: Where can I find the lyrics to Blade of the Ruined King (which is NOT an instrumental)?
I don't think riot ever published the lyrics, as even the original site for the album lists it as an "instrumental". Now, you might've actually heard "Noxus", but I feel like you misheard it - brain likes to do stuff like that when trying to decipher unclear speech - and that the choir is gibberish (if it in fact had lyrics, I think someone would mention that at some point). But hey, maybe it actually has lyrics - like the Urgot login... in which case I join in on the question. I'd love to hear what it says.
: How does Mordekaiser return for his third romp without necromancers to summon him. Presumably LeBlanc is holding onto his husk of armor for a reason , but I don't see how her summoning him again suits her needs when she was key to deposing him in the first place. Without contriving some dumb reason like, "she wants to control his power" (even though we are talking about a man whose will was so strong he resisted death) or "she wants to use Morde against Swain" (which doesn't make sense, even though LB can't manipulate Swain like she could Darkwill, unleashing Mordekaiser is just throwing the baby out with the bathwater as he's a much bigger threat and Swain seems to view the Black Rose and LB as a necessary evil at the best of times) What I'm saying is I don't see how Mordekaiser makes his return in any spectacular fashion with how the board is set up the way it is now. Without something as boring as another nameless necromancer summoning him...
> [{quoted}](name=mrmeddyman,realm=NA,application-id=6kFXY1kR,discussion-id=vmv6bLt1,comment-id=0003,timestamp=2019-10-02T00:15:29.992+0000) > > What I'm saying is I don't see how Mordekaiser makes his return in any spectacular fashion with how the board is set up the way it is now. Without something as boring as another nameless necromancer summoning him... Read his story again - the color story. Mordekaiser for his entire 2nd reign has gathered artifacts of spirit magic for his master plan. We see him collect a book of spirit and--- (the title is cut) and the story notes it is only one of many treasures he has gathered. In fact, the story itself notes that: "Mordekaiser strides out of the great hall, toward the heart of his fortress, the centerpiece of his power and his machinations. Toward the relic that ties Mitna Rachnun to the mortal realm. Toward the place that gives the secret heart of the Immortal Bastion its true purpose." The realms are already tied through some relic that Mordekaiser built during and after his 2nd reign, and the lines that appear at the end of the color story confirm that not only he _can_ return, but _he actually does_ return: "The time has come to return to the world of the living. All the souls of Runeterra await. Mordekaiser raises Nightfall in one hand. And so, his final reign begins." Mordekaiser's color story takes place at the eve of his return to Runeterra. The story itself, however, takes place at an unspecified time, maybe a few months, maybe a few years in the future. And of course there is the very simple foreshadowing at the end of Mordekaiser's bio: "Mordekaiser’s name is still whispered in fear and awe by those who study the old histories, and remembered unkindly by the few ancient souls who knew him. For them,** the greatest terror would be for Mordekaiser to find his own way to return permanently**. It is something they pray will not come to pass, for they know of no way to stop him." Mordekaiser _has_ found a way to return on his own. Their greatest fears are confirmed. When it comes to the chained up armor... Well, this goes a bit more into the territory of theories, but I don't actually think Mordekaiser needs his old armor anymore. Mordekaiser has created his weapon, Nightfall, from souls - it's soulforged, yet it's very much a physical object. Mordekaiser, in his kingdom filled with souls, couldn't create a suit of armor for himself? He obviously could've, because he did for his soldiers. And we actually see him _in armor_ in his color story artwork. The narration also suggests he is wearing armor - the way his movement is described is very physical - not like a soul hovering in the realm. There are also some rioter comments that comment that the manifestation of Mordekaiser we see in his splash art is around 12 feet tall. The key words here are: This manifestation. Clearly there can be other manifestations of Mordekaiser - and in the splash art Mordekaiser's armor doesn't look like a normal, iron armor made from real metal. It looks like it's forming. Look at his right arm for example and at the gorget. I think that armor is soulforged - and that Mordekaiser can manipulate it, just like he can manipulate other soulforged metal. His old armor was not soulforged however and we don't know if Morde has the ability to control normal metal. Mordekaiser's magic is also very flexible. Instead of a list of spells he can perform, the words he speaks are what influences reality - it's a manifestation of his will - therefore it shouldn't be a problem for him to bind himself to an armor. For example, this is the words he uses to send souls of the sorcerers he killed to the death realm: "Pitiful struggle Freed from flesh You are all mine" It's not a standard spell or incantation. Mordekaiser is simply voicing his will and the will is done. "Now, the magic of death itself courses through him. Now, he holds the arcane secrets gathered over a second lifetime, wrested from the hidden and unknown places of the world. Few other beings can claim the mastery of spirit, death, and mortal magics that he holds." And finally there is one more quote that, I think, pretty much confirms that Mordekaiser can travel through the realms at will... "The same magic that chains you to this realm frees me to walk between." - his interaction towards Shadow Isles champions. The only thing that stopped Mordekaiser from returning was himself - he first finished his realm - the basis for his empire and now he is ready to head out. EDIT: On the topic of his magic - it's comparable to runes or to Thu'um in skyrim. Words of power. It's probably limited just to souls and necromantic energy - but still, even within those boundaries his magic is still very flexible. EDIT 2: when I said that Nightfall is soulforged, yet very much a physical object, I should've actually specified that what I mean is: It's an object that exists both in the spirit realm and in the physical plane - Mordekaiser can also summon it at will. So if an object created from souls can exist in both planes, why shouldn't an armor be capable of the same? Again, his soldiers are already bound to armors - and those armors can only be created from souls. Edit 3: Also... now that I think about it - Mordekaiser's armor in-game disappears upon death. Why would it disappear, if it was supposed to be the same armor that, in-lore, has stayed in the physical plane after his defeat? And of course, game isn't lore, but especially the newer champions are made with lore in mind - we actually know that Mordekaiser's in-game abilities are also something he can do in lore. Why would this detail be so off?
