anymore, she doesn't look like a Sheriff in this highly advanced city should look like.
Well, Cait is this girl, that wants to do her FIRST cospaly in steampunk climate. xD
Rioter Comments
Aizo (NA)
: Hey! I'm a Grandmaster Maokai OTP and I have a few ideas how to make this champion more interesting
"So I know there are people out there who think that maokai is in a fine state and doesn't really need any improvements because he is exactly what you think of when you picture a tank. A simple champ who has 4 CC abilities. But I ask you how Maokai can be the ONLY champion on OP.GG's list without enough sample size to show stats for. If I told you Riot was releasing a champion with lots of healing, a knockback/slow, an untargetable dash/root, long range vision control that also deals %max HP damage and slows, and a lanewide root you'd probably think "Wow that sounds like a lot of power for one champion to have" Until you realize that all of these moves are crippled by the fact of how slow moving every ability is. The biggest offender of being a slow ability is Maokai's ultimate." This single paragraph is enough to upvote thread to oblivion, even if people might disagree with You, your post is very precious voice in "game-state" debate. Like srsly... Well, I'm not OTP, or main, but I have 7th mastery on Maokai, and I like my tanks, so I do agree in some points. Yes, he is in very bad state(especially on toplane), because of meta, items and whole state of game. Yeah, he is pretty simple. Yup, percentage dmg on his saplings, and their synergy with bushes is awesome. I like the idea od securing woods by kamikaze-saplings and charging into enemies to perma-root them. For example his Q can have increased range(QoL), and saplings can be run faster in bushes. I do understand your suggestion of W's remake, but I'm not convinced... at least yet. Also his passive, I got idea too, but I'm not sure if this would be better. But imho, they should mini-rework his ult, to transform this into more reliable combat-tool, like Malphite's ult or something. Brambles 5 -> 3 CC duration 0.6-2.4 -> 1.5 Range 3000 -> 1000 Speed increased x2.5(or even more) + Brambles doesn't disappear after landing. + Maybe reduction of ap ratio, but additional mr/armor/hp scaling? Dunno maybe my idea is dumb(probably is), but I do believe that after remaking his ult and increasing his stats(ranges, effects on basic spells) they could start reducing dmg in game, and reworking tank items&runes into real tools for tanks? At this moment I feel like playing pure-tank is just inting... Of course there are exceptions like Nunu or Seju, but overall: - tank runes don't scale, they are just pure strenghts in early for offesnive champions - tank items are not interesting, they are just a mini-answers for big threads, and whenever they are buffed to the state of "solid itemst" then they're abused to the oblivion by bruisers or champions with highs bases(Tank Ekko, Tank Fizz, Tank Rengar, Tank Kha'Zix, etc.), so they have to work in different way(imho Gargoyle is great idea of item for tanks... expect fact that this one is pretty trashy).
: No. They need there kits buffed that is it. Tank items are fine well maybe we need more mr items but the rest are fine. Lot of jgs and top laners build them.
Tank's items should be buffed-reworked. For example more health but additional condition that reduces your own AD-AP by 10% or something. We need totally new items, because actual ones are boring, they're not gold-efficient and also buffing them is risky because some shits like {{champion:245}} {{champion:105}} {{champion:43}} would abuse them to oblivion. {{item:3193}} is great example of good attempt to create PURE tank item... well this one is shitty atm, but as I said, this is good attempt.
: We knew how Kai'sa would turn out.
Fun fact. Kai'sa was in S-A tier since her release. :v
: I just hope that Riot will decide to still give Dr. Mundo his rework next year... he needs it so badly and I would love to see what they can make out of him. __________________ About Shyvana: I kinda doubt that they will make her "normal looking" in her human form. Part of the tension in her lore comes from the fact that she is an **obvious** magical being in the xenophobic society of Demacia. Making her looking like a normal human most of the time would kinda take that away.
