Rioter Comments
SSmotzer (NA)
: Well this isn't exactly for jungle viability. It's more for consistency. I just think that since they are making Darius's Q work against monsters like it does against champions, all champions should have their champion specific skills adjusted accordingly, and a few tweaks to help squishier champions stay in the jungle.
> [{quoted}](name=SSmotzer,realm=NA,application-id=A8FQeEA8,discussion-id=x3vVtdNm,comment-id=00000000,timestamp=2020-02-14T13:49:11.575+0000) > > Well this isn't exactly for jungle viability. It's more for consistency. I just think that since they are making Darius's Q work against monsters like it does against champions, all champions should have their champion specific skills adjusted accordingly, and a few tweaks to help squishier champions stay in the jungle. As someone who actively plays Yuumi everywhere except support: That jungle buff isn't gonna help her not get 6 shotted by red buff. She needs a starting 20% bonus attack speed instead. She can go without the bop n block / Q buffs since her E is a heal and attack speed steroid. The one on Nami is interesting, as though it would make her clear braindead easy to do ( Q W E ); it also lets her use the monsters as vessels to bounce the ability from. Rakan E is never gonna be balanced that way, you would've remade warding Lee Sin jungle meta with that. He could E -> W and E right back into the jungle without a scratch.
GreenLore (EUW)
: Tyrant Swain actually turns into a bird with his ultimate. Also old Swain had only 1 move that utilized Beatrice, his W and E were always just dark magic. Eitherway Beatrice appears in the form of the crows that stalk the rift, when Swain is around, though it is unclear how this works exactly, I mean Swains joke implies that one of them is the real Beatrice, wheras the others are fakes, but its a joke so I wouldn't necessarily take it too serious.
> [{quoted}](name=GreenLore,realm=EUW,application-id=6kFXY1kR,discussion-id=FkloLmE2,comment-id=0000,timestamp=2020-02-11T22:54:07.832+0000) > > Tyrant Swain actually turns into a bird with his ultimate. > > Also old Swain had only 1 move that utilized Beatrice, his W and E were always just dark magic. > > Eitherway Beatrice appears in the form of the crows that stalk the rift, when Swain is around, though it is unclear how this works exactly, I mean Swains joke implies that one of them is the real Beatrice, wheras the others are fakes, but its a joke so I wouldn't necessarily take it too serious. Yeah but it was one of the things that made swain, Swain. Everyone hated bird dude, and his beatrice morph ult.
Rioter Comments
: Who is the Most Terrifying Champion?
Yuumi, Zoe and Fiddlesticks. Weird but, their actions and what they can do ( especially blinks and teleportation ) along with unreadable personalities and goals make me shiver. Except Zoe. I think the worse Zoe would do is slap you if you aren't someone who can actually handle a paddle star.
Zefraxi (NA)
: Yuumi Bell Glow
I probably know this because I PLAY YUUMI ADC {{item:3031}} {{champion:350}}{{item:3508}}(also I make custom skins) but the shiny light change is on the texture, not the effect or particles itself. It'll always be pink until you use your passive, then it'll lose the light which will reveal the color below it. Also do me a favor and use an RFC next game you go as Yuumi.
: The Next Ultimate Skin: 2 years later (Part 5)
If it's Taliyah, it ain't gonna be Star Guardian. I feel like either they do what they did with Ezreal and break the universe into mini sections. ( Elementalist Epic skins, with the focus being different elements per champion. ) Or she'll get a map altering ultimate skin. ( When I say map altering, it's the fact that that's the last thing an ultimate skin needs to do. PF Ezreal gave custom kill effects, Udyr gave skill + evolutional appearance changes, DJ Sona gave music, Ele. Lux gave a 'custom quest', GGMF gave chromas. The last thing needed is map or hud based. )
Rioter Comments
iiGazeii (NA)
: The Udyr rework we deserve. It'd be interesting if each gun had a long cooldown (20-30 sec) that got reduced by autos. That would capture the ammo feel, I think.
> [{quoted}](name=iiGazeii,realm=NA,application-id=A8FQeEA8,discussion-id=NaEAeM8g,comment-id=0000,timestamp=2020-02-11T13:41:36.695+0000) > > The Udyr rework we deserve. > > It'd be interesting if each gun had a long cooldown (20-30 sec) that got reduced by autos. That would capture the ammo feel, I think. Not bad there. Also yeah, i tried to intentionally make him like Udyr since we all know if he got reworked; he'd be like Aphelios.
Rioter Comments
iiGazeii (NA)
: Sorcery Keystone Concept: Eldritch Study [Revised]
As good as it is, buddy I'm sorry but everyone is gonna see the wall of text and dislike it.
