evolvox (EUNE)
: You need to throw in some pics of before and after. For better attention.
> [{quoted}](name=evolvox,realm=EUNE,application-id=yrc23zHg,discussion-id=HW6qAU0l,comment-id=0018,timestamp=2019-11-08T12:15:43.250+0000) > > You need to throw in some pics of before and after. For better attention. Here's the link of the post of the first person who pointed this out. https://boards.na.leagueoflegends.com/en/c/general-discussion/3IWfEgbj-riot-just-make-a-new-collection-tab-for-eternals-the-new-champions-tab-looks-terrible There is an before/after pic there.
Tomoe Gozen (EUNE)
: >Just revert it. Please. Why? Just because you see some bugs in it? This is literally the Boards' solution to everything. It literally took me a day to get used to the new layout. Yea, i could see more champs with smaller, squared portraits but the bigger ones have more space for future badges and Mastery flaunting. Riot changed it because they are planning ahead. Eternals were supposed to be a part of this experience but given largely negative feedback, they're back in the shop being reworked. Riot has no intention to revert a change to the Collection because they're going to need this new space. And no, they're not going to give anyone an option to see less information than what the collection is supposed to display, unless they can figure out a way to display all of this on smaller portraits. But Riot's likely not going to split their development time into two different Collection layouts. The legacy cursor is going away at some point, Riot doesn't intend to keep it in the game and be forced to spend time on its upkeep in the future. The only reason it's even an option to switch back to the old one is because people were crying about leaving it on, saying they're gonna quit the game if they don't. KEK
> [{quoted}](name=Tomoe Gozen,realm=EUNE,application-id=yrc23zHg,discussion-id=HW6qAU0l,comment-id=0013,timestamp=2019-11-07T10:56:49.347+0000) > > Why? > Just because you see some bugs in it? > This is literally the Boards' solution to everything. > > It literally took me a day to get used to the new layout. Yea, i could see more champs with smaller, squared portraits but the bigger ones have more space for future badges and Mastery flaunting. Riot changed it because they are planning ahead. Eternals were supposed to be a part of this experience but given largely negative feedback, they're back in the shop being reworked. Riot has no intention to revert a change to the Collection because they're going to need this new space. > > And no, they're not going to give anyone an option to see less information than what the collection is supposed to display, unless they can figure out a way to display all of this on smaller portraits. But Riot's likely not going to split their development time into two different Collection layouts. > > The legacy cursor is going away at some point, Riot doesn't intend to keep it in the game and be forced to spend time on its upkeep in the future. The only reason it's even an option to switch back to the old one is because people were crying about leaving it on, saying they're gonna quit the game if they don't. > > KEK I agree that change is a good thing, and I personnaly dont think eternals are all bad. However; with the old collection tab, you could see 7 x 4 (or even 5) champion masteries. So 28 or even 35 at the same time. With the new tab, you can see 10. How is that better ? you literally devide by 3 the amount of information in a single screen. That's terrible design. Not to mention the fact that the old one had a nice effect for the chests, while the new one just gives you a tiny medal.
Tomoe Gozen (EUNE)
: > the new change doesn't even let you dee owned champs anymore it's just a weird sorted list of all of them so hard to navigate Yea, it does. Collection -> Ownership The list is then sorted from F2P this week and then your owned champions, then unowned right below them.
> [{quoted}](name=Tomoe Gozen,realm=EUNE,application-id=yrc23zHg,discussion-id=HW6qAU0l,comment-id=00040000,timestamp=2019-11-07T10:37:34.534+0000) > > Yea, it does. > Collection -> Ownership > > The list is then sorted from F2P this week and then your owned champions, then unowned right below them. F2P isn't the same as owned. If I wanna see the champs I own, I wanna see the champs I own, not the ones that I can play this week. That's one more bad thing with this new thing.
Sukishoo (NA)
: They didn't do anything because they aren't going too. It's part of the upcoming eternals.
> [{quoted}](name=Sukishoo,realm=NA,application-id=yrc23zHg,discussion-id=HW6qAU0l,comment-id=0006,timestamp=2019-11-06T16:43:20.807+0000) > > They didn't do anything because they aren't going too. It's part of the upcoming eternals. It's not because it's part of the eternals that they can't revert it. Revert it, and then find a way to put on eternals while keeping the way it was before. If enough people speak up telling how better it was before, that's how they can change it back. They have listened to the community and reverted things before, like rengar or leblanc. It's not hopeless.
Rioter Comments
MoeTube (NA)
: Autofill Changes in Season 10?
