: Gangplank barrels not connecting
It's a common issue with the map because river is lower ground than lanes. Your sight angle makes you think they're on top of each other when in reality there is some distance between hitboxes. That's also what makes people miss skillshots from land to river (or the opposite) even though the spell looks like it hit the target.
: How to fix league
> -Make runes cost RP Better: sell Rune Chests with random rune loots. _[Powerful being rare, of course. To push it further, you can add a 10% chance of having an icon instead of a rune]_ Make Prestige Runes that are stronger versions of the normal ones.
: why do we have boards rules?
Creating rules and enforcing them are two different things, and the latter can be difficult depending of the first. Rules aren't created randomly. Most of them are the consequence of **experience**, not just some basic rule thought in the first place. Like, at my job, there is a rule saying that it's forbidden to pee on high voltage cables. That sounds stupid, and it is, but that means at some point, too many persons did it and died because they didn't think it through... Now, the risk isn't zero, because it's impossible to make sure nobody will pee on the thousands of thousands of miles of cable exposed to the employees; but it's still reducing it.
: just a off question about illaoi
: Accept the fact you can't change the loss
That's a funny way to say you've given up.
: placement games
Continue playing. You'll see you're FAR from Bronze at the end of placement matches. You'll likely play with Silver players, get about +30 LP per win and pass promos automatically if you do well. It's just a longer road for high ranked players, but your rank means **nothing** at this point, it will move way too quickly during your 50 next games to be relevant for the moment.
PCDeebo (NA)
: I’m sorry but no that’s bullshit. If trynamere ults work inside the death realm so should a Kindred ult. Skip to a 1:20 in this video if you don’t believe me, but that’s bullshit. https://youtu.be/DiG-T14lMUE
> [{quoted}](name=PCDeebo,realm=NA,application-id=yrc23zHg,discussion-id=au1Mx5r7,comment-id=0002,timestamp=2019-06-19T15:44:19.458+0000) > > I’m sorry but no that’s bullshit. If trynamere ults work inside the death realm so should a Kindred ult. > Skip to a 1:20 in this video if you don’t believe me, but that’s bullshit. > https://youtu.be/DiG-T14lMUE Kindred's ult isn't a self buff, it's an AoE spell targeting ground. Death realm is a different ground than the one you put your ult on. Trynda's ult is a self-targeted ability, and Morde's ult is sending the target of this ability in the Death Realm. That's why Trynda's R carry on.
Ciryly (NA)
: This game has just been unplayable latley because of the bots
> is there litteraly anything i can do to stop this Continue playing. You're matched with level 29- players for a huge part, and that's where most bots are. From level 30 and up, you meet fewer and fewer bots because: - bot accounts are meant to be sold and don't really need to be more than lvl 30 for that purpose (it's enough to unlock ranked queue, going further would mean wasting computer ressources instead of creating another account to sell) - you get better at the game and matchmaking naturally sorts out bots over time because they're really bad so you'll get out of their matchmaking range.
: Claiming you're better than your opponent after a forfeited game
Because that's all they have left to feel better.
: a sorta? guide on mord support
He's viable, but when I play him supp I always feel like it's missed potential. You can do so much better with money... That's exactly the same state as Cassio or Syndra supp: you have legit cc, you have strong early damage, but you fall off so hard that it makes no sense to not just play them as a laner.
: Imagine being the kind of asshole who griefs his teammates, and then thinks he has a right to report them over flaming.
> [{quoted}](name=Metal Janna,realm=NA,application-id=ZGEFLEUQ,discussion-id=xpjOhxIW,comment-id=0001,timestamp=2019-06-14T04:48:59.331+0000) > > Imagine being the kind of asshole who griefs his teammates, and then thinks he has a right to report them over flaming. Imagine thinking differently and see the hovered pick as a _proposed_ pick instead of the thing you'll absolutely impose to your team. I'm otp AP Shaco Supp and I can figure out some players don't really want to play with that, so **I hover my champ so they can decide if they accept**. If they don't want me to play that, they just have to ban it. It's not a self ban issue, it's a hovering usage issue. Do you really think this guy will play normally if you force a pick he doesn't like? I can tell you that's not the case, recently I hit a wave of silent players simply not trying, or picking a champion they'll train on this game because they don't think it's winnable in any way, and that's awful. I prefer someone straight up banning my champion rather than this passive agressive giving up at selection.
: new ryze is terribad
I can see what you don't like, losing the shield implies different gameplay, but it's pretty decent, his laning is much easier now due to EQ harass super easy to set up and his waveclear is still very strong, for much less mana. Teamfight is a bit harder now, when you're hard focused you don't have that extra tankyness you used to have so you have to rely on positioning and be more careful. That said, I feel like he's less item-dependent and you can deal very good damage with half defensive stuff. And you don't have that minion in your way tanking your Q problem as often, so I'm quite happy with this change. I'm sad for you because it's not what you wanted for him (I had the same issue when they reverted Leblanc), but objectively, this rework doesn't make him bad.
: Im sorry but wtf is this
What's the problem?
