: Yeah, sadly, you're probably gonna have to bite the bullet here. The latter half of your screenname - despite being a par-for-the-course wordplay on "cocoon" - is unfortunately seen in the connotations of a racist slur. There are really only a few options I can suggest here; 1) Abandon the wordplay and make the screenname crystal clear ("Ice cocoon", "frozen cocoon", whatever), though doing that in and of itself may run the risk of an exceedingly dumb edge case (though I personally wouldn't count on it.) 2) Rework the name with (subjectively) better wordplay. I can't make any suggestions for your other screennames, but perhaps "Chrysalice" would be better to run with - both in terms of it being appropriate, as well as (subjectively) being a step-up from the previous wordplay. It may or may not lose some of the value you ascribe to it, but as a fellow creator, I find that reworking and revamping designs has a certain catharsis to it. 3) Change the name wholesale. It'd certainly bite to go down this route, but, seldom is a good course of action an enjoyable one. If you still have the option to change the name, I would absolutely not change it back to what triggered the punishment in the first place. A forced namechange is the first punishment for inappropriate screennames, and the next step is a 14-day suspension; as much as it sucks to give up a screenname you have an attachment to, it's better than suffering a punishment typically given for egregious offenses when Riot initially gives you the opportunity to avoid it.
> [{quoted}](name=Umbral Regent,realm=NA,application-id=ZGEFLEUQ,discussion-id=0LXvhw5U,comment-id=0001,timestamp=2019-04-12T10:05:52.790+0000) > > Yeah, sadly, you're probably gonna have to bite the bullet here. The latter half of your screenname - despite being a par-for-the-course wordplay on "cocoon" - is unfortunately seen in the connotations of a racist slur. > > There are really only a few options I can suggest here; > > 1) Abandon the wordplay and make the screenname crystal clear ("Ice cocoon", "frozen cocoon", whatever), though doing that in and of itself may run the risk of an exceedingly dumb edge case (though I personally wouldn't count on it.) > > 2) Rework the name with (subjectively) better wordplay. I can't make any suggestions for your other screennames, but perhaps "Chrysalice" would be better to run with - both in terms of it being appropriate, as well as (subjectively) being a step-up from the previous wordplay. It may or may not lose some of the value you ascribe to it, but as a fellow creator, I find that reworking and revamping designs has a certain catharsis to it. > > 3) Change the name wholesale. It'd certainly bite to go down this route, but, seldom is a good course of action an enjoyable one. > > If you still have the option to change the name, I would absolutely not change it back to what triggered the punishment in the first place. A forced namechange is the first punishment for inappropriate screennames, and the next step is a 14-day suspension; as much as it sucks to give up a screenname you have an attachment to, it's better than suffering a punishment typically given for egregious offenses when Riot initially gives you the opportunity to avoid it. Against what group is coon used as a slur, honest question never heard this slur in my life, is it even in english
: I don't understand why we don't have more melee only or ranged only items.
Most people answered your question already, but another one is just build diversity. Its fun changing things up and finding new ways to play a champ, if we locked items into class specific categories then the whole reason for items to exist disappears, you can then just switch over to the hots system where there's no items and your champ just scales directly.
: I'm struggling to understand your point to start, mainly how its relevant to this discussion. You seem to think that some of the people in this post just dislike Vayne for little reason other than "she's strong rn and a bother to deal with" when that's not really the case. It's not very conducive to a constructive conversation if a person keeps deviating from the topic at hand by interjecting adjacent topics that they believe others are trying to passively make. I'm not saying its unimaginable to land a skillshot to kill anyone, those are combat requirements for many champs especially for important abilities. Same for using skill to be "good" and using more than right clicks, actually I really don't like it when all it takes to kill is right clicks. I just wanted to address your placement of Yorick as a counter to Vayne, which I think he isn't a very reliable counter to her due to their kit interactions, I think she counters him. >unimaginable for you to actually need to land a skillshot to kill an adc, oh no, ... to kill her I cant just right click But more than anything else I believe this statement shows just why Vayne could use some rethinking, because that's almost exactly how she works: no skillshots to kill anyone (even for important effects), and all right clicks to kill targets. I'd appreciate it if u could attempt to refocus on the topic of Vayne and why u think she specifically is or isn't an issue based on the OP's post. I think its possible to come up with some creative solutions to some of the issues that some people perceive she has
> [{quoted}](name=FlameHalbrdOkido,realm=NA,application-id=3ErqAdtq,discussion-id=gyTzkb4k,comment-id=00030000000000000000000000000000,timestamp=2019-03-30T23:18:47.776+0000) > > I just wanted to address your placement of Yorick as a counter to Vayne, which I think he isn't a very reliable counter to her due to their kit interactions, I think she counters him. Im not saying he's a hard counter, he can just kill her,like most other champions in the game. Im extending the discussion from Vayne to other adcs and topics cause i've been on these boards for years and they are consisted of top and mage mains, every day for years there are posts complaining about adcs and its for the stupidest reasons. Mostly people get so upset whenever an adc gets any form of defense or a way to fend for himself, it leads me to believe people literally cannot imagine an adc as anything but a free gold bag that sometimes gets to carry, in which case if he's on the enemy team you can be sure that you'll see it on the boards complaining how adcs are super op and can 2 shot a full build tank while having only 2 items. Im not saying Vayne is not strong, all im saying is some of these posts are completely unrealistic, i saw a post complaining about how "bot lane meta" is back on, looked at the game, Vayne had 24 kills by 25 minutes, oh no shit she's carrying, if Jax had 24 kills by 25 mins you wouldn't bat an eye if he 1v5d you, hell if soraka had 24 kills she could solo carry, i just hate the double standards. One more very similar example, Ryze main crying that Vayne is op cause she killed him 1v1, you know the difference in kills? Ryze 3 kills, Vayne 20 kills, and he's crying that she killed him 1v1 lol, she was full build in 25 mins. Vayne is just the hate flavor of the month, before that it was Lucian if you can recall, every damn day you come on the boards 4 Lucian hate threads, you wanna know why, cause you couldn't just jump him and delete him while missing all your skillshots. Do you remember the Tristana hate era? Oh no she can self peel and escape, she fucks over melees so hard! No shit, and melees fuck over 90% of the adcs super hard but hey that's the way the game should be right. The only adcs not many people are crying about are those that are super immobile and require you to have a proper support to work, which again leads me to believe that any adc that can fend for himself gets a dispropriate amount of hate, oh yeah, like Ezreal, now i remembered him. Like i said i just hate the double standards, i've been playing this game since S1, and for some reason people utterly hate whenever an adc isnt a useless pile of garbage, usually by saying the same thing you're saying now, well they have undodgable damage and things like that, except i took a lot of time playing every class (except support) in the game and there are clear weaknesses and strengths to all of them, people complaining must've never played an adc in their life, i can easily be first on the damage charts with Ahri (which only has 2 easy to land skillshots) while also having more agency thanks to my charm while also being better at 1v1 thanks to my burst,cc and mobility and being also harder to kill thanks to my R and Zhonya, so tell me do all of these benefits come at the costs of having 2 skillshots? People tend to forget that melees are heavily AA oriented with little to no skillshots, but Harrowr they are MELEE!!!! Yes, and they have so much shit in their kits that they might as well be ranged, Yasuo WW that blocks all ranged damage while having a shield and infinite dashes? Oh i feel so bad for him, Fiora that has a Q on a 1.5 cd while having MS boost from her ult while having crazy lifesteal, while having the ability to parry a Veigar ult if need be, nevermind her proccing her R. There's countless examples of this, just look at Trynd, he perma crits with one crit item almost, his R is a cancer to deal with, look at Riven and Jax with Shojin, just look at these champs that are "melee" yet have enough cc and defense that they can outright facedive into 5 people and get off a couple of kills, nevermind them fighting 1v1 or 1v2, or god forbid knowing how to team fight properly and going in in the right moment.
