The Iceborn (EUNE)
: It certainly was but with the changes to aftershock it will probably not be useful for lux players.
> [{quoted}](name=The Iceborn,realm=EUNE,application-id=EBBIvmVK,discussion-id=u1Yw7AhA,comment-id=0001,timestamp=2019-05-02T16:06:30.454+0000) > > It certainly was but with the changes to aftershock it will probably not be useful for lux players. Yh about that...
: Little late to make that the title. No, it won't be viable any more after the changes since they specifically nerfed exactly that.
> [{quoted}](name=The Ecdysiast,realm=NA,application-id=EBBIvmVK,discussion-id=u1Yw7AhA,comment-id=0000,timestamp=2019-05-01T19:54:51.996+0000) > > Little late to make that the title. No, it won't be viable any more after the changes since they specifically nerfed exactly that. Sorry to necro a bit but you were saying.....
Myrmiron (EUW)
: > [{quoted}](name=Hyper5pace,realm=EUW,application-id=3ErqAdtq,discussion-id=XO99drHk,comment-id=000100000000,timestamp=2019-06-25T15:37:24.012+0000) > > But she still tears up pro play alongside other champs like {{champion:84}} and {{champion:13}} which have dogshit winrates in solo queue because of how devastating they are in pro play. Ooooh another 2 great success reworks you brought up there!
> [{quoted}](name=Myrmiron,realm=EUW,application-id=3ErqAdtq,discussion-id=XO99drHk,comment-id=0001000000000000,timestamp=2019-06-25T15:44:17.696+0000) > > Ooooh another 2 great success reworks you brought up there! They're designed with pro play in mind so are obviously not well suited to solo queue.
: Whoever you are I love You
A nice genuine lighthearted comment and ofc some dickhead has to downvote it {{sticker:slayer-jinx-unamused}}
MLG Katt (NA)
: Am I the only Yasuo player that want's him nerfed?
Add a health bar to his w which scales with level in exchange for a slightly lower cooldown and remove the 0 sec cooldown from his level 1 E and only let him have it after he has maxed the ability then we're gucci. Also nerf that fucking passive shield. His q, crit passive and r abilities are fine imo hell even a slight numbers buff on his q or r as compensation for other changes would be ok.
Myrmiron (EUW)
: > [{quoted}](name=CoolKnightST,realm=EUW,application-id=3ErqAdtq,discussion-id=XO99drHk,comment-id=0001,timestamp=2019-06-25T15:04:03.335+0000) > > She's fine, I'm more shocked on the fact that their are so many players that bad on her after 20 games {{sticker:sg-zephyr}} 45% winrate = fine {{sticker:sg-miss-fortune}}
> [{quoted}](name=Myrmiron,realm=EUW,application-id=3ErqAdtq,discussion-id=XO99drHk,comment-id=00010000,timestamp=2019-06-25T15:16:44.824+0000) > > 45% winrate = fine > {{sticker:sg-miss-fortune}} But she still tears up pro play alongside other champs like {{champion:84}} and {{champion:13}} which have dogshit winrates in solo queue because of how devastating they are in pro play.
Nhika (NA)
: Vayne still sucks
Did u really just ironically say that vayne doesn't have self peel.
: The dude's getting a rework soon come on man
> [{quoted}](name=Abibyama II,realm=EUW,application-id=3ErqAdtq,discussion-id=T3JbGEOe,comment-id=00000000,timestamp=2019-05-10T21:16:08.915+0000) > > The dude's getting a rework soon come on man I know I was just making a joke
: Hi, Warwick sucks and full of bugs. Please fix him.
1 person: Warwick sucks and is full of bugs Mordekaiser mains: Am I a joke to you
: Why pick a mage when you just can pick Irelia mid ?
Because she is melee and is played in a role which more often than not is relied upon to be the big source of ap damage. Also barely any elos have irelia mid above a 47% win rate and if your gonna complain about her it's not damage that is the major factor at play here to why you could call her strong when you could count on one hand the number of midlane champions that average less damage in a game than irelia.
