Abandon (OCE)
: And we're back here again... another nerf/change for Aatrox.
I often see Xin JUNGLE 1v9 the game, so you are underrating him in your post. Manaless (Aatrox fits this) and overpowered or unfun designs (noone would like to play against a Darius one-trick, because you know what happens, right?, so the only smart choice is to pick a ranged champ that can beat not only Darius, but also the non-broken melee champions) have made such champions like Xin not being able to function at all toplane. Old Aatrox was feeling like garbage all these years - you were more squishy than ranged DPS, because you had comparable stats to them + losing % of your health pool for using abilities... And his Q animation was clunky (new Aatrox is also not very flowing).
: Full AP teams get completely shit on by tanky champs, Void Staff or no.
> [{quoted}](name=RavenMagus,realm=NA,application-id=3ErqAdtq,discussion-id=xyenN0lR,comment-id=00010002,timestamp=2019-08-20T09:17:16.767+0000) > > Full AP teams get completely shit on by tanky champs, Void Staff or no. AP dps champs or anti-tank (Brand) don't care much about MR. Even burst mages can do fine lategame as long as they secure elder dragon buff. It's not like the tanks will last long after you wipe out their backline - tanks will kill you as slow as you kill them.
HàrrowR (EUW)
: People complain about damage but rarely build more than one or two defensive items.
If you watch like season 3? LCS games you will see ADCs with {{item:3083}} ... Not only are defensive items bad today, but damage items are too good to pass them in favour of defense. Stuff like {{item:3124}} passive or {{item:3161}} is clearly BROKEN on a few champions. Other armor pen items are also good. Many damage dealers are also very safe, so you can kill or retreat fast (Pyke "support" pentakilling while being invisible and having a long dash is the biggest offender these days - maybe because League's population accepted all the broken older designs). (Champions that build defense usually scale with it or cannot function without it - still, defense doesn't help when you are permaknocked away/stunned, dealing with whole team with spammable wall jumps etc.) Late game Veigar can afford to have like 2 defensive items, because nothing can survive his spells as long as he lands them. (If he was a melee champion, I doubt he would be any good - see Nasus, falls like a rock lategame - the only thing he can do is to backdoor, because he gets melted and permaCCed despite having bazillion damage and tankiness)
mark6028 (EUW)
: What a stupid fuckin myth and apparently it never dies out. Azir, ryze, kalista, irelia, akali all those "gutted because of pro play" were NEVER only a problem in pro play alone. They destroyed the game starting at diamond when people learned to play their champs properly and then only got worse the better the player became so much so that master/chally was basically unplayable whenever these champs were good. Tanks the same shit. If you didnt play a tank you autolost the game, guess what no one wants to play a tank and rely on his team to carry him. Sounds crazy i know but outside the five people on the boards here NO ONE WANTS TO PLAY TANKS. Even when they were giga broken and u had 4 tanks per team their playrate barely reached 10% if at all. Look at someone like irelia being good instant 15% playrate.
> [{quoted}](name=mark6028,realm=EUW,application-id=3ErqAdtq,discussion-id=9jWZMgm6,comment-id=0000000100000000,timestamp=2019-08-09T15:42:16.925+0000) > > What a stupid fuckin myth and apparently it never dies out. > > Azir, ryze, kalista, irelia, akali all those "gutted because of pro play" were NEVER only a problem in pro play alone. They destroyed the game starting at diamond when people learned to play their champs properly and then only got worse the better the player became so much so that master/chally was basically unplayable whenever these champs were good. > > Tanks the same shit. If you didnt play a tank you autolost the game, guess what no one wants to play a tank and rely on his team to carry him. Sounds crazy i know but outside the five people on the boards here NO ONE WANTS TO PLAY TANKS. Even when they were giga broken and u had 4 tanks per team their playrate barely reached 10% if at all. > > Look at someone like irelia being good instant 15% playrate. Dude, diamond + can be even ignored as a playerbase, it's a very small amount of player - 3-4 % of the ranked players, wow. That's laughable. And that's not counting the normal games and other modes only players and they are not few. I guess designers and balance team had to learn how to do their jobs better (spoiler: they didn't, see that joke of Aatrox rework that is perma broken or useless since rework) and not release potentially garbage or OP shit for select minority/majority of the players. You are right that tanks were never popular, but maybe it's because their kits and visual were "not as cool" for the riven/yasuo/zed etc crowd.
