Savoiie (EUW)
: I totally understand. However, I feel the system is very harsh on players who are naturally competitive. There is a mute option in the game, which could be updated so players that find certain behaviour too toxic could automatically mute players who demonstrate this behaviour. It is so painful as a player of 5 years to see that time explode in flames. Thank you for your input.
The existence of a mute button doesn't excuse rulebreaking. This is like trying to excuse mugging a person with "they can just run", or excusing someone yelling in a bus ruining everyone's ears by saying "they can just turn up the music on their iPods". The ability to protect oneself doesn't mean the rulebreaker gets to avoid punishment, your point does not hold up.
Savoiie (EUW)
: I understand your point. However, we are not speaking of assaults here, so the severity of the 'crime' is not the same. Let's instead compare these to someone driving past the speed limit. The first time, he might get a warning. The second time, he gets a fine and loses points on his license. If he doesn't commit any infraction over a certain period of time, he gets these points backs. This is what I am trying to say. I have played over 5 years. If I had an history of toxicity over 5 years, I should've been banned long ago. Thank you for your input.
But, punishment tiers _do_ drop in League. If you simply had behaved well enough after your 2-week ban for a long enough period of time, you wouldn't have gotten permabanned. It would just have been another 2-week suspension.
Savoiie (EUW)
: Permanent ban appeal/opinions
Your last punishment already was a 2 week ban, so you had the permaban coming. The "4 punishments to a permaban" system Riot has implemented is doing it's job well enough, and I see zero reasons as to why you specifically should be the one exception who gets a 4th chance.
Dadu (NA)
: When they say project skins realesed during patch 6.15
Xidphel (NA)
: At least make an effort to explain how they don't work. If you've noticed your vote score go down, that was me.
Should it not be immediately obvious to everybody? Simply put: the actions of others don't justify your own ill behavior. Done.
: Report not deserved. If you had seen what I had to put up with and how I reacted you would understand. This report is ridiculous and unfair.
There's the poor "They deserved it", "They started it" and "They were worse than me" justifications I talked about. Which don't work, I don't know why you even tried.
: Lol. You clearly have no idea what you're talking about. If those phrases were bannable, then the entire league community should be banned. I've reported people before for things like that and worse and they've never gotten banned. And that wasn't even horribly negative. Definitely not bannable
They _are_ bannable. The people you report either are one time offenders, meaning they only flame in that one game which usually doesn't lead to punishments unless they go overly excessive with it, OR they do receive their punishment, but it's just a _chat restriction._ Or maybe you're pulling this "I don't see the people I report get banned for the same things I do" thing out of your rear for the sake of a poorly constructed desperate argument. Either way you're again 100% wrong. Literally 100%. https://www.youtube.com/watch?v=Jl5V9yydT8o
: I just got permanently banned off a rage report
>I literally didn't say or do anything bannable 100% wrong. >CookieProduction: reported CookieProduction: nice spelling CookieProduction:** fuck you** CookieProduction: cool reported you for trolling CookieProduction: stop talking CookieProduction: stfu CookieProduction: youre trash CookieProduction: toxic ass noob All punishable phrases, no point in trying to argue they aren't because you will instantly be wrong. Also no point in trying to justify it with "they started it" or "they were worse" or "they deserved it", none of those work. You broke the rules, you face the consequences. Case closed. **You're literally, LITERALLY 100% in the wrong here, don't try to argue.**
Blueears (NA)
: I just got banned cuz im toxic, can I really not defend myself?
Realize that you're not defending yourself, just retaliating. Self defence implies _preventing_ harm, which arguing back does the opposite of.
: Just can't see any of the robot behind him if that leg does belong to a robot.
Newsflash: you can't see through people. Ekko's body blocks the view, simple as that.
buPPDrmXEO (EUNE)
: Convince me Illaoi isn't overpowered
Sure, so I compiled this easy to follow step--by-step guide on beating any Illaoi player with a near perfect success rate Step 1. Sidestep Step 2. Done.
