: Well you have just proven to be a moron then. Please refrain to post in forums if you can't get into discussions. Also what kind of frekaing argument is: "So uh.."??????
Whatever makes you sleep at night! I'm more than happy to get into discussions, but only when there are actual arguments. Your whole argument is "Sylas can't do that because it would make him OP. There has to be repercussions," to which I agree, because as I said, it would be both difficult and dangerous for him. But you apparently didn't read that, hence my "so uh," linking both your comment to mine. But for some reason you just keep coming at me because...? _____________ Also you're right, I have been a moron to you, and for that I'm sorry.
: Great mages that wield tremendous powers in Runeterra are: {{champion:13}} who manipulated his body in order to wield rune powers. {{champion:63}} that got his body ignited by the world runes. {{champion:134}} whose powers we don't know much about. {{champion:101}} that became a being of pure magic via the Ascension ritual. Now, except Syndra all of them have lost most if not all their human features or either underwent several changes in order to wield such powers. Syals on the other hand is just himself with a pair of petricite chains. Not adding a limitation to his conduction powers would be extremely wrong in terms of story telling because it would make him nealry all-powerful simply because he can absorb any kind of magic via the chains and redirect it to his enemies because of innate trait. Now, since we don't have any misure or hint about him feeling any sort of strain if the magic involved is high in quantity or in quality, both of our views are speculations yes but, again, I feel that giving him free access to any kind of magic without a single drawback it would be stupid. If you want to keep up a constructive discussion we can go on. If you are here just to drool over Sylas and ignore any kind of argumentation that makes your scenario a no go even by a little then I'm not going to bump on this wall of yours.
> I feel that giving him free access to any kind of magic without a single drawback it would be stupid. So uh... > On your last point... I've never said there would be no repercussions have I? I actually even said it would be dangerous and far from easy... But that's not what is gonna stop Sylas, imho. Like, I have neither the strength nor the will to go through an argument with you. So let's just say you're right and be done with it shall we? You tore down my entire theory with just a little "Sylas cannot do that," I got owned, let's move on!
: I think the only thing this is missing is that Morgana pities Sylas, they should have some deeper interaction at the beginning. What if Morgana somehow gives Sylas the tools he needs to start his revolution. It works within the frame of her character as the "empathetic side of justice". She feels like the mages of Demacia have suffered at the hands of their societies laws, and she sees violent upheaval as the only have for them to have retribution. Of course the oppressed when given the chance will often BECOME the next generation of oppressors and after watching the mages of Demacia go full Daenarys Targaryen on Demacia she tries to stop what she set in motion. I like this because it gives Morgana a flaw. Kayle is the non empathetic side of justice, she only feels the "bad sister" because blind justice is supposed to feel that way. In this version of the story Morgana is given equal consideration because her empathetic justice which had good intentions, but isn't as well thought out makes things worse.
While in theory this is all true, I'd still have to disagree. Morgana _does_ have an empathetic side, however, during the AMA, I asked what Morgana would think of Syndra (and then you ask me sure, how's that related...?). This is what Jellbug told me - > I think Morgana would be more empathetic than most with Syndra because she understand the pain and suffering she's gone through to get where she is now. However, this does not absolve her of her sins, and Morgana would want her to atone for the people she hurt and killed, and feel the pain she has caused in order to learn from her mistakes. And while Syndra and Sylas are two different characters they aren't that dissimilar - both were wronged, but it does not absolve them of their crimes. We also know, about Morgana (again, from the AMA), that she > Punish them until they learned their lesson. For some, that might mean death. And there you may wonder if Sylas would survive Morgana's judgement, because I'm not sure Sylas is all about doing what's right. ______________________________ Overall I am not opposed to Morgana having flaws. But I'm not quite sure she'd just give Sylas the tools to just go and kill every "non mage" Demacian, as that doesn't seem to be "well-intentioned" (at least, to me). However, your idea is interesting, and I can see it working, I guess it would largely depend on the context. Although on a completely personal note I'm not a fan because this kind of actions annoy me a lot, but that's purely biased so it's not worth much haha. As for your point on Kayle, I don't think she is the bad sister, or anything of the sort. She believes what she does is good, and will help create a better world, and I think the extremist part of her character isn't bad because it'll allow her to have growth and character development (well, depending on which route Riot want to take with her ofc). We've had this debate over and over on the lore server, so I don't want to go back to it again, but I do like what they've done so far with them. I know that Morgana feels "better" than Kayle, and I don't think that's so big of a problem. I love both of them, and I think they have great storytelling potential.
: For the same reason I can tell Garen can't lift Galio up on his own even if I didn't se his lifting power. Making Sylas able to absorb and conduct the quantity of magic that galio uses to feed on in an enviroment full of mages would make SYlas so overpowered that he could effortlessly defeat even Nagakabouros.
Oh right so being able to take in Galio's magic in that situation would make Sylas able to destroy the universe... That's most certainly a quite... Interesting view on the matter for sure!
: Ok, lets forget the chains... **SYLAS WILL FREAKING BURN SIMPLY FROM THE FLUX OF MAGIC COURSIN THROUGH GALIO DURING THE FIGHT.** Now can you consider that instead of focusing solely on the part you seem not to udnerstand?
