: When is this years annual Ryze rework?
as funny as this is, the funniest Thing about it is how true it sounds...riot just refuses to change his rune prison (point and click W snare) which is exactly what caused him to be problematic ever since his creation. His skills are really great and fine but his W is the issue, honestly if i was charged with a ryze rework id make his Q an point&click and his root a skillshot then probably add some minor balancing changes around his W and E interactions.
Joxcab (NA)
: Because once the animation starts, it is unmissable for most part. It is a targeted attack. It is treated the same as a targeted spell. Same reason you can't Flash out of Darius ultimate or Garen ultimate or whatever.
ah i see. alright then. i was just wondering why that is so. thanks for the honest answer
Rioter Comments
: > [{quoted}](name=Click R for Win,realm=EUW,application-id=3ErqAdtq,discussion-id=s91BfjcT,comment-id=0002,timestamp=2017-05-26T13:16:26.229+0000) > > because twitch as it stands can be shut down really easily, and he is not nearly as much of a Problem as cait, lucian and draven are. so riot is paying attention to the top Dogs first. if twitch becomes just a bit more popular after those cait and luc nerfs then we can expect him to be the next one hit He can be shut down in lane by using a lane bully which people have just whined enough to have two of the biggest ones nerfed. One of them just got gutted, in fact. People don't like Cait, so Riot nerfed her, but in reality, she's Twitch's hardest, biggest counter and now that she's out of the way, he's going to be rampant. :/ Furthermore, being easy to shut down is apparently not enough justification for a champion to not get a nerf. Apparently, despite Cait being very easy to shut down, she still required a nerf that removed her biggest damage option with Runaan's and made her AS and Attack Delay longer. Twitch has been oppressive and awful since the start of the season. When Vayne was strong, so was Twitch and while Vayne got nerfed, Twitch was honestly left to dominate. He *needs* to be nerfed because even if he's doing shit in lane, he has better roaming capabilities than most other ADCs and can easily stealth and gank another lane to pick up a free kill. I've had this happen several times when *I* was up against twitch. I would be winning lane and then the Twitch would roam and because my laners are too stupid to respect that there *is* a Twitch, he'd get a free kill, maybe even two. Truth be told, he is *not* that easy to shut down. He stealths way too quickly(I remember it used to not activate at all if he was taking damage and it took a much longer period of time) and his ult range and stealth duration is long enough that he never has to be seen until he wants to ult and blow up your entire team with Runaan's. They nerfed Cait's synergy with Runaan's, removing it completely, but the left it on the likes of Twitch and Jinx and Kalista which seems ridiculously stupid.
well, we can argue as much as we want, in the end it is riot's decision to leave him unchecked and there has to be a reason why. i took a wild guess and assumed what i think is their reason, if people dont like what i say, so be it.
: Something needs to be done about Twitch
because twitch as it stands can be shut down really easily, and he is not nearly as much of a Problem as cait, lucian and draven are. so riot is paying attention to the top Dogs first. if twitch becomes just a bit more popular after those cait and luc nerfs then we can expect him to be the next one hit
: Finally I got it =D
a proud support main. you should get yourself a lot of more upvotes...you deserve them, and i fully mean this. i can testify an S on rakan is incredibly hard because he relies more on Fashion than effectivity, and being effective with a showoff is a challenge
Memelon (NA)
: lmao lee sin isn't hard play only a noob would say other wise even silver 5 can be decent as lee sin
lee sin's learning curve is among the 5 highest in league of legends. only a noob would think lee sin is easy. >_>
: Doran ring and Hiemer turrets
._. first of all, it is Dorans ring, heimer, malzahar then, yes, it works on anything as long as your champion has the last hit on it. that can be any summoned spawns, minions etc. as long as you are the one who gets the gold for the **lasthit** you get the manarefund too
AL000 (NA)
: Just rework GP to mid
there is so much wrong with this...i...i can't even... https://steamuserimages-a.akamaihd.net/ugc/684840554754802474/4C9914A1CCFEA60369A87A650058B5CA0C332726/
: Annies kit has a crazy ammount of bugs with it since her rework. Bugs thst were reported and blatently ignored by Riot. The only thing thats stopping her from being a reletivly good champ is her broken kit, and really almost all her bugs revolve around Tibbers which makes it even worse.