: pool party zings has splashes, not waves. nice inaccuracy
Splashes are just very, very small waves you know c:
awdaf (NA)
: Why can I buy an Elixir when I am dead?
The buff timer increases by the amount of time you have left to respawn. So if you've got 30 seconds left dead, the buff duration increases by 30 seconds. Thus there is no problem.
: Does the Reporting sytem even work?
Lack of feedback doesn't mean nothing's being done.
: Toxic League Quotes that made your day.
Just the silliest name I've ever been called; **A net hooligan.** Net. Hooligan. Immediately became my new favorite title
: but its more like i had a cola Popsicle, was *enjoying it, then had it taken away for something else..
Point. But you do realize these are still temporary? The splashes replaced in the unification process are steadily getting redone, with Warwick along the line as well, because Riot knows many don't enjoy a lot of the chinese splashes.
Shadòw (EUW)
: the thing is when you give players a Chance to play without Chat they can either use this chance or get banned a few games later anyway. Most perma banned players create a new account anyway and ruin even more games on that. With an system that automatically has an eye on perma muted players for a time they can't ruin more than 2 games on that account before getting permabanned. While the players that still play normal won't be able to flame anymore on that account and won't even start to spread toxicity on a possible new account they could have created. Letting trolls ruin ~2 more games on an account before being banned permanently, but letting toxic people that try to play and win still a chance to play on their account and at the same time preventing them from being toxic in 100 of games on a potential new account is a fair trade off imo.
>the thing is when you give players a Chance to play without Chat they can either use this chance or get banned a few games later anyway. Again, more time given means more toxicity overall. >Most perma banned players create a new account anyway and ruin even more games on that. Most actually don't, the number's not as high as you'd think. The sooner you ban accounts, the sooner you get them to quit. >With an system that automatically has an eye on perma muted players for a time they can't ruin more than 2 games on that account before getting permabanned. While the players that still play normal won't be able to flame anymore on that account and won't even start to spread toxicity on a possible new account they could have created. Or ban them outright and reduce toxicity, and reduce games that are hurt by a player's inability to use their chat to warn their team about where the enemy Bard placed his pink ward. Win win. >Letting trolls ruin ~2 more games on an account before being banned permanently, but letting toxic people that try to play and win still a chance to play on their account and at the same time preventing them from being toxic in 100 of games on a potential new account is a fair trade off imo. I choose chat toxicity on their new account over intentional feeding on their main account followed by chat toxicity on their new account. You see how the latter is the worse option, which is why Riot shouldn't listen to you? Seriously, **You're asking Riot to ruin games for the good players just to be fair to the players Riot already wants out of their game... how fucking backwards is your thinking.**
: But why is it petty? I assume i am not the only person that prefers some of the old art.
Just... petty. Like the kid that starts crying when he gets a strawberry popsicle instead of the cola one. Probly just me, but it's how I see it. You don't always get the thing you want, but you still got a thing, asking for more makes people come across as a little spoiled.
Shadòw (EUW)
: I know and have seen enough people that want to win, but can't control their flaming and are at risk of a permanent ban. And why should the People that just want to ruin games only start to int feed and troll when their chat is taken away? They could and would have done it way before that and get banned for that. Where would be the Problem of giving toxic players a permanent chat restriction and letting the system take a closer look at these accounts for the next time. If there are actually players that only started to Feed and Troll after they got muted permanently, they would be Perma Banned almost instantly by the system after that. The players who just couldn't control their flame will continiue to play for the win but won't be a problem to their teammates anymore. In my first season when i started, i actually was toxic af in Ranked. Not because I wanted to ruin games, but because I wanted to Win. Even if i would have got a permanent chat restrict i woudn't have stopped trying to win. I don't know what happened, maybe i just realized i began to win more games when i'm not blaming my teammates for every mistake, but i became less toxic over time. My point is that i can relate to People who flame. Most of them never want to actively ruin games and won't start it just because they get muted permanently. A permanent mute is the best solution to such players. Mainly because it wouln't even make sense to perma ban them. They would just create a new account where they would flame again. When they would still be able to play on their main account without the ability to use the chat, it would be the best solution to everybody.