Oh that...? I ignored that on purpose because... Why? How can you affirm such a thing with certainty? Have you ever seen his limits? Have we never seen any mage wielding incredible power? See, this is why we can't have nice things. I have never said with absolute certainty that Sylas had the ability to do that. You, on the other hand, are asserting that there is no way he can do it, even though there's nothing to confirm (or deny, for that matters) what you're saying. Now unlike what you seem to think, I know Sylas's lore. And I wouldn't have bothered writing this thread if there was clear, undeniable evidence that such a thing was impossible. So like I get it, you don't like my theory. You'd apparently have other ideas, which is totally fine. But at least try to be open-minded.
: Yes but even if petricite serves purely as a channel, magic will strain its structure like electric current going through a copper wire. The amount of magic that Galio would be absorbing would be objectively too much for Sylas chains not to get damaged and, most likely, destroyed in the process and even his own body cannot simply absorb or channel all that stuff without any ripercussion.
I still have no idea why we are talking about the chains when they are not even needed...? Not even as a conduit, in that very specific case...? On your last point... I've never said there would be no repercussions have I? I actually even said it would be dangerous and far from easy... But that's not what is gonna stop Sylas, imho.
zounet (EUW)
: > [{quoted}](name=Falrein,realm=EUW,application-id=6kFXY1kR,discussion-id=VWJTVEAi,comment-id=0000000000000000,timestamp=2019-05-25T13:56:34.422+0000) > > Sylas has the ability to take the magic inside petricite, it's not specific to his chain! This is his own power, not that of his chains, he doesn't need his chains to do what he does (see - Demacian Heart), but they are useful because they serve as extensions of his power (he touches someone with them, the petricite absorbs the magic, and he takes it), but they are not necessary! > > I mean your idea isn't bad and it could work. However I'm not a fan of it, plus Galio could still come back to the city afterwards. yes, his chains are necessary, he must touch to steal the magic: the magic goes into petrcite, then sylas takes the magic from petricite
He does that, but the chains are not necessary. He has this ability regardless of petricite. It is not the vessel that matters, it is the magic. Whether he takes the magic stolen by the petricite, or directly from the source doesn't matter, he can do it. He uses the chains as an extension of himself. Source -> Petricite -> Sylas Source -> Sylas Both work
: My last point is that not only Sylas but also his chains have a limit. Galio is composed entirely of petricite, this means that the strain caused by absorbing magic that Galio can usstain is huge and that in a fight where there is an army of mages then Galio will abosrb so much stuff that would break Sylas' chains on the instant they come in touch with him. Imo the only way Sylas has a chance is to force Galio away from the city with a distraction attack, using his fellow mages as a bait and then have a quick coup d'etat in the Great City.
Sylas has the ability to take the magic inside petricite, it's not specific to his chain! This is his own power, not that of his chains, he doesn't need his chains to do what he does (see - Demacian Heart), but they are useful because they serve as extensions of his power (he touches someone with them, the petricite absorbs the magic, and he takes it), but they are not necessary! I mean your idea isn't bad and it could work. However I'm not a fan of it, plus Galio could still come back to the city afterwards.
: I don't think that Sylas has enough power to not only control but even survive being that close to Galio. Lets not forget that Galio **IS** petricite and I believe that Sylas chains cannot withstand the same amount of magic that Galio feeds on.
Well... I do think Sylas has a limit. But I don't think it's as impossible as you seem to think it is. Sylas may not be the most powerful mage we got, but he has to be able to do something. Again there's nothing to confirm everything that I'm saying, so I may be totally wrong. Also I'm not quite sure I understand your last point? It's a very comedic way to say it, but when I thought about it I kind of imagined Sylas standing on Galio's head (a bit like Nunu and Willump), as in, directly controlling the magic inside Galio so I'm not quite sure what's the link with the chains. But as I said, it's just a theory. Could be right, could be wrong. To me, it makes sense. I understand if it doesn't to you. EDIT: I am not saying Sylas can just touch Galio and be done with it -although I did not precise that in my thread so it's my bad there- I agree that with the amount of magic inside of Galio, Sylas would need time, and it would be very dangerous for him still.
Rioter Comments
: {{sticker:slayer-jinx-wink}}
Is this a Coven kind of deal where we'll only get a story if the skinline becomes popular enough and comes back later? Because Coven (Eclipse is the name of the AU I think... I don't remember D:) and Battle Academia have so much potential and yet... :(
Noxxarian (EUNE)
: (#2) Lore Master Quiz-Lore Spotlight - League of Legends
Is that a Syndra question? Noiiiice! Mmh. I failed the first skin question (I didn't even understand it actually :')), the quote question and the anagram one (I suck at anagrams :')). Got the rest fairly easily :p
: > [{quoted}](name=Falrein,realm=EUW,application-id=6kFXY1kR,discussion-id=3u6ohxgZ,comment-id=0000,timestamp=2019-05-18T20:16:49.815+0000) > > She needed changes. Her model was bad. Naturally, her art followed. Her outfit was questionnable, her design wasn't that good... I'm saying this as a Morgana main. I like her before, but she needed these changes Her outfit was terrible? You mean not PC enough?
She had... Just a bra to cover her chest and she was legless... I think her current outfit is ten times better, her wings as well... The only thing that I would potentially prefer in her old splash is her haircut. I really liked her haircut, even tho I like the current one too
Pale Mask (EUW)
: A VGU that's easily overlooked
Okay but what do I gain out of it? {{sticker:slayer-jinx-wink}}
: Changes for the sake of change...not a good enough reason?
