iDarkWind (EUW)
: You're acting as if LCS for the past few seasons wasn't dominated by mages. In fact, it still does.
> [{quoted}](name=iDarkWind,realm=EUW,application-id=3ErqAdtq,discussion-id=TcW3XZAo,comment-id=0005,timestamp=2019-04-17T12:11:40.289+0000) > > You're acting as if LCS for the past few seasons wasn't dominated by mages. In fact, it still does. Read the title....
Kobune (EUW)
: When will Riot do something about Shaco ?
He's not an early game champ anymore. He's mid late, that's that, no rocket science. He scales better. Obviously those items u listed counter him, they counter all assassins. He has a stealth blink on low CD compared to other assassins. Can solo drake, jump over walls, avoid projectiles, split push, can tank from anywhere, does decent damage, can even go off tank and still do damage. 52% WR, wtf u complaining about, look at champs like {{champion:62}} {{champion:48}} or so, absolutely garbage tier champs with no options that can barely play the one role they play. You are as biased as it gets.
rareform (NA)
: Gormind, The Monster Hunter
But isn't that {{champion:115}} Q And {{champion:41}} R ???????
: Who is your main? What is your playstyle? And why?
{{champion:107}} I can build whatever I want as long as it doesn't have mana or mana regen (well obviously not whatever, you have to have some idea behind the build) If I play properly I can adjust to almost any opponent. Is viable in multiple roles. Is a feast or famine champion, meaning if you suck you suck. High skillcap Cool skins, sound, story, art Satisfying feel of spells and movement. Fulfills his role well whether is a tank, bruiser or assassin. If you are fed you are FED
: You nerfed Urgot to 48%winratte yet Hercaim and Riven sitting at 55% winrate without nerfs
Except for Hecarim I'm fine with the others, they are not as hard to deal with.
: What do players from earlier seasons think is currently wrong with the game?
Biggest problem for me are the new champions. They have no weaknesses or excell at something so much to the point their weakness is irrelevant. {{champion:517}} (sustain damage, burst damage, cc, mobility, heal, steals enemy ults) {{champion:142}} (is in no danger at all when doing damage, super fucking fast, random item actives, 5 flashes, cc and damagefrom outside of your screen.) And so on. What happened to good champion designs with clear strengths and weaknesses like {{champion:54}}. Now all they think about is how fun the champ is, not how it's to play against them too. Or how "unique" (=broken) they are.(surprise surprise, nothing is unique if they all do the same shit just different visuals and slight effects)
Mortdog (NA)
: Summoner's Rift balance changes coming Patch 9.8
Obviously it's April fools but where's Ziggs LoL
: Why Doesn't Riot Take Euw Seriously ??
That's like complaining why u don't have cancer when some other people do....
Rioter Comments
Rioter Comments
WarWork (NA)
: I think Riot is slowly but surpassing Blizzard as a lore powerhouse
You havent seen the whole story so u cant judge the horde. Also Riot is nowhere close to the depth of the story of blizzard, especially in warcraft.
Rioter Comments
Rioter Comments
: Marksman changes coming to PBE in the next couple days
Last Whisper revert? Adc? I only see new Rengar item.
Kai Guy (NA)
: Yo boards, lets talk balance
The only BIG problem i see right now in the game is that you can very very rarely solo carry but games are very very often solo lost by one player. Also there are too many ways to come back, if you play bad early you should be punished for it not be like "meh, it doesnt matter, we have lategame", take baron, banner and win... Also i´d like having more active items in the game, well overall just more items. Otherwise the game is fine, except some very underperforming champions that have problems because new releases are overloaded.
Rioter Comments
Rioter Comments
Xäyąh (NA)
: So, the Boards wants the weakest player to not matter...