> About Shyvana: I kinda doubt that they will make her "normal looking" in her human form. Part of the tension in her lore comes from the fact that she is an **obvious** magical being in the xenophobic society of Demacia. Making her looking like a normal human most of the time would kinda take that away. Well, yeah. She can be obviously magical being with yellow, reptilian eyes, horns and different skin tone, but her armor should be toned down. Her aktual strangely red, horny, scaly armor is so eye-catching in bad way. She is supposed to be treated like monster by nobles, but she should try to adapt to her surroundings, because she is NOW Demacian, so she is supposed to wear demacian clothes/armor.
SIayton (NA)
: Aurelion Sol rework feedback for devs since they asked for it on twitter.
I'm not Sol player, but I believe that he needs to be reverted to pre-rework state. They can keep this Q change(in desriptions it seems to be QoL change) and then they could try once more by adjusting nubmbers(dunno increased toughness, maybe CD on E, etc. ). Imho! The biggest, and not problematic change that they can do in his skillset is a creation of new passive and transfer of old one into W. What I mean? I always believed that his W is literally conitnuation of his passive instead of mechanic that interacts with it. Passives usually are a usefull stand-alone abilities(Malzahar, Garen, Varus, Anivia), or gimmicks which synergize with rest of kit(Ekko, Pantheon, Akali, Darius, Urgot, etc.). Aurelion's "Center of the Universe" is basically his "Celestial Expansion" but less. Duh, his W already has passive effect which increases dmg of his real passive... Let's look at 4 examples of similar correlations. 1) Jarvan's E. His E, expect whole dmg and Q-dash, is just a banner which increases AS of nearby allies. But Jarvan as a standard-bearer recieves AS passively. Useage of this skill has a effect of expanding this effect. 2) Garen's R. His ult recieved Villain mechanic, during juggernaut update(in season 5th). Basically, Garen's ult deals magic dmg, but this spell have a passive which marks villain, who receives true dmg instead of magic. Simple. I know that they're reworking Villain out, and that this mechanic have another effect of dealing 1% max hp on spells and aas, but whole idea still is focused around strenghting his ult. 3) Garen's W. Also simple thing. His W allow him to passively gain more toughness by farming, and after activation he gains even more tankiness. 4) Aurolin's pre-reworked E. Spell was all about mobility, active allow you to fly over map in one direction, and passive was giving more ms when you were just moving in one direction. Basically: "I can move fast in straight line, if I use my whole power i can move even faster and higher in straight line!). Keeping his actual passive in his W(of course after balancing math) would free a slot for new, minor effect. Which one? I don't know, I don't play Aurelion, so I didn't think about it, mains would have better idea, they know exactly what would be helpful, or at least welcomed. I guess that his kit is so cooperative with himself that it can be simple stand-alone effect, something like: "Celestial Body" dmg coming from long distances is reduced by x% + immunity to minion block, or old Singed's passive "Power of Eons" which allows him to increase his mana pool by bought hp and vice versa. I mean. Well, you can ignore this ideas, but I'm curious what's your opinion about whole concept of new passive and transfer of old-one?
: Turret plating is honestly the worst thing I've ever seen added to the game next to rng scuttles
Whole idea of platings is amazing. But Riot messed up whole concept. - Turrets in early game are kinda tanky, and they are getting tankier with each plating(during one push), so you can't lost them as a result of one action before 10 min? Pretty awesome. - Specified timing for early game? I'm lovin' it! - Turret health bars divided into segments, which are small rewards for snowballing/dominating lane? Yeah, it seems to be great idea. - Each plating is overpriced, which concludes in increased early game snowball even more by giving enemy fortune and extends his domination over one lane?... What the F.? Why each plating(in theory 1/5 of turret) is worth 160g(to 800g, not including reward for taking turret and 1st brick/blood)?! I don't want them to be priced at 30g, or something, but reducing value of each plating by 60g to 100g(almost 40% of value reduction) will be enough to make them still relevant, but more fair(I do believe that this will be still strong).