: Any plans for miss fortune? She’s been a lot worse since the dark harvest rework and couple of months ago, she showed promise last patch and the patch before with pta bork rush but the cost of that was upped, she needs something to be able to compete as she can’t currently, she relies heavily on other teammates to setup her ult and I feel that if she got some solo power, she’d be great
> [{quoted}](name=limebuster,realm=EUW,application-id=A7LBtoKc,discussion-id=82cE8haV,comment-id=0009,timestamp=2019-04-26T17:10:24.755+0000) > > Any plans for miss fortune? She’s been a lot worse since the dark harvest rework and couple of months ago, she showed promise last patch and the patch before with pta bork rush but the cost of that was upped, she needs something to be able to compete as she can’t currently, she relies heavily on other teammates to setup her ult and I feel that if she got some solo power, she’d be great Sorry mate but I'm a mf one trick and she is fine atm. Yh she's not as top tier in silver and above as she is in iron and bronze but she has a consistent low 50s for wr in every rank in every region so she is not weak at all and giving her ult more soloing power would be r%%%%%ed asf as she is very much about wombos and teamplay to be succesful and playing her in a split push or protect comp should rightfully not play well with her.
: Why play ranked at all then? The only difference is that when you Quit on your team and force what you perceive to be a loss, you are harming their ability to rise through the ranks as well. Perhaps you should stick to normal matches where loosing and quitting has no effect Even in "Doomed" matches i feel that getting an S rating on a loss makes it look and feel all the sweeter. Even feels like a personal Victory
> [{quoted}](name=DaoMuShin,realm=NA,application-id=3ErqAdtq,discussion-id=JeedrcHb,comment-id=00020000,timestamp=2019-04-26T01:49:30.190+0000) > > Why play ranked at all then? The only difference is that when you Quit on your team and force what you perceive to be a loss, you are harming their ability to rise through the ranks as well. > > Perhaps you should stick to normal matches where loosing and quitting has no effect > > Even in "Doomed" matches i feel that getting an S rating on a loss makes it look and feel all the sweeter. Even feels like a personal Victory Dude I'm not the kinda guy to ever ff early in a winnable game so don't give me that bullshit you sad twat. On another note how are u gonna get an S rank if you have 1 inting player running it down and saying no to surrender votes meaning the enemy zed is 15/0 so 1 shots you when you step past your turrets as he can easily camp the base as his team takes all the free lane and jungle cs. Getting an S in a doomed match is impossible as doomed matches are where you have wither an inter feeding the enemy champ that can 1v9 easily when fed (eg yasuo, zed, vayne, jax) or when there are 3 lost lanes and a jungler behind the other that's why they are "doomed".
Kazekiba (NA)
: Overloaded "Master of all trades" kit, its not about his numbers. He's a Certainly T champion, after all.
> [{quoted}](name=Kazekiba,realm=NA,application-id=3ErqAdtq,discussion-id=EGE98od1,comment-id=0001,timestamp=2019-04-25T20:26:33.865+0000) > > Overloaded "Master of all trades" kit, its not about his numbers. > > He's a Certainly T champion, after all. So no damage whatsoever and teammate reliance is "Master of all trades". He may seem strong with amazing cc and utility but if the teammates are not on par with him he is a sitting duck. It's a bit like braum in that sense as they are useless if not on the same page as their team as they do 0 damage.
Cloud273 (NA)
: Can we nerf Thresh please?
Sona and nami are running rampant in the support role atm so I would rather not nerf one of their best counters when shit like taric sona is in the game. Thresh is a pain in the ass sometimes but he is so teammate reliant so if you nerf him he will be useless.
Laura ß (NA)
: 5 Reasons why Silver is the true elo hell
Thought this was gonna be a toxic vent but being silver myself this is very true. Often if the enemy team stomps you can get a good score but are unable to carry and when ur teams winning it's impossible to get good kp as it's just a smurf 1v9ing the game so it just feels dull.
: Bronze player who needs help
Unfortunate. With games like this report the player, also I have learned to instamute anyone who even wiffs shit about me or my stats and often means I tilt far less and can win the most unwinnable games. Earlier this season when I was bronze from placement most of my losses were from tilting allies and I wouldn't mute them so would lose so many games even though the majority of the time I won lane. I climbed up to mid silver when I started muting them and reporting the toxic ones (fell down a bit since but loss streaks happen lol).