>I know and have seen enough people that want to win, but can't control their flaming and are at risk of a permanent ban. Because clearly you know the punishment history of every flamer you see? The majority of abusive players are one time offenders that rarely get punished more than once. Thus, they're irrelevant to the discussion. >And why should the People that just want to ruin games only start to int feed and troll when their chat is taken away? Because it's the logical step. Again, the main reason of flaming is _venting_. And chat flaming is simply the easiest way to do that for so many. But when it's gone, they'll all too likely slip into the more elaborate griefing tactics. >If there are actually players that only started to Feed and Troll after they got muted permanently, they would be Perma Banned almost instantly by the system after that. The players who just couldn't control their flame will continiue to play for the win but won't be a problem to their teammates anymore. Yeah, they would, but guess what? That's the damn flaw here. **Still all you're doing is giving them more time before they get removed, ergo: overall toxicity is increased!** Yes, it wouldn't be all of them, I'm not claiming that _every single one of them_ will continue offending, **but those people stopping isn't worth the trouble caused by those who don't.** >In my first season when i started, i actually was toxic af in Ranked. Not because I wanted to ruin games, but because I wanted to Win. Even if i would have got a permanent chat restrict i woudn't have stopped trying to win. I don't know what happened, maybe i just realized i began to win more games when i'm not blaming my teammates for every mistake, but i became less toxic over time. Good for you, but you speak only for yourself. Your experience doesn't necessarily apply to others. Not everybody is you, some will simply continue being jerks, and we don't need to give them more time to be jerks. Remember; **toxicity _spreads_. When you give a toxic player an extra chance, they'll ruin the game of more players, who in turn will pass that negativity forward**. This is shown by [Riot's data](http://www.gdcvault.com/play/1022160/More-Science-Behind-Shaping-Player) (see chapter "Diffusion Analysis"). **This means that letting even just a small number of toxic players ruin more games has a much bigger impact than you realize.** You're willing to ruin the experience of _many_ just so you can be more fair to the players that everybody already wants removed from their game? We. Don't. Need. More. Toxicity. >A permanent mute is the best solution to such players. Mainly because it wouln't even make sense to perma ban them. They would just create a new account where they would flame again. Some do, but considering the overall drop in toxicity over time as permabans were implemented, we can safely say that _most of them don't. And those who do, will more likely get banned again until they stop making more accounts._ Making permabans more effective than letting them grief more on the initial account. And this is all without even touching on how a lack of chat harms gameplay even without toxicity involved. The chat is still a necessary tool, you're not going to tell your teammates to buy more blue trinkets via smart pings.
: New Splash Art Everywhere.. But what if i like classic?
No, can't say I agree with that Just seems more petty than anything.
Shadòw (EUW)
: Like i said, that's the minority that just try to be assholes and ruin games. Most players i meet aren't toxic because they want to actively ruin their teammates experience.. they are toxic because they just want to win and don't care about their teammates. 99% of flamers want to win the Game despite being toxic, a permanent mute won't change anything to their goal of winning and gaining LP. Case closed.
We're not talking about your normal flamer having a bad day who will likely only get punished once. We're talking about the flamers that are so deeply toxic that they actually run the risk of being permabanned, because those are the players that you want to give more chances with the idea of a permanent chat ban. _Those_ are the players relevant to the discussion because they players you talk about aren't even on the path to a permanent ban to begin with. So stop fucking talking about the one time offender type of flamers, they are NOT the point here. They have nothing to do with this change. **So, the _true_ flamers who would actually be permabanned, you want a permanent chat ban. Do you honestly believe that these extreme toxic players would simply stop all toxic behavior because of a chat ban, yes or no?** If your answer if yes, you're wrong in every definition of the word. If your answer is no, we have nothing left to discuss.
