: Morde's New Bio and Where He Fits Into the World
He is still in the realm of death, however he is in-game a representation of the future where he returns - it can be gathered from a few quotes, like: "Twice slain, thrice born" - in lore morde was only born twice so far, he needs his third birth. It's possible he will return in his color story, that will come out soon (likely when Morde goes live) or during some future event
xXGoneXx (NA)
: Mordekaiser's rework, weapon change
Well it's going to be a *mace*. _Buuuut_... not a morning star.
: > [{quoted}](name=Vartius,realm=EUNE,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=000f0000,timestamp=2019-03-23T02:38:35.623+0000) > > He isn't really burning with hatred or anything. That would be more of a red glow. > Blue is a far calmer color. And hey, there are many ways in which a champion can be dark and cold - Mordekaiser was always supposed to fill the fantasy of an overlord - and that aesthetic is just a part of that archetype. https://na.leagueoflegends.com/sites/default/files/styles/scale_xlarge/public/upload/spiritfire_brand_1920x1080.jpg?itok=3Q6fF9Pj https://gamepedia.cursecdn.com/lolesports_gamepedia_en/3/32/Nocturne_Splash_1_Old.jpg https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcR1Uoid1ogsyt4Q23H3PN4EXByvzokLCaRkK2YlUQgobGId7nJVFA Calm? That's not calm at all. A color doesn't define emotion regardless. I can think of Red being used in a "cold / calm" splash art. I'm simply pointing out how his eyes are glowing like just another generic fantasy death knight. > Mordekaiser was always supposed to fill the fantasy of an overlord - and that aesthetic is just a part of that archetype. This part is you just admitting it makes no sense but whatever, i guess it fits his stereotype, huh?
> [{quoted}](name=LightTrack,realm=EUW,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=000f00000000,timestamp=2019-03-23T20:07:38.533+0000) > > Calm? That's not calm at all. A color doesn't define emotion regardless. I can think of Red being used in a "cold / calm" splash art. > > I'm simply pointing out how his eyes are glowing like just another generic fantasy death knight. > > This part is you just admitting it makes no sense but whatever, i guess it fits his stereotype, huh? Except colors are used to signify emotions. Colors can also be used to code different things - in case of league blue is often used for energy or soul - spirit essence is very often in varying shades of blue, often in combination with green. And besides, all of the splash arts you have brought up would be even more agressive looking if they used red instead of blue - it is simply a calmer color than red, _which is what I claimed from the start_. I never said that the icon looks calm. I said it's not really "glowing with hatred", as Mordekaiser in here looks far more cold and calculating than angry. Also I don't see how me saying that glowing eyes are a part of a certain aesthetic is supposed to be me admitting it makes no sense? I am simply saying that there are many ways in which something can look dark or foreboding. Just because you aren't a fan of a certain aesthetic, doesn't mean you immediatly have to write it of as "generic" or "boring", especially after only seeing a small part of the design. It also makes sense for Mordekaiser to be glowing blue, because he is made of soul essence. You brought up the coven teaser - I could bring up a lot of similar looking creatures from other media, that resamble the one in the teaser. League doesn't usually go for that artstyle, so we don't have that yet, but creatures like that are pretty popular outside of league. At the end of the day, what were you expecting Mordekaiser to become? Did you really expect he would lose his glowing eyes? Maybe you thought he would lose his armor?
: Doesn't look very dark, but i guess every "evil" champion has to be burning / glowing with "hatred" or something. Coven Lissandra in her teaser is cold. This here is just one angry metal boi.
> [{quoted}](name=LightTrack,realm=EUW,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=000f,timestamp=2019-03-23T02:20:19.356+0000) > > Doesn't look very dark, but i guess every "evil" champion has to be burning / glowing with "hatred" or something. > > Coven Lissandra in her teaser is cold. This here is just one angry metal boi. He isn't really burning with hatred or anything. That would be more of a red glow. Blue is a far calmer color. And hey, there are many ways in which a champion can be dark and cold - Mordekaiser was always supposed to fill the fantasy of an overlord - and that aesthetic is just a part of that archetype.
: Yeah I'm confident that Lissandra (or even LeBlanc) has been made more inpactful, more malevolent and much more ominous than Mordekaiser had ever been established as within the lore. The writers desperatly need to introduce/establish much more power to Mordekaiser's character before he can reach _the main big baddie_ status. He's fifth tier at best (which is kinda sad) in my opinion. We (the audience) have only ever been 'told' that Mordekaiser is a big bad guy, yet we've never been shown or given any in depth detail about the extent of his severity. I'd argue the significance of Morde's terror has been the fans filling in the blanks with their own preception of Morde's terror, rather than any concrete understanding of it. This needs to change.
