Meddler (NA)
: I don't think all melee need to have sustain. I do think they usually need some form of laning survivability though, whether that be healing, untargetability, shielding, a parry or whatever. Melee without need either extremely high health regen (hidden sustain basically), safe ranged farming (so not true melee) or the ability to simply bully hard enough no one tries to trade with them. There are ways those approaches can work too but they bring other challenges so don't want to use them too often.
Yeah it would be great if that one didn't bug out half of the time.
Meddler (NA)
: Quick Gameplay Thoughts: May 9
Hey Meddler. I know Riot is never gonna fix Kled bugs so I have but two simple requests. 1. When someone like Jax or Irelia jumps on me and i'm unmounted it's impressively hard to hit them with my q because the hitbox starts so upfront of the champion. Hitting someone with a shotgun close range shouldn't be hard. Also a small buff to jumping walls with the shotgun would be nice. 2. I really wish that w cd would get refunded when not used completely. If it's mid game and i'm hitting minions but I don't use the w completely it takes too long until it goes on cd.
Kurorade (NA)
: Any changes for Kled whatsoever?
Riot touching Kled OMEGALUL
: Ranked 2019 — /dev Update #1
Idk, if i was an NA player i would be pissed asf that you're only fixing lp splashing on 9.4. No one cares about what you're doing in 9.3.
Meddler (NA)
: Quick Gameplay Thoughts: January 16
Meddler (NA)
: Quick Gameplay Thoughts: January 11
Hey Meddler any plans of fixing the sound bugs you gave Kled since the release of Count Kledula. Having no auto attack sounds is really ~~fucking ~~ annoying and it's been several months and I'm kind of tired of having to play Count Kledula only if i want to hear my auto attacks.
Meddler (NA)
: Quick Gameplay Thoughts: December 14
Hi Meddler, Kled's skins besides Count Kledula have been bugged for 3 months more or less. Any chance you could fix them in 8.24b?
Meddler (NA)
: Quick Gameplay Thoughts: June 8
Dad, Mom, any chances for any Kled bugfixes while I'm still alive?
Meddler (NA)
: Quick Gameplay Thoughts: May 30
Anything Kled related? Anything at all
Meddler (NA)
: Quick Gameplay Thoughts: May 16
Well, when i listen to true damage i think about Fiora. When i think about Fiora i think what's the counterplay if this champion just starts grasp and can 1v1 any bruiser in the game early. Then i get tilted and get violent tendencies but then she just uses w. And then i want to keep myself safe because i'm playing Kled and if i lose lane early i'm fucking useless. And then i also remember that riot doesn't actually give a fuck about Kled because every Kled main knows how badly he needs bugfixes. After 1000 games with Kled when i press ult i still don't know if my ult is gonna take the right path / actually hit/damage the target or if when i get dismounted i'll actually be untargetable.
Meddler (NA)
: Quick Gameplay Thoughts: April 27
Hey @Meddler Any chance Kled mains can have any news about any changes for Kled? At least specially bugfixes? It would be very helpful for me to actually go untargetable when i unmount and for my ult to actually hit and do damage when i use it.
Meddler (NA)
: Quick Gameplay Thoughts: March 23
Please Meddler any news about Kled? Either bugfixes or QoL buffs
Meddler (NA)
: Quick Gameplay Thoughts: March 21
You replied to me a long time ago you would be looking into Kled sometime in 8.6. I'm still waiting, Kled is in dire need of multiple bugfixes.
Meddler (NA)
: Looking for topics for Friday's post
I would like a post about top lane that isn't a fairy tale like the last one and with actual changes. Sorry for being so rude about it but the amount of games i have in my match history speaks what i think about top lane. GP and Nasus being meta in top lane is not fine, and splitting the fucking stats for fucking PTA and Domination is such a small fucking change. Why the fuck couldn't you anything towards top lane this patch is my motherfucking question
Meddler (NA)
: Quick Gameplay Thoughts: January 24
I know I've said this before but i feel like it's worth mentioning again. Kled has 2 very impactful bugs. Sometimes his ult won't connect properly and won't cc/do damage and sometimes when he unmounts he won't be untargetable. He also has a bug on his w where his 4th hit won't proc correctly (and i'm not talking about the bug where you upgrade mid w, i'm talking about pure randomness) The reason i'm being such a bitch about it is because it these bugs are way too noticeable. I think Kled could also use a buff specially to resistances, maybe ad as well but i'm not sure about that one but he definitely needs resistances. But what i ask mostly as a Kled main is to fix the bugs because he's a really fun champion. ~~And a keystone~~
Meddler (NA)
: Quick Gameplay Thoughts: January 10
Something off topic, any chance of getting some Kled bugfixes soon? His W and R specifically are the most game breaking bugs. (W 4th auto not empowered and R not doing damage/hitting/ccing the target
: Thats awesome get 40% cdr and see if you can get a kill off yourself.
> [{quoted}](name=NocturnalSheild,realm=NA,application-id=LqLKtMpN,discussion-id=BcE6uLvx,comment-id=0000,timestamp=2017-12-09T19:17:50.985+0000) > > Thats awesome get 40% cdr and see if you can get a kill off yourself. CDR doesn't affect rune cooldown{{champion:36}}
: [Gameplay] Kled w.. and r.. and q and e after tp.. and passive..
https://www.reddit.com/r/KledMains/comments/7i0iiv/weird_r_bug_happened_to_me_last_game/ maybe the r just gets minion blocked? idk
Rioter Comments
: Oh hey stoneplate's active has a 4 second duration if you use them at the same time I think chogath can one shot a turret
> [{quoted}](name=Don Spaghetti,realm=NA,application-id=yrc23zHg,discussion-id=0GpaNNUw,comment-id=0003,timestamp=2017-09-14T14:23:02.810+0000) > > Oh hey stoneplate's active has a 4 second duration > > if you use them at the same time I think chogath can one shot a turret Yeah dude, chogath abilities work on turrets. -Snip-
: So... turrets are weak and Riot just added another way to take them down faster?
Have you ever seen malphite or sion taking down turrets? it's sad as fuck, you take 300 years. This fucking rune is 375 BASE DAMAGE+20% MAAAX HP+ IN TURRET RANGE FOR 4 SECONDS TO CHARGE UP. 4 seconds is a lot of time. If you're a bruiser or an adc that is staying around a turret for that long you will get blown up. I'm also willing to bet that if adcs want to pick this mastery they will have to sacrifice a lot of raw damage from other runes which makes it most likely not worth. I think you people are whining way too much. Also it's fucking pre-season, every pre-season it's a clown fest
: How do I fight ranged top laners as fiora?
You play something like talon or riven if you want to kill them, some bruisers like kled are doable as well but if you fail your skill shots they kill you. Or you play tanks and outscale them.. Maokai you press w and your jungle comes and they're dead for example. Malphite you press q or r your jungle comes and they're dead. Sion you press e or q or r your jungle comes and they're dead. Shen you E or flash E your jungle comes and they're dead. TL;DR: Just farm and you'll be more useful than them in the end for sure as either juggernaut or tank.
Rioter Comments
Meddler (NA)
: Quick Gameplay Thoughts: August 22
How about giving some QoL buffs to volibear like removing his ultimate cast time?
: Anivia in 7.1
Am i the one only that feels there is a similar problem with veigar's e? i mean there is no way out unless you flash or you're a champion with a cc immune ult. Someone correct me if i'm wrong

Buggy Cavalier

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