Myrmiron (EUW)
: Yes. Last season Dia was top 1.9(?)%, this season Dia is top 4% which roughly means all of last season plat 1 and most of plat 2 are now considered diamond.
wow so i actually didnt get any better and am just the bad scrub i was before? how frustrating. I really thought i got better when i reached Dia 4 and 3...
Rioter Comments
: What noob mistakes did you make starting out?
Using flash to be faster back on lane or at jungle camps
Meziu (EUW)
: Volibear Skin
You know that Colu gets a complete VGU next year? They won't make a skin anymore for his old model.
: Because Leona, Kled, and Rhaast are totally "Squishy" P.S. This account has a 57% Overall Morg score (some top, support, etc) I suggest you tally my last 2-3 weeks. I haven't played enough recently on this account to see more than 3-4 games.
You have 58% winrate in your last 18 days on jungle Morg. Still 12% below 70% ;)
: yeah 17/5/17 is totally playing it wrong. 3 lane kill in first 4 minutes is playing it wrong. Doing more damage than anyone on either team by 30-40% is playing it wrong. Almost 100 CC instances even though I don't have a Rylai's is playing it wrong (meaning only from Q/R) Having a Diamond II account where I play the same is "wrong"
1. You have 57% winrate on jungle Morg? What's your problem? Maybe you should stop play the champs you have 20-40% winrate on if you wanna climb (Orrn, Karma, Neeko, Yuumi). 2. One game doesn't say anything. You have a lot of games on Morg with normal KDA. Also: you have won most of the games you had very good KDA. Coinflip happens. 3. I would recommend to play a real jungler because once you get Plat/Dia+ you will have difficulties with Morg Jungle I could imagine. Btw. can u post from your Dia 2 Acc? I strongly doubt that you stuck in S4 when you play the same in Dia2.
Rioter Comments
Rehti Jorma (EUNE)
: Can't start a game - instead just shows the "reconnect" screen after champ selection
Same problem. Got reported by the whole team because of that...
: Updating the Gameplay Rules
If this leads to the point that Rioters take this board more seriously and visit it/answering threads: ok. If not: Leave it like it is now.
: Volibear
I like his new lore but this concept looks ridiculous (no offense).
Moody P (NA)
: I am fairly optimistic. The only thing Lutz disagrees with is that Volibear should not be attack speed heavy. But the Volibear community as well as other voices like Trick2G have said they do not want a large rework. So I think it can turn out good.
Where can you read such things? What Lutz agrees and disagrees with?
Moody P (NA)
: Volibear's Future: my hopes and concerns
You said you would combine his E and Q. How would you say would it work? Also: if you just combine them it would be too op for one ability, so what would you nerf about it?
Moody P (NA)
: W is a stronger spell but its less interesting in about every way. R has potential to be much better and is mostly limited by the fact that even on a tank build Volibear does ridiculously quickly in season 9. But on the right situation where Volibear gets to survive and stay in a fight getting to DPS hard and start chunking down several people at once is one of the best feelings on Volibear. I want that to be something that can happen more often.
Maybe they can find a way how to maintain the R gameplay but add something new originally to it. And yes. Voli is too squishy for his kit. His kit make him an all-in bear but doesn't give him the sustain for such gameplay. Often you are the first one between the enemy's because of your Q but this weak passive can't even heal 20% of it's duration before you die. So you need to run out of fight when it proccs.... This feels so ridiculous.
