: Does playing singed cause air pollution?
: Is there a reason Riot doesn't listen to their player base anymore?
Because people keep buying their lootboxes in massive amounts anyway, why should they bother?
: Does playing singed cause air pollution?
Yes, every time you play Singed, you should play Ivern next game to make up for it.
: PROJECT 2019 Orb Limit
That's why Riot games doesn't care about anything but quick and dirty cash grabs. Because people are going to keep them massive amounts of money anyway. Guess loot boxes will remain popular for a long time.
: I got banned for calling someone a *agg*t when they were clearly homosexual. Make sense of that.
Leomata87 (EUW)
: wrongly reported and suspended
Can we maybe get replays of previous games, or your summoner's name (your pseudo), so we can check match history ? People complain all the time that you can go a very high number of deaths and still not get reported, so I have trouble believing that someone did get reported for that, in ARAM or bot game of all places.
enshine (NA)
: how fuckin low is the average vision score?
I'm in bronze and I feel like I'm the only one who even cares about vision. When I play support my average vision score is 50, when it's any other role it's 15 or 20 depending on game length. I wish I wasn't the only putting and denying vision... I love playing jungle but I hate that I'm forced to go in blindly (I take oracle) because my sup never puts any ward.
: Should hostaging be a reportable behavior?
Unpopular opinion warning : A simpler way to help with the problem of hostaging would be to have a pre-20 surrender only require at least 4/1 to go on, and post-20, it would only require at least 3/2. Why not let the majority of the team choose ? Why should a few trolls be given the power to waste everybody else's time ? But hey, it's never gonna happen, so don't get your hopes too high.
Tydurian (NA)
: Riot needs to do more to stop toxic behavior
Like I said in the other thread, you're probably just unlucky. I'm level 61, I've played _a lot_ in the past two months since I started LoL, and never had anyone banned a champ I was hovering.
: Add a Dodge Button
That would be a nice QoL addition, but unfortunately I don't think it will happen. Some people don't understand that others don't want to start a game when people are already trolling in champ select, apparently.
: Inting player
I think it's better to contact the support directly when it's stuff that automated systems can't detect very well.
Sirsir (NA)
: What... even is that...
Glad I'm not the only one who had to google it. That's a pretty unconventional way to say "racism".
Ebonmaw (EUNE)
: >This includes teams on both sides, so I get to see it in all chat too. Why do you have all chat turned on ?
Discussions in all chat can be pretty fun, and some of the games I enjoy the most are when my laner and I taunt each other during laning phase. I wouldn't want to miss out on that.
: Banning Picked Champs
I'm level 61 and this literally never happened to me. I think you just got very unlucky, dude. I say "no" to people who want to switch lane with me all the time, but never did anyone ban my champ in reaction. Maybe it's just because I always apologize every time ("no, sorry"), so they don't feel angry, I don't know. I've had kids dodge the game at the last minute in reaction, though. But not more than maybe 3 or 4 times.
: As soon as they ask and you say no, switch your hover to something you want banned
That's a progamer move right there
: I got banned from League of Legends for playing too much.
That's pretty weird, not sure what you can do apart from insisting with Riot support though.
: test
ye
: League has become very expensive
Who cares about those things ? Personally I own no skins for the champions I main, and I'm completely fine with icons and emotes I get randomly. The only thing I care about in a free game is whether I can play it the way I want for free or cheap. In LoL, it means I only care about being able to play the champions I like. And I find that the event passes give very good value if playing 3 games a day and spending all the tokens on champion shard. So for me, as a player who started 2 months ago, LoL is a pretty cheap game, especially considering how long it's been out (which means I expected to have to spend a lot to "catch up"). And for the rest I'm just to offput by the insane price of skins and the predatory loot boxes to even consider a purchase, so I don't feel any pressure to buy. The real question here is why you would want to pay real money for the things you mentioned.
TehNACHO (NA)
: You guys ever have that one champion that you're really good with
{{champion:18}} {{champion:1}} I learned the game playing Tristana, and did very well with her, but her kit is just... boring. Now I know I could have a higher winrate if I just sticked to her instead of trying some other ADC like Jhin or Lucian, but even though I'm not very good at them, I'm having a blast. And Annie is the only champion that I tried, felt comfortable with, and then dropped because of how boring she is to play. It's kinda like Tristana, in that she feels like a tutorial champion. But once I knew how the class works (adc and burst mage), I just felt like I didn't want to play the tutorial anymore and wanted to try out the "real" game (ie try out fun champion).
