: Nasus is way too strong in low elo and way too weak in high elo
Bump this even though the rank. A lot of top laners play bronze and feed nasus then nasus becomes unkillable for me since I main Rek'Sai. Literally 3 shot kill me by 16 mins if the top laner can't control him. Very annoyed with this champ right now. Fair enough in high elo but if I gank and kill nasus and he still claps me then why am I playing if not rewarded for good play? I don't want to spend all game ganking nasus because my top laners can't beat him. These champs shouldn't be viable in low elo for this reason. I can't rely on my team to deal with anything this is why I always play jungle...
Chillee (NA)
: Its a shame, she has such a cool concept, too... its just she has a weak kit, number-wise that is. i Honestly i think if her passive was buffed and maybe a more defining role she'd be solid. But hey, that's just a silver boy's opinion (I say more defining role because the rework encourages a damage build but has no sustain for that...)
> [{quoted}](name=EpicGhost54,realm=NA,application-id=A8FQeEA8,discussion-id=AaLe5aLZ,comment-id=0004,timestamp=2018-07-18T00:36:14.045+0000) > > Its a shame, she has such a cool concept, too... its just she has a weak kit, number-wise that is. i Honestly i think if her passive was buffed and maybe a more defining role she'd be solid. But hey, that's just a silver boy's opinion > > (I say more defining role because the rework encourages a damage build but has no sustain for that...) She isn't worth building tanky she is all about that quickly in and out in a teamfight then back in again
: Shes definitely not popular, but that's only because she's shown 0 attention. upvoted.
I suppose rather than popularity it's more like people just off pick her quit a lot when they get bored
Rioter Comments
Shonjl (NA)
: > [{quoted}](name=Killed A Swan,realm=EUW,application-id=3ErqAdtq,discussion-id=c97oqJws,comment-id=000900010000,timestamp=2018-07-09T15:20:43.596+0000) > > And what about when they DON'T die and spend 15 minutes sat under tower in this play safe meta waiting for ganks or doing nothing to contribute at all till 30 mins where they come out as a powerhouse? Roam. What do they accomplish if you roam,and screw over other lanes or their jungle? Nasus can afk top all he wants if you 5v4 rape their team. Viegar can afk stack all he wants when the enemy kills their team or just tanks him. Doesn't matter how stacked a veigar is. Send 2 or 3 people at him and he dies.
> [{quoted}](name=Shonjl,realm=NA,application-id=3ErqAdtq,discussion-id=c97oqJws,comment-id=0009000100000000,timestamp=2018-07-12T21:29:03.976+0000) > > Roam. What do they accomplish if you roam,and screw over other lanes or their jungle? Nasus can afk top all he wants if you 5v4 rape their team. Viegar can afk stack all he wants when the enemy kills their team or just tanks him. Doesn't matter how stacked a veigar is. Send 2 or 3 people at him and he dies. Surely you can see how that is really unhealthy for a game? It forces you to play one way it's totally toxic to what makes games enjoyable
Shonjl (NA)
: > [{quoted}](name=Killed A Swan,realm=EUW,application-id=3ErqAdtq,discussion-id=c97oqJws,comment-id=0009,timestamp=2018-06-24T13:22:06.341+0000) > > absolutely game breaking. They stack in all the wrong ways. Each one of them has a kit that shouldn't be the way it is. > Veigar is the worst because he gets a huge stat buff and the stat buff that does disgusting damages to towers and synergises way too hard with his ulti. It is not a fun mechanic it is game breaking and crippling to the gameplay. Riot keep trying to cut games shorter but they keep these drag it out champs in the game. > The fact that veigar can still instant kill you even if you build a solid 6 mr items is just wrong. That is a totally unhealthy mechanic not to mention his easy as chuff kit that over promotes tower camping. > Riot need to nerf stacks heavily and rework these trashy kits. > There shouldn't be a champ who presses r and 1 shots someone EVER and if they do it should be a huge cooldown not as long as it is and to be honest why should there be super tanky bastards who can also do disgusting levels of damage? That is what total game breaking is. If you get behind against one of those like nasus. They just build full tank items and still instant kill you with no way to outplay it. So no skill involved just don't fight them and sit around killing boring minions till someone helps you. So unhealthy for a game Except they do have counterplay? What can nasus do if hard camped? He dies like 3 times in lane and he doesn't exist for 20 minutes. And dies to lamer repeatedly. Viegar has no defense other than stun. Bait it out or have 1 person eat it and he dies to other.people are dumb vs him since they will stay in lane against him at like 30% hp and wonder why they died when his it is an execute. Stay in lane at low hp against a riven or garden or pyke and see what happens.