You see, this is a 5v5 game, thus the team with worse bad player loses, not the team with better good player wins.... Generally speaking, the one with worse teammate loses not the one with better one wins. If you get what im trying to say. You have a slight lead built by you carrying or something, but one teammate can throw it all and make it 4v5 in one stupid decision and lose the game. As i said its a 5v5 game however often its not a teamgame, its 5 individual players versus another 5 individual players. There are so many problems in this game. The gameplay should be alot more intuitive. Right now Dragons are very low impact in my opinion, the gold old dragon used to give was alot more fun AND NOT RANDOM! You should be able to make a clear choice between items that you want to build depending on your plan or your enemy...not have {{item:3087}} {{item:3094}} on every adc. Right now you only make choice between armor and magic resist most of the time. Non-tank characters shouldnt be able to utilite defensive stats as well as tanks.(% wise) Tanks shouldnt do as much damage( You see, if a tank does 20-30% less damage than a fighter but is 50% more tankier by resistances and has more health he will do more damage and is likely that they also have more crowd control) Runes shouldnt exist at all in my opinion, it just adds another factor that they have to balance(which they never will). The game has no hard counters so draft really doesnt matter all the way till like D2. Tanks do way too much damage for how tanky they are. Adcs have too much safety provided by their support who gets gold for free and doesnt even have to cs or pay attention to waves as much. Wards should cost gold and provide better vision. Mages are not impactful enough in the early to midgame in my opinion. The meta is too forced by how theres always 1 top 1 jungle 1 mid 2 bot, limits the picks drastically. There should be more items in general and especially early game items like doran´s, where you sacrifice some gold for item that builds only into something with low impact or stats that could get you through the early game in case your character or playstyle demands it. There should be more items with active use. The items should be more strictly categorized: -Tank items with most base stats should cost more or have lesser passive or active effects then ones with actives which would have less base stats. -Assassin items should exist to counter different types of defensives, also be gold appropriate for the impact of the item. -There should be more adc items and they should have overall higher cost as ADC is the one thats supposed to carry the late game -Jungle items(not the ones related to smite, but items that you would preferably pick on a jungler) should have vision denial appropriate to cost and have options to either impact early game or scale into lategame or objective control. -AND SUPPORTS! Their items need better effects early game and scale worse into lategame and the ones with greater effects or stats should cost more Done...You have a way more balanced game I have to say as a League player that DOTA2 is alot better in almost every way except Shop clarity and character movement. (Also i think the map should be a bit larger and there should be custom modes like in DOTA, it would make players who dont play competitively have more of a reason to play)
: Nautilus lore - what's most important to you?
Definitely keep the mystery behind him in some way, it makes him so much more appealing. It´s really lovecraftian how he a former sailor betrayed by his comrades becomes something dark and greater then they are and seeks revenge. He definitely should have some interaction with Bilgewater as an undersea legend or something.
: SINGED AND NUNU ARE PROBABILY THE OLDEST LMAO
> [{quoted}](name=you blac irl,realm=EUW,application-id=3ErqAdtq,discussion-id=UzdzM1pw,comment-id=0002,timestamp=2018-03-17T17:34:13.440+0000) > > SINGED AND NUNU ARE PROBABILY THE OLDEST LMAO singed passive,W and E got changed quite recently tho? season or so nunu W and Q change like 2 patches ago
: When the feeding Rengar finishes his Duskblade
That looks so cool to me, never see it in such constrast
Kelan (EUW)
: Seven deadly s(k)ins?
Pride:{{champion:107}} Greed:{{champion:101}} Envy:{{champion:112}} or {{champion:32}} Wrath:{{champion:58}} Lust:{{champion:28}} Sloth:{{champion:136}} Gluttony:{{champion:31}}
Rioter Comments
Rioter Comments
Rioter Comments
: With the changes to AP items, can we get a explanation as to why there is no AP QSS
Why is there no {{item:3157}} for skirmishers?...Cuz that´s the game, you cant have everything...OR CAN YOU(looking at y´all ADCs)
Jikker (NA)
: What are these Zoe nerfs?
1st April came soon didn't it.
Rioter Comments
Karfuss (EUW)
: Time to gut juggernauts, gut ADCs and end this incessant power creeping once and for all. The meta for the last two seasons has been utter garbage. Now with this preseason; Mid: Burst the ADC down, but try not to get right clicked once by the ADC or it's certain death! ADC: Run rampant, gun down everything, flame your support for not protecting you harder. Support: Heal, shield, peel and do everything you can to keep that ADC pumping out projectiles. Top: Bruiser is dead. Play Juggernaut. They actually get the best of both worlds. Jungle: Goon squad the bot lane, most fed ADC wins. Try 100-0 the ADC whenever possible. It's tiresome, it's boring and it's lacklustre. And when you have dumb designs ripping 80-100% of your health from half way across the map through fog of war... That only exacerbates the problem. Least shit like Shaco, Kha'Zix, Rengar, Talon or w/e non-pseudo, actual assassin that floats your boat, has to get up in your face to do that.
> [{quoted}](name=Karfuss,realm=EUW,application-id=3ErqAdtq,discussion-id=7YZEFbf0,comment-id=0024,timestamp=2018-02-03T23:40:50.434+0000) > > Time to gut juggernauts, gut ADCs and end this incessant power creeping once and for all. > > The meta for the last two seasons has been utter garbage. Now with this preseason; > > Mid: Burst the ADC down, but try not to get right clicked once by the ADC or it's certain death! > ADC: Run rampant, gun down everything, flame your support for not protecting you harder. > Support: Heal, shield, peel and do everything you can to keep that ADC pumping out projectiles. > Top: Bruiser is dead. Play Juggernaut. They actually get the best of both worlds. > Jungle: Goon squad the bot lane, most fed ADC wins. Try 100-0 the ADC whenever possible. > > It's tiresome, it's boring and it's lacklustre. And when you have dumb designs ripping 80-100% of your health from half way across the map through fog of war... That only exacerbates the problem. Juggernauts are fine....tanks are the problem. I would say that Darius,Illaoi,Trundle and so,Juggernauts, are fine doing a lot of damage, they have no gapclosers, no cc. But tanks have both and do a lot of damage.
