1101436 (NA)
: I disagree with Riot
" I will do whatever it takes to make that person feel like complete dog shit " if someone is trolling you and you flame them to make them feel bad, youre not doing what you think youre doing
: If you spend a lot of money? I am asking Riot Experts.
You cant pay your way out of breaking the rules wtf you think this is real life?
: Which Word Did I Get Banned For Saying?
This entire thread is a comedy gold mine between OP playing dumb not knowing that F****t is a homophobic slur and great lines like this "I prefer to use the word awful to describe something full of awe." yeah like wtf riot why didnt you read this guys mind and skim through his own personal dictionary to see that F** clearly just means annoying and that he found his teammates play awe inspiring
GetExpi (NA)
: Impossible to rank in gold, too many trolls/afks
Let me share some wisdom with you "Life's not fair, but sometimes it's unfair in your favour" Sir Peter Ustinov Ranked is a Grind not a sprint, think of it this way 15% of your games will be unwinnable because trolls, afk, matchmaking but by the same token 15% of your games will be impossible to lose because enemy team has troll/afk/Iron We just tend to think we won the 15% games that were unlosable because we played well not because the enemy played really poorly. So we think we only ever get free losses and no free wins, you are a lot more likely to remember a negative experience than a free win. Be honest with yourself and your match history, over a 100 games you see I speak truth That's why in the long run the whole "my teams are holding me back" is a BS excuse (even if it is true for some games) This leaves 60% of games where you have an actual impact on the outcome. Focus on improving your own play forget your teammates you cant do anything about that, what you can do is make sure that you are not the reason your team loses in the 60% games and you will climb in the long run its a marathon not a sprint
: Abusive ban 14j
you already gave them your money "That's not like league have an ancient community and almost no new players :)" Breaking news! 1 toxic player uninstalls and riot stonks drop to ZERO riot tryndamere to issue public apology to Pasteque Tonique "please come back, we miss you, and I cant afford to lose my house" -Riot Tryndamere (probably)
: If you take a look at this match you will see that Zilean that was top and lost to Camille, who was 2/7 did not get flamed by me, not even once, in fact I actually got a honor from him. SO your argument about " you are not in charge and nobody is required to listen to you.". It would make more sense to flame Zil, he is the one who fed Camille right? But I didn't, because I'm not a flamer here. Instead I told Vayne to uninstall because he said in chat he just wants to grief. How is that breaking the rules?
"I'm not a flamer here" Diana is broKayn: leave now and delete the fuckign game Diana is broKayn: why are u palying if you dont care? Diana is broKayn: maybe ur having some mental idsorder? "Instead I told Vayne to uninstall because he said in chat he just wants to grief." This sounds like a toddler saying "but they STARTED IT!" <- that's you, that's what you sound like
: Perma banned after roasting Inter for running it down top????
what do you care youre uninstalling this trash ass game anyways
: Dodging idiots should not put you on a 5 minute queue delay
have you considered maybe the second guy took tp to try and get you to dodge for being a toxic POS in champ lobby?
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Candoodle (EUW)
: Bender's conversation with God pretty much describes what it's like to jungle in league
The more I watch it the more it makes sense It's like a veteran jungler coaching someone new to the role deep down I always knew(nu) I was God
Rioter Comments
Gëcko (NA)
: You're fine dude
: > That's why I thought this idea was okay since there is already a precedence for ranked restrictions/barriers for entry. > seems logical if you want ranked to have competitive integrity The barrier for entry is minimal. Reach Level 30, and own 12-20 Champions, and you're eligible. Competitive integrity isn't tied to whether or not a person has played a Champion before, it's tied to their want to win the match they play in. And besides - the Ranked system itself does a fair enough job of handling unskilled players. If they lose often, they'll fall through the ranks, and if they win often, they'll climb. That's enough. > Honestly though I would be happy if it was just 1 normal game required before playing a champion in ranked. I don't think that's asking too much, mainly it's the pyschological tilter of seeing a big fat goose egg as someones mastery > > before the new loading screens i would sometimes get a little discouraged if not even a single one of my ranked teammates had at least a mastery 4 emblem thing, but nothing compared to the absolute dread of seeing "0pts" Frankly, one normal game - win or lose - would likely not change whether or not you tilt. Since you admittedly get discouraged at not seeing people at MR4, what difference would it make to see someone at 53pts from a loss instead of 0pts from not having played the Champion prior? ~~And this is ignoring the possibility that they _have_ played the Champion before on a free rotation.~~ Mastery is only indicative of two things; Your rough playtime as a given Champion, and your general ability to play that Champion well on occasion. And this is coming from someone who has 13~ Champions at MR7, and I actually ain't all that good as one of them. ~~Azir is my trophy Champion and no-one can take that away from me.~~ Quite frankly, Mastery is as good a measure of your skill with a Champion as having a skin for them. It is also, similarly, primarily just meant for one's own satisfaction, not for others to use as a metric to judge one by. > I spose i will just have to try to gain the will power to not click the portraits as to not have it influence my gameplay/decision making I would suggest going a step further and trying to denature your focus on Champion Mastery as a skill metric. I've seen sub-4's rock in matches and I've seen 6-7's fail.