: > [{quoted}](name=HàrrowR,realm=EUW,application-id=3ErqAdtq,discussion-id=gyTzkb4k,comment-id=00030000000000000000,timestamp=2019-03-29T23:58:24.302+0000) > > I put Yorick there cause I main Vayne and adcs, my side roll is top and Yorick is my main there, all he has to do to kill her is hit his E, he can literally let maiden and ghouls kill her 100-0, Really? That's funny, I guess u could do that, but only if u hit ur E on her > he gets crazy ms and can trap her in a cage, But if u kno Yorick then, u kno the MS bonus isn't crazy, its just around 60 flat bonus MS, sure it tags on a slow but compared to vayne its not that much. Also not only does his E have a delay, but once it lands it also has to spread out so Vayne has 2 chances to dodge even if Yorick was able to predict her movements, we both know that E is hard 2 hit and even moreso against mobility, the same is said for his Cage which she can counter with Q or her AS. >nevermind his one q deals half her hp If he can get in range 2 use it with her knock back and Dash. > The instant an adc isnt free gold, let alone strong, people on the boards lose their mind. Ok maybe people say that kinda stuff in other threads, but that hasn't been brought up by anyone other than u. I'm suggesting it's a better idea to address the topic of this thread rather than bringing in other points that's not relevant to this thread. No one here is saying Vayne should be free gold, or that she shouldn't be strong, we are just saying we dont like the WAY she is strong right now, because we think its too easy for her to access her strengths without allowing any type of response from certain types of champions. So maybe people in other boards posts have lost thier minds, but most of us in this thread would like to discuss how Vayne could be adapted so she can still be strong but her strengths are gates by more than hitting 2-3 basic attacks. I for one would like to see her play more like the monster hunter her theme promises, but gameplay doesn't deliver, I think we of all champion player types and Vayne mains deserve a champion who is more engaging to play as and against. There's things u can do to achieve this like placing gating mechanics on her dmg to cause her to position differently, or wait, or ramp up over time, or collect things that strengthen her dmg vs a particular target, like how a monster hunter would play, and also gives opponents an opportunity to deny those strengths. > Some melees have it rough vs Vayne, guess what, most adcs, even mages have it even rougher against bruisers,slayers,assassins,juggernauts,divers etc. > > You all of a sudden think its not fair that Vayne can kill you and you can do nothing about it, guess what, welcome to the other side, most carries,mages and supps just accept their fate when yasuo,zed,yi,fiora,rengar,kled,trynd whatever gets on top of them. I dont think its good to try dri start pulling in all these other points to support a claim in this discussion, simply because they aren't relevant and distract from the main topic. But I'll humor u once to attempt to put an end to it: it's not like many people dont already AGREE that "not being able to do anything as X Champ kills you" sucks. The fact that other marksmen/mages have it rough against some melee champs still isn't a valid excuse for Vayne. The fact that some slayers and divers kill marksmen/mages with little/less/no counter play still isn't a valid excuse for Vayne. This isn't a double standard I would agree that many of those still have issues that need to be addressed, but that's NOT the topic of this discussion. We can discuss them in another thread, one at a time, but this threads topic is Vayne so let's stay focused on her for now
> [{quoted}](name=FlameHalbrdOkido,realm=NA,application-id=3ErqAdtq,discussion-id=gyTzkb4k,comment-id=000300000000000000000000,timestamp=2019-03-30T02:13:24.491+0000) > > Really? That's funny, I guess u could do that, but only if u hit ur E on her > > But if u kno Yorick then, u kno the MS bonus isn't crazy, its just around 60 flat bonus MS, sure it tags on a slow but compared to vayne its not that much. Also not only does his E have a delay, but once it lands it also has to spread out so Vayne has 2 chances to dodge even if Yorick was able to predict her movements, we both know that E is hard 2 hit and even moreso against mobility, the same is said for his Cage which she can counter with Q or her AS. > > If he can get in range 2 use it with her knock back and Dash. > > Ok maybe people say that kinda stuff in other threads, but that hasn't been brought up by anyone other than u. I'm suggesting it's a better idea to address the topic of this thread rather than bringing in other points that's not relevant to this thread. No one here is saying Vayne should be free gold, or that she shouldn't be strong, we are just saying we dont like the WAY she is strong right now, because we think its too easy for her to access her strengths without allowing any type of response from certain types of champions. So maybe people in other boards posts have lost thier minds, but most of us in this thread would like to discuss how Vayne could be adapted so she can still be strong but her strengths are gates by more than hitting 2-3 basic attacks. I for one would like to see her play more like the monster hunter her theme promises, but gameplay doesn't deliver, I think we of all champion player types and Vayne mains deserve a champion who is more engaging to play as and against. There's things u can do to achieve this like placing gating mechanics on her dmg to cause her to position differently, or wait, or ramp up over time, or collect things that strengthen her dmg vs a particular target, like how a monster hunter would play, and also gives opponents an opportunity to deny those strengths. > > I dont think its good to try dri start pulling in all these other points to support a claim in this discussion, simply because they aren't relevant and distract from the main topic. But I'll humor u once to attempt to put an end to it: it's not like many people dont already AGREE that "not being able to do anything as X Champ kills you" sucks. The fact that other marksmen/mages have it rough against some melee champs still isn't a valid excuse for Vayne. The fact that some slayers and divers kill marksmen/mages with little/less/no counter play still isn't a valid excuse for Vayne. This isn't a double standard I would agree that many of those still have issues that need to be addressed, but that's NOT the topic of this discussion. We can discuss them in another thread, one at a time, but this threads topic is Vayne so let's stay focused on her for now Tl;dr Your excuses for yorrick vs vayne are still making my point, its unimaginable for you to actually need to land a skillshot to kill an adc, oh no, I have to be good to kill her I cant just right click on her, oh how could riot be so cruel
Dynikus (NA)
: People label vayne as a tank killer and nothing else, ignoring that she's also very much so intended to be a duelist. She is somewhat of a niche pick though, as she doesn't scale the same way other hyper carry adcs do. She isn't a team fighting God that melts everyone while sitting behind the front line. When caps played her mid last year, it was as a niche counter to the tank heavy team the opposing team drafted. What bugs me is people who continuously say she should be a _bad_ pick when outside of a tank meta.
> [{quoted}](name=Dynikus,realm=NA,application-id=3ErqAdtq,discussion-id=6k361kFg,comment-id=0000,timestamp=2019-03-29T16:58:01.731+0000) > > What bugs me is people who continuously say she should be a _bad_ pick when outside of a tank meta. This basically, crit Vayne, or even this on-hit Vayne,really doesnt even need her silver bolts to destroy a squishy, most of the damage will come simply from autos and Q, the W proc is just the icing on the cake
: > [{quoted}](name=HàrrowR,realm=EUW,application-id=3ErqAdtq,discussion-id=gyTzkb4k,comment-id=000300000000,timestamp=2019-03-29T21:01:20.767+0000) > > So all of the melee assassins, duelists and slayers can kill her, while rest of them have a 50/50, this is my point exactly, oh the humanity, how dare she have a fighting chance, how dare she not die instantly when you look at her, how dare she makes an enemy think before jumping on her, he should be able to miss all combos and kill her obviously Hey, can I just ask why u put Yorick in this list? Most of those other champions have a way to minimize Vaynes strengths, but I don't see it with yorick. I think there's been a slight misunderstanding. No one is saying that Vayne shouldn't be able to do what she does to a certain degree. Some just think its currently too easy for her to abuse how her kit and items work against melee champs too consistently. I don't think people want her to suck, its more like they want it to not suck when they play against her especially when they are NOT playing an assassin or skirmisher, because currently Vayne doesn't really have to put in the same amount of work to take out a melee champion as it does for a melee champ to either avoid her or take her out. I don't believe anyone is saying vayne should be easy to take out at all Heck most of the time I'm sure people just want to be able to avoid/ not die to her rather than straight up eliminate her, but the way she works makes that hard and it sucks even more for those who aren't Slayers, because both escaping or killing vayne aren't even viable choices and that makes it even easier for her when it was nvr hard 2 begin with.
> [{quoted}](name=FlameHalbrdOkido,realm=NA,application-id=3ErqAdtq,discussion-id=gyTzkb4k,comment-id=0003000000000000,timestamp=2019-03-29T23:34:40.306+0000) > > Hey, can I just ask why u put Yorick in this list? Most of those other champions have a way to minimize Vaynes strengths, but I don't see it with yorick. > > I think there's been a slight misunderstanding. No one is saying that Vayne shouldn't be able to do what she does to a certain degree. Some just think its currently too easy for her to abuse how her kit and items work against melee champs too consistently. I don't think people want her to suck, its more like they want it to not suck when they play against her especially when they are NOT playing an assassin or skirmisher, because currently Vayne doesn't really have to put in the same amount of work to take out a melee champion as it does for a melee champ to either avoid her or take her out. > > I don't believe anyone is saying vayne should be easy to take out at all I put Yorick there cause I main Vayne and adcs, my side roll is top and Yorick is my main there, all he has to do to kill her is hit his E, he can literally let maiden and ghouls kill her 100-0, he gets crazy ms and can trap her in a cage, nevermind his one q deals half her hp, so yeah, when I was starting out with yorick I got a legit 1v5 quadra kill only to be taken down by the last guy, no one thinks thats broken, cause oh, he's melee, he's top, I guess he's supposed to do that. The instant an adc isnt free gold, let alone strong, people on the boards lose their mind. Some melees have it rough vs Vayne, guess what, most adcs, even mages have it even rougher against bruisers,slayers,assassins,juggernauts,divers etc. You all of a sudden think its not fair that Vayne can kill you and you can do nothing about it, guess what, welcome to the other side, most carries,mages and supps just accept their fate when yasuo,zed,yi,fiora,rengar,kled,trynd whatever gets on top of them. You see jinx get blasted by Hecarim and you never think,oh boy, how does that player feel, is it really fair, what is he supposed to do (heca is just an example, change him for any other melee and you still get a situation where you can miss literally everything and facetank all the damage just cause you have 2x the base stats, tank items, and more damage in your abilities than the carry) Im always top of both teams with damage dealt while playing yorick, and I dont have to sacrifice any agency the way an adc does. I just hate the double standards, Riven can 1v5 and the same people that play riven hate Vayne and cry op, its the reason I stopped playing league last month, too many op shit and the only way to play the game is playing the top 25 champs out of 140
VanaQuish (EUNE)
: Eve, fizz, kayn (assuming you mean s.a.),rengar(maybe?) and zed are assassins. They are made to burst carries before they retaliate. Jax and yi are duelists. Their existance is to duel others and both have tools to deal with someone like vayne. Now, fiora, riven, renekton, yasuo, wu and lee is 50-50. There are a lot of variables to take into account. Rek and yorick however i seriously doubt they can kill vayne in 1v1. Rek usually built 1 dmg item and then tank items. Vayne loves to fight champs that built defensive items. Yorick has no mobility whatsoever. Sure he can try to lock her down but it wont work because of vayne's ulti and q. And im pretty sure that vayne outdamage's him hard.
