Rioter Comments
Rioter Comments
Rioter Comments
: the longer the queue goes the greater the range of ranks u can be matched with i think. iron is still within ur range normally anyway. i havent played ranked in awhile but in silver i frequently got platinum lane opponents.
> [{quoted}](name=MistaFarenheit,realm=NA,application-id=3ErqAdtq,discussion-id=P2n6pKiq,comment-id=0000,timestamp=2019-08-22T06:12:05.832+0000) > > the longer the queue goes the greater the range of ranks u can be matched with i think. iron is still within ur range normally anyway. i havent played ranked in awhile but in silver i frequently got platinum lane opponents. It wasn’t that long though :/ 30 seconds maybe because I pick support and autofill.Ye iron is still VERY close to me :< but haven’t seen that for a very long time
Rioter Comments
Tailypo (NA)
: dusted.
> [{quoted}](name=Tailypo,realm=NA,application-id=3ErqAdtq,discussion-id=NzP4EFg1,comment-id=0000,timestamp=2019-08-06T22:39:51.403+0000) > > dusted. Oki ty
Rioter Comments
: heres some tips for u in this situation: since ur in low elo, it means ur team normally just playing around themselves, which means no objects, no turrets, only kills/golds. 1. play supportive champs in mid lane. This is hard for you bc u need to change ur playstyle into 1v1 matchup and roaming, probly farming and snowballing. But it is a good way to win or improve urself cuz adc wont cry about ur healing. 2. if u think ur ready, climb higher first. So there can be many ways like looking for a duo, or just playing mid(i mean mid is good for snowballing so.), the thing is, when u climb higher, u can get a slightly better team in general, which can put u in a higher level matchups, then improve urself there. 3. play some other champs. i saw ppl here giving u suggestions about different picks, ill suggest thresh and pyke for engaging. thresh only needs to hook and throw lantern, and only goes in with q(second cast) when u think u can survive that, then use e to cc enemy. pyke is similar but u can always save e for ur own life bc u need R to go in and get $$. but its all up to you, cuz its not ez to change playstyle just in few days well, im not sure about ur region but in na, 80% of adc ive seen are babies and looking for babysitters everygame. if thats true, always mute ur adc.
> [{quoted}](name=MrEkkkkkko,realm=NA,application-id=3ErqAdtq,discussion-id=8T4ceElE,comment-id=0003,timestamp=2019-08-01T15:58:12.161+0000) > > heres some tips for u in this situation: > since ur in low elo, it means ur team normally just playing around themselves, which means no objects, no turrets, only kills/golds. > 1. play supportive champs in mid lane. This is hard for you bc u need to change ur playstyle into 1v1 matchup and roaming, probly farming and snowballing. But it is a good way to win or improve urself cuz adc wont cry about ur healing. > 2. if u think ur ready, climb higher first. So there can be many ways like looking for a duo, or just playing mid(i mean mid is good for snowballing so.), the thing is, when u climb higher, u can get a slightly better team in general, which can put u in a higher level matchups, then improve urself there. > 3. play some other champs. i saw ppl here giving u suggestions about different picks, ill suggest thresh and pyke for engaging. thresh only needs to hook and throw lantern, and only goes in with q(second cast) when u think u can survive that, then use e to cc enemy. pyke is similar but u can always save e for ur own life bc u need R to go in and get $$. but its all up to you, cuz its not ez to change playstyle just in few days > > well, im not sure about ur region but in na, 80% of adc ive seen are babies and looking for babysitters everygame. if thats true, always mute ur adc. Tysm To answer,I suck at hooks and grabs terribly.Seriously I am the worst Blitzcrank in the world for example. I am on eune.The same happens with most adcs unless they are adc mains (rarely happens).I will copy and paste my answer from another person’s comment : Tbh,people that are higher elo constantly tell me to stop playing the champions I play because they rely on a team and in bronze there is usually not a team.My only adc main is kalista (150-160k) .She was the first champion I ever mained.I like unique champions.My jungle main is kindred,I got to lvl 6 in a week since I started playing her,my support main is karma and bard (I got to lvl 6 with bard in a week too).It seems like I am almost useless with miss fortune,I only get kills from teamfights,I cannot work with her right,with kalista it was EASY for me...I suck at last hitting minions so this is one of the reasons I am a good support. The problem is that I cannot easily carry a team who feeds with those champions...I have to pick champions I CANNOT play.As I told u kalista is easy,bard is easy,I just can’t get my team to play safe until mid game and they tend to feed a lot..Then the enemies snowball us hard...I even ping them and they might sit where they are even tho the area is warded.They just don’t look at map.This is why I feel useless in ranked.No matter how hard I try,I cannot climb.I win then I lose and eventually I get demoted.
: Also, if you aren't too mechanically challenged, I recommend just picking up ADC and see how you like that instead of relying on the type of ADC you get being a coin flip. Never know. Maybe it will grow on you after 100 games or so.
> [{quoted}](name=Darkstar Annie,realm=NA,application-id=3ErqAdtq,discussion-id=8T4ceElE,comment-id=0001,timestamp=2019-08-01T14:42:44.678+0000) > > Also, if you aren't too mechanically challenged, I recommend just picking up ADC and see how you like that instead of relying on the type of ADC you get being a coin flip. Never know. Maybe it will grow on you after 100 games or so. Tbh,people that are higher elo constantly tell me to stop playing the champions I play because they rely on a team and in bronze there is usually not a team.My only adc main is kalista (150-160k) .She was the first champion I ever mained.I like unique champions.My jungle main is kindred,I got to lvl 6 in a week since I started playing her,my support main is karma and bard (I got to lvl 6 with bard in a week too).It seems like I am almost useless with miss fortune,I only get kills from teamfights,I cannot work with her right,with kalista it was EASY for me...I suck at last hitting minions so this is one of the reasons I am a good support. The problem is that I cannot easily carry a team who feeds with those champions...I have to pick champions I CANNOT play.As I told u kalista is easy,bard is easy,I just can’t get my team to play safe until mid game and they tend to feed a lot..Then the enemies snowball us hard...I even ping them and they might sit where they are even tho the area is warded.They just don’t look at map.This is why I feel useless in ranked.No matter how hard I try,I cannot climb.I win then I lose and eventually I get demoted.