: I like the "abnegation of these ideals" concept. For all of Noxus' wonderful diversity and potential for individual success, it still sucks if you're "weak" or don't want them to conquer you and supplant your culture. They have to move on from being selfish conquerors who disdain the ~~vulnerable~~ weak because Noxus doesn't stand a chance trying to beat Mordekaiser at his own game.
> [{quoted}](name=NotaRobot1006,realm=NA,application-id=6kFXY1kR,discussion-id=vmv6bLt1,comment-id=0002,timestamp=2019-10-01T22:20:11.921+0000) > > I like the "abnegation of these ideals" concept. For all of Noxus' wonderful diversity and potential for individual success, it still sucks if you're "weak" or don't want them to conquer you and supplant your culture. They have to move on from being selfish conquerors who disdain the ~~vulnerable~~ weak because Noxus doesn't stand a chance trying to beat Mordekaiser at his own game. Exactly! Because the thing is, at their core noxian ideals come from an evil man - in fact possibly the most evil man in the entire history of their world. Despite a meritocratic ideal, they are a warmongering empire, who bring death to others - similarly to Mordekaiser they have the basis of a good idea: A system where you reward the strong... but even that gets transformed into a meatgrinder, where an individual is reduced to a tool for Noxus - in the same way Mordekaiser's kingdom is a good idea at base - to stop souls from fading and give them a proper afterlife they deserve... but of course, how that works out for them isn't too great. In order for Noxus to evolve, their ideals must be challenged... and what better way to challenge them, then to throw the pinnacle of their ideals against them? Than to show them who they come from? Noxus shouldn't win this war thanks to their Might or their Vision or their Guile. They should be beaten and forced to ask the same people they once sought to conquer... for help.
Rioter Comments
: > [{quoted}](name=Falrein,realm=EUW,application-id=6kFXY1kR,discussion-id=IkmAYlqV,comment-id=0000,timestamp=2019-09-27T20:05:49.471+0000) > > "When I read that tidbit on my loading screen tip" > > Could you be more specific maybe? I would happily discuss, but you're being extremely vague. Sorry, thought it was more widespread lore information but actually can't even find it on the wiki. The loading screen tidbit said something like: "Demacian steel is light weight, extremely durable and has special interactions with/involving magic." Not exact wording on the magic bit but the gist of it is on point. if I see it again I'll update this with the precise wording just for accuracy's sake though. Which is pretty much verbatim what Valyrian steel is within Game of Thrones.
> [{quoted}](name=Blindsorcerer,realm=NA,application-id=6kFXY1kR,discussion-id=IkmAYlqV,comment-id=00000000,timestamp=2019-09-27T20:10:07.437+0000) > > Sorry, thought it was more widespread lore information but actually can't even find it on the wiki. The loading screen tidbit said something like: > "Demacian steel is light weight, extremely durable and has special interactions with/involving magic." Not exact wording on the magic bit but the gist of it is on point. if I see it again I'll update this with the precise wording just for accuracy's sake though. > > Which is pretty much verbatim what Valyrian steel is within Game of Thrones. Light weight and durable are the standard qualities of fantasy metals. And Valyrian steel interacts with magic in a completely different manner than Demacian steel does. It even looks differently - with Demacian steel being very bright, silver and Valyrian steel looking closer to a pattern-welded steel (like damascus). GoT didn't invent fantasy metals. EDIT: Also this is the tidbit: "Sometimes known as silver steel or rune steel, Demacian steel is coveted for its durability, light weight and its unique interactions with magic" It doesn't read like Valyrian steel at all.
Opop (EUW)
: Please don't go with the PBE lore for Full Machine Viktor
Also, Full Machine wasn't part of that skinline. Most of the skins there are Full Metal, not Full Machine. FM Viktor is its own thing that got shoehorned into an unfitting skinline, and also shoehorned in another Jayce reference, because Viktor's only defining character trait apparently has to be his rivalty with Jayce. Great. Also the spanish... I like to believe that it wasn't meant to be a minority-with-low-wage-works joke and it was just about faulty programming, but... Why spanish of all languagues? Wouldn't something slavic make much more sense ? Still the bottom line is: it's a poorly executed joke either way.
JRobin31 (NA)
: Hmm. I'll keep this in mind, but I've never been able to stall Mordekaiser for 7 seconds in his ultimate. I used bushes and walls and it wasn't enough. For reference, a champion can move 1/4 to 1/3 the distance from base to mid in about 7 seconds. No where to run, out of CC, and just a support = guaranteed kill for Mordekaiser. I've also come to the conclusion that I can't afford to build {{item:3222}} or {{item:3140}} against Mordekaiser. I was really hoping to be able to build one of these and not be useless as a support, but it looks like that's not going to happen. My conclusion is that I simply don't have sufficient counter play against him at my rank and that he remains popular enough that I cannot risk him not being picked. This makes me sad. Like I said, I've played for years and never before felt the need to choose between: permaban a particular champion or don't play the game. If someone has other ideas I'm open to them.
