: The boards are a minority
A very small minority, I have to add. Current boards have less posts per second than the old forums did. Riot really fucked up with this change and they've never owned up to it.
Amelie (NA)
: Zyra feels strong but less skillful to play now
Yeah, I'm not a Zyra main but player her now definitely feels easier. She's also a monster with Rylai's/RoA that can't be pushed out of lane, can't be ganked easily. The only weakness she has is requiring setup time around fights/objectives.
Wolfeur (EUW)
: Tal-EE-yah or Tal-EYE-ah?
EE makes more sense to me. Also partially biased towards Talia al Ghul.
Rioter Comments
: So people that can play eve well have a high win rate on her... What is wrong with that
Not anymore. People with 125+ games on her have a 49% winrate. Riot balance considers this middle of the pack performance and acceptable. Make of that what you will, I'm only the messenger.
Meddler (NA)
: Evelynn's intended to be an assassin, with a heavy focus on flanking and range management within an engagement. Like other assassins taking out a valuable target should be her primary goal. AP is intended to be her primary form of scaling. For a long time a more diver like playstyle, with pretty tanky builds, has been her most effectively way of being played though, which creates some thematic disconnect. Performance wise we see her as very middle of the pack when played by experienced Evelynn players and compared to other champions played by people familiar with them. Her average performance is a little on the weak side, brought down in part by newer players going for higher damage, squishier builds that tend to be less successful. Balance wise that means we feel she's in a reasonable, stable spot at present. Long term Evelynn seems like a good choice for a full update someday, given that disconnect between champion thematics and play, plus the age of her model, visual effects etc. We won't get to her this year, we've got other champs already in the pipeline. Next year she seems like a strong, but not guaranteed, contender for a spot though. If we do assassins as the end of year class update it's likely she'd also get some adjustments then.
Thank you very much for your reply. That makes things much more clear. With the previous changes to her skillset (%current health ult without base damage, AP/AD changing E), I was getting quite confused with what the heck she had to do and bring to her team. Cheers.
  Rioter Comments
xBushx (NA)
: Did you not see the AI adjustment in the notes. He is going to Enrage get movement speed and attack closest champ. Not sure why youre so upset. Shaco clone is garbage Tibers is NOT do not compare two completely different mecahnics considering Annie got some of the best QOL stuff out of everyone except maybe Zyra.
I'm not sure what you're getting at, but my post was exactly about the fact that Shaco's clone is garbage. I don't care much for buffing it, but it would be nice if the clone does something after Shaco dies. Basically, Rito has shown with the Annie AI update that they can change it, so I hope they do it for Shaco as well.
Rioter Comments
: https://media.giphy.com/media/NsZbrSS0miha0/giphy.gif
http://blogoflegends.com/files/2015/05/CLG-Link.png Am I doing it right?
Meddler (NA)
: Intent is that the Lost Chapter Passive goes away when upgrading, given comparative lack of level ups later on. To avoid that feeling like too much of a cost to mana restoration though we're currently trying out a version of the current Athene's passive on the revised Morellonomicon (Kills and Assists restore 20% max mana). One other piece of context that might be useful when looking at the revised AP items is that there are also changes to Blue and Dragon buff coming. Blue buff will reward restore a greater proportion of max mana pools per tick (1% instead of 0.5%), while one of the dragon buffs is shifting to a model where it restores % missing health and mana occasionally. Both of those should make larger mana pools more attractive to mages than they have been in the past.
Now, I know this sounds nice on paper and coordinated play, where teams work together to allow players and champions to achieve high points... but this isn't going to work in anything under plat. You're simply gating an archetype harder than they're already gated, while reducing the impact power they have through AP reductions in core items. I'm not even sure the hextech items are a healthy addition. Are you sure you wanna give Annie more opportunities to perform a long range, large AoE, stun + burst combo? Furthermore, why are other roles exempt from having to deal with resource windows? The ADC update was brilliant for their diversity and impact. No matter how much I hate ADCs, it was good for them. The mage update seems regressive in that part. We wont see more diversity, we'll primarily see mages with mana regen/refund mechanics. What can you say to ease my worries, Meddler? Where are my deductions missing the mark?
Venteus (NA)
: Soraka is such an ironic champ...
Similarly, Nami has no waveclear.
: Honest question, don't down vote. Why do we lose more points than we gain?
OP, the MMR system calculates you to be at a higher tier/division than you're proving to be in terms of winning. If you want to climb, you need to start winning more against your current peers.
: Tell me again that skill wins games...