Rioter Comments
: an illaoi that stays under turret? actual devil spawn.
> [{quoted}](name=preternatural,realm=EUW,application-id=3ErqAdtq,discussion-id=oT6daYyP,comment-id=0003,timestamp=2019-07-31T23:03:33.230+0000) > > an illaoi that stays under turret? > actual devil spawn. I do not stay under turret anymore and I do not play other lanes than supp that much.
: As a 1,000,000 Bard OTP I feel your pain. They are likely expecting Bard to be this hyper aggressive burst mage that basically one shots the ADC however this is rarely the case. If the enemy has a Thresh, Blitz, Draven, Zyra etc. it can be really risky to play aggressively. However if you are against passive champions like Sona, Tahm Kench, Braum etc. then there is some agency on you playing aggressively and abusing them when they're at their weakest.
> [{quoted}](name=Toþykachu,realm=EUW,application-id=3ErqAdtq,discussion-id=fMArT014,comment-id=0001,timestamp=2019-07-28T18:38:22.926+0000) > > As a 1,000,000 Bard OTP I feel your pain. They are likely expecting Bard to be this hyper aggressive burst mage that basically one shots the ADC however this is rarely the case. If the enemy has a Thresh, Blitz, Draven, Zyra etc. it can be really risky to play aggressively. However if you are against passive champions like Sona, Tahm Kench, Braum etc. then there is some agency on you playing aggressively and abusing them when they're at their weakest. Well even though sona counters me,she is VERY squishy early and I love this.She loses most of her hp with just a few pokes ^-^ .My personal worst matches are against yummi,sometimes pyke and mostly supports with grabs,but I tend to back off and wait till they cast their grab and then I poke :>
: That’s just part of the lane. You are thrown in with someone you don’t know. Your styles often conflict. Your Champions chosen often conflict. Players don’t know early late game champs and expect everyone to be godly from the get go. As long as you are giving enough poke to keep the enemy from teeing off on your adc you should be good. It can be hard as some adc’s Seem to have the mobility of a pet rock, but do your best to annoy the enemy without putting you or your adc At risk. One thing to think about is it’s not always about all ins. It’s often about setting the enemy up for easy ganks when they come. Poking also helps stop them from roaming or reacting to jungle fights.
> [{quoted}](name=Optifreak72,realm=NA,application-id=3ErqAdtq,discussion-id=fMArT014,comment-id=0002,timestamp=2019-07-28T18:53:04.421+0000) > > That’s just part of the lane. You are thrown in with someone you don’t know. Your styles often conflict. Your Champions chosen often conflict. > Players don’t know early late game champs and expect everyone to be godly from the get go. > > As long as you are giving enough poke to keep the enemy from teeing off on your adc you should be good. It can be hard as some adc’s Seem to have the mobility of a pet rock, but do your best to annoy the enemy without putting you or your adc At risk. One thing to think about is it’s not always about all ins. It’s often about setting the enemy up for easy ganks when they come. Poking also helps stop them from roaming or reacting to jungle fights. I try to poke as long as I am not over extending :< however,some players that might be more used to playing aggressive,want to push anyways and I am usually afraid to push that much especially if we are playing vs Ashe and yummi for example
iiGazeii (NA)
: The key is that you being ready with your cooldowns needs to be enough of a threat that the enemy isn't just poking and trading with your ADC for free. There's a difference between being patient and being passive, just like there's a difference between being aggressive and overextending. It depends on the game, the matchup, and the playstyles of everybody in the lane. Sometimes, the ADC needing you to be more aggressive is genuine criticism, especially if they're someone like Lucian or Draven that needs to push their early game as hard as they can to scale properly. As long as you aren't doing nothing, you should be fine. If you're just sitting under the tower waiting for the lane to push to you, that's too passive. If you are actively in the lane and staying in range to threaten people with your stun if they overstep, then you're doing alright. You need to be present, even if you're playing more defensively. The enemy should know you are there and respect your cooldowns. If you aren't making your presence known, they aren't ever going to prioritize you over the ADC.
> [{quoted}](name=iiGazeii,realm=NA,application-id=3ErqAdtq,discussion-id=fMArT014,comment-id=0003,timestamp=2019-07-28T19:03:30.430+0000) > > The key is that you being ready with your cooldowns needs to be enough of a threat that the enemy isn't just poking and trading with your ADC for free. There's a difference between being patient and being passive, just like there's a difference between being aggressive and overextending. It depends on the game, the matchup, and the playstyles of everybody in the lane. Sometimes, the ADC needing you to be more aggressive is genuine criticism, especially if they're someone like Lucian or Draven that needs to push their early game as hard as they can to scale properly. > > As long as you aren't doing nothing, you should be fine. If you're just sitting under the tower waiting for the lane to push to you, that's too passive. If you are actively in the lane and staying in range to threaten people with your stun if they overstep, then you're doing alright. You need to be present, even if you're playing more defensively. The enemy should know you are there and respect your cooldowns. If you aren't making your presence known, they aren't ever going to prioritize you over the ADC. If I support a draven,for example,I will not be that afraid of playing aggressive :3 idk how to explain it,I think I am mostly patient but I tend to be passive sometimes as well xd
Kai Guy (NA)
: Bard is a fantastic Generalist. You can be aggro and you can be defensive. Most his power is his flexibility and the impact proper usage of his skills creates. Jack of all Trades, Master of none, Oftentimes is better the an expert at one. Typically I hit gold to Plat MMR maining Off meta builds on Bard. {{item:3512}} is coded as terrain and can be used to stun enemy champions. Or as a ward on steroids. Or to shave away at a tower after a roam. {{item:3153}} is a fantastic power spike mid game as it helps to overlap Meep slows from the AS and that AD+Onhit typically adds far more sustained DPS to his kit then AP.