You can try saving your CCs - if you see yourself being a regular target of Mordekaiser, you should try using that to your advantage. If you keep CCs you can stall him and - while your team loses a support for 7 seconds, their team loses a dangerous, AoE damage dealer. Not saying that supports don't carry teamfights, but it's still an alright trade. I don't know what supports do you play, but if they aren't CC heavy, they are often poke champs who can use AP - so maybe Zhonya? You can try rushing to the other side of his ultimate, try to dodge E, use Zhonya when he Qs... You can also try counter picking him. Check out which supports are best against Morde and try that - off the top of my head; Morgana should probably be useful. Don't know if her shield blocks Morde's ultimate, but even if it doesn't you have a long CC, a magic damage shield and Morgana can easily buy Zhonya.
JRobin31 (NA)
: It looks like Mordekaiser is a champion centered around walking up to you and killing you. So kiting, running away, and paying attention to the E seems like good solid advice. I can think of Mordekaiser as a hook champion (Thresh has similar cast time it seems?)... except Mordekaiser's "hook" is 200 wide and goes through minions :/ combination hook and flay in one ability.
> [{quoted}](name=JRobin31,realm=NA,application-id=3ErqAdtq,discussion-id=rbThWyZ2,comment-id=00010000,timestamp=2019-07-31T20:10:20.533+0000) > > It looks like Mordekaiser is a champion centered around walking up to you and killing you. So kiting, running away, and paying attention to the E seems like good solid advice. I can think of Mordekaiser as a hook champion (Thresh has similar cast time it seems?)... except Mordekaiser's "hook" is 200 wide and goes through minions :/ combination hook and flay in one ability. Eh, his E is actually rather easy to dodge - it has 0.5 cast time and then it doesn't pull you immediatly, but the hand take it's sweet time to start moving. It also pulls a fixed distance rather than completely pull you to Mordekaiser. If you just keep moving in a direction, you will dodge it. It's not Darius' pull. It's also not that hard to stall in his ultimate, as long as you don't go too close to the walls - riot's pathfinding is messy around edges like that - same thing happens on some maps. Good thing to remember: Wards disappear in his ultimate, so he doesn't have vision over walls, in bushes, etc. If your champ has dashes, it's best to save them for E and Q.
JRobin31 (NA)
: How To Ruin Mordekaiser's Game?
First of all; dodge his E. Mordekaiser has a long CD on his E and if he doesn't catch you with it - it becomes harder for him to proc his passive. And without his passive he isn't as fast. His E is relatively easy to dodge too, if you expect it. In general try to play around his cooldowns - did he use his W to heal himself? He doesn't have a shield for 14 - 10 seconds. His Q also deals a lot of damage; it's harder to dodge, but if you don't get hit by E, it's doable. So generally - wait for W, dodge E, kite him.
: Karthus: Confirmed Short
You think he's compensating with his hat?
: Morde's New Bio and Where He Fits Into the World
He is still in the realm of death, however he is in-game a representation of the future where he returns - it can be gathered from a few quotes, like: "Twice slain, thrice born" - in lore morde was only born twice so far, he needs his third birth. It's possible he will return in his color story, that will come out soon (likely when Morde goes live) or during some future event
xXGoneXx (NA)
: Mordekaiser's rework, weapon change
Well it's going to be a *mace*. _Buuuut_... not a morning star.
: > [{quoted}](name=Vartius,realm=EUNE,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=000f0000,timestamp=2019-03-23T02:38:35.623+0000) > > He isn't really burning with hatred or anything. That would be more of a red glow. > Blue is a far calmer color. And hey, there are many ways in which a champion can be dark and cold - Mordekaiser was always supposed to fill the fantasy of an overlord - and that aesthetic is just a part of that archetype. https://na.leagueoflegends.com/sites/default/files/styles/scale_xlarge/public/upload/spiritfire_brand_1920x1080.jpg?itok=3Q6fF9Pj https://gamepedia.cursecdn.com/lolesports_gamepedia_en/3/32/Nocturne_Splash_1_Old.jpg https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcR1Uoid1ogsyt4Q23H3PN4EXByvzokLCaRkK2YlUQgobGId7nJVFA Calm? That's not calm at all. A color doesn't define emotion regardless. I can think of Red being used in a "cold / calm" splash art. I'm simply pointing out how his eyes are glowing like just another generic fantasy death knight. > Mordekaiser was always supposed to fill the fantasy of an overlord - and that aesthetic is just a part of that archetype. This part is you just admitting it makes no sense but whatever, i guess it fits his stereotype, huh?
> [{quoted}](name=LightTrack,realm=EUW,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=000f00000000,timestamp=2019-03-23T20:07:38.533+0000) > > Calm? That's not calm at all. A color doesn't define emotion regardless. I can think of Red being used in a "cold / calm" splash art. > > I'm simply pointing out how his eyes are glowing like just another generic fantasy death knight. > > This part is you just admitting it makes no sense but whatever, i guess it fits his stereotype, huh? Except colors are used to signify emotions. Colors can also be used to code different things - in case of league blue is often used for energy or soul - spirit essence is very often in varying shades of blue, often in combination with green. And besides, all of the splash arts you have brought up would be even more agressive looking if they used red instead of blue - it is simply a calmer color than red, _which is what I claimed from the start_. I never said that the icon looks calm. I said it's not really "glowing with hatred", as Mordekaiser in here looks far more cold and calculating than angry. Also I don't see how me saying that glowing eyes are a part of a certain aesthetic is supposed to be me admitting it makes no sense? I am simply saying that there are many ways in which something can look dark or foreboding. Just because you aren't a fan of a certain aesthetic, doesn't mean you immediatly have to write it of as "generic" or "boring", especially after only seeing a small part of the design. It also makes sense for Mordekaiser to be glowing blue, because he is made of soul essence. You brought up the coven teaser - I could bring up a lot of similar looking creatures from other media, that resamble the one in the teaser. League doesn't usually go for that artstyle, so we don't have that yet, but creatures like that are pretty popular outside of league. At the end of the day, what were you expecting Mordekaiser to become? Did you really expect he would lose his glowing eyes? Maybe you thought he would lose his armor?