: I really like how melee champions all have 175 or less base range and noone has 200
It's funny because Shen's Q grants him the same advantage and nobody complains.
: Players with fragile egos.
I prefer making it sound like a collective mistake. For example, instead of asking for Twitch to not flash into them, I'd say something like: "We should keep our distance from them, they're better than us up close". Overall, it's well accepted this way.
: Yoink is the opposite of Yeet
_"I'll take that" "Draven does it all" "Let's do this"_
: > [{quoted}](name=Naramiel,realm=NA,application-id=yrc23zHg,discussion-id=WvLoGd9T,comment-id=0006,timestamp=2019-06-09T01:16:25.811+0000) > > There are a number of hero powers that trigger on towers but not on inhibs. TF's cards, for example. The box, after it's been activated, will deal damage to inhibitors It will not, however, break its stealth to do it. Something _else_ has to break its stealth before it'll attack. Zyra plants attack, inhibs, Heimer turrets do, Shaco boxes should too.
> [{quoted}](name=ChickenWrap,realm=NA,application-id=yrc23zHg,discussion-id=WvLoGd9T,comment-id=00060000,timestamp=2019-06-09T01:24:41.967+0000) > > The box, after it's been activated, will deal damage to inhibitors It will not, however, break its stealth to do it. Something _else_ has to break its stealth before it'll attack. Zyra plants attack, inhibs, Heimer turrets do, Shaco boxes should too. Shaco boxes do break stealth next to inhibitors. BUT the trigger range is very weird, it looks like it's only considering the center or a small part inside the inhibitor. So you have to stick you box right next to the inhibitor or it won't activate. ________ > -- The clone will sometimes ignore you entirely (this always happened but now it happens at least 1-2 times a game). You will tell it to go somewhere, it'll start moving, and then it'll run right back to you and follow you until it dies (this used to only happen when you were stunned as you cast your ult and it would actually just never move). That's something common to R pets (not just Shaco's), for some reason they take breaks or live their life. I guess that's part of their script, they must have a routine in case they're forgotten by their master, and sometimes it makes them cancel/ignore orders. That's super annoying indeed, having to constantly check if the pet is really doing what you told him to do is exhausting for no good reason.
: people doing placement games and people not doing placement games.
Reminds me of [THIS](http://myfunnymemes.com/wp-content/uploads/2015/07/No-Take-Only-Throw-Dog-Logic-In-Comic-Strip.jpg) :D You want them to place players by level, but you don't want them to compare the new player's results to the level of players they know is representative of their rank. If you put all the placement players together, you'll get a sorting _**between them**_, not a global ranking, so you basically have to start over once you put them with the other established players...
: Shady practices and unreasonnable penalties
> When players refuse to help, even 2 feets away It's also your responsibility to check if they can or even want to follow. Last player I saw blaming me for not reacting was because he was doing very wrong choices and I wasn't willing to sink with him. Making calls is fine, but if you rely too much on their agreement, then it has the value of plain orders since they obviously can't refuse without making you angry. And orders are not fine, you don't have power over your mates other than what they accept to give you. If you want to lead, convince them it's the right choice. It requires testing and diplomacy; making a move on the go and dying because you didn't know how they'd react is primarily your mistake. They also probably did one not helping you, but their mistake wouldn't occur if you weren't creating this situation in the first place. > Riot trap is simple, make people invest in the game with skins and stuff, and then find any way to ban theses accounts with ridiculous penalties to players subject to their incompetent matchmaking system. You mean, ban them instead of letting them spend more money on the game? Clever. > This matchmaking system is a joke, especially ranked. Don't blame the tool, blame the user. Because that's all what matchmaking is: a tool. You're just expecting other players of your skill range to play the same way you do because you don't know anything else. But there are many approaches giving similar results, especially in lower elo, and you trying to force your gameplay to players stranger to it is the best way to make it worse. Think of it as RPG characters: Low level characters will by extremely specialized, with full strength warriors and full intelligence mages. That doesn't mean one is stronger than another, they can do the same quests, but will solve them differently. That said, if the warrior of the group is constantly rushing to violence, the charismatic diplomat will never have any room to display his skills. That's the low elo. Try to take account of your mates specificity instead of relying on the matchmaking to randomly give you the class you want them to be. It **will** be a mess, for sure, but you'll walk in the same direction, and that's more than enough to win at this level. You don't need to stick to optimal gameplans nobody will follow. If you choose something less effective but you go all 5 for it, you'll get further than the best theoretical play only 1 or 2 guys will accept. If you're the warrior, restrain yourself if your diplomat is trying something. If you're the diplomat, learn to wield a sword and help in melee. Group pressure will take you out of your comfort zone. Don't drag your feet and learn new skills, that's exactly the point of all this diversity: showing you lots of ways to improve.