> [{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=fMArT014,comment-id=0004,timestamp=2019-07-28T19:46:15.272+0000) > > Bard is a fantastic Generalist. You can be aggro and you can be defensive. Most his power is his flexibility and the impact proper usage of his skills creates. > > Jack of all Trades, Master of none, Oftentimes is better the an expert at one. > > Typically I hit gold to Plat MMR maining Off meta builds on Bard. {{item:3512}} is coded as terrain and can be used to stun enemy champions. Or as a ward on steroids. Or to shave away at a tower after a roam. {{item:3153}} is a fantastic power spike mid game as it helps to overlap Meep slows from the AS and that AD+Onhit typically adds far more sustained DPS to his kit then AP. He is a generalist indeed,you have so many options on builds and playstyle,it is so elastic.I am a noob bard though and I am still struggling with builds a bit,but at least Ik when to build more armor or magic resist and anti cc xd
: Are you "playing safe" while they poke your carry for free? If so, I see the problem with your logic. They aren't going to go for you over the ADC.
> [{quoted}](name=Vincenttnecniv,realm=NA,application-id=3ErqAdtq,discussion-id=fMArT014,comment-id=0000,timestamp=2019-07-28T18:33:33.820+0000) > > Are you "playing safe" while they poke your carry for free? If so, I see the problem with your logic. They aren't going to go for you over the ADC. That is not what I said tbh,what I meant is that I don’t like it when my adc ignores our enemy’s cc and burst cooldown and goes all in vs 2 people in the middle of the lane or flashes to go between the supp and adc to kill the 30hp adc,where most of the times they will give a free kill.I don’t mean I play safe to the point I let the enemies poke my adc freely,I DO trade,especially with bard,if they hit my adc hard,especially on first levels,I will make them flash and this is one of my favorite things about barding around.
Rioter Comments
usul1202 (NA)
: I setup to have 5 keybound items since that's what I usually max at for bard and zillean. 2 buttons are my 'priority hits' which I can cast easily in combat. This is for mikhails, glp, locket, and wards, that kinda stuff. 1 button is for emergency button (zhonyas, qss, locket if it's that kinda game), and the other 2 are causal hits, where the button should be more thoughtfully pressed, like redemption, spooky ghosties, & knights vow (i usually click that tho), and those are less convenient buttons but it's not much of an issue since they're not panic pressed. Personal setup, so it may not be to your pace, but I did find it helped me get large numbers of actives under control when I categorized them.
> [{quoted}](name=usul1202,realm=NA,application-id=3ErqAdtq,discussion-id=K67AXT10,comment-id=00000000000000000000,timestamp=2019-07-26T19:23:52.772+0000) > > I setup to have 5 keybound items since that's what I usually max at for bard and zillean. 2 buttons are my 'priority hits' which I can cast easily in combat. This is for mikhails, glp, locket, and wards, that kinda stuff. 1 button is for emergency button (zhonyas, qss, locket if it's that kinda game), and the other 2 are causal hits, where the button should be more thoughtfully pressed, like redemption, spooky ghosties, & knights vow (i usually click that tho), and those are less convenient buttons but it's not much of an issue since they're not panic pressed. > > Personal setup, so it may not be to your pace, but I did find it helped me get large numbers of actives under control when I categorized them. Ty^^
usul1202 (NA)
: You've got the inverse of my setup haha. As long as it works for you, that's 100% of what matters.
> [{quoted}](name=usul1202,realm=NA,application-id=3ErqAdtq,discussion-id=K67AXT10,comment-id=000000000000,timestamp=2019-07-26T16:57:23.633+0000) > > You've got the inverse of my setup haha. As long as it works for you, that's 100% of what matters. Xd I’m having trouble with bard’s 4 actives + frost
usul1202 (NA)
: Find a keybind setup that works for you. It kinda sucks, but unless you're super used to it, hitting 6 and whatnot in the middle of a fight can really mess you up. If you've got another game you've played a lot and like they keybinds of, don't be afraid to remap it all. You'll suck for a bit while getting used to it, but I recommend having 5 item keybinds that you can consistently hit in combat, plus trinket and abilities and such.
> [{quoted}](name=usul1202,realm=NA,application-id=3ErqAdtq,discussion-id=K67AXT10,comment-id=0000,timestamp=2019-07-26T15:48:11.011+0000) > > Find a keybind setup that works for you. It kinda sucks, but unless you're super used to it, hitting 6 and whatnot in the middle of a fight can really mess you up. If you've got another game you've played a lot and like they keybinds of, don't be afraid to remap it all. You'll suck for a bit while getting used to it, but I recommend having 5 item keybinds that you can consistently hit in combat, plus trinket and abilities and such. Thank you :>
usul1202 (NA)
: Find a keybind setup that works for you. It kinda sucks, but unless you're super used to it, hitting 6 and whatnot in the middle of a fight can really mess you up. If you've got another game you've played a lot and like they keybinds of, don't be afraid to remap it all. You'll suck for a bit while getting used to it, but I recommend having 5 item keybinds that you can consistently hit in combat, plus trinket and abilities and such.
> [{quoted}](name=usul1202,realm=NA,application-id=3ErqAdtq,discussion-id=K67AXT10,comment-id=0000,timestamp=2019-07-26T15:48:11.011+0000) > > Find a keybind setup that works for you. It kinda sucks, but unless you're super used to it, hitting 6 and whatnot in the middle of a fight can really mess you up. If you've got another game you've played a lot and like they keybinds of, don't be afraid to remap it all. You'll suck for a bit while getting used to it, but I recommend having 5 item keybinds that you can consistently hit in combat, plus trinket and abilities and such. I always play with asdf and cv for spells and summoners so I changed the numbers to space (this stayed the same) werty:> hope this will help!
