Raistlin (EUNE)
: Why fund Riot?
Bugs, 3rd pt software, boosting, unbalance, server issues, toxicity plague all gameplay across all modes of the game, TFT is just the fresh addition it is normal it would have issues, not that it would be introduced ranked in place of fixing them, since that is just obscene.
Raistlin (EUNE)
: Why fund Riot?
People downvote my post becouse they blindly agree with everything they are served with from development and support. But hey, if players do NOT want the game to be fixed, and think the game is in great shape, who am i to argue. I just know 2 times i installed, everyone on my friend list is now permanently offline, and that whenever i see forums, there are still tons of issues like the game is still in beta. Everyone has a choice.
: >So i say again, why is this company getting funded? Because they make enough stuff people feel is worth paying for.
> [{quoted}](name=The Djinn,realm=NA,application-id=yrc23zHg,discussion-id=FFjkJETq,comment-id=0000,timestamp=2019-08-08T16:51:06.847+0000) > > Because they make enough stuff people feel is worth paying for. Good thing there are enough fools in the world which do not care about bugs, exploits, macros, boosting, toxicity, general unbalance and tons of community requests that were ignored. From the looks of it, i do not think they are even aware or know the meaning of what i wrote. They are just plain addicted and or spend the money they did not earn. Companies which make such large mistakes in their business do not have a future. Yours is on borrowed time becouse of the great cinematics which served as marketing to attract the public. But in general, the very game, is in terrible condition.
: The Good, The Bad, and the League: 7/11 - 7/24
Say, @Margageddon i literally found these bugs and exploits in a SINGLE game of TFT 1. Gamebreaking - can not sell champ (darius) it went red like it was from an enemy after i had a brief dc and i could not move or sell it. 2.Leona permastun - **Leona casted the stun and for longer than 8 seconds my champ just got stuck untill he died. 3.Assasins movement - Played assasins and some of them just lost their direction went off the board/map and started running in place doing nothing. 4.Player exited his circle in pick phase before the phase even started. 5.Dunno if this counts but rng... 4 ***3star champs and like 10 items on a single player, its disgusting. I forgot the rest, too fckin many of them, erasing league of legends again and this time pretty certain forever since i found alternative game to spend time in.
Rioter Comments
: > [{quoted}](name=Zero Shingetsu,realm=NA,application-id=3ErqAdtq,discussion-id=EOGflsLI,comment-id=0016,timestamp=2019-07-21T07:36:46.332+0000) > > A lot of the defenders are missing the point. I don't care if Riot is "objectively in the right" on matters they ignore. The fact is, if a crapton of players upvote threads stressing a very specific point, it should be address. Period. "The customer is always right." Maybe their vision of the game expects x or y, but when the _people playing the game_ want z, they should implement z. We are literally the reason League exists. Without players, a game is just a pipe dream. Right, firstly, "the customer is always right." is the biggest pile of lies that exists, but never mind that for now. Secondly, Just because a lot of people, are upvoting threads about something, does not make them right, we can take this Renekton buff, for instance. His stats between patch 9.13 and 9.14 is identical in every tier except challenger, where it rose with 4%, but it's not on the same amount of games, so only time will tell if it will go back down. So this buff affects a minuscule amount of players but the boards are acting like he will have 60% win rate. (Kled rose a lot in win rate but I don't see anyone talking about him) Third, the fact that you "don't care if riot is right" is flat out baffling to me. Don't tell me you really are stuck in the "the community knows best!" idea because, communities, especially gaming, doesn't know best. But they are really great at complaining at literally everything the developers do! (just take a look at the boards every single patch, every single new skin that comes out, etc etc) "They are wrong, we are right!".