: > [{quoted}](name=Kalienor,realm=EUW,application-id=yrc23zHg,discussion-id=H0KyQ7zE,comment-id=00030000000000000000,timestamp=2019-06-08T00:14:07.445+0000) > > _Still working on the core subject, I'm kinda busy so it might take a couple more days._ > > Anyway, I just checked this game: https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/4057449921/206148129?tab=overview > > Looks like a mental breakdown. You should take a break (3-4 days, a week even) because you're mimicking the exact behavior you're complaining about. > When someone makes a mistake, even if it's annoying because you see it coming and he doesn't, don't focus on what they _should_ have done better, but on what **you** could have done better. > > For example, yeah, your Lee facechecks a river brush at 1:05 (aka the worst timing ever) and dies. I don't know what happened in the chat after, but you start trolling a few minutes later. > Instead of waiting at your tower for the laning to start, you could scout for your team and cover a jungle entrance. It's expected from you and Lee wouldn't have tried to compensate that if you did it beforehand. Then, you'd already get rid of a reason to get angry at someone else since he wouldn't die, and you wouldn't feel the urge to troll/flame because he wouldn't blame you for that. > That's something I had already noticed and put in the in-depths analysis; you're often leaving the base late and almost never cover your jungler's first buffs. On the 10 games I looked at, you lost to invasions 2 times and enemy team came from the way you're supposed to cover, then you were too far to properly help for the fight. That's the kind of situation making the jungler think that you don't care about him, and play a bit softer than usual. > > It's not your fault if someone acts poorly in a given situation, but you can often do something to prevent said situation to happen. Also, I'll talk about that in my next answer, but when you can't do anything to prevent a bad situation, you have to accept it and adapt your gameplay. I'm thinking about the game where Rakan left bot to play mid, you could have handled that MUCH better. > > For now I leave you with that, take care and don't forget to breathe^^. Hi man sorry for the trouble. Quite honestly i saw that you didn't reply and though you just didn't bother. Nonetheless i appreciate the idea that some people are still willing to help but after that last game accompanied with my in game chat strike i'm seriously considering leaving the game for good. It's not just that but other reasons as well, the game is just not healthy for me anymore, haven't been for a good while actually .i just haven't been able to pull the plug if you now what i mean. I'm mentioning this because don't want to waste your time on someone who is possibly just done with the whole thing. This has nothing to do with what you said or wanted to say, on the contrary i was looking forward to it and i feel many people would not only appreciate but also benefit form it. In my case why i wanted to reach gold to prove a point to myself, but when i loose it like i did i feel like i have nothing to prove, no need to prove to anyone anything really. I'll take a few days off but it might be for ever so who knows. Quite the ramble i know but just wanted to show my appreciation while simultaneously explain the reason behind my actions. Have a nice day ^^
Fair enough, if you feel like leaving the game, do it, I've seen too many players losing their mind trying to keep playing for bad reasons. If you're missing the game, you can always come back, it's not like you were due attendance :p. Over years I took several 1-month breaks, and last year I only played in casual mode with friends because when I hit my last skillcap (around Plat 3), other ranked players were too serious and prone to pressure about performance, so I wasn't enjoying my games anymore. Not having expectations and sharing time with buddies helped me loving the game again; that said, if you're not entertained by the game itself and you were just aiming for a specific rank, you could probably find better activities to spend time on.
: > [{quoted}](name=Kalienor,realm=EUW,application-id=yrc23zHg,discussion-id=H0KyQ7zE,comment-id=000300000000,timestamp=2019-06-03T10:29:36.667+0000) > > I'd say you're more talking about decision making. > Micro(management) is about your champion: mana management, using spells with accuracy, being at ease with its design and possibilities, etc. > Macro is about the overall progress of your team toward the main goal (destroy enemy nexus): individual and team economy, opening of the map by breaking turrets, wave management, simply said all the things you can apply regardless of your champion. > > Decision making is how you choose to micro/macro. > > If you want, I can list some things you could do better, I checked your recent games in depth and there is a lot to say. I'm asking if you're interested beforehand because it'll be a long answer post so I want to be sure it's worth the effort ^^. To be clear (even if I think you know it already), it's not an attempt to roast you, I'll try to propose solutions when I can think of a doable one considering gold is your target. By all means go for it if you want and have the time ( i don't want to feel like i'm wasting your time when you have more important things to). I might've officially lost it in the past few games judging by my 1st ever restriction of any kind (10- game chat restriction, honor dropped to 1) your tips might help me out alot. And don't worry about me getting offended or anything i'm not like that xD Fully aware of the tips being of a constructive criticism type of nature, even better if you went hard on my mistakes. And besides, i'm honestly curious how there is a way one can control macro regardless of a trolling teammate. Even if i don't succeed i'd feel more in peace with the idea that i'm not the one skilled enough compared to being fked over in an unfair environment.