Terozu (NA)
: I love official artwork of couples in LoL
Pretty cool, but you know: Vi + Cait, Lulu + Veig and Swain + LB are all just fanmade fantasies and not real couples xD
: A problem with Variety in League (Long-ish post)
Well... Basically I agree but {{item:3135}} and {{item:3285}} are imho overloaded examples of ap items.
Leufaya (OCE)
: Star Guardian Xayah and Rakan Splash Art [Purified Version Photoshop]
You know what would be cool? If Riot had released the game-mode event, we could have purified chromes of these skins as rewards for defeating main Boss - Zoe, which will lost control over them, or something. Also all this action with establishing lore, new villains, relationships between star guardians, etc. would be great, but we need a dumb gamemode, comic series, or anything. Tbh. Same with with Battle Bosses and Projects of this year. Riot have great ideas of expanding their alternative universes, but they don't do anything about that.
Leufaya (OCE)
: PURIFIED Star Guardian Xayah and Rakan [Ctrl+5 Suggestion]
Maychii (EUW)
: Star guardian Neeko splash art repaint
Yup, we can call this repaint an upgrade. Well done.
Hotarµ (NA)
: Mordekaiser mains, now that some time has passed, how do you feel about the rework?
Well, I'm not Morde main myself, but i played him about 30 games before and 30 games after rework. Dunno, he seems better gameplaywise, I mean that he looks and feels like juggernaut, I can feel solid design atm. His lore is great, model and animations too. The only problem that I have with him are his "unfinished" skins.
: I ship Morgana and Pantheon now.
OMG. Total Chad and Big Tiddy Goth Girlfriend... I love it.
Tsuko (NA)
: Why should players have to pay to get achievements?
I mean, copying after another games is pretty cool... at least as long as they're copying good things xD
koshkyra (NA)
: My point exactly, a cosmetic effect should not effect gameplay whatsoever.
> [{quoted}](name=JamesTheMage15,realm=NA,application-id=3ErqAdtq,discussion-id=PRAAP9Nh,comment-id=000000000001,timestamp=2019-08-12T20:23:54.907+0000) > > My point exactly, a cosmetic effect should not effect gameplay whatsoever. W8 what? Game is supposed to be "readable", so visuals are supposed to emphasise game mechanics. Without this game would be pretty random. Bard is a great example of readable mix of visual and mechanic effects. You can see that behind him are meeps, and you CAN see directly that Meep isn't an attack boost, but additional missle, which follows basic attack. So you can understand that this thing is supposed to work with electrocute. If Bard was just throwing his meeps without original attack, then this thing would be considered as dmg boost(like MF and Lux).
Mewko (NA)
: Season 9 - Worst season I've encountered
Are you aware that Riot lost their touch to balance their game few years ago? Well, at least many people thinks that game became horrible in season 4th, but in my opinion it happened in 8th season... Literally Season 9th is Season 8th Electric Bangaloo. Guys, rlt don't blame TFT for every mistakes of original game mode, because there is 0 connection... maybe the fact that TFT is treated/changed/balanced in better, healthier for community way, etc. is the reason why you're salty. But remember that LoL was same, untill they sold their souls to pro-scene, otp circlejerks and dumb purchasers.
: Trundle and his trolls potential use in the wars of Freljord.
Btw. Can we recieve a new Troll Champion? I feel that having only Trundle is a pretty "wasted opportunity" gameplay, and lore-wise.
Rioter Comments
: Upcoming 9.16 changes. Thoughts?