> [{quoted}](name=Shonjl,realm=NA,application-id=3ErqAdtq,discussion-id=c97oqJws,comment-id=00090001,timestamp=2018-07-04T18:06:28.769+0000) > > Except they do have counterplay? What can nasus do if hard camped? He dies like 3 times in lane and he doesn't exist for 20 minutes. And dies to lamer repeatedly. Viegar has no defense other than stun. Bait it out or have 1 person eat it and he dies to other.people are dumb vs him since they will stay in lane against him at like 30% hp and wonder why they died when his it is an execute. Stay in lane at low hp against a riven or garden or pyke and see what happens. And what about when they DON'T die and spend 15 minutes sat under tower in this play safe meta waiting for ganks or doing nothing to contribute at all till 30 mins where they come out as a powerhouse?
bbuonito (NA)
: Rek'sai buffs
Her W needs a timer buff and knockup range increase or movement speed increase. Her base movement speed is too slow for such a squishy champion. Her ulti should leave you in whatever stance you ulted in and shouldn't always make you unburrowed her tunnels should go faster OR her q should have a slow on it OR she could have a percentage health heal on passive/ damage reduction on W with the ult stance buff. Her damage is pretty lackluster early game before level 3 so she could probably do with minor buffs to W damage
Wulfston (NA)
: Pyke, and what's wrong with him (mostly from a support's perspective)
I main Rel'sai and this guy is just unkillable to me. Just knock him up and he presses E and now hes gone, so sad and such a free escape and thats not even mentioning the w
: shield supports are pure cancer right now and Brand reliably can counter shield stacking and you garbage kids complain about anti-meta picks
thats not a counter. If his disgusting damage is the reason he counters SHIELDS then what about the jungle who has no shield
: Brand support does way too much damage
Only support you are forced to build mr against. His aoe damage is far too oppressive. It needs longer cooldowns at lower level or a scaling put in at lower level with the aoe size, so it would start smaller and far less oppressive in lane. As a jungler I hate having to deal with being almost 1 shot if I get caught in a w which is incredibly easy to do because all my champions are slow as hell in early game, like there is no dodging it unless you have a dash and if your bot gives just a few kills away he will totally one shot any of my champs solo all game. I don't see why it should be sop viable to build support full ap and why brand should have so much early damage. Same as champs like zed, way too much innate damage. I get they have skillshots but these are so easy to hit in the early game when everyone is slow that its practically guaranteed and way too easy for someone to just safely choose brand and sit at the back of the lane where his damage makes him ungankable.
: What are your guys's thoughts on infinitely stacking champions?
absolutely game breaking. They stack in all the wrong ways. Each one of them has a kit that shouldn't be the way it is. Veigar is the worst because he gets a huge stat buff and the stat buff that does disgusting damages to towers and synergises way too hard with his ulti. It is not a fun mechanic it is game breaking and crippling to the gameplay. Riot keep trying to cut games shorter but they keep these drag it out champs in the game. The fact that veigar can still instant kill you even if you build a solid 6 mr items is just wrong. That is a totally unhealthy mechanic not to mention his easy as chuff kit that over promotes tower camping. Riot need to nerf stacks heavily and rework these trashy kits. There shouldn't be a champ who presses r and 1 shots someone EVER and if they do it should be a huge cooldown not as long as it is and to be honest why should there be super tanky bastards who can also do disgusting levels of damage? That is what total game breaking is. If you get behind against one of those like nasus. They just build full tank items and still instant kill you with no way to outplay it. So no skill involved just don't fight them and sit around killing boring minions till someone helps you. So unhealthy for a game
: Ignite is going to replace flash as the mandatory summoner soon. Turns an otherwise even trade into your side being the one killing first in a world with %health and true damage invalidating anyone trying to build health. It does so much damage on such a low cooldown the grievous wounds is just gravy at this point. {{summoner:14}} {{summoner:12}} top {{summoner:14}} {{summoner:11}} jung {{summoner:14}} {{summoner:4}} or {{summoner:14}} {{summoner:21}} mid {{summoner:14}} {{summoner:7}} bot {{summoner:14}} {{summoner:3}} supp
Ignite does too much damage to be honest. It makes champions that do no damage become carries. I took 430 damage before end game from it and that is literally the same amount of damage that was dealt in the damage burst from the assassins abilities. This totally wrecks squishies now
Wicari (EUW)
: Having the exact same issue, I'm not on a 30min dodge timer when I'm not even able to click anything. Why is this launcher so god damn bad.