: chogath is a juggernaut (tanky and heavy damage but no engage or disengage) but other then that you make a great point with ornn and shen
> [{quoted}](name=somestones,realm=NA,application-id=3ErqAdtq,discussion-id=7YZEFbf0,comment-id=0000,timestamp=2018-02-03T16:31:20.696+0000) > > chogath is a juggernaut (tanky and heavy damage but no engage or disengage) > > but other then that you make a great point with ornn and shen hes not a juggernaut
Rioter Comments
: The problems with balance team is deeper than just some bad decisions, is actually
Very good post and correct in very many ways, however I would say the problem is with the crit stat ,it´s too strong and too easily accessible for marksmen. Everything would be fine except for vayne if there was no crit in the game in form of items. Either that or make crit items more expensive again. Core Bruiser build of {{item:3078}} {{item:3748}} {{item:3053}} costs around 11k gold but Core Marksman build which has 3 crit options {{item:3031}} {{item:3094}} {{item:3087}} costs what, like 8500? the problem is that bruiser item gives half the damage and some hp(no armor) however that bonus hp is removed with the crit stat, where you do damage equal to the bonus hp and then some. Also you can´t buy AP, tanky or bruiser items on any champ and make it work. If you buy crit items and ur ranged you do the same maybe a little bit less damage than an actual marksman character. Also marksman has a whole role revolving around giving it gold and protecting it, making it able to not buy tanky items.
: Riot, what is new Swain's age?
I hope he bursts the wings out when he casts spells
Seen (NA)
: What is the one phrase that puts you on full tilt?
Eggbread (NA)
: Thats a pretty squishy Bruiser build though.
> [{quoted}](name=Wuq,realm=NA,application-id=3ErqAdtq,discussion-id=7Wzu7gZc,comment-id=00000003,timestamp=2018-01-13T19:16:54.998+0000) > > Thats a pretty squishy Bruiser build though. Wym? It´s bruiser items, why would bruiser HAVE TO build tank items?....well cuz of the cost, and that's the problem.
: Why the players of League are most notably upset at the developers
BTW what is PBE even for? or PTR what whatever you want to call it, sure the playerbase there might not be as skilled but community usually reacts to whats happening there and call out absolutely broken things right away and yet it makes it into the game without a change. Also a tip: don't bring in big changes without ACTUALLY LOOKING AT ALL THE THINGS IT COULD AFFECT AND BE ABUSED.....please....
NiamhNyx (NA)
: Thing is, she can only hit you with her Q if she is close enough for you to see her, unless she is hidden in a bush. Next her little sleep bubble MOVES SO GOD DAMN SLOW! Its easier to dodge than a corki rocket.
> [{quoted}](name=NiamhNyx,realm=NA,application-id=3ErqAdtq,discussion-id=JHwlcBjc,comment-id=0000,timestamp=2018-01-02T19:08:40.196+0000) > > Thing is, she can only hit you with her Q if she is close enough for you to see her, unless she is hidden in a bush. > Next her little sleep bubble MOVES SO GOD DAMN SLOW! Its easier to dodge than a corki rocket. Corki rocket isn't a CC, Corki rocket doesn't boost damage of next damage, Corki rocket isn't as long ranged when going through walls, Corki rocket needs to be dodged only once, Corki rocket isn't followed by a Oneshot ability of Q which you can´t dodge reactively cuz its too fast. Corki can´t move across the whole screen and back in 1,5 seconds, Corki can´t pick up enemy summoner spells to get even bigger advantage by making enemy use them. The Corki is just a reference.
HermitZeref (EUNE)
: Riven build tip
{{item:1001}} {{item:3142}} {{item:3071}} {{item:3147}} {{item:3035}} {{item:3026}} and then choices of {{item:3156}}{{item:3812}} {{item:3074}} {{item:3814}} {{item:3139}} But most of the time you get {{item:3156}} only if your opponent is AP and so Is the jungler or their team is 3+/5 AP {{item:3139}} if only thing that is screwing you over is CC {{item:3814}} same as Scimitar, maybe get both You can Drop Youmuus or Duskblade if needed for either of the other ones later on, but usually not worth to sell youmuus.
: Why is Zoe a better assassin than Leblanc?
LeBlanc has better mobility but she also has lower cds and harder to avoid damage, you really cant dodge it you can only hope she misses.
: Why? just why this happened? it almost made me lose the interest in the game
Why is this even a thing? If you leave you and don't return by the end of the game you don't get LP and most likely your team loses 4v5 If you return and you win what does it matter how its done, everyone is happy with their win and lp gained. It´s not like you´re getting LP for free. Why cant it be this way.