Moody P (NA)
: Volibear's Future: my hopes and concerns
I like your comment but i really don't understand what you like on his R. If you read ideas for Voli remakes on boards or Reddit. Most people name his Passive and R to change first. I mean, what is "funny" at his R? Yeah it looks cool and thematic, but gameplay wise it does NOTHING than more dmg on your AAs (+ a bit AoE). It's literally just a dmg buff. Although I have to admit it's important. If you have a kit with a focus on attack speed but not on AD you need an ability that buffs those weak AA's for a specific time window. But the only "funny" thing you can do with it (and it's super rare) you can kill a low health target under it's tower by hitting a minion wave. Actually I would even say his W is a way bigger part of the core feeling of his kit. This satisfying *CRUNCH* and you bite a 30% HP ADC to death brings more fun than just a bit stronger AA's. That doesn't mean i want W to stay like it is or that I think that a dmg buff on his AA's is bad, but if I had to decide whether his R or his W would have to get a rework, then I would choose his R for sure because in comparison its more boring.
: It's absolutely massive on my screen, and changing hud size doesn't change surrender button size. It just happened this patch. Last patch it was fine. After reinstalling League, I got it to be about half it's size, but it's still huge compared to what I had it before. https://imgur.com/a/CvslJyB
Mine is super huge too. I play on WQHD resolution (2560x1440).
: What is this new surrender vote box?
Even worse: when it starts to blink it looks totally buggy.
: The New Surrender Vote Pop Up
: Tank Junglers.....A Thing of the Past?
Are you drunk? 4 out of the top 5 Junglers atm are tank Junglers. https://lolalytics.com/ranked/worldwide/9.10/diamond/plus/champions/
: even more satisfying than WINNING your ranked games.
10 games chat restriction OH NOOO!!!!
Xchain (EUW)
: Surrender button unmovable...
Yeah and it seems buggy too. It's too big and sometimes the yes and no buttons are buggy.
: No room for casual play in League of Legends. You are forced to commit to LoL or Uninstall
If you play 2-3 hours(!!) a day you aren't a casual player. You have 5 years of experience. Play ranked for God's sake. If you play ranked you will get in an Elo you belong and you can play against players on your skill level and then you can have fun again. I don't understand why someone who plays lol for 5 years 2-3 hours a day is fearing ranked....
Rioter Comments
Moody P (NA)
: Volibear
Old Voli Lore: https://youtu.be/NnpRpc-gTzE New Voli Lore: https://youtu.be/fHc-O9MBGnw ;D
iiGazeii (NA)
: Who could use an Ezreal-tier VGU?
{{champion:106}} If you would have read the new Volibear lore you wouldn't ask this question. It can only be him. https://universe.leagueoflegends.com/en_US/story/silence-for-the-damned/ --- Udyr felt its power before it appeared. The voices, the spirits in his mind from the men around him, which had endlessly plagued him… began to soften. Even that of Sejuani, standing beside him. The ring of her annoyed impatience faded away. The Volibear had come. In the forest behind Najak, the great black-leaf trees cracked and shook. Taller than a mammoth, it stepped out of the woods. Walls of muscle, each limb larger than a man, propelled the beast forward. Its broken, ancient armor of dark, metal plates was caked brown by the dried gore of a hundreds of battles. Broken weapons, rusted with age, jutted from its back and shoulders. One half of its face had been stripped of flesh, revealing oily bone, teeth, and horns. From its mouth, an unnatural, black blood dripped. Its four eyes, impossibly ancient, alien, and pitiless, looked over Sejuani and Udyr. As the bear spirit’s avatar came closer, it was like the quiet at the center of a storm. Udyr’s focus became singular. No sounds were left in his head. No animals. No feelings. Even Udyr’s own thoughts barely whispered. He felt only the Volibear. Its silence felt nothing like a man or animal. The Volibear’s consciousness crushed everything with its purity. I imagine him kinda like this: https://cdna.artstation.com/p/assets/images/images/017/369/464/large/jakub-rozalski-wendigo-small.jpg?1555682785
: Can we change the enemies missing signal from a "?" to something else, so people stop abusing it?
Agree. Trolls would still ping spam you but the question mark is the most abused ping of them all.
: Volibear Bug
Its not a skin problem. It's a Voli problem. Totally annoying. With this bug I just realised how important audio feedback is for abilities and attacks. You play with your ears as much as you play with your eyes. It's totally irritating to have silent AA's because you think you cancelled it.