> [{quoted}](name=PolarEclipse,realm=EUW,application-id=3ErqAdtq,discussion-id=EOGflsLI,comment-id=00160000,timestamp=2019-07-21T08:20:08.980+0000) > > Right, firstly, "the customer is always right." is the biggest pile of lies that exists, but never mind that for now. > > Secondly, Just because a lot of people, are upvoting threads about something, does not make them right, we can take this Renekton buff, for instance. His stats between patch 9.13 and 9.14 is identical in every tier except challenger, where it rose with 4%, but it's not on the same amount of games, so only time will tell if it will go back down. > > So this buff affects a minuscule amount of players but the boards are acting like he will have 60% win rate. (Kled rose a lot in win rate but I don't see anyone talking about him) > > Third, the fact that you "don't care if riot is right" is flat out baffling to me. Don't tell me you really are stuck in the "the community knows best!" idea because, communities, especially gaming, doesn't know best. But they are really great at complaining at literally everything the developers do! (just take a look at the boards every single patch, every single new skin that comes out, etc etc) "They are wrong, we are right!". Ofc players arent right always, it would be a mess if they listened every single one. But majority of players for instance, asked for balancing of items in tft, it never came. Than asked to patch up the mode since it is full of unbalancing stuff, they released ranked. And related to the main modes, damn if im gonna go down the meta path and all that crap. Truth is they are doing a poor job in many important things gameplay-wise, while their marketing department is off the charts.
: I think you missed memes and games, friend. That's the only place that sentence would make sense.
> [{quoted}](name=DuskDaUmbreon,realm=NA,application-id=3ErqAdtq,discussion-id=EOGflsLI,comment-id=001200000000,timestamp=2019-07-21T06:34:22.677+0000) > > I think you missed memes and games, friend. That's the only place that sentence would make sense. I think you are too deep in their ... to see the sunlight. Keep downvoting :) Im having fun in other mobas and overwatch in the meantime.
Raistlin (EUNE)
: I second that. TFT is still 99% based on rng. Last game one player 9 items, rest of us 2-5 if we are lucky. {{sticker:slayer-pantheon-rainbows}} fcking 9 items man, it has nothing to do with tactics, skill, or strategy games, like at all
back to DOTA 2 - has better everything even the fun modes
: It's kinda weird to make a thread about someone not paying attention then address them in that thread. The whole premise is they won't see it.
Oh they will, but this will be deleted long before it reaches too much attention. They check if someone posts something too reasonable, they remove the whole post becouse its easier than fixing the issues.
Stratixx (NA)
: League of legends boards is useless if riot doesn’t listen.
I second that. TFT is still 99% based on rng. Last game one player 9 items, rest of us 2-5 if we are lucky. {{sticker:slayer-pantheon-rainbows}} fcking 9 items man, it has nothing to do with tactics, skill, or strategy games, like at all
OKIDJ (NA)
: The next patch was already guaranteed to have fixed item drops, along with extra items if you get lucky. Do some research before you sperg out on the forums.
> [{quoted}](name=OKIDJ,realm=NA,application-id=yrc23zHg,discussion-id=j7lk5Y8q,comment-id=0000,timestamp=2019-07-13T03:52:02.238+0000) > > The next patch was already guaranteed to have fixed item drops, along with extra items if you get lucky. Do some research before you sperg out on the forums. {{sticker:slayer-jinx-wink}} I see how they fixed it. Last game one player had 9 items rest of us 2-5, he/she won solely based on that. Way to go RIOT
Rioter Comments
: I love how League ripped off auto chess so hard that they forgot to fix the most problematic part about OG autochess. Now League is going to have to rip off underworlds just to balance it. 0/10 for critical thinking (or thinking in general) by the Riot dev team lmao
Damn this comment is understatement of the year ! Shortly, they fcked up. {{sticker:sg-lulu}}
Aitwen (NA)
: "Why can't my 3 star units with literally no synergy beat a guys with 4 synergies?" This is a thread about actually unfair RNG not you misunderstanding the game.
3 star champs should be equal at the very least with the x2 synergy bonuses that much is true. What i wrote above, has nothing to do with it tho. The game mechanics with origin, class ,item pairings and so on are ok, its rng on rerolls and items that is unbalanced.