most of what you say is true but i still dont think expecting a player to have played a champion ONCE BEFORE is asking too much you are correct that mastery is only an indication of much time someone has pent playing a champion but if you think that time spent playing a champion is not in anyway connected to how skilled someone is at a champion I'm gonna have to call a big fat BS on that > Mastery is as good a measure of your skill with a Champion as having a skin for them. you can get skins from boxes you can only get mastery from spending time playing a champ I'm obviously biased since i'm an OTP but that also just goes to my point OTP's will always have a higher average winrate and kda on a champion than the average playerbase just look at how many otp's there are in higher elos and yorue going to tell me that champion mastery is just as good a indicator of skill as having a skin is? I'm not disputing that there are lots of people with mastery 7 that are still bad at those champs and that there are players who can first time a champ in ranked and pop off, but those are the extreme outliers lastly yes it 54pts would tilt me less than 0pts like i said to me literally first timing a champ in ranked just feels like a huge middle finger to the rest of the team and yeah practically speaking skill difference probably not huge between 1 game and 0 games but it's the message it sends that rubs me the wrong way
: So, odd questions here, but bear with me, this is totally relevant; What Mastery prerequisite would you propose, _and how many Champions do you have at that Mastery Rank?_ 'Cause, remember, you need to own a pool of at least 12 Champions to play Ranked Twisted Treeline, and 20 Champions to play Summoner's Rift.
That's why I thought this idea was okay since there is already a precedence for ranked restrictions/barriers for entry. seems logical if you want ranked to have competitive integrity Honestly though I would be happy if it was just 1 normal game required before playing a champion in ranked. I don't think that's asking too much, mainly it's the pyschological tilter of seeing a big fat goose egg as someones mastery before the new loading screens i would sometimes get a little discouraged if not even a single one of my ranked teammates had at least a mastery 4 emblem thing, but nothing compared to the absolute dread of seeing "0pts" I spose i will just have to try to gain the will power to not click the portraits as to not have it influence my gameplay/decision making
Gëcko (NA)
: I mean Im not supporting it if thats what you think. I'm simply giving one of the reasons as to why riot might not implement it in their system.
sorry i snapped at you i dont think riot takes permabanned accounts/players into consideration when they make changes It's really my own fault for not having the self control to just not cick on the loading screen portraits this stuff probably happened all the time before the change and i was just blissfully ignorant about it
Gëcko (NA)
: > [{quoted}](name=Candoodle,realm=EUW,application-id=ZGEFLEUQ,discussion-id=miIzrX8F,comment-id=00000000,timestamp=2019-02-17T11:02:14.435+0000) > > I have absolutely ZERO sympathy for smurf accounts > If they are the collateral dmg because they had to make a new account because they got banned or are making one to shit on lower elos I can live that > > "oh no wont someone plese think of the smurfs" <- fk those guys > > And yeah it's not impossible for someone to lock in a champ first time and not lose lane but i think that speaks more to the opponents lack of skill. All i want is an assurance that my teammate has played the champ > AT LEAST ONCE > before they lock it in in my ranked game > > "What if you got perma banned and bought an account..." please get that shit out of here. I'm suppose to feel sympathy for THAT group? > lol stfu Man you're salty as hell. I wouldnt be surprised to find you in that group with the way you're responding to others on here. Cry some more. Its part of the game and if you dont like it then the door is right there bud lol
salty - Guilty (shouldnt make posts after stuff like that happens in ranked) that group- nope your response and that your mind would immediately go to "but what about the permabanned accounts" is a lot more telling than mine
Rioter Comments
: Not gonna happen. Remember that Riot is running a business here, and they're not going to put up barriers to people using content that they've unlocked using fake currency, real currency, or otherwise. Besides, haven't we all been in plenty of games where someone flashing their mastery 7 is still absoltely terrible at the game?
> Besides, haven't we all been in plenty of games where someone flashing their mastery 7 is still absoltely terrible at the game? too true still dont think it's unreasonable to put at least a one normal game restriction I think seeing the "0pts" is what tilts me most of all what kind of empathy devoid butthat do you have to be to first time a champ in ranked I feel like it's the equivilant of somebody hoping into a polo match without knowing how to ride a horse The sad truth is that this probably happened to me all the time before new loading screen but it's just that i know about it ´now that makes me angry Ignorance truly is bliss sorry for ranting
: what the heck, stop the injustice
> BurritoToGo: insta report banned my fav part next time mute, report and move along quoting someone who is toxic is pretty stupid thing to do in general dont argue with toxic people they will drag you down to their level and beat you with their experience
: FRIEND PERMA BANNED PLS HELP
"most likely going to quit league of legends completely because of this." good.
