: Brand mid help?
You can play him botlane with dark harvest and hard carry the game, Brand mid has bad waveclear, roam and is easy to gank. Don't do this to yourself. Maybe try Xerath, if you like immobile mages with skillshots.
Kat XD (NA)
: 1 Tip to play against Katarina for every champion, from a long time Kat main. Part 1: A, B, and C
That Bard tip is completely useless considering how slow is his R.
Sucction (OCE)
: I fully agree with the ult. It's cool as fuck, the best looking and feeling ult in the game for sure. But it's so binary, awful to play against, and takes way too much power from the kit. It's just like Sylas' ult, completely stupid and random and incohesive with the kit.
> [{quoted}](name=Sucction,realm=OCE,application-id=3ErqAdtq,discussion-id=bBFyIElO,comment-id=0006,timestamp=2019-09-22T15:43:35.992+0000) > > I fully agree with the ult. > > It's cool as fuck, the best looking and feeling ult in the game for sure. > > But it's so binary, awful to play against, and takes way too much power from the kit. > > It's just like Sylas' ult, completely stupid and random and incohesive with the kit. Idk, his ult is Ok, but lategame most carries kite him hard or can kill him way faster than he can kill them, so kidnapping ult doesn't work very well, imo.
Slim Şhady (EUNE)
: The current state of League ( Damage , game pace )
I played a game where I was 4/0/6 on Varus and my team surrendered. People don't want to play anymore, if they are behind... It's 20 minutes games; probably they don't think comebacks are possible. One thing that I don't like is that faceroll champs - Yi, Yasuo, Jax etc are so good atm (itemization probably?) - game is not that fun, seeing the same characters every time (especially in blind pick, which is supposed to be more relaxing than ranked - seeing 2 yasuos every game is not fun at all)
: > [{quoted}](name=Antenora,realm=EUW,application-id=3ErqAdtq,discussion-id=AE9EmpeK,comment-id=00040000,timestamp=2019-09-16T10:04:15.768+0000) > > Riot overbuffing champions? > > Who would of thought! > > > {{champion:51}} {{champion:202}} {{champion:245}} i also said ekko would be undisputedly S-tier after the buff on his W stun went through. i was called names for that one.
> [{quoted}](name=preternatural,realm=EUW,application-id=3ErqAdtq,discussion-id=AE9EmpeK,comment-id=000400000000,timestamp=2019-09-16T10:37:17.827+0000) > > i also said ekko would be undisputedly S-tier after the buff on his W stun went through. > i was called names for that one. Idk, I would rather face Ekko than Caitlyn.
Glîtchy (NA)
: What champ makes you salty like no other and why?
Adc toplaners in blind pick. They usually win hard lane or even if they lose, they often win the game, because right clicking from half a screen away is very interactive. Anyway, ranged dps was always the better strategy in this game.
datfatguy (OCE)
: I just feel like Zed doesn't take a lot of skill to play anymore
Zed took skill in season 4 and 5 (before the introduction of thunderlords in masteries). Now we have electrocute. He was a poke lane, in newer seasons he became potentially a kill lane (you really had to outplay before). Anyway, most champs don't take any skill. Xerath and Ziggs can potentially do 0 dmg, if they miss everything, so maybe they take skill (at least Ziggs has autoattack damage passive). Some other skillshot champions like Lux have big hitboxes, so it's hard to miss. Hm, Vladimir takes some time to learn, noob Vladimirs do 0 dmg (same can be said for Ryze, Riven, Yasuo, Aatrox). I guess completely immobile champs like Brand and Varus also take skill in the current league (you can get kited or not being able to teamfight optimally when the rest of your and opponents teams jump around walls etc).
: > [{quoted}](name=MLDzXnRRR,realm=EUNE,application-id=3ErqAdtq,discussion-id=UEOy7P80,comment-id=0011000000000000,timestamp=2019-09-14T17:01:13.955+0000) > > Nasus pays for it, though. The rest of his kit is not good, he has bad laning unlike Morde, Yorick, Mundo (champs that feel similar in midgame power and juggernaut gameplay) and his mana costs are insane, one of the few champs that runs oom in 2019. > Recent changes (Q cd buff during ult and stack buffs) were introduced, so he is not a completely troll pick. > I like to play some Nasus, but wouldn't be disappointed him getting a rework, because of how binary his kit is (your only outplay potential is to bait someone getting low on hp, then surprising them with R and murdering them - usually this happens when you get tower dived). you don't get what i mean. the crit wouldnt require nasus to q. The q would only amplify his crit auto attack on a tower. What do you mean pays for it wtf? Going oom in 2019? Bro there's a thing called tear of the goddess, fairly cheap, never go oom.