Here's the thing, OP. Individual skill won't win you every game. It will win you more games than you lose. If you can show that you're better than your peers at literally every aspect of the game, you will rise. Here's a small list of things you can improve on as a LoL player: 1. Champion mastery 2. Last hitting 3. Matchup knowledge 4. Macro game knowledge 5. Adaptability 6. Wave management 7. Clicking accuracy 8. Reaction time 9. Map awareness 10. Vision game 11. Back timing 12. TP usage 13. Communication 14. Desalinization 15. Team morale management 16. Shotcalling 17. Team synergy knowledge 18. Gameplan execution 19. Objective control 20. Identifying win conditions 21. Identifying power spikes 22. Setting up ganks/plays 23. Mind games There are definitely more things to improve on, but start with these few. And remember, improvement is an active process. You can't expect to get better rapidly by just playing. In your games, actively work on the elements shown. It will exhaust you, but that's what it takes to climb.
kdizz (NA)
: You are ineligible to earn loot due to previous behavioral restrictions.
Guys, chill out. I think the idea is that you can earn them again when you reform. If their reform measuring system is broken, they'll fix it..... soon.
Dealth (NA)
: When you lose 4 divisions in 2 days...
Stop playing when you tilt, dumb dumb. It only gets worse from there. Do some push ups, jack off, cook dinner, etc. Just stop playing when you tilt.
: jesus christ those hydra nerfs hurt
> i guess riot feels that titanic just outclasses ravenous hydra. It does, mate.
: Didn't even know Shyvana's early game is so opressive that she needs her q dmg halved
Just so you guys know, Shyvana is the highest winrate jungler in the game with a very high playrate. The nerfs are to make her early game weaker so enemy junglers can punish her in rotations, counterganks and invades. As it is right now, she reaches Titanic Devourer and starts dealing very high amounts of damage. At this point she can no longer be dueled and she gains a massive objective control simply off of her own presence. As per Rito's balance strat, they accentuate weaknesses rather than take away strengths. Besides, if you main Shyv, this won't affect you too much. You can adapt your playstyle. I already have a few ideas on how to do that.
: Imagine when you're 70 years old, and your grandchildren started playing LoL
"Back in my day, we played LoL from an isometric view." "That's crazy grandpa! How does that work with VR headsets?" "We didn't use those for LoL at that time." "Then for what?" "For..... other things."
Wygol (EUW)
: Vladimir mains, arise! What are the cores of our Champion?
What I dislike: * Remove low interaction. More than half of his matchups are just farm matchups. The other part he destroys with Q spam or destroys him with powerful stickiness. * I dislike how he alone defines the state of spellvamp items in the game. I think his Q sustain should be gated by having his opponent have some say over it. * His Q and E are boring spells. They don't need to be high complexity/depth spells, but they're so dull you basically use them on cooldown. * Passive stat conversion is dull. Needs more gameplay. What I like: * I love that he gets to cycle his spells a lot. He should retain that. * Troll pool and his ult are good spells. There's decision making tied to it, reactionary use, good powerpoints, can be fucked up as well. **What I'd like to see.** Give him blood as a resource. Make him collect it from minions and champions with Q, then let his skills define how the blood gets used. He bleeds out some blood if he gets damaged. Examples: * Q only collects blood. At full blood bar, Q heals him for the excess blood. * W consumes X blood to increase potency of slow. * E consumes Y blood to apply detonation to the enemies damaged by E. Something along those lines, I guess.
: I AM SURE THAT RIOT IS PUTTING A LOT OF EFFORT INTO SOLO QUÉ, AND IT IS FOR THAT REASON THAT IT IS TAKING SO LONG FOR IT TO BE DEPLOYED. JUST BE PATIENT, I'M SURE RIOT HAS THEIR REASONS.
You must be new to League. Riot doesn't make good on promises. They have a very low reliability rate, mate. Remember when Chroma packs costing RP was supposed to be a temporary experiment?
Meddler (NA)
: Gut reaction is that AP itemization's less in need of assassin specific options than AD itemization. The system team (group responsible for most new item creation/item reworks) is doing a bit of work on AP items at the moment, from memory none of it's specifically assassin focused though. It's good to see Zz'rot being used. Suspect its stats may look a bit overtuned once it's being used appropriately consistently, that's very much just a personal feeling though. One thing that's particularly interesting about it is that it's an item that's being used pretty different in pro play in different regions, with some regional metas favoring it extremely heavily and others not using it much at all. Different regions have different tendencies all the time of course, this is one of the stronger examples of that we've seen in a while though.
Have you seen Akali? She's buidling tank now in order to be viable.
