: It started about 3 patches ago maybe? I'm not really sure. They never seem target anything when spawned, not even minions, unless you just target them with Q or E, and sometime even if you target them with spells, they still don't attack for some reason. I especially find this troublesome when I'm running away (or one of my teammates) and I spawn plants so I can slow down the chasers, this used to save me so many times before, but since the introduction of this bug, I can't even save myself when I'm running away because they don't target anything, and I'm not the only one experiencing this, the other day I was watching a streamer and even he remarked about how annoying and unfair this bug is. Also, thanks for addressing this issue, you're the best {{item:3681}}
The amount of times I spawned plants to save myself while running away and the plants not doing anything is insane, it killed me so many times, it's so frustrating.
: Then climb with champions that actually require you to use your brain.
Your history legitimately shows you playing Gangplank, Vi and Tryndamere, if these aren't easy champions, I don't who are lmao.
Done25 (NA)
: I legitimately do not understand why the playerbase/Riot are entirely okay with Kai'sa right clicking for 1000 DPS, but the instant enchanters are somewhat half viable? GUTTED! Never mind that they're still being crowded out of bot lane by the likes of Brand, Vel'koz, and Veigar.
Or Tryndamere right clicking on you at level one and getting 35% crit chance with 0 items and heals, plus dealing tons of damage.
Rioter Comments
: Works for {{champion:4}} {{champion:34}} {{champion:50}} and theyre 3 of the top 5 mages atm
Have you seen the base damage on these champions though? Plus Swain legit has a 7s, AOE damage that deals more damage to minions at rank one, TF has one of the best spammable waveclearing abilites in the game with low mana costs (unlike says Lux or Leblanc) and Anivia? Press R, waveclear in a second.
: Buy catalist and manage your Mana?
And have 0% cdr, 0 ap and no good waveclear all laning phase? No thanks.
Rioter Comments
Rioter Comments
GodCarry (NA)
: I truly believe I was wrongfully banned. Please tell me what you think.
"You engaged them by calling them out on their behaviour" holy fuck, this support team is an embarrassment, that's what happens when someone flames you, you tell them they're flaming, just like the support team is supposed to ban the fucking flamers, no wonder this game is dying.
Rexxiee (NA)
: Are you illiterate? Do you not understand basic math? I mean you got to be if you think the pbe changes are anything close to buffs for adcs.
Oh yes, getting a Darius ult on your auto attacks is definitely a nerf, or getting 1% mana for every auto attack is a fucking nerf too, oh, getting double critical chance is a nerf, decreasing 600 gold on essence reaver is a nerf, increasing the stats of GA and decreasing it's price is a nerf, damn, poor adcs, they sure are getting the short end of the stick.
Rioter Comments
Blu 1 (NA)
: Pretty sure it also works that way with {{item:3094}} Also a ghost {{champion:150}} will build rage and go mega
lmao, that gnar one, I'd love to see it in action.
: Funny because Ekko literally just walks into lane at lvl 1 and then just Qs the wave over and over again to clear it so he can roam. And by funny I mean riot's live design team is retarded.
>by funny I mean riot's live design team is retarded. This is so fucking true that it both hurts and made me laugh out loud.
Bârd (NA)
: Riot, if you every look at Sona for another gameplay update...
The only thing SOna gets are multiple nerfs every 2 patch, that's about it, if you look at her patch history she is literally one of the most nerfed champions in the whole game, her whole kit got butchered and gutted, her Q's damage got nerfed to literally below 50% of what it was in the past 2 months, not to mention the nerfs she got before to her Q, W and E, she is legit useless unless you're playing againt someone who doesn't have a mouse.
: I uninstalled League of Legends today: A Sincere Thank You to Riot & the Community
Good luck and hope you have a better experience in life now!
: Lead designer ghostcrawler said himself he doesn't need to play the game to balance it and meddler another lead is a hard stuck gold maining ADC. What do you expect lol.