Rioter Comments
SSmotzer (NA)
: [Dework Concept] Jinx, The Arsenal
Nice idea, I'll do the same.
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2gudaiya (NA)
: no one plays her cause there's better shit to play lol.
> [{quoted}](name=2gudaiya,realm=NA,application-id=3ErqAdtq,discussion-id=kEozEP1F,comment-id=0000,timestamp=2020-01-25T09:55:15.001+0000) > > no one plays her cause there's better shit to play lol. Guess I gotta bring her back
Rioter Comments
: People care this much about portrait borders during the loading screen?? {{sticker:zombie-brand-mindblown}} {{sticker:slayer-pantheon-popcorn}}
> [{quoted}](name=Elite4Runner,realm=NA,application-id=6kFXY1kR,discussion-id=0nNZAb18,comment-id=0000,timestamp=2020-01-25T09:43:37.482+0000) > > People care this much about portrait borders during the loading screen?? > > {{sticker:zombie-brand-mindblown}} {{sticker:slayer-pantheon-popcorn}} Yes, yes they do.
Rioter Comments
: Why are these skins so difficult to imagine? Bandito was already lightly lumped into the same universe as High Noon, and given that Fiddle is a demon now, that's just a complete shoe in to the skin line now. Fiddle Me Timbers will still probably be lighthearted, or at least more "Pirates of the Carribean." Skins are intended to apply different feels to champions, and a pirate skin can be a lot of fun. It can fit well with things like Bilgewater Swain and Katarina. I don't think there's any reason to shove it into Dark Water or Fables since it doesn't share thematics with either. Surprise Party will still be surprise party? Of all of these skins, the one skin he's got that is focused around SURPRISE shouldn't be too hard to imagine on a champion who's new forte is bursting out of nowhere and scaring the shit out of you. It's intended to be a goofy skin, like all of the other Surprise Party/ April Fool's skins. It doesn't have to be a die-hard horror story skin because it's not trying to be. UNION JACK IS NOT ANYTHING LIKE CRIMSON AKALI. Crimson Akali was a throwaway garbage recolor skin. Union Jack was a skin released to commemorate one of the Olympics years ago, with skins like Whistler Twitch for Germany, and that Amumu skin, The USA Anivia, and a Tobaggan Corki, and Curling Veigar, etc. It's got a solid thematic it can stick to, even if it's currently a poor recolor - unlike Crimson Akali which was nothing but a red Akali. It will be updated to fit it's Olympic theme, just like Twitch's skin was. https://ddragon.leagueoflegends.com/cdn/img/champion/splash/Twitch_2.jpg
...Crimson Akali was also scrapped since it had unnecessary gore in the splash art.
: I wanna see what Dark Candy is gonna look like.
> [{quoted}](name=Rowanstar,realm=NA,application-id=6kFXY1kR,discussion-id=fc3hYry9,comment-id=0004,timestamp=2020-01-17T17:33:21.116+0000) > > I wanna see what Dark Candy is gonna look like. Evelynn became part of the Sugar Rush universe, so dark themes are already there. If anything, probably a candy cane amalgamation which becomes a taffy demon.
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: Wouldn't Karma be the obvious choice then?
> [{quoted}](name=Ashe mage AD,realm=EUNE,application-id=A8FQeEA8,discussion-id=EtoHmWRp,comment-id=0000,timestamp=2020-01-01T09:03:51.039+0000) > > Wouldn't Karma be the obvious choice then? A big problem with Karma is her armor.
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: Kindred [ REWORK CONCEPT]
The passive is too much.
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: Character Concept: Death Knight
Sounds like Morde and Yorick but someone accidentally gave them Xerath ult.
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Azeranth (NA)
: $100 PayPal to anyone who can justify this
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Rioter Comments
: Preseason 10: If you’re ahead, you get ahead even more?
They're slowly making matches which should last an hour at most into 20 min at most. Which I hate. For example, elder dragon now gives an execute. ...which Pyke, Urgot, Jhin, Cho'Gath, Riven didn't give enough of. So expect tank meta to fade off into Zhonya's / Angel meta.
Rioter Comments
: I think Riot teased a new Taliyah skin
Sorry but that's just default Taliyah.
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AIQ (NA)
: You might want to clear that up in your description then. (Even though I think I'm the only person that will comment on it.) The W is worse for a fighter then, it does nothing, but stop the fighter from fighting. (I know it pulls them close.) This Thresh would be giga nerfed, A ranged fighter with 2 hooks and additional CC, infinite stacking armor passive. He'd be unstoppable top lane. You'd have to change a lot more to get him as a fighter.