She needed changes. Her model was bad. Naturally, her art followed. Her outfit was questionnable, her design wasn't that good... I'm saying this as a Morgana main. I like her before, but she needed these changes
: Now I’m probably not really the intended audience for this post since my response to “is there such a thing as too powerful?” Is definitely yes, right at the point where a normal person with a weapon can’t defeat the powered individual. But in theory the answer to how powerful can a character be is unlimited, so long as the power is used in a meaningful way and promotes the themes of the story being told. But increased power does lead to problems in writing that need to be avoided. Especially when there is conflict between characters of vastly different powers. Because usually to make the conflict work writers will fall back on pretty annoying ways to get around the problem. Usually falling on a power turn off button, or the villain will suddenly forget to use their powers or won’t use them to the maximum efficiency just to give the unpowered opponent a chance.
Mmh... I don't think your first point is wrong - but I would still disagree. A normal person with a weapon could not defeat the powered individual (excluding stuff like assassination and surprise attack). I don't think the problem lies there but rather in the lack of opponent who could put up a fight against the powered opponent! I agree with the rest of what you said. The turn off power button... Well. I'm not a fan. I can see it being used once because why not after all, sometimes it's necessary... But more than that and it becomes redundant and annoying, I agree.
: > Can a character be too powerful for their own good? It largely depends on who the character is and what kind of story they are caught up in. If it's a story meant for development of their powers/showcase of their powers, a too powerful character will make the story very boring and lame, because well they can do anything. They are super powerful, but if the story is meant for character development in the way of their humanity, fragility, emotions and personal growth then their powers, no matter how broken or weak, can be used as a great helpful plot point to further better the messages conveyed in the story. > If power is relative, how do I know how powerful a character actually is? Fluctuations in a character's power will always happen, most of the time it's very minor and unnoticeable, but it can be a problem if it becomes something major that contradicts with already established showcase of power, but it will only ever matter if the aforementioned power is strictly needed for the character's identity or development. > How do you feel about a story where a character loses their powers, either temporarily or indefinitely? In my opinion those types of stories are my favorite ones. Losing one's power is an exceptionally good way to write a story about one's fragility and humanity. Reconnecting oneself to their core, trying to become human again, but it can also serve to dig a deeper hole for the character, increasing their obsession with power, letting them lose their mind as they cling onto their lost grace. > What place do you think power should have in a character's story/life? Again here it largely depends on the character. Champions like Lissandra and LeBlanc are meant to showcase their innate magical prowess of manipulation and phantasmagoria, respectively, while Champions like Leona and Diana aren't about their powers and more about their place in the world and the search for the truth. Ultimatively it's more on how the story is constructed and what it wants to convey and less about how much power it showcases.
> It largely depends on who the character is and what kind of story they are caught up in. If it's a story meant for development of their powers/showcase of their powers, a too powerful character will make the story very boring and lame, because well they can do anything. Well, in theory, I agree. In most cases, this would be true. Let me use (sorry) Syndra as an example - the girl is super powerful that's undeniable, and can do a lot. But she does not quite understand her powers nor how they work, so I do think it'd be interesting for her to learn more about how they work and how to better use them. I agree with the rest of your point! > In my opinion those types of stories are my favorite ones. Losing one's power is an exceptionally good way to write a story about one's fragility and humanity. Reconnecting oneself to their core, trying to become human again, but it can also serve to dig a deeper hole for the character, increasing their obsession with power, letting them lose their mind as they cling onto their lost grace. While I totally understand and share your opinion, my problem with this kind of story is that, as you said, it's either reconnecting with humanity, or being more obsessed with powers. They are two extremes, and while it certainly is useful for some characters, I like that some characters aren't in any of those extremes, they are in-between, neither bad guys or heroes!
: > Ah, power. We’ve all heard that “power is relative,” meaning it can vary from story to story, from writer to writer… But that begs the question. How powerful a character actually is, if they don’t have a consistent power level? You often hear “why did this character do that in the previous episode, but not in the current one, while he could have?” It’s up to the writer to decide how powerful a character is - which is totally fair. If they need a character to be less powerful for the story’s sake, they’ll make them less powerful than they were in a previous story. But what do you think about that? I think they should explain why they were weaker there. Like, idk something that weakened them, some dark magic influence, out of shape, wounded, emotionally unstable etc. Thus the character isn't made inconsistent with his power, but the writers can do whatever they wish that benefits the story through this. Of course, I'm talking more about our mage champs about this, regarding their magical power. As you said, power is relative, cause a lot of things may be considered power in other things, like knowledge, strategical intelect (ahem Swain and Nasus aka the best military strategists on Runeterra) etc. > So that’s been a big controversy on the server as well. This was started as a discussion about Syndra (who would’ve thought…?) Someone told me it could be interesting if she were to lose her powers, temporarily. While I don’t like this idea at all (no joke?), I understand the appeal of this sort of storyline. It’s usually used to make a character grow into a more reasonable, heroic manner (which is pretty much why I’m against it in this specific case). So I’m wondering about how people would feel about this sort of stories! I mean it could work and not. Depends on the character really. For some characters, it would definetly work a lot by making them grow as characters and making us care more about them. Take Thor in Ragnarock from example. He became much more awesome after it because we witnessed him at the lowest point in his life, building up the moment for him to regain his powers back after going through the emotional growth. But I don't think losing their powers forever is a good thing for most characters unless they give them up willingly like in retirment. > Once again, a recurring topic. Should a character’s power be really important in their storylines? Should it just be nice as an aside thing? Does it depend on the character? Some argued that it shouldn’t be too important for a character, while others argued it’s really important (that’s me :’)). Of course I’m inclined to say it will depend on the character and what they are about. For instance, Ryze’s magic serves as a tool in his quest, or Jhin’s magic serves him as a tool to perform his “art.” On the other hand, you have Lux, whose current storyline revolves around her powers, or Syndra, whose unique, unknown powers could be used as a storyline too. How do you feel about that? Do you like that power can have such an important place in a character’s story? Or do you prefer it as just a nice side thing? Once again, it depends on the character. But I think it also has smth to do with the specific theme of the character. Like for example, Ryze's theme is ancient powerfull mage. His power is definetly a core part of his theme and identity in lore. Same goes to many other characters. For some, it may not be as important as power in the sense of combat and magical stuff etc may not be core to their identity in the lore. Examples of it are Ashe, Swain, Gangplank/Miss Fortune, as they triumph in other ways than direct power (aka through leadership). I'd prob say same goes to Azir but he uses his enourmous amount of magic to rebuild his nation so that is pretty crucial to his character too. Other characters are ALL about the power in their theme, and as such power shouldn't be just an important part of their stories where they are the main characters. It should be THE central part of it, it's core (like guess what Falr, your favourite, Syndra). Regarding my preferences, Im a powerscaler in general and I rly enjoy digging into stories to analyse power.
