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: [MEGATHREAD] Let's Discuss: Rengar
Hi everyone, i wanna join too the cause for rengar current state and give it a huge opinion. Since S3 i play rengar and was so much fun instead of right now cuz of the fail of the rework he got. Since is rework the feeling with him are going down and i don't want this happen cuz is my favorite champ. And now see him played as a hard bruiser who just go in the middle to a fight and tanky the hit is not what a rengar is mentioned to be, is not the main role for what rengar is used to be. The clunky part of this rengar and all of us know are the Q and the R. All we know the old Q was satisfying to see and to play with it, but when that got reworked not all but a lot of rengar mains player felt into despair, for (how much that can endure) or (i don t feel like this Q gonna work on him), but at the start rengar was a good slayer kill 3 ppl with one Q was good, but, the nerfs he got over and over didn't make him a worth pick anymore since ppl build him as a tank, and that for me doesn't fit rengar. I wanna go short now and i explain my opinion for how rengar can be changed and make all happy. Q: Since that got changed and doesn't fit rengar as a true assassin, revert to the old q enchance aa with the emp version too. W: Healing all the dmg taken like tahm, that he give him self a shield is not a good choice, I prefer have the old sistem back was more effective, and healing the missing hp was more efficent instead of healing like other said a large amount of dmg. E:I don t feel change on it is good the state how it is right now R:The other spell who assassin rengar depend, and for me not a full change is needed but a few part that can be added and other removed. Like adding the old Map-Hack who just only rengar can see who is around and chose who chase to slain for satisfy his hunter blood. Removing the crit when he jump on the first target since the old version of the Q come back. About the Ferocity, Imo was better for an hunter prepare him self for hunting his pray, instead of remove the tools he prepared for it, since that the old 5 ferocity sistem stack is way better instead of the 4 one. Now the other part of rengar, his bonetooth. Right now hunting only once his pray is ok but the reward %ad + flat ad,also works good with brusier and it's just a pain, but with the old sistem instead of farming or some stuff you have to be active for get all your's 20 stacks with a good reward that gave you a lot of stat that rengar could use for hunt his pray way better. That's all i think about how rengar can be changed. Thanks all for reading.
: I´ve been commenting stuff like this on nearly all the recent Rengar threads and i have been downvoted to oblivion with hardly any comment on all of them x) Some fellows even wanted his perfect invisibility on his ulti back with the justification that, " at least he can't teleport away like Zed or something" Others wanted his old ferocity back so they could get the strategy with carrying a empowered E around for easy ganks, which is bad for a heavily snowballing assassin that even scales quite well. I presented reasons why those and many similar were bad for game health and such and all i got was tons of downvotes x) Then a few did comment, most of them told me his Q wasn't OP at all, that it didn't do AOE and could only be used at a single person. Right, as if that wasn't the issue in the first place, with him being able to auto reset someone to near instant death, current Rengo will do massive damage if snowballing but he won't auto reset people to death when he isn't. However, due to being benevolent and understanding the sorrow of losing a fun to use ability for their main champ i choose not to mind it too much, people will usually react poorly to criticism after all, it's fairly rare for anyone to be able to just take it out of the blue even if it's true. Twice so on these boards at times x)
> [{quoted}](name=Thefrostyviking,realm=EUW,application-id=3ErqAdtq,discussion-id=pTMMNRjE,comment-id=000700000000,timestamp=2017-06-15T16:47:41.056+0000) > > I´ve been commenting stuff like this on nearly all the recent Rengar threads and i have been downvoted to oblivion with hardly any comment on all of them x) > > Some fellows even wanted his perfect invisibility on his ulti back with the justification that, " at least he can't teleport away like Zed or something" > > > Others wanted his old ferocity back so they could get the strategy with carrying a empowered E around for easy ganks, which is bad for a heavily snowballing assassin that even scales quite well. > > I presented reasons why those and many similar were bad for game health and such and all i got was tons of downvotes x) > > > Then a few did comment, most of them told me his Q wasn't OP at all, that it didn't do AOE and could only be used at a single person. > > Right, as if that wasn't the issue in the first place, with him being able to auto reset someone to near instant death, current Rengo will do massive damage if snowballing but he won't auto reset people to death when he isn't. > > However, due to being benevolent and understanding the sorrow of losing a fun to use ability for their main champ i choose not to mind it too much, people will usually react poorly to criticism after all, it's fairly rare for anyone to be able to just take it out of the blue even if it's true. > > Twice so on these boards at times x) My opinion is just to have the old back q with the current kit of the new one but ofc there is need some changes on some spell like i said the ult, now you just right click on them and just do billion of dmg without using any spell. And see rengar as bruiser when i played him a lot as burst dmg, is a bit frustrating to be first an assassin and now a bruiser when rengar imo is the champ who stalk the prey.
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