Kythers (NA)
: why is EUW account complaining about NA solo queue
> [{quoted}](name=Kythers,realm=NA,application-id=yrc23zHg,discussion-id=PqAWgsVx,comment-id=0002,timestamp=2019-10-23T01:03:07.455+0000) > > why is EUW account complaining about NA solo queue I'm not complaining, just trying to improve something. I'm not playing on NA, but I've heard and seen some shit. I want NA to improve, and giving ideas on how to do it.
Oyanum (EUW)
: Returning player's question about runes.
With the new runes, you can almost play anything with anychamp. Just play what you enjoy, knowing that new runes define your gameplay. Let's take a quick example : Fiddlesticks is a champion than can be played a lot of different ways. You can play him with poke; with dmgs or with survavibility. Therefore, if you wanna have more poke as you play him support for example, you might wanna try Arcane comet, Aery or Dark Harvest, because these three would proc with your E, and allow you to poke more with it. You might wanna have more pure dmgs on your engages or semi-long trades, in which case you might wanna take Electrocute, which would give you the most burst out of all runes, and is great for Support or jungle. Lastly, if you want to be able to go in, and then stay alive after that, you might wanna go for aftershock, or phase rush. Phase rush would allow you to run faster, and to dodge more skillshot, while aftershock would proc on your q, giving you mr and armor after you've ult in. All these runes define your playstyle, and depending on how you wanna play your champ, a lot of them are great. This is just an example, but mostly, try things out, see how it goes, and keep what you like. (you can add me IG if you wanna talk about more champs)
: This is like prime matchmaking on cs go, I like this, and you could probably bring back a tribunal system to help moderate the games for trolling and stuff for what I would assume would be a smaller group of players
> [{quoted}](name=Niggel Wessom,realm=NA,application-id=yrc23zHg,discussion-id=PqAWgsVx,comment-id=0001,timestamp=2019-10-22T22:46:36.848+0000) > > This is like prime matchmaking on cs go, I like this, and you could probably bring back a tribunal system to help moderate the games for trolling and stuff for what I would assume would be a smaller group of players Yeah, i'm guessing this would have like 10 to 50k players, which is a lot easier to moderate. And it would make everyone tryhard more and be more positive to maintain a competitive level, which would result on the general improvement of everyone.
Koiyaki (NA)
: > [{quoted}](name=Jeanne4uSecours,realm=EUW,application-id=yrc23zHg,discussion-id=PqAWgsVx,comment-id=00000000,timestamp=2019-10-22T21:42:01.707+0000) > > In Korea you have to put your social security number to create your account (or at least that's what I've read somewhere) so I do think they have somehing already written so they can't use your private infos or stuff like that > But yeah, the ID thing might not be optimal, but you have to make sure people can only get one chance. yea i know that, its just the american condition to not trust any company, or anyone for that matter with ur info, so alot of people here would be huffy about it
> [{quoted}](name=Koiyaki,realm=NA,application-id=yrc23zHg,discussion-id=PqAWgsVx,comment-id=000000000001,timestamp=2019-10-22T22:24:44.786+0000) > > yea i know that, its just the american condition to not trust any company, or anyone for that matter with ur info, so alot of people here would be huffy about it Something else that could be done, even though I really don't like it, is making people pay to get in instead of the ID. This would make sure people take it at least a bit seriously; but there are many issues with this method.
iLLp (NA)
: > [{quoted}](name=Jeanne4uSecours,realm=EUW,application-id=yrc23zHg,discussion-id=PqAWgsVx,comment-id=0000000000000000,timestamp=2019-10-22T21:49:40.661+0000) > > That's only for the semi private server; I'm not suggesting closing this one, and I think this one shouldn't require you giving your ID asking for ID to play any type of game is wack
> [{quoted}](name=iLLp,realm=NA,application-id=yrc23zHg,discussion-id=PqAWgsVx,comment-id=00000000000000000000,timestamp=2019-10-22T21:54:33.737+0000) > > asking for ID to play any type of game is wack It's just to make sure that you have only one shot at playing on this server; but I agree, it's not the best solution; if you have one I'd be happy to know it !