> [{quoted}](name=Whyte Lyon,realm=OCE,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=000600000000,timestamp=2019-03-23T02:23:45.405+0000) > > Yeah I'm confident that Lissandra has been made more inpactful, more influential, more menacing and more malevolent than Mordekaiser had ever been established as within the lore. > > The writers desperatly need to introduce/establish much more power to Mordekaiser's character before he can reach _the main big baddie_ status. He's fifth tier at best (which isnt good) in my opinion. > > We (the audience) have only ever been 'told' that Mordekaiser is a big bad guy, yet we've never been shown or given any in depth detail about the extent of his severity. I'd argue the significance of Morde's terror has been the fans filling in the blanks with their own concept of Morde's terror, rather than any concrete understanding of it. This needs to change. Well we know he did rule eastern valoran for around a thousand years, it is impressive by itself, but yes, his actual power level is not well established - we don't really know how powerful is he. He could be anywhere between *just a bit stronger than your average shadow isles champ* and a darkin strength. We only know he was able to defeat quite a bit of people in battles and held a lot of land for centuries. But the thing is: within the context of league universe he is still quite low-tier, which is *bad*. Villains like, for example, Thresh don't have to be extremely strong - they are smaller scale villains, villains of someone's story - they enjoy being evil and it doesn't matter that X ammount of champions is stronger than them. But when you get to "big bads" - the villains that are built-up as the end-game of the story, being 3rd tier, means you're useless. Who cares about Morde, when Void is around? Who cares about Morde if there are beings that could blast him away. And I feel like Riot knows that and that they want to make Mordekaiser bigger - this new look really makes me feel like he's going to be bigger.
: I just hope he's the big baddie of League of Legends, kind of like how Thanos is the main antagonist of Marvel (or at least, The Avengers). Have Ryze be the guy trying to stop him from collecting all the special runes /artifacts too.
> [{quoted}](name=Sunlight Blade,realm=NA,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=0006,timestamp=2019-03-22T21:58:34.176+0000) > > I just hope he's the big baddie of League of Legends, kind of like how Thanos is the main antagonist of Marvel (or at least, The Avengers). Have Ryze be the guy trying to stop him from collecting all the special runes /artifacts too. Weeell... Currently he isn't really the main bad guy of league. He is far less powerful than a lot of other forces in league universe. He would need to get quite a power boost to really become very relevant. That being said - he very well may get one. It seems they are really putting a lot into this rework.
: > [{quoted}](name=Vartius,realm=EUNE,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=0001000000000000,timestamp=2019-03-22T21:21:37.747+0000) > > Except they aren't long gone. His immortal Bastion has styled the later noxian architecture. The armor and dress of Noxus are said to bare the same severe aesthetic the architecture does. Mordekaiser has shaped up much of Noxus' current look and even a lot of the mindset. The trifarix - the values of vision might and guile all likely come from Morde. The Noxian crest that symbolises the same virtues bears much resamblance to Mordekaiser's new helmet design. > Mordekaiser's rule lasted for centuries, perhaps over a millenia - do you really believe that such a big part of region's history would simply vanish and be forgotten? Especially since we're not dealing with real-world fast evolving culture, but a world where the middle-ages last for milennias. > Our own middle-ages and even much of the current world have many influences of antique and ancient cultures, so Mordekaiser's influence on the Noxian culture is likely still strong. > On the armor - while the armaments evolve I believe that we would still see similar base aesthetic ideas in the designs, even if they were improved from a technical side. Yes, I do believe that his influence would have severely withered as time went on. Some influence, such as the architecture, will last because the Bastion still stands and is a monument of Noxus now. However, Mordekaiser's fashion choices, and the style of his armor, would very much have been eradicated or replaced by the Noxians because they wouldn't be terribly keen on imitating the very tyrant and dictator that oppressed them for so long. Most people who are ruled by war, violence, and tyranny typically will abhor the image of their oppressor, and not try to look like it. So there will be a mild degree of influence based on the Bastion, but in terms of Mordekaiser's visage itself, I wouldn't expect Noxus to have perpetuated that look over the centuries. This is especially so in the case of Noxus, where they value assimilation and mixing of cultures and influences to create a bigger, better society. They're not a society that is going to have stagnant design choices for very long, especially one from centuries ago just based on the principle that they mix societies and culture more than any other society in Runeterra. As for the Trifarix - a governing council of 3 - in what world would it be remotely feasible that a warlord would want a ruling council beneath him? He ruled by his own power, and he had many followers and a cult. I severely doubt any kind of council would have evolved from anything he's ever done.