You should see his winrate........ No wonder he's buffing ADCs left and right.
: Regardless of that, if you frequently had mana problems since season 4 then you were spamming your abilities 24/7. You literally have to be stupid to frequently run out of mana this season.
Why do ADCs get to right click and deal insane amounts of damage, and champions like Zed, Akali, Kata, Garen & Yasuo be able to spam abilities 24/7 without a cost? Mages need to do multiple rotations to be able to kill a target, but ADCs? Literally just right click to kill.
nelogis (EUW)
: This is the LARGEST critcal strike, not the average critical strike or something. I don't even know if this applies to only champs, she could have literally hit a caster minion for 2.4k Also I'm guessing this was a headshot. So no she doesn't deal 2k damage PER auto attack. I get that ADCs are overtuned but saying they deal (A NET AMOUNT OF) 2k damage per auto attack is a straight up lie and you know that too. Also it's a lie saying that a mage rotation deals 1k or even 500 damage. A single spell of a full build mage deals more than 500 damage easily. Viktor will blow an ADC up with his rotation and that rotation takes around 2 seconds to finish.
>Viktor will blow an ADC up with his rotation and that rotation takes around 2 seconds to finish. The same goes to an adc, but they do it in less time, with more damage and without wasting one drop of their mana, just right click without even bother. The fact that this cait didn't even have a full inventory shows how much damage she can sstill deal while being BEHIND, now imagine if she had the same amount of kills I had? She'd be dishing out way more than 2.4k. Largest critical or not, maybe her other critical strikes where of the same caliber in terms of damage output? I wasn't keeping an eye on her.
GigglesO (NA)
: They don't believe in nerfing... no wonder ghostcrawler got blamed for another games downfall...
Spill the tea, what game was it?
: You can get 2k damage on auto... If you are a full build Caitlyn headshot critting a caster minion. The only adcs who have pulled off that shit were vayne pre Q+R nerf with a cheesy lethality crit build on other squishes. Go do a standard game on someone like xayah, jinx, sivir, ashe, vayne and show me that 2k crit on a champion. Crits do a lot, but exaggeration does nothing to help the case of getting things fixed properly.
Literally from my match history, Cait with 100% crit chance and not even a full inventory, she dealt 2.4k damage per auto attack, I was 8 kills more fed than her and she dealt more damage overall than me by 20k, enjoy: https://i.imgur.com/qggvBIf.png?2 https://i.imgur.com/kYCDkIi.png?1
nelogis (EUW)
: Aight 2k damage you are out of your mind with that one but I know where you are coming from. I know that the phrase "they are working on it" kind of gets old (it died of old age by now I think) but they said that something is coming in patch 8.10/8.11 to fix that. I mean.... whats 2 more patches after enduring this bullshit it for the past year right? r.... right? Anyway I wouldn't want to be on these boards if that patch whiffs and at the end ADCs come out even stronger and mages got net nerfed. I don't even think a bio-hazard suite will hold against what would come after that.
This is literally from my match history, Cait with 100% crit chance and not even a full inventory, she dealt 2.4k damage per auto attack, enjoy: https://i.imgur.com/qggvBIf.png?2 https://i.imgur.com/kYCDkIi.png?1
Zed genius (EUNE)
: Haven't gone oom since season 4
>Zed Genius Probably because you play zed, and he has literally free abilities and regains all of his energy in less than 5 seconds?
: If you an Ap user prepare to adjust to your new build
I'll just copy-paste my previous comment: Do you remember when ADCs/Top lane had to use their mana consuming abilities to deal damage? No? Because they never needed mana or mana management to kill someone, they don't need any kind of mana to deal damage, they just right click, auto attack and kill anyone squishy like mages/supports with 2 auto attacks. ADCs can dish out over 2k damage with a single right click, meanwhile mages need to do a whole rotation, sometimes 2 rotations to deal half the amount of damage a single ADC deals with ONE FUCKING AUTO ATTACK. Who needs to be balanced more, really? Simple logic, not that Riot's balance team knows what balance or logic is, even if it hit them square in the fucking face.
xelaker (NA)
: Does anyone remember that mana used to be a thing you had to manage?