: Why is this still broken and allowed in 2019? Go full tank items, still pour out massive damage
So, he sold his boots? And GA is not a tank item, only glass cannons like ranged dps and melee assassins, and some fighters get it. First, don't feed. Second - of course, he will deal damage, if you have no defense. What you want - to be a glass cannon that takes no damages, wow. The build that you described can be hard kited once he engages, because Yorick has no mobility and no boots. And the meta is around setting up 1shot combos, nothing to do with extended fights.
TheShinx (NA)
: Are you just going to let Stuns be broken forever or is there just a pissing contest going on?
How do you counter DPS without stuns? Running yordles, so you can't be hit or what, wow? Caster comps die to dps before ulting and potentially wiping most of the dps team comp.
: i dont think ranks should mix with eachother in low elo.
Ranks mean nothing. It's about game knowledge and execution. People in masters/challenger can also lose lane to ganks/overextend/take bad fights/afk/troll. I don't want what is this mentality - if you are bad at the game, it's your fault, not the matchmaking, stop blaming it. If you don't want to lose, because someone is unskilled/has a bad day/bad internet connection or whatever on your team, don't play 5v5 games.
Noctael (NA)
: I had a S3 Top Yi in my first promo match into G3. There were 2 silvers on my team and 1 on the enemy team. Just watching him play, it was clear that he wasn't intentionally feeding, he just sucked because he just didn't know what to do. It's like Riot basically said, "yea. you. you're losing this game. HF". What's wrong with their matchmaking that they can't find a decent even match in GOLD. I could understand autofills in Diamond+ because the pool is so small, but it's GOLD. Not to mention, I understand people have bad games, and it's okay to have one feeder per team. But these games are just so lopsided it's ridiculous.
> [{quoted}](name=Noctael,realm=NA,application-id=3ErqAdtq,discussion-id=h86Asbw2,comment-id=0005,timestamp=2019-08-08T18:36:01.477+0000) > > I had a S3 Top Yi in my first promo match into G3. There were 2 silvers on my team and 1 on the enemy team. Just watching him play, it was clear that he wasn't intentionally feeding, he just sucked because he just didn't know what to do. > > It's like Riot basically said, "yea. you. you're losing this game. HF". What's wrong with their matchmaking that they can't find a decent even match in GOLD. I could understand autofills in Diamond+ because the pool is so small, but it's GOLD. > > Not to mention, I understand people have bad games, and it's okay to have one feeder per team. But these games are just so lopsided it's ridiculous. Promo games are rigged, so you have to grind. Everyone knows this. The whole promo system is made to be grinded and actual matchmaking outside of promos doesn't progress anything - you can be silver/gold and be matched with diamonds, if you have somehow have insane winning streak with high CS and ward score, because system detects you are a smurf. It's all about MMR and that's a number, forget about divisions.
: Riven is already broken in laning phase, no lane buffs thanks. On a side note, Riven is not bad in lower elos per se after nerfs, it’s low elo people that can’t play her properly. Tbh, it’s just better to get good at the champion while it’s “weak” rather than abusing it while it’s broken and then complain about nerfs.
> [{quoted}](name=Fisher No Chains,realm=EUW,application-id=3ErqAdtq,discussion-id=EZ1KHxhz,comment-id=00040000,timestamp=2019-08-07T16:05:30.312+0000) > > Riven is already broken in laning phase, no lane buffs thanks. > > On a side note, Riven is not bad in lower elos per se after nerfs, it’s low elo people that can’t play her properly. Tbh, it’s just better to get good at the champion while it’s “weak” rather than abusing it while it’s broken and then complain about nerfs. I've seen for like 5 seasons playing this game less than 10 Riven onetricks that were as good as theshy and similar. And she is broken OP in the hands of such player, because you have no counterplay to her combos and she can always run away with her kit, if she doesn't want to fight. Not fair champ at all when mastered.
: Think we could buff Frozen Heart and Glacial Shroud? Give some better stats for a small price-up?
Nasus still gets oomed regardless of your hypothetical mana buff to FH. Meanwhile we have manaless or almost manaless OP stuff dashing around.
FSRER (EUNE)
: Couldn't agree more. Riot nerfed tanks for doing their jobs but what can you expect from the balancing team that decided that buffing Fiora is a good idea?