_Noxus meritocracy is exemplified by the Trifarix doctrine, otherwise known as the "Principles of Strength". This is made up of three core aspects. Might, Vision, and Guile. Each citizen must strive to embody all three as an ideal for prosperity, and if they are weak in one it could falter the empire._ I am not talking about the trifarix as the council of 3. I am talking about the trifarix as the three principles of strength. Mordekaiser is the very definition of these three values combined, so it seems no coincidence. (on the noxian crest - the pillars represent might, the eyes vision, the blades guile) As for the dress aesthetic... Yeah, it would make sense... if Noxus indeed had a very diverse way of clothing and armor aesthetics... _But they don't_. If you look at any noxian-armor related artwork you will realize that even though the base may be different, they all share the same aesthetic. Some armor may fully cover you, some may only give you a piece protecting your stomach, etc... But they all implement very strong, sharp edges. Lack of ornamentation. Lots of straight shapes. Lines and other forms. Try to compare the armor to how Immortal Bastion and Noxian architecture is drawn and presented. You will, again, see the same aesthetic. That leads me to believe that in fact, Mordekaiser's armor could very well have the same base aesthetic as noxian.
: > [{quoted}](name=Vartius,realm=EUNE,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=00010000,timestamp=2019-03-22T20:49:59.596+0000) > > Well, there is no reason why the color of his soul should be tied to Noxus - like, while the magic had a different source, it was still magic related to soul - just as with Shadow Isles. > > His armor, however, could still very well have noxian influences - and that's what I'm betting on. His armor would not have Noxian influences at all. Noxus was just a bunch of warring tribes when Mordekaiser was at the height of power, and it was AFTER his downfall that the tribes managed to band together around his abandoned citadel and form the city state of Noxus. I mean, there's a mild chance he could have had _some_ influence on their design in the early years, but for as long as he's been out, and as far as Noxus has evolved since then, any remains of his influence on their culture would be long gone.
> [{quoted}](name=Oleandervine,realm=NA,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=000100000000,timestamp=2019-03-22T21:11:49.226+0000) > > His armor would not have Noxian influences at all. Noxus was just a bunch of warring tribes when Mordekaiser was at the height of power, and it was AFTER his downfall that the tribes managed to band together around his abandoned citadel and form the city state of Noxus. I mean, there's a mild chance he could have had _some_ influence on their design in the early years, but for as long as he's been out, and as far as Noxus has evolved since then, any remains of his influence on their culture would be long gone. Except they aren't long gone. His immortal Bastion has styled the later noxian architecture. The armor and dress of Noxus are said to bare the same severe aesthetic the architecture does. Mordekaiser has shaped up much of Noxus' current look and even a lot of the mindset. The trifarix - the values of vision might and guile all likely come from Morde. The Noxian crest that symbolises the same virtues bears much resamblance to Mordekaiser's new helmet design. Mordekaiser's rule lasted for centuries, perhaps over a millenia - do you really believe that such a big part of region's history would simply vanish and be forgotten? Especially since we're not dealing with real-world fast evolving culture, but a world where the middle-ages last for milennias. Our own middle-ages and even much of the current world have many influences of antique and ancient cultures, so Mordekaiser's influence on the Noxian culture is likely still strong. On the armor - while the armaments evolve I believe that we would still see similar base aesthetic ideas in the designs, even if they were improved from a technical side. EDIT: I also worded it wrong in my original comment - Mordekaiser new armor could be the precoursor of Noxian armor look, so it's the other way around - Morde influencing noxian armor instead of the other way around.
: Why are they putting all these Mordekaiser icons on the PBE already? Is he going to get surprise released or what's the matter? I thought the new support champion comes before him, it makes no sense that they are flooding us with Mordekaiser hype stuff.
> [{quoted}](name=SatomiKun,realm=EUW,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=0003,timestamp=2019-03-22T21:03:17.803+0000) > > Why are they putting all these Mordekaiser icons on the PBE already? Is he going to get surprise released or what's the matter? I thought the new support champion comes before him, it makes no sense that they are flooding us with Mordekaiser hype stuff. Well, the emotes were said to be released to PBE too soon, so the icon may either also be a mistake or they just figured that if they released the split emotes, they may as well release the split icon. It does, however, mean we will likely get him somewhat soon. 2 patches is the best case scenario.
: Personally, I was hoping Morde would have a more traditional Noxian black/red color scheme with his VGU — though since he’s more closely tied in with the Shadow Isles these days, the spirit teal makes sense too.
