Meddler (NA)
: Quick Gameplay Thoughts: May 24
Aatrox feel so clunky when you removed the double E mechanic. Most of the people that used to main him enjoyed the clean combo's that you could do with him. Now it just feels like playing Darius. It would be great if you gave him two e's back. If that makes him too strong just reduce his flat damage on q. The way it looks now you ruined a champion for so many people.
Rioter Comments
Rioter Comments
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Rioter Comments
: me too edit: this is a joke because i wrote them
I do apologize if I am wasting your time cause its probably not your job. But I have an issue with the thresh skin. I don't like the fact that he whips the enemy player while basic attacking with a lasso. Makes no sense. It would be much cooler if he used a whip that transform into a lasso during the q animation. You know while its spinning!
Rioter Comments
: Experimental Modes & Nexus Blitz
Just make a hide and seek map and it should be as the dominion map
Rioter Comments
PhRoXz0n (NA)
: AP Itemization on PBE (8.4)
I dunno I will miss Morellonomicon .. Please leave it alone! And for Morello's Cursed Tome just give it another name. I think that would be great. Cause there are champions that use a lot of mana, but its a waste for them to stack it cause there is no bonus from it. Rather get morellonomicon and focus on the damage magic pen
Rioter Comments
Rioter Comments
Vhan8765 (NA)
: Whoa, whoa, whoa? Did I just read "Riot" and "compensation" in the same sentence?
member when Riot gave us RP for Christmas, other holidays and when the servers were down? I member
Rioter Comments
Akosih (EUNE)
: Hello there, Shurima lover here. (an 400k Azir main) First of all i want to tell you about begining of my journey with Azir. In 2014 when Riot implemented the Ascension mode and 5 days later when Riot implemented Azir i wasn't thinking about him like about my favourite champion and the main reason why do i play this game. I think in that season i was an Ahri/TF/Zed main. I don't really remeber to be honest. I was too lazy to play Ascension mode to get icons and i got only 2 of them. When i saw Azir players i was like: this champion is too hard for me (i was in silver i think) and sth like: wow we have such a good player in our team. Yeah, that's what i thought because Azir is a hard if not the harderst champion in the game right? After long break with league (two years) i decided to go back to league. After 2 months of playing League there was an Azir in the free champion rotation. I decided to play him. First game: S+. I was so excited to play him even more and more. Friend told me: Hey why wouldn't you become a hard main Azir ? And i was like hmm let's try, why not. In league like in life i want to be original right ? i like hard champions that nobody plays. Why ? It's all about my personality but i haven't came here to talk about myself. After couple of games i've started to understand him more and more, keep learning the champion and game in the midlane. I've started to making some drifts but they weren't that good as i make them now because of practise of course. In past my goal was to get 100k Mastery points on Azir. After i got 5th on him ( it was max lvl you could get in past on each champion ) i realised that i've started to enjoy his lore, his voice, his drift mechanics, his champion model - shortly - all this good stuff. I've started to play him after few nerfs like Riot removed knock up from his E whenever he hits a champion during it, after passive rework and sruff like this. I still remember when he had 5/6/7 s wall and it was giving you and your allies additional 25 movement speed for 2 seconds. I was okay with this nerfs like decrease Azir's wall duration, removing an additional movement speed from his wall. It was okay for me. After Rylai nerf it was okay and in this moment Azir was the weakest midlaner right ? I didn't really care if he was strong or weak. I enjoyed playing him. After W buff i tho that Azir will be okay in that moment but ppl just couldn't do anything as him. Good Azir is like a good Gankplank (@TobiasFate The best Canadian GP in Canada :D) that can Hypercarry the game, carry 1 v 9 or however you gonna call it. Look, i know that good Azir is really annoying to face because of lane pressure and free harass.But when you have + 12 MR in runes and you will rush Banshee's Veil/Hexdrinker, it's not that painfull, however you can outtrade him really easly if you will ask for gank/ reach him. For me, as Azir it's annoying to face mobile assassins like LeBlanc, Talon, Ekko, Katarina, Zed, Ahri etc. Some matchups are skillfull (like zed matchup) and some are really really hard if you face someone like 500k ekko main or 500k katarina main that is actually good. I remember when i was facing a Diamond III Ahri player (it was normal game) even if i went 1/9 i really enjoyed this matchup and i was so happy that i almost outplayed the outplay from Ahri (I needed only one more additional autoattack). I've learnt so many things from this matchup and i was so motivated to improve as Azir main. Friends started to call me Shurima Emperor, The KFC or stuff like that because their opinion about me as an Azir player was so good. After a short time i've started to recording my plays and i was about to make a montage but i wanted to play Azir in free time and i didn't have really time to actually make this montage. In this year, when i saw the teaser of a Warring Kingdoms Azir skin i was so excited to see it in game. I was holding my Rp for like 2/3 months to instabuy it. I love all Azir skins and i would play with them all in each match if it would be possible because sometimes i just can't choose between Gravelord/Warring Kingdoms/Classic (my favourites). My