: I didn't know that and I didn't ever say something like that to anyone. It obviously was a huge mistake.
> [{quoted}](name=Chancenverspielt,realm=EUW,application-id=ZGEFLEUQ,discussion-id=Ljz2b55d,comment-id=00010000,timestamp=2019-08-18T10:30:18.316+0000) > > I didn't know that and I didn't ever say something like that to anyone. It obviously was a huge mistake. I'm sorry about that mate :( But if this was your first offense, or like to know more, get in touch with a [support agent](https://support.riotgames.com/hc/en-us/requests/new) and see what they might say.
: 14-day suspension - it wasn't me!
> Chancenverspielt: is "i hope your family dies" as hard as "kys"? Chancenverspielt: i guess "kys" is a bit harder.. You do realize what you said is insta-filter detection for a ban? Even if it wasn't your intention to say it, repeating those words (with zero tolerance "k.y.s" especially) will trigger a suspention on ur account if not a perma. Also calling for reports is frowned upon, I advise you avoid it as much as u can.
: Game won't load after Champion Select
Ok, when the client says "Game is still in progress", keep the client open. Then, open your task manager, try to find League executable with (TM) at the end, end the task. That very client with the message will disappear and show you "Reconnect" button, click it and it will get you to loading screen immediately, Hope that helps until Rito Game finds a solution or even acknowledge the bug.
: Summoner Name Change
If the other account is legit yours, yes you can: 1- Change its name (with BE) so, your desired name becomes available. Or; 2- Ask Riot support to delete it (if you don't need it) & you get its name. Or; 3- Not sure but they may do it for you for free, without doing the above.
: Cool off bro
Damn, this post made my day, thank you! {{sticker:sg-miss-fortune}}
: The Good, The Bad, and the League: 7/25 - 8/7
Any info about the issue players are having when no loading screen is showing?
: > [{quoted}](name=Fönikku,realm=EUW,application-id=ZGEFLEUQ,discussion-id=sJyvu8gf,comment-id=0002,timestamp=2019-08-09T20:20:22.005+0000) > > Yeah, I think it has something to do with your Irelia score (2/18/5) & Build (Mobi boots + X3 Stinger and a phage) on the course of 35+ minutes game, so according to your teammate could be trolling as well as inting, not expert in this but each out to a support agent and ask them: https://support.riotgames.com/hc/en-us/requests/new he had AP items before that actually, it appears he sold them at the end of the game.
> [{quoted}](name=FOR JUSTICE,realm=NA,application-id=ZGEFLEUQ,discussion-id=sJyvu8gf,comment-id=00020000,timestamp=2019-08-09T20:23:33.258+0000) > > he had AP items before that actually, it appears he sold them at the end of the game. You're right, then it was definitely for inting.
fodkajin (EUW)
: riot your bad
Yeah, I think it has something to do with your Irelia score (2/18/5 + 83 CS) & Build (Mobi boots + X3 Stinger and a phage) on the course of 35+ minutes game, so according to your teammate, it was be trolling as well as inting, I'm not expert in this situation. But reach out to a support agent and ask them: https://support.riotgames.com/hc/en-us/requests/new
: My League client won't open up the loading screen, and I've been losing LP and getting Leavebusters.
> Anyone having the same issues? Literally all regions have this issue, as I did few digging last night OCE, EuW, NA, LAN, EUNE players reported this. Ending League executable via task manager, then re-log in, if you are lucky you might get the game screen to show, it took me sometimes 4 tries to get into the game, it wasn't too harsh since I don't play ranked, but let's hope they fix it in patch 9.16.
: Won't Let Me Reconnect To The Game
Not just you bro, funnily all servers are affected by this OCE, EUW, EUNE, LAN, NA, take your pick lol Been like this since patch 9.14 & Riot did nothing about it, no notification no reply to threads nothing, which means they don't care.
: ARAM Pings
You can mute pings in ARAM.
: Riot, your client is complete fucking trash
Apparently they won't. People been reporting this issue for the past days (including me) as it has been going since patch 9.14, so many posts been written. So my guess is that they don't care.
: Can't connect to my game
Yep, been like this since the obnoxious patch 9.14 Closing the client and killing the process via task manager works like 50% of the time but not always.
: Real fun when the client decides to not even load you into the load screen.
: "Game is still in progress..." AGAIN
yes, I can confirm this as well, still happening.
Rioter Comments
: On NA with a Korean Summoner Name?
Perhaps an account transfer, that would carry his name over as well.
me op mid (EUNE)
: The banning system has no logic in it
Borderline toxic, you spent time insuting and rank-shaming instead of encouraging & giving positive calls for your teammates. I don't see that the banning system failed. You deserved it.
: Patch 9.14: Fallout 76 Edition
More stuff I noticed: 1- Tooltip doesn't scale with your HUD, I have my HUD lowered to 10, yet the tooltip is like 100. Names that show on map when you hover on them are big, doesn't scale with you map size, also i have it lower like 10. 2- Champs's mastery below 4 doesn't show on loading screen, including mine. 3- Players names and club tage are stuck as in one word (no spaces).