: Doesn't look very dark, but i guess every "evil" champion has to be burning / glowing with "hatred" or something. Coven Lissandra in her teaser is cold. This here is just one angry metal boi.
> [{quoted}](name=LightTrack,realm=EUW,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=000f,timestamp=2019-03-23T02:20:19.356+0000) > > Doesn't look very dark, but i guess every "evil" champion has to be burning / glowing with "hatred" or something. > > Coven Lissandra in her teaser is cold. This here is just one angry metal boi. He isn't really burning with hatred or anything. That would be more of a red glow. Blue is a far calmer color. And hey, there are many ways in which a champion can be dark and cold - Mordekaiser was always supposed to fill the fantasy of an overlord - and that aesthetic is just a part of that archetype.
: Yeah I'm confident that Lissandra (or even LeBlanc) has been made more inpactful, more malevolent and much more ominous than Mordekaiser had ever been established as within the lore. The writers desperatly need to introduce/establish much more power to Mordekaiser's character before he can reach _the main big baddie_ status. He's fifth tier at best (which is kinda sad) in my opinion. We (the audience) have only ever been 'told' that Mordekaiser is a big bad guy, yet we've never been shown or given any in depth detail about the extent of his severity. I'd argue the significance of Morde's terror has been the fans filling in the blanks with their own preception of Morde's terror, rather than any concrete understanding of it. This needs to change.
> [{quoted}](name=Whyte Lyon,realm=OCE,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=000600000000,timestamp=2019-03-23T02:23:45.405+0000) > > Yeah I'm confident that Lissandra has been made more inpactful, more influential, more menacing and more malevolent than Mordekaiser had ever been established as within the lore. > > The writers desperatly need to introduce/establish much more power to Mordekaiser's character before he can reach _the main big baddie_ status. He's fifth tier at best (which isnt good) in my opinion. > > We (the audience) have only ever been 'told' that Mordekaiser is a big bad guy, yet we've never been shown or given any in depth detail about the extent of his severity. I'd argue the significance of Morde's terror has been the fans filling in the blanks with their own concept of Morde's terror, rather than any concrete understanding of it. This needs to change. Well we know he did rule eastern valoran for around a thousand years, it is impressive by itself, but yes, his actual power level is not well established - we don't really know how powerful is he. He could be anywhere between *just a bit stronger than your average shadow isles champ* and a darkin strength. We only know he was able to defeat quite a bit of people in battles and held a lot of land for centuries. But the thing is: within the context of league universe he is still quite low-tier, which is *bad*. Villains like, for example, Thresh don't have to be extremely strong - they are smaller scale villains, villains of someone's story - they enjoy being evil and it doesn't matter that X ammount of champions is stronger than them. But when you get to "big bads" - the villains that are built-up as the end-game of the story, being 3rd tier, means you're useless. Who cares about Morde, when Void is around? Who cares about Morde if there are beings that could blast him away. And I feel like Riot knows that and that they want to make Mordekaiser bigger - this new look really makes me feel like he's going to be bigger.
: I just hope he's the big baddie of League of Legends, kind of like how Thanos is the main antagonist of Marvel (or at least, The Avengers). Have Ryze be the guy trying to stop him from collecting all the special runes /artifacts too.
> [{quoted}](name=Sunlight Blade,realm=NA,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=0006,timestamp=2019-03-22T21:58:34.176+0000) > > I just hope he's the big baddie of League of Legends, kind of like how Thanos is the main antagonist of Marvel (or at least, The Avengers). Have Ryze be the guy trying to stop him from collecting all the special runes /artifacts too. Weeell... Currently he isn't really the main bad guy of league. He is far less powerful than a lot of other forces in league universe. He would need to get quite a power boost to really become very relevant. That being said - he very well may get one. It seems they are really putting a lot into this rework.
: > [{quoted}](name=Vartius,realm=EUNE,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=0001000000000000,timestamp=2019-03-22T21:21:37.747+0000) > > Except they aren't long gone. His immortal Bastion has styled the later noxian architecture. The armor and dress of Noxus are said to bare the same severe aesthetic the architecture does. Mordekaiser has shaped up much of Noxus' current look and even a lot of the mindset. The trifarix - the values of vision might and guile all likely come from Morde. The Noxian crest that symbolises the same virtues bears much resamblance to Mordekaiser's new helmet design. > Mordekaiser's rule lasted for centuries, perhaps over a millenia - do you really believe that such a big part of region's history would simply vanish and be forgotten? Especially since we're not dealing with real-world fast evolving culture, but a world where the middle-ages last for milennias. > Our own middle-ages and even much of the current world have many influences of antique and ancient cultures, so Mordekaiser's influence on the Noxian culture is likely still strong. > On the armor - while the armaments evolve I believe that we would still see similar base aesthetic ideas in the designs, even if they were improved from a technical side. Yes, I do believe that his influence would have severely withered as time went on. Some influence, such as the architecture, will last because the Bastion still stands and is a monument of Noxus now. However, Mordekaiser's fashion choices, and the style of his armor, would very much have been eradicated or replaced by the Noxians because they wouldn't be terribly keen on imitating the very tyrant and dictator that oppressed them for so long. Most people who are ruled by war, violence, and tyranny typically will abhor the image of their oppressor, and not try to look like it. So there will be a mild degree of influence based on the Bastion, but in terms of Mordekaiser's visage itself, I wouldn't expect Noxus to have perpetuated that look over the centuries. This is especially so in the case of Noxus, where they value assimilation and mixing of cultures and influences to create a bigger, better society. They're not a society that is going to have stagnant design choices for very long, especially one from centuries ago just based on the principle that they mix societies and culture more than any other society in Runeterra. As for the Trifarix - a governing council of 3 - in what world would it be remotely feasible that a warlord would want a ruling council beneath him? He ruled by his own power, and he had many followers and a cult. I severely doubt any kind of council would have evolved from anything he's ever done.