: It was obvious, I just didn't know there are people who can't figure it out in game easily enough
Well a game like that attracts people of all levels of intelligence, so I'm not surprised people can't figure it out. As far as I'm concerned, it's getting obvious pretty quickly, but it can still take a few minutes and can cause some early deaths. For example some top laner will take unnecessary risk because he overextends, because he doesn't know that he just have to wait like 1 min and he'll get a gank. Except I'll take some farm in my jungle before it so I'm not gonna be there instantly, so I can't ping "I'm coming". I'm playing in bronze, so many things that seem absolutely basic aren't obvious to everybody. Like I said, it's a QoL feature, not something I feel is absolutely mandatory.
Kxnlei (EUW)
: Oh no. You have definitely found the intricate meta of the game. Top laners can carry very hard, no matter how bad the team are doing. If you play top correctly, you can pull your team's weight with you. That's why I personally like to main top Akali. Her sustainability isn't enough anymore for poke mages thanks to her umpteenth nerf. However, on top, where it's primarily snowball champions and a lot at melee range.. she gets so much poke with her Q and passive. Even with ranged champions, if she can stay safe until 6 then (if the player knows how to play her) she gets a free kill. It's the same for Irelia and Diana.
Yeah I'm still working on my post-laning phase macro. But sometimes I just wished that both teams were at least even at that point, rather than have to salvage a team that got completely obliterated before the first 15 minutes.
: Hmmm...I could see how at the beginning of the match it would be fine, since it wasn't done in response to anyone else. But it's a toggle that can be changed at any time, unlike the passes.
Oh, I didn't know you could change it ingame. That makes it a bit less effective for people who use it to refrain themselves from flaming, if they can just remove that barrier and go full toxic again. But apart from that, I don't think many people who use the feature will decide to randomly change their setting. And I wouldn't want any notification of that change ingame, because I agree that then it could be distracting, and some people could purposefully spam it to annoy their teammates. I'd be happy with just that little message at the beginning.
: > [{quoted}](name=Lemexis,realm=EUW,application-id=ZGEFLEUQ,discussion-id=byATf4zX,comment-id=0000000000000000,timestamp=2019-07-29T14:59:21.377+0000) > > Well picking up the _absence_ of any social cue is a bit more time-consuming I don't even
Well in real life you can treat the fact that someone is ignoring you as a social cue because if you at least a minimum of social intelligence you can read body language and facial expression, but in the game it doesn't work, especially if you can't read the person's face. Because like I say, the absence of a direct reply may mean many different things. Sorry for not explaining that to you before, I thought it was obvious.
: I just think it's a waste of Riot resources when anyone capable of picking up simple social cues can make that determination for themselves.
Well picking up the _absence_ of any social cue is a bit more time-consuming. I too can ignore what people say when I need to focus on what I'm doing right now, it doesn't mean that I want them to stop tallking. But yeah, I agree there are many others things Riot should be doing right now.
Kxnlei (EUW)
: > [{quoted}](name=Lemexis,realm=EUW,application-id=ZGEFLEUQ,discussion-id=YXAzm5Vb,comment-id=0001,timestamp=2019-07-29T13:45:36.428+0000) > > I did this myself when playing support, and have witnessed it several times, and I think it should definitely not be punishable. And as of right now, I highly doubt that you can get validly reported for trolling when doing that. > > I like to be pragmatic and just ask myself whether what I want to do will increase the team's chances of winning or not. If it does, then I should do that. And you're right : sometimes the ADC is absolutely terrible, and for the time I spent maining support, I can tell for sure that in this case, you're wasting your potential by sticking to them, and you can achieve much more by supporting a good laner so that he may snowball harder. > > Then again, I'm just some random player, and I'm in bronze, so take what I'm saying for what it is : just an opinion. Personally, I believe Bronze is the best rank to have an opinion on this. Gold and above.. they genuinely have people with half a brain. Bronze players? It's often everyone but ADC and Jungle that function properly.