> [{quoted}](name=Valor Bot,realm=NA,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=0001,timestamp=2019-03-22T20:43:30.817+0000) > > Personally, I was hoping Morde would have a more traditional Noxian black/red color scheme with his VGU — though since he’s more closely tied in with the Shadow Isles these days, the spirit teal makes sense too. Well, there is no reason why the color of his soul should be tied to Noxus - like, while the magic had a different source, it was still magic related to soul - just as with Shadow Isles. His armor, however, could still very well have noxian influences - and that's what I'm betting on.
Rioter Comments
: Next champion release should be a tank.
Well, the next release is an enchanter support, afterwards Mordekaiser rework (ap juggernaut) and then some assassin, so maybe after all of these...
Rioter Comments
: Great work but to be honest you made his horns too tall. They are much taller compared to the main head than they are in the emote one compared to the head.
> [{quoted}](name=RyzeTheSmurfMage,realm=EUNE,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=0019,timestamp=2019-03-20T19:43:51.795+0000) > > Great work but to be honest you made his horns too tall. They are much taller compared to the main head than they are in the emote one compared to the head. Remember that in game you will see the helm from a top-down perspective - that will make the horns appear shorter. The emote is also seen from below so the horns appear shorter on it as well. Also good to remember - emotes have a set size. You don't want the emote to be too big, so what do you think they would to? Leave the big horns the same size as on the model... or make them slightly shorter? I made everything in the drawing longer than in the picture - the horns and the face plate. While I did extend the horns by a bigger % I believe that we will indeed have the horns be extra long.
Well Cause (EUNE)
: That has to be his victorius skin tho no? Cause the first split emote was victorius morgana
> [{quoted}](name=Well Cause,realm=EUNE,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=0018,timestamp=2019-03-20T18:44:51.706+0000) > > That has to be his victorius skin tho no? Cause the first split emote was victorius morgana confirmed as base skin by Malicious Metal
Kazekiba (NA)
: > [{quoted}](name=Vartius,realm=EUNE,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=000b0000,timestamp=2019-03-20T13:56:50.498+0000) > > Hey, I partially agree. I was always all for Morde looking like someone not from shadow isles, because well - he isn't from shadow isles. And to be honest, if you look at the helmet's design and even the blue used for his eyes and body it's a bit different than that of shadow isles. Shadow isles, in theory, should be slightly more turqoise blue than teal and the way his helmet is formed isn't anything like other champs there. > > As for it being Morde - that's already confirmed. They were released a bit too early by a mistake, but it's Morde alright. """mistake"""
> [{quoted}](name=Kazekiba,realm=NA,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=000b00000001,timestamp=2019-03-20T17:13:32.466+0000) > > """mistake""" That's what they said and also... Let's be honest... If you wanted to tease an evil overlord of death and carnage... would first show a cute chibi image of him...?
Doozku (NA)
: Is it just me or is your art giving me too much of a sci-fi vibe? It's still cool though.
> [{quoted}](name=Doozku,realm=NA,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=0013,timestamp=2019-03-20T16:53:49.385+0000) > > Is it just me or is your art giving me too much of a sci-fi vibe? It's still cool though. It's likely because of the way I shaded it - it looks less like armor and more like plastic. It's a really shitty sketch I put together right after seeing the emote. My hand was still shaking from excitement :P
Gapybo (EUW)
: About the Morde teaser emotes
Malicious Metal said the emotes are very heavily stylized and Morde looks way cooler in game. I actually drew my own prediction of how he may look.
: But it would remove a big part of his character. SI undead are victims, he chose this path. His spells can be as blue as they want but he is a guy who can control the Black Mist, he is not a common undead and this can be seen in Sion too. Sion resurrection method derived by the one used by Mordekaiser and he is not blue at all.
> [{quoted}](name=Stars Shaper,realm=EUW,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=000b000000000000000000000000,timestamp=2019-03-20T14:35:00.755+0000) > > But it would remove a big part of his character. SI undead are victims, he chose this path. His spells can be as blue as they want but he is a guy who can control the Black Mist, he is not a common undead and this can be seen in Sion too. > > Sion resurrection method derived by the one used by Mordekaiser and he is not blue at all. Sion was resurrected by blood magic so the red makes sense there. And yes, Mordekaiser chose his path, but it doesn't mean that is going to change. The color indicates the type of magic, not how it happened. Blue is also a very calm color - a calculated one... Again - a ruler. Also Morde cannot control black mist, or rather we don't have anything in lore that would support it. It only says that he is not controlled by it and Mordekaiser is stronger within the mist, but that could mean a lot of things. Is it possible? Sure. Is it the case? We don't know.