actual goal is to get 1 milion mastery points on Azir and to become the best Azir on EUNE server. The most satisfying thing is when someone will call you the best Azir that he have ever seen, or when someone will say thank you for the carry. Let's go back to rework. I think that the best Idea would be to fix numbers and don't do anything in his kit. Reducing mobility is the worst thing you can do. Why ? Let me give you an example: Azir mains that have in mind that they love Empire of Shurima, they love sands of Shurima and they love whole lore about Shurima desert and champions that stick close to Shurima's lore will just simply HATE XERATH. He stole The most powerfull magic of Shurima (the power of Ascension) and became an Eternal Ascendant. If you will choose reducing mobility you will make Azir - the champion that we, Azir mains love - into a second version of Xerath ( the champion that we really hate). Nerfing range it's just a lot way better option. For matchups like aganist Fizz, that you have to keep on max range because he can just simply burst you down, you will feel this 15% range nerf. But it's still better than killing almost whole Azir's gameplay. Without Drift mechanics, you can't really make huge outplays, just staying in the backline and autoattacking the enemies it's like casting Xerath's Q with right mouse buton. Shortly, if you will reduce his mobility you will instantly kill Azir. Staying in the bush and waiting to knock enemy backline (adc, long distance mages etc.) into the frontline with your R was the most satisfying thing you could do. Even drifts through 2 walls to kill one person weren't that satisfying as just carrying the teamfight with an amazing outplay. When i was learing Azir i was watching Apathylex's/Outclass's/Drift King Azir's montages because i wanted to be that good as Azir that they are. I leave here my opinion and i'm going to Quote some comments of people that i agree with. Thanks for reading. Join me and let's MAKE SHURIMA GREAT AGAIN! > [{quoted}](name=Cutthroat time,realm=EUW,application-id=A7LBtoKc,discussion-id=HsZurxEO,comment-id=00000009,timestamp=2017-06-20T19:28:30.889+0000) > > Theme>player enjoyment?! > I mean probably every Azir main prefers to play him because of his ability to do drift plays which make him really unique but an option to choose him rather than any other mage > [{quoted}](name=Reckzilla,realm=NA,application-id=A7LBtoKc,discussion-id=HsZurxEO,comment-id=0011,timestamp=2017-06-20T07:42:30.015+0000) > > Please don't remove his dash. That is one of the most fun and interesting parts of his kit. > > With that I like Direction 1 more, keep his mobility but lowering his range will feel better for opponents I also really vibe with the reduce the AOE of the soldiers as well I feel like that will definitely be a strong direction. Reducing his range will a lot more champions the ability to get on him and make him more vulnerable to Marksmen thus making position riskier for him(Since personally one of the things i thought was really hurting is gameplay health was when ahead nobody could touch him and THEN he had a huge escape mechanism so it became difficult to punish him). Reducing the AOE will make shoving waves and demolishing team fights way harder but more rewarding since soldier positioning will be all the more important with decreased range and AOE and i feel this will add even more skill to playing Azir and make more fun. I was a little rambly but I really enjoy the dash in his kit and I truly believe that keep direction 1's changes in conjunction with the AOE decrease will make azir a very well rounded champion with vulnerabilities and rewarding play patters(Also increasing the cooldown on Shifting Sands will make players have to think more about when to use it i.e. if he uses it before a fight/objective then he sacrifices his ability to reposition for the fight/objective and makes forcing out shifting sands a rewarding task for the enemy team as well similar to the cooldown nerf to Zed W at early levels). Thanks for reading! > [{quoted}](name=Fartzilla1,realm=NA,application-id=A7LBtoKc,discussion-id=HsZurxEO,comment-id=000d,timestamp=2017-06-20T07:11:03.900+0000) > > I like option 1 better than I like option 2. Although if his ult is kept the same it will feel weaker without his movement to position it. > [{quoted}](name=Megaman Z3R0,realm=NA,application-id=A7LBtoKc,discussion-id=HsZurxEO,comment-id=00d9,timestamp=2017-06-20T19:43:57.923+0000) > > I used to be an Azir main back when he was a huge part of the meta. I personally think that removing Azir's dash would be a major mistake and really kill a lot of the fun that comes from playing the champion. That being said, my idea would be to go with option 1 of shorter range while still keeping mobility. I agree his range should be shorter, but not to the range of Cassio or Ryze. I don't believe people would want to pick him over those champs if that were the case. However, if that is the range that is decided on for Azir, you could add back the knock up mechanic that used to be a part of his E ability. This would allow him to be more exposed to enemies while still giving him a chance to outplay opponents that get into close range. I also think this would be a fair mechanic considering his range is shorter, meaning he can dash a shorter distance and still be caught by enemy CC. Overall I think this would be healthier for both Azir players and those playing against Azir. Thanks for reading and let me know of any feedback from others. > [{quoted}](name=Paperbase,realm=NA,application-id=A7LBtoKc,discussion-id=HsZurxEO,comment-id=007e,timestamp=2017-06-20T16:57:25.642+0000) > Dear Rito > •Id rather go with option 1 > I enjoy his Shurima shuffle and it's THE MOST FUN combo on any champion I've ever played.