> [{quoted}](name=VanaQuish,realm=EUNE,application-id=3ErqAdtq,discussion-id=gyTzkb4k,comment-id=00030000,timestamp=2019-03-29T17:51:47.731+0000) > > Eve, fizz, kayn (assuming you mean s.a.),rengar(maybe?) and zed are assassins. They are made to burst carries before they retaliate. > > Jax and yi are duelists. Their existance is to duel others and both have tools to deal with someone like vayne. > > Now, fiora, riven, renekton, yasuo, wu and lee is 50-50. There are a lot of variables to take into account. > > Rek and yorick however i seriously doubt they can kill vayne in 1v1. Rek usually built 1 dmg item and then tank items. Vayne loves to fight champs that built defensive items. Yorick has no mobility whatsoever. Sure he can try to lock her down but it wont work because of vayne's ulti and q. And im pretty sure that vayne outdamage's him hard. So all of the melee assassins, duelists and slayers can kill her, while rest of them have a 50/50, this is my point exactly, oh the humanity, how dare she have a fighting chance, how dare she not die instantly when you look at her, how dare she makes an enemy think before jumping on her, he should be able to miss all combos and kill her obviously
Rioter Comments
DeusVult (NA)
: Vayne's high play rate shows what a problem her overall design is
Yeah her ''problem'' is you cant get a free kill while rolling your face on the keyboard. I swear if I had a $ every time someone cried on these forums cause they lost a 1v1 against Vayne, oh no, she cant do that she is supposed to be free gold for me cause Im so bad that I cant kill anyone except an immobile adc without a support, hell forbid an adc can actually defend himself. Melees have so much bullshit mechanics and get so much free shit that im really in awe when someone has the guts to cry about adcs needing nerfs when 90% of them literally depend on another player and their team in general to keep them alive. Yes Vayne is strong, shes the Yasuo of adcs, but the game has so much op shit in it that you need to fight fire with fire. {{champion:28}} {{champion:114}} {{champion:105}} {{champion:39}} {{champion:24}} {{champion:141}} {{champion:64}} {{champion:92}} {{champion:58}} {{champion:107}} {{champion:421}} {{champion:62}} {{champion:157}} {{champion:83}} {{champion:238}} {{champion:11}} Just a handful of melee that can completely destroy vayne, and dont talk to me about cds when you have spear of shojin that turns champs like riven and jax into unkillable death machines
neon sunset (EUNE)
: The skin was available if you played 10 match made games in season 1. I completely disagree with this suggestion. I have this skin and that's because I played this game since the early years. So I would feel bad if someone who didnt play this year got the chance to have that very rare and exclusive skin. Basically is a tribute to the og players.
> [{quoted}](name=neon sunset,realm=EUNE,application-id=6kFXY1kR,discussion-id=pptTjdwg,comment-id=0006,timestamp=2019-03-27T09:23:34.914+0000) > > The skin was available if you played 10 match made games in season 1. > > I completely disagree with this suggestion. I have this skin and that's because I played this game since the early years. So I would feel bad if someone who didnt play this year got the chance to have that very rare and exclusive skin. Basically is a tribute to the og players. I agree, didnt know it was this rare, thought everyone had it
Lyxx (NA)
: > [{quoted}](name=Cheini,realm=EUNE,application-id=3ErqAdtq,discussion-id=R15ivKnj,comment-id=0004,timestamp=2019-03-24T17:10:38.014+0000) > > ..or don't flame supp when they pick Ashe, ty! I have never flamed anyone for who they choose or question it, and that is so irrelevant to this...
> [{quoted}](name=Lyxx,realm=NA,application-id=3ErqAdtq,discussion-id=R15ivKnj,comment-id=00040000,timestamp=2019-03-24T17:27:36.647+0000) > > I have never flamed anyone for who they choose or question it, and that is so irrelevant to this... This is boards in a nutshell, dude not even read what you wrote, hell maybe not even the title, commenting something irrelevant and completely missing the point of everything you said
: Usually lifesteal is really good to pick up third, but even just a vamp scepter is fine until you finish another item, especially if you have healing runes already. Champs who buy ER->Zeal can also really benefit from an IE next, since the damage amp from that is very powerful, Last Whisper items should only be bought on them third if they're needed.
> [{quoted}](name=Rathar Dashing,realm=NA,application-id=3ErqAdtq,discussion-id=R15ivKnj,comment-id=00010001,timestamp=2019-03-24T19:19:18.666+0000) > > Usually lifesteal is really good to pick up third, but even just a vamp scepter is fine until you finish another item, especially if you have healing runes already. > Champs who buy ER->Zeal can also really benefit from an IE next, since the damage amp from that is very powerful, Last Whisper items should only be bought on them third if they're needed. You don't need to tell me, i put a lot of thought into what im building which i can't say the same for most people i see in-game or in these boards, people will religously build what's recommended or what they saw a streamer build that one game. I'll frequently go even {{item:3026}} third item if it means shutting down the enemy assassin completely and it works, also lifesteal is a great option for third item, i honestly believe that champs whose build paths include {{item:3153}} as their first item have an unfair advantage giving them early sustain and surviveability that most other carries need to wait for to get until a lot later in the game. That's why i believe Vayne, even though she's my favorite adc, is bonkers, she doesn't need crit or arpen to work, meaning she can go all out on lifesteal and defensive items and still outdamage other carries, for example {{item:3006}} {{item:3153}} {{item:3124}} {{item:3046}} {{item:3026}} , compare that to a carry that builds {{item:3006}} {{item:3031}} {{item:3094}} {{item:3085}} {{item:3036}} for example, no revive,no armor, no lifesteal,no shield, no slow etc. Ofc you do get more range and aoe but im not sure it really makes up for it, but it might depend on your playstyle. Also i love the {{item:3508}} {{item:3086}} {{item:3031}} combo and buy it an all champs that can pull it off, i already talked about this but it fell on deaf ears, i believe damage tramps AS every damn time cause more damage means more ability damage (unless you scale with AS), more burst and easier kiting as well, this is my full damage sivir build with no, i repeat, no zeal items, was just trying it out for fun, and see how it went https://gyazo.com/05ea3cc815770eac76dc397d03397ef5
: And people forget it got reworked (% pen) to include base armor into the equation, so it isn't a wasted stat.
> [{quoted}](name=Ragnaveil,realm=NA,application-id=3ErqAdtq,discussion-id=R15ivKnj,comment-id=00010000,timestamp=2019-03-24T19:05:16.071+0000) > > And people forget it got reworked (% pen) to include base armor into the equation, so it isn't a wasted stat. I made a lenghty post a while back about this that only had one person responding to it, it boiled down to him arguing that its impossible that you have more dps with ldr than with another zeal, i made 10 gifs showing it to him on a practice dummy and he wouldn't believe its possible, people really understimate the item while overestimate Zeal items, 3 zeal items vs 2 is a difference of a whopping 0.13 AS on most adcs mid game, if you have an AS steroid that difference become even more negligable. I know the point of Zeal items is crit but again people fail to realize that 30% crit should translate to 30% damage, similarly if you have 160 dmg buying a 45 damage item raises your damage output by almost 30% and then you factor in the arpen that will raise it by another 10-30% depending on the target. The numbers come out almost even when facing a 100 armor practice dummy but obviously against a 200-300 armor enemy the arpen will pull out ahead Im not saying don't get a zeal , or even a double zeal, on some champs it works great, but on some having that extra dmg or arpen is huge and in most ranked games you need it the most mid game when tanks/bruisers are at their strongest. I get it i love seeing those orange crits on top of the enemy too but people need to realize that more crit doesnt make those orange numbers bigger just more frequent and against a tanky enemy it doesnt matter if youre critting 100% of the time if youre critting for nothing
Lyxx (NA)
: PSA: Learn to actually buy Mortal Reminder if the enemy team has healing PLEASE.
People not only underestimate Mortal Reminder but LDR as well, I see adcs going for the 100% crit with 3 zeal items and an IE not understanding they literally do 100 damage crits to anyone with some armor and tabi. Imho LDR/Mortal on most (not all)carries should be your third item choice after ie zeal cause the extra arpen and damage also translates to more ability damage, burst and dps, yes, you can indeed have more dps with less attack speed, I know its mind blowing for most of the boards
: > [{quoted}](name=HàrrowR,realm=EUW,application-id=Ir7ZrJjF,discussion-id=8TIElrEb,comment-id=00080000,timestamp=2019-03-18T19:18:10.436+0000) > > You went to help team mates that are fed and dont need your help and left a hyper carry that needs your help alone, iron V logic If i can help close the game before my hypercarry is even needed, i'm gonna do that. While Vayne was dying in toplane we were busy taking inhibs. At least she was a good distraction. Not to mention, if memory serves my two fed teammates were an Irelia and a pre-rework Kayle, AKA Vayne was completely unneeded.
> [{quoted}](name=GinoSoldier,realm=NA,application-id=Ir7ZrJjF,discussion-id=8TIElrEb,comment-id=000800000001,timestamp=2019-03-18T21:38:45.931+0000) > > If i can help close the game before my hypercarry is even needed, i'm gonna do that. While Vayne was dying in toplane we were busy taking inhibs. At least she was a good distraction. > > Not to mention, if memory serves my two fed teammates were an Irelia and a pre-rework Kayle, AKA Vayne was completely unneeded. Does anyone even play this game for fun anymore? Imagine the ''fun'' vayne had getting ganked 24/7 while trying to farm cause you left her alone
Anu3isII (EUNE)
: Didn't people switch from Cleaver to Trinity to use Conq effectively? The main points were that his E and Passive already made him shred people to the point where he didn't need Conq. However, Trinity rush made him much better vs Squishies and ppl started picking Conq with it for Maximum Damage.
> [{quoted}](name=Anu3isII,realm=EUNE,application-id=3ErqAdtq,discussion-id=XspjGGIL,comment-id=0003000000000000,timestamp=2019-03-23T22:23:39.409+0000) > > Didn't people switch from Cleaver to Trinity to use Conq effectively? The main points were that his E and Passive already made him shred people to the point where he didn't need Conq. However, Trinity rush made him much better vs Squishies and ppl started picking Conq with it for Maximum Damage. I love when people take things to literally,I meant any champ that has some true damage/armor shred, fiora uses conq even if she has true damage in her kit for example. Im just saying if you have true damage in your kit that doesnt mean more true damage isnt good or simply more arpen, you just have to understand its damage on top of damage, it doesnt really cancel each other out. People overstimate how much true damage some champs deal, if lets say in a fight 20% of your damage is true, that still doesnt negate the fact that 80% of your damage benefits from arpen, only reason you dont really benefit from arpen is if your source of true damage is literally 50%+ of your damage like on hit vayne against a tank
: selecting multiple champ shards (or all)
I literally have hundreds of them sitting around waiting for that function
: Why do Pros pick seemingly unremarkable champions?