Ranked queues just went down EUW :S
Rioter Comments
5050BS (NA)
: If you cant 100-0 someone in ONE combo (counting Ult) then you cant play Mid, top or jungle
hmmmm I dunno. Last year you couldn't 100- 0 anyone early, you had to draw out the fight for a good 5 seconds or so. Plus with some champs being less capable in early and ignite having such high dps with electrocute, it kinda restricts players in the role.
BigVi (NA)
: But muh Zed high skill plays where I press R Q and then dash away instantly for a kill!
Zed is so easy right now. Too much inate damage in early. His late scaling is strong, his base damages need nerfs
DW Diana (NA)
: Midlane can be fixed by Malz and Lissandra having changes. Toplane can be fixed by tanks being changed to be tanky and do less damage Jg can be fixed by making invades give more xp. Botlane is already getting there.
Invades do give more exp. More than you would get if you didn't. They are already really worth I don't see why it needs to be a necessity. If it were the case I'd ask the enemy jung if we can swap sides for the first 10 mins
Meddler (NA)
: We don't take your recent games into account when matchmaking, just your current rating. If you're substantially better than your MMR reflects (e.g. Diamond player with Bronze MMR somehow) then you'll have quite a high winrate on average until you get to an MMR where you're facing more even opponents. Eventually as you say you'll probably end up with around a 50% win rate because you're playing people around your own skill level. We're not targeting 50% win rates for people, we're targeting getting their MMR/rank to the appropriate rating, which then tends to result in 50% winrates.
But then surely if you're getting matched consistently with worse players than you (if your season had a bad placement start) then you'd be losing games a lot and your mmr wouldn't increase?
Hibeki (NA)
: The matchmaking system actively works against you climbing
I've hit gold V promos 3 times in a row now and every time I do my team suddenly has significantly worse scores with deaths usually in double figure while certain enemy players have ridiculously high amounts of kills (their adc or so). I think the fact I often have most damage and tower damage and spend a lot of time in all lanes should have some kind of impact and not just make me have to promos over and over
: Nasus is fine. While it is true that infinite scaling is an unhealthy game mechanic, the nature of League in Season 7 is that games seemingly never go past 30 minutes so I don't really see a problem. If your jungler isn't willing to go and gank to help shut him down and you don't know how to properly keep him from farming then it's on your team---it has nothing to do with Nasus.
NO riot just shouldn't implement toxic mechanics with NO counterplay they should allow hard counters so people dont just get to kill everyone with late nasus because hes broke
: They made her that way so she can recieve balance changes. Simply be patient. Her previous form was unbalanceable. She could of literally done 0 damage and she still would of been picked in the lcs
Its not about lcs here though and that is what they are patching her so much for
imotekh (NA)
: New Reksai is trash
My problem is that they still kept massive nerfs on her health and tremor sense. She get sblown up early game by ANY champ. Her ad scaling is pitiful and she does pathetic early game damage to minions. Her sustain is NOT stronger because of how squishy she is. When you clear a camp, the reduced healing from new fury doesn't give you enough health back and it's only useful if you're burrowing constantly while clearing which would ruin clear speed. Where did all the rage damage go. It is completely useless in teamfights now unless you want to stay burrowed all day. Tjere are so many champs with better ganks than rek at the moment. If she goes in it almost always has to be a winning fight or they will kill you like a bug right after killing your laner because your damage is so weak early. I'll admit it's nice to have tunnels buffed but I find rek blowing up so fast that I don't even get back to them. They still have that painful early cooldown so if you can't get back to your intro tunnel then consider yourself dead as you try waddle at 2mph. Her tremor sense is great in pro play I get that's why they nerfed it. But now it's useless. It doesn't feel like an early warning anymore because it just suddenly goes off and I find myself getting stressed trying to look around me to see where it's coming from only to find the player left the radius immediately and the indicators are so far between I didn't even notice. It's now next to impossible to solo hunt with tremor sense because you can;t