Rioter Comments
DutchDude (EUW)
: I hope they fix it next patch, because this bug makes him almost unplayable (not knowing if an aa hit with high attack speed bacause you can't hear it)
Rioter Comments
Rioter Comments
Rioter Comments
: > [{quoted}](name=BigFBear,realm=EUW,application-id=3ErqAdtq,discussion-id=GWY2v5LZ,comment-id=000400010000,timestamp=2019-05-10T17:45:33.233+0000) > > Did i ever say that no one is playing Khazix anymore?? > I just said that 8 out of top 9 (in wr) are tanky. Elise and Karthus? Like, if you're talking about a *tank meta,* shouldn't the top champs be **tanks,** not skirmishers, assassins, and fighters?
I said we are rushing into tank meta. Most of these buffs/changes are pretty new. Let the people realize. They need time to adjust their champion pool, builds, playstyle etc.
: > [{quoted}](name=BigFBear,realm=EUW,application-id=3ErqAdtq,discussion-id=GWY2v5LZ,comment-id=0004,timestamp=2019-05-10T05:07:52.966+0000) > > Dude we are rushing into tank meta with mach 3. > Haven't you noticed yet? > > - Cinderhulk Buff > - Aftershock change forces it's users to build more tanky > - Several Resolve Rune buffs > - Several Tank/Juggernaut Buffs > - Scuttle change favours tanky Junglers > > 8 of the top 9 Junglers in Plat + are tanky champs already (Yi is the 1 who is not). > > https://lolalytics.com/deu/ranked/worldwide/platinum/plus/champions/ Ah yes, the infamous tanks Kha'Zix, Karthus, Vi, Hecarim, and let's not forget Elise and Evelynn. All these TANKS in my jungle.
Did i ever say that no one is playing Khazix anymore?? I just said that 8 out of top 9 (in wr) are tanky.
iPrawn (NA)
: Ssssh, don't tell anyone that Jax pressed R. it's a secret!
I would add Tryndamere. You definitely HEAR when he starts his ult but you can't really see when it ends because it has almost no visuals. The best thing you can do is to look when he heals himself because good Tryndas do it right before Ult ends. But what if he doesn't? I can't count how often i used my DMG ability too early because I thought it must have ended now. If you consider that his Ult is one of the most imbalanced Ults in the game, i mean, he is completely invincible (!), it should shine like a thousand sun's!
Nhika (NA)
: Bring back tanks, and fix the jungle.
Dude we are rushing into tank meta with mach 3. Haven't you noticed yet? - Cinderhulk Buff - Aftershock change forces it's users to build more tanky - Several Resolve Rune buffs - Several Tank/Juggernaut Buffs - Scuttle change favours tanky Junglers 8 of the top 9 Junglers in Plat + are tanky champs already (Yi is the 1 who is not). https://lolalytics.com/deu/ranked/worldwide/platinum/plus/champions/
Lo4ding (EUNE)
: I cant help it, but you are delusional. Where is stated that you need to pick resolve? You can easly play voli with predator+resolve or with HailOfBlades+resolve if you feel like it. Yes there is small difference in power within different runes and different champions, however they are not because of keystones. Waterwalking is strong on junglers but not so much on supports, ravenous hunter is pretty strong on heavy ability damage dealer but someone like caitlin or jinx would not benefit from it that much. You mentioned Vi. You can play Hail of Blades, Electro, Aftershoct, Phase rush etc etc. All keystones give you strength in different aspect of play, but they are not mandatory. Some keystones are picked often on specific champions because they are easiest to benefit from, not because they are strongest. You wanted sustain rune. You got Ravenous hunter or overshield. You need to understand that difference in power for different runes and keystones are pretty minor. To be honest, you can play any champion with at least 3 keystones.