Ok, so here we go with tier list of changes: 1) Oh Yeah! I love it! : Riven, Ezreal, Sion, Ziggs, 2), Yeah, I guess that they are needed.: Shen, Nocturne, LeBlanc, Corki, Azir, Yuumi, Sivir 3) Ok... I'm not sure about those.: Sejuani, Kassadin, Dr Mundo 4) Wait, what, but why?: Fiora, Jax, Ekko, Lux, Tahm Kench It kinda feels... Ok? Dunno I have mixed feelings about this. It feels shitty that Azir and Corki are getting nerfed because they're decent when the rest of the "pro-midlaners" are kinda shitty right now. So Lux right know is officialy new Brand/Zyra/Morgana? Former midlaner which will be balanced around support role? Also... What about nerfs Kled, Kai'Sa and Fizz? Can Galio, Skarner, Maokai and Taliyah get some love? {{sticker:sg-miss-fortune}} **MEME TIME** Expectations: - I hope that Riot will address real problems of those champions. For example Sion just needs better indicator on his Q, maybe just little wider E's hitbox and more convenient control over his ult(+ zoom out, like Nunu's W). Actually he feels pretty cluncky. - Riven... pls, without compensation buffs. Just undo her Q buffs(from the "nerf"), and... maybe made her windslash end the effect of blade of exile? - Jax, Fiora, etc.: +/- 5ms treatment? - Give Kench some compensation buffs. If he lost some power/mechanics, let him be a decent support by doing different things(for example spitting minions, dunno). Reality: "Tanks are dying in 4 secs, so we are increasing AD ratio on Sion's Q to help him to deal some dmg before his death. Also Mundo will become even bigger statcheck when he presses his E and Shen will do more dmg with his spirit blade". "Riven will lost 5 armor and 0.1 ad ratio on her E on all ranks, so we're going to increase her stun duration by 0.1/0.2/0.3/0.4/0.5 sec, and we want to add grievous wounds(60%) on her third Q" "Fiora's passive will appear twice as before, and her Q range is increased by 150. During ult Jax has counterstrike's cooldown is reduced by 30-40-50% and his W increased range of his next auto by 75." "Tahm Kench will recieve even galier Galio-treatment."
Zeanix (OCE)
: Let’s be real, Riot is losing its touch
I do agree that Riot is losing touch, but guys, don't get salty on TFT because it's recieving big, impactful and frequent patches, which're adressing the problems and game is fresh. It's not TFT's fault that basic game sucks. Riot stopped to make significant patches around year ago, every single change since then was a filler like small number tweak(legendary -5 ms), or small buff(noone asked for). Dunno why Riot is doing it(probably e-sports), but TFT only highlights that Riot doesn't care. :v
Crashassin (EUNE)
: Please , i beg you make Perseus Pantheon's abilities animations blue
Imho white/yellow/golden would work better. However blue is probably better than red-orange.
: It is super weird that his splash art shows him in the middle of a tidal wave but then he is bright orange in game. Like it's actually the complete opposite colour and looks super weird. Especially if the skin is based on the son of Neptune. **The God of the Sea**
Sukishoo (NA)
: Dragon Oracle Udyr and Hextech Rammus incoming alongside Pantheon!
Udyr looks amazing... untill you see him in game. His old animations are so out of place, that this is hella funny xD
: > [{quoted}](name=DoskoSięCzuję,realm=EUNE,application-id=6kFXY1kR,discussion-id=jqZlzqac,comment-id=00020002000000000000,timestamp=2019-07-29T23:10:50.520+0000) > > Dacians, Scandinavians, Greeks, Romans, Germans, Celts, Slavs, Native Americans, Finno-Ugrics, and list still go on... In all those cultures wolfs were kinda representing simliar things and ideas. The only original thing about Kindred are Lamb as hunter, duality of champ and concept of animalistic reaper. But idea of aggresive wolf is nothing original, for real. You completely got it wrong, Wolf and Lamb are BOTH hunters, and in their world there's 2 days to die, they each take care of either one. It's not exactly animalistic as other people said that different cultures in Runeterra imagine their designs differently.
I KNOW THAT. I mean that idea of wolf as symbol of savage, wild death during fight or something is pretty common in cultures all around the world.
: It can be both, since Riot did not confirm or deny that it is a Kindred reference. You could also try asking Interlocutioner or someone else that worked on the rework if it is or not a Kindred reference instead of being a dick about it.
They confirmed it... really.