> [{quoted}](name=FSRER,realm=EUNE,application-id=3ErqAdtq,discussion-id=9jWZMgm6,comment-id=00000001,timestamp=2019-08-09T06:18:37.361+0000) > > Couldn't agree more. Riot nerfed tanks for doing their jobs but what can you expect from the balancing team that decided that buffing Fiora is a good idea? Tanks are big problem in competitive Lol. People play there 4 tanks and 1 ranged dps when they are good. It's just one of the reasons why lol esports ruin normal gameplay. Another is - ruining niche strategies, if they become somehow viable (instanerf, so they are not played in LCS anymore). Nerfing champions that are good only there - Kalista, Ryze are the main. Adding stuff to speed up the game, because best LCS strat is was to stall to 50-60 minutes, if you are behind - Baron megabuff, Rift herald.
: I said the INDUSTRY as in people who make games would probably believe the genre is dead if LoL died.
> [{quoted}](name=ArtumisPrime,realm=OCE,application-id=3ErqAdtq,discussion-id=xGP9NRfR,comment-id=0007000000000000,timestamp=2019-08-09T06:34:07.952+0000) > > I said the INDUSTRY as in people who make games would probably believe the genre is dead. I doubt it; noone ever made a GREAT moba (with good graphics, gameplay, variety of characters and maps, ranked system that's not made to screw you, no randomness, no cheaters - I admit I haven't seen obviously scripting people these days aside from few adc players, but I don't play ranked, so I don't know, if this is still a problem in gold+). Lol was close to a good and skilled game at some point years ago - I even remember people thought RIOT will remove crit chance and other forms of RNG at some point to make it even more fair, but game still lacked variety in maps and player freedom in terms of strategy and tactics (with basically enforced meta for all the seasons except the first one and one month some time ago when ranged DPS were actually not overpowered).
: When is Pyke going to be nerfed?
The problem is in the gold gain. We all have seen games where he finishes double the gold of anyone else as a support with 20 cs. Or going 0/3 -5 in solo lane and then getting 1-2 kills and then suddenly becoming a god. He comebacks like a yasuo, but without having to expose himself to do dmg, most of what pykes do is to wait for an execute and try to hook. Smarter pykes use the rest of his kit to just run from any danger, not to engage.
: I wouldn't count on that. The industry would probably just believe that the MOBA genre is dead. Look at MMORPGs. WoW has fallen. There is no new and great competitor out there.
> [{quoted}](name=ArtumisPrime,realm=OCE,application-id=3ErqAdtq,discussion-id=xGP9NRfR,comment-id=00070000,timestamp=2019-08-09T05:03:26.408+0000) > > I wouldn't count on that. The industry would probably just believe that the MOBA genre is dead. Look at MMORPGs. WoW has fallen. There is no new and great competitor out there. How is MOBA genre dead? You are probably talking about the market, not about the genre. The genre barely developed from ancient days of Dota 1 and Lol. (I even remember that there were plenty of decent WC3 moba and arena type maps that were way ahead than most stuff seen these days in mobas). And league has little to do with any good development of the genre outside of removing permastuns and copying some ideas from now non-existing mobas. HOTS had good ideas (we saw some inspiration of them implemented in Nexus blitz, RIP) and not that great execution, I think, plus way too cartoony graphics, so I never played it much. Still, it has more variety of maps and gameplay. All my more casual friends have stopped playing many years ago Lol, because everything get boring fast - and there was Dominion, TT and ARAM along SR back in the day. Now we will have only ARAM and SR, wow. The balance of this game sucks! DOTA 2 is way more unbalanced by design and it feels way more fair, because their balance team is not a joke. And they have good custom maps, even Summoner's rift copy that you can play, if you gather friends (it can be sometimes hard to find enough people for these type of modes, because there are thousands of them there). All RIOT knows is to addict their playerbase by their loot and rank systems. And let's not forget exploiting the dumbasses that overpay for yellow chromas ("prestige" skins, wow).
: Is it now time to nerf Tristana?
Idk, it makes no sense to be a long range dps and have jumps at the same time. Caitlyn has the same problem, but at least she cannot spam her jump. I used to play tristana in season 4 and 5 and she is just as braindead as she was back then. The whole idea behind this kit makes no sense. At least back then she was countered by Thornmail (along Fiora and Trynda - it was funny when FIora ults you and she dies from thornmail)
: Just fought Akali top for the first time this season, made me a conspirator
Poppy counters Akali, if I pick Akali and see Poppy against me, I would dodge.
: Hello riot I have a big problem I play lol 3 years old non stop ... I love lol dependent on him the
The game is made to grind it - the whole ranked shit, unlocking champions, missions etc -, better find another hobby, if you are addicted or play it less regularly.