: So aram reroll system occasionally gets kinda toxic, I have an easy solution to just end it
This is an amazing suggestion I see no issues with it. However seeing riot removed the aram bans which everyone liked (no more fucking instawin sona/xerath) and the new items which were generally liked I doubt they would implement it.
: Is Jarvan REALLY good or just like good?
He's REALLY good and I wouldn't mind if all my games junglers picked him amumu or zac jungle every game (not an mf one trick or anything btw)
Nhika (NA)
: Playing co-op ai should just drop player ranks
I have never heard of anyone ever going straight from coop ai to 30 before ranked. Just because you get those level 30s fresh from draft pick not doing well doesn't mean we should make coop ai a waste of time.
: Ranked - Comeback? Or Loose Faster?
I can see where you are coming from buit imo I would be more annoyed at a doomed game that I am forced to play through than an early ff game even if a comeback is possible.
: Help with a jungler?
Definitely jarvan is the best from what i see. Vi is good too however jarvan's engage is far more devastating in teamfights and he is also able to escape on a bad engage easier unlike vi. Though you can always take both but I think vi is a bit mediocre without warrior and triforce.
: I'd like to propose the idea of champion mastery awarded in Co-Op vs AI Intermediate
Nah i disagree because the bots are so bad and u are with other people who are probably playing coop to beat up bots as they probs just went 0/10 in a ranked game and need to vent so they will pay stomp champs and fuck around. The bots also don't punish you for dying and their coding means they never contest barons or dragons.
Mannny (NA)
: Why do dodges count as a loss in promos still?
Because what are the alternate options? I mean promos are meant to be more challenging than standard ranked matches u can't just autododge every champ select without consequences until u get a good teamcomp. However I do think riot should do more for cases where u r booted out or a bug causes a promo loss however it's very hard to with all the bullshit complains people harass them about whenever said person gets stomped.
: The life of a juggernaut toplaner
Sounds like the story of every darius player. Garen on the other hand it doesn't matter because with his r%%%%%ed villain mechanic and his buffed resistances he can walk up to someone fast asf with q 1v5 taking no damage silence them e a little bit and then boom 1000 true damage.
: Also young ryze. Pre fall varus and aatrox Would be cool. An Annie skin with her original clothes would be nice, but maybe underwhelming. I think a young vi and Camille skin would be cool too. A pre Beatrice Swain would be cool, but also make no sense since all of his abilities are due to bea. Young lissandra or maybe just pre blind lissandra. A pre mist karthus and kalista and Yorick skin. A post gauntlet older rugged ezreal who has dropped the badass facade and is now just a badass. Neeko as nidalee skin wen. ~~naked ahri wen~~
> [{quoted}](name=lowrankhero,realm=NA,application-id=yrc23zHg,discussion-id=aXjELGZL,comment-id=0001,timestamp=2019-04-08T21:21:57.569+0000) > > Also young ryze. Pre fall varus and aatrox Would be cool. An Annie skin with her original clothes would be nice, but maybe underwhelming. I think a young vi and Camille skin would be cool too. A pre Beatrice Swain would be cool, but also make no sense since all of his abilities are due to bea. Young lissandra or maybe just pre blind lissandra. A pre mist karthus and kalista and Yorick skin. A post gauntlet older rugged ezreal who has dropped the badass facade and is now just a badass. Neeko as nidalee skin wen. ~~naked ahri wen~~ I think a classic clothes annie would be great if it was carried out in a similar style to the captain skins where most effects and things are very similar but there is a bit of polish with a new look and a unique recall animation.