iLLp (NA)
: > [{quoted}](name=Jeanne4uSecours,realm=EUW,application-id=yrc23zHg,discussion-id=PqAWgsVx,comment-id=00000000,timestamp=2019-10-22T21:42:01.707+0000) > > In Korea you have to put your social security number to create your account (or at least that's what I've read somewhere) so I do think they have somehing already written so they can't use your private infos or stuff like that > But yeah, the ID thing might not be optimal, but you have to make sure people can only get one chance. fuck korea, and fuck that ID. i quit dota 2 because they wont let me play without using my phone number. h e l l n o that is unnecessary information to link to a gaming account
> [{quoted}](name=iLLp,realm=NA,application-id=yrc23zHg,discussion-id=PqAWgsVx,comment-id=000000000000,timestamp=2019-10-22T21:44:40.669+0000) > > fuck korea, and fuck that ID. i quit dota 2 because they wont let me play without using my phone number. > > h > e > l > l > > n > o > > that is unnecessary information to link to a gaming account That's only for the semi private server; I'm not suggesting closing this one, and I think this one shouldn't require you giving your ID
Koiyaki (NA)
: this is actually a decent idea sans the ID part people wont really be willing to give their near full identity to a company that isnt for health/Job seekingreasons cuz america. I prob wouldn't mind as long as i got a full tos and privacy statement i could read for wat they would do with said info, and prob others would too. But yea besides the id part sounds legit. And as for something ro replace the id...theres not much else i guess since ips/phone numbers and emails are about as unique as people on tumblr. So maybe someone smarter than me could find something a bt more palpable to iffy peeps.
In Korea you have to put your social security number to create your account (or at least that's what I've read somewhere) so I do think they have somehing already written so they can't use your private infos or stuff like that But yeah, the ID thing might not be optimal, but you have to make sure people can only get one chance.
Rioter Comments
Naalith (NA)
: Riot, just make a new Collection tab for Eternals. The new champions tab looks terrible
Up ! I agree so much, pls Rito give us the old collection back.
Hotarµ (NA)
: >Yes, but i think it's healthy for the game to be able to do so, it creates pressure, and allows toplaner to impact the game early on. It's _not_ healthy though, the reason it's so broken is because of the points I listed above. Even outside of pro play, people take teleport in bot, top, and mid to stay caught up in farm and make plays in other lanes. In practice it sounds nice but it's just too strong of a spell, **and keep in mind** this current version of Teleport is the weakest it's ever been. Insanely long cooldown, no cooldown refund for teleporting to towers, no ability to cancel the teleport itself, and no refund for having teleport interrupted (or cancelled if that were still possible.) >The problem comes from the fact that every pro team now runs two to 3 tp, which sometimes is used to 5v5 bot at 8 minutes, but also allows botlaners to tp top for a kill, then midlaner tp bot for protecting tower and so on; which slows the course of the game and just complicates everything for no reason. And the only way to stop that would be to reduce teleport's cast range.
I don't think everypeople will take it if the changes suggested go through. Especially in Soloq, without the communication, people would back at the same time and try to tp back, and the first one to do so would prevent the others; which would tilt people and make them lose much time.
: Teleport: Can only teleport to fullhp towers 3 sec casttime, canceled by damage, putting it on full cd CD: 100 sec Problem solved
This would recreate League of Cheese, with everybody going bot or top for lvl 1 fight, then back and instantly back tp toplane. Also, if my opponent picks in on toplane, i'll just go suicide lvl 1 under his tower getting executed just to chunk a tiny bit the tower to prevent him from tping on it.
Hotarµ (NA)
: The problem isn't multiple people teleporting at once, the problem is being able to quickly back and return to lane without taking tower damage as well as being able to make cross-map plays and snowball your team off of a good roam.
Yes, but i think it's healthy for the game to be able to do so, it creates pressure, and allows toplaner to impact the game early on. On the opposite side, if you take ignite versus a teleport toplaner, you can very luch abuse him, and this creates a nice asymetrical gameplay. The problem comes from the fact that every pro team now runs two to 3 tp, which sometimes is used to 5v5 bot at 8 minutes, but also allows botlaners to tp top for a kill, then midlaner tp bot for protecting tower and so on; which slows the course of the game and just complicates everything for no reason.
: The problem with changing teleport is that if you change it and it turns out to not be good anymore then we get back the 6-8 ignite meta which was horrible.
That is why i'm suggesting to lower the cooldown, this way every team would probably take 1 teleport, which is healthy for the game.
Rioter Comments
Rioter Comments
Rioter Comments
: You want to reduce Akali, Poppy, Irelia, Pyke to oblivion? What is Urgot passive's true damage
I might be a little bit too harsh on Akali and Irelia, but that's why i'm calling it a beta and asking for feedback; but i don't think Pyke and Poppy are too nerfed here :) Doesnt Urgot deal true damages on his passive in hp% ?
: i would also nerf kayn speed on his E but overall lovely patch
Rioter Comments
Rioter Comments

BritneyPanthsQs

Level 163 (EUW)
Lifetime Upvotes
Create a Discussion