: build moar lifesteal problem solved
he feels too squishy early game and late game falls way too hard
Rioter Comments
Rioter Comments
: Has any of you actually spent 100$ for a prestige skin ever?
Lmao i didnt spend money on Riot since season 6
Rioter Comments
: He gets bursted down really quickly, but can run over people at the right moment. Honestly, I’m on the fence about a buff for Olaf...
I played him a few games and tbh i cant even duel anyone properly anymore lvl 2-3 like i used to, his W heal is abysmal while others get on click burst heal for hitting spells while i have to keep in range to auto attack to heal small portions.
Rioter Comments
: i might get hate for this, but i think skirmishers and divers step way too much on juggernauts toes
I always said it and ill say it again IF Olaf isnt viable in the meta then its probably a bad time for everyone.
: I love people who say a strong champion like zed is weak while....
hoganftw (NA)
: Admit it: You miss Morello.
Lets make a Petition
: the hardest top laner in LOL has 51.5% winrate and #1 pickrate by double the next champion
Yeah remove the animation cancel from her kit and rebalance her her from there, make her a normal champ.
: In reality he's an old champ with an old model and old kit. So he's kinda over due for a VGU... including lore, personality, and looks. Personally, I'd love to see him as part of the Ursine. A spiritwalker connected to the Volibear and as a stormborn (lightning born?, Stormchild?) --basically integrate lighting and his status as berserker more into his kit, personality, lore, and model. I'm not on that project-- and it's not even slated yet (at least to my knowledge.) So just my 2 cents.
That would be amazing, having lightning surge out of his eyes when he enters a frenzy ( berserk kind of state),and his ultimate called RAGNAROK (end of the world) could be so much more. https://vignette.wikia.nocookie.net/villainsrpgpowerbase/images/1/1b/Berserker-rage.png/revision/latest?cb=20121020023533
: Olaf fought Sejuani (an Iceborn) to a stalemate.
And Olaf isnt an Iceborn? are iceborns strong?
Sasogwa (EUW)
: Am I just completely out of my time or is the game becoming ridiculous?
: local angry viking with deathwish too angry to die
I actually liked his old lore way better, he was the only champ that knew what was up. He was wise.
Infernape (EUW)
: His beard is long, therefore he stronk.
: local angry viking with deathwish too angry to die
So Guts from Berserk basically?
  Rioter Comments
: Will Riot ever admit that runes reforged is a complete failure?
: Xerath in-lore list of abilities and spells
Can you give me links to stories where Olaf is involved ?
dunjam1 (EUW)
: This is so impressive and amazing, that I'm gonna give you a dislike on top of your 6 views
Yeah man go ahead its a free country
Rioter Comments
Rαy (EUW)
: > [{quoted}](name=Raoul,realm=EUW,application-id=6kFXY1kR,discussion-id=qgI4LkqJ,comment-id=0004,timestamp=2018-12-14T10:11:13.474+0000) > > When did RIOT ever dare to actually put an unattractive humanoid woman in the game? Never... Uh. {{champion:420}} {{champion:429}}
Thats just your opinion buddy , with a proper bath, a haircut and a balanced out diet Kalista would destroy any girl in league in term of looks. And Illaoi is just Stronk.
RAPGOD1 (EUNE)
: GP needs a buff
Olaf needs a buff tbh as well
datfatguy (OCE)
: Just revert Runes Reforged already
Give me old runes back and masteries, remove key stones absolutely no need for them.
: > [{quoted}](name=Tomosima,realm=EUNE,application-id=3ErqAdtq,discussion-id=9vEabzwE,comment-id=00010000,timestamp=2018-12-09T14:28:47.400+0000) > > YES i want the game to be more engaging to be a TEAM effor to take him down More engaging? Yes. Mandatory to be a team effort? No, I don't agree with you there. I don't think baron should be made more difficult than it is, I think its difficulty fine and I don't mind that some champions can solo/duo it, but I'd rather see the tax for taking it be player's mechanics, attention and positioning rather than raw stats. That would open up for more creative baron plays and more exciting contests IMO.
Yeah i agree with you on that, good points
: I agree that baron should have a tax beyond "do we have someone who bought a single tank item?" to take down. What if baron did more damage than it does now but it was all dodgeable skillshots? Then the tax you pay is your ability to position freely around the pit. This would open it up to many more opportunities and comps that could take it or solo it while still keeping it a somewhat risky objective.
YES i want the game to be more engaging to be a TEAM effor to take him down
Rioter Comments
: > [{quoted}](name=Juice,realm=EUNE,application-id=3ErqAdtq,discussion-id=wdt6cPEg,comment-id=0002,timestamp=2018-12-09T00:29:04.454+0000) > > So what's the purpose of tank? To be so tanky that the other top laner (or jungler) can't kill him and get a lead on him and carry the game? engage fights for his team, lockdown and peel. none of that require multiple sources of scaling % damage in their kits. the problems start when tanks have enough damage to fight each other and bruisers, but also have tank utility. looking at you {{champion:31}}
Juice (EUNE)
: So what's the purpose of tank? To be so tanky that the other top laner (or jungler) can't kill him and get a lead on him and carry the game?