> [{quoted}](name=AIQ,realm=NA,application-id=A8FQeEA8,discussion-id=nnqq1X5H,comment-id=000000000000,timestamp=2019-10-09T16:48:44.990+0000) > > You might want to clear that up in your description then. (Even though I think I'm the only person that will comment on it.) > > The W is worse for a fighter then, it does nothing, but stop the fighter from fighting. (I know it pulls them close.) > > This Thresh would be giga nerfed, A ranged fighter with 2 hooks and additional CC, infinite stacking armor passive. He'd be unstoppable top lane. You'd have to change a lot more to get him as a fighter. With Morde, Sion and Nasus as champions I see no problem with this.
AIQ (NA)
: I mean good try, but this is not a very healthy buff. Q gaining an execute is just another mechanic that will be frustrating to play against. W is a very unique ability and I'm surprised anyone would want to change it. A ranged Tahm devour is not healthy at all. The lantern would be the greatest hook in the game by far minions can't even stop it. Tower diving around thresh is impossible more so than morde. Discouraging dashes are always a plus, but I think damage is not the way go. Grounding them is a better option. Just breaking the wall in general should ground them. Over all you are trying to change a champion that is mostly fine. If you really think he is weak then adding a ground to his R is all you really need. He does not need more damage as he has one of the highest utility stats in the game.
> [{quoted}](name=AIQ,realm=NA,application-id=A8FQeEA8,discussion-id=nnqq1X5H,comment-id=0000,timestamp=2019-10-09T13:42:50.367+0000) > > I mean good try, but this is not a very healthy buff. > Q gaining an execute is just another mechanic that will be frustrating to play against. > > W is a very unique ability and I'm surprised anyone would want to change it. A ranged Tahm devour is not healthy at all. The lantern would be the greatest hook in the game by far minions can't even stop it. Tower diving around thresh is impossible more so than morde. > > Discouraging dashes are always a plus, but I think damage is not the way go. Grounding them is a better option. Just breaking the wall in general should ground them. > > Over all you are trying to change a champion that is mostly fine. If you really think he is weak then adding a ground to his R is all you really need. He does not need more damage as he has one of the highest utility stats in the game. This isn't a buff or rework, it's imagining what would change in a champions kit if they were a different role. Please don't take this so dearly to heart, dear lord.
: Varus Passive QoL Change Idea (+Visual Example)
Please, if he kills a champion at least.
: So you want to wait for others to cast abilities only then you'll be useful....? You're definitely "helpful" when people needed the slow **on the spot**, especially when a gank is coming. If that's the case, just play Zilean or Soraka...
> [{quoted}](name=BeatzBoyFTW,realm=NA,application-id=3ErqAdtq,discussion-id=O5ehdj56,comment-id=000200000000,timestamp=2019-10-09T13:33:17.344+0000) > > So you want to wait for others to cast abilities only then you'll be useful....? You're definitely "helpful" when people needed the slow **on the spot**, especially when a gank is coming. > > If that's the case, just play Zilean or Soraka... And why should he?
Rioter Comments
: ...no. He provides nothing supportive to the table at all.
> [{quoted}](name=BeatzBoyFTW,realm=NA,application-id=3ErqAdtq,discussion-id=O5ehdj56,comment-id=0002,timestamp=2019-10-09T12:21:31.773+0000) > > ...no. He provides nothing supportive to the table at all. E stacking with you and three others. Can go up to a 90% slow.
Jesi Oni (EUNE)
: Kassadin Support?
Ah a fellow off-meta player. Kassidin support is only really good against ADCs who have to charge up abilities. ( Caitlyn, Tristana. ) Or enemy supports who do the same. ( Lux, Pyke, Rakan W. ) His damage is garbage. The end. No early damaging. It's his CC which makes him viable. His Q can silence the casters, so it's very good in a ability lane. Your E is also a massive slow which is almost always up since you're in a 2 v 2 lane. Skillmax: E -> Q -> W. You also want to focus on tanking rather than dealing damage.
: Honestly I don't get why everyone hates Pyke that much. Yes, I get that the buffs on his R were unnecesary, I get that it may be a really flashy champ. But it is not like he has a 60% win rate, or a super broken mechanic.
"or a super broken mechanic." A high-mobility, rapidly regenerating assassin with Cho'gath and Darius' ult mixed into one. Can blink to the target regardless if it kills or not. I don't want to be rampaging noob, but pressing R for a triple kill without having to use any other abilites seems a bit harsh for me. He has an execution threshold and again, can blink to where they were. Meaning if a support is trying to save a low health ADC it's a double kill. Pyke's R is not hard to hit by any means, because the chance of someone dodging diagonally is high. All you have to do is predict where they're gonna walk. Urgot's R is a, though rather long; skillshot which "marks" them for death. You can't kill them until they are below 25% health, and even if you do; it only fears everything around you, and doesn't get it's cooldown reset.
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ADC Yuumi

Level 331 (EUW)
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