your Name says Annie main but your experience says Annie first timer :/
: Why is ori suddenly considered op, you guys called her balanced a month ago
that ties together with her class. she was classified as a disruptor mage instead of a burst mage and because of that people focus their point of view on her utility and zone potential and now think her damage is too high or her cooldowns too low and i have to 50/50 agree because i can tell where they draw These arguments from but at the same time i have to admit that orianna is in a good spot as it is right now
: Annie's ult on death is a better zombie than Sion ever will be
because before she had way too much instant burst and her tibbers was pretty much a minion, you only summoned him for the initial burst upon cast and then he would just stand there as a decoration. the change was necessary to make tibbers anyhow useful.
Sasogwa (EUW)
: Small changes that could make Nasus great
normally i call bullshit on balance changes for champions who are in a (more or less) decent spot but you really made your homework there, and that is a rarity. so i gave my thought and read it all and i have to say, you make very strong (and valid) arguments. i can only agree.
: I am.. Id rather they kept trying than leave him in the dirt. And i never wanted old rengar to be "fixed" >.>
same here. rengar's only issue pre-rework was the lack of counterplay you had for his ult because of how late it shows that he is nearby. aside from that he was more or less good. a Little bit overloaded from the Q Steroids but good.
: Theyre going to try to.
i'm almost scared to find out how. i mean we did give them a chance to fix rengar and well...can't say that anyone is satisfied. i am not looking Forward to what they have in store for rengar to be honest.
Candoodle (EUW)
: Why "Playing to get S" and "Playing to win" are not the same thing. (Mastery Rant)
i have to partially agree, cs seems to be a very decisive factor for the grading even thought riot said it doesn't. only time where i get anything above an A+ with a low cs count is if i Play support and that's because i at least can effectively Keep my cs count on 0
sc2salt (EUNE)
: Why there is so much negativity about AP Zilean support ?
they can't report you for not playing meta picks, that is retarded if you ask me. if they have an issue with you performing better than they do, then they should delete league and go back to CoD where they are amongs equal egocentric crybabies you can just Keep carrying games and mute toxic individuals. and mute their pings too should they show any sign of oppressive abuse of it to spam and annoy you. then once the game is done report them for said toxic attitude.
: Assassin going Tank
actually zed and talon and rengar USED to Build that item, since the reworks it has nearly Zero place in their kit anymore and if you see someone ever Build it on your latter 3 examples then that Person is out of date as for fizz, that is already being looked at and shaco has been transformed into an ap champion entirely. his passive now scales with ap.
Memelon (NA)
: so what he doesn't need that
who says he doesnt? you? pffff. lee sin is perfect the way he is now. if you can't fight it, join it. so instead of complaining about him Play him yourself and see just how hard he is to Play first of all
Memelon (NA)
: Lee Sin's E should not give vision
lee sin's E truesight is limited to himself. his teammates can't see, per example, invisible-stealthed champions like a talon, akali shaco etc. he can however reveal cloaked champions like eve twitch and rengar. btw, lee sin isn't broken. he is just everything this meta seems to ask for. snowball, initiation, mobility creep.
: > **rengar was his full crit Build and his ultimate being too hard to Play against. simply give him the Camille treat. make his Q unable to crit but raise the scalings a bit or even give it a pure full ad scaling** like with darius' W, remove his W heal aspect but give it something else to go with, maybe make it a 0.5 second fear? and ~~Keep his ult the way it is now~~ and slap onto him a mix of pre-rework and post-rework bonetooth. maybe something that gives him just slightly more AD but boosts his skills instead, maybe at a certain amount of bonetooth stacks you get increased ad scalings on Q, at another number your W will fear longer, i haven't thought it through yet but as he stands now he is really NOT stable nor ok. Riot won't do this, even if every Rengar player asked for it.
they will have to do something, they created this dead end where it is either break the wall or go back, but they can't ever even hope to Keep rengar the way he is now.