Because they esentially are playing a different game. They weigh in counter-picks, the enemy team comp, their own team comp, certain abilities etc. A champ can be a pubstomper like vayne and not get played in pro and vice versa, something that no one plays like rumble is an often pick in the lcs cause of the ult, it gives you a lot more threat in the baron/dragon pit. They will often pick certain champs cause of one ability like ashe R that offers a free kill on a coordinated team, on the other hand when youre playing soloq with ashe you'd think she's fairly weak cause most of the time you dont have proper peel and not good enough communication to maximize her engage potential. Thats why I hate when players copy certain builds or picks from pro players thinking it will work in every situation possible but in reality it wont, youre much better off playing a pubstomper like yi in low elo than an lcs jungle pick
Moody P (NA)
: Hotfix buff him. Lucian is the fairest ADC in the game to play around
> [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=ItHYGsAE,comment-id=0002,timestamp=2019-03-22T19:25:39.070+0000) > > Hotfix buff him. Lucian is the fairest ADC in the game to play around That one like is from me buddy
: How is it anti-synergy? The true damage is bonus on-hit damage. But if she shreds the armor and magic resistance on her target, then her auto attacks and all the item on-hit effects she has deal additional damage still. I wouldn't really call that anti synergy, since nothing gets weaker here.
> [{quoted}](name=SatomiKun,realm=EUW,application-id=3ErqAdtq,discussion-id=XspjGGIL,comment-id=00030000,timestamp=2019-03-23T12:59:43.442+0000) > > How is it anti-synergy? The true damage is bonus on-hit damage. But if she shreds the armor and magic resistance on her target, then her auto attacks and all the item on-hit effects she has deal additional damage still. > > I wouldn't really call that anti synergy, since nothing gets weaker here. Exactly, its like when people said conq will be bad with darius cause his ult is already true damage, like now you also get true damage on the rest of the kit. Idk why people perceive true + shred to be a bad combo, its just damage on top of damage
: Played with a Vayne ADC a couple weeks back, lane was okay but ended pretty even. However, our mid and jungle were on a general rampage, so i quickly went to their side and started cashing in hard. Meanwhile, Vayne alone and pushing on the other side of the map gets killed twice and starts raging at me. I'm just like... "Im helping the actual carries for this game yo. Keep farming and maybe you'll catch up one day." {{sticker:sg-miss-fortune}}
> [{quoted}](name=GinoSoldier,realm=NA,application-id=Ir7ZrJjF,discussion-id=8TIElrEb,comment-id=0008,timestamp=2019-03-18T18:41:08.497+0000) > > Played with a Vayne ADC a couple weeks back, lane was okay but ended pretty even. However, our mid and jungle were on a general rampage, so i quickly went to their side and started cashing in hard. > > Meanwhile, Vayne alone and pushing on the other side of the map gets killed twice and starts raging at me. > > I'm just like... "Im helping the actual carries for this game yo. Keep farming and maybe you'll catch up one day." > > {{sticker:sg-miss-fortune}} You went to help team mates that are fed and dont need your help and left a hyper carry that needs your help alone, iron V logic
: I am a toxic pr*ck and I will never stop
Sounds sad, you need to do something better with your time
: Goodbye teemo goodbye league
Dont worry its only natural, no one ever wanted or liked his favorite champion's rework, its just your time
yan1 (NA)
: is there a way to disable chat besides having to type mute all every game?
I dont know why this isnt an option, ive almost never seen chat used for anything but flaming or other irritating shit like pinging someone when they die or telling them how to play/what items to buy. Just give us an option to disable it completely
: https://i.imgur.com/JaYHShI.gif[/img]
> [{quoted}](name=A Girl Supp Main,realm=NA,application-id=Ir7ZrJjF,discussion-id=wlt2mMem,comment-id=00000000,timestamp=2019-03-12T16:43:08.874+0000) > > https://i.imgur.com/JaYHShI.gif[/img] Underrated comment
: > [{quoted}](name=Kyovulpes,realm=NA,application-id=3ErqAdtq,discussion-id=joXrvpAG,comment-id=00030001,timestamp=2019-03-11T16:06:21.696+0000) > > They (enemies) don't melt instantly...unless you play low armor characters which in that case...don't get hit? Don't know Lmao Vayne and crit Jinx can 3 hit tanks building full armor. Dont bs and pretend your role isnt overpowered af.
> [{quoted}](name=ChrisBrownze,realm=NA,application-id=3ErqAdtq,discussion-id=joXrvpAG,comment-id=000300010000,timestamp=2019-03-11T16:29:24.981+0000) > > Lmao Vayne and crit Jinx can 3 hit tanks building full armor. Dont bs and pretend your role isnt overpowered af. Show me a video of a full build tank and a full build jinx three shotting him and ill send you 1000€
: now that adc are back maybe we can bring assassins and tanks back too? assassins cant really 1shot adc's if they didnt get bunch of free kills from doing risky plays and some champions cant 1shot at all anymore (shaco) due to every adc having armor (ga) and shields (phantom dancer and shielding supports) and very good kite (fleet footwork and enchanter supports). there is not much assassins can do lategame. they can go 1 for 1 with a ga and just be dead weight after that. there is no real way for assassins to kill adc in a teamfight with adc's summoners and items being up. only way adc die at the moment is mages with their assassin like burst from a long range and bruisers with that conq healing and infinite abilities.
> [{quoted}](name=Revert Shaco,realm=EUNE,application-id=3ErqAdtq,discussion-id=joXrvpAG,comment-id=0008,timestamp=2019-03-11T08:17:57.787+0000) > > now that adc are back maybe we can bring assassins and tanks back too? assassins cant really 1shot adc's if they didnt get bunch of free kills from doing risky plays and some champions cant 1shot at all anymore (shaco) due to every adc having armor (ga) and shields (phantom dancer and shielding supports) and very good kite (fleet footwork and enchanter supports). there is not much assassins can do lategame. they can go 1 for 1 with a ga and just be dead weight after that. there is no real way for assassins to kill adc in a teamfight with adc's summoners and items being up. only way adc die at the moment is mages with their assassin like burst from a long range and bruisers with that conq healing and infinite abilities. Well this mostly seems like a shaco problem, zed, kha, rengar will have no problem one shotting an adc late game if they know when to strike
: Moody P, here are the statistic of Top lane Bruiser AKA supposed to be suffering against ranged...
: No, people who play mid/adc/supp recognize that he's an idiot for wanting to be able to 1v2 an enemy bot lane on Jax when he's a bit ahead.
> [{quoted}](name=Marshbouy,realm=NA,application-id=3ErqAdtq,discussion-id=Vh7kQK0F,comment-id=000400010000,timestamp=2019-03-07T22:48:16.577+0000) > > No, people who play mid/adc/supp recognize that he's an idiot for wanting to be able to 1v2 an enemy bot lane on Jax when he's a bit ahead. Tbh I love hash but im an adc main and I do agree that he sometimes severely overstates what his champ is supposed to be able to do I remember him diving tresh draven while draven had ninja tabi and bt, leaving him at 100 hp before dying 2v1-barely and then complaining about it xd, still love him
: I love how these "rejected mid laners that come bully melee tops" still have both a lower pickrate AND winrate when you compare them to most of the fighter and juggernaut champions. Yet somehow these ranged tops are these invincible nd unstoppable force of death and destruction
> [{quoted}](name=ZephyrDrake,realm=NA,application-id=3ErqAdtq,discussion-id=Vh7kQK0F,comment-id=001f,timestamp=2019-03-08T04:46:33.237+0000) > > I love how these "rejected mid laners that come bully melee tops" still have both a lower pickrate AND winrate when you compare them to most of the fighter and juggernaut champions. Yet somehow these ranged tops are these invincible nd unstoppable force of death and destruction Tbh im not even a toplaner but I hate the winrate argument, playing against a champ you hate can be frustrating even if in the end you win, if that game was 25 mins of you fighting behind a turret or getting dived and killed you will not have fun and your team carrying you in the end will not feel like a real success either.
Saianna (EUNE)
: It's not extreme thinking, cause he just changes his opinions like a flag in the wind depending on what he plays. We might understand differently on what extreme thinking means though. For me it's something like more biased and rigid one-track thinking of "AD is too strong and only getting stronger" (that's my way of thinking).