Gëcko (NA)
: Ok for one year it may suck to have someone play a champ first time champ in ranked, but it's not against the rules. Anyone can play who they want in any game mode. Secondly, what will this mean for smurf accounts. What if you got perma banned and bought an account to jump back into ranked but the champ you main has no mastery on the account, but you actually have 350k on the champ on the old account. You'd be surprised by how well some people play their champ with like 300 mastery points. I had a yasuo hard carry a game going like 20/4/7 with like only 1000 points into him.
I have absolutely ZERO sympathy for smurf accounts If they are the collateral dmg because they had to make a new account because they got banned or are making one to shit on lower elos I can live that "oh no wont someone plese think of the smurfs" <- fk those guys And yeah it's not impossible for someone to lock in a champ first time and not lose lane but i think that speaks more to the opponents lack of skill. All i want is an assurance that my teammate has played the champ AT LEAST ONCE before they lock it in in my ranked game "What if you got perma banned and bought an account..." please get that shit out of here. I'm suppose to feel sympathy for THAT group? lol stfu
: considering almost every post is "removed" from gameplay+ , dunno what to say I made a post suggesting a change to how the pick and ban phase works so that it would not be an advantage or disadvantage to the players who pick first it got removed for "not adhering to the guidelines of creating a post for gameplay+"
yeah I made a rather lenghty post a while back discussing the merits of bringing back MR aura to Locket seems the ones that get to stay are based 100% whether the mods agree with the point youre trying to make doest matter how much detail or data you provide board mods are the worst
Ulanopo (NA)
: > [{quoted}](name=iamthegoatofwar,realm=NA,application-id=6heBIhQc,discussion-id=siENkTGa,comment-id=0005000000000001,timestamp=2019-02-02T13:44:23.247+0000) > > I dunno how long you or most other people have played this game...or played top/jung as a main role for as LONG as I have and I can say safely he was COMPLETELY correct to say this only serves to BUFF GANKING and not reduce it. I don't know how long you've been playing the game either, but you're clearly missing the difference between "buff" (which is to make ganks more effective) and "incentivize" (which is to encourage more time ganking).
petty semantics really? ugh this reminds me why i stopped using boards how are you guys worse than the guys on reddit
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: It's pretty much impossible to steal anything from a Nunu though. Except for his life, that is. (Also, nice emote)
too true Securing the buff before enemy top kills me is a moral victory
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: Champ Select: "You banned my champ! Im int'ing!"
"yes i banned my teammates otp but still tried my best to win" *BS METER EXPLODES*
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: Tank changes for 8.16
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: Upcoming Jungle Changes for 8.10
Everything you've suggested will severly gimp my jungle pathing variation Scuttle rng, krugs being worth more again, and no longer being able to do lvl 3 drake how can you miss the mark this much please dont let these changes go through
: This is just going to make everyone start taking the unique path I've been taking all season: buff -> buff -> level 2 gank top/mid while the enemy jungler is busy hitting level 3. I'm going to need a new unique strategy to avoid the enemy jungler now, because... Now there will be a greater than 1% chance of me crossing paths with him (more like 50% now).
that is a terrible path if youre going to gank lvl 2 might as well do it after your first buff like twitch or shaco
Suburan (NA)
: What are your thoughts on having it spawn top side first every game? * This will delay the jungler's first gank top as well as give your jungler a better chance of spotting the enemy's, relieving some gank pressure. * Bot-side jungle starts will no longer be de facto if the goal is to secure/contest the first scuttle * If scuttle spawns bot first, you can count on it impacting the bot lane meta. ADCs will fast push the first wave so they can secure that juicy crab for themselves.
if the goal is to create pathing variation this will gimp that even more than these changes already do (im going krugs first clear every clear woopdeedoo great variation)
: Understood. Think we can focus too much on that as developers. We want to give players different experiences game to game so when pathing becomes stale or solved it's very appealing to fix it. Will say that it is one of the lesser goals of these particular changes: we don't want to you vary your path just for variety's sake. We want to encourage it because we believe the new interactions will be more rich and ultimately fulfilling than the current jungle skill tests.
The irony here is that these changes will have the exact opposite effect. You want variation dont fkasehtoawhbp'ing make krugs worth more xp and gold. Now i will go for krugs every early clear and just pray to RNGsus that scuttle spawns same side as my krugs there is zero variation here. No more going for cheese invades or early drakes- if i dont get scuttle rng these are not viable anymore great job as usual changing jungle just for the sake of changing it my routes already had loads of variation but now that's getting hard gimped thanks
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Candoodle

Level 279 (EUW)
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