> [{quoted}](name=overpoweredscrub,realm=NA,application-id=3ErqAdtq,discussion-id=UEOy7P80,comment-id=00110000000000000000,timestamp=2019-09-14T18:25:52.312+0000) > > you don't get what i mean. the crit wouldnt require nasus to q. The q would only amplify his crit auto attack on a tower. What do you mean pays for it wtf? Going oom in 2019? Bro there's a thing called tear of the goddess, fairly cheap, never go oom. Tear is built today only on Ez, Ryze, Kaisa, Kassadin (who risks losing the game for his potentially late game scaling cleanup potential). Any other champ benefits more from other items that directly give better combat (offensive or defensive stats). (Jayce was another tear user, but he switched to lethality, because anyway he falls off lategame, so I guess Jayce players learned not to spam abilities.)
: > [{quoted}](name=MLDzXnRRR,realm=EUNE,application-id=3ErqAdtq,discussion-id=UEOy7P80,comment-id=0002000000000000000000010000000000000000,timestamp=2019-09-14T17:26:00.764+0000) > > You are joking by mentioning the part of the season when the game went straight downhill, right? > The game was "perfectly" balanced before that for some months- even todays faceroll champs like yasuo and zed were considered taking a skill at this point. No it wasn't. Season 5 is put up on a pedestal it never deserved. Cinderhulk meta invalidated early game champs and fighters, Devourer meta fucked over solo queue, and juggy meta forced everyone to priority ban every juggy in the jugs patch. Season 5 was NOT as good as people keep going on about.
> [{quoted}](name=chipndip1,realm=NA,application-id=3ErqAdtq,discussion-id=UEOy7P80,comment-id=00020000000000000000000100000000000000000000,timestamp=2019-09-14T18:54:00.462+0000) > > No it wasn't. Season 5 is put up on a pedestal it never deserved. Cinderhulk meta invalidated early game champs and fighters, Devourer meta fucked over solo queue, and juggy meta forced everyone to priority ban every juggy in the jugs patch. Season 5 was NOT as good as people keep going on about. Nah, cinderhulk meta was fine, anyone was viable, assassins actually took skill. Devourer was never meta in decent elos, it was instalose for the farming jungler - Koreans even tried to play Yi jungle like twice in competitive and barely won (1?) game by some miracle plays after being thousands of gold behind.
: "are also broken" Talon has a low CD INVISIBILITY and not only has he barely been touched since his rework he's been the least complained about since his kit rework. Evelynn has barely been criticized and has been nerfed at some points and buffed at others. Nobody talks about Shaco because he's nonexistent unless his team makes plays for him. Leblanc had to be completely reverted because people actually wanted her "turn invisible before cloning" passive back. People barely criticize Pyke for his camo but instead his mobility and health regen. I can't even bother to think of any other champs because this is only an issue with Akali for some reason, despite there being widespread counterplay against her Shroud.
> [{quoted}](name=The Highest Noon,realm=NA,application-id=3ErqAdtq,discussion-id=UtcQVzJt,comment-id=00040000,timestamp=2019-09-15T01:03:46.312+0000) > > "are also broken" > > Talon has a low CD INVISIBILITY and not only has he barely been touched since his rework he's been the least complained about since his kit rework. Evelynn has barely been criticized and has been nerfed at some points and buffed at others. Nobody talks about Shaco because he's nonexistent unless his team makes plays for him. Leblanc has to be completely reverted because people actually wanted her "turn invisible before cloning" passive back. People barely criticize Pyke for his camo but instead his mobility and health regen. I can't even bother to think of any other champs because this is only an issue with Akali for some reason, despite there being widespread counterplay against her Shroud. What? Pyke cannot function at all without invisibility... Talon was heavily nerfed recently (V8.14 Rake Return base damage reduced 70 / 85 / 100 / 115 / 130 from 70 / 95 / 120 / 145 / 170. ) Anyway, invisibility in his case is a very minor part of his kit, I think he could even function without it, if they make his animations faster. Shaco was nerfed to the ground (mainly the AP version, but Ad is also in the greatest spot), he is barely a playable character anymore for the regular league player. Evelynn was complained about since rework for many reason - the most important one is that she can assassinate even tanks, because of her MR shred, which no other assassin does - except maybe Bork Zed, but he at least has to land some kind of ability + autoattack combos to do that unlike Evelynn (anyway, her and Twitch basically have better Rengar ults... ) LB was reverted because the rework was bad - too strong in pro play, then got nerfed and was even worse than old LB (which along Nidalee, Ezrael and probably Teemo are my top "instalose on my team, because they are most of the time useless" list)
: Lets talk about Tryndamere
Trynda usually takes out just 1 person out lategame with his ult (you need to play against very bad players to do more than that). Other faceroll champs can get a pentakill easily(I have played him alot at some point and remember getting only one penta), idk, if you don't believe me check any data mining site for pentakill stats of Yi, Kata, Twitch, Yasuo etc... Trynda has clear weaknesses. Anyway, his cd on E is too low these days, imo, with ER. Nerf this and buff/rework his Q/W.