> [{quoted}](name=Saianna,realm=EUNE,application-id=3ErqAdtq,discussion-id=Vh7kQK0F,comment-id=000600000000,timestamp=2019-03-07T16:29:53.187+0000) > > It's not extreme thinking, cause he just changes his opinions like a flag in the wind depending on what he plays. > > We might understand differently on what extreme thinking means though. For me it's something like more biased and rigid one-track thinking of "AD is too strong and only getting stronger" (that's my way of thinking). If you actually followed his stream youd know he always cries about ranged top, mages and riven. You have a vid of him playing riven a week ago and I he was flaming how strong the champ is even while playing her. So you dont know what youre talking about you just say it cause you have a really vague idea of what he's talking about and so do most people that only known him from seeing a 10 min video of him complaining
: Getting mildly upset in a few games and giving teammates actual playing advice is bannable
Oh man i hope you learn your lesson cause this shit is irritating as fuuuuuuuuuuuck Telling people what to do and how to play is really irritating, youre not gonna teach someone how to play in a middle of a game so dont bother telling them, you can try to organize them, like group mid or go baron but please for the love of god dont tell people how to play their champs. Especially in normal game, whenever i try out new build or something there's bound to be one dude that will start pinging it and then flaming even if we are winning and if we are losings its cause i didnt buy X item instead of Y item and now all lanes and jungle is losing cause of me, this is so tilting im glad you got chat banned honestly, people need to stop with this shit, play your game
: > [{quoted}](name=HàrrowR,realm=EUW,application-id=3ErqAdtq,discussion-id=KbEJEbHQ,comment-id=000000000000000000000000,timestamp=2019-03-08T04:33:47.093+0000) > > And you do not magically get more dps with more AS, yet youre arguing all this time from this exact standpoint, if you have more dps you heal for more its really really simple, and you're still looking at it like its a difference between 2.5 as and 0.5 as when in reality the difference is 0.20 as, yes, its that low, go into a damn practice tool and check it yourself. > > Also i played a game with a grandmaster yesterday and he bought runans on vayne so dont act like you know what "all of the challenger" players are building, if i told you they get QSS as their third item you'd lose your mind cause its impossible that they are not getting another zeal first. > > Also not every diamond player cares about trying out new build paths, do you remember when every adc had tabis or when ashe built black cleaver, do you think every diamond/challenger player always did that or it was only a handful of people before it caught on. > > Ironically even in-game recommended build goes IE zeal LDR, yet people ignore it cause they're just like you, sheep, oh but muh zeal You literally are picking and choosing what you think you are right about. Seriously. This is really getting sad. I pointed out that 400 damage with 1 attack speed, vs 250 damage (150 less per auto) with 2 attack speed is more dps. Since you were making up absurd things like 500 damage in 1 auto vs 5 autos of 100.... i figured i would make one that is much more realistic. Things that actually happen. Also, though hurricane is debateable on Vayne in most situations, it does have its uses depending on what the rest of the build is. Possibly they are getting a wits end for magic resist and extra on hit damage? They wanted it for the wave clearing because Vayne's waveclear is very slow? There are reasons behind it. The QSS is likely because the enemy team had CC.... possibly even an Urgot inwhich the QSS nullifies his ultimate. You are picking and choosing the situations inwhich you think you are right without giving any thought about "what if they have a point?". I never said that it is 100% always 2 zeal items after a damage item all the time.... i said there is reasons behind it that you are ignoring. Still are. Also, Ezreal does not build zeal items usually. He doesnt use autos primarily, he is a spellcasting adc. He does use autos.... but it not in the same fasion as other ADCs like Caitlyn. He doesnt use crit, he doesnt use attack speed, he uses damage and on hits. So yes, Lord Doms can work well for him. Maybe if you would actually put a second thought into your posts or commentary then you wouldnt sound like you are a bronze repeating what their favorite streamer says. Like i said, you learned why you were wrong with your first post, you edited it, and now you know why you are still flawed here. Sure it can be a suggestion, but it is NOT a fits all situation.... nothing is. There is always things that could be done to do better or worse depending on situations that are beyond attacking a dummy. It is good for on paper, but i never claimed that you HAVE to do one thing or the other. I simply was stating the benefits of one over the other in a different way.
> [{quoted}](name=Silly Neeko,realm=NA,application-id=3ErqAdtq,discussion-id=KbEJEbHQ,comment-id=0000000000000000000000000000,timestamp=2019-03-08T05:32:41.353+0000) > > You literally are picking and choosing what you think you are right about. Seriously. This is really getting sad. > > I pointed out that 400 damage with 1 attack speed, vs 250 damage (150 less per auto) with 2 attack speed is more dps. Since you were making up absurd things like 500 damage in 1 auto vs 5 autos of 100.... i figured i would make one that is much more realistic. Things that actually happen. > > Also, Ezreal does not build zeal items usually. He doesnt use autos primarily, he is a spellcasting adc. He does use autos.... but it not in the same fasion as other ADCs like Caitlyn. He doesnt use crit, he doesnt use attack speed, he uses damage and on hits. So yes, Lord Doms can work well for him. > Why oh why are you giving me an example that you rig to be in your favor, 400 damage with 1 AS (like this is realistic) and 250 dmg with 2as, the dps is higher, of course its gonna heal higher, im 100% sure youre just about trolling me right now cause if not then im really amazed at how you even manage to tie your shoes. And again you're explaining to me why ez doesnt build zeal, he wasnt even in the discussion, jeez, youre literally wrong with every word you wrote, every damn letter and you think youre somehow right and proved me wrong by completely missing the point again.
: > [{quoted}](name=HàrrowR,realm=EUW,application-id=3ErqAdtq,discussion-id=KbEJEbHQ,comment-id=0000000100000000,timestamp=2019-03-08T03:50:34.618+0000) > > https://www.reddit.com/r/summonerschool/comments/6hgwyp/why_is_all_the_lck_adcs_rushing_lord_dominiks_as/ > > Man you have to stop commenting, every comment you're wrong, it was rushed as a third item before and double zeals didnt exist until what season? 4 or something? Also, this was back when Lord Dom first came back out. It gave damage boost when attacking enemies with more health. It does not now, so it is less of a rush item and only is good when enemies have armor, which is dependant on enemy champions and their builds. It is not a "one step fits all" situation.
> [{quoted}](name=Silly Neeko,realm=NA,application-id=3ErqAdtq,discussion-id=KbEJEbHQ,comment-id=00000001000000000000,timestamp=2019-03-08T04:29:20.143+0000) > > Also, this was back when Lord Dom first came back out. It gave damage boost when attacking enemies with more health. It does not now, so it is less of a rush item and only is good when enemies have armor, which is dependant on enemy champions and their builds. It is not a "one step fits all" situation. What does it matter if it was different back then when your argument was that it was never a third item option in the history of league when it was?
: > [{quoted}](name=HàrrowR,realm=EUW,application-id=3ErqAdtq,discussion-id=KbEJEbHQ,comment-id=0000000000000000,timestamp=2019-03-08T03:45:29.038+0000) > > I did say that sometimes i dont even buy a zeal item, the gif of me deleting Kayle is without a zeal item, and it works, and i had 16 kills, but i never said that you shouldn't ever buy a zeal item youre making this up. > Also lifesteal works exactly the same, im not sure how youre not getting this, if you have 500 dps and you heal for 10% of it its 50 health per second, it doesnt matter if you're hitting the enemy 5 times for 100 damage or 1 time for 500 damage, jeez you literally dont understand how the game works. > > No one explained me wrong in that post, it was just you with as bad as an argument as you have now, 1 dude explaining why runans is great on jinx like i didnt know or mention it, and 1 dude that also completely missed the point and started blabering on about how doing 500 crit autos for 2.5 as is better than doing 1 k damage with your abilty which i wasnt even arguing and nevermind how he doesnt understand what i was talking about is how you could be doing the same damage with autos while doing more damage with abilities, so he in fact was arguing that its better to have less ability damage even if aa dmg and dps is the same Yes, 500 damage healing 50 is the same as 100 damage 5 times. But you do not magically fall behind half of the damage by having more attack speed. 400 damage is a fairly easy to obtain auto attack. Lets say that has 20% lifesteal because of BT. They have 1 att speed. This means 80 lifesteal per auto. If someone had BT but less damage, more attack speed.... lets say 250 damage per auto.... then you will heal 50 each auto. Every 2 hits you heal 100. Thus you heal more in the same time and also do more damage. You did not say ANYTHING about jinx's hurricane before, and your arguement was flawed as heck until you edited it. It is still flawed, but atleast better now. But please, take a look at other diamond games.... look at challenger games even. Look what builds they use. There is a reason as to WHY people do it.
> [{quoted}](name=Silly Neeko,realm=NA,application-id=3ErqAdtq,discussion-id=KbEJEbHQ,comment-id=00000000000000000000,timestamp=2019-03-08T04:05:00.354+0000) > > Yes, 500 damage healing 50 is the same as 100 damage 5 times. But you do not magically fall behind half of the damage by having more attack speed. And you do not magically get more dps with more AS, yet youre arguing all this time from this exact standpoint, if you have more dps you heal for more its really really simple, and you're still looking at it like its a difference between 2.5 as and 0.5 as when in reality the difference is 0.20 as, yes, its that low, go into a damn practice tool and check it yourself. Also i played a game with a grandmaster yesterday and he bought runans on vayne so dont act like you know what "all of the challenger" players are building, if i told you they get QSS as their third item you'd lose your mind cause its impossible that they are not getting another zeal first. Also not every diamond player cares about trying out new build paths, do you remember when every adc had tabis or when ashe built black cleaver, do you think every diamond/challenger player always did that or it was only a handful of people before it caught on. Ironically even in-game recommended build goes IE zeal LDR, yet people ignore it cause they're just like you, sheep, oh but muh zeal
: > [{quoted}](name=HàrrowR,realm=EUW,application-id=3ErqAdtq,discussion-id=KbEJEbHQ,comment-id=00000001,timestamp=2019-03-08T03:32:51.494+0000) > > https://gyazo.com/e0b7d4fd06929222a1c052326ceed8d0 > https://gyazo.com/e7894d328c7b7f6203eb9da49493b11c > > This is your poke, even that one auto is higher with LDR, honestly the lightning effect is not even worth factoring in it does literally 50 damage and that's if it hits someone else. Quite funny you hide the build you used as well. Also you did not factor in any of the utility that the stuff brings which makes them better than just a second damage item early on. There are cases inwhich full damage is better, yes, but for the MAJORITY of cases 2 zeal items after IE is the better choice. This is why it has been done for the past..... over 7 years? 8 years? Since league started? Oh wait! This is the case in EVERY game that is like this.