> [{quoted}](name=Lo4ding,realm=EUNE,application-id=3ErqAdtq,discussion-id=QaZLcP6v,comment-id=0008000000000000,timestamp=2019-05-09T12:09:03.995+0000) > To be honest, you can play any champion with at least 3 keystones. No you can't. Maybe in low Elo. And 5-7% aren't "minor" differences. If you wanna compete in higher Elos you need to pick that one rune (at least on 90% of the champions). Predator is shit on Voli. Maybe it was a thing a year ago. There is a reason why there are only Resolve Jungle Volis in Master+ The only(!) Grandmaster Jungle Voli with something else (Conqueror) was LTWazer and he dropped back to Dia 2 in the last months by not changing to Resolve. If you check top servers like Korea you can see that Hail of Blades has worse winrate in Plat+. Stop pretend Runes Reforge gives you choices. It doesn't.
Lo4ding (EUNE)
: I cant help it, but you are delusional. Where is stated that you need to pick resolve? You can easly play voli with predator+resolve or with HailOfBlades+resolve if you feel like it. Yes there is small difference in power within different runes and different champions, however they are not because of keystones. Waterwalking is strong on junglers but not so much on supports, ravenous hunter is pretty strong on heavy ability damage dealer but someone like caitlin or jinx would not benefit from it that much. You mentioned Vi. You can play Hail of Blades, Electro, Aftershoct, Phase rush etc etc. All keystones give you strength in different aspect of play, but they are not mandatory. Some keystones are picked often on specific champions because they are easiest to benefit from, not because they are strongest. You wanted sustain rune. You got Ravenous hunter or overshield. You need to understand that difference in power for different runes and keystones are pretty minor. To be honest, you can play any champion with at least 3 keystones.
Because Grasp is a Lane Keystone. It make sense if you trade a lot against an enemy champion (no CD). It's just not as effective in Jungle. There is a reason why it has a 0,7% pickrate in Jungle. Predator is shit on Voli. Maybe it was a thing in the past but no high Elo Voli in Jungle pick it. Voli needs the sustain. Domination tree isn't really made for him. Its on 50% winrate atm while Voli in general is on 54%. Same goes for Conqueror. And who the fuck plays Galcial Augment on Voli??
: Then I don't really understand this statement of yours: > It's not that I don't like these songs but it sounds like anime music and has nothing in common with LoL imho. There have been precedences of anime-esque music in league of legends. Like these: https://www.youtube.com/watch?v=_0vaA-8EXjk https://www.youtube.com/watch?v=eaesCFhFpGU https://www.youtube.com/watch?v=1e2xApDeRok Mind to elaborate then how this has "nothing in common with LoL"?
: > [{quoted}](name=TotalJerk,realm=NA,application-id=3ErqAdtq,discussion-id=QaZLcP6v,comment-id=,timestamp=2019-05-08T13:54:23.329+0000) Counterpoint to OP: There are champions that don't have one designated keystone, and those champions are free to use any of them, depending on what the player values the most in this matchup. Example: {{champion:61}} She can take almost any keystone. Most tend to pick Aery because it's the most generically useful, but i've found some use for Comet, Electrocute, Hail of Blades, Glacial, Guardian, and Klepto on her. You could probably get some use out of the Precision keystones if you were playing her Tilterella style. If you pick a stick to 'em and auto type champ it's natural that only the few runes that enhance that playstyle will synergize well, but if you're picking something with a versatile selection of tactics then there will be more viable runes. Personally, i'd like to see all runes weakened just a tiny bit, particularly in damage. Too much damage in this game right now. But removed? Hell naw. I _like_ being able to take non-generic runes to tune my power for a particular matchup.
: So should we also just delete items as well? What about summoner spells?
: It's not supposed to be a bruiser keystone, it's supposed to be a tank keystone. The entire reason Courage of the Colossus was replaced with Aftershock was because scaling it off Health made it too good.