: My suggestion? Get less actives. Honestly, that's about all you can do. You'll know for a fact that predator won't be useful if you have to snap your hand in half to use it, so run something a bit more useful. I assume you're a support if you have 6 actives. Push boots to slot 7, sightstone to slot 6, and then push items further back based on how often you need to use them. {{item:3050}}, {{item:3109}}, and {{item:3512}} can sit pretty near the back because you don't often need to use them, and when you *are* using them it's usually pretty safe. Prioritize keeping {{item:3157}}, {{item:3190}}, and other reactionary items near the front. {{item:3146}} fits fine as 3 or even 5. {{item:3905}} can also sit around there as well. {{item:3107}} should never be further back than 3, but it's fine *on* 3. Essentially, items you need to use *fast* at a reactionary level need to go near the front (closer to 1 - I consider 2 the most important for actives since I find it easiest to press), and items you don't need to use often need to go in the back (towards 7 - 7 usually being boots). **Why not place items on 4?** - Because 4 is trinket. Don't move trinket from 4, it'll fuck you up way too hard. As an alternative, you could use non-primary mouse buttons for items, such as middle-click. Pick up a mouse with more buttons and that'll work. I personally prefer to use those for pings, but whatever's best for you is what you should do.
> [{quoted}](name=DuskDaUmbreon,realm=NA,application-id=3ErqAdtq,discussion-id=K67AXT10,comment-id=0001,timestamp=2019-07-26T16:01:33.640+0000) > > My suggestion? Get less actives. > > Honestly, that's about all you can do. You'll know for a fact that predator won't be useful if you have to snap your hand in half to use it, so run something a bit more useful. > > I assume you're a support if you have 6 actives. Push boots to slot 7, sightstone to slot 6, and then push items further back based on how often you need to use them. {{item:3050}}, {{item:3109}}, and {{item:3512}} can sit pretty near the back because you don't often need to use them, and when you *are* using them it's usually pretty safe. Prioritize keeping {{item:3157}}, {{item:3190}}, and other reactionary items near the front. {{item:3146}} fits fine as 3 or even 5. {{item:3905}} can also sit around there as well. {{item:3107}} should never be further back than 3, but it's fine *on* 3. > > Essentially, items you need to use *fast* at a reactionary level need to go near the front (closer to 1 - I consider 2 the most important for actives since I find it easiest to press), and items you don't need to use often need to go in the back (towards 7 - 7 usually being boots). > > **Why not place items on 4?** - Because 4 is trinket. Don't move trinket from 4, it'll fuck you up way too hard. > > As an alternative, you could use non-primary mouse buttons for items, such as middle-click. Pick up a mouse with more buttons and that'll work. I personally prefer to use those for pings, but whatever's best for you is what you should do. This was very useful,thank you so much :> and I don’t move my trinket from 4 it’s good where it is I don’t wanna be placing wards next to my healthy turret accidentally :>
: You can change the keybindings.
> [{quoted}](name=Darkdemon653,realm=NA,application-id=3ErqAdtq,discussion-id=K67AXT10,comment-id=0002,timestamp=2019-07-26T16:03:30.711+0000) > > You can change the keybindings. I did.I don’t use the normal q w e r For spells.I always used asdf and cv for summoners.So I moved all of the numbers to space,w,e,r,t,y to make it easier and and it is but I am not used to it yet.I will eventually ^-^
Rioter Comments
: People telling eachother "you have to carry" is what got us in this mess. Everyone now thinks they have to carry, so when they get off to a slow start, they want to just give up on the game. "Well, I'm not gonna carry this one, so I may as well stop trying/surrender as quickly as possible." We shouldn't be aiming to carry, but to help one another look amazing. Like a shield wall, if every player on a team is focused on putting every other player on the team in a position to look cool and make big plays, the whole team is strengthened by these overlapping efforts. On the other hand, if every player thinks "I have to carry, it's all on me!" the team suffers from less coordinated play. This isn't directed at you, by the way, but the community as a whole. I feel we've all been looking at this the wrong way since very early on.
> [{quoted}](name=Zero Shingetsu,realm=NA,application-id=3ErqAdtq,discussion-id=LNLoMnRF,comment-id=0000,timestamp=2019-07-26T02:20:07.678+0000) > > People telling eachother "you have to carry" is what got us in this mess. Everyone now thinks they have to carry, so when they get off to a slow start, they want to just give up on the game. "Well, I'm not gonna carry this one, so I may as well stop trying/surrender as quickly as possible." We shouldn't be aiming to carry, but to help one another look amazing. > > Like a shield wall, if every player on a team is focused on putting every other player on the team in a position to look cool and make big plays, the whole team is strengthened by these overlapping efforts. On the other hand, if every player thinks "I have to carry, it's all on me!" the team suffers from less coordinated play. > > This isn't directed at you, by the way, but the community as a whole. I feel we've all been looking at this the wrong way since very early on. Well I’ve heard you could solo carry a lot easier a few years back.Now you need a team.And this is good for when your team can think.But when 2 lanes and a jungler feed and do nothing but try to kill someone the wrong way,then it gets very annoying.At least I try to gain their respect by saving them and they usually listen to my pings or even follow me everywhere (I try to learn bard now) but then there are those teams at night who are or aren’t premade (2-3 premades and do poorly).The worst thing of all is when I have 3 premades (happened yesterday again) and they all feed and have no idea how the game should be played.This is my story from 30% iwnrate in normals (so matchmaking is with lvl 20-30 in teams)
Rioter Comments
Kai Guy (NA)