Well what I meant by "I'm bronze" is more that I don't have enough knowledge and experience with the game to tell you whether what you're doing is objectively good or bad. Just that in my little experience, it seems to have worked. I don't know about the specific roles, I play top and I've had games where everybody else except my jungler was dumb. I love playing top but it can be very frustrating because I always win lanes (I like to play lane bullies) and do very well... While I'm watching the rest of the team feed like crazy, knowing there is nothing I can do about it and that when midgame arrives it will be too late. But that's something else entirely. So anyway, I think the results of your polls are pretty straightforward : keep supporting the best players !
: From their perspective, this type of balancing act must be very hard. How do you give players enough useful information without giving them too much information that it detracts from the game itself?
Well I assumed it would take the form of a little message at the beginning of the match. Like the message that tells you that "this player is supporting X team with his esports pass". It's enough so that people who care about it get the info, but for the rest of the people it's just some random line that appears for like 2 seconds at the start of some of their game.
: Instant Feedback..?
I know some people check the player's op.gg to see if they are still playing after they reported, but other than this (highly unreliable) method, I don't think you can check. I reported many people for pretty bad flaming, and I only received an instant feedback report once. It kinda sucks.
Kxnlei (EUW)
: Support Flexibility
I did this myself when playing support, and have witnessed it several times, and I think it should definitely not be punishable. And as of right now, I highly doubt that you can get validly reported for trolling when doing that. I like to be pragmatic and just ask myself whether what I want to do will increase the team's chances of winning or not. If it does, then I should do that. And you're right : sometimes the ADC is absolutely terrible, and for the time I spent maining support, I can tell for sure that in this case, you're wasting your potential by sticking to them, and you can achieve much more by supporting a good laner so that he may snowball harder. Then again, I'm just some random player, and I'm in bronze, so take what I'm saying for what it is : just an opinion.
: While your motivations are genuine, as to whether you should continue chatting if they've muted you, I think having this knowledge would upset more people. It's the same reason why you don't know if someone ONLY muted you. It's their choice to disengage and stop communication. Giving someone they're muting more information (I MUTED YOU) is not helpful in these situations. Basically, if someone isn't responding to your chat, assume they just don't want to type to people for no particular reason, same as before the new mute ally chat feature was implemented.
Yeah actually I see why it would upset people. And yeah I'll just do the same thing as before the feature was introduced, I guess. It's not like Riot would have done anything based on that little poll's results anyway.
: What happens if they don't have ally chat disabled, and they still don't respond/acknowledge you and ignore whatever you're trying to chat about? Seems redundant to add in a feature just to _tell you_ who's ignoring you with this feature, when there just as many people ignoring you without it. Riot can use the resources to help in other areas of the game, then try and shoehorn this in.
Well if they ignore me while not having disabled chat, I'll either use signals, or stop communicating with them altogether if they seem to really not care at all. But it will still greatly reduce the number of times I use the chat for nothing. And actually, most of the time people seem more than happy to have me communicate with them (especially if I'm a jungler telling them i'm coming to gank in X min, ofc). With so many people using the chat to be toxic, people seem glad I'm using it to actually help the team win the game. Now of course it won't bring my LoL experience to a whole new level. It's merely a little QoL change that would allow everybody to waste less time and energy.
Rioter Comments
: Bronze Attitudes
I feel it's like that every game. Some people just can't deal with the fact that they're the problem, I guess. But if that bothers you so much, why don't you just mute them, or remove chat altogether ?
: More serious consequences for que dodgers.
More serious consequences for troll picks maybe ? I only dodge games in which people are already trolling in champ select, especially in ranked. So why should I be punished just for not wanting to play a game with trolls ?
: toxic?
I think that chatlog alone would not warrant a ban, but you're probably like that every other game. And if this resulted in a permabanned it means you already got a prior chat suspension and chose to ignore that warning. When Riot threatens you on your new account you should be more careful about what you say. And remember you can disable the chat alltogether now.
: Poll: Which player behavior feels the worst to play with?
I picked "other" just because I couldn't choose, all of those things are equally bad to me, and I just can't say that there is one that's just worse than all the others.
: "if someone else is fed" haahhahahahahahahah
Ikr. There is NEVER someone else fed in my team, so either I carry, either I might as well just ff.