Shadòw (EUW)
: You don't understand my point here.. Most players DON'T want to lose... Most players are just toxic in the first place because they want to win the game. They still want to win the game even if they are toxic.. a permanent mute won't change their goal of winning. When a player really just has the intention of ruining the game and feed instead he would get another Ban a week later, i see no problem here.
You're the one missing the point. **Those players aren't griefing yet because they still have their chat.** Take that away and their behavior _will_ change in the worse direction. Again, your solution does nothing but give toxic players more time to ruin games, how can you defend this? **Are you really saying players won't move to in-game griefing when their chat gets permanently removed? Do you really believe that?** If you do, you're simply wrong. If that's not what you're thinking, then you can stop trying to increase toxicity in our game. Case closed.
Shadòw (EUW)
: most players banned for flaming are just toxic, but don't have the intention of losing the game. perma mute is a good solution imo
Flaming's primary purpose is for _venting_. And what happens when you take away one method of venting? They find another. Unfortunately enough these new means of venting are far more damaging to a game than chat toxicity will ever be. **You're advocating for giving toxic players more chances to intentionally feed and grief.** All a permanent chat ban does is give toxic players an extra step on the ban-ladder, aka they take a longer time to be removed from the game, aka you're increasing toxicity by giving them more chances. **Tell me one good reason to increase toxicity in a game already notorious for an ill-behaving community.**
: How is it hard to remember that mages with magic damage spells would deals magic damage with their auto attack (which are most of the time magic projectiles) ?
It's not about being a clarity issue to players, try again.
OneExit (NA)
: @Riot Why isn't perma-muted a punishment?
There's a reason it's a chat _restriction_ and not a chat _ban_ we use. The chat is necessary. Even if a toxic player didn't resort to in-game trolling and griefing when their chat gets taken away (which let's face it, they will, which is another reason chat bans won't work), they'll still have a negative impact on a game because they cannot communicate. Chat's important, you're not gonna be able to tell your teammates to beware of Galio's fancy new protobelt via pings.
: No I don't miss the point, there is no logic in your point, it's just an arbitrary choice. And the fact that basic attacks would have different types of damage wouldn't change the fact that they are still the same thing, basic attacks.
The need for consistency isn't arbitrary. I think you fail to realize how messy meddling with consistency would get. Especially with such a core mechanic.
: I don't see what is inconsistent about that. Why do we have 2 types of damage (even 3 with true damage) then ? And there is already magic resist to deal with that.
That's not the same thing. Having different types of damage for different spells has nothing inconsistent about it. They're different spells, they do different things. But basic attacks are _all the same thing_, the same basic action. You clearly missed the point.
: I don't get the second point sorry. Would you elaborate ? What is inconsistent ?
Inconsistent, as in not staying the same. Having all basic attacks deal one type of damage by default is being consistent, and better for gameplay. But having some champions randomly do magic damage without a good reason (like what Corki has) just makes for messy gameplay.
: @Riot: Why are there no champion that deals magic damage with their auto attack?
Corki would like to speak with you. Jokes aside, the main reason is simply that there's no point. Magic damage basic attacks do nothing but make a basic mechanic more inconsistent than it needs to be.
: Look at pre rework Annie.
Please, no. The nightmares are eternal
Nazahaki (NA)
: [http://25.media.tumblr.com/tumblr_mao3c2LUaT1r88l59o1_500.png](http://25.media.tumblr.com/tumblr_mao3c2LUaT1r88l59o1_500.png) I'll just leave this here.
I may have just puked in my mouth a little. We used to play with THAT in our game? God damn, times change. (Thankfully)
: Galio's kit is so broken?