Sobx (EUNE)
: > [{quoted}](name=Raistlin,realm=EUNE,application-id=RaE1aOE7,discussion-id=AxNXe5dp,comment-id=0021,timestamp=2019-06-27T19:30:57.222+0000) > > Rito too busy counting monies to care. P2W patent at its best. Full champs, full items at TFT in 15min > https://i.imgur.com/G3XotQE.jpg p2w? You sound pretty stupid {{sticker:zombie-brand-facepalm}}
TO MAKE THIS PERFECTLY CLEAR FOR RIOT IN WORDS THEY CAN UNDERSTAND : The idea about the mode is great, but "mechanics" of rng are killing the joy of playing, once players realise its almost entirely based on RNG they never return. TONE DOWN >>> R N G <<< INCREASE THE TACTICS ! Why the f does this mode has "TACTICS" in its name, is out of my wits. You can learn all of mechanics you need in 1-2games but you win only if you know what you are doing + you are lucky. There are tons of smart players that lose miserably becouse the rng does not give them their picks even after 50+ re-rolls. Or if they receive 1-2 items for the enteriety of one game. Miserably Un-tactical mode. Wtf is wrong with your roll calculation engine, it can statistically make players never get champs they already own .......... even after hundred re-rolls. I do not find that smart nor tactical... Not to mention item implications they are off the charts. @Sobx You do know they purchased intelectual property patent in which after players spend RP, they are statistically awarded in by getting merged with lower elo, getting better rolls, better rng etc. It has nothing to do with RNG of TFT it is separate from it. TFT RNG is a story on its own and it adds. The patent exists google it. And check the picture if you know how.
Thaedael (NA)
: Drafted a solid team, was winning, until I got 2 items all game, and lost to a player with two gold vaynes, both with guinso, gunblades, and shiv.
You are not the only one, TFT is utterly unbalanced at this point, if they do not fix it , it will flop hard.
: Yeah, that's the mentoined issue of unit AI randomness, the focus part. Even better: Enemy Garen runs into middle of team, nobody focuses him melts six people with ult. My Garen goes on secret date with enemy Kha'Zix into another universe uses ult against him only, doesn't even finish him and dies afterwards. So basically this simulates classic LoL experience perfectly Kappa. The main tactical thing here is assembling the best item from your possibilities, placing it on best user and trying to achieve best synergies. All of which is about you using items and champs provided to full potential. The rest, however, is indeed just RNG fiesta.
You guys get items in tft mode, thought items are a myth? {{sticker:sg-kiko}}
: Normalize Item drops NOW!
TO MAKE THIS PERFECTLY CLEAR FOR RIOT IN WORDS THEY CAN UNDERSTAND : The idea about the mode is great, but "mechanics" of rng are killing the joy of playing, once players realise its almost entirely based on RNG they never return. TONE DOWN >>> R N G <<< INCREASE THE TACTICS ! Why the f does this mode has "TACTICS" in its name, is out of my wits. You can learn all of mechanics you need in 1-2games but you win only if you know what you are doing + you are lucky. There are tons of smart players that lose miserably becouse the rng does not give them their picks even after 50+ re-rolls. Or if they receive 1-2 items for the enteriety of one game. Miserably Un-tactical mode. Wtf is wrong with your roll calculation engine, it can statistically make players never get champs they already own .......... even after hundred re-rolls. I do not find that smart nor tactical... Not to mention item implications they are off the charts. {{sticker:zombie-brand-clap}}
: It is not RNG you got outplayed
TO MAKE THIS PERFECTLY CLEAR FOR RIOT IN WORDS THEY CAN UNDERSTAND : The idea about the mode is great, but "mechanics" of rng are killing the joy of playing, once players realise its almost entirely based on RNG they never return. TONE DOWN >>> R N G <<< INCREASE THE TACTICS ! Why the f does this mode has "TACTICS" in its name, is out of my wits. You can learn all of mechanics you need in 1-2games but you win only if you know what you are doing + you are lucky. There are tons of smart players that lose miserably becouse the rng does not give them their picks even after 50+ re-rolls. Or if they receive 1-2 items for the enteriety of one game. Miserably Un-tactical mode. Wtf is wrong with your roll calculation engine, it can statistically make players never get champs they already own .......... even after hundred re-rolls. I do not find that smart nor tactical... Not to mention item implications they are off the charts. {{sticker:zombie-brand-clap}}
: > [{quoted}](name=TwitchInMyPants,realm=NA,application-id=RaE1aOE7,discussion-id=OxtEwEVh,comment-id=000b,timestamp=2019-06-28T12:04:53.226+0000)Just saying, things like Pirates, Phantom, Dragons, Elementalists or Blademasters wouldn't be able to work like this given their unique effects. Hence why I specified 3/6, rather than *everything*. I think breakpoints are good for the game, but I also think given the champion RNG it's very frustrating when your long-term plans are shattered not due to any fault of your own. If we picked Yordles as an example, it might start at 20% at 3 (again, some breakpoints are good), and then go 20/25/30/50. What that does is still STRONGLY encourage that breakpoint, but give you some mitigating tools if you're going for it and can't quite hit the breakpoint due to RNG.