: I’m not against blue eyes per se. In his lore, his eyes are a testimony of the power and willpower he had and represent his character as much as his weapon and armor. It reconnects to him not being a byproduct of the Ruinstion but a being of pure malice and conqueror desire.
> [{quoted}](name=Stars Shaper,realm=EUW,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=000b0000000000000000,timestamp=2019-03-20T14:17:19.029+0000) > > I’m not against blue eyes per se. In his lore, his eyes are a testimony of the power and willpower he had and represent his character as much as his weapon and armor. > > It reconnects to him not being a byproduct of the Ruinstion but a being of pure malice and conqueror desire. Well, the thing is we are still dealing with the same type of magic - magic related to the dead, to the soul, etc. Riot prefers to color code stuff like that, so it's easily recognizable. While he doesn't come from the shadow isles, he still is an undead, someone who came back from the dead, someone whose soul persist after death. I would personally like it if he indeed had blue eyes, but had a clearly distinct armor design, that doesn't look like one of shadow isles champion.
: As others have said he, at the very least, should have glowing red eyes. I’d be extremely disappointed in having him too close to a SI typical ghost.
> [{quoted}](name=Stars Shaper,realm=EUW,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=000b00000000,timestamp=2019-03-20T14:02:26.127+0000) > > As others have said he, at the very least, should have glowing red eyes. > > I’d be extremely disappointed in having him too close to a SI typical ghost. Personally, while I like red eyes, I don't think they would fit with this helmet design. it looks a lot more orderly than old Mordekaiser - he looks like a ruler. Red eyes would stand out in a bad way. We'll see about the rest of his armor, but I expect it will all make sense in-game. Also skins. He will probably have different colored eyes on these.
: I hope the final model ends up being less like something from the Shadow Isles (wait a moment, I can explain)... One of the main thematics of Mordekaiser is being **The** Undead Overlord, not just a high ranked undead warmonger like Hecarim. His looks being different from any other SI undead champion are because he seeked these powers and became a undead via something entirely different form the Ruination, his looks should be more Noxian and peculiar, something you can tell it's not originated in the SI since in his _current_ lore it's openly said that he looks at the spectres of the Isles as lesser beings. Edit: Btw the emote is something for Ranked rewards, it might or might not be connected to Morde.
> [{quoted}](name=Stars Shaper,realm=EUW,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=000b,timestamp=2019-03-20T10:30:06.156+0000) > > I hope the final model ends up being less like something from the Shadow Isles (wait a moment, I can explain)... > > One of the main thematics of Mordekaiser is being **The** Undead Overlord, not just a high ranked undead warmonger like Hecarim. His looks being different from any other SI undead champion are because he seeked these powers and became a undead via something entirely different form the Ruination, his looks should be more Noxian and peculiar, something you can tell it's not originated in the SI since in his _current_ lore it's openly said that he looks at the spectres of the Isles as lesser beings. > > > Edit: Btw the emote is something for Ranked rewards, it might or might not be connected to Morde. Hey, I partially agree. I was always all for Morde looking like someone not from shadow isles, because well - he isn't from shadow isles. And to be honest, if you look at the helmet's design and even the blue used for his eyes and body it's a bit different than that of shadow isles. Shadow isles, in theory, should be slightly more turqoise blue than teal and the way his helmet is formed isn't anything like other champs there. As for it being Morde - that's already confirmed. They were released a bit too early by a mistake, but it's Morde alright.
: He looks like if Hecarim and Pnatheon had a baby.
> [{quoted}](name=14daysuspensionk,realm=EUNE,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=000a,timestamp=2019-03-20T08:06:57.326+0000) > > He looks like if Hecarim and Pnatheon had a baby. I mean, that pretty much described old Morde as well :P
Done25 (NA)
: This is so much better than Riot's design.
> [{quoted}](name=Done25,realm=NA,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=0006,timestamp=2019-03-20T02:09:11.232+0000) > > This is so much better than Riot's design. It's pretty much the same design :P I just made it less cartoony - and that's part of the course when it comes to emotes. Just look at high noon Thresh emote... or Pyke emote... I wouldn't be surprised if the actual Mordekaiser looked waaay more menacing and cool!
: What happened when new Mordekaiser met Maurauder Alistar? They butted heads.
> [{quoted}](name=Silly Neeko,realm=NA,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=0002,timestamp=2019-03-20T00:25:03.428+0000) > > What happened when new Mordekaiser met Maurauder Alistar? > > They butted heads. Silly Neeko, those are bunny ears!