The magic resist character resists magic? WHO'D HAVE FUKKEN THUNK In other news, fulll armor tanks don't scale well with magic resist, assassins target squishies, and water is wet.
: Another Jhin joke post!
Jhin jokes are getting old. Even this one I've seen be**FOUR**
Statikk (NA)
: Next Class Update - the Assassins
This, I approve of. {{sticker:slayer-pantheon-thumbs}}
: Jhin, The Virtuoso, or Caitlyn. The Sheriff of Piltover.
If you're looking for a true sniper experience, you'll probably like Jhin more.
SSG Goku (EUW)
: Katarina is disgustingly overpowered
Well, haven't had one of these in a while. I kind of miss the times these were daily
: Graves vapes now, confirmed
Gotta love these Rioters sometimes {{sticker:slayer-pantheon-thumbs}}
: Most players have never seen most champions' crit animation
Maybe add a crit animation to all {{item:3057}} buffed attacks as well?
: Lets play a game! HOW MANY DOWNVOTES CAN THIS POST GET IN 30 MINUTES :D
Not sure if he actually wants downvotes or hopes for upvotes with reverse psychology.... Better just stay away ._.
: A reminder that Ad glass cannon champions have 0 items that help them agaist Zed
Oh no, glass cannons are glass. Assassins assassinate. In other news, the sun is hot, and water is wet.
: I just got the BEST skin from hextech crafting!
DAMN DUDE! That's like 3 shards worth!
: Clarity Issues: Star Destroyer Thresh Lanterne vs Syndra Dark Sphere
I don't know how you can possibly look at the bright pink hue, swirling particles, a blue circle and if you're on Thresh's side, an arrow pointing towards the damn thing, and seriously mistake it for a Dark sphere. Not to mention the audio clues. Even in the midst of combat.
: > [{quoted}](name=Lemon Graber,realm=NA,application-id=3ErqAdtq,discussion-id=nlOKK5g5,comment-id=0000,timestamp=2016-06-17T13:10:55.175+0000) > > Looks like an attempt to pingeonhold her into the support role if you ask me. > > Reduce her poke behind minions and buff her W so it's effective on ADCs lulu relys on her poke so heavily in lane this is gonna hurt support lulu
Only if you're terrible at positioning.
Woook3r (NA)
: @meddler why are we buffing leona plz?
There's no real direct buff. Sure, added movement speed utility but her _stun gets nerfed_, and her damage gets heavily gated by moving some of it into the Incandescence mechanic.
: I know people who have spent $1000+ on the game and they get banned for verbal abuse. Shouldn't they still have access to an account on which they spent a surplus amount of money to enhance their experience of the game? To prevent verbal abuse, they should take away their privilege to chat.
We already told you chat bans don't work.
: Take away Permanent Ban
>People who are toxic were originally people who loved the game but was soon conflicted by someone else's actions. This is blatantly untrue. Sometimes people are just assholes. >To provide a better environment, Riot should permanently remove the chat option for those who can not prevent themselves from verbally abusing someone. First of all, this doesn't prevent abuse. Those people would simply resort to ping spamming or griefing via gameplay, **both of which are much worse options.** Secondly, this does nothing but harm teamplay. There's a reason we don't have chat _bans_ in the game, rather chat _restrictions._ Removing the chat entirely does nothing but arbitrarily cripple communication, you're not telling your tank to focus on MR over Armor via fucking morse code. >Keep in mind that people do spend lots of money on this game, and banning their access to their account is rather unfair. It isn't.
Kinetika (NA)
: Remake bug
Once the /remake vote starts, it will resolve regardless of kills. No bug here.
3lancer (NA)
: My drawing of Maokai's Splash
That's some amazing work!
Grãgas (NA)
: 4 new item ideas. What are your thoughts?
Active spellshields on items will never be a balanced idea.
: If you could go back to S5 League in it's entirety....
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Savage Devi

Level 30 (EUNE)
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