Kat XD (NA)
: Why does nobody ever complain about Katarina?
Idk, she is strong against dps champs/mages/enchanter supports and useless against tanks and fighters/juggernauts. New Gunblade is probably broken. Old Kata was never building it, it was considered trolling, but I remember she was using stuff like DFG which was a stronger assassin item in general. Old AP itemization was also giving more raw AP. I have seen Kata builds with Death's dance, Spirit Visage and Gunblade being strong, I doubt that's the intention of the game designers and balance team. Passive resetting the ult cd also seem a little too much, imo.
Divin1ty (EUW)
: > [{quoted}](name=MLDzXnRRR,realm=EUNE,application-id=3ErqAdtq,discussion-id=UEOy7P80,comment-id=00020000000000000000000100000000,timestamp=2019-09-14T16:53:36.121+0000) > > Counterplay, nice joke. > Few champs in the game have counterplay (mainly the all skillshot champs, because you can dodge); fighters and ranged right clickers have the least counterplay, imo. > I miss season 4/5 where there were fewer broken designs and items ({{item:3161}} ). First you complain about fighters, than you want 4/5 back. Release GP, Juggernaut Update that broken an entire Class and made Darius dunk at Worlds and a lot, lot more. You just want to complain to complain, don't you?
> [{quoted}](name=Divin1ty,realm=EUW,application-id=3ErqAdtq,discussion-id=UEOy7P80,comment-id=000200000000000000000001000000000000,timestamp=2019-09-14T17:08:59.694+0000) > > First you complain about fighters, than you want 4/5 back. > Release GP, Juggernaut Update that broken an entire Class and made Darius dunk at Worlds and a lot, lot more. > > You just want to complain to complain, don't you? You are joking by mentioning the part of the season when the game went straight downhill, right? The game was "perfectly" balanced before that for some months- even todays faceroll champs like yasuo and zed were considered taking a skill at this point.
: The team that keeps trying to buff Yas The team that buffs riven The team that buffs Eve with the reasoning that shes not weak but we want to buff her. i dont see anything wrong with this team at all. {{sticker:slayer-pantheon-thumbs}}
> [{quoted}](name=ImsoBadMain,realm=NA,application-id=3ErqAdtq,discussion-id=jLea9MzU,comment-id=0003,timestamp=2019-09-14T14:33:31.465+0000) > > The team that keeps trying to buff Yas > The team that buffs riven > The team that buffs Eve with the reasoning that shes not weak but we want to buff her. > > i dont see anything wrong with this team at all. > > {{sticker:slayer-pantheon-thumbs}} I wouldn't mind these champs being strong, but all of them already have little counterplay. And Riven and Yas are manaless spam champs, so having no counterplay just means that their kits are already broken without even the need of being "strong" in terms of itemization or numbers.
: Akali isn't fun anymore.
The shroud is fundamentally broken concept, this champ will never be fun and healthy to play against (and be allowed to be strong unless RIOT are mad) without a removal of it. Most champs with invisibility and camouflage are also broken, if you haven't noticed (also low cd spammers/resets/manaless champs in general)
: > [{quoted}](name=Chembaron Yamada,realm=EUW,application-id=3ErqAdtq,discussion-id=UEOy7P80,comment-id=00110000,timestamp=2019-09-14T13:43:54.144+0000) > > Critting a tower is not new, tho. Jhin is able to crit towers since release. what i mean is, not a lot of champs can crit towers. You can't just build crit to crit a tower. Only specific champs can crit towers. So it would be like making nasus crit towers. People would be like wtf considering nasus is insane with an ever scaling q.
