AIQ (NA)
: ***
> [{quoted}](name=AIQ,realm=NA,application-id=yrc23zHg,discussion-id=GvA6EFEL,comment-id=0000,timestamp=2019-10-18T19:02:04.122+0000) > > No, a prestige shop will open, Keys and boxes and other things will be available for PP. Even OE for 1 PP I believe. I do hope that's true. If I'm already unable to get a skin I might get an orb or smth.
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Chermorg (NA)
: > [{quoted}](name=MemberBerry4,realm=EUNE,application-id=yrc23zHg,discussion-id=A5UIuIbL,comment-id=000000000000000000000000,timestamp=2018-08-23T18:12:19.909+0000) > > That's the thing, it isn't for "no reason".You'd be given a skin for being a positive, lovable player.And no one can deny how much riot values non-toxic players.Maybe I went a little too far with the choice part, I think it'd be fine if it's a random legendary skin shard for level 5. To be completely blunt, being honorable is the **expectation and norm**. It is not something that should have to be rewarded.
> [{quoted}](name=Chermorg,realm=NA,application-id=yrc23zHg,discussion-id=A5UIuIbL,comment-id=0000000000000000000000000000,timestamp=2018-08-23T19:15:19.409+0000) > > To be completely blunt, being honorable is the **expectation and norm**. It is not something that should have to be rewarded. You really wanna argue this? Do you have any idea how horrid the community was back in season 4/5/6 when there was no honor system? Because I sure do, and if you're already rewarding people for being a good person, might as well give out proper rewards.Why? Because, as of now, there's no difference between being honor level 2 and 5.You still get keys at level 2 as much as you do at level 5.
: none of these things would actually help the game, they'd just be giving away money and things would be relatively similar
> [{quoted}](name=T I L T B O I,realm=NA,application-id=yrc23zHg,discussion-id=A5UIuIbL,comment-id=0001,timestamp=2018-08-23T15:57:13.086+0000) > > none of these things would actually help the game, they'd just be giving away money and things would be relatively similar It wouldn't help in balance, but balance isn't everything.You have to look at a picture much bigger than meta and challenger players.
Chermorg (NA)
: > [{quoted}](name=MemberBerry4,realm=EUNE,application-id=yrc23zHg,discussion-id=A5UIuIbL,comment-id=0000000000000000,timestamp=2018-08-23T15:20:56.474+0000) > > Fair enough.So why do you think everything else is a poor idea? Because I'm pretty sure riot won't lose billions if they give a person a legendary skin for reaching the highest honor level, which, mind you, isn't easy to get unless you avoid playing ranked like I do.Those 2 "ultra" rare skins are realistically worth no more than 975 rp if they were being sold in the store. They.. actually might lose quite a bit of money. Let me ask you this, why **should** they give players skins that were very hyped and took lots of coding, art, and other asset creation, just for free, for no reason?
> [{quoted}](name=Chermorg,realm=NA,application-id=yrc23zHg,discussion-id=A5UIuIbL,comment-id=00000000000000000000,timestamp=2018-08-23T15:51:10.624+0000) > > They.. actually might lose quite a bit of money. Let me ask you this, why **should** they give players skins that were very hyped and took lots of coding, art, and other asset creation, just for free, for no reason? That's the thing, it isn't for "no reason".You'd be given a skin for being a positive, lovable player.And no one can deny how much riot values non-toxic players.Maybe I went a little too far with the choice part, I think it'd be fine if it's a random legendary skin shard for level 5.
Chermorg (NA)
: > [{quoted}](name=MemberBerry4,realm=EUNE,application-id=yrc23zHg,discussion-id=A5UIuIbL,comment-id=00000000,timestamp=2018-08-23T15:07:26.655+0000) > > Properly rewarding people for reaching and maintaining a high honor level and reducing the grind for champions is a way to improve league.You don't get champions that faster, maybe like 20%, excluding the head-start new players get from the premium chest. People are rewarded with one of two *ultra* exclusive skins. The “grind” for champions **was already lessened** and Riot has repeatedly stated they don’t want to lessen it more. It **is** designed that players shouldn’t get all champs for at least a couple years of active play. That’s how League has always been. You get champions 20-30% faster now than under the old system. Riot isn’t likely to make it any faster. Again, this isn’t designed to be a system where players can quickly get all champions unlocked.
> [{quoted}](name=Chermorg,realm=NA,application-id=yrc23zHg,discussion-id=A5UIuIbL,comment-id=000000000000,timestamp=2018-08-23T15:10:19.990+0000) > > People are rewarded with one of two *ultra* exclusive skins. The “grind” for champions **was already lessened** and Riot has repeatedly stated they don’t want to lessen it more. It **is** designed that players shouldn’t get all champs for at least a couple years of active play. That’s how League has always been. > > You get champions 20-30% faster now than under the old system. Riot isn’t likely to make it any faster. Again, this isn’t designed to be a system where players can quickly get all champions unlocked. Fair enough.So why do you think everything else is a poor idea? Because I'm pretty sure riot won't lose billions if they give a person a legendary skin for reaching the highest honor level, which, mind you, isn't easy to get unless you avoid playing ranked like I do.Those 2 "ultra" rare skins are realistically worth no more than 975 rp if they were being sold in the store.
Chermorg (NA)
: None of this is to “improve” League - this is all to get **more** free stuff. You already get champions faster, and get free skins, since Riot implemented loot and leveling changes. Don’t bite the hand that feeds you.
> [{quoted}](name=Chermorg,realm=NA,application-id=yrc23zHg,discussion-id=A5UIuIbL,comment-id=0000,timestamp=2018-08-23T15:02:27.395+0000) > > None of this is to “improve” League - this is all to get **more** free stuff. You already get champions faster, and get free skins, since Riot implemented loot and leveling changes. Don’t bite the hand that feeds you. Properly rewarding people for reaching and maintaining a high honor level and reducing the grind for champions is a way to improve league.You don't get champions that faster, maybe like 20%, excluding the head-start new players get from the premium chest.
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MemberBerry4

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