> [{quoted}](name=The Yetii Rider,realm=NA,application-id=3ErqAdtq,discussion-id=QaZLcP6v,comment-id=00080000,timestamp=2019-05-08T21:08:27.095+0000) > > It's not supposed to be a bruiser keystone, it's supposed to be a tank keystone. Source? Riot always said that the Resolve tree should not exclusively for tanks but for all champs who wanna play deff/sustain. Tell me what Keystone I should take now when i play Voli Jungle. He is a Juggernaut who deserves a rune like Aftershock. He is not Lissandra. He has many good builds where he doesn't build much armor. If you start with Righteous Glory after Cinderhulk and then go Warmogs you only have 30 bonus Armor that counts for Aftershock. (and by that time it's 25 minutes and game is almost over). Compare that to almost all Rammus builds. Why does he deserves Aftershock more than a Voli? What other Keystone shall i take as a Resolve Jungler? Grasp? Doesn't make sense in Jungle. Guardian? Lawl! I HAVE to pick Aftershock because it's the only choice they left over for Resolve Junglers. And then I get punished for building my favorite builds? "BUILD ARMOR! WE DEMAND IT!" The Resolve tree sucks ass because he is so niche in many ways. If they wanna have so much niche runes they should add a fourth Keystone at least! Like their beloved and favorite Trees Precision and Domination! I would LOVE to take another sustain Keystone that works in Jungle! > The entire reason Courage of the Colossus was replaced with Aftershock was because scaling it off Health made it too good. Then nerf the scaling with HP until it's balanced but don't connect it to bonus Armor. Now we have 3 Keystones in Resolve: - One is for pure tanks (Aftershock) - One is for Botlane-Supporter (Guardian) - One is for Toplane (Grasp) Great. Really great!
: Tbh, the song you posted for this thread does fit league of legends even less. It sounds modern and this kind of music _could_ only be present in Piltover or Zaun.... but this music doesn't fit their music style at all. To give some examples for their music styles: https://www.youtube.com/watch?v=8_OSWJeVTg0 Ekkos login was probably the closest you will get to your song in League of Legends... but it still does sound way different. Zaun is _punky_, it is a major thematic of this region. Other music examples stray even more from your music video https://www.youtube.com/watch?v=RGssFVA3auQ https://www.youtube.com/watch?v=2rpfHB1LU80 Piltover has a either a more classic style https://www.youtube.com/watch?v=0GJNJ2fsFno or a more punkish example for Vi (which could easily be explained by Vi being born as a Zaunite, she probably shares their music taste >:)) https://www.youtube.com/watch?v=18yK0G9hHts Your music piece would feel misplaced as well.
Did you even listen longer to the song than 5 seconds? Check the part at 0:53... It completely sounds like a trailer soundtrack from a movie or game. I didn't say it have to be a song for a new champion just for a trailer/cinematic. And also i didnt said it sounds like Ekko Soundtrack or Piltover. I said it would fit to a dystopian champ LIKE Ekko is. And saying "it sounds modern" is an argument against LoL soundtracks? Since when? There are lots of modern songs in LoL Trailers: https://youtu.be/zF5Ddo9JdpY https://youtu.be/0nlJuwO0GDs
: Can Riot stop balancing every champion around a single keystone?
Just delete Runes completely! And stay with some stat shards, add some more like movespeed etc. (like old runes). Should be good enough.
: > [{quoted}](name=Chembaron Yamada,realm=EUW,application-id=6kFXY1kR,discussion-id=I90AEGkb,comment-id=00000000,timestamp=2019-05-08T13:24:25.045+0000) > > Upvoted cause Bravely Default. > This game series has so absolutely wonderful music. > > My personal favourite: > https://www.youtube.com/watch?v=E3AMOGtI2TQ Ah, I see you're a man of culture aswell Come brother let us acknowledge the finer arts together! https://giant.gfycat.com/ColorfulReliableKinkajou.webm
It's not that I don't like these songs but it sounds like anime music and has nothing in common with LoL imho.
