: Lore Power Levels Revised: The Magus Tier
I know its a year old, however why is Zed so low? I would have assumed he is on the transcendend tier as he never dies, attacks go through him, shadows take him away if he would die and can lorewise have so many shadows over huge distances and even move fast with just shadows and is one of the few reasons why ionia still stands because nobody in ionia wanted to fight so he had to recruit his pupils and affect multiple front lines. Xajah also didnt hold her own but destroyed Zed's objective so he had no business anymore and escaped. Although on a parallel univers the project trailer showed a lot of his powers and he is handicapped once again by going 1v3 and easily having the upperhand forcing the enemy to disengage until it fades out with Yi activating his R which wouldnt change much as he still cant hit him. His living shadows can also act on their own and move and kill enemies which is shown in his black and white cinematic.
Lewanor (NA)
: Yeah that works better, horror would be a bit too... Extreme?
Áery (NA)
: Lethality scales up and a Zed at level 12 wtih Duskblade and Yommus would be cutting 18 + 16 + 7 lethality from rune versus then a Yommus with a flat 20 and some other AD items. I also explained to another how Zed is still dealing slightly more than before, which you can find [here.](https://boards.na.leagueoflegends.com/en/c/gameplay-balance/BrdXI73N-zed-overkill-at-pro-play-from-100-0?comment=00010001000000000001)
Armor pen runes existed back then which gave way more and not tied to dashes, masteries existed too
: I'm okay with them removing the ulti bonus AD passive. It was way too strong in the event the Zed was matched vs an enemy Jhin. Basically granted 70+ bonus at any stage Zed ults the Jhin and Jhin dying to it. Then in cases where the enemy team had mostly magic damage the passive lacked in the stats it gave. But then again, even without the passive AD from his ulti, he still hits hard. I supposed the increased AD scaling on Razor Shuriken is okay, it just seems very minor. With increased AS growth, will we see him return with BotRK as a standard item again?
Im not too sure because Botrk is different from back then, giving more ats instead of ad, no damage and heal. Core build with lethality will probably stay the same, but i would very likely get one attackspeed item late game
: i mean some champions just frustrates you ( i mean me ofc ) and this is why you ban them. Akali, Darius, Zed, Yasuo and propably 30 other champions are designed to make you angry, and this is why some champs just need to get redesigned.
That might be the case especially in normal games, but in ranked anyone who wants to rank up wouldnt ban them. I for example love to play against all, but akali which I never see as she is perma banned. Its a really high skill matchup and fun to play for me, at least more fun than 90% of mages that just know how to push every wave and then lose trades, wondering what happened.
: Oh he also gets free {{summoner:6}} effect when ulting. ^^
Oh yes, forgot that, back then you would just get stuck in minions
Kadexe (NA)
: It looks like a good direction to buff/change Zed without causing the playerbase to freak out and start banning him every game.
I agree, it might lower his banrate as well, because he doesnt have weird powerspikes with his R anymore.
: Reduce E cost and increase its base damage it costs 50 energy and it does less damage than janna Q lmao But yeah immediate snapback could be unhealth but the changes in OP are still an overall nerf and make him much much worse lategame when he's supposed to be the premier lategame assassin
I wouldnt increase its damage, maybe lvl 1 but with cdr it has less than 2 sec cd on your E which helps your W too also being easy to hit. These are tentativ changes, so I guess they wont ship this nerf while aiming to buff him.
: It's a straight up nerf If you're removing R passive at least give us snapback
atm yes it is, bit it goes in the right direction ( in recent past they just continued to buff his late game ti compensate his early game) Snapback is really unhealthy though, at least I wouldnt go less then 0,2 sec. If you want to kill someone safely ( who is low) you can now w back and r with the increased range. I would rather have something else instead of R snapback, maybe reduced E cost
Poske (EUNE)
: This changes are not what Zed needs I was extremly bored even reading the changes Zed needs his old shadow placement back thats all
Im curious why you think so? Zed was useless at that time, which is why they quickly changed that. You had to instantly swap after an auto because you couldnt keep up with them. especially in the current meta it would be his deathsentance, except if they rework him into a tank, lol.