Pale Pirate (EUNE)
: Hey I have been playing some AD Leblanc before her rework, but couldn't get AD leblanc to work after it, where have you heard of ad Leblanc?
> [{quoted}](name=0 oxros piratis,realm=EUNE,application-id=3ErqAdtq,discussion-id=FQRwo23P,comment-id=00030000,timestamp=2018-01-04T20:47:11.568+0000) > > Hey I have been playing some AD Leblanc before her rework, but couldn't get AD leblanc to work after it, where have you heard of ad Leblanc? works hella good if you play correctly, its becoming more popular after Voyboy started it again.
Barkley (NA)
: I'm adapting my play because I have to, not because I want to.
Also even if you play a tank, well tbh you don't die that much slower than other characters, AD assassin with full lethality will kill you in 2 seconds instead of 0 for non-tanks....woooow such difference. Also if you want to argue that they are not that fed most of the time.....that's a lie, nowdays theres always someone who is hella fed and its not even close. Either it´s assassin, bruiser that builds assassin items or ADC that...well, either builds assassin items or just LW and ADC build(its actually cheaper than assassin build wtf?)
: Knowing someone has bought Duskblade is simple. Were they doing bad? Are they 2-shotting people now?
Also Wards are to prevent these absolute killers to come to your lane unnoticed and ki.....oh well I'm dead, placing a ward didn't help shit.
Hibeki (NA)
: Removal of macro play is actually killing this game.
Also I want to say that the new runes removed a lot of strategy from toplane,midlane and support because you cant pick up stats based on what you need or expect that you will need, even now in the new runes 9/10 times you pick actual stat boost than some gimmicky shit. Sorcery tree is perfect example, 1-take mana flow band so you don't have to worry about mana, oh you don't use mana? take ultimate hat 2-take celerity,you stack a lot of cdr? take transcendace 3-take scorch Playstyle? Where? I see no thinking behind this For instance last season I ran these super specific Jax rune pages which I devised so I can survive laning phase safely and prepped me for what I chose as my goal in later stages of the game. Now you just take take tree with keystone that suits your champion,nothing else matters.(also want to point out that a lot of champs don't even have suitable keystones).
: Why Safe League Players Will Never Climb and Why Feeders Determine 94% of Games
From my experience: #1 - 7/10 games are total onesided stomps, like not even close and no chance of a comeback #2- the 3 others are either you being a good player with 4 horrible players on your team vs 5 decent players and its about luck or you lose or #3 - selfish players who think they are good and take all the kills but they are not and give up shut down gold where enemy team is evenly distributed and you lose Also it is absolutely worthless to play "smart or passive and understanding the game" most of the time because if your team doesn't play as good as you are it doesn't work out. Aggressive totally suicidal plays impact the game and are overall more worth than strategically moving around the map and pushing waves. This is true for every elo all the way till top 50 challenger pretty much. Also some champions allow for playstyle of such aggression with low risk that you either ban them or are in a disadvantage.
: A compliment on what Riot really managed to balance
It´s actually legit, I think that if the system sees that you solo carried your game total stomp by yourself, the next game you get team so shit you cant possibly carry 1v5, in very many cases even in higher elo I experience having 3 bad players one alright one and me vs 5 good players and theres just no chance of winning anymore
Cowseed (NA)
: She doesn't get rewarded for missing it unless your either drunk or have the motor skills of a semi-dead tadpole. It's no better than a cait trap and worse in many cases. - single target - huge aoe - triggered by minions That last point is one people love to forget and its a huge point when considering her E balance. She can't zone you unless the path is clear. Anything with a hitbox can trigger it so in lane it doesn't get much zoning power. So can we please stop pretending that as soon as zoe puts down a bubble its "gg can't move from this spot now". Most times people I see (_in BRONZE_) get hit by the trap because they turn around for no damn reason. It's mainly persons on obvious title that fall for it if I miss the projectile itself. Same with my zoe same with the enemy zoe. I have _rarely_ ever get hit by the trap and legitimately felt like i got bullshitted.
The thing is that you can barely see it coming cuz its morgana bind cc but its way faster and can go through walls, so If you barely dodge it by reacting fast you can still get hit by it cuz it drops on the ground and ur still in the vicinity because you barely dodged it. what are you supposed to do then? either she misses by a long shot or you die or ur out of a fight.
Rioter Comments
: What's the point of Minion Dematerializer?
It´s to compensate for power threshold for some champion which needed lets say Ekko needed certain amount of AP in his runes to be able to clear caster minions in one Q at level 9, this takes care of that and also can be used on champions with weak laning to secure minions safely or when pushed undertower like {{champion:38}}
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Seilleas

Level 102 (EUNE)
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