: > [{quoted}](name=MARJEN2301,realm=NA,application-id=6kFXY1kR,discussion-id=JysHnHZd,comment-id=0000,timestamp=2019-07-29T16:20:50.857+0000) > > Agreed! Its kinda like Kayle/Morg where Morg is now the good side. They also made the Panth lore soooooo much more interesting and Aatrox is even more of a fuckin badass now. Morgana is not good. The fact that you think Morgana is good just reveals how good of a manipulator she is.
Morgana and Kayle are just two interpretations of "justice". According to the law, theft is punished by a hand cut: {{champion:10}} just cuts hand of thief, because he broke law. She is blindly focused on justice. {{champion:25}} sees that thief stole just an apple from market, because he's starving. She is trying to dispute the judgment. Right now she seems to be kinda edgy and dark punk. But I prefer her than her fanatical sister.
Terozu (NA)
: Why would they wear a sheep skin going into battle, that doesn't even make sense lorewise. There's no reason it can't be a tribute to realife as well as a reference to LoL lore. None at all. You insisting that it can't be both and insulting people for disagreeing is just rude. It can be both dude, and no amount of calling me delusional is going to make it so nessecarily mutually exclusive.
I've pointed out to you a lot of evidence that you are wrong, and I have explained to you from the perspective of a man who deals with such things that you are wrong. But they do not reach you. RIOT confirms what I wrote. History also confirms what I wrote. I announce ingorance, not a man with different views. END.
: > [{quoted}](name=DoskoSięCzuję,realm=EUNE,application-id=6kFXY1kR,discussion-id=jqZlzqac,comment-id=000200020000,timestamp=2019-07-29T22:08:59.491+0000) > > I mean. It might be inspired by just wolf and his natural behavior. {{sticker:zombie-brand-clap}} I'm not buying it, there were milions of other ways for Riot to put Wolf into traditions in Runeterras world, there's no way it's a coincidence.
Dacians, Scandinavians, Greeks, Romans, Germans, Celts, Slavs, Native Americans, Finno-Ugrics, and list still go on... In all those cultures wolfs were kinda representing simliar things and ideas. The only original thing about Kindred are Lamb as hunter, duality of champ and concept of animalistic reaper. But idea of aggresive wolf is nothing original, for real.
Terozu (NA)
: The new updated splash is clearly in a wintery area whereas the old one was clearly not. In LoL, frost skins generally have a sort of Freljord aesthetic or a Poro to keep the LoL fantasy. This new skin splash could very well be using a Freljordian tradition to reference Dacia or what freaking ever. They can use other elements of their game to reference something, it's not mutually exclusive, stop trying to force it to be.
No, you're delusional, for real. RIOT SAID THAT THOSE ARE CARPATHIAN MOUNTAINS. This place exists IN REAL WORLD. Ok guys, from this day "snow on mountains is Freljord reference". Dacians, Carpathian mountains, those guys in background, or Dacian Draco aren't created by Riot, and those aren't their original vision. Those are not interpretations of theeme like Star Guardians are their take on Mahou Shojo, and High Noon is their take on Western. The concept of this skin isn't "interpretation of genre", this is "tribute to existing nation". The took inspirations from plenty things and they included them in 99% of their work, but in this case none other than FUCKING HISTORY. Same shit with Sultan GP, or Winged Hussar Xin. If this wolf'd look similar to this of Kindred, or the footman there were wearing sheep-skin on him, then we could call it funny reference, but this is literally picture from "history books", really google it, do some research. How Riot is supposed to make Runeterran reference when they literally REDRAW something from real world? Don't force references there where there isn't.
Terozu (NA)
: It's entirely possible for Riot to reference two things with one thing. It's entirely possible that they could have an in universe reason for a reference. It is entirely possible that this is a reference to The Kindred, that being the in universe reason for it to exist. While the practice of taking representations of Wolf into battle is inspired by your thing. Also did you seriously just try to loquaciously call me r%%%%%ed? Come the fuck on. It can _very_ easily be a reference to both and most likely is. Afterall, the original splash didn't feature a wolf. But now that it's been updated, and there's a good way to include it with in universe reasoning, it can be a reference to both. Since this splash was only recently made. Thinking something can only have one influence is so narrow minded. It's like insisting Star Guardians come from ONLY madoka or ONLY Sailor Moon when it comes from both.