see a thing unless you have allies around. So now rek is a support jungle that requires totally competent and healthy team members or you'll be stuck waiting near enemy buffs (or your own because you can't challenge other junglers early) trying to figure out what side of the bush they are in. Plus this new ulti is totally crap. It breaks flow of combat so hard and feels really clunky. It doesn't make sense to have this ulti on such a squishy champ and not to mention that out of the ground she is totally immobile. It would make more sense to me if she went straight into burrowed again afterward or stayed whatever you were before ult but it just unburrows you, making you the easiest target of all time. Her ult doesn't even do that much damage and thanks to the patch it's where all of it is supposed to come from now. The only benefits I see from it are dodging or chasing. But even then you'll fly over your target and end up trying to waddle back to them with that same 2 mph waiting for your burrow to come off cooldown. The new abilities force you to build assassin but I don't see where an assasin reksai is useful at all in tf and anywhere out of laning phase. She can't exactly 1v1 anything with her clunky cc (which requires you to press q immedietly after or before knocking up or you lose tonnes of time while they are knocked up) and poor unburrowed e which, by the way, does no damage at all compared to old reksai. Her ult definitely needs a change but more than that, her scalings need a buff and so does her tremor sense.
Rioter Comments
: Why is it that people are allowed to continue to int feed but I'm getting punished for "negativity"?
Why are players with such disgusting attitudes still in the game. People who int within 5 mins are repeaters almost with almost certainty. So why is the system not punishing these fools? I'm really tired of this poor matchmaking system. I just got put with great teams 5 times in a row. Ranked up almost get to my promos for the next rank but end up with an inter and a sona mid then a game with a duo of trolls one of which immediately fed my lane and didn't even tell me why he was flaming me! Now I'm miles away from promos again and that is almost 2 hrs of my day wasted. At least lower the surrender time so I don't have to waste a minimum of 20 mins a game. Or stop making us lose so much lp when someone has a terrible kda such as '0 12'. If mmr and lp represents your skill then why is it when someone else feeds and ints or whatever and I go decent or well with my score that my own scores get damaged by almost 20 or more lp every time? If your own score is good but you lose then you should lose less lp by far. And if surrender didn't take 30 mins then it would stop inting being such a problem. I really don't see why players are getting such punishment for someone else's decision.
: It's really easy to sidestep actually. It's usually really telegraphed. The only time you should be knocked up by a Yasuo Q is if you're getting ganked, in a teamfight, or he dashes on top of you.
Bullshit I just cleared it by miles and tyhe tornado missed but i got knocked up anyway. Riot just trolls. Keep getting auto attacks cancelling themselves what next
: Since the time of your original post Riot has said that they want to push her into more of a diver. She's "functional" right now so they're looking at other champs until her time comes. http://boards.na.leagueoflegends.com/en/c/gameplay-balance/iGErErLE-reksai-warrior-item-will-be-back _IF_ they do the diver update next, then that's when they'll change her. I agree she feels very different and much less threatening than she did on release, and that really sucks and clashes with her lore.
Yeah I agree, thanks for info man
Jiberamu (NA)
: seriously why do i get shitters in every game? i litearlly get held back by kids with no brains
Don't waste your time with forum morons, they just blame you. I just got in my promos and had 1 good game but we lost. Then the next game I had adc lux and an afk. Then next game out of promos I get an afk and a terrible jungle feeder. Game after that I get put against a sick team and my team never call ss so I get ganked on my tower 4 man 5 times in 15 mins. Game I just played I had a morg supp who wouldn't shield me and decided to not support at 10 mins and left me to solo everything AND I had a Jax afk start. Not gank in 8 mins then full afk. But before my promos I play with my mate and he plays top against boosted james biggs every game who do silly things and let me gank all day and him get kills all day but as soon as i get in promos solo I get troll afks 24/7? Seriously? You can lose promos because some idiot decided to simply afk?
: Why Fiora can't parry Tower Shots?