I agree with your first point, but I think there's only so much you can do before it becomes redundant. Is your character weakened once because of some dark magic? That's too bad, but that's the way is, and it's fine. But if this appears more than once, potentially twice, it will quickly become annoying. It's akin to characters who try something but always fail because of X element. It's fine once, fine twice, but at some point it gets boring. On your second point I agree. It depends on where you want to take the character. Want to make them learn responsibilities? Go for it. Want to make them learn to appreciate what they have and use it sparingly? Go for it. But as you said, it highly depends on the character and what you want to turn them into. Yeah on this point I agree :') Although I don't want Syndra to be just it, power (give her a personality Rito please, I'll send you cookies, I make good cookies I swear), but it should definitely be a central part of her character!
Pale Mask (EUW)
: > Can a character be too powerful for their own good? Yes, they can be. If a story does not give limitations or opposition to a super-powerful character, unless their power is actually relevant or important to the story, it sometimes overrides their other traits. Luckily, I don't think this is a problem in League (from what we've seen so far). > If power is relative, how do I know how powerful a character actually is? I don't think power levels are necessary unless the story is based around them (like Dragon Ball). A character's power constantly fluctuates in minor or major ways, and unless otherwise specified, most characters should be able to constantly grow in power if the story they appear in features 'power' (magical, physical, etc.) as a theme. > How do you feel about a story where a character loses their powers, either temporarily or indefinitely? I'm not a fan of them, unless a character's powers are unimportant to them overall or they're compensated in some way. In the case of antagonists, you could argue that this can serve as a form of punishment, but since League is a character-driven universe (where even villains should be catered to), declawing the powerful should probably not happen except in extreme circumstances. > What place do you think power should have in a character's story/life? Depends on the character and type of character they are. In the case of someone like Xerath, being powerful is important, as archmagic is one of his central themes; in the case of someone like Twisted Fate, other than a few card tricks, exhibiting power should be done in a more grounded, subdued manner. There's a place for both these characters (and others between, above, or below them) in the story, so I'd say it's ultimately up to the characters themselves whether or not power is important.
Y'know it's hard to discuss when I agree with everything you say D:
Rioter Comments
zounet (EUW)
: > [{quoted}](name=Falrein,realm=EUW,application-id=6kFXY1kR,discussion-id=bg3q3Etk,comment-id=000100000000,timestamp=2019-05-18T13:25:31.941+0000) > > Oh I'm not angry :') > > Yeah I think it's a misunderstanding. Your thread makes it look like you just want stories involving "bigger things", whereas it's more of a form problem rather than a content problem, if I'm understanding this correctly? > > Well then, I agree that bigger stories with good lore bombs (whatever the are, either on big stuff or smaller stuff) are very interesting of course. But sometimes it's good that they either make the plot go forward, like with my favorite story [The Dreaming Pool](https://universe.leagueoflegends.com/en_GB/story/the-dreaming-pool/), or have some stories helping character development, like [What Once Sailed Free](https://universe.leagueoflegends.com/en_GB/story/whatoncesailedfree/). > > Bigger stories will still happen (Morde is coming, and Pantheon is coming too. They are likely to bring big lore bombs). Not as frequently as the smaller updates (bios, color stories, etc), but still. I think, overall, it's all about context! > > For instance, we just got Yuumi. Yuumi isn't as likely to bring big lore bombs as Mordekaiser. > > Now, I understand why you'd prefer bigger yet less frequent updates, but being a huge lore nerd myself, I find it hard enough to wait 2 weeks to get more lore, so imagine if they had longer time spans :p > > But yeah, basically I don't think they've given up big stories (we're still getting a novella sometimes this year... I think...), but as the others, they won't be as frequent. There have been longer stories this year (Silence for the Damned, for instance, is a big story, at least according to me), and there will be more, but in-between those, we'll get smaller updates too :p thank you for your patience, I must be a little annoying;) you've given me hope for lore and I think I'll reread the stories you quoted
All good - Always here to help my fellow lore nerds! Feel free to, these are really good stories! Esepcially The Dreaming Pool. Read The Dreaming Pool. The Dreaming Pool is really cool. :')
zounet (EUW)
: > [{quoted}](name=Falrein,realm=EUW,application-id=6kFXY1kR,discussion-id=bg3q3Etk,comment-id=0001,timestamp=2019-05-18T12:55:10.561+0000) > > I feel like you're missing something... Runeterra is wide. > > There are big players, and there are smaller players. Whether it's regions or characters, there are some who are really important in Runeterra's history, and some who are not. It doesn't mean they shouldn't have stories. > > The stories you've cited are part of the larger scope. They involve very important stuff in Runeterra such as Darkins, the Watchers, and the Void. However, these aren't the only existing stuff on Runeterra. There are less important stuff on the larger scope of things, but it doesn't mean they shouldn't be treated. > > Stories like [The Echoes Left Behind](https://universe.leagueoflegends.com/en_GB/story/the-echoes-left-behind/) or even [Silence for the Damned](https://universe.leagueoflegends.com/en_GB/story/silence-for-the-damned/) don't involve the Void or the Darkins, but it doesn't mean they aren't interesting. They might not interest you because they don't evolve world-ending threats, but that's all. > > Actually, I'm glad Riot doesn't just focus on the Void or the world-ending threats. > > I'm gonna give you my own example- > As you may know, I'm a Syndra main. I love my champion, and the different possibilities of her lore. Syndra is not a big fish in Runeterra. If you ask me, she has the potential to be, but some people think she won't ever be significant. Does that mean she shouldn't get lore, because she's not "big"? Not "important"? And I say Syndra, but she's not the worst offender because given her background, she has the potential to be big, but what about champions like Talon (hi, Lewanor!)