: Riot should let Camille be able to jungle
A jungle mobs do have armor, take a look at kruggs and gromp B Camille was never really intended to jungle at all. she suffers from wukong-syndrome. a toplane-only champion going into the jungle because ONE single clear spell and ONE good mobility Skill are present. Wukong can jungle, and even has recommended items for it, but have you ever seen a successful wukong making fast clears AND gank? Camille is at the very same place. she either clears or snowballs, but she can't do both, she already couldn't even with her E and W givin the respective benefits from hitting Monsters.
regaline (NA)
: > [{quoted}](name=Click R for Win,realm=EUW,application-id=3ErqAdtq,discussion-id=AWrEbBuE,comment-id=0003,timestamp=2017-05-25T00:35:45.840+0000) > > no champion is truly op, but if you want some easy to pick up champions for toplane. try darius and renekton. champions get overbuffed all the time
zac is having that issue currently, not gonna deny that. but riot is *trying* to fix it as quickly as they created it. thought, ever since the assassin reworks i don't trust the balance team nuch anymore, not when it Comes to nerfs
: ...Also he's a giant man.
> [{quoted}](name=WAAARGHbobo,realm=NA,application-id=6kFXY1kR,discussion-id=wX1wphnV,comment-id=00020000000000000000,timestamp=2017-05-24T21:17:58.147+0000) > > ...Also he's a giant man. ( ͡° ͜ʖ ͡°)
tsloan (NA)
: What champion is OP
no champion is truly op, but if you want some easy to pick up champions for toplane. try darius and renekton.
: > [{quoted}](name=Click R for Win,realm=EUW,application-id=3ErqAdtq,discussion-id=1GW3JzA0,comment-id=0002000000000000000000000000,timestamp=2017-05-25T00:29:33.868+0000) > > yknow what, call me back once you understand what makes kata an assassin by..idk...**playing her once** > > arguing with you is like trying to explain a literally blind man how to look. I've played her a bit, not much but enough to get a feel. Like maybe 40 games. I have Sandstorm Kata, as well. Oh, and yeah apparently it is, to you. Because you won't even try.
Brascus (NA)
: The twilight of tv
i almost forgot, may you rest in peace, manapotion. removed because it made garen so incredibly OP. darkkmane should have never made it public >_>
: > [{quoted}](name=Click R for Win,realm=EUW,application-id=3ErqAdtq,discussion-id=1GW3JzA0,comment-id=00020000000000000000,timestamp=2017-05-24T23:49:33.134+0000) > > :/ and this is why you have -6 votes. you really did not understand the game if you despite everyone telling you the opposite still claim that an assassin is a skirmisher. > > hell, let's call zed a diver because he "can't shadow out when he is CC'd" > > while those 3 specific examples are mobile versions of skirmishers, you Forget that they use their mobility for placement, not for engages or disengages. legit, fiora's dashes serve the purpose to hit weakspots, not to go in, oneshot and get out > > riven's Q dashes can be used to apply damage while dodging skillshots and Reposition herself, and while she does use it to dive, she rarely in the heat of the fight will ever use it to escape > > and yasuo's dashes are very situational and limited. he can only dash through enemies and Monsters, and even then he A has only one direction to, which is a straight line from point A (your current position) to point B (your future position) and then that option is disabled for a couple of seconds which unless you max E first will Keep you in place for 10 seconds until you can use that same option of mobility again, assuming this option, be it minion or champion, are still alive and/or present at that point. > > mobility and placement are not the same. skirmishers use their mobility to place themselves for advantageous situations, while assassins use their mobility to go in, fuck shit up and get out. assassins will rarely use their mobility to KEEP fighting, while skirmishers will never use their mobility to QUIT a fight, and there is the difference you fail to understand despite any and all examples and Facts given. Except you said nothing about the fact that Katarina can't use her mobility to quit a fight unless she has an ally behind her, and that the way she E's to daggers means she loves using her mobility to continue a fight. Or how Kha will R to reapply his passive and wait for Q CD. Or how Zed with shadow forward for extra autos and extra abilities. Or how Talon will Q a second time for damage. Or how Fizz almost always uses his mobility as damage, but his E CD is low enough to escape later. Also, if you haven't seen Riven Q+E+Q+Q away from a fight, either none of the Riven's you've seen have went in on a fight they wanted to escape, or none of decided to run. Plus, it's still very high mobility... and we were only comparing amount of mobility, not how good it was for escape. Plus, Riven usually uses her 2 Q's to run away after she assassinates someone.
yknow what, call me back once you understand what makes kata an assassin by..idk...**playing her once** arguing with you is like trying to explain a literally blind man how to look.