_Still working on the core subject, I'm kinda busy so it might take a couple more days._ Anyway, I just checked this game: https://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/4057449921/206148129?tab=overview Looks like a mental breakdown. You should take a break (3-4 days, a week even) because you're mimicking the exact behavior you're complaining about. When someone makes a mistake, even if it's annoying because you see it coming and he doesn't, don't focus on what they _should_ have done better, but on what **you** could have done better. For example, yeah, your Lee facechecks a river brush at 1:05 (aka the worst timing ever) and dies. I don't know what happened in the chat after, but you start trolling a few minutes later. Instead of waiting at your tower for the laning to start, you could scout for your team and cover a jungle entrance. It's expected from you and Lee wouldn't have tried to compensate that if you did it beforehand. Then, you'd already get rid of a reason to get angry at someone else since he wouldn't die, and you wouldn't feel the urge to troll/flame because he wouldn't blame you for that. That's something I had already noticed and put in the in-depths analysis; you're often leaving the base late and almost never cover your jungler's first buffs. On the 10 games I looked at, you lost to invasions 2 times and enemy team came from the way you're supposed to cover, then you were too far to properly help for the fight. That's the kind of situation making the jungler think that you don't care about him, and play a bit softer than usual. It's not your fault if someone acts poorly in a given situation, but you can often do something to prevent said situation to happen. Also, I'll talk about that in my next answer, but when you can't do anything to prevent a bad situation, you have to accept it and adapt your gameplay. I'm thinking about the game where Rakan left bot to play mid, you could have handled that MUCH better. For now I leave you with that, take care and don't forget to breathe^^.
: > [{quoted}](name=Kalienor,realm=EUW,application-id=yrc23zHg,discussion-id=H0KyQ7zE,comment-id=0003,timestamp=2019-06-03T05:22:50.309+0000) > > Hello, > > _[losing*, loose is a very different word]_ > By default, playing is not rewarded by climbing. The ranking is just sorting players by level, you climb if your results are above the performance of other players with your current level. > > Nothing prevents you from getting better at the game, and that's how you increase your LP gains the duration you climb to your new level. > Consider ranking system is a measuring tool. Meaning, if you want to be higher on the ladder, you have to be better than your current self. The subject has to change, not the tool. > > Still, this rewarding tier requires some effort to reach, or the reward is meaningless. You don't have to be at Diamond level to reach Gold, far from it, but it's definitely a bit higher than the average skill level. > > You don't have the right mindset to climb. You don't look like you want to learn since you think you already deserve to climb. Thing is you think you had the upper hand because of mechanics-related situations, but you're totally forgetting about macro despite MOBA also being strategy games. > For example, you average 4cs/min, that means you miss about 70% of the gold carried by minions coming on your lane. Not 20 or 30%, SEVENTY PERCENT. Obviously, that also means you're not properly controlling minion waves, so not only you struggle with farm, but you're not opening objectives as soon as you could. That's a massive loss of potential. > I have a friend with the same problem: mechanically, he's good, but he's losing so many opportunities not caring about macro that he doesn't have much impact on the game. He doesn't prepare what happens _after_ the kill, so it's random and half the time that doesn't grant him a powerful snowball. Since he doesn't understand all that macro concept, he doesn't get why sometimes having 3 kills makes him godlike and sometimes he feels useless with these. > > I'll stop the lecture there, you get the point: the game is more complex than you think, you could do many more things to affect the result of your games and that's what makes the difference between you and someone reaching your goal rank. Macro in my mind, and correct me if i'm wrong, is map awareness, objectives and planning ahead. I always have vision in lock and check before everything where the enemy is and what they can/can't see. As a jungle main i think ahead and predict outcomes and ping accordingly. Depending on the situation top and bot i roam accordingly after taking care of my lane. I never ping baron unless i've thought a lot ahead. While my average cs is what i assume is extremely low compared to high ups i'm most of the tie ahead of my enemy in cs and with a couple of kills in hand. If understand correctly that's equal to winning lane. In the end i'm facing people in similar elos so getting a perfect cs score isn't what i achieve for in favor of objectives and helping others (most of the time to avoid being ping spammed why i didn't help or some sht) Always pings when someone is missing and help out when i can. Yet after doing this almost every game i end up with a feeder/ inter or an afk. Just how does any of the preparations and planning help in in this meta as said a fed Kata can oneshot you in a sec or a Nasus left unchecked fith tons of stacks. No vision, lane winning, pinging, or anything really. I can't take objectives because the fed enemy will prevent me form attempting to take it. Playing safe isn't an potion either since turrets do pathetic amount of damage and doesn't help yo in any way. Should i focus on my own gold income? Played ziggs ALOT and in many MANY cases have been waves ahead in cs of the enmy and take down a full sheilded turret (asically extra gold) kept pushing my lane + helping others take down their turrents, objecties etc. Did any of that matter? NOPE our lovely botlane fed their asses and now i'm getting ccd to oblivion while getting one shot by the adc. I've thought alot about self improvement, but it becomes meaningless when yore 1 out of 4 who are doing relatively good in a meta when you only need 1 bad player for the game to be lost. I'm legit wondering why after all what i know and do in games i end up loosing. Is what i know wrong? What is? What isn't? What in the world can i do more than what i already do to reach gold! Not Diamond or challenger, freaking gold. Can you legit tell me everyone in that elo does what i mentioned and more? Only thing left in my eyes is calculating and memorizing damage dealt and mana spent of every champ by the digits.