> [{quoted}](name=Silly Neeko,realm=NA,application-id=3ErqAdtq,discussion-id=KbEJEbHQ,comment-id=000000010000,timestamp=2019-03-08T03:41:48.282+0000) > > Quite funny you hide the build you used as well. Also you did not factor in any of the utility that the stuff brings which makes them better than just a second damage item early on. > > There are cases inwhich full damage is better, yes, but for the MAJORITY of cases 2 zeal items after IE is the better choice. This is why it has been done for the past..... over 7 years? 8 years? Since league started? > > Oh wait! This is the case in EVERY game that is like this. https://www.reddit.com/r/summonerschool/comments/6hgwyp/why_is_all_the_lck_adcs_rushing_lord_dominiks_as/ Man you have to stop commenting, every comment you're wrong, it was rushed as a third item before and double zeals didnt exist until what season? 4 or something?
: > [{quoted}](name=HàrrowR,realm=EUW,application-id=3ErqAdtq,discussion-id=KbEJEbHQ,comment-id=00000000,timestamp=2019-03-08T03:21:53.979+0000) > > "(i put zeal so i dont have to explain to people again that i in fact do understand that Jinx works well with Runans or that Draven can really abuse that extra range of a RFC, so just imagine a completed zeal item of your choice)" > > I specifically write this, and i still get a person explaining to me why Jhin, who wasn't even in the damn discussion, buys RFC. > > " Also, good attempt to delete your first post when you were already explained to in full detail why you were wrong." > > You "explained" to me, as good as you did here, completetly missing the point again and explaining why Jinx works well with Runans, also im to lazy to record another gif, just do a full combo with Tristana with my two proposed builds, its literally 1k damage difference, also initial burst is higher on LDR one, you just didnt pay attention, also that is not factoring in abilities, W does 120 damage more, R does 30% more damage, and im not talking about one specific champion, again you're missing the point completely. > > Just don't comment if you're not going to read through a post and then just comment something that's completely unrelated like discussing Jhin. > > I dont think you understand the utility of arpen and extra damage, maybe you havent played vs anyone in your 8000 games that bought a single armor item, lucky you. > > "and you are mostly poking before a team fight" > > First of all, even your poke is stronger with more damage due to your crits being stronger not to mention your abilities, secondly the fight will have to start eventually and then the utility of a RFC will fade away compared to raw power of LDR. > > I keep forgeting how people are deluded on this boards, why am i even trying the other day a person tried to convince me that any adc can kill fiora by standing in place and that he will in fact kill her before she reaches him. You post videos of standing still shooting a dummy. I brought in multiple examples not just jhin and jinx, they were ones that YOU brought up in the other post.... this was just copy and pasted what i was about to post there. It also was not just me who explained why you were wrong. Also, lifesteal works better with attack speed. ALSO your first post did not state to buy any zeal items, and actually said NOT to seeing as you had said you often do not buy any. So yes, you are changing your arguement left and right after having your arguement shut down, which is why you have this new post. When are you deleting this one to make the third?
> [{quoted}](name=Silly Neeko,realm=NA,application-id=3ErqAdtq,discussion-id=KbEJEbHQ,comment-id=000000000000,timestamp=2019-03-08T03:35:51.077+0000) > > You post videos of standing still shooting a dummy. I brought in multiple examples not just jhin and jinx, they were ones that YOU brought up in the other post.... this was just copy and pasted what i was about to post there. > > It also was not just me who explained why you were wrong. > > Also, lifesteal works better with attack speed. > > ALSO your first post did not state to buy any zeal items, and actually said NOT to seeing as you had said you often do not buy any. So yes, you are changing your arguement left and right after having your arguement shut down, which is why you have this new post. When are you deleting this one to make the third? I did say that sometimes i dont even buy a zeal item, the gif of me deleting Kayle is without a zeal item, and it works, and i had 16 kills, but i never said that you shouldn't ever buy a zeal item youre making this up. Also lifesteal works exactly the same, im not sure how youre not getting this, if you have 500 dps and you heal for 10% of it its 50 health per second, it doesnt matter if you're hitting the enemy 5 times for 100 damage or 1 time for 500 damage, jeez you literally dont understand how the game works. No one explained me wrong in that post, it was just you with as bad as an argument as you have now, 1 dude explaining why runans is great on jinx like i didnt know or mention it, and 1 dude that also completely missed the point and started blabering on about how doing 500 crit autos for 2.5 as is better than doing 1 k damage with your abilty which i wasnt even arguing and nevermind how he doesnt understand what i was talking about is how you could be doing the same damage with autos while doing more damage with abilities, so he in fact was arguing that its better to have less ability damage even if aa dmg and dps is the same
: > [{quoted}](name=HàrrowR,realm=EUW,application-id=3ErqAdtq,discussion-id=AHNVIYeR,comment-id=000100000000000000000000,timestamp=2019-03-08T01:47:54.524+0000) > > FIrst of all im not wrong > https://gyazo.com/41238ee2ccbd1ea4fb0e0366649a94f0 > https://gyazo.com/593ce635648c746f5ecd5876942f5d95 > > More dps with less AS, meanwhile your abilities deal more damage. > Secondly if you're going to be patronizing someone and down talking you should at least know what youre talking about and what item does what and how much stats it gives Oh boy.... you are really starting to sound hopeless. Ok, I did not want to go into a very overly specified thing because honestly I figured you were not doing this just because you were bored. But here goes. _____ As you can tell from those videos, the initial burst of dps was higher, also you are not factoring in what happens with multiple targets with the rockets. Also, Phantom dancer I believe is fairly iffy now.... very situational. Hurricane and Rapid Fire Cannon are not. What you did not factor in, is that if you are literally standing there autoing a target to death like that.... you are either going to kill them in the first few autos (which crit chance had higher initial damage), or you are in bronze. That said, most of the time by 3 items, you are at the point in time that you are trying to avoid being picked off by assassins, and you are mostly poking before a team fight. Movement speed is Highly valuable at that point because you can use your Fishbones and shoot them from a great distance (initial damage is better for crit rate, as per your video).... so you are going to poke for more. At this point, you should be realizing what you have been missing. That is the UTILITY of the zeal items and how they work with various champions. Tristana's main burst is the 4 shots for the bomb. Attack speed is prefered, but range is ehhh.... so either Shiv or phantom dancer works better. Caitlyn prefers attack speed and range... hurricane doesnt work on her anymore for her passive so that is less prefered.... RFC and shiv or Phantom works better for her. Jhin uses RFC to increase range, gets bonus damage for att speed and crit strike, and can get the bonus move speed with every crit.... which means more kiting potential. This means that Phantom Dancer or Shiv would also work on him if not using all 3 for 100% (debateable depending on the persons preference and ability to work with it). It is not JUST about dps. It is about that initial burst of damage that is also a stronger dps at full build. There are some exceptions like Vayne and Ashe like you said, but all but Lucian will benefit greatly from 2 zeal items because it enhances their ability to do damage in various circumstances. If this does not click in your mind as to how the Zeal items after a damage item help in more cases than full damage.... then i am really not sure how else to help you. ____ P.S. you are looking at my current rank, i have done like 12 games of ranked so far and often times we won lane but lost game due to people rushing in 1v5 or varying other reasons. Quite a few deaths of mine were that I was trying to help make a bad situation better because it was pretty much the only chance we had.... and im not for padding my KDA then blaming my team in game because it does nothing. Also, I dont normally play ranked, not everyone has to try and validate their claim by their rank. I validate mine through facts that i have gathered from my over 8000 games of league played. But please, try bringing ranked into this again in a desperate attempt to prove yourself correct when you are wrong. ____ Also, good attempt to delete your first post when you were already explained to in full detail why you were wrong. Edit: i copied and pasted this from a reply i was going to do on this persons previous post which they deleted inwhich more than just me explained in great detail why they were wrong. Thus why this post of theirs was reposted.