: Q stuns any unit, not just champions. You can Q jungle camps if the jungler does not pull them to far away from terrain. You can stun with Q off {{item:3512}} and other generated terrain. Depending on jungler and teams. Some times you might want to Grab W first over Q. That way you can leave 1-3 hp pads for your mid lane Or jungler to use. The trick is you have to rush and start dropping them asap or you wont have time to back to get your mp. You also need to get vision. It might be more trouble then its worth for you right now to even bother. 2.Theres a sweet spot, I recommend going to practice tool and training till you can reliably get instantly into portals. I usualy click just slightly inside the terrain near the center of it. Practice tool and train mate, you wanna get good at fast casting that E properly. 3 Ignite and Electrocute compensate your early game. Your meeps count as a trigger so 1 Q and passive empowered Auto trigger ele. Solid harassment when done right. Exaust can be viable, some ADCS like TP with the support running the heal. Imo... do what your good with in relation to your MMR. Lower Elo I don't trust adcs with TP As much as I trust myself with ignite. Other information. Use E to get out of base faster. There's a tunnel at Fountain both lanes, Tunnels near Hibi turrets, both lanes. AP scaling is a noob trap on bard. E and R lack scaling. W requires 10 seconds set up to see full ratios and is a long cd. Q is ok but CD gated and can wiff. Passive is weak scaling, and requires an auto. 0.3 damage per point of AP vs 1 damage for a point of AD. {{item:3504}} is a bit weaker for the same reasons Ap is weak on W. CD is to long, set up takes to long. Unreliable. I go off meta myself for the build. Don't recommend that if your still learning thou.... {{item:3512}} {{item:3153}} are my core items because i abuse item CDR runes and can reliably use the ZZrot to set up stuns with Q under pressure. BOTRK is just stupid good auto damage cost efficiency. if you can kite with bard it stacks up damage, the AS on it enables you to overlap the slow on Meeps later on in the game as well. and 1 point of ad > damage then 1 point of AP owing to bards passive and Q not even breaking 1 to 1 ap scaling. So Standard "support" items that have impact on match outcomes are things like {{item:3107}} {{item:3905}} {{item:3109}} {{item:3190}} {{item:2065}} because you have 100% control over targeting and decisions on how to use them, Rather then having to spend 20-40 seconds setting up W's that can be wasted if teammates wont use them. don't rush T3 support items.. For example. {{item:3098}} upgraded into {{item:3092}} cost you 950 gold. It literally only provides you with 15 ap and 200 hp + 1 extra ward once the quest is completed. This is not worth delaying any other item by almost 1k gold. You have half almost any good support item with 950 gold and they provide you a much higher power spike.
I am a little confused because I LOVE shurelya’s but idk when I have to buy it:< honestly I think it is a good idea when the enemy has skill shots you have to dodge,ms makes it so much easier and Is very useful for supports,especially for bard.
: Bonus: HailofBlades/TasteofBlood/GhostPoro(or ZombieWard)/RavenousHunter||FontofLife/Revitalize (my Bard setup) Ghost Poro is the easier between the two, as Zombie Ward requires you to actively and effectively counter-ward the enemy, which isn't as noob friendly. That being said, if you're good at roaming and playing around *denying* vision over *supplying* vision, Zombie Ward is definitely the stronger pick if you're going to play around roaming. Basically, your whole primary tree is meant to allow you quick bursts of poke damage that also keeps *yourself* alive so you don't need to eat your own shrines as much in lane, and ensures that if you land a stun, your primary target *will ABSOLUTELY* catch all the meeps. Your secondary tree strengthens your healing to all sources, so your shrines have *just a bit more* to offer. As far as builds go, it's a bit more adaptable. Usually, I go with a more support oriented build: {{item:3098}} {{item:3117}} {{item:3107}} {{item:3905}} {{item:3504}} "optional last item". But as I've mentioned, there's a lot of adaptability to Bard. I've run everything from full AD, Hybrid, and "Sonic (maximum movespeed, with predator) Bard, and he doesn't disappoint if you're good with him and your team knows what's up. I would not recommend Sonic Bard outside of a 5-man though, and to be fair, that was Jungle Bard. xD
Thank you so much you helped me a lot :) ❤️❤️❤️ A comment on YouTube : when I used ms build,I was also wearing my bard bard skin and I called it Vroom vroom bard bard . I can’t be the only one who laughed until I cried.
Rioter Comments
: Normals are casual games and you shouldn't worry about it as much as solo queue; if you're playing top it is lot easier to carry if you have good macro, because most of the times top laners are just too tanky to be killed by others and champions like Illaoi can go 1v2, 1v3 easily and win the fights. https://www.youtube.com/watch?v=ixqka1eX0gk Have a look at it and I think the top laners can give good tips like this.
> [{quoted}](name=maayonmaayan,realm=EUNE,application-id=3ErqAdtq,discussion-id=Gi4loG0R,comment-id=0001,timestamp=2019-07-25T05:45:55.008+0000) > > Normals are casual games and you shouldn't worry about it as much as solo queue; if you're playing top it is lot easier to carry if you have good macro, because most of the times top laners are just too tanky to be killed by others and champions like Illaoi can go 1v2, 1v3 easily and win the fights. > > https://www.youtube.com/watch?v=ixqka1eX0gk > Have a look at it and I think the top laners can give good tips like this. Ty :> but I am worried that now my mmr is bad in normals too,I am used to playing against idiots and that if I go ranked vs normal players I will be the idiot :> but I’ve improved so This is why I am not having a breakdown rn :>
vrasidaros (EUNE)
: > [{quoted}](name=Pyrosan,realm=NA,application-id=3ErqAdtq,discussion-id=Gi4loG0R,comment-id=0000,timestamp=2019-07-24T22:09:18.708+0000) > > Ye normals have their own seperate MMR, it's dictated by how many wins/losses you have same as it would effect ranked. > > That's why you can get some level 32's who have won like 200 games out of 300 in averagely Platinum kinda games They told me this after I managed to main kindred.When everything had been already destroyed.I lose more hope every time mid game starts,where I see my enemy laner who I stomped getting fed.30 lvl people are usually children or idk people who won’t listen a single ping and go in that freaking bush without vision.That DEADLY bush where enemies pop up like the inside of an onion.