DevilHøøk (EUNE)
: Arclight Thresh(old concept)
That looks actually pretty cool {{sticker:slayer-pantheon-thumbs}}
YacouZaK (NA)
: Haven't gotten a single key fragments in the last 100 games I've played
There's no limit as far as I know regarding key fragments, however I noticed when it pops up it has to do with honoring, I'm not best at judgement, see what other people tell you, I'd say if you were punished (honor & loot locked..etc) this IS the cause, but since you are getting chests, it could be another factor, reach out to an agent support see if they have some insight on the matter. Good luck.
: A lot of champion designs begin with an opportunity space such as Pyke being a support-assassin, or a gameplay hook like Camille's literal hooks. In those cases there's already some pretty solid leads for visual exploration around what those champions are doing. Once we get to agreeing on a faction or role for the champ (Bildgewater spear-fisher, Piltover secret agent) it starts becoming very clear what kind of weapons they might have access to. Other times we could start by looking at what exciting fantasy weapons we haven't already explored in LoL. I have a big book on my desk called 'Weapon', it's got everything in it! I will say if you take a look at a list of projectile-weapons we've covered almost all of them, we even played with the idea of a [slingshot](https://www.artstation.com/artwork/YaBqgX) for Neeko. Next ADC is gonna have to just throw rocks... oh wait! {{champion:163}}! In terms of priority, we've gotten pretty good at a very collaborative workflow with art, design and narrative staying flexible and iterating to support the best ideas each discipline is bringing to the table. Sylas' lore and visual design began by being built around his ultimate and how it felt to use in playtests (opponent-reliant, intelligent, improvisational, very very cruel) which gave us the idea of a sinister mage held prisoner. Originally he had more of a [traditional caster look](https://magic.wizards.com/en/story/planeswalkers/jace-beleren) but on the narrative side the writers felt a Demacian mage held in secret would be best, and we wanted someone who looked just like Demacia's heroes ({{champion:59}} {{champion:86}}) to play foil without it becoming a Thor/Loki Jock/Nerd situation. Then once we saw these huge hefty chains in concept art a lot of his kit was tweaked or reworked to best utilise the whip-like restraints. League is an interesting case in terms of game design. Some of our best champions embody their weapons: Darius' kit is like a top 4 of things you can do with an Axe, even down to a passive that causes bleeding and the haft doing less damage than the head of the weapon. His personality is sharp an decisive, there's not a soft bone in his body! My favourite examples are {{champion:115}} and {{champion:254}}. Other champions are more of a fantasy trope ({{champion:10}} {{champion:238}} {{champion:2}}) and their weapons are secondary to the theme. Casters are generally very difficult, without clear real-world metaphors like a spear or a shield connecting gameplay to visuals can be much trickier but there are still ways to bring ideas together and not just Staff + VFX. I think {{champion:4}}, {{champion:26}} and {{champion:8}} are all good examples of finding a weapon for a mage that can inspire gameplay.
> [{quoted}](name=Kindlejack,realm=NA,application-id=6kFXY1kR,discussion-id=ouG0E4uf,comment-id=0003,timestamp=2019-05-05T07:07:05.641+0000) > > A lot of champion designs begin with an opportunity space such as Pyke being a support-assassin, or a gameplay hook like Camille's literal hooks. In those cases there's already some pretty solid leads for visual exploration around what those champions are doing. Once we get to agreeing on a faction or role for the champ (Bildgewater spear-fisher, Piltover secret agent) it starts becoming very clear what kind of weapons they might have access to. > > Other times we could start by looking at what exciting fantasy weapons we haven't already explored in LoL. I have a big book on my desk called 'Weapon', it's got everything in it! I will say if you take a look at a list of projectile-weapons we've covered almost all of them, we even played with the idea of a [slingshot](https://www.artstation.com/artwork/YaBqgX) for Neeko. Next ADC is gonna have to just throw rocks... oh wait! {{champion:163}}! > > In terms of priority, we've gotten pretty good at a very collaborative workflow with art, design and narrative staying flexible and iterating to support the best ideas each discipline is bringing to the table. Sylas' lore and visual design began by being built around his ultimate and how it felt to use in playtests (opponent-reliant, intelligent, improvisational, very very cruel) which gave us the idea of a sinister mage held prisoner. Originally he had more of a [traditional caster look](https://magic.wizards.com/en/story/planeswalkers/jace-beleren) but on the narrative side the writers felt a Demacian mage held in secret would be best, and we wanted someone who looked just like Demacia's heroes ({{champion:59}} {{champion:86}}) to play foil without it becoming a Thor/Loki Jock/Nerd situation. Then once we saw these huge hefty chains in concept art a lot of his kit was tweaked or reworked to best utilise the whip-like restraints. > > League is an interesting case in terms of game design. Some of our best champions embody their weapons: Darius' kit is like a top 4 of things you can do with an Axe, even down to a passive that causes bleeding and the haft doing less damage than the head of the weapon. His personality is sharp an decisive, there's not a soft bone in his body! My favourite examples are {{champion:115}} and {{champion:254}}. Other champions are more of a fantasy trope ({{champion:10}} {{champion:238}} {{champion:2}}) and their weapons are secondary to the theme. Casters are generally very difficult, without clear real-world metaphors like a spear or a shield connecting gameplay to visuals can be much trickier but there are still ways to bring ideas together and not just Staff + VFX. I think {{champion:4}}, {{champion:26}} and {{champion:8}} are all good examples of finding a weapon for a mage that can inspire gameplay. Thank you for the detailed reply!