I really hope they fix this mode, and not copy-paste HStone with double the RNG. It has potential but only if they done down on RNG, make all players get equal amount of items, and make owned champs appear more often to players in rolls but at equal chances to all players. I think chances now are 1/20 dice for owned champs, it should at the very least be 1/5. Literally had 3 games where i NEVER received any champ i owned. Didn't even notice i did not receive any items at the monster waves since i was frustrated at spending 100g and buying 0 champs. Ridiculous There are things like - no match records, and match replays, visual improvements, and long delays after every stage, no surrender and so on but they should fix rng first.
: @Riot: In-Depth Feedback on Teamfight Tactics
TO MAKE THIS PERFECTLY CLEAR FOR RIOT IN WORDS THEY CAN UNDERSTAND : The idea about the mode is great, but "mechanics" of rng are killing the joy of playing, once players realise its almost entirely based on RNG they never return. TONE DOWN >>> R N G <<< INCREASE THE TACTICS ! Why the f does this mode has "TACTICS" in its name, is out of my wits. You can learn all of mechanics you need in 1-2games but you win only if you know what you are doing + you are lucky. There are tons of smart players that lose miserably becouse the rng does not give them their picks even after 50+ re-rolls. Or if they receive 1-2 items for the enteriety of one game. Miserably Un-tactical mode. Wtf is wrong with your roll calculation engine, it can statistically make players never get champs they already own .......... even after hundred re-rolls. I do not find that smart nor tactical... Not to mention item implications they are off the charts. {{sticker:zombie-brand-clap}}
Sherrl (NA)
: Can we get some form of reward for TFT?
https:// + i.imgur.com/G3XotQE.jpg Tft reality
: Normalize Item drops NOW!
Rito too busy counting monies to care. P2W patent at its best. Full champs, full items at TFT in 15min https:// + i.imgur.com/G3XotQE.jpg
Sherrl (NA)
: Can we get some form of reward for TFT?
Rito too busy counting monies to care. P2W patent at its best. Full champs, full items at TFT in 15min https:// + i.imgur.com/G3XotQE.jpg
: Playing immobile champs in this game feels like shiit.
https://www.youtube.com/watch?v=XpGLyQvTdos Riot cares about balancing. #caring
: I've been part of the boards since I started playing in season 1, way before I worked for Riot! I mostly lurk now but still read a lot to see what players are thinking/feeling.
Damn dude, nice one, im glad for you and that you are doing concept since its a nice direction, sad becouse the game is going out tho. And if you think i am overreacting you should consult the numbers from the team, new games pulled people out of lol addiction and into games that require actual skill and are fun to play. This burst meta, lethality ,meta champs ,whatever wrong with the game you name it ruined the fun, its just stomp games nowadays, you win or lose based on picks and counterpicks right at the lobby screen. Oh and lets not forget Dark harvest. Damn nice to get 1hit in teamfights, i mean so much fun. I mean even smite is more fun at this point.. and you know what that means.
: game is in pretty good place compared to past 2-3 years, there is good situational balance and riot did a pretty good job last few patches, comebacks are possible again but as a comunity the few last years made people really frustrated and pissed off on this game .. only thing that is not good for balance and the only thing i cant give a green light in this game is matchmaking and skill difference between people that can possibly be put in same match..... one cant really expect to even play properly if gets pretty low guys in his team who all pick squishy damage champions vs enemy with good teamcomp and vice versa
I was matched against full premades sometimes, and we as solo-que won the games, but sometimes its literally 2 plat 3 gold vs 1 bronze 1 silver 3 iron, i kid you not, and i dunno why the f they allow such a large skill gap in matchmaking.. I mean yeah, it can be smurfs sometimes that throw it off, but not that often as they move up the ranks faster.