Do you remember when ADCs/Top lane & junglers had to use their mana consuming abilities to deal damage? No? Because they don't need any kind of mana to deal damage, they just right click, auto attack and kill anyone squishy like mages/supports with 2 auto attacks. ADCs can dish out over 2k damage with a single right click, meanwhile mages need to do a whole rotation, sometimes 2 rotations to deal half the amount of damage a single ADC deals with ONE FUCKING AUTO ATTACK. Who needs to be balanced more, really? Simple logic, not that Riot's balance team knows what balance or logic is, even if it hit them square in the fucking face.
: Why are ap users so envious of adcs?... don't get it.
Because: ADC items barely get touched. ADC items are op as fuck, with tons of damage, you can easily get over 2k damage with a single auto attack. ADCs don't need mana to deal any kind of damage, just right click any solo mage and poof, they're gone.
FilDaFunk (EUW)
: Didn't they want to make Archangel's _less_ essential?
But here's the real trick though: They gutted archangels Mana/AP% ratio, mana regen and nerfed its mana refund, they also increased its price and ruined its early game potential, not to mention they nerfed every mage's mana regen and scaling mana.
: Why are you nerfing Poppy when she's at 48.55% win rate and the BOTTOM for performance in Top Lane?
lmao probably some bronze rioter got beat by a poppy in a soloq match.
: So we're just ignoring that EVERY SINGLE MAGE ON THE LIST gained base mana regen and base mana? Those buffs are being blatently ignored? Cool just making sure.
Twisted Fate at level 18 literally has 650 mana now, lower than level 3 Twisted Fate before this nerf hits him, you think these 0.4 "buffs" to their mana regen is going to do anything?
: > [{quoted}](name=Alicetaria,realm=EUW,application-id=3ErqAdtq,discussion-id=6rwATdE7,comment-id=001d0000,timestamp=2018-04-17T23:34:19.010+0000) > > http://na.op.gg/champion/lux/statistics/mid 47% mid, 45% support > http://na.op.gg/champion/velkoz/statistics/smid 46% mid, 48% support > http://na.op.gg/champion/ziggs/statistics/mid 47% mid > http://na.op.gg/champion/Diana/statistics/mid 48% mid > http://na.op.gg/champion/Diana/statistics/mid 49% mid, 48% support > http://na.op.gg/champion/viktor/statistics/mid 46% mid And meanwhile http://na.op.gg/champion/zed/statistics/mid 51,6% http://na.op.gg/champion/talon/statistics/mid 52,4% http://na.op.gg/champion/katarina/statistics/mid 51%
Don't forget: http://na.op.gg/champion/fizz/statistics/mid 51.2% http://na.op.gg/champion/sion/statistics/mid 51.6% http://na.op.gg/champion/irelia/statistics/mid 52.6% Again, mages are the ones breaking the game and need constant nerfs, not the manaless champs that don't even have cooldowns.
: Here's the post explaining the "why" of it: https://boards.pbe.leagueoflegends.com/en/c/client-new-features-feedback/Yj1lE6To-mana-changes-coming-to-pbe-today Also, and I do not pretend to be an expert on the this subject, but from my understanding the successes of Ryze and Azir are not necessarily determined by WR. I've always heard that they are higher-skill-level champions, and thus more people tend to fail with them due to incompetence (for lack of a better word), rather than the champion being weak. Again, I don't know if opinion has changed or if I misinterpreted something or what, so please correct me if I'm wrong. One final thing; could you please say where you got those numbers? Here's what I have from op.gg (you can stop reading here and correct me if it's not a reliable source): Sona - 51.92% (so she's not "weak", statistically speaking) Lux - 50.44% Vel'Koz - 51.32% Viktor - 48.47% (still sub-par, but not awful) Diana - 50.33% Karma - 48.02% (again, sub-par, but not unplayable) Ziggs - 50.30% If I haven't listed one, it matches.