: If you wanna go way back, there are actually a bunch of lore-friendly skins... that were friendly to the _old_ lore. Most of them being the champions' jobs outside of the Institute of War. * Sinful Succulence Morgana. she ran a successful bakery in Noxus. * Mundo Mundo. He was very popular in Zaun for his prowess in League matches. He's wearing merchandise that was previously canonically sold in Zaun. * Pentakill Mordekaiser, Karthus, and Sona were an actual bad. The others weren't included as far as I remember. * Tango Twisted Fate and Evelynn. They actually ran a dance studio together before they broke up. * Piltover Customs Heimerdinger and Blitzcrank. It really was the name of Heimerdinger's shop. * Professor Ryze. He actually taught at the Institute. Of course, that lore has been retconned. But the Journal of Justice is still available to read on the wiki.
> [{quoted}](name=The Ecdysiast,realm=NA,application-id=yrc23zHg,discussion-id=aXjELGZL,comment-id=0000,timestamp=2019-04-08T21:04:35.106+0000) > > If you wanna go way back, there are actually a bunch of lore-friendly skins... that were friendly to the _old_ lore. Most of them being the champions' jobs outside of the Institute of War. > > * Sinful Succulence Morgana. she ran a successful bakery in Noxus. > * Mundo Mundo. He was very popular in Zaun for his prowess in League matches. He's wearing merchandise that was previously canonically sold in Zaun. > * Pentakill Mordekaiser, Karthus, and Sona were an actual bad. The others weren't included as far as I remember. > * Tango Twisted Fate and Evelynn. They actually ran a dance studio together before they broke up. > * Piltover Customs Heimerdinger and Blitzcrank. It really was the name of Heimerdinger's shop. > * Professor Ryze. He actually taught at the Institute. > > Of course, that lore has been retconned. But the Journal of Justice is still available to read on the wiki. Thanks mate appreciate this. These skins are quite old though and for the most parts lacked the features of the slightly more modern skins do cause older skins that are legendary often lack things like a recall animation and a new dance. Maybe if riot updated them (i know morgs skin had a visual update but still same features) or introducing new ones would be lit.
Rioter Comments
: If I hit tab and see a support sitting on 3 wards...
It's even worse when you see that they don't even have the gold income item and have started dorans ring
Sionata (NA)
: Fuck you Riot
I know that this is old asf and i'm necroing a bit but i just came out of an autofilled promo game and got curb stomped cause i was autofilled to my worst role but ur comment about the strip club had me rolling on the floor laughing so thanks for cheering me up.
Rioter Comments
: Dark Side of Demacia
Sorry to necro a 2 year old post but I have to say that you predicted Sylas with the " escaped prisoner of Demacia"
: > [{quoted}](name=Hyper5pace,realm=EUW,application-id=3ErqAdtq,discussion-id=wfP66u1f,comment-id=00060000,timestamp=2019-01-05T02:37:45.944+0000) > > Lee is definitely not easy to play in the jungle. Yes early he is dominant but he is still one of the most mechanically demanding champions in the game. If you look at lee sin highlight videos the shit looks like pinball half the time with all the wardhops, flash kicks and qrq combos. Oh, he is very easy to play in the jungle. It's outside of it he's hard.
> [{quoted}](name=Frontline Fury,realm=EUW,application-id=3ErqAdtq,discussion-id=wfP66u1f,comment-id=000600000001,timestamp=2019-01-06T01:57:55.396+0000) > > Oh, he is very easy to play in the jungle. It's outside of it he's hard. Yeah but you could apply that logic to every jungler because unless you are a weapons grade r%%%%% everyone is easy in the jungle because you are mostly fighting ai monsters in the early game.
Eedat (NA)
: Shitpost request denied https://i.imgur.com/mspOxmX.png[/img] HMMMMMMMMMMMMM wonder why that part was cropped out?