: Game uses W/L Ratio. But after i gutted my W/L Ratio teaching new players (friends, fam, randoms), i got pretty freaking negative. What i use, is knowledge and tips. Item builds, effects, usage. Funny how i know more strategically than most Bronze, Silver, Lower Gold. But i cant climb (even when on my mains my K/D tends to be good). I suck ADC, yet out CS and outplay in laning (which is weird, im not good at ADC). And ive used several champs and can play em quite well against others in my elo. And can play quite well against most. I dont always get S or A. But even when i end as C, i make sure to peel (which is rarely done, and if u get no assist even if u peel well or martyr, you wont always get the A or S apparently XD). Mechanically, im alright. But knowledge im quite well off. Oh, ive noticed others dont notice little details. Map awareness, or shen ults, visualizing ranges for enemies, tower ranges, etc. Use ur "imagination" for some of these.
I've taken the liberty of looking at your match history and noticed that you are indeed performing quite decently. If you can't climb despite that, I think your issues might not be gameplay related. What's your mentality like; do you tilt easily?
devomp (NA)
: How Do You Measure Your Success/Skill Level in LOL?
If you play a lot, and I mean a LOT, the best way to measure is by rank. KDA is nothing more than a possible contributor to victories. Same for damage dealt/taken, same for CS, same for objectives secured, etc. What truly matters is bringing them all together and getting that win. If you can do it consistently, you'll find yourself winning more than losing. Do that in the most competitive environment the game can offer, you'll find yourself to be challenged to the max. And when you get 200 or so ranked games under your belt, you'll very likely have reached your true Elo for your current skill level.
Ralanr (NA)
: I think that's where I went wrong. I had this idea that I knew what was doing. XD
I believe that's called the ~~Freddy~~ Dunning Kruger effect. We like to think we're better (or worse) than we are because self esteem reasons. The first step in becoming good at league is accepting that most of us are trash at the game.
Ralanr (NA)
: Ever have a moment where you question your ability to play?
OP, was it possible that the Fiora was simply better than you? Also.... were you a dumb dumb and tried to dive her?
: Why You Shouldn't Think Supporting Is Easy
I'm sorry, but as someone who plays jungle and support simply because they're easy, I have to say that support is easy. The added map awareness and strategic insight doesn't trump the mechanical skill burden on the higher income laners.
: > [{quoted}](name=B3ER,realm=EUW,application-id=3ErqAdtq,discussion-id=scLHBwEj,comment-id=00200000000300000000000000000000000000000000,timestamp=2016-02-16T23:16:02.884+0000) > > My original comment wasn't bullshit, though. It's a response I made to your bullshit about rank not meaning anything. You didn't think no one would pounce on that, did you? I was honest with my response and meant it entirely as it was. While I can understand that people can take offense to it, it truly wasn't meant to offend. That's why I don't acknowledge it as an Ad Hominem. The only reason you see it as "bullshit" or "obnoxious drivel" is because you chose to be offended by it in the end. I'm not gonna make assumptions about you when I don't have any information on you what so ever, that wouldn't be fair. But allow me to ask this, did you try to climb to no avail? I may not be diamond, but I can give some tips on what to tackle if you like. > > Oh isn't that cute. You literally have no other retort in your arsenal other than "hurr durr, well you're stoopid." You have the gall to criticize intellect when that's the only thing you could come up with? Hahahahahahahaa. I suppose if I had to match your standard, I'd have to make some remark about your sexual orientation or something. Please tell me you're this adorable in real life conversations as well, I'd love to meet you. Seriously, though. We have a nice discussion about the variance of ranked play and the implications of consistency within that system, and you had to ruin it with a childish remark like this. > > Here's the thing, I brought up your attitude because it wasn't constructive at all. You were trying to butt heads and that makes it rather difficult to bring a point across. If I can be completely honest, you come across as an oversensitive wanker with a misplaced megalomania. You can't claim intellectual high ground when you enter with a faulty statement and you respond butthurt when it gets challenged. In this regard, the only tips I can give you is: grow up, get thicker skin and accept that you can be wrong. "My original comment wasn't bullshit, though. It's a response I made to your bullshit about rank not meaning anything. You didn't think no one would pounce on that, did you? I was honest with my response and meant it entirely as it was. While I can understand that people can take offense to it, it truly wasn't meant to offend. That's why I don't acknowledge it as an Ad Hominem. The only reason you see it as "bullshit" or "obnoxious drivel" is because you chose to be offended by it in the end." It was bullshit, I've provided a reasonable amount of evidence to support my initial comment, to which you replied condescendingly. And got offended when I retorted with the same bull you were dishing out to me. And like I said before, you seem to be much more offended by this than I am. And I see you still haven't learned the difference between butthurt/offense and being direct. " Oh isn't that cute. You literally have no other retort in your arsenal other than "hurr durr, well you're stoopid." You have the gall to criticize intellect when that's the only thing you could come up with? Hahahahahahahaa. I suppose if I had to match your standard, I'd have to make some remark about your sexual orientation or something." Quad Erat Demonstrandum. I've never tried to climb, because I found ranked to be mind numbingly boring, and the people to be unbearable as well. I get ranked with high level enough people in normal not to have to go into ranked simply to carry a bunch of flamers to a victory, all while the toxicity is reaching Chernobyl levels. "Here's the thing, I brought up your attitude because it wasn't constructive at all. You were trying to butt heads and that makes it rather difficult to bring a point across. If I can be completely honest, you come across as an oversensitive wanker with a misplaced megalomania. You can't claim intellectual high ground when you enter with a faulty statement and you respond butthurt when it gets challenged. In this regard, the only tips I can give you is: grow up, get thicker skin and accept that you can be wrong." Here's the thing, YOU found my disposition to be nonconstructive. Do not assert your opinion as fact, especially when it is of another person. If I can be completely honest, you came across as a pompous, condescending ass who mistakes being snide as being intellectual. You can't make a blatantly inflammatory comment and then try to gaslight people into thinking you were being well meaning. And then get mad when nobody buys your bullshit. In this regard, the only tip I can give you is: think before you decide to communicate.