: Tanks aren't allowed to be viable in their own god damn lane.
So, is Kayle now broken OP tier? (I have uninstalled some time ago)
nelogis (EUW)
: > Aatrox's ~~rework~~ deletion Fixed it for ya > You being deaf to complaints that Aatrox was weak doesn't mean they didn't exist. And people are more keen to complain when something is overpowered than when it's underpowered. Hardly anyone talked about him because hardly anyone played or even saw him, since he was the worst option for an AA figher Do you think Volibear is a strong champ right now? No, he is pretty weak compared to the roster right? Go to the Volibear mains subreddit right now and tell me how many complaints are there about the champ Ah yeah what a surprise there are almost none. Is Voli seen as a problematic champ by anyone else? Noupe! Does Voli create any problems for anyone or anything? Noupe! It's just a couple thousand people that love the champ and his playstyle so they play him. They don't care if the champ isn't the best and they know it that he isn't the best. They don't complain they are just having fun. Same with old Aatrox, nobody complained about it. But NOW they for sure as hell are complaining, after finding out their champ is being deleted then being told that the "rework" isn't for them. The subreddit has been nothing but complaining for 8 straight months. It has gotten so bad that the new Aatrox mains had to open up a second subreddit for the champ. You think this situation is better than just leaving Aatrox as he was? The Aatrox rework was and still is a complete disaster Edit: A lil fun fact, new Aatrox has about the same playrate as the old one right now
> [{quoted}](name=nelogis,realm=EUW,application-id=3ErqAdtq,discussion-id=koUKxROr,comment-id=00000000000000000000000000000000,timestamp=2019-03-28T09:25:18.092+0000) > > Edit: A lil fun fact, new Aatrox has about the same playrate as the old one right now Maybe because he is weak. When he was OP (after all the buffs), he had decent popularity. Even then he wasn't auto-win. Champions with mobility could avoid his Q and his attack speed is garbage, so he either kills you fast or dies (lacks DPS). And this champ really gets kited (maybe that's why in pro play they were rushing {{item:3142}} ).
: PBE Wit's End is an epic fail
If there was less burst and mobility in the game, Olaf and Warwick would have been broken with this item. Now, it's meh. You are probably better with BORK, because of the active slow, so you don't get kite by ranged.
: Can Rumble get some love?
Rumble is 100 % pick in most teamcomps in e-sports when he is good and he is not a good champion to watch on screen (some guy that just statchecks everyone; he doesn't have any "flashy" outplay mechanics like invisibility, teleports/dashes etc), plus he gets boring soon after you play him - manaless spam; and there was never a good itemization for melee ap champs.
: Gangplanks early game is not what needs buffing... its his scaling
Idk, getting Q spammed as a melee is very annoying. GP doesn't need damage buffs. Maybe make him tankier - soon after the rework his base stats got gutted (the same thing also happened to Fiora)
: I never want to play pvp again.
The game balance is not in a good spot, plus it was never possible to play safe vs ranged champions. That's why adcs are meta every season and playing against ranged top means that you will have 1/3 of your opponent's farm and maybe even feed
: > [{quoted}](name=Death Angel Kayn,realm=NA,application-id=3ErqAdtq,discussion-id=sdnbcmO6,comment-id=0006,timestamp=2019-03-04T02:26:10.956+0000) > > Learn to counter him? lol there isn't one. Show me 1 champ in the game that can 1v1 against him endgame @ anyone claiming this. Ok, {{champion:11}} ,{{champion:23}} ,{{champion:24}} . There are three champions who can 1 v 1 yas late game.
> [{quoted}](name=MessyStuff,realm=NA,application-id=3ErqAdtq,discussion-id=sdnbcmO6,comment-id=00060004,timestamp=2019-03-05T05:21:59.267+0000) > > Ok, {{champion:11}} ,{{champion:23}} ,{{champion:24}} . There are three champions who can 1 v 1 yas late game. Yeah, and all 3 of them deserve reworks (Yi probably won't get it, because they want a basic "slayer" for the new players, but that champion really needs a new "E" ability and bugfixes on his Q - which is again unreliable, despite it was supposed bo fixed some time ago)
Yenn (NA)
: All of my lanes are losing at 8 minutes and I cannot enter my jungle. What am I supposed to do?
abca98 (EUW)
: So I found the ORIGINS: Riven post and it had an interesting line regarding her development.