> Macro in my mind, and correct me if i'm wrong, is map awareness, objectives and planning ahead. I'd say you're more talking about decision making. Micro(management) is about your champion: mana management, using spells with accuracy, being at ease with its design and possibilities, etc. Macro is about the overall progress of your team toward the main goal (destroy enemy nexus): individual and team economy, opening of the map by breaking turrets, wave management, simply said all the things you can apply regardless of your champion. Decision making is how you choose to micro/macro. If you want, I can list some things you could do better, I checked your recent games in depth and there is a lot to say. I'm asking if you're interested beforehand because it'll be a long answer post so I want to be sure it's worth the effort ^^. To be clear (even if I think you know it already), it's not an attempt to roast you, I'll try to propose solutions when I can think of a doable one considering gold is your target.
: Climbing slowly but steadily
Hello, > So the concept of climbing in ranked is gaining a bit of lp through winning and loosing since wins gains more lp than loosing. _[losing*, loose is a very different word]_ By default, playing is not rewarded by climbing. The ranking is just sorting players by level, you climb if your results are above the performance of other players with your current level. > so basically nothing can be done about MMR gains. Nothing prevents you from getting better at the game, and that's how you increase your LP gains the duration you climb to your new level. Consider ranking system is a measuring tool. Meaning, if you want to be higher on the ladder, you have to be better than your current self. The subject has to change, not the tool. > Your problem is thinking im aiming for diamond, i'm not. When riot puts a reward behind a certain tier there should be a relatively fair system put in place to reach said reward/ tier. Still, this rewarding tier requires some effort to reach, or the reward is meaningless. You don't have to be at Diamond level to reach Gold, far from it, but it's definitely a bit higher than the average skill level. > 2nd, game after, destroys lane, gets a feeding top, a never ganking jungler and a bot that doens't listed to pings and feeds the enemy i destroyed, game lost. > > For a system that's supposedly to be somewhat flawed it sure is flawed alot. You don't have the right mindset to climb. You don't look like you want to learn since you think you already deserve to climb. Thing is you think you had the upper hand because of mechanics-related situations, but you're totally forgetting about macro despite MOBA also being strategy games. For example, you average 4cs/min, that means you miss about 70% of the gold carried by minions coming on your lane. Not 20 or 30%, SEVENTY PERCENT. Obviously, that also means you're not properly controlling minion waves, so not only you struggle with farm, but you're not opening objectives as soon as you could. That's a massive loss of potential. I have a friend with the same problem: mechanically, he's good, but he's losing so many opportunities not caring about macro that he doesn't have much impact on the game. He doesn't prepare what happens _after_ the kill, so it's random and half the time that doesn't grant him a powerful snowball. Since he doesn't understand all that macro concept, he doesn't get why sometimes having 3 kills makes him godlike and sometimes he feels useless with these. I'll stop the lecture there, you get the point: the game is more complex than you think, you could do many more things to affect the result of your games and that's what makes the difference between you and someone reaching your goal rank.
Vegito101 (EUNE)
: bot lane had score 4 20... that is not "they weren't perfect enough"...That is intentionally feed in order to loose...Do not misrepresent things
> [{quoted}](name=Vegito101,realm=EUNE,application-id=3ErqAdtq,discussion-id=5Oi74MZB,comment-id=00010002,timestamp=2019-06-01T20:56:21.568+0000) > > bot lane had score 4 20... that is not "they weren't perfect enough"...That is intentionally feed in order to loose...Do not misrepresent things Irelia was inting too then, so it's both sides. OR Nobody was inting, it just appears that in order to allow hard snowball, the game has to let a chance for **anyone** to do so, meaning an enemy can snowball as hard as you because they're not punching dummies but real players with their own skill. So OP snowballed, but other players did too, and it was in the other team so it counterbalanced his domination and made the game more difficult as a team than it was as an individual. Nothing concerning, really, if you have the right mindset. I can understand, though, OP's frustration, and his will to take some distance.
: Who is Leagues main Antagonist?
Why do you think there is a main antagonist?
: Zed was half hp......and missed the majority of his q shurikans.
> [{quoted}](name=Tahminatrix ,realm=NA,application-id=3ErqAdtq,discussion-id=mYE1t2iq,comment-id=00000000,timestamp=2019-05-30T23:35:28.932+0000) > > Zed was half hp......and missed the majority of his q shurikans. EVERY shuriken hit you meant. He waited for Aftershock to end, then ulted Maokai, hit a triple shuriken, spinned 3 times and hit a double shuriken. The only spell he missed was the very first E he casted while Maokai was on W. It took him almost 3 full spell rotations to kill a tank far behind him. When you can survive more than 10 seconds to an overfed assassin focusing you, you're definitely a tank.
: is The Forced 50% winrate Real?
It's "forced" but not in the way you think. When you win, the level of the games increases, to the point they're too difficult for you. Then you start to lose, until your matchmaking falls to a more reachable level. And so on. It's not uncommon for players to be affected by the results of the previous games, that's one of the things leading to a lot of inconsistency in the matchmaking because you'll amplify this up-and-down effect. A consistent player like me will rarely have more than 3 or 4 wins/losses in a row, but others can go up to 15-20 games streaks mainly depending on their mental.