Kürama (NA)
: [Proposal] Twisted Treeline gameplay update, New game mode & More. @Riot, Mort, Meddler
agac4234 (EUW)
: why mute everyone?
Well I don't do it myself because I think communication via chat can actually be quite useful and improve your experience, and I don't get tilted by just a single remark (and in that case I mute the dude). But certain people can be really tilted or offended by even that one remark, that's why they choose to do it. Or sometimes they just want to focus on themselves and ignore the fact that it's a team game. People using "mute all" will not necessarily ignore the rest of your team though, that's a case-by-case thing. For all you know it's possible that the Draven didn't mute anybody but just didn't care.
jınxy (NA)
: This. In the past I’ve found that I can pretty much hit level 30 or close to it with a 40 wins boost and a time-based boosts. As opposed to, I dunno, 150-200 games with no boost.
Oh, yeah, I didn't think of that. I only have one account and I don't feel the need to create a smurf right now since I've only been playing for a month. Thanks for the answers guys !
jınxy (NA)
: WARNING: TFT Annihilates Per-Win XP Boosts
I know it's besides the point, but why would you pay 20$ to get more XP ? Experience is pointless given how terrible the level-up rewards are. If you want more BE, I suggesting investing this money into battle passes and buying champion shards with tokens. That's what I'm doing, and I can tell you if you play regularly it's by far the most efficient way to convert real money into BE.
: I think there's a lot to learn by playing from behind, I often see high elo players that can snowball a game when they have an edge, but seem to totaly go into hard inting mode when they are a bit behind early. As a veigar player i'm used to always play from behind and you have always ways of stalling a game, making picks for nothing exploit the errors of your opponents. Especially in bronze there's often a way to come back, trust me. So you should play every game until the very end because learning how to exploit the ennemies mistakes when you are behind is a nice skill to have.
Yeah I've read people say that it's way easier to salvage a game in low elo than in high elo, and that actually in high elo it's almost impossible because people just do little to no mistakes. And yeah it could probably teach me a bit, but to be honest I don't have too much time to play during the week so I prefer fun games, and I just don't have fun playing from behind. It's just a subjective thing. And if people don't want to surrender I still play these games to the very end anyway, I don't leave or go afk, so it doesn't change much I guess.
: > [{quoted}](name=Lemexis,realm=EUW,application-id=ZGEFLEUQ,discussion-id=BgucT2JG,comment-id=000500000000,timestamp=2019-07-08T21:27:16.794+0000) > > Yeah it happens sometimes, but to be honest even victory does not feel very good because of how tedious it was to achieve it, and because sometimes your teammates are so bad and/or just toxic and so you don't want to go the extra mile to make them win. Actually It feels way better to comeback rather than crushing your opponents from minut 1. And you seem to think you are making extra miles to make you ally win, leave this mindset behind you if you want to climb, the only reason you are doing the extra miles is so YOU can win. Most of the time the idiot with this mentality just want to punish ONE wrongdoer in their team, statting that "I dont want this [INSERT CHAMPION NAME] to win the game". Guess what ? They are 3 more people in your team, and maybe they are not the best players either, but they do not deserve that you remove any chances of winning for them.
Yeah the "I don't want to get that guy to win" is more of a edge-case, most of the time it's just that I feel like victory is so unlikely it's not worth it. In a way I have the mentality of an investor: if an investment (a game) is going badly, I'd rather cut my losses and go for another that might be better, instead of sticking to it to the end knowing it's much more likely going to make me lose money than to make me earn money. And I want to climb but I have a more long-term approach to it. I'm still at a very low elo (Bronze 2 right now), so the priority for me is not actually winning but improving. If a game is somewhat balanced, I feel like I can have more impact, I can attempt actions, see what works, what doesn't, where I fuck up, etc... However, if the game is very one-sided, then almost no matter what I do I just get destroyed, and it's very hard to learn from that because most of the time it's not due to a mistake on your part but just on the fact that the enemy is super fed. Now sure, if you win eventually it'll be interesting to analyze why the enemy team couldn't close the game, and what made this comeback possible. But it doesn't change the fact that a minute spent in a balanced game will teach me more than a minute spent in an unbalanced game (whether it was unbalanced from the start because of the matchmaking, or because it became unbalanced due to a terrible early game). And usually I just initiate the surrender vote, but I'm not the kind of guy who spends the entire game spamming "ff" in chat, and if people don't want to surrender then I keep playing - sure, I'll probably be a little less good because my morale is down, but I still try my best to make my team wins even if I don't believe it's possible. If only because at least I'll be able to learn a few things if I keep attempting plays, as opposed to just wasting everybody's time by afk-ing or inting or whatever.