> It was bullshit, I've provided a reasonable amount of evidence to support my initial comment, to which you replied condescendingly. And got offended when I retorted with the same bull you were dishing out to me. And like I said before, you seem to be much more offended by this than I am. And I see you still haven't learned the difference between butthurt/offense and being direct. What are you on about, mate. You've provided absolutely zero evidence to the claim "rank means nothing". Zero! There's not a single coherent argument that you've provided that supports this. The system having variance isn't an argument for or against, it's simply the environment it exists in. Furthermore, there's nothing you can say against me that can offend me. You just don't know enough about me on a personal level to do so. So that entire first paragraph of yours is nothing more than pointless noise. Let's also be honest here, mate. Jabbing at a person's intelligence to win an argument is about the most childish thing you can do in a discussion. The moment you made that comment, the only difference between you and a 5 year old is your vocabulary. I called you out on that because it seriously dropped the level of conversation we were previously in. Please reflect on that for future situations as it makes it very difficult to take you seriously and it made me lose some respect for you. I very well know the difference between offense and being direct. It's rather simple. People can TAKE offense even when you don't intend to give offense. Similarly, people can choose to not take offense even when you ARE trying to give offense. Being direct can look offensive depending on the topic or your phrasing. So when I said "It's odd that I only really hear this argument from people who can't climb", I knew I was being direct, I knew people COULD take offense to it, but I never intended to give offense with it. So if you did take offense to it, I'm sorry you did, but that's not my goddamn responsibility, mate. I don't do political correctness, I don't walk on egg shells because some people can't self reflect. > I've never tried to climb, because I found ranked to be mind numbingly boring, and the people to be unbearable as well. I get ranked with high level enough people in normal not to have to go into ranked simply to carry a bunch of flamers to a victory, all while the toxicity is reaching Chernobyl levels. Can't disagree with that. I can only enjoy this game when I'm messing around with my buddies. The climb is just too tedious. > Here's the thing, YOU found my disposition to be nonconstructive. Do not assert your opinion as fact, especially when it is of another person. Fair enough. > If I can be completely honest, you came across as a pompous, condescending ass who mistakes being snide as being intellectual. Please don't misunderstand. I don't assume any stance of intellectual superiority when speaking to strangers. That would be quite dumb to do as it doesn't further any kind of discussion and is simply a dick move. The only time I felt like being condescending to you was when you took that jab. In every other aspect of the discussion, I assumed equality in conversation. > You can't make a blatantly inflammatory comment and then try to gaslight people into thinking you were being well meaning. If this was with regards to "It's odd that I only really hear this argument from people who can't climb", then I can't help you with that. You perceived it as blatantly inflammatory and that's your decision. Let me quote you on that one: _"YOU found my disposition to be ~~nonconstructive~~ inflammatory. Do not assert your opinion as fact, especially when it is of another person." _ > And then get mad when nobody buys your bullshit. I've only enjoyed our conversation and I haven't been emotionally charged so far. Any discourse we've had isn't enough to upset me. I'm not sensitive to remarks in this particular context. Of course I have my own shit that I can get bitchy about, but that's in my personal life, not conversations on the internet. > In this regard, the only tip I can give you is: think before you decide to communicate. Well that's the thing. I do think before I communicate. I don't write these responses in less than 5 minutes. I wish to communicate as effectively as I can through a text medium. If I'm not skilled at it, I can take criticism on that front and reflect on it. Likewise, you should also think before you communicate as you took a snide condescending tone right from the start. Too bad you're not on EU, mate. Would love to play a few games with you.