> [{quoted}](name=overpoweredscrub,realm=NA,application-id=3ErqAdtq,discussion-id=UEOy7P80,comment-id=001100000000,timestamp=2019-09-14T14:03:35.884+0000) > > what i mean is, not a lot of champs can crit towers. You can't just build crit to crit a tower. Only specific champs can crit towers. So it would be like making nasus crit towers. People would be like wtf considering nasus is insane with an ever scaling q. Nasus pays for it, though. The rest of his kit is not good, he has bad laning unlike Morde, Yorick, Mundo (champs that feel similar in midgame power and juggernaut gameplay) and his mana costs are insane, one of the few champs that runs oom in 2019. Recent changes (Q cd buff during ult and stack buffs) were introduced, so he is not a completely troll pick. I like to play some Nasus, but wouldn't be disappointed him getting a rework, because of how binary his kit is (your only outplay potential is to bait someone getting low on hp, then surprising them with R and murdering them - usually this happens when you get tower dived).
Divin1ty (EUW)
: > [{quoted}](name=Sewer Side,realm=OCE,application-id=3ErqAdtq,discussion-id=UEOy7P80,comment-id=000200000000000000000001,timestamp=2019-09-14T14:17:05.548+0000) > > Top laners don’t know what they want. > > Well, actually, they just want to free win the lane and game, but that’s not realistic nor gonna happen. No? Not seen one that demands that. All we want is to be able to split and win 1v1s through being better at our champions, while still giving clear counterplay. But you are obviously biased so I see no point to discuss with you. ^-^
> [{quoted}](name=Divin1ty,realm=EUW,application-id=3ErqAdtq,discussion-id=UEOy7P80,comment-id=0002000000000000000000010000,timestamp=2019-09-14T14:36:48.076+0000) > > No? > Not seen one that demands that. > All we want is to be able to split and win 1v1s through being better at our champions, while still giving clear counterplay. > But you are obviously biased so I see no point to discuss with you. ^-^ Counterplay, nice joke. Few champs in the game have counterplay (mainly the all skillshot champs, because you can dodge); fighters and ranged right clickers have the least counterplay, imo. I miss season 4/5 where there were fewer broken designs and items ({{item:3161}} ).
: Jayce MID is in a terrible state now, and he is unplayable as lower skill champs do more damage
Jayce is broken early vs melees, how do you buff him - you can't. Many champs are balanced around 1 lane
: There are very few mages that fit into those first two categories. AP DPS is pretty much... Ryze and Cassi? And for anti-tank - only other person who I can think of that doles out large chunks of %hp damage like Brand does is Malzahar. Once you get to late game, yeah, burst mages will wreck tanks then, but a full AP teamcomp will get steamrolled by them long before then. And mostly because this sentence: >tanks will kill you as slow as you kill them. is not true at all. Tanks will kill you MUCH faster than you kill them all through the early and mid game.
{{champion:136}} {{champion:74}} {{champion:30}} {{champion:10}} {{champion:90}} {{champion:17}} {{champion:8}} {{champion:143}} - These guys have little problems with tanks
Abandon (OCE)
: And we're back here again... another nerf/change for Aatrox.
I often see Xin JUNGLE 1v9 the game, so you are underrating him in your post. Manaless (Aatrox fits this) and overpowered or unfun designs (noone would like to play against a Darius one-trick, because you know what happens, right?, so the only smart choice is to pick a ranged champ that can beat not only Darius, but also the non-broken melee champions) have made such champions like Xin not being able to function at all toplane. Old Aatrox was feeling like garbage all these years - you were more squishy than ranged DPS, because you had comparable stats to them + losing % of your health pool for using abilities... And his Q animation was clunky (new Aatrox is also not very flowing).
: Full AP teams get completely shit on by tanky champs, Void Staff or no.
> [{quoted}](name=RavenMagus,realm=NA,application-id=3ErqAdtq,discussion-id=xyenN0lR,comment-id=00010002,timestamp=2019-08-20T09:17:16.767+0000) > > Full AP teams get completely shit on by tanky champs, Void Staff or no. AP dps champs or anti-tank (Brand) don't care much about MR. Even burst mages can do fine lategame as long as they secure elder dragon buff. It's not like the tanks will last long after you wipe out their backline - tanks will kill you as slow as you kill them.
HàrrowR (EUW)
: People complain about damage but rarely build more than one or two defensive items.