> [{quoted}](name=Silly Neeko,realm=NA,application-id=3ErqAdtq,discussion-id=KbEJEbHQ,comment-id=0000,timestamp=2019-03-08T02:52:55.386+0000) > > Oh boy.... you are really starting to sound hopeless. > > Ok, I did not want to go into a very overly specified thing because honestly I figured you were not doing this just because you were bored. But here goes. > _____ > > As you can tell from those videos, the initial burst of dps was higher, also you are not factoring in what happens with multiple targets with the rockets. Also, Phantom dancer I believe is fairly iffy now.... very situational. Hurricane and Rapid Fire Cannon are not. What you did not factor in, is that if you are literally standing there autoing a target to death like that.... you are either going to kill them in the first few autos (which crit chance had higher initial damage), or you are in bronze. > > That said, most of the time by 3 items, you are at the point in time that you are trying to avoid being picked off by assassins, and you are mostly poking before a team fight. Movement speed is Highly valuable at that point because you can use your Fishbones and shoot them from a great distance (initial damage is better for crit rate, as per your video).... so you are going to poke for more. At this point, you should be realizing what you have been missing. That is the UTILITY of the zeal items and how they work with various champions. > > Tristana's main burst is the 4 shots for the bomb. Attack speed is prefered, but range is ehhh.... so either Shiv or phantom dancer works better. > > Caitlyn prefers attack speed and range... hurricane doesnt work on her anymore for her passive so that is less prefered.... RFC and shiv or Phantom works better for her. > > Jhin uses RFC to increase range, gets bonus damage for att speed and crit strike, and can get the bonus move speed with every crit.... which means more kiting potential. This means that Phantom Dancer or Shiv would also work on him if not using all 3 for 100% (debateable depending on the persons preference and ability to work with it). > > It is not JUST about dps. It is about that initial burst of damage that is also a stronger dps at full build. > > There are some exceptions like Vayne and Ashe like you said, but all but Lucian will benefit greatly from 2 zeal items because it enhances their ability to do damage in various circumstances. > > If this does not click in your mind as to how the Zeal items after a damage item help in more cases than full damage.... then i am really not sure how else to help you. > ____ > > P.S. you are looking at my current rank, i have done like 12 games of ranked so far and often times we won lane but lost game due to people rushing in 1v5 or varying other reasons. Quite a few deaths of mine were that I was trying to help make a bad situation better because it was pretty much the only chance we had.... and im not for padding my KDA then blaming my team in game because it does nothing. > > Also, I dont normally play ranked, not everyone has to try and validate their claim by their rank. I validate mine through facts that i have gathered from my over 8000 games of league played. But please, try bringing ranked into this again in a desperate attempt to prove yourself correct when you are wrong. > ____ > > Also, good attempt to delete your first post when you were already explained to in full detail why you were wrong. > > Edit: i copied and pasted this from a reply i was going to do on this persons previous post which they deleted inwhich more than just me explained in great detail why they were wrong. Thus why this post of theirs was reposted. https://gyazo.com/e0b7d4fd06929222a1c052326ceed8d0 https://gyazo.com/e7894d328c7b7f6203eb9da49493b11c This is your poke, even that one auto is higher with LDR, honestly the lightning effect is not even worth factoring in it does literally 50 damage and that's if it hits someone else. This is 4 auto attacks and E https://gyazo.com/da4b855e1362f9233cee5157db610e19 https://gyazo.com/57639d1e035368a73a0072e92052e5eb if you reply know that i will not reply back cause i went down this road once with one person showing him photo evidence and him claiming that i'm actually photoshoping it or that we cant know for sure if i used different runes to get the results so i know that there's no convincing a person when he's wrong and his fragile ego is hurt, the pictures say it all
: > [{quoted}](name=HàrrowR,realm=EUW,application-id=3ErqAdtq,discussion-id=AHNVIYeR,comment-id=000100000000000000000000,timestamp=2019-03-08T01:47:54.524+0000) > > FIrst of all im not wrong > https://gyazo.com/41238ee2ccbd1ea4fb0e0366649a94f0 > https://gyazo.com/593ce635648c746f5ecd5876942f5d95 > > More dps with less AS, meanwhile your abilities deal more damage. > Secondly if you're going to be patronizing someone and down talking you should at least know what youre talking about and what item does what and how much stats it gives Oh boy.... you are really starting to sound hopeless. Ok, I did not want to go into a very overly specified thing because honestly I figured you were not doing this just because you were bored. But here goes. _____ As you can tell from those videos, the initial burst of dps was higher, also you are not factoring in what happens with multiple targets with the rockets. Also, Phantom dancer I believe is fairly iffy now.... very situational. Hurricane and Rapid Fire Cannon are not. What you did not factor in, is that if you are literally standing there autoing a target to death like that.... you are either going to kill them in the first few autos (which crit chance had higher initial damage), or you are in bronze. That said, most of the time by 3 items, you are at the point in time that you are trying to avoid being picked off by assassins, and you are mostly poking before a team fight. Movement speed is Highly valuable at that point because you can use your Fishbones and shoot them from a great distance (initial damage is better for crit rate, as per your video).... so you are going to poke for more. At this point, you should be realizing what you have been missing. That is the UTILITY of the zeal items and how they work with various champions. Tristana's main burst is the 4 shots for the bomb. Attack speed is prefered, but range is ehhh.... so either Shiv or phantom dancer works better. Caitlyn prefers attack speed and range... hurricane doesnt work on her anymore for her passive so that is less prefered.... RFC and shiv or Phantom works better for her. Jhin uses RFC to increase range, gets bonus damage for att speed and crit strike, and can get the bonus move speed with every crit.... which means more kiting potential. This means that Phantom Dancer or Shiv would also work on him if not using all 3 for 100% (debateable depending on the persons preference and ability to work with it). It is not JUST about dps. It is about that initial burst of damage that is also a stronger dps at full build. There are some exceptions like Vayne and Ashe like you said, but all but Lucian will benefit greatly from 2 zeal items because it enhances their ability to do damage in various circumstances. If this does not click in your mind as to how the Zeal items after a damage item help in more cases than full damage.... then i am really not sure how else to help you. ____ P.S. you are looking at my current rank, i have done like 12 games of ranked so far and often times we won lane but lost game due to people rushing in 1v5 or varying other reasons. Quite a few deaths of mine were that I was trying to help make a bad situation better because it was pretty much the only chance we had.... and im not for padding my KDA then blaming my team in game because it does nothing. Also, I dont normally play ranked, not everyone has to try and validate their claim by their rank. I validate mine through facts that i have gathered from my over 8000 games of league played. But please, try bringing ranked into this again in a desperate attempt to prove yourself correct when you are wrong. ____ Also, good attempt to delete your first post when you were already explained to in full detail why you were wrong. Edit: i copied and pasted this from a reply i was going to do on this persons previous post which they deleted inwhich more than just me explained in great detail why they were wrong. Thus why this post of theirs was reposted.
> [{quoted}](name=Silly Neeko,realm=NA,application-id=3ErqAdtq,discussion-id=KbEJEbHQ,comment-id=0000,timestamp=2019-03-08T02:52:55.386+0000) > Tristana's main burst is the 4 shots for the bomb. Attack speed is prefered, but range is ehhh.... so either Shiv or phantom dancer works better. > > Caitlyn prefers attack speed and range... hurricane doesnt work on her anymore for her passive so that is less prefered.... RFC and shiv or Phantom works better for her. > > Jhin uses RFC to increase range, gets bonus damage for att speed and crit strike, and can get the bonus move speed with every crit.... which means more kiting potential. This means that Phantom Dancer or Shiv would also work on him if not using all 3 for 100% (debateable depending on the persons preference and ability to work with it). > > ____ > > Also, good attempt to delete your first post when you were already explained to in full detail why you were wrong. "(i put zeal so i dont have to explain to people again that i in fact do understand that Jinx works well with Runans or that Draven can really abuse that extra range of a RFC, so just imagine a completed zeal item of your choice)" I specifically write this, and i still get a person explaining to me why Jhin, who wasn't even in the damn discussion, buys RFC. " Also, good attempt to delete your first post when you were already explained to in full detail why you were wrong." You "explained" to me, as good as you did here, completetly missing the point again and explaining why Jinx works well with Runans, also im to lazy to record another gif, just do a full combo with Tristana with my two proposed builds, its literally 1k damage difference, also initial burst is higher on LDR one, you just didnt pay attention, also that is not factoring in abilities, W does 120 damage more, R does 30% more damage, and im not talking about one specific champion, again you're missing the point completely. Just don't comment if you're not going to read through a post and then just comment something that's completely unrelated like discussing Jhin. I dont think you understand the utility of arpen and extra damage, maybe you havent played vs anyone in your 8000 games that bought a single armor item, lucky you. "and you are mostly poking before a team fight" First of all, even your poke is stronger with more damage due to your crits being stronger not to mention your abilities, secondly the fight will have to start eventually and then the utility of a RFC will fade away compared to raw power of LDR. I keep forgeting how people are deluded on this boards, why am i even trying the other day a person tried to convince me that any adc can kill fiora by standing in place and that he will in fact kill her before she reaches him.
Rioter Comments
: Shrinking. Yet of the highest picked top laners, only two are ranged and the rest are melee fighters/bruisers. Jayce, riven, vlad, irelia, sylas, renekton, Darius, jax, yorick, and Fiora. Two are ranged. The others are melees who fall into the bruiser category and none of them are tanks. This is according to Op.gg but I'm sure the story is the same at other websites too. Bruisers are fine. They have been fine for over a season now. Bruiser mains are just upset that their rune(which was the best one in the game and only useable by AD melee champions such as themselves) is finally getting nerfed and put into proper balance. They still have the best items with the most build diversity and despite being "melee" many of them scale harder and better than any ADC while still having ostentatiously better early games.
> [{quoted}](name=OtterlyLost,realm=NA,application-id=3ErqAdtq,discussion-id=B1wEWzjY,comment-id=0007,timestamp=2019-03-07T13:28:28.371+0000) > > Shrinking. Yet of the highest picked top laners, only two are ranged and the rest are melee fighters/bruisers. Jayce, riven, vlad, irelia, sylas, renekton, Darius, jax, yorick, and Fiora. > > Two are ranged. The others are melees who fall into the bruiser category and none of them are tanks. This is according to Op.gg but I'm sure the story is the same at other websites too. > > Bruisers are fine. They have been fine for over a season now. Bruiser mains are just upset that their rune(which was the best one in the game and only useable by AD melee champions such as themselves) is finally getting nerfed and put into proper balance. They still have the best items with the most build diversity and despite being "melee" many of them scale harder and better than any ADC while still having ostentatiously better early games. How dare you say this, dont you know an adc can kill a fiora in two shots while standing still, I mean I havent seen it myself but a guy on the boards tried to convince me of it two days ago so I guess its true
: What are you talking about... Make Sylas AD and he's instantly on the most broken champions in the entire game! SOLEY due to Itemization! Sylas desperately needs this Kit. Even with all those tools he still is weak! He has no way of fighting when behind and drops like a stone in lategame!
> [{quoted}](name=Titanium70,realm=EUW,application-id=3ErqAdtq,discussion-id=Z12sLY2I,comment-id=000000000000,timestamp=2019-03-07T04:00:18.982+0000) > > What are you talking about... > > Make Sylas AD and he's instantly on the most broken champions in the entire game! > SOLEY due to Itemization! > > Sylas desperately needs this Kit. Even with all those tools he still is weak! > He has no way of fighting when behind and drops like a stone in lategame! He's broken cause he then has a broken kit plus good itemization? im not sure what youre not understanding, there's things that a kit can do that items can't like Yasuo W potentially blocking 10 000 dmg, or the surviveability of having a jump/dash/stealth mechanic in your kit, unless they add an item that can stealth you then there's no item in the game that can replicate this surviveability you would get from an ability. If sylas was AD he wouldnt then need so much healing and shielding probably, meaning his kit is overloaded and busted cause his itemization is bad
Infernape (EUW)
: Because Riot made an AP fighter when the itemisation for the class does not exist. Meddler himself admitted that that is the reason why Sylas has so much in built survivability (his shield/heal). Riot should've iceboxed him until they introduced and balanced out the itemisation for said class and potential abuse cases.