exactly. Rito go with the first choice. Majority of Azir mains called it! pls :/
: Lee Sin Gameplay Update: Goals and Directions [JOKE]
i am a lee sin main and i dont play him for the insec. sure its flashy, but its not the core of the champion. i vote for second direction, remove insec
Rioter Comments
: Joke posts belong in _[Memes & Games](http://boards.na.leagueoflegends.com/en/c/memes)_, not _Gameplay_.
: Lee Sin Gameplay Update: Goals and Directions [JOKE]
i am a lee sin main and i dont play him for the insec. sure its flashy, but its not the core of the champion. i vote for second direction, remove insec
Rioter Comments
Noveross (NA)
: 200k azir main back here again and you know what would be so cool, if you make him a battle mage but he can auto attack while moving . This seriously would be so cool.{{champion:268}}
I don't know. That sounds like it would make him easier to play. Like every long range autoattacker you need to know how to move while auto attacking. With basic attack animation cancel. Maybe make it so you can reset the animation much faster.
Vęrtęx (NA)
: After looking at all these posts, for the most part it is like, Option 1 is what Azir players want. Option 2 is what non-Azir players want. This is frustrating to read as an Azir player.
As an Azir main "frustrating" is an understatement..
: It seems like a lot of people keep going on about how an emperor shouldn't be in the front lines to justify why the shuffle should be removed. Besides the fact that this is a silly argument for changing a gameplay mechanic, it is also a poorly thought out one in its own right (See: Leonidas, Alexander the Great, King Richard III, Gustavus Adolphus, etc.). The shuffle does have some issues, but using irrelevant historical arguments that can't even be fully justified by history to decide on a mechanics change is ridiculous.
And what about Jarvan. He is a king right? But he is the one to engage. We should change him as well for the thematic reasons! Make him a support that stands in the back just giving attack speed and other buffs! Like a true king... I am so ducking salty about choice 2 for azir..
Tract (NA)
: If you remove his drift, you will litteraly irreparably shatter the hearts of every Azir main in League. Option one looks like it has some promise. Option 2 is just so bad don't even waste your time considering it. He is supposed to be a general, commanding a army. The range is important, the mobility is fine, what you CAN hit is the burst. For example, removing the damage from his Q and redistributing the power elsewere(shorter q cool down? w buff?) will reduce his burst drastically but keep his core gameplay intact. Stick with option 1 as your template if you must rework perfection itself. I approve of the idea of having his solider range scale up to 100%. A small ~15% range reduction is acceptable, it will just require better positioning. Option 1 seems to at least try to keep him as intact as possible. Please just throw option 2 right out the window. Don't even bother trying it. The problem with 1 though is that HE SHOULD STAY BACKLINE. HE IS A GENERAL. HE IS A COMMANDER. Just not as far backline as he is now. I just noticed that comment you made and almost poked that option 1 would be aiming for such a horrific idea. What should NOT be changed is: -His scaling -his AoE damage(what general fights one man with their entire army?) -his soldier-basic attack mechanic -his E should never be changed in drift functionality concept. it is perfection itself. -his skill potential, keep in a tactician. -DO NOT REWORK HIM IN A WAY WHICH DUMBS HIM DOWN. That is NOT how to make a champion generally accessible while keeping them appealing to their long time mains. What CAN be MODIFIED/removed without severely damaging his identity: -His passive, it is a great ability and thematic, but if something g has to be changed, it's one of the less essential aspects. -His W free attack speed -His Q damage -His E shield(only if the power gets moved, not just removed). Treat Azir like a baby. Do not rework him in a way which will make the people who love him for being so fun and rewarding to learn despair. Part of his appeal is that he has such a high skill ceiling that it's worth playing only him. Don't dumb him down just so anyone can pick him up, but in the process remove the skill potential. Sometimes it's not bad for a game for there to be characters