> [{quoted}](name=Eedat,realm=NA,application-id=3ErqAdtq,discussion-id=WPbg4QWY,comment-id=0000,timestamp=2019-01-05T02:43:20.568+0000) > > Shitpost request denied > > https://i.imgur.com/mspOxmX.png[/img] > > HMMMMMMMMMMMMM wonder why that part was cropped out? Just noticed this now. Free win before promo series started. Since this post I have recently won a promo series anways but the Leblanc in that game tilted the everliving shit out of me, bad enough having a Katarina support but she was better than Leblanc and Evelynn combined in that game.{{sticker:slayer-jinx-unamused}}
LTK KoRo (EUW)
: Lol, you're the only unaware guy about statchecks. statchecks are just champions who's damage doesn't have any counterplay outside of "dont be in their range". It's not about "if statchecks are tanky they are statchecks, otherwise they aren't". Also since when statcheckers ramming against each other matter? Voli is a statcheck too and he's get dumped upon by any other statchecker. Also if Jax, Irelia or Old Aatrox, whatever mispositions and get stunned it's usually end for them too, it's not like they could touch anyone after wasting one of their precious dashes. Crit ADCs are statchecks like Jax. Just when it comes to stats Jax have it like, 70% offence 30% defense, while statcheck ADCs like Trist have it 100% offence.
> [{quoted}](name=LTK KoRo,realm=EUW,application-id=3ErqAdtq,discussion-id=2lOpt8s4,comment-id=000400000001000100000000000000010000,timestamp=2019-01-04T21:00:58.779+0000) > > Lol, you're the only unaware guy about statchecks. > > statchecks are just champions who's damage doesn't have any counterplay outside of "dont be in their range". It's not about "if statchecks are tanky they are statchecks, otherwise they aren't". Also since when statcheckers ramming against each other matter? Voli is a statcheck too and he's get dumped upon by any other statchecker. > > Also if Jax, Irelia or Old Aatrox, whatever mispositions and get stunned it's usually end for them too, it's not like they could touch anyone after wasting one of their precious dashes. > > > Crit ADCs are statchecks like Jax. Just when it comes to stats Jax have it like, 70% offence 30% defense, while statcheck ADCs like Trist have it 100% offence. 100% offense which means easy oneshots while burst and artilery mages get free health from building full ap items and utility such as slows (rylai's) or invincibility to everything in the game (zhonya's) which also give them stupidly high amounts of ap. Only items with any similarities for an adc is black cleaver on champions like lucian or an edge of night which is an immensely situational pick on 1 adc which is mf as there is no point of buying it over duskblade or ghostblade unless they are a full team of squishy casters and buying more than 2 lethality items makes your damage pathetically low against anyone who builds even an ounce of armour. You could argue guardian angel but if behind ga is useless as they will just kill you again after it ends.
Jaspers (EUW)
: Because sometimes the game feels 100% dependent on a role played by only 20% of the people.
> [{quoted}](name=Jaspers,realm=EUW,application-id=3ErqAdtq,discussion-id=2lOpt8s4,comment-id=0002,timestamp=2019-01-04T12:14:49.281+0000) > > Because sometimes the game feels 100% dependent on a role played by only 20% of the people. But atm supports influence the laning phase far more than your adc does. Even if you pick something like draven into a vayne if you have a lulu support against their brand you are gonna have to play it so safe and hope for ganks when they push the lane cause if you are cc'd once at any point in the game you have to blow sums to survive if you even survive the disgustingly high initial burst a brand does. I don't personally think adcs are weak but the most dominant supports especially in solo queue do disgusting amounts of damage. So basically bot lane feels like 80% determined by the support pick.
: Enemy Players > My Team Players Period.
> [{quoted}](name=Reaper Claws,realm=NA,application-id=3ErqAdtq,discussion-id=wfP66u1f,comment-id=00030000,timestamp=2019-01-05T01:56:19.808+0000) > > Enemy Players > My Team Players > Period. Every promo in a nutshell.
: "Lee players" aren't bad. There are plenty of bad players playing lee sin, because he is and has always been an extremely popular champion and he can also be quite strong early game. He is very easy to play in the jungle. Also keep in mind the other jungler might just be a better player than your lee.
> [{quoted}](name=Frontline Fury,realm=EUW,application-id=3ErqAdtq,discussion-id=wfP66u1f,comment-id=0006,timestamp=2019-01-05T00:41:50.081+0000) > > "Lee players" aren't bad. There are plenty of bad players playing lee sin, because he is and has always been an extremely popular champion and he can also be quite strong early game. He is very easy to play in the jungle. > > Also keep in mind the other jungler might just be a better player than your lee. Lee is definitely not easy to play in the jungle. Yes early he is dominant but he is still one of the most mechanically demanding champions in the game. If you look at lee sin highlight videos the shit looks like pinball half the time with all the wardhops, flash kicks and qrq combos.