: xD! > PASSIVE - REAPER OF SHADOWS: Scoring a takedown on a marked target or with the detonation of the mark permanently grants Zed bonus attack damage. The bonus gets replaced if Zed scores a takedown on a bigger valued target. While Death Mark is not on cooldown, targets who will increase this bonus are marked with a shuriken above their heads, with larger shurikens giving larger bonuses. NOW if you get 6 as the current zed you dont have bonus ad from this passive and if you kill a mage you get + 5 ad right which is NOTHING in comparison to the compensation buffs he's getting so dont tell me to educate myself when you're that delusional lmao
How about you learn to read for once. Zed is trash early, we know that, but he is lategame op. His R gives him huge ad. You dont blind pick zed, but into huge ad champions like assassins eg. rengar, or jhin which gives over a 100 ad late game. Also what compensation is currently in it for him? +11 damage early on his q, 5 if its through minions, which scales down late game with base stats and the bonus percent doesnt make up for the ad and base loss. attackspeed helps him with splitting, but he will deal less splitting because he has less ad and attackspeed doesnt help a kiting ad caster champion midfights W recast range gives kite potential, but is still way less then what it once was.
Rylalei (EUNE)
: 1. You sure are living a delusion, aren't you? According to the wiki, R gives Zed a 5 + 5/10/15% of the target's AD as bonus AD. Using Xayah as an example, at level 6, her base AD is 71, but let's assume that at that point, she has 100 (easier to do the math on). So if Zed kills her, since his ult is rank 1, he gets a wooping 10 AD, but due to the increase of Zed's bAD on Q from 90% to 100%, at least at levels 6-10, it's a neutral change, unless there's an enemy Jhin or the enemy ADC/Yasuo is super fed, but if that's the case, unless Zed himself is also super fed, he won't really be able to kill them unless they missplay. Now depending on how fed the enemy is, at levels 11-15, it can be a bit bigger of a nerf, or just insignifiant because of his Q buff. So it's an actual nerf after level 16, and Zed's late game is already strong. Levels 1-5 -- straight buff, 6-10 -- unnoticeable, 11-15 -- noticeable depending on how the game goes, 16+ actual nerf. 2. Champion.gg is already knows to be very innacurate. Leagueofgraphs has him at 51%, Lolalytics at almost 53%, OP.GG is under maintenance atm. 3. Proof? According to the boards, anything past 4% is not just mains, and only Riot can say right or wrong. If that 10% play rate is indeed just mains, then he's fine, but if it isn't, then he's not fine. Unless you can bring solid proof for Zed being played only by mains, then this argument you made is invalid. 4. I posted a screen shot with his win rate by game length. In case you missed it, here it is: https://prnt.sc/mj8b57 At 10 mins, his WR is 60%, between 15 to 20 mins, it dips a little bellow 50%, after that until 40 mins where it drops at 50% it goes up to around 56%, while after 40 mins, it starts going up to 100% at 50 mins. So basically, your highest chance to win against a Zed is between 10 to 20 mins, if you don't force the enemy to surrender or straight up murder them by that time, your changes to win against Zed are between "low-ish" to "Balance is a lie". EDIT: coding broken, it won't number them as I set them, so ignore the number listing.
I dont know what you are getting at, I already said his late game is op and his early trash, which it is and why he needs power shifting. There is a huge Excel table in reddit if you want to see the damage changes, you cant just compare his Q when E, autos and R do less damage. Q also gets less base damage later on. Every bit of extra ad is huge on zed because he has no base stats and works off of bonus ad. I dont know why you pick a xayah, a crit adc who doesnt even build much ad as a target for zed?? Zed also has a good winrate atm because rengar and jhin are fairly popular which makes zeds late game even more broken. Zed should seek to R assassins or damage oriented bruisers who have more base ad and build ad instead of crit and as. Zed isnt blind picked atm as I said because he has many counters, but if there are low number of counters on enemy team he can scale really well. You dont pick into zilean, kindred, ezreal etc. Zed is kinda a niche champion because he only brings damage to the team while putting himself at risk with his R. You also have to consider that games generally last 25 mins atm, it rarely goes up to 40+mins Also: U.gg too says he has negativ winrate in diamond+ and we should all know that winrate isnt the end all be all, while a lot of champions sit for several patches on 55+% Edit: adcs just got buffed a lot, but even more against assassins, why? Because now they deal a lot of burst and generally more against squishies, which zed is and he cant dodge AAs except once with his R. Phantomdancer gives a huge shield and promotes lazy gameplay, with the old pd you didnt survive longer if you got taken by suprise because you didnt pay attention to vision and positioning
: no lol his w has less cd = more trades more attk speed = more dmg in trades more dmg on q = more dmg his R passive was situationnal at best. he needs to get many kills to actually compensate the buffs he's getting. plus versus mages who don't build AD, he doesn't win that much of it.