Man, really, stop it. Read my post once again. Every single thing can have plenty of inspirations. But skins made for REGIONS, because they are historical/cultural for those regions can't reference something that is in base game. If Pantheon had a Noxian, or Freljordian skin... But not, fucking, Dacian.
: > [{quoted}](name=DoskoSięCzuję,realm=EUNE,application-id=6kFXY1kR,discussion-id=jqZlzqac,comment-id=0002,timestamp=2019-07-29T18:11:10.758+0000) > > Guys... For fuck sake. Do you know that this skin isn't Kindred reference? > > This skin was given for free for Romanians, when it was released. Do you know why? In ancient-roman era, this land was called Dacia. In Dacia lived Dacians. Thier warriors were wearing "scale" armors, and their banners were "drakes" made from wolf's skin. This skin represents dacian warriors, not "Runeterran Kindred Warriors". Jesus Christ {{sticker:zombie-brand-facepalm}} > > https://www.quora.com/What-is-the-Dacian-Draco > > https://pl.pinterest.com/pin/186195765816763245/?lp=true > > https://en.wikipedia.org/wiki/Dacian_Draco > > https://pl.pinterest.com/search/pins/?rs=ac&len=2&q=dacian%20warrior&eq=Dacian&etslf=3326&term_meta[]=dacian%7Cautocomplete%7C0&term_meta[]=warrior%7Cautocomplete%7C0 > > https://en.wikipedia.org/wiki/Dacia I guess so, after all it looks nothing like Kindred wolf lol. Although now that I think about it, the Wolfs chase thing might've been inspired by Dacian Draco.
I mean. It might be inspired by just wolf and his natural behavior. {{sticker:zombie-brand-clap}}
Rioter Comments
d00mface (EUW)
: Not entirely sure if I'm honest. Hopefully its something that gets explained when Pantheon's AMA comes around or possibly in Pantheon's color story.
d00mface (EUW)
: Thank you for the Aatrox lore that came with Pantheon
: Riot Acknowledging Kindred
Guys... For fuck sake. Do you know that this skin isn't Kindred reference? This skin was given for free for Romanians, when it was released. Do you know why? In ancient-roman era, this land was called Dacia. In Dacia lived Dacians. Thier warriors were wearing "scale" armors, and their banners were "drakes" made from wolf's skin. This skin represents dacian warriors, not "Runeterran Kindred Warriors". Jesus Christ {{sticker:zombie-brand-facepalm}} https://www.quora.com/What-is-the-Dacian-Draco https://pl.pinterest.com/pin/186195765816763245/?lp=true https://en.wikipedia.org/wiki/Dacian_Draco https://pl.pinterest.com/search/pins/?rs=ac&len=2&q=dacian%20warrior&eq=Dacian&etslf=3326&term_meta[]=dacian%7Cautocomplete%7C0&term_meta[]=warrior%7Cautocomplete%7C0 https://en.wikipedia.org/wiki/Dacia
: so what is fiddle now in its lore?
Rioter Comments
: @Riot, I seriously advice you to make "let's fix it" the motto of Season 10 when you'll develop it
Yeah, approve. Btw. Have you noticed "pre-season 9th"? Imho season 9-th is literally contiunuation of season 8th. Players have always been excited, when preaseson was coming: new items, balance of MANY champions, changes in masteries/runes, changes in jungle, etc. Game was literally fresh every year. And then Riot was just tweaking/balancing things they just added to keep game fresh and semi-balanced. Even preason 8-th with Runes reforged was cool, because we could test, a lot. However RIot didn't "denied" problems, they just slightly "tweak" them. Pre-season 9th just added platings, and small number tweaks in turrets, minions, etc. Expect that this was just a normal patch. Imho game is in the same state, because we didn't had "specific-periodic metas", problems are the same as in last sezon, etc., and that's why it feels so bad.
usul1202 (NA)
: How would you skin the unskinnables?