There is a difference between being tanky and being unkillable, problem is right now tanks feel like paper
: if a tank has no damage at all then no one will focus them and just ignore them tanks have high base damages that dont scale well so they can have some threat and be motivated to build tank
A Tanks job should either be to peel or initiate
Rioter Comments
: Olaf is always strong, he is just a very unforgiving champ so you have to be ridiculously good at the game to actually be successful as him. Which is pretty much why the only place you see him is in competitive play.
He isnt always strong there was a time when the term Olafed had a reason
Rioter Comments
KluPL (NA)
: A team of mine is making a new game based off League of Legends (MOBA)
I wan't champions that are Viking Themed like Olaf.
HellBell (EUW)
: Unpopular opinion: Neeko’s character feels kinda offensive.
: Only auto attacking takes away any survival she would have, especially in team fights. And if its just auto attack and damage, she is now without any hard cc and no invulnerability. So not only does this remove survivability, but also any utility she had. And for what? another mini game that only works against _certain_ characters. What if you're laning vs a mage/caster or someone who doesn't really need to AA? Like Riven or Aatrox, or champions with abilities that you have to avoid in order to have a chance at winning? You think one little dash is enough for that? Making Riposte only work vs AA's is a serious nerf and could only be added if additional, substantial changes were made to the rest of her kit, because it is an important part of her kit and a factor she is heavily balanced around. >And if she does engage first into a team fight and gets stun locked killed then she deserves it. There is a such thing of people holding their cc for specific people. When team fights start up they don't just dump everything on the first guy they cc, and if you're fighting a carry like Fiora, you're going to save at least one hard cc. She's not Irelia or Akali, one of the hyper mobile new characters that can jump between 5 different characters in 1.5 seconds.
I think you are underestimating how strong her old W parry was only shame was it wouldnt shield you from empowered auto attacks like udyr E
CàSPèR (EUW)
: Ezreal is EZ
lol nice
: Of course they aren't going to repeat the mistake, that would be bland, you know Riot is going to go beyond expectation and make even more colossal mistakes.
: PETITION: Bring back Morello, someone who ACTUALLY knew what he was doing
Tomosima (EUNE)
: I'd love season 2 back
DeusVult (NA)
: Something I want to see for Season 9
: Can't wait to see how utterly shit Riot makes the game this season with the "Soon" excuse
Let's hope season 8 remains as the worst season and they won't repeat the mistakes.
: looks like a worse version of jax´s counterstrike.
Yeah but Jax doesnt do % HP true damage
: Why does parrying spells make no sense? It’s deflectibg a strike and a counter attack. If it works on ranges abilities(bullets, balls of little flying magic, feathers, light, ice, arrows you get the idea) why can’t it work on different things. It makes sense looking at it “logically” but also thematically and gameplay wise. Besides without the invuln Fiora would be a sitting duck in fights with no way to mitigate damage.
A mini game between you and the opponent, auto attacking and not seems rather more engaging and fun to play with and against. Right now she just has one big spell shield that may or may not stun someone. And if she does engage first into a team fight and gets stun locked killed then she deserves it.
Rester (NA)
: I dunno, I wouldnt mind it but at the same time you could change it to Physical damage dealt and have it based on say... 25% bonus AD or something?
Yeah sure, i just took the old W and remade it a bit. I'm talking about the idea numbers can be tweaked always.
Rioter Comments
: Sure. Gonna talk more problem statement stuff than exact details but those'll be coming in the next couple weeks. One thing to note is that we're doing less of a giant midseason release this year. Changes will come over a couple of patches, and it'll be smaller scope - there's no Runes Reforged or Elemental Drakes in this one. The changes that are there are likely to be significant, though. Likely to see changes aimed directly at Marksmen on 8.10 or 8.11, possibly both depending when work is finished, and then possible (but definitely not guaranteed) Fighter work in a follow-up patch. We're looking at Marksmen with a few values: 1. The mere fact of getting to two items shouldn't guarantee they're the most valuable champion on a team, but getting ahead should matter a lot. 2. They need to be able to buy early items that ensure they can be fun, have responsive inputs (shoot-step-shoot is pretty unpleasant with no AS), and contribute appropriately. I take that to mean they need to get Attack Speed, potentially movement speed (though less required), and at least some punchy, powerful hits. 3. We're going to be looking for ways to play up the difference between a snowballing champion and one that's merely on the curve - that includes Fighters, Assassins, ADCs, and Mages (though we think Mages are actually more correct than the other three - if they're behind, they provide primarily utility, if they're ahead they can be great damage carries). We'll especially value any time we can hit multiple of these classes with shared items - e.g. items that help both Fighters and Marksmen, or Assassins and Marksmen. 4. Some opportunistic stuff - e.g. reducing the burst damage of very late game Infinity Edge builds to other squishy champions. This will probably mean significant reworks to Infinity Edge, Essence Reaver, Last Whisper/Lord Dominik's Regards, cost changes to things like Phantom Dancer, possibly a new item, likely buffs to some underperforming items, plus some ADC base stat changes.
Sounds good so far I´d love it if you made the Jungle harder so you need knowledge, jungle items, smite buffs and a champion that can survive the harsh conditions(Olaf,WW,Udyr,Fiddlesticks) and not champs like twitch in there. Rework the AP jungle item as well.
: Riven has been under-performing for the past 3 patches struggling at a 48% winrate
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Tomosima

Level 110 (EUNE)
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