You might want to educate yourself before going into discussions, you have no clue how his R passiv works, also ~15% attackspeed isnt much in comparison to ~50 ad late game, everything you said proved me right too, he is stronger pre6, weaker post 6, his Q damage falls off too where you need 100 bonus ad to get the 10 damage back you lost, without having the additional ad that helps you autohits, q, e, R
: As a second-banned champ Zed just require nerfs. Not only because playing versus him is pain in ass, but also because people will stop playing him, so i will propably start banning other champions when i go mid than Zed.
In low elo sure, but nobody knows how to play there anyway and not how to shut down zed early which is really easy. Atm it is a net nerf anyway. Also: Akali has a winrate of 38% currently, but is still highly banned. Your statement is invalid.
: Huh. I didn’t know that zed had a passive on his ult.
It was formerly on his W which gave him %ad
LankPants (OCE)
: OK, but everything you just bought up BotRK/extra AS actually helps to deal with. It's more likely that you'll still have something useful to contribute after ulting if you have persistent DoT, meaning Zhonya's is a worse counter into Zed, it's value is already massively overestimated anyway since Zed's R is on about half the CD of Hourglass making it a R for Hourglass trade in Zed's favour as long as you can get away, which you should be able to since you only really need to press R again unless you really fucked up. Extra DoT also helps to break that shield anyway, that one shouldn't need explaining. This isn't theoretical. Zed has had a higher base AS before. When his AS is high he can outduel fighters and kill them with his R, he can deal significant damage to tanks, bursting well over half of their HP if he can AA for the duration of his mark and he still destroys squishies just as hard as he currently does despite all these strengths. It's just a bad idea.
However he doesnt do mor dot because he also has less Ad which means less damage on every skill and auto. He also jad a stronger E back then, stronger Q, more attack spreed and Huge bonus ad from W. Also botrk used to be good with healing and damage too. Also hourglass isnt overestimated, if you cant kill him in a teamfight it means you lose the game. If they are isolated without vision they outplayes themselves. Also they dont need hourglass active. Armor and 1 cc or mobility spell and zed cant kill you.
Rylalei (EUNE)
: So....screw Zed
1. Its currently a straight nerf after lvl 6 2. He has negativ win rate since several patches in plat+ according to champion.gg 3. His playrate might be high, but has a lot of mains as he is a very unique champion 4. he has a very low winrate up to late game where he is straight op bit garbage early, powershifting is needed
: Only thing I like is the w change, he can get as much range to come back to it as he wants, I dont really care damage buffs however..? his Q doesn't need help
he does less damage lvl 6 +
: 150 damage? Are you missing everything or not proccing electrocute? A full Zed combo does more than that.
If you hit both qs and E without going through minions or dodging 1 q,your opponent is literally a potato
: I think the recast range buff is huge! People are underestimating this, he won and lost some raw numbers but now he can escape to his shadow 50% further...
rarely happens tho, would take to w directly behind you and max r range a jumping zac
Seth L9 (OCE)
: > [{quoted}](name=0XFallen,realm=EUW,application-id=3ErqAdtq,discussion-id=8uMHGT6T,comment-id=00010000,timestamp=2019-02-09T20:00:40.364+0000) > > I dont think its a straight buff, its better for higher elo but less for low elo where it is easier to get a kill lvl 6 and easier to survive laning phase, > Dont know about fizz but I would say that a Q CD buff would be nice so he isnt just a land R or nothing champ It's a straight buff. Don't sugarcoat it.