Rioter Comments
: That was a good read, thanks for sharing that! I can't wait for his rework
> [{quoted}](name=Derpenziherp,realm=NA,application-id=A8FQeEA8,discussion-id=ROjp4b5i,comment-id=0000,timestamp=2019-03-14T19:09:26.685+0000) > > That was a good read, thanks for sharing that! I can't wait for his rework Glad you enjoyed it ^^ It was actually my first finished writing project :D
: About morde rework
Expect him to be revealed and go to PBE around 17.04 and be live on 1.5 - patch 9.9. This is based on the fact that Mordekaiser is the next release after the new champion *and* the fact that there is also going to be one more champion before the mid-season patch so likely 9.10 - 9.11.
Rownan (NA)
: Mordekaiser next?
We should see the reveal of Mordekaiser in around 2 months: 9.5 = 6/3 - Live K & M / PBE VS event 9.6 = 20/3 - VS event / PBE champ and Shonen event 9.7 = 3/4 - live champ and shonen event 9.8 = 17/4 - break 9.9 = 1/5 - Mordekaiser reveal & PBE 9.10 = 15/5 - Morde live / Assassin PBE 9.11 = 29/5 - Assassin live ^ this is what I predict. The "break" is there becuase the shonen event will likely be a pretty big and long-lived event. It includes 9 skins sooo...
: > since Kayle's lore is the most ''recent one'' then like all the other cases what has to happen is that the older lore is to be conformed to the new lore, so the line mentioning the Azurite Eagles as inspiration for Demacia's icon should be removed. Actually the azurite eagle was used as a symbol within Demacia relatively recently in Sylas' teaser video: https://imgur.com/a/mL3brmR Could always just be that Demacia was inspired by both.
> [{quoted}](name=Valor Bot,realm=NA,application-id=6kFXY1kR,discussion-id=hLyudjAy,comment-id=0000,timestamp=2019-02-20T01:27:57.194+0000) > > Actually the azurite eagle was used as a symbol within Demacia relatively recently in Sylas' teaser video: > > https://imgur.com/a/mL3brmR > > Could always just be that Demacia was inspired by both. It could've been inspired by both... Except we know it's not because one of the writers said that "Quinn's lore is older, so..." and later added that she might just be mistaken. But obviously the latter is completely undone by the former. There is no actual explanation, the Kayle writer just didn't care about lore that was still relevant during Sylas' teaser.
Rioter Comments
Sebástián (EUNE)
: I 100% want to see him reworked BUT i hope riot will make him look like he is from Zaun not from Disney . https://instagram.frix2-1.fna.fbcdn.net/vp/699bead7245ecc436181eb93d7ef0d16/5CC5BB35/t51.2885-15/e35/s480x480/46429940_764697660561151_576955072088528577_n.jpg?_nc_ht=instagram.frix2-1.fna.fbcdn.net
> [{quoted}](name=Sebástián,realm=EUNE,application-id=yrc23zHg,discussion-id=R0s46qW7,comment-id=0000,timestamp=2019-02-13T14:59:20.984+0000) > > I 100% want to see him reworked BUT i hope riot will make him look like he is from Zaun not from Disney . > > https://instagram.frix2-1.fna.fbcdn.net/vp/699bead7245ecc436181eb93d7ef0d16/5CC5BB35/t51.2885-15/e35/s480x480/46429940_764697660561151_576955072088528577_n.jpg?_nc_ht=instagram.frix2-1.fna.fbcdn.net Probably something Urgot-esque. Doubt Mundo will be ugly anymore, but more monstrous and scary looking.
Terozu (NA)
: I just found out there's a mod that makes Jarl Ulfric a girl.
There's a mod that makes Heimskr a girl, so...
Kailyou (EUW)
: Champion design
They said they will nerf Akali to the ground and then buff her up, balacing her that way.
GreenKnight (EUNE)
: > [{quoted}](name=KFCeytron,realm=NA,application-id=6heBIhQc,discussion-id=qAROIYNP,comment-id=00000000,timestamp=2019-02-05T09:10:23.172+0000) > > I didn't have far to look to find a counterexample: there's [a thread](https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/q6sm1ByJ-league-of-legends-trailers-are-so-amazing-but-) near the top of Recent right now that has five champion icons in the OP. The names of 3.5 of those champions don't appear as text anywhere on the page (Twisted Fate's icon appears near the phrase "Twist of Fate," which Google might pick up on given a search that includes "twisted fate"). Maybe you are right. But it's still only an annoyance, it's not "harmful" as you had put it.
> [{quoted}](name=GreenKnight,realm=EUNE,application-id=6heBIhQc,discussion-id=qAROIYNP,comment-id=000000000000,timestamp=2019-02-05T09:23:28.397+0000) > > Maybe you are right. But it's still only an annoyance, it's not "harmful" as you had put it. If the icons were used sparingly by the community, then yes - it would be a small annoyance. As it is, it negatively impacts the experience of nearly every post I've come across, rendering all previews useless, etc. Sure, it's not a big deal, but when it causes issues so often it all adds up. And well.... I imagine making these icons show the title of the picture rather than the picture ID wouldn't be a big problem and would just require writing a line of code and titling the images.