: Vayne's pick rate to win rate is nausea inducing.
Balanced, League of Legends, Dota 2 Pick Two, RIOT Balance the most banned champions already, is it that hard..
: You have no reason to thank Riot for doing something that was ultimately your own responsibility. Take pride in yourself and your own actions and realize that is YOU who have control over your life and mindset and not some game development company.
Riot team be like, we can do multiple downvotes, lets use that shyt wisely so that people think people love us ! {{sticker:slayer-jinx-wink}} Fix your stuff Riot, you should ban people more often, it works ! Please stop with the milk treatment. Make league great again !
Xidphel (NA)
: >Its a game intentionally made toxic. You take that hat off right now and throw it away with that conspiracy theory of yours.
Game is not toxic, people are. Report system that is as loose as grannys underwear does not help.
: Thanks for the Perma Ban.
This game has excelent mechanics, lore and pacing. And one major Downside - Toxicity ! Much we would like that gone, and for everyone to reform, it ultimately falls down to RIOT, and they did not reduce total % of toxicity in the game for a full decade now. Wanna argue with that? Try playing the game and note AFK/Toxicity for a total of 10 matches average. For me its 8/10 on average And like most other players i too do not support burst meta that ruins the other 2 games. Fix your stuff Riot, and tighten up the banning system, or invent punishment pool for toxic players, dont queue us with them please. {{sticker:slayer-pantheon-thumbs}} Good job on reforming man, give others a chance or mute and play, you will have an easier time.
: Riot just nerfed the baron buff and buffed the inhibitor and nexus towers
LoL lacks more balancing and working punishment for toxicity. Are they so stuck in eSports they fail to see the game is falling apart? The games are not even remotely evenly matched, its just stomping, first 5 minutes of the game there is a clear grasp on which team is going to win, and that kills both the immersion and fun of the game, entirely. The burst meta is not helping either. Not to mention the persevering toxicity, its not league of legends, its league of blaming, cursing, shaming, putting responsibility on others and just promoting immaturity. RIOT could had cut down toxic players years ago by more strict system, they chose not to.
: Account Transfer Service Down
Maybe not related to this. LoL lacks balancing and working punishment for toxicity. Are they so stuck in eSports they fail to see the game is falling apart? What about this games balancing... In ranked i am constantly being matched vs several tier higher players, its unranked vs gold/platinum/diamond most of the time, and on top of it all people are saying buying skins is related to that patent RIOT bought that makes players win more often just after they buy skins, the one EA implemented, when you think about it for a second... The games are not even remotely evenly matched, its just stomping, first 5 minutes of the game there is a clear grasp on which team is going to win, and that kills both the immersion and fun of the game, entirely. The burst meta is not helping either. Not to mention the persevering toxicity, its not league of legends, its league of blaming, cursing, shaming, putting responsibility on others and just promoting immaturity. RIOT could had cut down toxic players years ago by more strict system, they chose not to.
Rioter Comments
: Premades and groups of reports do not increase the likelihood of you being punished. 1 report has the same effect as 9 reports; both trigger a review of your chat. You were banned for what you had said. If you feel it was inappropriate to have banned you, I'd recommend opening a support ticket or sharing your logs in your own discussion.