No need to sugarcoat it, atm he will lose winrate with those chanes, about 11 more damage early with 2sec of W and 50-80+ on average AD less late game, attackspeed will help primarily with splitting, not in fights as you are squishy and have to kite
ORB1TS (NA)
: They removed his r passive? LOL riot is a joke tbh {{sticker:zombie-brand-facepalm}}
He will have trouble mid game and late game now I guess, but they are going in the right direction
: W CD change looks stupid.
No one complains about Luxs R having almost no CD. Zed was literally non existant pre 6, this way he can actually do something and not just a 150 dmg combo twice a minute, if he has energy that is.
: They're removing an important thing form his kit because of the clear hatred riot's balance team has for assassins. This change will be praised by mages and adc mains so 99% of this board but these changes suck. Like why don't they start taking shit out of Yasuo and Lucian's kit since they're so overloaded? Zed needed less damage early but lower W and R cooldowns.
As a Zed main since S2/3 I like these changes, Zed now has a lower skill floor and higher ceiling again instead of farming until he oneshots because of his weak early with no pressure against any competent opponent
Sucction (OCE)
: His R Cd is fine, and his early damage is quite low, if you haven't noticed. Agreed on the W though. If we're looking to genuinely buff him, he needs an energy cost reduction on E, or higher energy refunds.
Yes lower E cost would be needed, as his damage was lowered on E, now further lowered, but cd decreased.
LankPants (OCE)
: We've tried Zed with more AS before, he builds BotRK and combines the passive with his R multiplication to shred Tanks/Bruisers while combining the active with his R to burst squishies easy. Changes are about as dumb as I expect from Riot at this point TBH.
Not really when CC and stopwatch exist in this game, adc shouldnt be alone anyway. That and the new PD gives a massive shield and adcs are again stronger against squishies
: I hate the idea a champion like Zed gets buffed but I definitely prefer playing against this buffed Zed Free ad from ult went to his Q In other words It rewards Zed players who land skill shots And it makes less rewarding to Zed players who miss everything and get a kill Still it's gonna harder to play against a good Zed
Definitely yes, It also rewards aggressiv play pre-6, instead of farming and getting a kill with your jungle for free ad, also will reward players who can utilize his attack speed more
: I like them they seem fair wont make him op but he still a good bit better and im really looking forward to the people that are just going to cry that zed was broken and they how dare riot buff him,
I think he will be better in higher elo because he can now actually split push and threaten to take down towers, worse in low elo as a lvl 6 kill wont mean as much anymore
Fízz v2 (EUW)
: i think they should buff Fizz if they are gonna buff zed who has double his pick rate and about 5 times his ban rate xd
I dont think its a straight buff, its better for higher elo but less for low elo where it is easier to get a kill lvl 6 and easier to survive laning phase, Dont know about fizz but I would say that a Q CD buff would be nice so he isnt just a land R or nothing champ
Rioter Comments
Jobriq (NA)
: Now it is I who try hard
If you dont tryhard as Zed you might as well leave the game, thats how useless Zed would be
Nhifu (NA)
: A zed killing someone at full health? That's an outplay. But a zed ulting someone at sub 20% hp when he could have just flash auto attacked? Probably not satisfying at all lol.
5min cd vs 60ish second cd
: > Also you wont be even able to do a full combo with more costs. Not if landing Q with all your shadows gave you a full refund. The point is that if Zed is bad and whiffs his skillshots he can't do the full combo. But you buff his damage so that if he lands the full combo it does more.