_Noxus meritocracy is exemplified by the Trifarix doctrine, otherwise known as the "Principles of Strength". This is made up of three core aspects. Might, Vision, and Guile. Each citizen must strive to embody all three as an ideal for prosperity, and if they are weak in one it could falter the empire._ I am not talking about the trifarix as the council of 3. I am talking about the trifarix as the three principles of strength. Mordekaiser is the very definition of these three values combined, so it seems no coincidence. (on the noxian crest - the pillars represent might, the eyes vision, the blades guile) As for the dress aesthetic... Yeah, it would make sense... if Noxus indeed had a very diverse way of clothing and armor aesthetics... _But they don't_. If you look at any noxian-armor related artwork you will realize that even though the base may be different, they all share the same aesthetic. Some armor may fully cover you, some may only give you a piece protecting your stomach, etc... But they all implement very strong, sharp edges. Lack of ornamentation. Lots of straight shapes. Lines and other forms. Try to compare the armor to how Immortal Bastion and Noxian architecture is drawn and presented. You will, again, see the same aesthetic. That leads me to believe that in fact, Mordekaiser's armor could very well have the same base aesthetic as noxian.
: > [{quoted}](name=Vartius,realm=EUNE,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=00010000,timestamp=2019-03-22T20:49:59.596+0000) > > Well, there is no reason why the color of his soul should be tied to Noxus - like, while the magic had a different source, it was still magic related to soul - just as with Shadow Isles. > > His armor, however, could still very well have noxian influences - and that's what I'm betting on. His armor would not have Noxian influences at all. Noxus was just a bunch of warring tribes when Mordekaiser was at the height of power, and it was AFTER his downfall that the tribes managed to band together around his abandoned citadel and form the city state of Noxus. I mean, there's a mild chance he could have had _some_ influence on their design in the early years, but for as long as he's been out, and as far as Noxus has evolved since then, any remains of his influence on their culture would be long gone.
> [{quoted}](name=Oleandervine,realm=NA,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=000100000000,timestamp=2019-03-22T21:11:49.226+0000) > > His armor would not have Noxian influences at all. Noxus was just a bunch of warring tribes when Mordekaiser was at the height of power, and it was AFTER his downfall that the tribes managed to band together around his abandoned citadel and form the city state of Noxus. I mean, there's a mild chance he could have had _some_ influence on their design in the early years, but for as long as he's been out, and as far as Noxus has evolved since then, any remains of his influence on their culture would be long gone. Except they aren't long gone. His immortal Bastion has styled the later noxian architecture. The armor and dress of Noxus are said to bare the same severe aesthetic the architecture does. Mordekaiser has shaped up much of Noxus' current look and even a lot of the mindset. The trifarix - the values of vision might and guile all likely come from Morde. The Noxian crest that symbolises the same virtues bears much resamblance to Mordekaiser's new helmet design. Mordekaiser's rule lasted for centuries, perhaps over a millenia - do you really believe that such a big part of region's history would simply vanish and be forgotten? Especially since we're not dealing with real-world fast evolving culture, but a world where the middle-ages last for milennias. Our own middle-ages and even much of the current world have many influences of antique and ancient cultures, so Mordekaiser's influence on the Noxian culture is likely still strong. On the armor - while the armaments evolve I believe that we would still see similar base aesthetic ideas in the designs, even if they were improved from a technical side. EDIT: I also worded it wrong in my original comment - Mordekaiser new armor could be the precoursor of Noxian armor look, so it's the other way around - Morde influencing noxian armor instead of the other way around.
: Why are they putting all these Mordekaiser icons on the PBE already? Is he going to get surprise released or what's the matter? I thought the new support champion comes before him, it makes no sense that they are flooding us with Mordekaiser hype stuff.
> [{quoted}](name=SatomiKun,realm=EUW,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=0003,timestamp=2019-03-22T21:03:17.803+0000) > > Why are they putting all these Mordekaiser icons on the PBE already? Is he going to get surprise released or what's the matter? I thought the new support champion comes before him, it makes no sense that they are flooding us with Mordekaiser hype stuff. Well, the emotes were said to be released to PBE too soon, so the icon may either also be a mistake or they just figured that if they released the split emotes, they may as well release the split icon. It does, however, mean we will likely get him somewhat soon. 2 patches is the best case scenario.
: Personally, I was hoping Morde would have a more traditional Noxian black/red color scheme with his VGU — though since he’s more closely tied in with the Shadow Isles these days, the spirit teal makes sense too.
> [{quoted}](name=Valor Bot,realm=NA,application-id=6kFXY1kR,discussion-id=kvH0ViFk,comment-id=0001,timestamp=2019-03-22T20:43:30.817+0000) > > Personally, I was hoping Morde would have a more traditional Noxian black/red color scheme with his VGU — though since he’s more closely tied in with the Shadow Isles these days, the spirit teal makes sense too. Well, there is no reason why the color of his soul should be tied to Noxus - like, while the magic had a different source, it was still magic related to soul - just as with Shadow Isles. His armor, however, could still very well have noxian influences - and that's what I'm betting on.