If you watch like season 3? LCS games you will see ADCs with {{item:3083}} ... Not only are defensive items bad today, but damage items are too good to pass them in favour of defense. Stuff like {{item:3124}} passive or {{item:3161}} is clearly BROKEN on a few champions. Other armor pen items are also good. Many damage dealers are also very safe, so you can kill or retreat fast (Pyke "support" pentakilling while being invisible and having a long dash is the biggest offender these days - maybe because League's population accepted all the broken older designs). (Champions that build defense usually scale with it or cannot function without it - still, defense doesn't help when you are permaknocked away/stunned, dealing with whole team with spammable wall jumps etc.) Late game Veigar can afford to have like 2 defensive items, because nothing can survive his spells as long as he lands them. (If he was a melee champion, I doubt he would be any good - see Nasus, falls like a rock lategame - the only thing he can do is to backdoor, because he gets melted and permaCCed despite having bazillion damage and tankiness)
mark6028 (EUW)
: What a stupid fuckin myth and apparently it never dies out. Azir, ryze, kalista, irelia, akali all those "gutted because of pro play" were NEVER only a problem in pro play alone. They destroyed the game starting at diamond when people learned to play their champs properly and then only got worse the better the player became so much so that master/chally was basically unplayable whenever these champs were good. Tanks the same shit. If you didnt play a tank you autolost the game, guess what no one wants to play a tank and rely on his team to carry him. Sounds crazy i know but outside the five people on the boards here NO ONE WANTS TO PLAY TANKS. Even when they were giga broken and u had 4 tanks per team their playrate barely reached 10% if at all. Look at someone like irelia being good instant 15% playrate.
> [{quoted}](name=mark6028,realm=EUW,application-id=3ErqAdtq,discussion-id=9jWZMgm6,comment-id=0000000100000000,timestamp=2019-08-09T15:42:16.925+0000) > > What a stupid fuckin myth and apparently it never dies out. > > Azir, ryze, kalista, irelia, akali all those "gutted because of pro play" were NEVER only a problem in pro play alone. They destroyed the game starting at diamond when people learned to play their champs properly and then only got worse the better the player became so much so that master/chally was basically unplayable whenever these champs were good. > > Tanks the same shit. If you didnt play a tank you autolost the game, guess what no one wants to play a tank and rely on his team to carry him. Sounds crazy i know but outside the five people on the boards here NO ONE WANTS TO PLAY TANKS. Even when they were giga broken and u had 4 tanks per team their playrate barely reached 10% if at all. > > Look at someone like irelia being good instant 15% playrate. Dude, diamond + can be even ignored as a playerbase, it's a very small amount of player - 3-4 % of the ranked players, wow. That's laughable. And that's not counting the normal games and other modes only players and they are not few. I guess designers and balance team had to learn how to do their jobs better (spoiler: they didn't, see that joke of Aatrox rework that is perma broken or useless since rework) and not release potentially garbage or OP shit for select minority/majority of the players. You are right that tanks were never popular, but maybe it's because their kits and visual were "not as cool" for the riven/yasuo/zed etc crowd.
: Why is this still broken and allowed in 2019? Go full tank items, still pour out massive damage
So, he sold his boots? And GA is not a tank item, only glass cannons like ranged dps and melee assassins, and some fighters get it. First, don't feed. Second - of course, he will deal damage, if you have no defense. What you want - to be a glass cannon that takes no damages, wow. The build that you described can be hard kited once he engages, because Yorick has no mobility and no boots. And the meta is around setting up 1shot combos, nothing to do with extended fights.
TheShinx (NA)
: Are you just going to let Stuns be broken forever or is there just a pissing contest going on?
How do you counter DPS without stuns? Running yordles, so you can't be hit or what, wow? Caster comps die to dps before ulting and potentially wiping most of the dps team comp.
: i dont think ranks should mix with eachother in low elo.
Ranks mean nothing. It's about game knowledge and execution. People in masters/challenger can also lose lane to ganks/overextend/take bad fights/afk/troll. I don't want what is this mentality - if you are bad at the game, it's your fault, not the matchmaking, stop blaming it. If you don't want to lose, because someone is unskilled/has a bad day/bad internet connection or whatever on your team, don't play 5v5 games.
Noctael (NA)
: I had a S3 Top Yi in my first promo match into G3. There were 2 silvers on my team and 1 on the enemy team. Just watching him play, it was clear that he wasn't intentionally feeding, he just sucked because he just didn't know what to do. It's like Riot basically said, "yea. you. you're losing this game. HF". What's wrong with their matchmaking that they can't find a decent even match in GOLD. I could understand autofills in Diamond+ because the pool is so small, but it's GOLD. Not to mention, I understand people have bad games, and it's okay to have one feeder per team. But these games are just so lopsided it's ridiculous.