Pyrosan (NA)
: Ye normals have their own seperate MMR, it's dictated by how many wins/losses you have same as it would effect ranked. That's why you can get some level 32's who have won like 200 games out of 300 in averagely Platinum kinda games
> [{quoted}](name=Pyrosan,realm=NA,application-id=3ErqAdtq,discussion-id=Gi4loG0R,comment-id=0000,timestamp=2019-07-24T22:09:18.708+0000) > > Ye normals have their own seperate MMR, it's dictated by how many wins/losses you have same as it would effect ranked. > > That's why you can get some level 32's who have won like 200 games out of 300 in averagely Platinum kinda games They told me this after I managed to main kindred.When everything had been already destroyed.I lose more hope every time mid game starts,where I see my enemy laner who I stomped getting fed.30 lvl people are usually children or idk people who won’t listen a single ping and go in that freaking bush without vision.That DEADLY bush where enemies pop up like the inside of an onion.
Rioter Comments
TakaDama (NA)
: If this is solo queue, I feel your pain; even when I went 9/0/X at the start of a game as Darius, my team continued to play too cautiously and wouldn't press any advantage we had. For Illaoi, though, she has one option outside of team fights; split pushing. She can clear entire waves with W and Q easily, and her E and Ult makes her hard to engage. This usually means either the most fed opponent will try to take you on, or two or more others will do so themselves. This creates an advantage for your team to capitalize on in their own teamfights, either in numbers or skill differential. Also, as far as itemization goes, I start Corrupting Potion, build Vampiric Scepter and Kindelgem when possible, then rush Death's Dance as everything from AD, CDR, Lifesteal, spellvamp, and delayed damage works well with Illaoi. After that, Kindelgem can be turned into Spear of Shojin, Spirit Visage, or Black Cleaver depending on what you need then (damage, sustain, and armor shred/positioning mobility specifically).
> [{quoted}](name=TakaDama,realm=NA,application-id=3ErqAdtq,discussion-id=AnqUE6PE,comment-id=000000000000,timestamp=2019-07-23T15:23:10.346+0000) > > If this is solo queue, I feel your pain; even when I went 9/0/X at the start of a game as Darius, my team continued to play too cautiously and wouldn't press any advantage we had. > > For Illaoi, though, she has one option outside of team fights; split pushing. She can clear entire waves with W and Q easily, and her E and Ult makes her hard to engage. This usually means either the most fed opponent will try to take you on, or two or more others will do so themselves. This creates an advantage for your team to capitalize on in their own teamfights, either in numbers or skill differential. > > Also, as far as itemization goes, I start Corrupting Potion, build Vampiric Scepter and Kindelgem when possible, then rush Death's Dance as everything from AD, CDR, Lifesteal, spellvamp, and delayed damage works well with Illaoi. After that, Kindelgem can be turned into Spear of Shojin, Spirit Visage, or Black Cleaver depending on what you need then (damage, sustain, and armor shred/positioning mobility specifically). Yes I start with DD when I go for a tanky build,it is a great first item for hard matches.I don’t play solo queue anymore,very rarely,I am waiting for the season to end because my mmr is 25-30% winrate and even if I do good,we will eventually lose,either by me or my team all together.In my server we have Greeks.I am Greek myself.Greeks in my elo will either be very good or very bad,I rarely see a kinda good player or kinda bad.Most of us think they are always right and will feed 3/12 and flame all the time and never listen.When I see a Greek in ranked (on my elo always,but happens in higher Elos as my friends have told me),I already know they will most likely feed and complain about ks in 5v1 (us vs enemies) fights.However,I usually don’t play bad,although bad games happen to everyone,but my mmr is so screwed I am afraid to play ranked again for this season,it is honestly pointless no matter if I play good or shitty,I will lose anyway 15-17 out of 20 games.
Rioter Comments
Ornn (OCE)
: you're bad then. illaoi E is one of the most broken abilities in the game if you land it akali is dead
> [{quoted}](name=Grouchy Poro,realm=OCE,application-id=3ErqAdtq,discussion-id=AnqUE6PE,comment-id=0002,timestamp=2019-07-23T14:13:04.670+0000) > > you're bad then. illaoi E is one of the most broken abilities in the game if you land it akali is dead Good to know
: Akali is a hard match-up, but I don't think she's ban-worthy as a lane counter. (You can just ban her if you're scared she will snowball mid, but that's another story.) I suggest to just farm and ignore her as much as possible. Use your E as a **counter-**engage when she jumps on you, or when you are already under your tower and she can't all-in you even if you miss it. Stay safe, and get some items. Then, group with your team and just serve as a meat-shield/counter-engage. Be patient, and wait for the opponents to do a mistake. This is not something specific to Illaoi, it's true with all Juggernauts. They often can't force fights on their own, they are too vulnerable to kiting. So they have to wait for the enemy team to start a fight and punish them for it. If you find that tilting and you don't have the patience for it, it's probably best to just avoid the class entirely.
> [{quoted}](name=DeathBurst,realm=EUW,application-id=3ErqAdtq,discussion-id=AnqUE6PE,comment-id=0000,timestamp=2019-07-23T13:06:31.679+0000) > > Akali is a hard match-up, but I don't think she's ban-worthy as a lane counter. (You can just ban her if you're scared she will snowball mid, but that's another story.) > > I suggest to just farm and ignore her as much as possible. Use your E as a **counter-**engage when she jumps on you, or when you are already under your tower and she can't all-in you even if you miss it. Stay safe, and get some items. Then, group with your team and just serve as a meat-shield/counter-engage. Be patient, and wait for the opponents to do a mistake. > > This is not something specific to Illaoi, it's true with all Juggernauts. They often can't force fights on their own, they are too vulnerable to kiting. So they have to wait for the enemy team to start a fight and punish them for it. If you find that tilting and you don't have the patience for it, it's probably best to just avoid the class entirely. Thank you so much.I just had another match but against teemo(one of the easiest matches for me) and went 2/0.Then in teamfights they didn’t let me get a single kill and they would either last hit or stay away and kill them when was low hp and had dealt all the dmg with my ult and then run away and let me die.I don’t remember how I ended up like(3/8 with many assists I think),but we lost (even though lux had 30ish kills and ww 20ish and they didn’t understand when I told them that taking all the kills can lose a game too).So.I didn’t learn much from that game,but I farmed a lot so I guess kills did not matter that much,but everyone else got their items before me.