: Right now, as it stands, the game is in a state which laning phase is priority. If you cannot win laning phase, you aren't a viable champion. This leads to champions who excel at early game power. Lucian is someone who comes to mind. These champions have also received direct or indirect buffs that allow them to be stronger in both laning and mid to late game phases. This makes them oppressive. There are plenty of options to reduce damage or make it more manageable. _Nerfing damage across the board does not make logistical sense. There are too many factors in place for a generalized nerf to work._ Riot would never go through with that. But here is what can work. * Nerfing oppressive keystones with higher CD's or how they proc. * Taking out power from strong items with high purchase percentages * Buffing counterpicks and defensive item choices * Allowing gold efficiency on defensive items to matter more * Shifting power of champions to have late game presence without early game dominance (and allowing them to hit that late game presence without sacrificing too much/not being able to reach said late game) The idea of just hard nerfing things doesn't always work. Unfortunately we are stuck with a knotted up ball of yarn, we can't just take scissors and cut it apart because it will be broken in the end. We have to methodically work on how we can balance the game to have the most effective changes possible without sacrificing the game as a whole.
> [{quoted}](name=FelixFurry,realm=NA,application-id=3ErqAdtq,discussion-id=P82rjauB,comment-id=0073,timestamp=2019-01-05T02:12:37.949+0000) > > Right now, as it stands, the game is in a state which laning phase is priority. If you cannot win laning phase, you aren't a viable champion. This leads to champions who excel at early game power. Lucian is someone who comes to mind. These champions have also received direct or indirect buffs that allow them to be stronger in both laning and mid to late game phases. This makes them oppressive. > > There are plenty of options to reduce damage or make it more manageable. _Nerfing damage across the board does not make logistical sense. There are too many factors in place for a generalized nerf to work._ Riot would never go through with that. But here is what can work. > > * Nerfing oppressive keystones with higher CD's or how they proc. > * Taking out power from strong items with high purchase percentages > * Buffing counterpicks and defensive item choices > * Allowing gold efficiency on defensive items to matter more > * Shifting power of champions to have late game presence without early game dominance (and allowing them to hit that late game presence without sacrificing too much/not being able to reach said late game) > > The idea of just hard nerfing things doesn't always work. Unfortunately we are stuck with a knotted up ball of yarn, we can't just take scissors and cut it apart because it will be broken in the end. We have to methodically work on how we can balance the game to have the most effective changes possible without sacrificing the game as a whole. Unless you're an adc you're right. To win game with botlane you need a support like zyra and brand nowadays to deal disgustingly high damage with their cc abilities but playing things like lulu with an adc that heavily relies on cc to use an ability like mf who is stationary when ulting and is poor in all ins otherwise will most likely not work and you will lose the game.
: Everyone wants to see damage nerfed but no one's willing to have their class nerfed.
If I were to be honest I may be biased here but I think the problem is that mage "supports" like Brand and zyra botlane doing more damage than most adcs who are meant to be the damage carries. In a solo queue environment this is devastating cause unlike higher elos and organised competitive play where they just pick an assasin jungle and get easy double kills everytime they gank bot lower tier junglers often don't gank very often or if they do they usually do it at the wrong time. However the fundamental problem is how can we balance this without making mage supports nonexistant at the higher ends of play. Also in low elo thresh and blitzcrank players always miss their hooks. If anyone wants to talk about what they think it should be then feel free I am willing to discuss.
Rioter Comments
Winded (NA)
: Ezreal has the most skins, at 14 not including original.
> [{quoted}](name=Winded,realm=NA,application-id=yrc23zHg,discussion-id=dYNoElx1,comment-id=0009,timestamp=2018-12-02T16:41:06.083+0000) > > Ezreal has the most skins, at 14 not including original. No he doesn't. Ezreal is tied for first place with mf having 12 skins total.

Hyper5pace

Level 94 (EUW)
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