> [{quoted}](name=Noctael,realm=NA,application-id=3ErqAdtq,discussion-id=h86Asbw2,comment-id=0005,timestamp=2019-08-08T18:36:01.477+0000) > > I had a S3 Top Yi in my first promo match into G3. There were 2 silvers on my team and 1 on the enemy team. Just watching him play, it was clear that he wasn't intentionally feeding, he just sucked because he just didn't know what to do. > > It's like Riot basically said, "yea. you. you're losing this game. HF". What's wrong with their matchmaking that they can't find a decent even match in GOLD. I could understand autofills in Diamond+ because the pool is so small, but it's GOLD. > > Not to mention, I understand people have bad games, and it's okay to have one feeder per team. But these games are just so lopsided it's ridiculous. Promo games are rigged, so you have to grind. Everyone knows this. The whole promo system is made to be grinded and actual matchmaking outside of promos doesn't progress anything - you can be silver/gold and be matched with diamonds, if you have somehow have insane winning streak with high CS and ward score, because system detects you are a smurf. It's all about MMR and that's a number, forget about divisions.
: Riven is already broken in laning phase, no lane buffs thanks. On a side note, Riven is not bad in lower elos per se after nerfs, it’s low elo people that can’t play her properly. Tbh, it’s just better to get good at the champion while it’s “weak” rather than abusing it while it’s broken and then complain about nerfs.
> [{quoted}](name=Fisher No Chains,realm=EUW,application-id=3ErqAdtq,discussion-id=EZ1KHxhz,comment-id=00040000,timestamp=2019-08-07T16:05:30.312+0000) > > Riven is already broken in laning phase, no lane buffs thanks. > > On a side note, Riven is not bad in lower elos per se after nerfs, it’s low elo people that can’t play her properly. Tbh, it’s just better to get good at the champion while it’s “weak” rather than abusing it while it’s broken and then complain about nerfs. I've seen for like 5 seasons playing this game less than 10 Riven onetricks that were as good as theshy and similar. And she is broken OP in the hands of such player, because you have no counterplay to her combos and she can always run away with her kit, if she doesn't want to fight. Not fair champ at all when mastered.
: Think we could buff Frozen Heart and Glacial Shroud? Give some better stats for a small price-up?
Nasus still gets oomed regardless of your hypothetical mana buff to FH. Meanwhile we have manaless or almost manaless OP stuff dashing around.
FSRER (EUNE)
: Couldn't agree more. Riot nerfed tanks for doing their jobs but what can you expect from the balancing team that decided that buffing Fiora is a good idea?
> [{quoted}](name=FSRER,realm=EUNE,application-id=3ErqAdtq,discussion-id=9jWZMgm6,comment-id=00000001,timestamp=2019-08-09T06:18:37.361+0000) > > Couldn't agree more. Riot nerfed tanks for doing their jobs but what can you expect from the balancing team that decided that buffing Fiora is a good idea? Tanks are big problem in competitive Lol. People play there 4 tanks and 1 ranged dps when they are good. It's just one of the reasons why lol esports ruin normal gameplay. Another is - ruining niche strategies, if they become somehow viable (instanerf, so they are not played in LCS anymore). Nerfing champions that are good only there - Kalista, Ryze are the main. Adding stuff to speed up the game, because best LCS strat is was to stall to 50-60 minutes, if you are behind - Baron megabuff, Rift herald.
: I said the INDUSTRY as in people who make games would probably believe the genre is dead if LoL died.
> [{quoted}](name=ArtumisPrime,realm=OCE,application-id=3ErqAdtq,discussion-id=xGP9NRfR,comment-id=0007000000000000,timestamp=2019-08-09T06:34:07.952+0000) > > I said the INDUSTRY as in people who make games would probably believe the genre is dead. I doubt it; noone ever made a GREAT moba (with good graphics, gameplay, variety of characters and maps, ranked system that's not made to screw you, no randomness, no cheaters - I admit I haven't seen obviously scripting people these days aside from few adc players, but I don't play ranked, so I don't know, if this is still a problem in gold+). Lol was close to a good and skilled game at some point years ago - I even remember people thought RIOT will remove crit chance and other forms of RNG at some point to make it even more fair, but game still lacked variety in maps and player freedom in terms of strategy and tactics (with basically enforced meta for all the seasons except the first one and one month some time ago when ranged DPS were actually not overpowered).
: When is Pyke going to be nerfed?
The problem is in the gold gain. We all have seen games where he finishes double the gold of anyone else as a support with 20 cs. Or going 0/3 -5 in solo lane and then getting 1-2 kills and then suddenly becoming a god. He comebacks like a yasuo, but without having to expose himself to do dmg, most of what pykes do is to wait for an execute and try to hook. Smarter pykes use the rest of his kit to just run from any danger, not to engage.
: I wouldn't count on that. The industry would probably just believe that the MOBA genre is dead. Look at MMORPGs. WoW has fallen. There is no new and great competitor out there.