Rioter Comments
: Next champion release should be a tank.
Well, the next release is an enchanter support, afterwards Mordekaiser rework (ap juggernaut) and then some assassin, so maybe after all of these...
Rioter Comments
: Great work but to be honest you made his horns too tall. They are much taller compared to the main head than they are in the emote one compared to the head.
> [{quoted}](name=RyzeTheSmurfMage,realm=EUNE,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=0019,timestamp=2019-03-20T19:43:51.795+0000) > > Great work but to be honest you made his horns too tall. They are much taller compared to the main head than they are in the emote one compared to the head. Remember that in game you will see the helm from a top-down perspective - that will make the horns appear shorter. The emote is also seen from below so the horns appear shorter on it as well. Also good to remember - emotes have a set size. You don't want the emote to be too big, so what do you think they would to? Leave the big horns the same size as on the model... or make them slightly shorter? I made everything in the drawing longer than in the picture - the horns and the face plate. While I did extend the horns by a bigger % I believe that we will indeed have the horns be extra long.
Well Cause (EUNE)
: That has to be his victorius skin tho no? Cause the first split emote was victorius morgana
> [{quoted}](name=Well Cause,realm=EUNE,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=0018,timestamp=2019-03-20T18:44:51.706+0000) > > That has to be his victorius skin tho no? Cause the first split emote was victorius morgana confirmed as base skin by Malicious Metal
Kazekiba (NA)
: > [{quoted}](name=Vartius,realm=EUNE,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=000b0000,timestamp=2019-03-20T13:56:50.498+0000) > > Hey, I partially agree. I was always all for Morde looking like someone not from shadow isles, because well - he isn't from shadow isles. And to be honest, if you look at the helmet's design and even the blue used for his eyes and body it's a bit different than that of shadow isles. Shadow isles, in theory, should be slightly more turqoise blue than teal and the way his helmet is formed isn't anything like other champs there. > > As for it being Morde - that's already confirmed. They were released a bit too early by a mistake, but it's Morde alright. """mistake"""
> [{quoted}](name=Kazekiba,realm=NA,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=000b00000001,timestamp=2019-03-20T17:13:32.466+0000) > > """mistake""" That's what they said and also... Let's be honest... If you wanted to tease an evil overlord of death and carnage... would first show a cute chibi image of him...?
Doozku (NA)
: Is it just me or is your art giving me too much of a sci-fi vibe? It's still cool though.
> [{quoted}](name=Doozku,realm=NA,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=0013,timestamp=2019-03-20T16:53:49.385+0000) > > Is it just me or is your art giving me too much of a sci-fi vibe? It's still cool though. It's likely because of the way I shaded it - it looks less like armor and more like plastic. It's a really shitty sketch I put together right after seeing the emote. My hand was still shaking from excitement :P
Gapybo (EUW)
: About the Morde teaser emotes
Malicious Metal said the emotes are very heavily stylized and Morde looks way cooler in game. I actually drew my own prediction of how he may look.
: But it would remove a big part of his character. SI undead are victims, he chose this path. His spells can be as blue as they want but he is a guy who can control the Black Mist, he is not a common undead and this can be seen in Sion too. Sion resurrection method derived by the one used by Mordekaiser and he is not blue at all.
> [{quoted}](name=Stars Shaper,realm=EUW,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=000b000000000000000000000000,timestamp=2019-03-20T14:35:00.755+0000) > > But it would remove a big part of his character. SI undead are victims, he chose this path. His spells can be as blue as they want but he is a guy who can control the Black Mist, he is not a common undead and this can be seen in Sion too. > > Sion resurrection method derived by the one used by Mordekaiser and he is not blue at all. Sion was resurrected by blood magic so the red makes sense there. And yes, Mordekaiser chose his path, but it doesn't mean that is going to change. The color indicates the type of magic, not how it happened. Blue is also a very calm color - a calculated one... Again - a ruler. Also Morde cannot control black mist, or rather we don't have anything in lore that would support it. It only says that he is not controlled by it and Mordekaiser is stronger within the mist, but that could mean a lot of things. Is it possible? Sure. Is it the case? We don't know.
: I’m not against blue eyes per se. In his lore, his eyes are a testimony of the power and willpower he had and represent his character as much as his weapon and armor. It reconnects to him not being a byproduct of the Ruinstion but a being of pure malice and conqueror desire.
> [{quoted}](name=Stars Shaper,realm=EUW,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=000b0000000000000000,timestamp=2019-03-20T14:17:19.029+0000) > > I’m not against blue eyes per se. In his lore, his eyes are a testimony of the power and willpower he had and represent his character as much as his weapon and armor. > > It reconnects to him not being a byproduct of the Ruinstion but a being of pure malice and conqueror desire. Well, the thing is we are still dealing with the same type of magic - magic related to the dead, to the soul, etc. Riot prefers to color code stuff like that, so it's easily recognizable. While he doesn't come from the shadow isles, he still is an undead, someone who came back from the dead, someone whose soul persist after death. I would personally like it if he indeed had blue eyes, but had a clearly distinct armor design, that doesn't look like one of shadow isles champion.
: As others have said he, at the very least, should have glowing red eyes. I’d be extremely disappointed in having him too close to a SI typical ghost.
> [{quoted}](name=Stars Shaper,realm=EUW,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=000b00000000,timestamp=2019-03-20T14:02:26.127+0000) > > As others have said he, at the very least, should have glowing red eyes. > > I’d be extremely disappointed in having him too close to a SI typical ghost. Personally, while I like red eyes, I don't think they would fit with this helmet design. it looks a lot more orderly than old Mordekaiser - he looks like a ruler. Red eyes would stand out in a bad way. We'll see about the rest of his armor, but I expect it will all make sense in-game. Also skins. He will probably have different colored eyes on these.