> [{quoted}](name=Infernape,realm=EUW,application-id=3ErqAdtq,discussion-id=Z12sLY2I,comment-id=0000,timestamp=2019-03-07T03:05:15.842+0000) > > Because Riot made an AP fighter when the itemisation for the class does not exist. Meddler himself admitted that that is the reason why Sylas has so much in built survivability (his shield/heal). > > > Riot should've iceboxed him until they introduced and balanced out the itemisation for said class and potential abuse cases. That's just idiotic from their part, if there's anything i realized playing this game its that its always kit>items. I dont care how much arpen you have you're never going to be a better at killing a tank then Vayne, or how much {{item:3009}} ms you stack you'll never escape as good as Tristana or Ezreal, that's why making overloaded kits is 100 times worse than overloaded items and making an overloaded champ cause there's no right itemization for him is just stupid
: Can we please address vayne for 9.6?
Vayne is op and that's coming from a Vayne main but please for the love of god stop spewing this bullshit about her being a "niche anti-tank killer" there is no niche anti-tank killers, her passive is just good against tanks, she's not designed to specifically destroy tanks or else she'd be designed as a toplaner. Lets stop pretending adcs are specifically designed to kill tanks and should for some reason therefore deal 0 dmg to everyone else, they are designed to deal damage, period, you have things like Fiora that will shred a tank but no one calls her a " niche anti-tank"
Rioter Comments
: Idk what kind of Bards you are getting, but Bard can be a really great support. He has kill potential level 1 with his Q and can bully early in lane with his passive auto attacks. His ult can set up kills from miles away; sure you can mess up with it, but it can be a great tool. And he's one of the best roamers in the game. When I'm Bard, I always try to read my lane partner and opponent. I am going to roam when I can get away with it (as many supports should try to do, especially someone like Bard or Alistar) but obviously some situations aren't good. I always return and make sure my ADC is farming ok and not getting dove 24/7. I would say a good Bard will spend roughly 25% of the time roaming during lane phase, give or take depending on the situation (like an Ezreal ADC is pretty safe to leave for a little bit longer, as he can escape easily and farm from far away). A Bard always hopes that their ADC is more careful while they roam, but sometimes ADCs don't know how to play without a support for even a minute or two. Basically, Bard can be really good, but some people are crap at him. Like any other Champion. Just the other day I had a bad Janna in an ARAM. How do you screw that up? She couldn't peel for crap, we had a tank and everything. Some people are just bad at certain Champions, or have a bad game.
> [{quoted}](name=AbiwonKenabi,realm=NA,application-id=3ErqAdtq,discussion-id=toQEKV1Q,comment-id=0004,timestamp=2019-03-06T19:08:07.398+0000) > > Idk what kind of Bards you are getting, but Bard can be a really great support. He has kill potential level 1 with his Q and can bully early in lane with his passive auto attacks. His ult can set up kills from miles away; sure you can mess up with it, but it can be a great tool. And he's one of the best roamers in the game. > > When I'm Bard, I always try to read my lane partner and opponent. I am going to roam when I can get away with it (as many supports should try to do, especially someone like Bard or Alistar) but obviously some situations aren't good. I always return and make sure my ADC is farming ok and not getting dove 24/7. I would say a good Bard will spend roughly 25% of the time roaming during lane phase, give or take depending on the situation (like an Ezreal ADC is pretty safe to leave for a little bit longer, as he can escape easily and farm from far away). A Bard always hopes that their ADC is more careful while they roam, but sometimes ADCs don't know how to play without a support for even a minute or two. > > Basically, Bard can be really good, but some people are crap at him. Like any other Champion. Just the other day I had a bad Janna in an ARAM. How do you screw that up? She couldn't peel for crap, we had a tank and everything. Some people are just bad at certain Champions, or have a bad game. I dont want my supp roaming, i dont want my supp maybe hitting his stun or his R when you can have Soraka that will point and click heal you to max hp. What is there not to get, i can like/dislike any champion, i know what he's good at and how he's played and i just hate the idea of having a support whose passive and entire kit is designed around leaving the person you're support, especially if the enemy has a good thresh or alistar that will keep diving you
JuiceBoxP (EUNE)
: No one is perfect. You can't always hit your skillshots. Some people have good positioning and make it really hard. You're saying that like it's a problem with the champ. His healing is on w, not e, which really shows you didn't play this champ and see for yourself that hitting that ult 10/10 is really hard and the q also because it has a really low range. This is a high skillcap champion and because there are not many support mains out there and even leas bard mains you get bards that don't perform well because the champ itself is hard. When you stack 3 shrines it makes up for a really, really nice heal( 40-50% of your health). If you just pick up the shrines right when bard puts them down they are not gonna give anything. They need to charge for 10 seconds. His heals are very nice and they give movement speed too. They cost so little and you can spam them under your turret and they provide insane sustain for laning phase. And again, his R is a high skillcap ability because it is extremely volatile and can be hit or miss. You are taking your anger on the champ instead of the people playing the champ. You just didn't meet a main yet. Bard is a high skillcap support. He is not lux. It's hard to perform good with him.
> [{quoted}](name=JuiceBoxP,realm=EUNE,application-id=3ErqAdtq,discussion-id=toQEKV1Q,comment-id=00030000000000010000,timestamp=2019-03-06T19:35:42.093+0000) > > No one is perfect. You can't always hit your skillshots. Some people have good positioning and make it really hard. You're saying that like it's a problem with the champ. > > His healing is on w, not e, which really shows you didn't play this champ and see for yourself that hitting that ult 10/10 is really hard and the q also because it has a really low range. > > This is a high skillcap champion and because there are not many support mains out there and even leas bard mains you get bards that don't perform well because the champ itself is hard. > > When you stack 3 shrines it makes up for a really, really nice heal( 40-50% of your health). > > If you just pick up the shrines right when bard puts them down they are not gonna give anything. They need to charge for 10 seconds. His heals are very nice and they give movement speed too. > They cost so little and you can spam them under your turret and they provide insane sustain for laning phase. > > And again, his R is a high skillcap ability because it is extremely volatile and can be hit or miss. > > You are taking your anger on the champ instead of the people playing the champ. You just didn't meet a main yet. > > Bard is a high skillcap support. He is not lux. It's hard to perform good with him. This is my whole point cant you see that your point is exactly why i hate bard, its a high skill champ that whose sklls arent that rewarding compared to easier supps. When you need it the most a bard might miss a skillshot but Zilean will always point and click ult you to bring you back from the dead, or lulu/soraka/nami that will heal/shield you with point and click spells for more than bard could
: > [{quoted}](name=Antenora,realm=EUW,application-id=3ErqAdtq,discussion-id=xijhsXys,comment-id=00030000,timestamp=2019-03-06T15:29:49.678+0000) > > But... > > Zed is OP and Mage itemization is weak.... > > Says every mage / ap main. > > > : ^) > > Mage players are the most delusional when it comes to the strength of their class and itemization. > > > 1100 Gold COMPONENT vs 2900 gold completed item while eating the entire Zed combo and still walks out alive.... > > Oh and let's not forget Kassadin had recent nerfs to his armor. > > > Seekers Armguard is complete bullshit for it's cost and what it gives you. Are you telling us how Stupidity strong Zed is in this Video or the opposite? Because from what it seems Kassadin bought Armor yet he still almost got 100-0ed by a Zed that only 1 Q hit normally and 1 passed by a Minion without even using Ignite lmao I still think you're trolling us .. lol
> [{quoted}](name=Hikari Sakata,realm=EUNE,application-id=3ErqAdtq,discussion-id=xijhsXys,comment-id=000300000001,timestamp=2019-03-06T18:59:57.704+0000) > > Are you telling us how Stupidity strong Zed is in this Video or the opposite? > > Because from what it seems > Kassadin bought Armor yet he still almost got 100-0ed by a Zed that only 1 Q hit normally and 1 passed by a Minion without even using Ignite lmao > > I still think you're trolling us .. lol Nevermind that you actually have to rush an item that wont give you any mana or enough damage while he just gets to build more and more damage cause hey if you all in him he kills you if you gank him he has a guaranteed escape or will at least kill one of you
JuiceBoxP (EUNE)
: You can continue to rant about how annoying is it to play with bard meanwhile all you need to do to solve that is to learn how to play safe and freeze your wave next to your tower so you don't need to extend for farm.
> [{quoted}](name=JuiceBoxP,realm=EUNE,application-id=3ErqAdtq,discussion-id=toQEKV1Q,comment-id=000300000000,timestamp=2019-03-06T16:12:43.077+0000) > > You can continue to rant about how annoying is it to play with bard meanwhile all you need to do to solve that is to learn how to play safe and freeze your wave next to your tower so you don't need to extend for farm. Freezing the lane wont make him hit q or increase the healing on his e, or make him not troll me with his R
JuiceBoxP (EUNE)
: You can continue to rant about how annoying is it to play with bard meanwhile all you need to do to solve that is to learn how to play safe and freeze your wave next to your tower so you don't need to extend for farm.
> [{quoted}](name=JuiceBoxP,realm=EUNE,application-id=3ErqAdtq,discussion-id=toQEKV1Q,comment-id=000300000000,timestamp=2019-03-06T16:12:43.077+0000) > > You can continue to rant about how annoying is it to play with bard meanwhile all you need to do to solve that is to learn how to play safe and freeze your wave next to your tower so you don't need to extend for farm. Freezing the lane wont make him hit q or increase the healing on his e, or make him not troll me with his R
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HàrrowR

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