Souol (NA)
: Hey everyone! Veigar pressed E so I figured I'd make a forum post.
Never play DOTA 2. Your heart wouldn't stand a chance.
abca98 (EUW)
: It's kind of pathetic that people have to use such methods to win games.
They've already won the game. They're not doing that for any other purpose than demeaning their opponents. Being mediocre feels better if you convince yourself the others are worse.
Terozu (NA)
: Why are Battle Academia Lux's breasts so low?
The socks fell off her bra I guess.
Cintex (NA)
: Change ShacoS w
I'm an AP Shaco player and... No. It would be extremely overpowered. A triangle of boxes can already kill someone pretty fast, being able to pull them all at once would be too difficult to dodge. On top of that, a 5 minutes duration would allow 20+ boxes fields, a nightmare considering each box can deliver a 1.5s hard cc. And, honestly, it would be boring to play. I'm playing Shaco this way because I have to outsmart people, I have to adapt to each opponents and find ways to bait and trap them. If I can kill them just by the sheer amount of traps I set up, it's not fun.
: Atma's Reckoning
It's exclusive to Nexus Blitz mode. And Nexus Blitz is disabled for now. So... You won't see many of them :D.
: Ranked Queue w/ no surrender
Being tiltproof is a skill like any other. You wouldn't think of creating a special queue getting rid of people not csing enough, or not properly using their wards. Giving up is just a more obvious flaw in their gameplay, but if you didn't have to play with them, another smaller group would form into your new environment and start being picky about the second most common mistake, and so on.
Lioxim (NA)
: My minor positioning mistakes (I do this more often then I'd like to admit) and the occasional geedy vision placement (maybe once every 3 or 4 games I'll do this) is NOTHING compared to the ignorance of the players in Silver. I can secure baron vision and tell them what to do as much as a please, but if they want to sit in a lane and afk farm until 40 minutes theres nothing I can do to stop them - and thats my problem
Lower your standards. You're thinking too much of what _should_ be done and not enough of what your team can do. The lower the elo, the lower the cooperation. Take advantage of it by following the best of your mate's plans. It's not as good as having a clean game plan, but at least you're 2 players walking the same road, meaning instead of having 0 cooperation, you have a bit of teamplay. And the difference is HUGE. Shotcalling doesn't help if nobody's listening. Do what nobody does in this elo: be the one listening to others, and get the upper hand doing this.
Hotarµ (NA)
: > [{quoted}](name=Kalienor,realm=EUW,application-id=LqLKtMpN,discussion-id=3NIGlOXb,comment-id=000000000000,timestamp=2019-05-21T16:41:30.554+0000) > > It's total AD, not bonus AD. > > Full calculation (rounded for simplicity): > > Impact: > 220 + 30%AD + 70%AP **+ 130 + 30%AD + 30%AP due to dragon form** > 220 + 140\*0.3 + 148\*0.7 + 130 + 140\*0.3 + 148\*0.3 > 220 + 42 + 103 + 130 + 42 + 45 > **582** > Wait, does the Dragon Form give even more scaling? As in the base scaling from her regular E plus the base scaling from her empowered E? I just did some calculations of my own and the websites I checked listed them as separate abilities, I just wanted to be sure.
Took the numbers from the Wikia, she deals bonus damage on her E in addition to her field. https://leagueoflegends.fandom.com/wiki/Shyvana
: her E at max rank is 220 + 30% Bonus ad + 70% AP She has a gunblade so 80 AP 40 AD her AP hit 148 in the clip, she had no extra bonus AD on top of her gunblade. 148 x 0.7 = 103.6 40 x .3 = 12 220+12+103.6 is 333.6, way lower than the damage it showed. even if the target had 0 MR she should not do 70% of anyone's hp bar that early. (Even if you add 1 tick of dragon form's field, its only another 20% ap ratio)
It's total AD, not bonus AD. Full calculation (rounded for simplicity): Impact: 220 + 30%AD + 70%AP **+ 130 + 30%AD + 30%AP due to dragon form** 220 + 140\*0.3 + 148\*0.7 + 130 + 140\*0.3 + 148\*0.3 220 + 42 + 103 + 130 + 42 + 45 **582** Gunblade active (you can see Jarvan being slowed, so she used it): 225 + 30%AP 225 + 45 **270** For a total of 852 dmg. Considering Jarvan's MR reduced by Sorcery Boots, he loses 698 HP, as shown in your clip. _Edited to correct miscalculations_
SEKAI (OCE)
: > [{quoted}](name=Gear5Luffy,realm=NA,application-id=Ir7ZrJjF,discussion-id=aEpkGNn5,comment-id=0005,timestamp=2019-05-21T15:10:39.199+0000) > > You don’t have to buy anything Next time you get ripped off by any merchant that isn't selling the bare essential items like food, don't complain. You shouldn't complain when oil price only ever goes up, when the school fee is astronomical, when the internet costs so much you can't afford, when rent and housing prices never come down and 0 actions taken by the government, when buying a present for your loved one to celebrate something important and get ripped by the cynical shopowner, or when a pair of new shoes to replace your broken 10 year old pair is still going to cost you hundreds of bucks, or buying ANYTHING that catches your fancy for ANY reason. After all, you don't have to buy anything. Nothing is crucial to your existence outside of food and water, thus no matter how ripped off you are you shouldn't complain and just pay the fuck up. Oh and, you don't get to shop around. From now on you can only shop in 1 shop/brand, get the dress all from the same store, for example. So if you get ripped off and want to go elsewhere to find a fairer price? Too fucking bad. It's not like you care anyway as after all, you don't have to buy anything, and you're just so happy to pay for ANY PRICE when asked by your favourite and only shop you visit, no matter what it is whether it is 1 dollar or 1000 dollar for a cup of morning coffee.