: > submitted about 4 hours ago in Memes & Games Oh > **in Memes & Games** What's > # Memes & Games This
he's gonna Need some {{summoner:1}} for that {{summoner:11}}
: Learn the alphabet, League of Legends style!
Philosophers stone? http://egmnowbeta.s3-us-west-2.amazonaws.com/wp-content/uploads/2016/11/25172729/The-Savitar-Theory-feat.jpg (only CW fans will know)
ThatEkko (NA)
: Describe your Main With A Gif!
http://s9.favim.com/orig/140618/batman-bruce-wayne-christopher-nolan-clown-Favim.com-1847889.gif
: LOVE the Rammus rework except...
garen wasn't reworked 5 times. that was ryze just saying.
: So what are your thoughts on the latest Evelynn and Urgot leak?
i don't think the new champion will be released that soon after a released rework. riot has a given scedule of how much they release per year. they have never given less than 4 champions, but never more than 7 every year, and given they already made 3 reworks this year chances are that we will only see the reworks this Season and the new champion next Season. it would fit the programmed year more, making Season 7 the truly official year of reworks
KnifeCat (OCE)
: In response to Stattik, on Rengar
I said it once in a comment and i will be happy to say it again on this post Riot makes many good improvements, changes and balances that we Players are happy about. the assassin rework however is gutted 4 big changes, 6 small ones. and half of them are failures. fizz got a rework, tank build's still kicking around shaco is Build as a bruiser with triforce rengar is reclassified as a fighter and Leblanc as a mage and akali feels forgotten as a champion just like kassadin did at the beginning of Season 6. lethality went out of control and itemchanges have been proven unhealthy for almost a year long now. Before the rework, assassins may not have had a window of opportunity to be countered, but JUST to have that they gutted half of their entire goal quite literally. rengar is sitting at an disasterous place and has become even harder to balance than before his rework, Leblanc despite finally having done it right and focused the damage on the sigil has however suffered so hard in the damage Terms that she is considered a meme and a joke now, and fizz now makes people cry WITHOUT killing them even. if you ask me, riot could have just made smaller updates. the main Problem with pre-rework rengar was his full crit Build and his ultimate being too hard to Play against. simply give him the Camille treat. make his Q unable to crit but raise the scalings a bit or even give it a pure full ad scaling like with darius' W, remove his W heal aspect but give it something else to go with, maybe make it a 0.5 second fear? and Keep his ult the way it is now and slap onto him a mix of pre-rework and post-rework bonetooth. maybe something that gives him just slightly more AD but boosts his skills instead, maybe at a certain amount of bonetooth stacks you get increased ad scalings on Q, at another number your W will fear longer, i haven't thought it through yet but as he stands now he is really NOT stable nor ok. as for Leblanc, i would say give distortion back SOME of it's power and make her passive stronger, maybe shorten the charge delay from 1.5 to 1 second. as for fizz, they at least started working on that one, so one good Thing at least. shaco idk what else to say, old shaco was perfectly fine. akali's passive is her issue, making it a two-hit passive with the damage being the last of the two hits feels so.....unfitting. when she Q's R's and then AA's you and instead of achieving the burst she was meant to have she rather gets sustain the target probably procs or gets something to defend him vs her passive's second hit, which delivers the damage and survives in many cases. AND HER E STILL DOESNT FIT HER KIT! long story short, riot messed up assassins bad enough that anyone with descriptive Analysis could write a book at the size of the old testament JUST describing what went wrong. they Need to rethink what they did and possibly consider the revert of at least rengar, while keeping small changes of his rework in his kit.
: Yeah, this might explain it.
don't worry. your bad luck will end soon and then you will be healing yourself all 3 seconds up for more than a full crit cait that lands a headshot with charged warlords and bloodthirster does. luck, be it good or bad, is never permanent. so just breathe a bit, maybe try to find a way to Play around the cast time for vlad's Q and then rekt your enemies :D nice day i wish.