Rioter Comments
: As a rengar top player i will say- rengar is just a lane bully. He will win most match ups, and possibly 2v1 you and jg if he is good enough and the two of you are bad enough. Yes he abuses the top bushes, but that's the only thing that makes rengar viable. Putting a cd on his passive would gut the champion entirely unless it was insanely short, in which case it makes no thematic sense, it would feel awkward for rengar players, it would be a nerf to an already not amazing champion, etc. Rengars job is to win the laning phase. He'll likely screw you over, and if he doesn't he becomes a useless kitty cat. If you have to, just stay under tower. He can't kill you there very easily. You only have to dodge e's, stay back enough he can't q and get out of tower range, and care for tiamat and w aoe. I could say morr but i gtg. If you'd like some counter tips and such let me know. I'll be happy to help.
> [{quoted}](name=bluefire mark 2,realm=NA,application-id=3ErqAdtq,discussion-id=yoKXenas,comment-id=000000000000,timestamp=2019-07-21T18:22:20.492+0000) > > As a rengar top player i will say- rengar is just a lane bully. He will win most match ups, and possibly 2v1 you and jg if he is good enough and the two of you are bad enough. Yes he abuses the top bushes, but that's the only thing that makes rengar viable. Putting a cd on his passive would gut the champion entirely unless it was insanely short, in which case it makes no thematic sense, it would feel awkward for rengar players, it would be a nerf to an already not amazing champion, etc. > > Rengars job is to win the laning phase. He'll likely screw you over, and if he doesn't he becomes a useless kitty cat. If you have to, just stay under tower. He can't kill you there very easily. You only have to dodge e's, stay back enough he can't q and get out of tower range, and care for tiamat and w aoe. > > I could say morr but i gtg. If you'd like some counter tips and such let me know. I'll be happy to help. Well I guess I will ban him or stay under turret :< but honestly,tahm kench got his passive nerfed too (he can’t stack it with his w by throwing minions or his q,only with auto attacks) .I don’t think rengar is supposed to play on top lane with 0 cd on his passive honestly:<
TakaDama (NA)
: A few things: 1) Electrocute seems better with her kit, even if it was nerfed; she doesn't get a lot from just simply auto-attacking, and Electrocute is easy to proc as well. Predator might be a consideration to help her get around the map faster, allowing her to take Ignite, Exhaust, or Cleanse over Teleport. 2) I am actually curious as to which runes you take for Precision secondary; I can get Overheal, Triumph, and Transcendence, but not sure whether Legend: Tenacity or Last Stand or Coup de Grace is used.
> [{quoted}](name=TakaDama,realm=NA,application-id=3ErqAdtq,discussion-id=1MZhLRbj,comment-id=00030000,timestamp=2019-07-21T19:18:22.301+0000) > > A few things: > > 1) Electrocute seems better with her kit, even if it was nerfed; she doesn't get a lot from just simply auto-attacking, and Electrocute is easy to proc as well. Predator might be a consideration to help her get around the map faster, allowing her to take Ignite, Exhaust, or Cleanse over Teleport. > > 2) I am actually curious as to which runes you take for Precision secondary; I can get Overheal, Triumph, and Transcendence, but not sure whether Legend: Tenacity or Last Stand or Coup de Grace is used. Ty :>
Moody P (NA)
: I would say yes. Grasp is only *decent* on Illaoi and the meager durability you get from Resolve doesn't really matter much at the time Resolve is most important. Illaoi has enough range, sustain and wave control to not need it even in losing lanes. I would recommend these runes as your primary choices: Conqueror (Sorcery 2nd), Hail of Blades (Precision or Sorcery second), Klepto (same as Hail). These 3 keystones give you much better mileage in addition to scaling very well. When you take Sorcery 2nd you want to take Manaflow and Transcendence, no exceptions. These runes are *insanely good* on her. Grasp is not a bad rune but I would not say its good, either.
> [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=1MZhLRbj,comment-id=0003,timestamp=2019-07-21T18:36:58.463+0000) > > I would say yes. Grasp is only *decent* on Illaoi and the meager durability you get from Resolve doesn't really matter much at the time Resolve is most important. Illaoi has enough range, sustain and wave control to not need it even in losing lanes. > > I would recommend these runes as your primary choices: Conqueror (Sorcery 2nd), Hail of Blades (Precision or Sorcery second), Klepto (same as Hail). These 3 keystones give you much better mileage in addition to scaling very well. > > When you take Sorcery 2nd you want to take Manaflow and Transcendence, no exceptions. These runes are *insanely good* on her. > > Grasp is not a bad rune but I would not say its good, either. Tysm,sorcery sounds better as a secondary,I could maybe take precision in the start because sometimes I am too afraid to kill a champ and I leave them with 10 hp,I don’t chase :<
l MrD l (NA)
: I always go conqueror lol
> [{quoted}](name=l MrD l,realm=NA,application-id=3ErqAdtq,discussion-id=1MZhLRbj,comment-id=0007,timestamp=2019-07-21T19:04:12.194+0000) > > I always go conqueror lol I think it would be broken , but I feel like I won’t really work it the right way with illaoi :> I take it with irelia and very rearly with kindred instead of pta (in jg) - irrelevant xd
: grasp is insanely good for level 1 W pokes into many melee matchups. It ultimately allows for much better scaling too in terms of oiverall rune setup, but its noticeably weaker pre 6
> [{quoted}](name=Tychusfindlay918,realm=NA,application-id=3ErqAdtq,discussion-id=1MZhLRbj,comment-id=0006,timestamp=2019-07-21T18:59:09.300+0000) > > grasp is insanely good for level 1 W pokes into many melee matchups. > > It ultimately allows for much better scaling too in terms of oiverall rune setup, but its noticeably weaker pre 6 Well I take grasp because I think it is safer for a noob illaoi player like me :>
TakaDama (NA)