http://na.op.gg/champion/lux/statistics/mid 47% mid, 45% support http://na.op.gg/champion/velkoz/statistics/smid 46% mid, 48% support http://na.op.gg/champion/ziggs/statistics/mid 47% mid http://na.op.gg/champion/Diana/statistics/mid 48% mid http://na.op.gg/champion/Diana/statistics/mid 49% mid, 48% support http://na.op.gg/champion/viktor/statistics/mid 46% mid
Sõna (EUW)
: Phew luckily Sona isn't in the list otherwise I will quit league of legends right away.
These mana changes are already gutting her, her items are getting ruined, Spellthiefs no longer gives you mana regen and archangels' ap got decreased by 66%, so Sona is basically fucked early game, this is coming from a Sona main, she is constantly getting nerfed, her runes getting nerfed, her items getting nerfed, her abilities getting nerfed. Sona runs out of mana so fast already and with these changes, I might as well never play her again, I feel really bad for Sona, I guess Riot is really enforcing the tank meta.
Mort0r (NA)
: Maybe you should see what happens with these changes before you start complaining. Looks to me like its now easier to last hit and your items are cheaper.
Yeah, decreasing 100/200 gold on 2 items and gutting everything else including base mana regen, mana regen from items and scaling mana on champions is definitely going to be good and no one is going to complain. Who are we kidding, these are definitely going to destroy every mage and the ability to clear waves, let alone kill a champion or get a tower down.
: A lot of those champ's base mana regen was increased, which is the one multiplied by regen items, so the changes are much less harsh than you make them sound to be.
But their ~~starting~~ scaling mana got decreased by over 100-150, so............................
: by not buffing adc they're buffing adc????
Are you kidding? By nerfing everyone else, ADCs are getting indirectly buffed....... Simple logic.
: > It's like mages needed to be any weaker than they already are, here are some examples: mages holding mid lane for about 2 years is totally fine, right? Meanwhile lost chapter is still going to be broken as fuck. EDIT: https://www.leagueofgraphs.com/champions/stats/middle/diamond http://i0.kym-cdn.com/entries/icons/original/000/024/574/Screen_Shot_2017-11-06_at_12.41.31_PM.png
Zed 51.3% winrate, Talon 52% winrate, Katarina 50.9% winrate, Nocturne 50.3%, Irelia 52.2 winrate. Yep, mages are definitely holding mid-lane from everyone else, with their high mana costs, nerfs and high cd, poor manaless assassins and their constant buffs, they can't catch a break.
: > [{quoted}](name=3TWarrior,realm=NA,application-id=3ErqAdtq,discussion-id=dpoPPoph,comment-id=0002,timestamp=2018-04-17T21:19:54.557+0000) > > next up: Conquerer teemo, watch them suffer from level 1 all the way to the end! Conqueror {{champion:223}}. Never underestimate the Kench.
{{champion:223}} literally shits on Teemo in terms of being cancer.
: The only thing that bothers me is the mana nerf on Spellthief. If I play Sona or Nami now... Mana is going to be the enemy.
I main Sona, Soraka and Nami too, I guess I can't play them for a while now, especially Sona, her mana-dependant/ability-spamming playstyle is heavily punished now, you literally can't even cast W two times without your mana dipping below 45% early game. Don't for get the huge nerfs she got both to her directly and indirectly to her runes and items, so sad {{item:3070}}
: The automated system is a joke. Here's an example why.
Someone told "I hope you get cancer and die" last game, I reported them, guess what? Literally nothing happened, they're still playing games.
Cloud273 (NA)
: You spelled Teemo wrong OP.
Teemo hasn't been good let alone "cancerous" for atleast 2 seasons now, he legit needs a buff or a rework, he is very easily out-played and his damage output is straight up trash.