: > [{quoted}](name=B3ER,realm=EUW,application-id=3ErqAdtq,discussion-id=scLHBwEj,comment-id=002000000003000000000000000000000000,timestamp=2016-02-16T04:26:58.673+0000) > > Your comment about rank meaning nothing is nothing but obnoxious drivel. The only way the conversation was moved was because I proposed that mostly LoL inept people make that comment. > > While I truly do understand your sentiment about not having enough incentives for playing ranked (I share that sentiment), your argument about not ALWAYS getting to your true Elo is still moot. Whether people are ignorant about it, or about how long it takes doesn't matter. Being the constant among variables WILL get you to your true Elo, provided you play enough games to fill up your sample size appropriately. That is what truly matters in the current system. > > Considering that league is played by millions, the ranked population is enormous, therefore there will undeniably be those who are better than others, which translates to a skill distribution by population. What does that come down to? The vast and overwhelming majority of people in their brackets are there because they deserve to be. Diamond+ players, specifically, have the skill, the knowledge, the mental fortitude, the mechanics, the understanding, the consistency, etc. all to a point where they trump 99% of other players. They've put the time and dedication into the game for them to get there and that has rewarded them with superior knowledge and experience than someone in, for example Silver. Conclusion: rank does not mean nothing. Rank means that the opinion of a D+ player is very LIKELY to be much more valuable than that of a Bronzie, with respect to game balance. Outliers may apply, but we usually don't care about them when investigating trends. > > I can accept criticism based on the fact that I don't have the proper data to back up the correlation between rank and opinion validity, I have nothing to give me my P value and all things considered, this entire wall of text is merely intuitive speculation. Similarly, you can't prove that rank means nothing either. > > Compensation based on merit would be ideal, but isn't easily achievable when dealing with this many humans. Riot honestly doesn't have any incentive to invest into that either, especially since the opposite means more games played by the "ignorant". At least they have a "Loss Forgiven" button when servers crash. You don't wanna know what EUW was like back in Season 1, mate. > > "Your comment about rank meaning nothing is nothing but obnoxious drivel. The only way the conversation was moved was because I proposed that mostly LoL inept people make that comment. That got you butthurt and now you're trying your best to be snappy and superior in conversation while having a limited understanding of the stochastic system you're criticizing. Seeing your attitude so far has been rather amusing, I must say, so keep it up! I can do this for days." You effectively just stated what I said to you, to me. Talk about not moving the argument forward. It sounds like you were the one who got butthurt. A limited understanding of the Stochastic system? I may have not been here since the beginning, but I've been here since season 2 and have clocked 1000+ games and countless hours into League, I would say my knowledge of the system is pretty damn exceptional. My MMR allows me to be matched up with silver,gold, sometimes plat, and occasionally diamond players in standard mode. I find this to be proof enough that my rank simply doesn't play a role in the skill level I get matched up with. I concur that this doesn't mean that every non ranked player is diamond or better, but it also doesn't mean that unranked or bronze players are shit, noobs, baddies, play like bronzies, or any other derogatory term that silver V players like to attribute to them. So I would attribute that both our conclusions are at least half right, as the answer seems to be that rank in a lot of cases has correlation to skill, however, it is MMR that is the true determiner of who you will play against, which would indicate your skill level. "Finally, none of my comments in my previous messages to you were intended to be childish pot shots to instigate a dispute, though I did have a strong desire to do so. Maybe my intent doesn't come across well over text, but antagonizing you was never my goal. I hope to have rounded things up with that, let me know if there's something you want to address." If it wasn't me who called you out on your bullshit, it would have been somebody else. You have to have seen that your original comment would be pounced on, or perhaps you just weren't thinking when you typed it. "Seeing your attitude so far has been rather amusing, I must say, so keep it up! I can do this for days." Looks like we've found your intellectual ceiling, but please continue, I love a good joke.