: Ffs you... amazing person... why do you care which of many options he chooses to get his data... fine fellow.
> [{quoted}](name=Boatwhistle,realm=NA,application-id=3ErqAdtq,discussion-id=E1cGtpEm,comment-id=0002000000000000,timestamp=2019-02-03T18:22:37.226+0000) > > Ffs you... amazing person... why do you care which of many options he chooses to get his data... fine fellow. Well, for example because this won't become one of the "top posts" with that many downvotes. Like he basically asked us to kill his post.
Lewanor (NA)
: Should be revelaled mid May and should be out in late May
> [{quoted}](name=Lewanor,realm=NA,application-id=6kFXY1kR,discussion-id=k0bvd0sE,comment-id=0001,timestamp=2019-02-03T13:13:18.828+0000) > > Should be revelaled mid May and should be out in late May late may is already mid-season patch and there is supposed to be one more champion released after Morde, but before mid-season... So I would say ealier.
Sukishoo (NA)
: K&M are more likely to be in 9.5 since it was just asked on twitter if there were any small changes players wanted to see for Morg.
> [{quoted}](name=Sukishoo,realm=NA,application-id=6kFXY1kR,discussion-id=k0bvd0sE,comment-id=00000000,timestamp=2019-02-03T13:05:21.329+0000) > > K&M are more likely to be in 9.5 since it was just asked on twitter if there were any small changes players wanted to see for Morg. Hm, I was kinda expecting them to be relased to PBE on tuesday since that's when the new PBE cycle starts... Well, I guess we will see then.
: Mordekaiser Rework Date?
here are the patch release dates until midseason 9.3 = 6/2 9.4 = 20/2 9.5 = 6/3 9.6 = 20/3 9.7 = 3/4 9.8 = 17/4 9.9 = 1/5 9.10 = 15/5 9.11 = 29/5 In this time they will release 1. Kayle and Morgana rework 2. New support champion 3. Mordekaiser rework and 4. an assassin champion, in that order. So K&M will likely drop 9.4 on live, the new support champion probably 9.6, and since the assassin champion will have to be released before 9.11 so probably 9.10 That leaves Morde with patches 9.7 - 9.9, with the most likely one being 9.8. And they will be changing pretty much everything. Think of Swain and Sion rework.
: Hey,can you please give me the link of your Mordekaiser rework?
> [{quoted}](name=Trilobit731,realm=EUW,application-id=A8FQeEA8,discussion-id=c4IR0vF6,comment-id=000000000000,timestamp=2019-02-01T10:26:03.881+0000) > > Hey,can you please give me the link of your Mordekaiser rework? Sure, which one though :P https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/vPJsEk24-concept-yet-another-mordekaisers-rework-visuals-gameplay - This is the newest, most successful one. https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/wayGANoG-concept-mordekaisers-rework-visuals-lore-gameplay - This is a bit older, that takes a totally different approach There is a third one, but it's very old. In general my entire boards profile history is 99% about Mordekaiser - some discussions about his lore, rework or whatever.
: Heavy and metal... Great job on everything! You are quite talented and very dedicated towards what i presume to be your favorite champion. I love all the different styles you used for all of them. Keep doing what your doing you!
> [{quoted}](name=el Sheepo Beepo,realm=NA,application-id=A8FQeEA8,discussion-id=c4IR0vF6,comment-id=0000,timestamp=2019-01-27T04:55:31.243+0000) > > Heavy and metal... > Great job on everything! You are quite talented and very dedicated towards what i presume to be your favorite champion. I love all the different styles you used for all of them. Keep doing what your doing you! I've been maining Morde for 6 years straight ^^ So yeah - favorite champion by a long shot. Thank you for all the kind words. I'm still salty that the pictures don't display right...
Xarnash (NA)
: Classic Darius Skin vs Other Darius Skins
Well, if you're crossing off Dunkmaster and Academy (and dreadnaut I'm guessing), then I'd personally say that none of his other skins are worth it. Depends how much are you into norse aesthetic - if you like it, Woad King is nice, but if you're more into the central europe, typical knightly warrior, than Classic is the way to go. Personally I dislike Lord and Bioforge.
: Mordekaiser Rework
Yes, they definitely stole your idea of making a champion swing their weapon 3 times. In a different sequence, with a different effect and hitbox and gameplay function. Those filthy rito developers wouldn't be able to think of a 3-hit ability.