Rioter Comments
: ryze changes that Riot didnt want you to see
what the fuck is that ult cooldown? what the fuck is wrong with riot????
shoe6535 (NA)
: yeah sometimes i accidentally switch out absolute focus and it's annoying as shit
> [{quoted}](name=shoe6535,realm=NA,application-id=3ErqAdtq,discussion-id=az0UpcrG,comment-id=0007,timestamp=2018-04-14T15:29:07.400+0000) > > yeah sometimes i accidentally switch out absolute focus and it's annoying as shit Lmao why are you taking that rune anyway, Celerity >
: My friend just commited suicide...
I'm sorry you had to go through that {{item:3070}}
: The Zed compensation buffs made Zed worse to deal with while fixing nothing about his late-game
Zed's op? Better nerf every midlane mage, that will sure make for a good balanced game! Mages get nerfed left and right, with their items getting gutted, but a single assassin/adc champ gets a slight nerf to his items? BETTER BUFF THEM to balance the game. But fuck mages, they can die for all Riot cares.
Aarron (NA)
: Archangels nerf isn't as bad as it seems
It's not about that, it's about the early game, mages are already screwed early game mana-wise/ap-wise, they can't even clear a wave probably without getting chunked to below 50% hp by the other manaless champs who don't even have a cd (yasuo, zed, etc.). Mages are already shit early game, this will make them even shittier.
: Yes, because a single zeal item is *totally* the same power level as Archangel's.
Did you forget the price tag? Look at the price and compare, also, Archangels needs to be completed/stacked to be even remotely viable.
: I really dont give a damn about LCS balance
This is the first time I see a game neglect 99% of their fanbase to cater to the 1%, LCS will be the death of this game, it's already killing it anyway, I literally can't even enjoy the game anymore, i remember when I used to pick champs that I enjoy playing and having fun while sometimes losing or winning, now I pick champs that I know can win a match even if I don't enjoy their gameplay, because if you pick any other champion that is not meta, you will get killed a lot, flame and even possibly cause a lost match for your team. It's been a fun ride, but it must end somewhere.
Azadethe (NA)
: Why is Riot even experimenting with this stupid Archangel's Nerf?
It's like mages needed to be any weaker than they already are, here are some examples: Syndra? Literally one of the worst winrate (below 47.5%) in the history of middle champs, the fact that she never climbed over the 50% winrate speaks for itself, and she is one of the biggest users of Archangels Staff, it's like she needed anymore nerfs to her early gameplay. Orianna? currently below a 49% winrate, and she is a HUGE user of Archangels staff, she needs to spam abilites to be even able to clear a single wave of caster minions, let alone kill a champion. Ryze? I know for a fact that if I get a Ryze in my game he will feed, and now with the nerf to his main item, he's going to feed even more, also, horrible winrate. Lux? I can't even begin to start with her, awful mana management, one of the worst early game mages and her mana hungry playstyle isn't helping, her winrate is WORSE THAN SYNDRA, imagine that, basically she has 0 mana after 1 or 2 rotations, this nerf is not helping her at all, might as well never play her again. Vel'koz? literal 45% winrate, probably the lowest winrate in all of the game, the fact that support Vel'koz is more viable than middle Vel'koz speaks for how mages are just weak and unable to do anything, and guess what? HE IS ONE OF THE BIGGEST USERS OF ARCHANGELS STAFF. And don't forget the nerf to Manaflow Band and the previous nerf to the shield of Archangels/Seraph's Embrace, the only thing that could possibly help any mid mage clear a wave let alone trade in early game, now it's gone and mages are hit with an even bigger nerf to their early game. Enjoy the nerfs, just because one champion is problematic in pro-play (Ryze), doesn't mean you have to ruin the game for everyone else who wants to enjoy the game, play middle isn't even enjoyable anymore, and with this nerf coming, might as well close middle lane and make it 2 top 2 bot and 1 jungle. Thanks for reading.

Alicetaria

Level 68 (EUW)
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