? I mean he's a normal human, he's not "important" (according to what I think are your criteria), so he shouldn't have lore? > > My point being, just because a story doesn't involve the Void, or the Darkin, or the Ascended doesn't mean it's bad. There are 140+ champions. All champions will _never_ have the same amount of lore because some are more important than others (I often use Lissandra and Syndra as an example. I know Syndra, despite all the potential I see in her, will never have as much lore as Lissandra because Lissandra is much more important for Runeterra), but it doesn't mean they should be avoided. Riot has invested in their Worldbuilding a lot. If they just wanted to tell one storyline (that of the Void, since all stories you mentioned are results of the Void's invasion), they wouldn't have. > > Now don't get me wrong, I understand your desire of wanting more "worldwide" lore (if that makes sense?), but I disagree with the fact that the stories have been uninteresting so far. It would be disappointing if they were to ditch every "less important" champions in favor of always the same champions that are tied to the "bigger scope". Like, we got Lissandra's update not so long ago (less than a year), and there's already a teaser for her (which may or may not be about lore. Also I'm not targetting Lissandra in particular but since she's example I have rn...). I'd gladly accept _any_ kind of lore they throw at us involving Lissandra. But imagine if there were Lissandra updates every 5 months or so, and never for the others (I'm not saying it'll happen, but just imagine)... Some people would be happy, but what about the others? What about the ones whose champs are "forgotten"? I for one, would start being really upset. > > Runeterra is a world like ours, deep down. There are big things happening, and there are smaller things happening. It doesn't mean the smaller things shouldn't be told and are uninteresting. > > Of course I am biased, because my favorite champion, Syndra, currently exists in a vacuum, and isn't "important" - and it's up to Riot to decide if she'll ever be. So obviously, if she was forgotten for another "bigger", important champion, I would be really, really mad. But overall, I don't think it's fair to say it's uninteresting because they try to cover as much places and champions as they can. Oh, I think I did not speak well ... of course the lore of talon, shadow isles or syndra (his story is one of my favorites) is important. I just wanted to say that I'd like bigger updates, no matter the champion or the region, with longer stories. sorry if I made you angry (I too like a lot of syndra{{sticker:sg-syndra}} )
Oh I'm not angry :') Yeah I think it's a misunderstanding. Your thread makes it look like you just want stories involving "bigger things", whereas it's more of a form problem rather than a content problem, if I'm understanding this correctly? Well then, I agree that bigger stories with good lore bombs (whatever the are, either on big stuff or smaller stuff) are very interesting of course. But sometimes it's good that they either make the plot go forward, like with my favorite story [The Dreaming Pool](https://universe.leagueoflegends.com/en_GB/story/the-dreaming-pool/), or have some stories helping character development, like [What Once Sailed Free](https://universe.leagueoflegends.com/en_GB/story/whatoncesailedfree/). Bigger stories will still happen (Morde is coming, and Pantheon is coming too. They are likely to bring big lore bombs). Not as frequently as the smaller updates (bios, color stories, etc), but still. I think, overall, it's all about context! For instance, we just got Yuumi. Yuumi isn't as likely to bring big lore bombs as Mordekaiser. Now, I understand why you'd prefer bigger yet less frequent updates, but being a huge lore nerd myself, I find it hard enough to wait 2 weeks to get more lore, so imagine if they had longer time spans :p But yeah, basically I don't think they've given up big stories (we're still getting a novella sometimes this year... I think...), but as the others, they won't be as frequent. There have been longer stories this year (Silence for the Damned, for instance, is a big story, at least according to me), and there will be more, but in-between those, we'll get smaller updates too :p
Lewanor (NA)
: https://www.youtube.com/watch?v=pWdd6_ZxX8c
What's this thing Taco always says? "You're entitled to your opinion. It's wrong, but it's an opinion"? {{sticker:sg-kiko}}
zounet (EUW)
: the lore is less and less interesting
I feel like you're missing something... Runeterra is wide. There are big players, and there are smaller players. Whether it's regions or characters, there are some who are really important in Runeterra's history, and some who are not. It doesn't mean they shouldn't have stories. The stories you've cited are part of the larger scope. They involve very important stuff in Runeterra such as Darkins, the Watchers, and the Void. However, these aren't the only existing stuff on Runeterra. There are less important stuff on the larger scope of things, but it doesn't mean they shouldn't be treated. Stories like [The Echoes Left Behind](https://universe.leagueoflegends.com/en_GB/story/the-echoes-left-behind/) or even [Silence for the Damned](https://universe.leagueoflegends.com/en_GB/story/silence-for-the-damned/) don't involve the Void or the Darkins, but it doesn't mean they aren't interesting. They might not interest you because they don't evolve world-ending threats, but that's all. Actually, I'm glad Riot doesn't just focus on the Void or the world-ending threats. I'm gonna give you my own example- As you may know, I'm a Syndra main. I love my champion, and the different possibilities of her lore. Syndra is not a big fish in Runeterra. If you ask me, she has the potential to be, but some people think she won't ever be significant. Does that mean she shouldn't get lore, because she's not "big"? Not "important"? And I say Syndra, but she's not the worst offender because given her background, she has the potential to be big, but what about champions like Talon (hi, Lewanor!)