that not everyone can play(there are a handful in League itself anyway).Don't take his shuffle off his E, that would be a absolutely abysmal choice. Treat. Him. Like. You're. Own. Child. This was written out of reflex gut revulsion at the idea of some of what is proposed. Ok probably make a actually detailed rant that's less passion and more actual analasys...but for now, there's not enough detail for anything other than making Azir mains wonder if it's even worth playing him anymore. Why bother continuing to master a champion that will likely become completely different in a few months. With a lower skillcap and the removal of what makes him fun, why bother playing him when it's going to be worthless in a not so far off future. I think, I hope, that I can speak for all Azir mains in saying that this entire approach makes me mildly nauseous. Don't make all the love that we put into him for nothing. If you can't do it right, don't touch him. P.S: Don't let him become Ryze, were you rework him.....and again....and again.... P.P.S: Sorry about typos, wrote it on my phone :P SHURIMA
140k Azir main here. And I agree. My heart WILL be shattered if you go with the second choice! DON'T DO IT!
: Shuriman shuffle can be broadly used to describe the E>Q combo. The ult on top of that can be more clearly described as an insec. Chill out, lol
e>q combo is called drifting and shurima shuffle is the ult combo
Veraska (NA)
: i REALLY much prefer the latter (reducing mobility) over the former (nerfing range) for thematic reasons, Azir is the emperor, the commander, the king, he doesn't do the dirty work, he points and his soldiers kill whoever he wills them too, he's a much more interesting champion as a back line DPS champion then a pseudo innitiator, and it makes curbing his strengths and high elo performance much easier
If you mained Azir you wouldn't say that. I guarantee you that.
ŻzZoe (EUW)
: don't generalize. Azir is my main champ and i'd much rahter have them get rid of the shuffle than nerf his range.
Sad excuse for a Azir main imo. That is like claiming to main Lee Sin but not liking the insec mechanic. Come on mate...
Migeil (EUW)
: Just wanted to add my two cents to the discussion: I think option two is better, for several reasons. When I read option one, I feel he is to similar to Ryze. A high DPS battle mage. And since we already have one of those, I feel the second option is better. Another reason is that it just fits better with the theme of Azir. He was the emperor of Shurima. He doesn't do anything, but lets people do things for him, i.e. sit in the back and let the soldiers do all the work and the rest of the team keep him safe. It may not be the end all argument, but I do feel this is something that has to be taken into account.
Yeah because we dont have many of long range champions like that. Cough Xerath, Ziggs, Vel'Koz cough
: Fuck thematics. Shuriman shuffle is badass.
The best thing about this game!
ŻzZoe (EUW)
: i absolutely hate how everyone is rooting for option 1... i remember when they first nerfed his range, it was goddamn awful. Take away his E, change it to something else useful BUT PLEASE KEEP HIS RANGE! Fuck the shurima shuffle, honestly. It's nice and dandy and fun but half of the time it's not even worth it and with option 1 he'd basically rely on it and HAVE to shuffle to be strong, that means the focus won't be on his soldiers nor will his core gameplay stay the same nor will it make him "easier" to play/play against or increase his live ranked performance. I have a bad feeling that its going to end up being option 1 and that makes me wanna cry.. option two is just so much better...
I disagree. The best things about azir is his drifting and shurima shuffle. Taking that away would be awful. He would be just another xerath.
Sw4de (OCE)
: 1million% option 1, and i think you should be asking azir mains what they enjoy not all these ppl here who are commenting from a thematic standpoint that most players couldnt care less about, most ppl main a champion because its fun to play and high skill cap, i would definitely prefer to be able to make plays on the champion rather than be a backline dps even if option 2 would be stronger in most cases.
Thank you. There is no better feeling than doing a clean shurima shuffle. Even the drifting feels so good. I would pay riot to make him just a bit more tanky so I could jump in more often!