IMPORTANT - How to make League of Legends great again, and not RiP by other trendy games. As a fellow mod in another game i know your scope of action is limited and you are here to soothe the masses, try and solve things on constructive manner, and well, mostly inform. BUT If you do get the means/time ,try and mention these things, facts, about the game and how they could use an improvement: {{sticker:slayer-pantheon-thumbs}} _____________________________________________ League of Legends as moba is now known for years, and there was always toxicity in it, but the practice is that if toxicity was more punishable than it is now, do you not think TOXIC player numbers would be drastically reduced by now? In reality toxicity in this game is at the same or worse numbers than it began with even though you implemented reward system. I. That could be managed by making ban decision based on less positive toxic players. - Simply ban them more often, this way, if they do not reform, they will be stuck in creating new account often, and will not reach high levels or ranked to spread their bile in. (this makes the toxic pool stick in low levels so it might annoy actual new players) II. Create a separate matchmaking pool(punishment pool, visible or not to the players) that will matchmake players who have a tendency to or are actively toxic. This way toxic players will see their own doing, and non-toxic players will play at peace of mind. III. Make your reward system for being polite, more rewarding. Keys now as it is are not balanced as to the chests received. (For me as solo-que player, i get chests for most of my champs pretty fast, and than stop getting chests completely, for some who play only with premades, its vice-versa). So you either have people with too many keys, or people with too many chests. It is not a balanced way of doing things. IV. Upgrade the toxicity engine to track AFK players by enemy champion damage done( players are afk by farming forever in jungle, running in circles, they circumvented your filter) And get a smarter system which will notice words that use space ,dot and numbers in toxic words and names. N3g.ga F4k yo fam K.y.s etc etc ,there are both names, team names, and insults in the game and lobby that have these, and they not being noticed most of the time. V. Matchmaking Balancing - How many times has your team in RIFT/ARAM, no matter what mod been matched against a 3/5 to 5/5 premade which completely ruined the game experience.What if.. let us think of a distant chance, Premades were matched against Premades ! And not only that. The player skill which can easily be determined by any number of factors Win-Loss/KDA/S ranks/Teamwork-Honors is not being utilised, AT ALL, so we have Platinum/Diamond players being matched against bronze level players in SO many matches, it is just ridiculous this still happens. Matchmaking should simply be based on 3 things(Factors, checks) : player toxicity levels, player skill levels, premades. This way you could easily fix MOST of the issues in your game, and players would gladly wait 30-60 more seconds to truly find competetive matches. VI. Not toxicity related but worth a mention - If you get info on most often banned champions and you know why are they most banned, Akali exploits, Darius/Pyke/Jax (just some examples) OP/Unbalanced skills, why not rework/balance them, even in slight measures, but untill you no longer have "META" sticks on them, that way we would have more competetive matches, and less stomp ones. Stomp-one sided matches, and Meta picks is what is currently making even main Rift mode, unbalanced no matter the skill of players. Well this and the new Burst damage META which makes teamfights end in a second or two, compared to it being actually interesting. READ:LETHALITY This was just top of my head, there are people who are probbably paid to think and work about things which i mentioned here, and yet we still have the same issues we had years ago in many of these points. Thank you for helping the community, and hopefully some of these things are looked into, so that both me, and people i know can return to this game.
: The Good, The Bad, and the League: 1/10 - 1/16
Maybe not related to this. LoL lacks balancing and working punishment for toxicity. Are they so stuck in eSports they fail to see the game is falling apart? What about this games balancing... In ranked i am constantly being matched vs several tier higher players, its unranked vs gold/platinum/diamond most of the time, and on top of it all people are saying buying skins is related to that patent RIOT bought that makes players win more often just after they buy skins, the one EA implemented, when you think about it for a second... The games are not even remotely evenly matched, its just stomping, first 5 minutes of the game there is a clear grasp on which team is going to win, and that kills both the immersion and fun of the game, entirely. The burst meta is not helping either. Not to mention the persevering toxicity, its not league of legends, its league of blaming, cursing, shaming, putting responsibility on others and just promoting immaturity. RIOT could had cut down toxic players years ago by more strict system, they chose not to.
Jojobees (NA)
: Yesterday, actually. I haven't played yet today, but I'm sure if I do, I will get them. The thing is, yes, there *are* people in this game who actively try to incite people into being toxic, and yes, these people often go unpunished, because it's hard to prove if someone is inting, and it's easy to prove toxicity simply by chat logs. But the fact is, *most* people want to win, believe it or not. And if you give people the benefit of the doubt, you'll find that most of those players (not all) are actually just having a bad game. And that's okay, because we have all been there at some point. The worst thing you could do is flame these people, because most of them aren't doing it on purpose. Not to mention flaming people will likely get your account punished and not theirs. I know it's far from a perfect solution, but the best thing you can do is try to ignore them. Failing that, you could try AutoHotKey to disable your enter key like I did. Just remember not to turn it off just because you want to flame someone. Here's a tutorial for AHK if you're interested. Hopefully it does you more good than it did me. https://www.youtube.com/watch?v=7KET_tpV1xk Edit: And to answer your question, no. I don't expect my post to help "The rest of the community" reform. But if it helps one person, I will be happy.