I just played against Riven and the healing from Conqueror and Ravenous hunter, and Triumph and whatever lifesteal she has is just too much. Spear of Shojin is also not fair on champions with already low cds. Rioters are too dumb to understand that they are losing playerbase with such "balance"
Bultz (NA)
: If Kassadin's Ultimate was nerfed for URF other champions should be as well
Rumble was a troll pick when he was silencing himself in older URFs. Now he may be overpowered vs melee teams. That's what you get in unbalanced modes. Don't play URF, if you don't like it.
: Average Dark Harvest Damage?
DK harvest triggers when they are low on hp; the only way to get many dark harvest stacks/do much damage with it, is when you stomp heavy, but not finish the game on time for some reason. You will do more damage with electrocute, if your champ has a consistent combo that can apply it.
: Removing Rageblade would just make Yi opt for a crit build which....surprise surprise....shreds tanks since he will have more AD for his E and would still have Conq.
> [{quoted}](name=My Waifu Vanilla,realm=NA,application-id=3ErqAdtq,discussion-id=zgi0XEAj,comment-id=000000010000000000000003,timestamp=2019-02-05T06:20:18.372+0000) > > Removing Rageblade would just make Yi opt for a crit build which....surprise surprise....shreds tanks since he will have more AD for his E and would still have Conq. Conqueror needs time to get active; true damage gets removed from IE; armor is actually good vs crit; it's squishies that get 1shot by Caitlyn/Shaco/Vayne/Jayce/Draven/insert any champ with damage modifier that gets boost by crit. So, crit doesn't really shred tanks, % and mixed damage actually is better, because they can't itemize vs 3 forms of damage -tank Yi with rageblade when it was introduced was the most viable form of this champ; he even got played 1 or 2 times in Korea (e-sports).
: I know Yi is not op, but plss
"It feels so fucking stupid when I, Mundo, with 250 armor and 3500hp dies in 3 seconds." Yi should die faster than you; what was doing your team while you were tanking? Let me guess - nothing or your team was already so behind that they couldn't do relevant damage.
: How do you use zed outside of early game?
Wait for the enemy team to blow the CC on your tank support/jungler/top. Ask your tank to initiate or camp a bush behind enemy team and attack from behind the backline - the opponent mage/range dps or support. Zed naturally loses lategame vs coordinated teams, because of how assassins function - you can't really expect to live as a glass cannon without real defense vs someone with better range or real CC.
Syrile (NA)
: The Yasuo Lie
Yasuo takes some time to learn and has good outplay potential, because he has mobility and CC. You can't compare him to completely point and click introductory characters that you don't any training to pick up and do well.
: I don't know, this game is straight garbage lately
The balance and gameplay team should strive to make the game more FUN to play, if they want their playerbase not mass leave at some point for another "better" for playing game.
Hay5eed (NA)
: So when are we getting the Nasus revert?
Nasus jungle is a free loss for his team for several reasons - he doesn't gank (because he afk farms) and can't gank people with dashes (majority of new champs), can't 1v1 anyone who steals camps or tries to kill him early, doesn't really take dragons or herald, because it takes a long time, so he is actually losing stacks; doesn't really try to end the game, because... well he wants 1000 stacks or more; needs xp and gold - and there is too little of this in the jungle. IF you lose to him, it's entirely your fault, because it's like 4v6 for 20 minutes, plus he gets permaCCed vs good teamcomps.
: Karthus jgl shouldn't be a thing!
Karthus was garbage tier, but the reworked dark harvest made him into infinite scaling champ...
AR URF (NA)
: Why is riot against tanking?
It ruins e-sports and makes assassins useless as a class. They also added damage in the runes, so tanks don't fall off too much in damage output (most of them already have % health damage). The problem is that there is no healthy balance. The game is notorious for having no hard counters in the past (I'm not sure that it's the case anymore, because we have such a big champ pool now; and you can lose in champ select). Dota is known for way better balance, but there you could lose (I haven't played the game in a long time, but I doubt it changed too much) in hero select even harder than in Lol.
: why isnt trydemeres ult nerfed (logic sense here)
Trynda's kit very bad outside of the R. I guess the spin and the crit passive are OK, but nothing exciting.
: So, how does one deal with Vayne?
1shot her or uninstall until she sells enough of the new skin and balance team decides to actually do their job. It is always possible to win, if the Vayne tumbles in a Sion Q or similar. For some reason I often get such players on my team - or the type that go all alone or with their duo Lulu/Janna on one lane all the time to split and always feed 1(2) v 4-5 (the classic 0/15/0 vayne top)... That's how you win.