> If it wasn't me who called you out on your bullshit, it would have been somebody else. You have to have seen that your original comment would be pounced on, or perhaps you just weren't thinking when you typed it. My original comment wasn't bullshit, though. It's a response I made to your bullshit about rank not meaning anything. You didn't think no one would pounce on that, did you? I was honest with my response and meant it entirely as it was. While I can understand that people can take offense to it, it truly wasn't meant to offend. That's why I don't acknowledge it as an Ad Hominem. The only reason you see it as "bullshit" or "obnoxious drivel" is because you chose to be offended by it in the end. I'm not gonna make assumptions about you when I don't have any information on you what so ever, that wouldn't be fair. But allow me to ask this, did you try to climb to no avail? I may not be diamond, but I can give some tips on what to tackle if you like. > Looks like we've found your intellectual ceiling, but please continue, I love a good joke. Oh isn't that cute. You literally have no other retort in your arsenal other than "hurr durr, well you're stoopid." You have the gall to criticize intellect when that's the only thing you could come up with? Hahahahahahahaa. I suppose if I had to match your standard, I'd have to make some remark about your sexual orientation or something. Please tell me you're this adorable in real life conversations as well, I'd love to meet you. Seriously, though. We have a nice discussion about the variance of ranked play and the implications of consistency within that system, and you had to ruin it with a childish remark like this. Here's the thing, I brought up your attitude because it wasn't constructive at all. You were trying to butt heads and that makes it rather difficult to bring a point across. If I can be completely honest, you come across as an oversensitive wanker with a misplaced megalomania. You can't claim intellectual high ground when you enter with a faulty statement and you respond butthurt when it gets challenged. In this regard, the only tips I can give you is: grow up, get thicker skin and accept that you can be wrong.
: > [{quoted}](name=B3ER,realm=EUW,application-id=3ErqAdtq,discussion-id=scLHBwEj,comment-id=0020000000030000000000000000,timestamp=2016-02-15T12:25:39.182+0000) > > You stating that rank doesn't mean anything adds nothing to the conversation either. The first guy in our comment tree is surely an asshat, but that doesn't take away from your reply being a butthurt response from someone who can't come to terms with his faults in the game. So if you want to make relevant contributions to discussions, keep your bias out of it. > > You're correct with stating that league is a team game with RNG. Which is why there is a lot of variance when climbing. So when you say that simply playing your best will not ALWAYS get you to your true Elo, you are completely correct. But this is also a moot statement in a stochastic system, where there are countless of possibilities. Here's what is a fact: if you simply and consistently play your best, you will EVENTUALLY reach your true Elo. All you have to do is increase the sample size of your individual subset while maintaining constant (or improving) parameters. So all things considered, your ability to climb is still entirely in your hands. Your teammates are nothing more than environmental noise and variance. My stating that rank means nothing actually does move the conversation. Don't heap my comments in with your obnoxious drivel. "but that doesn't take away from your reply being a butthurt response from someone who can't come to terms with his faults in the game." There is a difference between being butthurt and being direct, you would do well to learn the difference. " But this is also a moot statement in a stochastic system, where there are countless of possibilities." My statement would be moot if people were not conveniently ignoring the fact that a stochastic system were in place and that league is a team game. A team game in which if you carry a team that is either simply ineffectual or outright feeders, trolls, and griefers, you receive no extra LP and the people who do nothing still receive the normal amount of LP, which lessens the incentive for me to play ranked even further. But hey, guess its wrong to think that people should receive compensation based on merit. "This is why any childish whining about how "rank means nothing" is simply something people with at least half a brain will scoff at." And your comment wasn't childish, pot and kettle buddy.
Your comment about rank meaning nothing is nothing but obnoxious drivel. The only way the conversation was moved was because I proposed that mostly LoL inept people make that comment. That got you butthurt and now you're trying your best to be snappy and superior in conversation while having a limited understanding of the stochastic system you're criticizing. Seeing your attitude so far has been rather amusing, I must say, so keep it up! I can do this for days. While I truly do understand your sentiment about not having enough incentives for playing ranked (I share that sentiment), your argument about not ALWAYS getting to your true Elo is still moot. Whether people are ignorant about it, or about how long it takes doesn't matter. Being the constant among variables WILL get you to your true Elo, provided you play enough games to fill up your sample size appropriately. That is what truly matters in the current system. Considering that league is played by millions, the ranked population is enormous, therefore there will undeniably be those who are better than others, which translates to a skill distribution by population. What does that come down to? The vast and overwhelming majority of people in their brackets are there because they deserve to be. Diamond+ players, specifically, have the skill, the knowledge, the mental fortitude, the mechanics, the understanding, the consistency, etc. all to a point where they trump 99% of other players. They've put the time and dedication into the game for them to get there and that has rewarded them with superior knowledge and experience than someone in, for example Silver. Conclusion: rank does not mean nothing. Rank means that the opinion of a D+ player is very LIKELY to be much more valuable than that of a Bronzie, with respect to game balance. Outliers may apply, but we usually don't care about them when investigating trends. I can accept criticism based on the fact that I don't have the proper data to back up the correlation between rank and opinion validity, I have nothing to give me my P value and all things considered, this entire wall of text is merely intuitive speculation. Similarly, you can't prove that rank means nothing either. Compensation based on merit would be ideal, but isn't easily achievable when dealing with this many humans. Riot honestly doesn't have any incentive to invest into that either, especially since the opposite means more games played by the "ignorant". At least they have a "Loss Forgiven" button when servers crash. You don't wanna know what EUW was like back in Season 1, mate. Finally, none of my comments in my previous messages to you were intended to be childish pot shots to instigate a dispute, though I did have a strong desire to do so. Maybe my intent doesn't come across well over text, but antagonizing you was never my goal. I hope to have rounded things up with that, let me know if there's something you want to address.