OMFG This :D This made me laugh so hard im wiping tears right now {{sticker:slayer-pantheon-thumbs}} I knew what you were about to show as soon as i saw AHK on the comment xD Very funny, but even though in some cases this can work, most of the time communication is essential for that game-winning element, grouping, lane rotation, jungling, ganking etc :) Very nice and funny idea tho, kudos.
Zecora (NA)
: It's been discussed to death, the game's beyond screwed. Unless Riot's decided to stop it's terrible decisions and actually try to balance the game, it's gonna circle the drain. Just, really slowly. People are addicted and most aren't as invested in the balance as the boards. So the game will chug along despite it's terrible state. Look at WoW, that game's changed drastically since the good ol' days, but it's still a titan of the industry. Ever heard of "too big to fail"? Basically League.
Very well done ! Damn, someone should hire you ! But, The issue here is there are other titans as well, BR games, Overwatch, Fortnite... So many new ones and they all rock :) The playerbase is not only stressed about the toxicity, most are really bored too. We can take ourselves for examples and hope, but many players are indeed migrating even though some still cling on and log from time to time the very social network, streamers and the likes just overwhelm with other games content it became not "in" to play league. I wish they just beefed up the report system into something more effective, and gave purpose to runes, champ levels, gave us more mods/maps to play on for sheer fun,(like this nexus but like, not once a year the same one), and balanced all the stuff that needs balancing. Only positive thing so far they done right are the damn videos on youtube {{sticker:zombie-nunu-bummed}} Cheers and best of luck ;)
: Is Water Wet?
Yes? Now do the same joke with women. You see, right.
: The Good, The Bad, and the League: 12/27 - 1/2
You guys, Mods are not the ones to blame, you pick up all the flame and get into arguments about stuff you have no control over. Related to this post, it is bothersome Akali is for instance untargetable by towers.. thats just ridiculous, towers have supervision, right? Or try playing against it with oracle, you are dead before you get in the range - see these are just some of the issues of balancing that exist related to all the champions that are banned in 99% of matches, you know they are banned for a reason. Runes are ok the way they are now, they just need some feeling related to progression. And the very summoner levels should grant progression/rewards as well since this way players will try to keep it civil and take care of their accounts(not spam new ones all the time). Now unrelated to the post, this games report system is just bad, and i say that knowing you put systems in place to stop players from exploiting it, but im saying it is severely exploitable. Premades can still trigger others into saying 1 curse word, and spam report them for the lols, players can still afk by just doing random stuff but not helping the team( doing 0 enemy champ dmg), and people still feed by playing recklessly (ill throw a bunch of spells and feed afterwards hopefully i don't kill the enemy champ) and all in hopes of either annoying someone or making your team lose. Beef up the damn banning system, cleanse the community and start giving a crap about the state of your game, thats the most important advice. I know this won't reach anyone important, but its nice to vent and make other players aware of the state the game is in. EDIT( Maybe Riot actually abuses the fact when players get banned they must buy their Champion Skins and other stuff all over again, maybe that is why this game is still as toxic, interesting right? ) Gotta make a living somehow heh..
: The Good, The Bad, and the League: 12/27 - 1/2
Why is League of Legends still the game with the most toxicity on the internet? When will someone take its title of the undisputed champion of the most toxic players in one game? Im not even joking {{sticker:slayer-jinx-unamused}}
Jojobees (NA)
: I was toxic... Almost three years ago. This is my story.
Did not read it all, but gosh, you overcomplicated things, it is common logic games will go smoother if teammates are relaxed. Problem is, If you reformed, do you think rest of the community is gonna follow :) NOPE 9/10 games i still play have a form of toxicity, this game encourages it and toxicity strived in it over the years. Players come and go, and the same or worse amount of toxicity perseveres in this game over the years, the banning system in this game is seriously flawed and mild. I got banned by a premade after they triggered me to curse on them. I got banned for saying 1 word, while their chat was full of insults, the said premade is playing just to trigger others and lose their games, they die often intentionaly, ks kills(minion or player), try to trigger others so that they can spam report them after and that sort of stuff {{sticker:zombie-brand-clap}} Last i checked they were still running rampant on my server, amongst many others who have words like ni*g3r , IF0cKyoF4m, in their names, and so on you can guess. Most of my friends moved onto other games and other genres. I still come from time to time, but very rarely. When was the last time you had two games in a row that made you feel good, win or lose? Right.