Context. He's talking about the game. It's free-to-play, spending money on the game is optional. Think luxury goods, not basic products.
: If you could make any skin
Janitor Jax https://www.youtube.com/watch?v=OFtPXvGwYAc
: > [{quoted}](name=Kalienor,realm=EUW,application-id=yrc23zHg,discussion-id=ix6l8riL,comment-id=0000,timestamp=2019-05-18T10:29:05.473+0000) > > Didn't find an official list, but I can tell you the skins you can't have (sorry if some names sound odd, I'm translating from memory): > > - Urf the Manatee > - Urfwick (BE shop only) > - Medieval Twitch (Honor 5 reward) > - Grey Warwick (Honor 5 reward) > - UFO Corki > - Rusty Blitzcrank > - Judgement Kayle > - King Rammus > - ~~Victorious~~ _Triumphant_ Ryze (ty Sarutobi) > - Silver Kayle > - Young Ryze > - PAX series (Jax, Sivir and TF) > - Riot Singed > - Black Alistar > - Championship Riven 2012 > - Victorious series (Jarvan IV, Janna, Morgana, Sivir, Elise, Graves, Maokai, Orianna) > > From the Support article about Hextech crafting, skins you can buy with Gemstones aren't available directly from chests, you have to reroll shards to have a chance to loot them. > > For icons, I'm pretty sure it's limited to the "Others" part showed in Your Collection. > > For ward skins, I didn't have too many occasions to test it out, but I'd say Rare and Others only. Ah man, bummed about Silver and Judegment Kayle, I kinda like those skins :< (at least when Silver Kayle Transcends at least). Maybe they'll bring back Silver Kayle one day, I was reading that it was a bonus for pre-ordering a LoL physical copy some years ago, so idk, very iffy. Bummer. Judgement Kayle I'm a bit confused on whether it was an OG "Victorious" skin or a reward for playing 10 games in the days of Season 1. RIP. Is there any difference at all, aesthetically, between Champ Riven 2012 and 2016? I can't find any.
> [{quoted}](name=kaijukitten,realm=NA,application-id=yrc23zHg,discussion-id=ix6l8riL,comment-id=00000001,timestamp=2019-05-19T02:54:21.413+0000) > > Ah man, bummed about Silver and Judegment Kayle, I kinda like those skins :< (at least when Silver Kayle Transcends at least). Maybe they'll bring back Silver Kayle one day, I was reading that it was a bonus for pre-ordering a LoL physical copy some years ago, so idk, very iffy. Bummer. Judgement Kayle I'm a bit confused on whether it was an OG "Victorious" skin or a reward for playing 10 games in the days of Season 1. RIP. > > Is there any difference at all, aesthetically, between Champ Riven 2012 and 2016? I can't find any. 2012 Riven wears a crown. She also has a banner on her loading screen. Oddly enough, she can't use the Championship Gold Chroma which is only available for the 2016 version. I forgot to add Huntress Sivir and Goth Annie to the list, I'm not sure they're 100% exclusive to their bundle but I don't think you can get them through crafting.
: Unavailable/Available loot
Didn't find an official list, but I can tell you the skins you can't have (sorry if some names sound odd, I'm translating from memory): - Urf the Manatee - Urfwick (BE shop only) - Medieval Twitch (Honor 5 reward) - Grey Warwick (Honor 5 reward) - UFO Corki - Rusty Blitzcrank - Judgement Kayle - King Rammus - ~~Victorious~~ _Triumphant_ Ryze (ty Sarutobi) - Silver Kayle - Young Ryze - PAX series (Jax, Sivir and TF) - Riot Singed - Black Alistar - Championship Riven 2012 - Victorious series (Jarvan IV, Janna, Morgana, Sivir, Elise, Graves, Maokai, Orianna) From the Support article about Hextech crafting, skins you can buy with Gemstones aren't available directly from chests, you have to reroll shards to have a chance to loot them. For icons, I'm pretty sure it's limited to the "Others" part showed in Your Collection. For ward skins, I didn't have too many occasions to test it out, but I'd say Rare and Others only.