The thing is he is already almost ooe with WEQ, if you increase it he wont be able to do so. I like that he might be a teamfight monster then, but I want the old duelist zed back
: > [{quoted}](name=0XFallen,realm=EUW,application-id=3ErqAdtq,discussion-id=apHIQrsz,comment-id=0015000000000000,timestamp=2019-02-07T22:53:18.564+0000) > > Read again, because currently as a zed you arent rewarded for skill, but the opponents missskill to let you farm up in your weak early, I remember the old zed being a duelant with botrk, now he is an adcaster farming up 30mins. Also winrate isnt all playrate, banrate and average playerbase games in all seasons matter too. He might be good, but there is little difference between good zeds and bad zeds atm as long as they know that they have to farm until they do true damage. > > I ask of you, what happens if they "adjust" ekko by giving him insane q damage late game oneshotting everyone and do literal nothing early, he too would become just a caster and hist playstyle would be really different, ult just for escapes because nothing matters except farming up and oneshotting everyone late game were agreeing on the same thing then. I don't want Ekko touched, but if they touch zed he needs to be tweaked with a playstyle change. he is a laning monster, but comes up short in Team fights due to him really only being able to kill 1 target (that doesnt have zhonya's) he is and will always be too safe with his current kit. They have to change that
Agreed he can play really safe, but wont be of help in the game then, and if he commits as long as they have mobility, cc or more burst than him he dies, because not only of his playstyle change but also because league has more damage so his R works against him which is why they buffed its damage to heaven and reduced its cd so much, because everyone has cc, mobilty and stopwatch nowadays
: > [{quoted}](name=0XFallen,realm=EUW,application-id=3ErqAdtq,discussion-id=apHIQrsz,comment-id=00150000,timestamp=2019-02-07T22:17:10.460+0000) > > Can you even read, its how to balance him not how to buff him, he is currently not fun to play or play against because he does nothing until lategame where he one shots everyone So as we all know Zed is a trash tier champion for quite some time now , no I'm not talking about you goldies complaining he's insanely broken or something , talking about high elo players. Zed has been in a rough spot for years with Riot seemingly unable to find a balance to his kit. Direct quote from you above. I can read I guess that is the problem for you. I am showing you he is not Garbage tier and you zed mains cant seem to see it. He needs a full rework if he keeps his current QWE and even his R he will always be oppressive if buffed to high and feel lackluster if he is in his current state. He is the safest melee champion in the game in laning phase. to think or say anything else is just ignorant. Why does his damage look so low, look how far he can poke out without any retaliation. My main {{champion:245}} in Diamond + has almost half Zeds play rate and the same win rate and I dont want anything buffed or changed and dont consider him garbage tier. its a joke that you can complain about zed meanwhile other champions need so much more attention.
Read again, because currently as a zed you arent rewarded for skill, but the opponents missskill to let you farm up in your weak early, I remember the old zed being a duelant with botrk, now he is an adcaster farming up 30mins. Also winrate isnt all playrate, banrate and average playerbase games in all seasons matter too. He might be good, but there is little difference between good zeds and bad zeds atm as long as they know that they have to farm until they do true damage. I ask of you, what happens if they "adjust" ekko by giving him insane q damage late game oneshotting everyone and do literal nothing early, he too would become just a caster and hist playstyle would be really different, ult just for escapes because nothing matters except farming up and oneshotting everyone late game
Yenn (NA)
: Landing your Q's doesn't have anything to do with being a 'good' player. Melee mids and casters who need to get into auto range to CS cannot avoid Zed's W + E + Q combo, and it dumpsters 50-60% of their health. Zed does not need more reward for literally pressing all of his buttons at once just because someone got in range to hit a caster (or melee) minion.
Thats so wrong, late game perhaps but in early his full combo against melee in a wave does about 100 damage pre 6. also easy jukable combo , dodge 1 q and he wont deal anydmg without electrocute and cant even farm in lane for 22 seconds
Akrid415 (NA)
: I'm so down for a Zed change. I do not like seeing low skilled Zed players think that they are good with him just because they smash R E AA but miss both damn shurikens. I've made bad Zed players miss a lot of combos but they still blow me up, which is lame. I love Zed as he was my first champion. I'd rather be rewarded for playing him properly and ACTUALLY being good with him than some false sense of skill due to an easy to use R E AA.
Thats because of his trash early were he can only farm until he oneshots everyone because they only buffed his late game ton compensate his early
: I'd instead suggest to greatly increase Zed's damage from his shadow-mimicked abilities, but also greatly increase the energy cost of abilities in proportion to the number of shadows present (and give Zed an energy refund in proportion to the number of shadows that hit with the mimicked spell). That way if you're a good zed and land a full combo with 3 shadows you are basically guaranteed to delete your target. But if you whiff the Q for example you are suddenly out of energy and can't finish the combo.