: Lmao she'll get shitty placebo buffs probably.
> [{quoted}](name=VolatileAkali,realm=EUW,application-id=3ErqAdtq,discussion-id=IqwOJ7hE,comment-id=00000000,timestamp=2019-01-29T10:00:42.592+0000) > > Lmao she'll get shitty placebo buffs probably. At least you will finally play her, right?
: I will be playing yasuo and ryze 1month. Will this be enough to get him to were i can destroy ranked
I don't think that you can solo carry anymore on Ryze. Game will be over most of the time when you still are scaling. He is too slow in a such meta. Yasuo - we have all seen mastery lvl 7 Yasuos feeding 0/15 or similar. Just because you are playing him much doesn't mean much. It's a cheesy pick (relies too much on abusing the opponent in lane, hoping that he won't get camped after pushing the waves with Q all time...) and can fall behind easily; doesn't slot in every team comp. It's a team game, don't forget this. The easiest way to climb has been always overpowered supports (Alistar, Morgana, Rakan, Janna, Lulu, Kayle - because of the ultimate) and afk splitpush top (example:Trynd, Nasus, Jax, Fiora).
Sakura Tree (EUNE)
: As an Akali main ... regarding the upcoming Akali nerfs.
They said she was supposed to lose to poke matchups. Same with Aatrox. They are probably going to buff her kill potential.
: Why would you kill secondary roles for champions?
Balance. Or they have to kill the other lanes. Lulu top for example was completely overpowered and unfun to play against, so it had to be nerfed. Camille is the best ganker (because of the initiation range, heavy CC supports/tanks have better ganks, if they can get in range) in the game, despite having very slow clear in the jungle. Aatrox is overpowered in competitive, his sustain is probably problematic; they want to rotate what is meta in e-sports; we have seen more than enough aatrox - even what we saw during worlds was enough, he is still pick or ban
Yenn (NA)
: This season is a total failure, and none of the pre-season issues have been addressed
Nothing is holding you as a hostage in a game you don't enjoy anymore...
: arurf is really disappointing
I've played arurf in the previous years and it was fun. This one is garbage - too much damage, probably from the runes. The cannon is not good enough,because you get stunned on landing, so it's basically good only for feeding; dragons and barons also don't do anything good except accelerating the already snowballing mode.
: How to quit league?
Uninstall, find a new hobby; all the regular players have probably spent too much of their lives on this game...
: If "ARURF" means "All random ultra rapid fire"
Played some games and didn't see anything like this. You just got lucky.
GigglesO (NA)
: Fuck Urf
I just uninstalled, this game is unfun, even the "fun" modes are ruined.
: Highest AP build
Highest Ap doesn't mean highest damage... you know, mr...
Kr1sys (NA)
: > [{quoted}](name=GreenKnight,realm=EUNE,application-id=3ErqAdtq,discussion-id=L4O1Ab2n,comment-id=0000,timestamp=2019-01-28T17:45:05.961+0000) > > I haven't played it yet. How does it feel this time? fucking horrible, if you're facing Hecarim, he will one shot anything, and there's nothing you can do. Akali dives you under turret at level 3 and will continue to do so until the end of the game.
> [{quoted}](name=Kr1sys,realm=NA,application-id=3ErqAdtq,discussion-id=L4O1Ab2n,comment-id=00000000,timestamp=2019-01-28T17:48:14.348+0000) > > fucking horrible, if you're facing Hecarim, he will one shot anything, and there's nothing you can do. Akali dives you under turret at level 3 and will continue to do so until the end of the game. Akali is pretty horrible in this mode...
: > [{quoted}](name=RivenThunderfùck,realm=EUW,application-id=3ErqAdtq,discussion-id=GEEUT2v9,comment-id=00020001,timestamp=2019-01-28T18:58:00.666+0000) > > The catapult just accelerated the game and made it easy to join and end teamfights in no time. > a c c e l e r a t i n g a f u n g a m e m o d e The catapult is no different than your ally dumping a ward and you TPing to it. It's a NERFED version of the TP cheese because you have to recall to base to use it.
> [{quoted}](name=Oleandervine,realm=NA,application-id=3ErqAdtq,discussion-id=GEEUT2v9,comment-id=000200010000,timestamp=2019-01-28T19:01:45.787+0000) > > The catapult is no different than your ally dumping a ward and you TPing to it. It's a NERFED version of the TP cheese because you have to recall to base to use it. The catapult leads to hardcore feeding.
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