: > [{quoted}](name=ZephyrDrake,realm=NA,application-id=3ErqAdtq,discussion-id=Aes65lKq,comment-id=0002,timestamp=2019-05-13T03:53:19.969+0000) > > Ok... what does it matter if you get Male or female shards only? It matters if it shows it's not just RNG. If something I did makes it so I get all dude skins, maybe there's a way to do something different and get only skins you want to play.
Random includes the possibility of showing a pattern you can interpret. Actually, "shuffle mode" on music playlists isn't random anymore due to that. At first, it was perfectly random, but users kept complaining it wasn't because they could find a logical link between tracks. But it's giving a human way of thinking to a machine; the program doesn't care about how you sort it out, it doesn't even understand the logical links you apply. From a coding point of view, you've been given fragments (numbers are arbitrary, it's just to explain it's a label) #0036, #0172 and #0896. _Utterly sexist if you ask me._
SEKAI (OCE)
: There is a magical gauntlet on Ezreal's left arm. It can manifest an arm crossbow made out of energy that shoots energy projectiles of varying effects. It's also the gauntlet that grants Ezreal the ability to teleport. https://www.pcgamesn.com/wp-content/uploads/2018/09/league-of-legends-ezreal-rework-580x334.jpg Ezreal himself is not a magic user. All of his supernatural abilities come from his magical gauntlet that he found/stole from a ruin/tomb, which he uses by applying his advanced knowledge in hextech technology.
> found/stole How long does a corpse have to be buried before an archaeologist stops being a grave robber? ^^
905 (EUNE)
: Hey guess what xD
> This proves my previous point that Riot chooses to ignore - Flaming is caused by trolling. Flaming is caused by flamers. You can have trolls and still no flamer. You can have no troll and still flamers. You chose to act this way, at least take responsibility. What I see is on this game, the other players had to endure a inter AND a flamer instead of just a inter. Your punishment is linked to what you inflicted to others, it's not just to blindly respect some obscure ethics.
AndrijaMC (EUNE)
: Winning result in losing after winning lots of games.
> BUT. You get worse teammates. No. You have stronger teammates as well. The thing is, as level is getting higher, you have to rely more on your mates, to the point you eventually need them to be better than they actually are. When you start thinking your mates are bad, then you're at the same level. You're not making the same mistakes, but your own mistakes have about the same impact as theirs. Be less tolerant toward yourself. Your "little" flaws cost much more than you think.
: > [{quoted}](name=rujitra,realm=NA,application-id=ZGEFLEUQ,discussion-id=maARgGpA,comment-id=00020000,timestamp=2019-05-11T23:01:33.774+0000) > > This. Parents aren't raising their kids properly. The only time kids nowadays learn to be normal, decent people is when they get in the real world and realize mommy and daddy aren't gonna give them what they want forever, and nobody cares about what they want. Does make a lot of sense actually. A common occurence that springs to mind is.. When someone doesnt get their role that they want and they forcibly take it because they feel more entitled and more important Whereas adults would tend to ask and if its a no then you either dodge or you accept it. This kind of attitude seems more promenant 2018-2019 wouldnt you agree? I mean i started in season 4 but imo it wasnt AS bad what are your thoughts?
> This kind of attitude seems more promenant 2018-2019 wouldnt you agree? > > I mean i started in season 4 but imo it wasnt AS bad what are your thoughts? It's been the same all along. Your patience is just getting eroded over time by constant bullshit, so you're more affected now than you were before ^^.
: So essentially keep doing what Im doing now and It should realign and therefore I will get less LP penalty?
: How does MMR effect your LP?
You're playing against your own global winrate. Falling to about 40% global winrate means at some point you've started playing with lower players and still lost a fair amount of games. Your MMR is still lower than your current rank despite your recent wins. Worst, it was so low and your winrate improvement so sudden you're actually widening the gap between your MMR and your rank, that's why you're getting a stronger LP penalty for now. Inconsistency incredibly hurts MMR but isn't affecting rank as fast, so keep going until the game can finally sync your rank and your MMR.
Cloud273 (NA)
: Why can't Taliyah's allies walk through her ult?
> if your ult blocks YOUR team as well it often hinders your team more than it helps them. Then you come to the conclusion you missed your spell and proceed to manually destroy your wall.
Dasdi96 (NA)
: Real support: {{champion:53}} {{champion:412}} {{champion:89}} When I play adc I am usually passive and want to farm, so I don't like supports that constantly look to pick fights. Troll support: {{champion:35}} Shaco support is most useless thing I have ever seen.
> Shaco support is most useless thing I have ever seen. Feel free to spread this feeling, it makes my games easier to win {{champion:35}} .
: Can't wait for Prestige Pulsefire Ezreal!
> [{quoted}](name=Frontline Fury,realm=EUW,application-id=yrc23zHg,discussion-id=86ojgB8J,comment-id=001a,timestamp=2019-05-02T03:57:29.768+0000) > > Can't wait for Prestige Pulsefire Ezreal! Prestige Updated Pulsefire Ezreal in Pajamas
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Kalienor

Level 182 (EUW)
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