That only makes him worse in high elo. Also you wont be even able to do a full combo with more costs.
iiRebs (NA)
: Issue is that Zed has too many weaknesses that are abused by high elo and not low elo. These include; building armor, positioning behind minions, having an insanely long W CD, and being unreliable. To solve the issue with armor, he either needs to scale with lethality or have some built in armor pen/shred. Having some built in pen could be somewhat abusive though. The lane issue could be solved by removing the effects of his passthrough damage on champions. In other words, minikns would take passthrough damage as normal while champions would always take full damage from shurikens. W CD just need returned to its old values (18-14s vs. 22-14s). Zed suffers from being extremely unreliable. His R passive is awful. Litterally eats part of his power budget and is only useful if the enemy has an AD doing well. He fails to reliably kill his target due to the number of active items. Lethality as a stat is counter intuitive. Champs designed to scale early cannot but simultaneously have poor late game power due to armor and active items. Zed also suffers because he can easily be shut down. Handling a few of these issues could help him immensely in higher elo with minimal low elo effects. Realistically, you would only want to handle a few issues and leave others to maintain counter play. In my opninion, the issue with your idea is that you increase how unreliable Zed is. Zed heavily relies on Q damage. These changes would require power sucked out of his kit for his Q, it also increases the issue that he overkills some targets and cannot kill others. You would litterally be moving all of Zed's power into his Q and would kill the champion.
I would say, reduce his damage on his R, especially late game and leave it as an ult tool, reduce snapback to 0,2 like LB. W less CD Q more damage lvl one, less in later game E less energy costs to compensate less damage in late game more Attackspeed
: https://www.youtube.com/watch?v=xaHo_U8PWKY This damage test is based on a standard armor built tank (so not 6 frozen hearts), with runes taken into consideration (so zed has 40% CDR, roughly the same AD as a full armor pen build but no armor pen item. Because the bot only has 70ish armor, 2 less than what a tank has post armor reduction) The specifics are in another post. Will dig it up if you want me to because it was made a few months ago. Essentially I ult. then can do w/e I want until my R damage procs. It demonstrates enough damage to one shot 2 squishies worth of HP. Zed needs no help dealing with armor, nor do any assassins (talon is worse in this regard, able to 1.5 cycle many tanks)
Bad demonstration, zed is a late game carry right now and they buffed his late game more and more to compensate for his trash early, also cc and dodging exists as well as stopwatch you wont get this ult out if the enemy is halfway prepared by having one of those
: Bidalee has a pretty high risk for reward on her own, once you go in you don't get to teleport back to a shadow like Zed. You have to flash or pounce back if you make a mistake.
Zed has a high risk once he presses R, it leaves him open as he will certainly appear in this location in a certain time and locks him their for half a second.
Rylalei (EUNE)
: I'll get downvotes, but what ever. Zed currently has a 50% win rate with a 10% play rate (depending on site) in D+ while M+ shows his (again depending on site) anywhere between 53% and 56%. 50% win rate at that pick rate is too high for a "high skill champ" Those aren't "he's in a bad spot for high elo". The only place where he's bad in pro play, but other than Akali and LeBlanc, assassins are bad there by default and only get picked when they are borderline overpowered.