: > [{quoted}](name=Click R for Win,realm=EUW,application-id=3ErqAdtq,discussion-id=1GW3JzA0,comment-id=000200000000,timestamp=2017-05-24T23:24:26.205+0000) > > i already know that, i main assassins dude, and Katarina is one not for her damage but for her playstyle as a whole. she has strong roaming potential and massive killpower, she goes in, murders someone, and **gets out** something skirmishers dont do. skirmishers dont necessarily kill and they definetly dont get out. they go in and fight. skirmishers are fighters, next to the divers, and Katarina is by all due respect not a skirmisher because she isn't a fighter. she does not have Extended damage, she has no innate sustain. shes pure damage and mobility, and nothing else. Kata can only get out if she has an ally to teleport to though... hell Jax is better at it since he can ward hop. > skirmishers are a hell of a lot more than that, and a hell of a lot less mobile. what defines a skirmisher is his performance in the heat of a fight. his sustain, his Extended potential, his tankiness even, that is why most skirmishers are Bruisers or considered such, and the only exceptions given for that class are juggernauts, speak garen darius skarner. Skirmishers are far more mobile than most assassins, they're literally the most mobile class in the game. It contains {{champion:92}} {{champion:114}} {{champion:157}} for gods sake.
> [{quoted}](name=Cant Hold Me Now,realm=NA,application-id=3ErqAdtq,discussion-id=1GW3JzA0,comment-id=0002000000000000,timestamp=2017-05-24T23:41:49.202+0000) > > Kata can only get out if she has an ally to teleport to though... hell Jax is better at it since he can ward hop. > > Skirmishers are far more mobile than most assassins, they're literally the most mobile class in the game. It contains {{champion:92}} {{champion:114}} {{champion:157}} for gods sake. :/ and this is why you have -6 votes. you really did not understand the game if you despite everyone telling you the opposite still claim that an assassin is a skirmisher. hell, let's call zed a diver because he "can't shadow out when he is CC'd" while those 3 specific examples are mobile versions of skirmishers, you Forget that they use their mobility for placement, not for engages or disengages. legit, fiora's dashes serve the purpose to hit weakspots, not to go in, oneshot and get out riven's Q dashes can be used to apply damage while dodging skillshots and Reposition herself, and while she does use it to dive, she rarely in the heat of the fight will ever use it to escape and yasuo's dashes are very situational and limited. he can only dash through enemies and Monsters, and even then he A has only one direction to, which is a straight line from point A (your current position) to point B (your future position) and then that option is disabled for a couple of seconds which unless you max E first will Keep you in place for 10 seconds until you can use that same option of mobility again, assuming this option, be it minion or champion, are still alive and/or present at that point. mobility and placement are not the same. skirmishers use their mobility to place themselves for advantageous situations, while assassins use their mobility to go in, fuck shit up and get out. assassins will rarely use their mobility to KEEP fighting, while skirmishers will never use their mobility to QUIT a fight, and there is the difference you fail to understand despite any and all examples and Facts given.
Brascus (NA)
: Use as little text as possible when explaining ideas, apes are visual creatures.
{{summoner:11}} {{summoner:14}} smited an entire community with one sentence dude, your savagery is on Deep Terror Nami's Level. (in a good way!!) have an upvote XD
: Vladimir's Q delay is really throwing me off my game
vlad's Q heal actually does not have any delays, but the cast does have a 0.25 animation. if you die within those 0.25 seconds, then you are nothing short of VERY unlucky. i guess you just had a very bad day, trust me, it happens so much to me when i Play him.
: Orianna needs nerfs.
this post would be consdered bullshit in my eyes but then i saw that orianna is classified as an disruptor and not as a burst mage and suddenly it does make sense... she is heavily focused about utility. she zones with her ball, she defends a teammate, she creates an AoE slow/speed Steroid depending of ally or enemy and she has a potential 5 man hard cc displacement which are both malphite and yasuos wet dreams respectively. and for someone like that to simply Q-W your adc 100-0 in less than half of an second WITHOUT ludens and the thunderlords proc is just bull IMO. sure, she has a good place right now, many Counters which are currently high on the pick rate, and her laning isn't THE greatest, even thought it is not weak, and the learning curve she has keeps her in check to a certain point too. but as Things stand she has too much damage for a disruptor. sure, she is intended as a full burst mage who can also somewhat mess you up, but she shouldn't be able to mess all 5 of you up. and make her utility useless because she ended up killing all of you by accident.