Rioter Comments
: > [{quoted}](name=Chocolate Frost,realm=NA,application-id=ZGEFLEUQ,discussion-id=6GNuqJxa,comment-id=,timestamp=2018-12-03T05:39:11.247+0000) > > Can't believe this shit still goes on in champ select. But it does. People will sometimes get filled, show up in team select, and declare, "Mid or feed". > > And the funny thing is...60% of the time or more, players are willing to trade roles if simply asked! > > So, come on, GTFO with this shit already! report him with screenshot of his spoken words + email to riot support if u want to. Maybe he gets a punishment right away if he is a serial troll or another +1 on his "soon gonna be bannd" list
You believe in the report system? Aaaaahahahahahahhahahahaahha I was banned by a premade that said they were gonna ban me on chat becouse they are toxic. Meanwhile every other game played either has trolls, afkers or inters, think about it, if report system was working, would there still be SO MUCH toxicity around. This game is the mother of all toxic communities, and i've played a lot.
: Try draft. No arguments, players are far better in general. The only reason to play blinds is to get matched with garbage-tier players so you can pubstomp. See my match history for details.
100% of my blind matches were either lost or won at the loading screen. Every single one of you knows what i am talking about. 2x people with smite 1-3 afk Wrong champ for the lane General toxicity in the lobby Just bunch of other examples This game sucks ,just open your mind and look out there ,so many titles.
: "Mid or Feed"
Ma man. Still playing league, like wow addicts still play wow. Meanwhile bunch of other, better games out there, with league keeping all the toxicity trapped in it.
Arammus (EUW)
: just found out EVERY SPELL triggers dank harvest
The league is a joke, change the game ,or genre. So many other mobas and battle royale games right now, you can lose track. This game is where the most toxic remained.
: Gameplay in a Nutshell.
Im going to erase the game, this time for good. And ill pull all of my friends with me to other games. Reason? Damn good one. For days now i was matched with players who either afk, or do stuff you are not supposed to ever do, like forget smite, or have 2x smite on the team, or just pick champions that do not fit the lane, troll, feed and all the other stuff people like those do. And our reports are not doing a thing, let no one lie you about it, if report system was working like 1/3 of the community would be cleansed, and not persisted. SO, now they lose those 2/3 that were any good. + Pyke, Darius, Yasuo, you name it, 5% of champions having unreasonably stronger kit than all the others. So have fun, in this toxic cespool of trolls ,afkers, trolls that afk but not, players that hunt lh and do no teamwork, those that have toxic names but were never removed, those that are toxic but are always in premades and x5 and ban other innocent people. I sure as hell see no reason to frustrate and make my free time hell just becouse of Riot's incompetence to act.
Nadiri (NA)
: Riot must increase AFK'S punishment in ranked queue.
War, war never changes {{sticker:sg-lulu}} Map visibility and gank awareness is just a word (well few words). What about positioning(naah f that, lets just rclick the f out of them lemme carry dis>>> CC CC CC >>> some time in the future, wat u doin man why no help ????????
: No they should stop punishing afking all together. You have no idea what struggle is until you are held hostage in ranked game for 25 minutes when you mentally just gave up. If you dont want people to afk your games, then fucking act like it.
> [{quoted}](name=Pin me daddy,realm=EUNE,application-id=yrc23zHg,discussion-id=Hrw6wGXY,comment-id=0000,timestamp=2018-10-28T19:46:04.717+0000) > > No they should stop punishing afking all together. You have no idea what struggle is until you are held hostage in ranked game for 25 minutes when you mentally just gave up. If you dont want people to afk your games, then fucking act like it. Wtf did you just write :D You talking about being AFK on purpose? If that is the care sir, you should consider getting help. There is no afk with or without reason, you are afk, you should get punished with 30min-1h queue, depending if you have history of being afk, and if you are doing it in ranked games.
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Raistlin

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