He needs adjustments, not buffs, winrate isnt anything as well as playrate, have to look at the overall zed games on the account too, play rate is even lower as his banrate is so high, especially low elo
: Okay..lets see current state of the Zed. https://www.leagueofgraphs.com/champions/overview/zed/diamond Zed is at 50.3% win rate,19.7 BAN RATE,8.6 pick rate. If he needs "adjusments" and if needs more power.Than following champions need it EVEN MORE THEN ZED. Mundo,Skarner,kayle,gnar,aurelion sol,kog maw,mordekaiser,amumu,azir,singed,cho gath,warwick,taric,varus,volibear,swain,syhvana,tahm kench,wukong,illaoi,ashe,hecarim,kalista,missfortune,rumble,garen,teemo,nautiluss,ornn,shen,neeko,rakan,diana,anivia,corki,olaf,ivern,zac,galio,tryndamere,brand,poppy.nocturne,pantheon,veigar,master yi,malphite,syndra.gankplank,nasus,rammus,kled,twisted fate,xayah,elise,malzahar,ekko,twitch,leona,orianna,viktor,ryze,xerath,kennen,fiora,graves,renekton,gragas,braum,leblanc,tristana,jhin,karma,kayn,alistar,irelia,sejuani,soraka,sion,jayce,urgot,lulu. So he have better winrate/banrate/pick rate than all of this champions.In Diamond. So yeah,Zed can get changes when every single of this champions gets buffed or adjusted.Till then,he can get only nerfs. Enjoy :)
He needs adjustments, not buffs, winrate isnt anything as well as playrate, have to look at the overall zed games on the account too, play rate is even lower as his banrate is so high, especially low elo
: LOL Zed another Zed thread lets look at Diamond + on League of graphs LINK BELOW FOR PROOF https://www.leagueofgraphs.com/champions/overview/diamond Zed Mid 8.6% PLAY RATE 50.3% WIN RATE 19.7% BAN RATE 7.8 / 5.6 / 4.9 Average KDA Oh God such Garbage tier please buff zed! Zed mains can suck it I am tired of hearing about ZED getting buffs he needs a REWORK to allow him not to control the whole laning phase. If he doesnt want to fight he doesnt have to just farm with Q, Is safe as long as he only uses shadow when wave is pushing towards him, Can sit back and poke until he gets you low enough to swap shadow and ignite to kill you, and dont even get me started on that dumb ultimate I mean it sucks its countered by Zhonya's I will agree but if you dont have zhonya's he just kills you no problem.
Can you even read, its how to balance him not how to buff him, he is currently not fun to play or play against because he does nothing until lategame where he one shots everyone
: Zed is better than talon, because he has energy while talon uses mana and gets 1 shotted once he goes oom
> [{quoted}](name=Emperor Mudkip,realm=NA,application-id=3ErqAdtq,discussion-id=apHIQrsz,comment-id=0009,timestamp=2019-02-07T04:22:18.445+0000) > > Zed is better than talon, because he has energy while talon uses mana and gets 1 shotted once he goes oom Id take mana over energy any day, so you dont run "ooe" in fights and mana problems dont really exist in this season
Rioter Comments
: How to balance Zed - Reward good players , punish bad ones. Make this happen - upvote.
As a Zed main since he came out STRAIGHT NO. That will only make him worse in higher elo. He is already a hit all Qs or nothing and becoming more of a caster than an assassin. My take: Make him stronger early, as that is the main problem and "weaker" by stats I mean late game nerf his ult damage late game Decrease W cd early, or decrease W cd if you swap to your shadow as he "collects" the shadow Increase Q damage lvl one, its non existent Reduce E energy cost in late game, everyone says energy is busted but we know that energyusers have way more problems in extended fights after one combo and mana issues are no more with manaflowband, except for the likes of anivia. It got nerfed with reduced cd and less damage with no energy compensation. Implement new passiv on W, mimicks abilities, dealing 50% of that ability, but increases to 100% by ranking up, allows us to be more assassins, better melee stats abilities that arent only balanced around triple Qs during Ult. That would also mean that he will have less waveclear early game.
D357R0Y3R (EUW)
: in a world where he has 22 sec cd on his all in/poke ability in a world where his ult makes him a cc target for everyone in a world where nobody plays him above d1 in a world where challenger zed mains are hardstuck d2 because of the balance team that destroyed zed in a world where people need to get good at the game
> [{quoted}](name=D357R0Y3R,realm=EUW,application-id=3ErqAdtq,discussion-id=AoisWjVf,comment-id=0001,timestamp=2018-09-30T11:50:53.196+0000) > > in a world where he has 22 sec cd on his all in/poke ability > > in a world where his ult makes him a cc target for everyone > > in a world where nobody plays him above d1 > > in a world where challenger zed mains are hardstuck d2 because of the balance team that destroyed zed > > in a world where people need to get good at the game True that, Zed is useless against a good midlaner who knows how to punish him, he is only OP after he finished 4 items , and his lvl 16 ult is really strong, he is a lategame "carry "somehow Edit: and with bluebuff, otherwise he cant kill multiple
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0XFallen

Level 89 (EUW)
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