: While I used to prefer Grasp of the Undying myself, Kleptomancy is ultimately better to help her reach power spikes earlier as well as stay in lane longer thanks to mana and health potion drops. Real question, I believe, is which is the better secondary rune set? Domination with Sudden Impact and Ravenous Hunter? Sorcery with Manaflow Band and Transcendence? To put the latter into context, Illaoi needs mana to do work, and since her W can proc Manaflow Band and her E counts as a champion for proccing it, it helps her stay in lane longer. As for Transcendence, a good chunk of items good for her have 10% to 20% CDR attached (Death's Dance, Black Cleaver, Trinity Force, Spirit Visage, Spear of Shojin, Iceborn Gauntlet, etc.) and making use of the excess CDR seems really good. [Note: I tend to build Iceborn Gauntlet as the armor item as the AoE physical damage and AoE slow synergize so well with W and Death's Dance; in fact I tend to build it more than Black Cleaver as the Phage proc is mostly wasted on her and the armor shred, while easy to stack, is honestly kind of wasted unless a majority of your team is AD or the enemy is building armor; thankfully Kindlegem builds into Spear of Shojin and Spirit Visage as well]
> [{quoted}](name=TakaDama,realm=NA,application-id=3ErqAdtq,discussion-id=1MZhLRbj,comment-id=0005,timestamp=2019-07-21T18:46:06.234+0000) > > While I used to prefer Grasp of the Undying myself, Kleptomancy is ultimately better to help her reach power spikes earlier as well as stay in lane longer thanks to mana and health potion drops. > > Real question, I believe, is which is the better secondary rune set? > > Domination with Sudden Impact and Ravenous Hunter? > > Sorcery with Manaflow Band and Transcendence? > > To put the latter into context, Illaoi needs mana to do work, and since her W can proc Manaflow Band and her E counts as a champion for proccing it, it helps her stay in lane longer. As for Transcendence, a good chunk of items good for her have 10% to 20% CDR attached (Death's Dance, Black Cleaver, Trinity Force, Spirit Visage, Spear of Shojin, Iceborn Gauntlet, etc.) and making use of the excess CDR seems really good. > > [Note: I tend to build Iceborn Gauntlet as the armor item as the AoE physical damage and AoE slow synergize so well with W and Death's Dance; in fact I tend to build it more than Black Cleaver as the Phage proc is mostly wasted on her and the armor shred, while easy to stack, is honestly kind of wasted unless a majority of your team is AD or the enemy is building armor; thankfully Kindlegem builds into Spear of Shojin and Spirit Visage as well] Iceborn sounds good as a tanky item for illaoi,I will try it thank u :>
: I always thought hail of blades was the way to go on her
> [{quoted}](name=Death by Glamour,realm=EUW,application-id=3ErqAdtq,discussion-id=1MZhLRbj,comment-id=0004,timestamp=2019-07-21T18:40:43.880+0000) > > I always thought hail of blades was the way to go on her Haven’t tried it,I only take this rune on kalista (I don’t use other runes as first page ever on her) ^-^ I mostly play illaoi with abilities so idk if I am capable of using hail :} tysm for your response
Moody P (NA)
: I would say Klepto is the better safe choice due to inspiration tree giving so much mana sustain. Its a lot more forgiving for Illaoi to have all that extra healing from potions and biscuits while they learn the champions ins and outs.
> [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=1MZhLRbj,comment-id=00020000,timestamp=2019-07-21T18:39:25.763+0000) > > I would say Klepto is the better safe choice due to inspiration tree giving so much mana sustain. Its a lot more forgiving for Illaoi to have all that extra healing from potions and biscuits while they learn the champions ins and outs. Yes I believe I would like mana sustain :>
: question, have you EVER played illaoi before trying klepto? because if you didn't then klepto wasn't the problem, it was you. Kleptomancy gives you a great advantage but you lose the extra sustain you would get from Grasp or Conqueror and you also lose a lot of tankyness, if you just picked illaoi up you will have problems with that rune. Whenever you pick up a new champ, use the "safer" build, do some bot matches and once you learned the ropes of that champion, switch to more risky but rewarding builds, like illaoi with klepto and darius with conqueror. and who knows, maybe klepto just isn't the rune for you, maybe your style is more along the lines of grasp {{sticker:slayer-jinx-catface}}
> [{quoted}](name=MirirLightHammer,realm=EUW,application-id=3ErqAdtq,discussion-id=1MZhLRbj,comment-id=0002,timestamp=2019-07-21T18:32:09.870+0000) > > question, have you EVER played illaoi before trying klepto? because if you didn't then klepto wasn't the problem, it was you. > Kleptomancy gives you a great advantage but you lose the extra sustain you would get from Grasp or Conqueror and you also lose a lot of tankyness, if you just picked illaoi up you will have problems with that rune. > Whenever you pick up a new champ, use the "safer" build, do some bot matches and once you learned the ropes of that champion, switch to more risky but rewarding builds, like illaoi with klepto and darius with conqueror. > and who knows, maybe klepto just isn't the rune for you, maybe your style is more along the lines of grasp > {{sticker:slayer-jinx-catface}} No,when I played her for the first time I took clepto so u are right xd .I also feel like grasp is closer to my play style :> I just see everyone in streams taking clepto so I was curious :>
Jamaree (NA)
: Either is fine, klepto is generally better, but you can make grasp work because of her E.
> [{quoted}](name=Jamaree,realm=NA,application-id=3ErqAdtq,discussion-id=1MZhLRbj,comment-id=0001,timestamp=2019-07-21T18:29:28.135+0000) > > Either is fine, klepto is generally better, but you can make grasp work because of her E. Thank u :>
: Yea, I'm calling the police
> [{quoted}](name=Jimmy Rustles,realm=NA,application-id=3ErqAdtq,discussion-id=1MZhLRbj,comment-id=0000,timestamp=2019-07-21T18:24:25.978+0000) > > Yea, I'm calling the police Ty most policemen are hot
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vrasidaros

Level 189 (EUNE)
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