: I hope the final model ends up being less like something from the Shadow Isles (wait a moment, I can explain)... One of the main thematics of Mordekaiser is being **The** Undead Overlord, not just a high ranked undead warmonger like Hecarim. His looks being different from any other SI undead champion are because he seeked these powers and became a undead via something entirely different form the Ruination, his looks should be more Noxian and peculiar, something you can tell it's not originated in the SI since in his _current_ lore it's openly said that he looks at the spectres of the Isles as lesser beings. Edit: Btw the emote is something for Ranked rewards, it might or might not be connected to Morde.
> [{quoted}](name=Stars Shaper,realm=EUW,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=000b,timestamp=2019-03-20T10:30:06.156+0000) > > I hope the final model ends up being less like something from the Shadow Isles (wait a moment, I can explain)... > > One of the main thematics of Mordekaiser is being **The** Undead Overlord, not just a high ranked undead warmonger like Hecarim. His looks being different from any other SI undead champion are because he seeked these powers and became a undead via something entirely different form the Ruination, his looks should be more Noxian and peculiar, something you can tell it's not originated in the SI since in his _current_ lore it's openly said that he looks at the spectres of the Isles as lesser beings. > > > Edit: Btw the emote is something for Ranked rewards, it might or might not be connected to Morde. Hey, I partially agree. I was always all for Morde looking like someone not from shadow isles, because well - he isn't from shadow isles. And to be honest, if you look at the helmet's design and even the blue used for his eyes and body it's a bit different than that of shadow isles. Shadow isles, in theory, should be slightly more turqoise blue than teal and the way his helmet is formed isn't anything like other champs there. As for it being Morde - that's already confirmed. They were released a bit too early by a mistake, but it's Morde alright.
: He looks like if Hecarim and Pnatheon had a baby.
> [{quoted}](name=14daysuspensionk,realm=EUNE,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=000a,timestamp=2019-03-20T08:06:57.326+0000) > > He looks like if Hecarim and Pnatheon had a baby. I mean, that pretty much described old Morde as well :P
Done25 (NA)
: This is so much better than Riot's design.
> [{quoted}](name=Done25,realm=NA,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=0006,timestamp=2019-03-20T02:09:11.232+0000) > > This is so much better than Riot's design. It's pretty much the same design :P I just made it less cartoony - and that's part of the course when it comes to emotes. Just look at high noon Thresh emote... or Pyke emote... I wouldn't be surprised if the actual Mordekaiser looked waaay more menacing and cool!
: What happened when new Mordekaiser met Maurauder Alistar? They butted heads.
> [{quoted}](name=Silly Neeko,realm=NA,application-id=A8FQeEA8,discussion-id=nyMUfiyZ,comment-id=0002,timestamp=2019-03-20T00:25:03.428+0000) > > What happened when new Mordekaiser met Maurauder Alistar? > > They butted heads. Silly Neeko, those are bunny ears!
Rioter Comments
: That was a good read, thanks for sharing that! I can't wait for his rework
> [{quoted}](name=Derpenziherp,realm=NA,application-id=A8FQeEA8,discussion-id=ROjp4b5i,comment-id=0000,timestamp=2019-03-14T19:09:26.685+0000) > > That was a good read, thanks for sharing that! I can't wait for his rework Glad you enjoyed it ^^ It was actually my first finished writing project :D
: About morde rework
Expect him to be revealed and go to PBE around 17.04 and be live on 1.5 - patch 9.9. This is based on the fact that Mordekaiser is the next release after the new champion *and* the fact that there is also going to be one more champion before the mid-season patch so likely 9.10 - 9.11.
Rownan (NA)
: Mordekaiser next?
We should see the reveal of Mordekaiser in around 2 months: 9.5 = 6/3 - Live K & M / PBE VS event 9.6 = 20/3 - VS event / PBE champ and Shonen event 9.7 = 3/4 - live champ and shonen event 9.8 = 17/4 - break 9.9 = 1/5 - Mordekaiser reveal & PBE 9.10 = 15/5 - Morde live / Assassin PBE 9.11 = 29/5 - Assassin live ^ this is what I predict. The "break" is there becuase the shonen event will likely be a pretty big and long-lived event. It includes 9 skins sooo...
: > since Kayle's lore is the most ''recent one'' then like all the other cases what has to happen is that the older lore is to be conformed to the new lore, so the line mentioning the Azurite Eagles as inspiration for Demacia's icon should be removed. Actually the azurite eagle was used as a symbol within Demacia relatively recently in Sylas' teaser video: https://imgur.com/a/mL3brmR Could always just be that Demacia was inspired by both.
> [{quoted}](name=Valor Bot,realm=NA,application-id=6kFXY1kR,discussion-id=hLyudjAy,comment-id=0000,timestamp=2019-02-20T01:27:57.194+0000) > > Actually the azurite eagle was used as a symbol within Demacia relatively recently in Sylas' teaser video: > > https://imgur.com/a/mL3brmR > > Could always just be that Demacia was inspired by both. It could've been inspired by both... Except we know it's not because one of the writers said that "Quinn's lore is older, so..." and later added that she might just be mistaken. But obviously the latter is completely undone by the former. There is no actual explanation, the Kayle writer just didn't care about lore that was still relevant during Sylas' teaser.