> [{quoted}](name=ArtumisPrime,realm=OCE,application-id=3ErqAdtq,discussion-id=xGP9NRfR,comment-id=00070000,timestamp=2019-08-09T05:03:26.408+0000) > > I wouldn't count on that. The industry would probably just believe that the MOBA genre is dead. Look at MMORPGs. WoW has fallen. There is no new and great competitor out there. How is MOBA genre dead? You are probably talking about the market, not about the genre. The genre barely developed from ancient days of Dota 1 and Lol. (I even remember that there were plenty of decent WC3 moba and arena type maps that were way ahead than most stuff seen these days in mobas). And league has little to do with any good development of the genre outside of removing permastuns and copying some ideas from now non-existing mobas. HOTS had good ideas (we saw some inspiration of them implemented in Nexus blitz, RIP) and not that great execution, I think, plus way too cartoony graphics, so I never played it much. Still, it has more variety of maps and gameplay. All my more casual friends have stopped playing many years ago Lol, because everything get boring fast - and there was Dominion, TT and ARAM along SR back in the day. Now we will have only ARAM and SR, wow. The balance of this game sucks! DOTA 2 is way more unbalanced by design and it feels way more fair, because their balance team is not a joke. And they have good custom maps, even Summoner's rift copy that you can play, if you gather friends (it can be sometimes hard to find enough people for these type of modes, because there are thousands of them there). All RIOT knows is to addict their playerbase by their loot and rank systems. And let's not forget exploiting the dumbasses that overpay for yellow chromas ("prestige" skins, wow).
: Is it now time to nerf Tristana?
Idk, it makes no sense to be a long range dps and have jumps at the same time. Caitlyn has the same problem, but at least she cannot spam her jump. I used to play tristana in season 4 and 5 and she is just as braindead as she was back then. The whole idea behind this kit makes no sense. At least back then she was countered by Thornmail (along Fiora and Trynda - it was funny when FIora ults you and she dies from thornmail)
: Just fought Akali top for the first time this season, made me a conspirator
Poppy counters Akali, if I pick Akali and see Poppy against me, I would dodge.
: Hello riot I have a big problem I play lol 3 years old non stop ... I love lol dependent on him the
The game is made to grind it - the whole ranked shit, unlocking champions, missions etc -, better find another hobby, if you are addicted or play it less regularly.
: Tanks aren't allowed to be viable in their own god damn lane.
So, is Kayle now broken OP tier? (I have uninstalled some time ago)
nelogis (EUW)
: > Aatrox's ~~rework~~ deletion Fixed it for ya > You being deaf to complaints that Aatrox was weak doesn't mean they didn't exist. And people are more keen to complain when something is overpowered than when it's underpowered. Hardly anyone talked about him because hardly anyone played or even saw him, since he was the worst option for an AA figher Do you think Volibear is a strong champ right now? No, he is pretty weak compared to the roster right? Go to the Volibear mains subreddit right now and tell me how many complaints are there about the champ Ah yeah what a surprise there are almost none. Is Voli seen as a problematic champ by anyone else? Noupe! Does Voli create any problems for anyone or anything? Noupe! It's just a couple thousand people that love the champ and his playstyle so they play him. They don't care if the champ isn't the best and they know it that he isn't the best. They don't complain they are just having fun. Same with old Aatrox, nobody complained about it. But NOW they for sure as hell are complaining, after finding out their champ is being deleted then being told that the "rework" isn't for them. The subreddit has been nothing but complaining for 8 straight months. It has gotten so bad that the new Aatrox mains had to open up a second subreddit for the champ. You think this situation is better than just leaving Aatrox as he was? The Aatrox rework was and still is a complete disaster Edit: A lil fun fact, new Aatrox has about the same playrate as the old one right now
> [{quoted}](name=nelogis,realm=EUW,application-id=3ErqAdtq,discussion-id=koUKxROr,comment-id=00000000000000000000000000000000,timestamp=2019-03-28T09:25:18.092+0000) > > Edit: A lil fun fact, new Aatrox has about the same playrate as the old one right now Maybe because he is weak. When he was OP (after all the buffs), he had decent popularity. Even then he wasn't auto-win. Champions with mobility could avoid his Q and his attack speed is garbage, so he either kills you fast or dies (lacks DPS). And this champ really gets kited (maybe that's why in pro play they were rushing {{item:3142}} ).
: PBE Wit's End is an epic fail
If there was less burst and mobility in the game, Olaf and Warwick would have been broken with this item. Now, it's meh. You are probably better with BORK, because of the active slow, so you don't get kite by ranged.
: Can Rumble get some love?