: I guess it varies, but my best guess is that the champions basic vision is done first, then it’s organic (I.e. A mage would utilize magic or some sort of magical artifact or a warrior would have a large weapon such as a sword or spear) Obviously, the abilities must come first before weapon, but must work in tandem, so I’m thinking they have the idea for the ability, then the team working on the potential champion choose a fitting weapon for him/her/it.
> [{quoted}](name=CelestialDrake,realm=NA,application-id=6kFXY1kR,discussion-id=ouG0E4uf,comment-id=0000,timestamp=2019-05-03T17:22:53.616+0000) > > I guess it varies, but my best guess is that the champions basic vision is done first, then it’s organic > (I.e. A mage would utilize magic or some sort of magical artifact or a warrior would have a large weapon such as a sword or spear) > Obviously, the abilities must come first before weapon, but must work in tandem, so I’m thinking they have the idea for the ability, then the team working on the potential champion choose a fitting weapon for him/her/it. Interesting point!
  Rioter Comments
: Skins on Sale with Unfair Price Distribution
Riot made a statement about shop discounts: https://na.leagueoflegends.com/en/news/store/sales/updating-our-discounts-2019
Meddler (NA)
: Loading Screen Update coming to PBE
It'd be really good if you keep mastery flair on the front border instead of clicking the champ as it beats the purpose of it :/
: Hey there! The yellow flair signifies that they are part of the League Partner Program. This program is only for certain Content Creators, usually the more popular ones and for LCS players, and allows them to use any champion/skin that is available in the game for free.
> [{quoted}](name=HeyItzSteve,realm=NA,application-id=okOuNvuT,discussion-id=vulE1Ov3,comment-id=0000,timestamp=2019-01-26T22:17:40.330+0000) > > Hey there! > > The yellow flair signifies that they are part of the League Partner Program. This program is only for certain Content Creators, usually the more popular ones and for LCS players, and allows them to use any champion/skin that is available in the game for free. Ah I see, thank you!
Rioter Comments
Rioter Comments
: the hardest choices require the strongest wills
> [{quoted}](name=Ćount Kledula,realm=EUW,application-id=yrc23zHg,discussion-id=dNyvMaaQ,comment-id=0005,timestamp=2018-12-25T15:07:55.336+0000) > > the hardest choices require the strongest wills Very well said 👍
Meddler (NA)
: Loading Screen Update coming to PBE
The new screen looks neat! Too bad the mastery level isn't shown in front, it was kinda cool.
Rioter Comments
PNG (EUNE)
: League Of Legends Animated Level Borders (1-500)
Damn that last one is spectacular! What about players who are higher than level 500, what do they get? Or just locked on the lv500 border?
Rioter Comments
Rioter Comments
Rioter Comments
Wuks (NA)
: Let's Discuss the Boards
An idea presented by a Eune player in the [euw boards](https://boards.euw.leagueoflegends.com/en/c/off-topic-en/EebX4H5O-boards-should-have-a-unique-section-for-rotating-game-modes), saying to add another section for Rotation Game Modes discussions. Not big of deal but worth adding ^_^
: If you caught Nami, what would you do?
Becareful what you fish for ^^ https://www.youtube.com/watch?v=qkyb4b8RXp8
Remss (EUW)
: What about Quinn ?
{{champion:240}} & skaarl
Cynobium (NA)
: Kai'sa QWE upgrades = white rectangles on screen
That goes the same for Viktor and Khazix or any champ with spell upgrade.
: Daily Reminder NOT to buy RP
Agreed. Hit'em where it hurts.
Rioter Comments
Rioter Comments
: Can't Connect to the Game
yes, that happened to me minutes ago as well, the screen turns black then all freezes i press "esc" the button shows "skip stats" click it bring me back to home page, but cannot play another game like u said "already in game" had to restart client to rejoin, what is this BS?
: Size comparison - Every champion
Amumu always alone :'( .......(1st pic) Nicely done YoNightmare7, what do you think of jungle comps size-wise?
Tyre (NA)
: @Riot Why is the Death Recap that's been broken for years not being fixed or reworked?
"We did some research in depth and found out that Death recap is not needed for LCS games, so we do not care about the rest." - Riot But in all seriousness I agree, this is just bonkers.
Rioter Comments
fsarwds (EUNE)
: Riot
Did you receive a punishment on ur account that diminished your chance of obtaining keys or even honor levels?
Bosloh (NA)
: Reporting Question !
yeah all 3. However the system will only show in-game chat logs, if one gets banned for pre/post-game chat.
: I got banned for no reason, litterally no reason.
What did Riot support agent say when you submitted a ticket?
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Fönikku

Level 342 (EUW)
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