: > [{quoted}](name=B3ER,realm=EUW,application-id=3ErqAdtq,discussion-id=scLHBwEj,comment-id=00200000000300000000,timestamp=2016-02-14T12:27:15.638+0000) > > Was not intended as an ad hominem, you're just a little bit sensitive so I'll be nice. I'm saying that I've literally only heard this argument from people who can't climb. They downplay something they can't achieve to be meaningless, that way they feel less insecure about the fact that they can't reach a desired point with something they're passionate about. It is quite literally an immature self defense mechanism. > > When it comes to effort into climbing, I'm in the same boat as you. In season 4 and 5, I played only my placement matches in ranked. Couldn't put in more effort due to time restraints and lack of motivation. So while I'll never be higher than Gold, I recognize that being Diamond requires improvement in every aspect of the game, whether mechanical or knowledge based. I'm not dumb enough to think that the top 1% of players means nothing in terms of skill, talent and understanding. Are you? Whether or not it was an ad hominem doesn't take a way from the fact that it added nothing to the conversation and did not push the argument one way or the other. Sensitive? No. But I won't sugar coat my responses to comments that are simply irrelevant and happen to be obnoxious. "So while I'll never be higher than Gold, I recognize that being Diamond requires improvement in every aspect of the game, whether mechanical or knowledge based. I'm not dumb enough to think that the top 1% of players means nothing in terms of skill, talent and understanding. Are you?" I understand that getting to plat, diamond, etc. requires improvement of yourself. But I also understand that League is a team game, and a team game with a lot of RNG. I been playing this game long enough and I am not dumb enough to think that simply playing your best will always get you to the elo that you represent in skill. Are you?
You stating that rank doesn't mean anything adds nothing to the conversation either. The first guy in our comment tree is surely an asshat, but that doesn't take away from your reply being a butthurt response from someone who can't come to terms with his faults in the game. So if you want to make relevant contributions to discussions, keep your bias out of it. You're correct with stating that league is a team game with RNG. Which is why there is a lot of variance when climbing. So when you say that simply playing your best will not ALWAYS get you to your true Elo, you are completely correct. But this is also a moot statement in a stochastic system, where there are countless of possibilities. Here's what is a fact: if you simply and consistently play your best, you will EVENTUALLY reach your true Elo. All you have to do is increase the sample size of your individual subset while maintaining constant (or improving) parameters. So all things considered, your ability to climb is still entirely in your hands. Your teammates are nothing more than environmental noise and variance. This is why any childish whining about how "rank means nothing" is simply something people with at least half a brain will scoff at.
: > [{quoted}](name=B3ER,realm=EUW,application-id=3ErqAdtq,discussion-id=scLHBwEj,comment-id=002000000003,timestamp=2016-02-01T13:56:19.326+0000) > > It's odd that I only really hear this argument from people who can't climb. Ad hominem. Your comment is officially irrelevant. And besides, I choose not to climb because it is boring and the reward for it is slim beyond maybe a free skin and a pretty boarder for your champ.
Was not intended as an ad hominem, you're just a little bit sensitive so I'll be nice. I'm saying that I've literally only heard this argument from people who can't climb. They downplay something they can't achieve to be meaningless, that way they feel less insecure about the fact that they can't reach a desired point with something they're passionate about. It is quite literally an immature self defense mechanism. When it comes to effort into climbing, I'm in the same boat as you. In season 4 and 5, I played only my placement matches in ranked. Couldn't put in more effort due to time restraints and lack of motivation. So while I'll never be higher than Gold, I recognize that being Diamond requires improvement in every aspect of the game, whether mechanical or knowledge based. I'm not dumb enough to think that the top 1% of players means nothing in terms of skill, talent and understanding. Are you?
: League Launcher reported by avast fix. 2/12/2016
Oh noez! Rito installing backdoors!
: > [{quoted}](name=Ralanr,realm=NA,application-id=Ir7ZrJjF,discussion-id=O7rvElPT,comment-id=0001,timestamp=2016-02-11T16:27:55.363+0000) > > WTF IS THIS FROM?! One of the paranormal activities I believe.
It's a fanmade thing as far as I know. Have seen it on the internet for ages.
: How many time did you guys select a champion that you are going to play but your team ban him.
Pick intent is useless for exactly this reason, which is why I don't sure it anymore.