: > [{quoted}](name=Click R for Win,realm=EUW,application-id=3ErqAdtq,discussion-id=1GW3JzA0,comment-id=0002,timestamp=2017-05-24T22:29:46.756+0000) > > actually she is an assassin. the reason why she could even remotely be considered a skirmisher is only because her passive also resets cooldowns upon assists and not just kills, but other than that she is a pure assassin. > > just because she has resets doesn't make her any less of an assassin. yi and jinx have similar Things about that, yi has resets too if he Begins to snowball and kill, yet he also is classified as an assassin and jinx has resets too and shes a pure marksman and hypercarry :/ It's not about resets, it's about how her kit is better for dancing around you with really high mobility and taking you down rather than inflicting huge burst. The only reason she's considered an assassin is because Q+E+W+gunblade+R is enough to oneshot when she's even slightly ahead. Take a look at how she plays when even, and you'll see it's far more like how a skirmisher does.
i already know that, i main assassins dude, and Katarina is one not for her damage but for her playstyle as a whole. she has strong roaming potential and massive killpower, she goes in, murders someone, and **gets out** something skirmishers dont do. skirmishers dont necessarily kill and they definetly dont get out. they go in and fight. skirmishers are fighters, next to the divers, and Katarina is by all due respect not a skirmisher because she isn't a fighter. she does not have Extended damage, she has no innate sustain. shes pure damage and mobility, and nothing else. skirmishers are a hell of a lot more than that, and a hell of a lot less mobile. what defines a skirmisher is his performance in the heat of a fight. his sustain, his Extended potential, his tankiness even, that is why most skirmishers are Bruisers or considered such, and the only exceptions given for that class are juggernauts, speak garen darius skarner.
: Katarina is a skirmisher, not an assassin
actually she is an assassin. the reason why she could even remotely be considered a skirmisher is only because her passive also resets cooldowns upon assists and not just kills, but other than that she is a pure assassin. just because she has resets doesn't make her any less of an assassin. yi and jinx have similar Things about that, yi has resets too if he Begins to snowball and kill, yet he also is classified as an assassin and jinx has resets too and shes a pure marksman and hypercarry :/
FK LANA (EUNE)
: Riot was asked "Is Rengar going to remain an assassin or a bruiser/skirmisher after the rework?"
i swear even riot doesn't know what they are doing anymore...the assassin update felt like they really just wanted to make them seem *cooler* and not *better* and while some assassins did get a decently good rework, most of them failed miserably. i mean they completely reworked fizz and his tank build's still kicking around, shaco is Build as a bruiser, Leblanc is a...pff...."*mage*" (i swear i had to laugh so hard i spilled a drink all over myself) and rengar is considered a diver now. 10 reworks, 4 big 6 small ones and they make almost half of them a failure. but that isn't even why everyone is so displeased, we as the playerbase (and me as an individual ***TRIGGER ALERT***) are dissatisfied because they don't even know anymore what to do! you see it with rengar as the best example and with Leblanc as one too. honestly, a revert might be unhealthy for them but you could at least take SOME of the old Elements and put them back. for rengar his Q may have been hard to balance but at least it fit his kit and didn't make him AS hard to balance as this Q now. this makes me believe that riot never heard of this Thing that we like to call a mix....or a cocktail.....or more likely a **successful rework** if you were to ask me, i would give rengo back his old Q and W but Keep his passive, E and R as they are now, then simply put a crit nerf on his Q so ppl dont go full crit anymore and do get some ad and lethality and there you go, a fking healthy rengar that everyone is happy with!
: Don't worry, you rock.
very **hard** to think so
Apacay (EUW)
: dude Te emo will lose lane if he is aggresive (Minions dmg and easy gank material) and if he throws blind just to denies his Q farm (its just slowing a bit down his stacking)
then, by all due apology, you've never seen a good teemo before. they are the bane and all evil for a Nasus, ecspecially if they max Q first which does happen quite a lot. if you ever see a teemo with corrupted potion that maxes Q first, you can count on a lost lane as a Nasus. maybe not a lost game, but definetly a lost lane.