? I mean he's a normal human, he's not "important" (according to what I think are your criteria), so he shouldn't have lore? My point being, just because a story doesn't involve the Void, or the Darkin, or the Ascended doesn't mean it's bad. There are 140+ champions. All champions will _never_ have the same amount of lore because some are more important than others (I often use Lissandra and Syndra as an example. I know Syndra, despite all the potential I see in her, will never have as much lore as Lissandra because Lissandra is much more important for Runeterra), but it doesn't mean they should be avoided. Riot has invested in their Worldbuilding a lot. If they just wanted to tell one storyline (that of the Void, since all stories you mentioned are results of the Void's invasion), they wouldn't have. Now don't get me wrong, I understand your desire of wanting more "worldwide" lore (if that makes sense?), but I disagree with the fact that the stories have been uninteresting so far. It would be disappointing if they were to ditch every "less important" champions in favor of always the same champions that are tied to the "bigger scope". Like, we got Lissandra's update not so long ago (less than a year), and there's already a teaser for her (which may or may not be about lore. Also I'm not targetting Lissandra in particular but since she's example I have rn...). I'd gladly accept _any_ kind of lore they throw at us involving Lissandra. But imagine if there were Lissandra updates every 5 months or so, and never for the others (I'm not saying it'll happen, but just imagine)... Some people would be happy, but what about the others? What about the ones whose champs are "forgotten"? I for one, would start being really upset. Runeterra is a world like ours, deep down. There are big things happening, and there are smaller things happening. It doesn't mean the smaller things shouldn't be told and are uninteresting. Of course I am biased, because my favorite champion, Syndra, currently exists in a vacuum, and isn't "important" - and it's up to Riot to decide if she'll ever be. So obviously, if she was forgotten for another "bigger", important champion, I would be really, really mad. But overall, I don't think it's fair to say it's uninteresting because they try to cover as much places and champions as they can.
Lewanor (NA)
: Marvel is just the publisher.
Come on don't ruin it mate. We all want to see Syndra kicking asses with Scarlet Witch! (Yeah no ok I'm the only one but still)
SickAnto (EUW)
: >I've already given my feedback to Mary on Twitter, but I think what I love the most is how the book ends. It's super interesting to have a note from the writer, as well as a story (which, in this case, is Silence for the Damned) written by them. I sincerely hope this is something they'll keep doing and not just a one-time thing! Wait, the inedit story is Silence of the Damned?
Well it's not inedit because... Yknow. But yes, it is!
The Iceborn (EUNE)
: Ashe: Warmother Physical Edition Available Now!
Yeah the paper trade version is really cool! There isn't much more than what we've seen in the special Marvel editions - however, the little we've got is really interesting, such as the artist's commentary on the character designs, or even Odin's note at the end of the book! I really like the way it's assembled. I've already given my feedback to Mary on Twitter, but I think what I love the most is how the book ends. It's super interesting to have a note from the writer, as well as a story (which, in this case, is Silence for the Damned) written by them. I sincerely hope this is something they'll keep doing and not just a one-time thing! What is also interesting (and that I have not mentioned in my tweet) is that if you're new to League's lore, there are some stuff to help you understand the context (there is a map to situate the Freljord, a brief description of it, this sorta stuff). I know these comics are mostly directed towards an audience that already has interest in lore, but I still really enjoy that they put this effort into their paper trade version. If I were to lend my version to a friend that has no knowledge of League's lore, they wouldn't be totally lost thanks to that, and it is something I really appreciate! I know League's lore is still on its way to development, and that its audience isn't _that_ large, mainly because League of Legends is a game that doesn't rest on lore, but with stuff like this, the only thing that is missing is something that will push a playerbase to be more invested in the lore. And I have to believe something's on the way for it happen.
C meLoL (EUW)
: It's one of the best stories and it's about Syndra. Of course you would like it{{sticker:slayer-jinx-wink}}
A person of culture I see... :p
C meLoL (EUW)
: No surprises there
Hey what is that supposed to mean D:?
: Quinn Discussion and Annie Splash Updates
While I totally agree for Quinn and Valor... Let's talk about Annie. I do think her splash is outdated. Actually, I even think she's one of the worst offenders. However, the reason why I think Annie, out of all champions, is tricky, is because of her not-so-recent lore update. When she was updated, her look changed drastically (for the better). However, that in-lore look is nothing like her splashart look... Worse, nothing like her in-game look. The thing with Annie is that updating her splash would be iffy because it wouldn't match her in-game appearance AT ALL. You could say it's nothing and that they can do it nonetheless, but I think Annie's splash will stay untouched until they decide to give her a proper VgU (as they did with Ezreal), as she could use a better, maybe more interactive E. That's just my take on the matter. I agree that she needs a splash update, but for the reasons I stated above I don't think she's close to having one. I don't even know if they plan on doing more of those... I wish they did, because there are many champions who could use a better one...