: Can Riot stop balancing every champion around a single keystone?
Good example atm: New Aftershock Keystone. Since last patch the 5 best Junglers in Plat+ are Aftershock users: {{champion:32}} {{champion:33}} {{champion:254}} {{champion:20}} {{champion:106}} https://lolalytics.com/ranked/worldwide/current/platinum/plus/champions/ Ofc Rammus went totally op with this Rune, like expected. He currently rank 1 in Master+ and sits on a 57,5% winrate. He can hit the 150 Resistance cap from Aftershock in the first 20 minutes with his builds easily. And I bet they will nerf Rammus instead of fixing Aftershock. Aftershock rework was a good idea but they did it wrong connecting it with bonus resistance again. Champs like Rammus abuse that. Also it excludes many Bruiser/Juggernaut builds which much HP but not so much Armor. For example those Items: {{item:1401}} {{item:3083}} {{item:3800}} {{item:3022}} {{item:3053}} They should have make Aftershock related to HP not to bonus resistance. Not every Bruiser/Jugg builds lots of armor. But EVERY tank/Bruiser/juggernaut/ builds HP. It would include more builds and not force you to adjust your build to a fucking keystone.
: The scuttle change is clearly not intended to stop level 2 ganks. If it was then it would be r%%%%%ed as junglers were ALREADY ganking before doing scuttle for optimizing time.
Intended or not. It works. Lvl 2 ganking is way worse pathing now. And before Scuttle there was no Scuttle at 3:15. If you lvl 2 gank now you need to make weird pathing to get one Scuttle at 3:15. If you do a fast clear red/raptors/wolf's/blue/Gromp you come perfectly out at 3:15 for Scuttle.
Rioter Comments
Zeyd (NA)
: Can we stop autofill? Its impacts are ridiculous and Idc if I have to wait longer
System isn't possible without autofill. Because for every 1 support come 5 mids. That means you need to wait 5 games as midlaner (= 2,5 hours).
Saianna (EUNE)
: Promos are made for you to lose. They are meant to keep you in the loop of "I can prove everyone I can be better than this". It's meant to keep you addicted and repeating the same bullshit game after game only to bounce back after yet another promo bullshittiery. I don't wanna play conspiracy theory (which i kinda will now), but my guess is promos are rigged from the start. MMR, knowing a player is in his promos, will add obvious toxic/oddball players only to make sure you will bounce back. It doesn't happen always, but it doesn't has to be. Lots of divisions, lots of promos, lots of "chances" to bounce you back. Do NOT play ranked. Play normals/aram/LTM instead. They can be as competitive, if not more, than ranked game. If you want to see ranked getting fixed, you gotta, as a playerbase, show Riot, this shit ain't okay. Don't play ranked. That's the crappy, yet only, solution to make Riot fix it.
You have this feeling because Promos are so important for you and because of that they stick in your brain/memory more than the other matches. You have exactly the same toxic people and noobs in your other games but it doesn't bothers you so much like in promo games because that are the games that counts. Also: You think these games are "rigged" because if you have problem with Promos it's because they are in your skill cap Elo. Did you ever made a Smurf? Let's say you are Dia and make a new account in Silver. You climb pretty fast (at least as carry champion). You easily go through Silver 3 Promos -> Silver 2 Promos -> Silver 1 Promos. They are ez as fck. You would never say they are "rigged". But as soon as you come too Dia 3 Promos they feel SOOO "rigged". Why are only your Dia Promos rigged but not your Silver Promos?
Arcade Lulu (EUNE)
: People love to be in the spotlight and supports are usually the ones forgotten People love to be the ones doing damage and getting pentakills etc, with support you can't really do that so most people don't like support because supporting is such a ''chore'' And some people just think that support is too easy of a role to play (it really isn't)
But still, support are honored very often after match. But I think it's because often the ADC honored his Support and maybe other players honored him because of "ty for playing support role".
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BigFBear

Level 128 (EUW)
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