: i won my game before the servers had the problem and i got no LP from my win
OP, let me explain something to you. You're gonna have to work for every single LP point you need. You'll never ever get one for free. However, whatever situation that can occur where you lose LP due to circumstances beyond your control, that lost LP will not be compensated. So whether you had an AFK, griefer, feeder, ISP issue, server issue, gamebreaking bugs, etc., you will not be compensated. Lost LP will remain lost. This artificially increases the amount of games it requires to climb. You'll eventually end up at your true MMR, but you need to put in more games. More games means more money for Riot. So your complaints are falling on deaf ears, my friend. Cheers!
: When Someone Counter Picks your Champion in Ranked ...
Rekt a Garen as Akali a long long time ago. His teammates wanted to report him because apparently, in champ select, he said this lane would be easy. I guess he didn't specify for whom.
: > [{quoted}](name=CaptnJakSparrow,realm=NA,application-id=3ErqAdtq,discussion-id=scLHBwEj,comment-id=0020,timestamp=2016-02-01T02:15:54.311+0000) > > 20 bucks says if I op.gg the op he's bronze/silver :/. > > Oh boy, 3,000 game unranked aram warrior. > > It's sad that I don't even get surprised anymore. You talk as if rank actually means something in this game.
It's odd that I only really hear this argument from people who can't climb.
: LOL.... this is funny. Considering the ward disappears because thresh places a different one in their bush. It isnt a bug at all. im not even going to bother watching whatever the other thing is.
Just because one occurrence was accounted for doesn't mean both are. Don't be a tool, you should know that.
: none of this really surprises me. the Lee sin at 13:44 was because she had already stacked her E marks on him and then proc'd it with a Q; it deals % missing HP plus the extra 2 bolts from Q. Kindred is literally the strongest early game champion in the game. For the ward, she autos once, Shen hits it once, and then she Q's, which releases 3 bolts.
You think a level 2 Q and a level 1 E can pull off 400 damage after resistances? What in god's name are you smoking? Furthermore, Kindred's Q projectiles don't target wards as far as I know. She also didn't Q at 35:54. So either you didn't watch the video properly or you're defending a bug on your main. In both cases, shame on you.
Rioter Comments
: To my understanding, the balance logic is that AD junglers will naturally have the best single target clears by virtue of being the best autoattackers, so to compensate, they don't receive AoE clear support that other archetypes do. I would agree, however, that Warrior enchant falls into the problem of "why would I rush this when I could rush any other AD item," while the other enchants have major incentive for rushing them (clear support or stacking mechanic), but that also wouldn't be solved by a tiamat build IMO (why buy jungle hydra when I could get the other hydras).
In my opinion, the Devouver enchantment covers the auto attackers. Having a cleave effect can help AD casters out, which would allow more AD champs to be viable in the jungle. Of course we have to keep any outliers in line should this push them over the top. On the argument of "Why jungle Hydra when other Hydra?" I say: Why Runic Echos when Luden's Echo? The jungle items are catered to monsters and sustaining in the jungle. The Tiamat Warrior can have the same foundation without giving it the massive amounts of AD Warrior currently has.
B3ER (EUW)
: Dear Meddler, I would like a discussion regarding the Warrior Enchantment.
Rioter Comments
: Speaking of Alien, i just purchased Alien: Isolation. What should i expect Also yay Barakalien
> [{quoted}](name=Matezoide,realm=NA,application-id=mNBeEEkI,discussion-id=HoP15yAQ,comment-id=0001,timestamp=2015-12-05T19:52:50.528+0000) > > Speaking of Alien, i just purchased Alien: Isolation. > > What should i expect > > > Also yay Barakalien After you finish on hard, play on Nightmare.
TheSlogs (NA)
: Age means almost nothing.
Obligatory "Sure thing, kid." Sorry OP, someone has to do it. I'll take the fall.
aixelsiD (NA)
: Ever witness a fed Nasus manage to get close to a low level ADC and it looks something like this...
: I think you are overestimating assassins. Killing ADCs currently is pretty damn hard and with all of these changes it's only going to get much, much harder for assassins to do their job.
Not to forget they added two complete anti assassin kits in Tahm and Kindred. And trinkets are gonna be free now, so fuck Akali's W even more! Yay! Fuck Riot.
: Why no Darkin CHamps Rito?!1
Honestly, to me the Darkin concept failed hard. They just don't fit in this universe.
WinBoat (NA)
: Fnatic got lucky for the game 2 pause remake.
Morde wasn't enough to win that game. Fnatic were getting to their control point where EDG would need fluke engages to win fights. Not saying it isn't possible, I'm just saying to not view the advantages that EDG had as game defining.
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B3ER

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