: Theme>player enjoyment?! I mean probably every Azir main prefers to play him because of his ability to do drift plays which make him really unique but an option to choose him rather than any other mage
Azir main here. Yeah the whole point of Azir is to outplay your opponent with shurima shuffle and drifting. Making him just another long rage poke champion would make me soooo mad. Azir is my favorite champion
: Azir Gameplay Update: Goals and Directions
I would go with the first choice. Azir is fun to play because of his "shurima shuffle" making him a long range immobile apc would just gut him. And ruin the whole gameplay mechanic
Rioter Comments
: > [{quoted}](name=Savage Pigeon,realm=EUNE,application-id=mNBeEEkI,discussion-id=EEt8QGis,comment-id=00000001,timestamp=2017-01-14T23:11:11.544+0000) > > Well I am looking at it this way. Lets say you are playing basketball with random people from the street. So you make teams and after the half game, one of your teammates starts being a dick and doesn't wanna win. I think you shouldn't be force to continue playing! You're actually not thinking this through. Let's assume it's 3v3 basketball, common afaik. You have everyone playing, and then someone decides he's not having fun and just walks off. Now, teams are uneven at 3v2. So you are now playing with either unfair teams, or someone sitting out. Worst case, everyone stops playing and it's not as big of a deal. League has measures in place to punish these players because the other 9 players CAN'T stop playing without similarly being punished.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=mNBeEEkI,discussion-id=EEt8QGis,comment-id=000000010000,timestamp=2017-01-14T23:50:16.458+0000) > > You're actually not thinking this through. > > Let's assume it's 3v3 basketball, common afaik. > > You have everyone playing, and then someone decides he's not having fun and just walks off. Now, teams are uneven at 3v2. So you are now playing with either unfair teams, or someone sitting out. Worst case, everyone stops playing and it's not as big of a deal. > > League has measures in place to punish these players because the other 9 players CAN'T stop playing without similarly being punished. What about "safe to leave feature"?
: > [{quoted}](name=Savage Pigeon,realm=EUNE,application-id=mNBeEEkI,discussion-id=EEt8QGis,comment-id=00000000,timestamp=2017-01-14T23:10:22.321+0000) > > Well I am looking at it this way. Lets say you are playing basketball with random people from the street. So you make teams and after the half game, one of your teammates starts being a dick and doesn't wanna win. I think you shouldn't be force to continue playing! everyone tries the whole basketall game noone trolls in real life
> [{quoted}](name=Calamitosus Cini,realm=NA,application-id=mNBeEEkI,discussion-id=EEt8QGis,comment-id=000000000000,timestamp=2017-01-14T23:12:28.842+0000) > > everyone tries the whole basketall game noone trolls in real life Oh believe me. I had my encounters with assholes irl. I new one guy that just gets angry every single game because his team is not doing something right, and just goes solo for the rest of the game. Of course he doesn't gets the score and always looses the ball because he is going 1v5
: > [{quoted}](name=Savage Pigeon,realm=EUNE,application-id=mNBeEEkI,discussion-id=EEt8QGis,comment-id=00000000,timestamp=2017-01-14T23:10:22.321+0000) > > Well I am looking at it this way. Lets say you are playing basketball with random people from the street. So you make teams and after the half game, one of your teammates starts being a dick and doesn't wanna win. I think you shouldn't be force to continue playing! everyone tries the whole basketall game noone trolls in real life
Oh believe me. I had my encounters with assholes irl. I new one guy that just gets angry every single game because his team is not doing something right, and just goes solo for the rest of the game. Of course he doesn't gets the score and always looses the ball because he is going 1v5
: Leaving the game isn't fair.
Well I am looking at it this way. Lets say you are playing basketball with random people from the street. So you make teams and after the half game, one of your teammates starts being a dick and doesn't wanna win. I think you shouldn't be force to continue playing!
: Leaving the game isn't fair.
Well I am looking at it this way. Lets say you are playing basketball with random people from the street. So you make teams and after the half game, one of your teammates starts being a dick and doesn't wanna win. I think you shouldn't be force to continue playing!
: Would a LoL MMO work even tho MMOs are not popular anymore , coexist with LoL moba
I always wanted too see a League of Legends open world mmo. Like making your own champion, exploring runeterra, meeting the original champion and being a part of their stories!
Rioter Comments
: I actually like them personally. Lend to the whole ice-y look.
But those aren't icicles! Those are his ears!
Rioter Comments
: "We ran into an error loading your clubs; try relogging to reload."
: It is actually not very common to get a generic "game has crashed" error message. Does this happen consistently when you try to join a game, even a Custom Game? Or is this the only time you have experienced an issue like this?
I tried repair but it didn't work. Tried to go into a custom game and still nothing.
: out of my controll
Same happend to me. Cant recconect
sayrem (NA)
: Game Crashing as of 6.10

Savage Pigeon

Level 355 (EUNE)
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