Rioter Comments
Sebástián (EUNE)
: I 100% want to see him reworked BUT i hope riot will make him look like he is from Zaun not from Disney . https://instagram.frix2-1.fna.fbcdn.net/vp/699bead7245ecc436181eb93d7ef0d16/5CC5BB35/t51.2885-15/e35/s480x480/46429940_764697660561151_576955072088528577_n.jpg?_nc_ht=instagram.frix2-1.fna.fbcdn.net
> [{quoted}](name=Sebástián,realm=EUNE,application-id=yrc23zHg,discussion-id=R0s46qW7,comment-id=0000,timestamp=2019-02-13T14:59:20.984+0000) > > I 100% want to see him reworked BUT i hope riot will make him look like he is from Zaun not from Disney . > > https://instagram.frix2-1.fna.fbcdn.net/vp/699bead7245ecc436181eb93d7ef0d16/5CC5BB35/t51.2885-15/e35/s480x480/46429940_764697660561151_576955072088528577_n.jpg?_nc_ht=instagram.frix2-1.fna.fbcdn.net Probably something Urgot-esque. Doubt Mundo will be ugly anymore, but more monstrous and scary looking.
Terozu (NA)
: I just found out there's a mod that makes Jarl Ulfric a girl.
There's a mod that makes Heimskr a girl, so...
Kailyou (EUW)
: Champion design
They said they will nerf Akali to the ground and then buff her up, balacing her that way.
GreenKnight (EUNE)
: > [{quoted}](name=KFCeytron,realm=NA,application-id=6heBIhQc,discussion-id=qAROIYNP,comment-id=00000000,timestamp=2019-02-05T09:10:23.172+0000) > > I didn't have far to look to find a counterexample: there's [a thread](https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/q6sm1ByJ-league-of-legends-trailers-are-so-amazing-but-) near the top of Recent right now that has five champion icons in the OP. The names of 3.5 of those champions don't appear as text anywhere on the page (Twisted Fate's icon appears near the phrase "Twist of Fate," which Google might pick up on given a search that includes "twisted fate"). Maybe you are right. But it's still only an annoyance, it's not "harmful" as you had put it.
> [{quoted}](name=GreenKnight,realm=EUNE,application-id=6heBIhQc,discussion-id=qAROIYNP,comment-id=000000000000,timestamp=2019-02-05T09:23:28.397+0000) > > Maybe you are right. But it's still only an annoyance, it's not "harmful" as you had put it. If the icons were used sparingly by the community, then yes - it would be a small annoyance. As it is, it negatively impacts the experience of nearly every post I've come across, rendering all previews useless, etc. Sure, it's not a big deal, but when it causes issues so often it all adds up. And well.... I imagine making these icons show the title of the picture rather than the picture ID wouldn't be a big problem and would just require writing a line of code and titling the images.
: Ffs you... amazing person... why do you care which of many options he chooses to get his data... fine fellow.
> [{quoted}](name=Boatwhistle,realm=NA,application-id=3ErqAdtq,discussion-id=E1cGtpEm,comment-id=0002000000000000,timestamp=2019-02-03T18:22:37.226+0000) > > Ffs you... amazing person... why do you care which of many options he chooses to get his data... fine fellow. Well, for example because this won't become one of the "top posts" with that many downvotes. Like he basically asked us to kill his post.
Lewanor (NA)
: Should be revelaled mid May and should be out in late May
> [{quoted}](name=Lewanor,realm=NA,application-id=6kFXY1kR,discussion-id=k0bvd0sE,comment-id=0001,timestamp=2019-02-03T13:13:18.828+0000) > > Should be revelaled mid May and should be out in late May late may is already mid-season patch and there is supposed to be one more champion released after Morde, but before mid-season... So I would say ealier.
Sukishoo (NA)
: K&M are more likely to be in 9.5 since it was just asked on twitter if there were any small changes players wanted to see for Morg.
> [{quoted}](name=Sukishoo,realm=NA,application-id=6kFXY1kR,discussion-id=k0bvd0sE,comment-id=00000000,timestamp=2019-02-03T13:05:21.329+0000) > > K&M are more likely to be in 9.5 since it was just asked on twitter if there were any small changes players wanted to see for Morg. Hm, I was kinda expecting them to be relased to PBE on tuesday since that's when the new PBE cycle starts... Well, I guess we will see then.
: Mordekaiser Rework Date?
here are the patch release dates until midseason 9.3 = 6/2 9.4 = 20/2 9.5 = 6/3 9.6 = 20/3 9.7 = 3/4 9.8 = 17/4 9.9 = 1/5 9.10 = 15/5 9.11 = 29/5 In this time they will release 1. Kayle and Morgana rework 2. New support champion 3. Mordekaiser rework and 4. an assassin champion, in that order. So K&M will likely drop 9.4 on live, the new support champion probably 9.6, and since the assassin champion will have to be released before 9.11 so probably 9.10 That leaves Morde with patches 9.7 - 9.9, with the most likely one being 9.8. And they will be changing pretty much everything. Think of Swain and Sion rework.
: Hey,can you please give me the link of your Mordekaiser rework?
> [{quoted}](name=Trilobit731,realm=EUW,application-id=A8FQeEA8,discussion-id=c4IR0vF6,comment-id=000000000000,timestamp=2019-02-01T10:26:03.881+0000) > > Hey,can you please give me the link of your Mordekaiser rework? Sure, which one though :P https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/vPJsEk24-concept-yet-another-mordekaisers-rework-visuals-gameplay - This is the newest, most successful one. https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/wayGANoG-concept-mordekaisers-rework-visuals-lore-gameplay - This is a bit older, that takes a totally different approach There is a third one, but it's very old. In general my entire boards profile history is 99% about Mordekaiser - some discussions about his lore, rework or whatever.
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Vartius

Level 124 (EUNE)
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