Rumble is 100 % pick in most teamcomps in e-sports when he is good and he is not a good champion to watch on screen (some guy that just statchecks everyone; he doesn't have any "flashy" outplay mechanics like invisibility, teleports/dashes etc), plus he gets boring soon after you play him - manaless spam; and there was never a good itemization for melee ap champs.
: Gangplanks early game is not what needs buffing... its his scaling
Idk, getting Q spammed as a melee is very annoying. GP doesn't need damage buffs. Maybe make him tankier - soon after the rework his base stats got gutted (the same thing also happened to Fiora)
: I never want to play pvp again.
The game balance is not in a good spot, plus it was never possible to play safe vs ranged champions. That's why adcs are meta every season and playing against ranged top means that you will have 1/3 of your opponent's farm and maybe even feed
: > [{quoted}](name=Death Angel Kayn,realm=NA,application-id=3ErqAdtq,discussion-id=sdnbcmO6,comment-id=0006,timestamp=2019-03-04T02:26:10.956+0000) > > Learn to counter him? lol there isn't one. Show me 1 champ in the game that can 1v1 against him endgame @ anyone claiming this. Ok, {{champion:11}} ,{{champion:23}} ,{{champion:24}} . There are three champions who can 1 v 1 yas late game.
> [{quoted}](name=MessyStuff,realm=NA,application-id=3ErqAdtq,discussion-id=sdnbcmO6,comment-id=00060004,timestamp=2019-03-05T05:21:59.267+0000) > > Ok, {{champion:11}} ,{{champion:23}} ,{{champion:24}} . There are three champions who can 1 v 1 yas late game. Yeah, and all 3 of them deserve reworks (Yi probably won't get it, because they want a basic "slayer" for the new players, but that champion really needs a new "E" ability and bugfixes on his Q - which is again unreliable, despite it was supposed bo fixed some time ago)
Yenn (NA)
: All of my lanes are losing at 8 minutes and I cannot enter my jungle. What am I supposed to do?
abca98 (EUW)
: So I found the ORIGINS: Riven post and it had an interesting line regarding her development.
I just played against Riven and the healing from Conqueror and Ravenous hunter, and Triumph and whatever lifesteal she has is just too much. Spear of Shojin is also not fair on champions with already low cds. Rioters are too dumb to understand that they are losing playerbase with such "balance"
Bultz (NA)
: If Kassadin's Ultimate was nerfed for URF other champions should be as well
Rumble was a troll pick when he was silencing himself in older URFs. Now he may be overpowered vs melee teams. That's what you get in unbalanced modes. Don't play URF, if you don't like it.
: Average Dark Harvest Damage?
DK harvest triggers when they are low on hp; the only way to get many dark harvest stacks/do much damage with it, is when you stomp heavy, but not finish the game on time for some reason. You will do more damage with electrocute, if your champ has a consistent combo that can apply it.
: Removing Rageblade would just make Yi opt for a crit build which....surprise surprise....shreds tanks since he will have more AD for his E and would still have Conq.
> [{quoted}](name=My Waifu Vanilla,realm=NA,application-id=3ErqAdtq,discussion-id=zgi0XEAj,comment-id=000000010000000000000003,timestamp=2019-02-05T06:20:18.372+0000) > > Removing Rageblade would just make Yi opt for a crit build which....surprise surprise....shreds tanks since he will have more AD for his E and would still have Conq. Conqueror needs time to get active; true damage gets removed from IE; armor is actually good vs crit; it's squishies that get 1shot by Caitlyn/Shaco/Vayne/Jayce/Draven/insert any champ with damage modifier that gets boost by crit. So, crit doesn't really shred tanks, % and mixed damage actually is better, because they can't itemize vs 3 forms of damage -tank Yi with rageblade when it was introduced was the most viable form of this champ; he even got played 1 or 2 times in Korea (e-sports).
: I know Yi is not op, but plss
"It feels so fucking stupid when I, Mundo, with 250 armor and 3500hp dies in 3 seconds." Yi should die faster than you; what was doing your team while you were tanking? Let me guess - nothing or your team was already so behind that they couldn't do relevant damage.
: How do you use zed outside of early game?
Wait for the enemy team to blow the CC on your tank support/jungler/top. Ask your tank to initiate or camp a bush behind enemy team and attack from behind the backline - the opponent mage/range dps or support. Zed naturally loses lategame vs coordinated teams, because of how assassins function - you can't really expect to live as a glass cannon without real defense vs someone with better range or real CC.
Show more

MLDzXnRRR

Level 148 (EUNE)
Lifetime Upvotes
Create a Discussion