Rodsquad (EUW)
: What colorstory is your favorite?
My favorite color story isn't out yet... I'm patiently waiting for it to be written someday... In the meantime, while it is not a color story per se, my favorite story is The Dreaming Pool... _And she woke from her endless dream._ It is actually a really good story and I think Anthony Reynolds did such a good job at portraying Syndra. She is powerful, angry, frightening... Which is why I am actually hoping he'll be the one to write her color story - he understands the character pretty well (and I love his style!)
: > [{quoted}](name=Falrein,realm=EUW,application-id=6kFXY1kR,discussion-id=KAJyw8TU,comment-id=00050000,timestamp=2019-05-09T11:18:31.957+0000) > > Oh don't get me wrong, it's fine if her outfit is light... But it looks just so... I don't know. The straps, and the huge gap between her boobs disturb me quite a lot. Especially the straps... Other than that, I think her outfit is okay. Not the best, but okay. Every time I look at her concept arts, where she's seen from the back, I always wonder "why didn't they just continue her outfit instead of cutting it to add straps?" You know, what makes it hard ( at least for me) to have conversations about design conventions when it comes to some of the female characters is that, like...not everyone is modest. Like, you don't need every woman dressed up in thigh highs, valleys of cleavage or too little a skirt, but then you see the fashion trend of women now (mostly summerwear honestly cause of the heat), and then it gets to being common. Then you get to the fact that people will wear what they prefer. I'm a black man in a predominantly urban/hip-hop centric area. I will walk around with bright blue hair, striped shirt, chains connected to my wallet with spiked gloves and act like everything is normal. I know there is a limit, I just suck at human thoughts, and I can't properly rationalize or explain what that would be. And also, let's face it. When you are not held by the standard social conventions of your area, you will appear however you wish. Me with my very smurfy hair metal, and then Syndra who...honestly. I agree that it can add a bit more cloth, but. Honestly, if you refuse to be tied down and wish to be unbridled and free...you're going to show off. It's a natural human desire.
Oh everyone is entitled to their opinion. You are allowed to think her design is fine. I don't care how one looks like, or how one dresses in our world - I am quite an open-minded person and I wear some very extravagant/weird clothes sometimes too. However, I make a distinction between our world and Runeterra. As I said, what bothers me the most is those straps. Of course opinions are subjective, but I find that incredibly unpleasant to look at. Just as I said I have nothing against it being light, after all she _is_ the Dark Sovereign and she doesn't need protection, but I don't think I can excuse every design with those kind of arguments. But that's just me!
: I agree with you on the outfit it's a little distasteful, but I think it's to emphasize that she doesn't need armor to protect herself. It's maybe meant to portray that she is is showing unprotected flesh and gloating that she cannot be touched as in her quote "I am untouchable" I think many other Ionians do wear full armor such as {{champion:39}} and {{champion:238}} Maybe not as heavy as a Noxian or Demacian but will still offer some protection.
Oh don't get me wrong, it's fine if her outfit is light... But it looks just so... I don't know. The straps, and the huge gap between her boobs disturb me quite a lot. Especially the straps... Other than that, I think her outfit is okay. Not the best, but okay. Every time I look at her concept arts, where she's seen from the back, I always wonder "why didn't they just continue her outfit instead of cutting it to add straps?"
: [Spoilers] Lux: Issue Nr. 1 - Feedback, Discussion and Questions
I don't have much to say, great issue! I really like the story and the art. I think this series is gonna be great. My only complaint is about that hideous boob plate but well :p I hope this series goes well, so that the comics can continue. Given how interesting they have been so far, I'd love for my mains to have one someday. Can't wait to see what's coming. I've already pre-ordered the paper trade version! {{sticker:sg-lux}}
: Point is I fail to see how Syndra can stand particularlly far out under this concept that she has a unique place within the world and the already numerous amount of sorcerers with similar unrestricted power potential. The shoes she will fill and the affect Syndra could have on Runeterra has already been done to some degree or another by many humans before her, like Lissandra (and her sisters potentially), LeBlanc, Elise, Vladimir, Mordekaiser, Karma, Morgana/Kayle etc. Idk but for me, it's difficult to see what you see in her character. The lore department hasnt sufficently convinced me yet that Syndra has this importance/noteworthy quality, when a fair few other female sorcerers are on the same level just about. Syndra stands in a line among others.
Oh, okay. Well, you're allowed to think she's just one of many and has no interesting potential, I won't try to convince you otherwise. I think she has amazing potential story-wise, both in term of personal development, and in term of impact on Runeterra. I understand that you think she's just a random in a line among others because of the lack of content, however I think it's unfair to say that. Questions such as why is she this powerful? Why makes her magic so unique? What is her role to play in the world? What lesson did the Spirit of Ionia want her to learn by trapping her in that loop? Basically [what is the point of Syndra](https://twitter.com/LaurieGoulding/status/1105729707482349568)? Now you may think this makes her just one amongst many, but I would disagree - opinions I guess. :p
: Syndra gets into the "unique" line behind highly accomplished, incredibly powerful, nigh on invincible sorcerers who're technically still human and been representing 'humanity at its peak' for millennia already.