: Aren't the saber colours there as part of his gameplay reads in that skin? (E cd/active/etc) They wouldn't be able to change that, only the outfit colours. Would you still want a chroma of it since that's the case?
from what i know he does change colours, on cd or non-activated his lightsaber is blue, but when you activate his E it turns green. if there were different chroma there would be a Problem around balancing those colours out. if they made a black-red theme for a sith-idea, the lightsaber would have a red colour for off-cd, but there is nothing for an active E. so while chromas are a must IMO, it is as of right now too hard to make them JUST because of his E design aspect
: Will of the Ancients was removed because Vladimir was balanced entirely around it
at least others can use protobelt. the only champion that legit used will of the ancients was vlad, and occasionally kennen, which btw is also a champion who builds proto a LOT, almost always. just like elise. haven't seen a single game with an elise that didnt Build proto at some point. sure, protobelt is very ideal to vlad, but it is to every ap champion if you can use it. ive seen people Build it on vel'koz before and it honestly is a lot stronger than people think, assuming you do know how to use it properly. the reason why mobility champions like ekko fizz etc Build it because it helps them gapclose. You ult with a fizz from max range and it hits, use your E, but they are too far for your Q? no Problem, use protobelt for a mini-flash+ burst and your Problems are solved. and the same goes to vlad, it is more for utility than for the stats, because when vlad gets his 3rd Q movement boost he Needs to get somewhat close to use it but the movement speed bonus is so short that he can legit only get 0.25 seconds to close up or else he will be too far away, and protobelt's dash helps with that issue. the reason why it is so good is because the item as a whole compliments the entirety of what we know as vlad, it gives him some extra burst for early, a lil bit mobility, a reliable but hard to use gapclose and decent stats. BUT that does not mean it is Build for vlad alone, because it can be used by every ap champion for the stats, it is the active what decides which champions can utilize it.
: Rakan needs buff to his early game
i think what makes rakan so hard as a champion is that his earlygame stages is too delayed. his knockup takes, with dash and animation together, 1,5 seconds to cast. that is way too long, and only slowed champions or champs that stand still for any reason whatsoever or champions you can literally hop onto so they are in the very center of the hitbox can be knocked up, anyone else can simply walk away, and as if that does not serve enough, he does not have the efficient Tools to carry anyone pre-6, his cc powerspike depends too hard on his lvl6, and as if THAT is not bad enough too, he literally Needs to bump into his teammates to proc his healing, the trigger range when it charges are way too small, sometimes you stand legit next to the adc and the heal still doesn't proc because you are **JUST A LITTLE** too far away. my best guess is don't buff his scalings or numbers, buff his ranges and animations. make the healing proc range and activation range bigger for, idk, 50 Units (half an meele AA) bigger and make the jump animation for his knock up faster so that ppl don't permanently dodge it even when slowed just by sidestepping early enough. what rakan's Problem is is that he can be countered too hard, his dashes are ALL canceable through hard cc, you can peel him to deny his adc any healings and shields and if you zone him he will Need to dive too deep to use his R and end up dead before his team can even follow, rakan as of right now is really and i mean REALLY only a show and really only gets useful when massively ahead as a support or if he, as the support, can get his team to peel him so he peels them (which not only shouldnt happen but also shouldnt make sense to begin with)
: Why are ADCs never ban even when they are insanely op?
because adc's have the most counterplay of all roles in league, they are barely banned because people will shit over them late regardless of how their adc will feel against said enemy. ecspecially in low elo people mostly only care about what they as 1 champion can do, not what their team as 5 champions could. long story short, people underestimate adc's too much, that is why they never get an extraordinary banrate which decreases the higher in elo you go. EDIT: some adc's may be strong, but no adc will ever be truly op ecspecially in this meta where tanks and assassins are the norm. adc's are strong, no doubt to that, but they always have the meta like a leash around their neck keeping them in place just enough to not break the game
: The Unholy Trinity
Mine are {{champion:238}} {{champion:91}} {{champion:107}} highest mastery with {{champion:157}} as the 2nd highest mastery points of all champs
MrRawb (NA)
: http://i.imgur.com/hAuJF9i.png :D
OMG BURN IT!!! **BURN IT WITH FIRE**
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