But fiora gets 2 shot by towers early game. Probably most of the game
BlâckLotus (EUNE)
: i mean he is getting picked or banned in 70% of ranked games in ALL tiers but i guess we are all braindead LUL. i dont know why yasuo mains get so offended when other players tell them they are just abusing the meta.
Disgusting damage. Annoyingly slippery like a fish, I'll pass cba
BlâckLotus (EUNE)
: on other news,yasuo reaches 96% ban rate on NA. Yasuo mains claim he is balanced and the banrate comes from noobs who dont know how to lane against him.
I ban him because he just buys 2 items and murders james biggs
: Me too dude, I picked up rek sai maybe a month or two ago and ive been having so much trouble with her, idk where the hell her damage is fr.
You HAVE to build her pretty tanky or you will get annihilated. I would suggest to you to make your early game jungle as fast and efficient as possible. Try gank mid or top at level 3. Use your tunnel to catch up with them not to go in but never dive EVER early, you will die, if they turn on you or you get counterganked then just drop it and keep yourself and laner alive. If you want decent damage and tank. Get titanic hydra but I will say that Ravenous hydra is still viable but make sure you only buy a tiemat and boots at most before your jungle cinderhulk because you'll die without it against a competent team. Save your tunnels for strategic places or ganking. You have to choose between using it to gank or farm don't try both you'll just waste time. Always try to knock up first when you enter obviously and then try again before hey get in tower range. Don't try follow without a tunnel or a teammate because you'll be a target for them and always make sure to use your tunnels for what you plan on doing afterwards or you'll be down a tunnel and stuck in a bad situation and obviously rek'sai doesn't excel on escape. And from there on build bruiser and tank items especially steraks or whatever it is. Lots of health and regen is strong on her because of her fury. I will 100% recommend spirit visage. But again, she is really weak so you have to be confident with her in a game and not really play her against vayne or ez.
: She's balanced around her passive which is really good when placed into a coordinated team. Much like Kalista, you can't really 'unlock' the whole champ's power when solo. I do agree she's come far from what she once was, and that it's kinda sad.
I definitely don't think she is balanced correctly. Her health stats a measly. The passive was already quite awkward but it can now lean on useless. Her tunnels (main mobility that gives her solidity in jungle) got pointlessly nerfed. It forces you to choose between ganking or farming which other champions don't have restrictions on. She can't 1v1 any other jungler early game because of her limited kit and overly limited cc. Her damage is weak until late and even then only if you do well and because of the tunnel nerf it is incredibly easy to get away from her with just a flash or an op escape ability and then just turn on her. The tunnels feel like a weak version of yasuos E in teamfights. All the talk of pre placed tunnels in tutorials but you can't keep more than one open in combat without it getting destroyed or struggling with cooldowns. And she definitely doesn't have the early tank and damage statts to make use of it or her passive. Counter jungling with her is way too risky and she doesn't have much burst or sustain in fights it's just one orthe other. Stick to Vi.
: well on twisted treelin I still play her with an aggressive build and it works very well
She'es a bit stronger now with tank masteries but wow they are nerfing the wrong champs
: lol Your arrogance is disgusting.
no it's not he's right. It is pathetic right now. No matter how well you do people always feed or don't play a part or troll or jump straight into ranked before being experienced.
Penns (EUW)
: To be fair, Riot doesnt "destroy champs just because they get a bit popular", they nerf champs because they start dominating everything. I hate Lee myself but he has 46% win rate atm. If they would nerf an "unpopular" champ with such a win rate, boards would explode with threads about it lol
Probably 46% win rate because you see loads of people who havent played him before playing him and never pulling off the combo
: lee sin needs removing. Stupid damage from so little. Outdamages loads of junglers for no cost and has a stupidly long spammable cd with stupid damage on it. Its too easy to not be good with him
And that stupid speed and that stupid tankiness and that craxy push and crazy jungle speed and crazy shield and crazy cooldowns and crazy hitboxes and unbelievable lack of skill. My mate is terrible at lee sin but always goes about 3 in kd ratios
boss10000 (EUW)
: Lee Sin Is Disgustingly Broken And Is Being Treat Unfairly To Other Champions
lee sin needs removing. Stupid damage from so little. Outdamages loads of junglers for no cost and has a stupidly long spammable cd with stupid damage on it. Its too easy to not be good with him
Rioter Comments

Killed A Swan

Level 183 (EUW)
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