: Theres also the whole leblanc is playing j4 cause hes actually dead... or they retcon that out?
> [{quoted}](name=Iron Rubric,realm=NA,application-id=6kFXY1kR,discussion-id=a5NATtf7,comment-id=0004,timestamp=2019-01-25T19:42:33.005+0000) > > Theres also the whole leblanc is playing j4 cause hes actually dead... or they retcon that out? It's been long retconned. That was in the old lore - when League Of Legends was still a thing in lore. And even then it was only a theory.
Rioter Comments
: > [{quoted}](name=Opop,realm=EUW,application-id=6kFXY1kR,discussion-id=FXtyB2Ye,comment-id=00070000,timestamp=2019-01-25T15:37:55.744+0000) > > I really don't (and very much doubt they will), I think the Ruined King is already a character that fills it's narrative part, plus it would involve making parts of more recent champion interactions obsolete, such as Yorick's and Swain's lines. > > Him being the ancient warlord of proto-noxus is a much more resonating with ''brutal magical fighter'' than the Ruined King's ''desperate king who descends into lunacy to resurrect his wife'' Well, I’m not talking about morphing Morde into the Ruined King, but morphing the Ruined King into Morde. How I would see it playing out would be he has his story as is, falls, but not quite killed off. With his power to regenerate crippled by Leblanc, he looks for a new way to regain his strength. Finds the blessed isles, ruination etc. His queen could just be someone who remained loyal and got transformed like everyone else, her specifically into the Maiden of the Mists. I’d be real disappointed if they made him some love struck wimp too. Deffinitly not what I meant when I made the suggestion. I more like the idea since it makes Morde the actual King of the Shadow Isles rather than some guy who just kinda happened to be revived there.
> [{quoted}](name=ZaneShadow,realm=NA,application-id=6kFXY1kR,discussion-id=FXtyB2Ye,comment-id=000700000000,timestamp=2019-01-25T16:27:56.646+0000) > > Well, I’m not talking about morphing Morde into the Ruined King, but morphing the Ruined King into Morde. > > How I would see it playing out would be he has his story as is, falls, but not quite killed off. With his power to regenerate crippled by Leblanc, he looks for a new way to regain his strength. Finds the blessed isles, ruination etc. His queen could just be someone who remained loyal and got transformed like everyone else, her specifically into the Maiden of the Mists. > > I’d be real disappointed if they made him some love struck wimp too. Deffinitly not what I meant when I made the suggestion. I more like the idea since it makes Morde the actual King of the Shadow Isles rather than some guy who just kinda happened to be revived there. Um, Ruined King wasn't the ruler of shadow isles.
: Oh I KNEW it was your style! Apparently it's r/Mordemains' banner on mobile.
> [{quoted}](name=Malicious Metal,realm=EUW,application-id=6kFXY1kR,discussion-id=FXtyB2Ye,comment-id=00160000,timestamp=2019-01-25T18:15:14.226+0000) > > Oh I KNEW it was your style! > Apparently it's r/Mordemains' banner on mobile. Oh, that makes sense then :P I was surprised to see it here, cause I didn't post it anywhere
: (Over)analyzing Mordekaiser's Roadmap teaser
A little off-topic - where did you get that Morde art from? :P I made it for a Mordekaiser Mains server recently.
: Mord Mains.
I think that we've communicated it enough :P Also, I'm guessing that he's in later stage of development, if they already announced him.
: Sorry on that one. I'm still in the heat of the discussion also on other threads and what you say not only makes perfect sense but it's undeniably true. I'm really sick though of having to read each and every possible way of Demacia "not being perfect" and Noxus "not being that bad" while I have to rely on my fantasy to remember that Demacia also "isn't that bad" and that Noxus "is actually a place where every1 can slay you and get on with it because muh power". Again, the lack is on the writers' part in failing to give a full view of the matter.
Yep and I agree here as well. The writers are at fault for only focusing on that part, but I'd say it's due to the story moving very slowly. The lore has to first deal with the magic-hating part, before moving onto other things... My post isn't meant to disagree with that part. I am just saying that Demacia isn't all bad, as some say it is. In general, I think that if the writers focus on something positive after the whole mage rebellion thing it will all be worth it in the end. EDIT: also I think the morally grey approach was done way better with Noxus - mostly because you see the bad in Noxian champion's lore - the struggle to survive in Darius and Draven lore, the maladies in Karthus' lore, the complete disregard for human life in Swain's lore, etc.
Show more

Vartius

Level 114 (EUNE)
Lifetime Upvotes
Create a Discussion