I mean, Udyr've mastered spirits of so many animals that we can make so many different themes, without focus on main four. Sarengeti Udyr: Udyr as Masai, and hist stances are differen, african animals: Tiger -> Lion Turtle -> Rhino Bear -> Wildebeest Phoenix -> Leopard, or something Fairytale Udyr: Tiger -> Griffon Turtle -> Basilisk/Gargoyle/any "tough creature" Bear -> Owlbear/any raging fantasy beast Phoenix -> Dragon
Ahri Baka (EUNE)
: To the people who are Saying Season 9 is the worst season and calling it worse than season 8
You want to know why we're assuming that season 9 is the worst season? S9 is an actual continuation of s8, but in terms of extension of same problems. Runes and damage were problematic in s8, but they refuse to "repair it", they just weakened this **slightly**, and they left them in this condition. Maybe Irelia and Akali were stronger, but they'er also problematic year later, and this is exhausting. Banner meta, Fast Jhin, Funneling Comps, Viktor toplane, graves meta, etc. - used to be an periodic variations, they were almost immidiately reworked, or totally gutted. But do you remember metas before season 8th? Juggernaut season 5, ardent meta, tank meta, assasin meta, turret-racings meta, flare meta, etc., those might be cancerous and bad, but they were periodic and they diversified game. League used to be in cyclic state of changes of broken things/tactics, etc. But look at season 9th, we don't have any specific metas right now, all we've got is boring state of generalizated things like "high dmg, balance out of touch, same champions every single patch, etc.". Dunno, I prefer to have any problems with something being very broken/toxic PERIODIC, than "same boring shit, and same problems through almost 2 years". TL;DR Season 8th is an preaseson of season 9th. Same shit, without any variations, etc. Game need to change to be "fresh".
: I think your thoughts on Kayla are colored by preconceptions of the symbolism of armor. While fancy looking armor can be a sign of strength, it’s also a common idea for characters to shed armor that is restrictive of them. Lacking armor can imply strength through it’s implied arrogance. It’s also inaccurate to say she’s a total fanatic, after all she takes heavily after her mother, and is in fact inspired by her. That’s a pretty humanizing element to her story. As for Wu and Yi I will only day that Wukong isn’t quite the copy of Sun Wukong that he was, or used to be.
I was thinking about this kind of armor changes: https://pbs.twimg.com/media/D0GVYBoX4AADYns.png
: Your comments on Kayle's armor, its an argument based on an aesthetic desire/demand. But hasn't considered all the technical requirements, so understand what you might dismiss as a 'lack of armor' was a necessary change/adaption although a choice I'm positive the devs didn't make lightly. Kayle's class type isn't a Juggernaut, Diver or generally came under the description of "Fighter". You're not intended to build any health nor resistance for her particular playstyle. So the design team couldn't really adorn her model in a set of iron-clad apparel, as that would break the fundamental rules of visual communication and the importance that has. Especially at later levels when she has ranged auto attacks! Kayle's old design was incredibly misleading - a full suit of plate armor suggests that she should be played as a tank, of which she is not. So I think the new design is perfectly serviceable for what it needs to be. Despite how much the community was/is inconsiderate over that.
I was thinking about this kind of armor changes: https://pbs.twimg.com/media/D0GVYBoX4AADYns.png
HàrrowR (EUW)
: Am i the only one that likes the "new" rune/mastery system?
Old runes were boring, but also "balanced". Through last 2 years game is in this "one-hot fiesta" because of runes. If Riot wanted to update them more, then maybe I wouldn't have any problems with them. But somehow, they acting like everything is ok, that we don't need more defensive options, etc.
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LeśnyZagajniczek

Level 221 (EUNE)
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