: wrong, the first one is from Age of Ultron
Oof true, it's the scene right after Pietro's death, I always confuse the two movies for some reason haha
: Imagine how much power she'd have if she wasn't a human.
I think that what makes her unique is that she is _this_ powerful while still being human! And in a lot of settings, humans are generally the average people - they are just humans. This is why I love Syndra, she represents humanity at its peak! If you look at the Celestials, the Watchers, the Ascended, The Darkin... You're like "dang, humans are nothing compared to them" which is where Syndra comes in (as well as some other champs). She's not as durable as an Ascended or a Darkin, but she's still incredibly powerful and would most likely be a match for one!
Mártir (EUW)
: the pictures are from which film?
Mmh the first one is Avengers: Civil War and the second is Avengers: Infinity War!
: This makes me even more interested in her huge.... balls ( ͡° ͜ʖ ͡°)
: > On our dear RyzeTheSmurfMage’s advice, I’ll set a lil’ list before going deeper into it. http://imgur.com/a/z9ckRNN You forgot 1 ability. Shockwaves (related to telekinesis but a bit different. Aka kinetic energy). When she sent shockwaves through Fael'Lor aka her E iirc
True. I guess it's just one of the many uses of telekinetic energy but I could've added the quote too :")
Rioter Comments
Arakadia (NA)
: I know, I have the skin. But when they brought in E Lux's voice actress, her voice was similar enough to what they wanted for base Lux that they hired her to update the classic VO as well. They wouldn't have updated her VO otherwise. Maokai however got a VO update without any known reason as to why, unlike Lux, which means it is possible that other champions could randomly get a VO update.
I'm not saying it cannot happen, I'm just saying it's rather unlikely. I don't think they are actively looking for VO updates, but rather do them when they get a chance (Lux, and probably Maokai). I'm also thinking about MF, whose VO they wanted to update, but didn't because MF's playerbase was quite split on the matter, so seeing this they could be reluctant updating other VOs. Don't get me wrong, I'd love for them to udpate VOs, but I'm trying to be as realistic as I can... Hope has forsaken me way too much already :'(
: {{champion:98}} {{champion:84}} {{champion:85}} vs {{champion:238}} {{champion:141}} NO MUSIC VIDEO JUST AN A 20 MINUTE CINEMATIC STORY WITH DIALOG AND COOL FIGHT SCENES no idea why riot likes to foreshadow cool battles and refuses to show them in cinematic.
I'm not against Ionian champions in a cinematic (save for Yasuo)... I was quite sad when Syndra wasn't in Awaken tbh, but well that was foreseeable. Ionia is a place with incredible background so I think any cinematic there would be cool tbh!
: Malzahar getting a VO Update would be so awesome...
I'm not saying I want VO updates, but I want VO updates too... Sadly the opportunities are so rare and it's expensive with low to no reward so I'm not expecting them to start updating VOs randomly... I mean, I'll keep hoping for a Syndra VO update someday maybe, but I don't think it'll ever come :p
Rioter Comments
d00mface (EUW)
: Hopes for future Aatrox Lore
Mfw someone references me in a thread :') Anyway great thread. I'm not that much of an Aatrox fan so I can't really comment on this stuff, but it's really interesting. Well there is one bit I'd like to comment. About the redemption part (who would've guessed). I am not against villain redemptions, but I also agree not every villain should be redeemed. In Aatrox's case, I wouldn't mind, but if he were to realize everything he has done, how would he cope with it? I mean, for a superman-like Ascended beloved by everyone, how would he see himself after everything he has done? Could he bear to see and accept all the atrocious things he has done? (As I said I'm not an expert on the matter, but I doubt Aatrox would be okay with that (in the case where he is no longer a bad guy that is)). Also, I know it's not pleasant to hear when you are a main or a fanboy/girl, but I do think his redemption would come with a heroic death (should he be redeemed of course). As I said, I don't think everyone should be redeemed (when people tell me "Yeah so Aatrox, and also Xerath, and also Renekton, and also... should be redeemed", I'm like sure, but... All of them? If every villain just turns good, it's quite annoying but well that's just my personal preference). So why Aatrox over, let's say, Xerath? Honestly I don't know. But he was a former hero, so I think it would fit better. Anyway that's all for me rambling about redemption and Aatrox :')
: Daily Reminder of Champs without skins
Y'know, I'm like "Syndra needs a skin" and then I remember there are these champs who haven't gotten any in _years_ and I almost feel bad about complaining :') Still I'll fight for my Legendary Coven Syndra evolving as she maxes her spells, but I do feel bad for these poor mains. But as always, Riot is a company and they can't just drop skins for all these champions because they aren't popular... I understand it's annoying (yes, it was hard to swallow the pill with yet another Lux and Ezreal skin), but I understand where they come from too... It's quite an annoying situation really :/
: Keep in mind, it doesn't necessarily have to be Caitlyn who named it. This rifle was a gift from her parents, most likely crafted by them. They could have given it a name with a symbolic meaning, like a trait or ideal they want their daughter to hold up.
While I don't disagree, I feel like it should be the owner's choice, unless we are dealing with legendary weapons (Excalibur, Frostmourne, etc). Personal preference of course
: Can we give Caitlyn's hextech rifle a name?
I don't know... On the one hand I'd love that. I think it's incredibly cool for weapons to have names. On the other hand I don't view Caitlyn as the type of person that would name her rifle...
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Falrein

Level 112 (EUW)
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