: > [{quoted}](name=Lemexis,realm=EUW,application-id=ZGEFLEUQ,discussion-id=4Zjwn0x6,comment-id=0000,timestamp=2019-07-08T15:51:10.979+0000) > > Well you can't ban someone just for having a bad game, even if they end up as something like 0/10, same for off-meta build choices. > > However yeah maybe the flash to try and steal is trolling, and the fact that he banned your pick already says that the guy is a terrible teammate (and in that case I would have dodged but that's another story). > > But anyway, it's harder to detect trolls so it might require multiple reports unfortunately. I assume you already send a support ticket to report the guy, along with evidence of what he did ? If you report someone and then send a ticket it just says you already reported in game and that's the end of that
I can get why they put it in place, but it sucks, because it just means you'll have to just go straight to Riot support since the in-game option is so unreliable when it comes to trolling. Anyway, that's good to know, thanks
: I've won to many games in which 3 of my teammates wanted to surrender to let you ruin my games by surrendering before we can win. https://i.imgur.com/WGnsR18.png
Yeah it happens sometimes, but to be honest even victory does not feel very good because of how tedious it was to achieve it, and because sometimes your teammates are so bad and/or just toxic and so you don't want to go the extra mile to make them win.
: > [{quoted}](name=Lemexis,realm=EUW,application-id=ZGEFLEUQ,discussion-id=BgucT2JG,comment-id=0005,timestamp=2019-07-08T11:47:33.514+0000) > > Yeah I never left a game or went AFK but I'm actually contemplating doing it in this type of game. Maybe they should fine tune the system so that's past 20 minutes, only 3 people have to say yes for it to work if a certain number of criterias are met (like difference in kills over a certain threshold, same for difference in objectives, that sort of thing). > > And I also hate people with the "never surrender" mentality. Like, do they actually enjoy getting totally stomped without being able to do anything at all ? Do they enjoy wasting their time ? if someone plays like doodoo and then acts like a real asshole you'll bet your ass i will never surrender(1000% if they also start surrender vote). if you only play like doodoo, it'll depend on my mood and the state of the game. i'm a reasonable person. you make your bed, you lay in it. the enemy team can fight for their win. i'm not gonna give them an even easier time just because we had someone sorry on our team. also i main a late game 1v9* champion. * heavily depends on which champions are in that game, circumstancial thus.
Yeah but what about other teammates ? Why are you okay with punishing them because of that one asshole who spams surrender after running down his lane ? With this attitude, you'll also punish me, an innocent player, by forcing myself to play with this deadweight/annoying kid (because in my experience the people who flame the most are the ones who are 0/7 by 20 minutes). Like I always do my best to carry my team, but some teams are just impossible or super hard to carry, and I don't have the patience to wait until the enemy team makes many mistakes or one super costly mistake to try to salvage a win. It's just too tedious. I mean, you probably have a lot of free time on your hands, but I work all day so I can't waste everybody's time just to be petty.
Airmylez (NA)
: I've honestly lost all trust in your behavior management.
I'm just gonna repeat what everybody always says. If someone start showing signs of toxicity, mute them and report them. Hell even if I muted someone who was only midly toxic I'll report them because they probably said more toxic stuff after I muted them. That's enough, and that's all you can do. Maybe if you need to vent a little you can say ONE "toxic" sentence back to them, while carefully avoiding any instant-ban words, but that's it. It's a discipline to acquire. And if you can't acquire it, then mute all at the beginning of every game.
: the trollers dont get banned
Well you can't ban someone just for having a bad game, even if they end up as something like 0/10, same for off-meta build choices. However yeah maybe the flash to try and steal is trolling, and the fact that he banned your pick already says that the guy is a terrible teammate (and in that case I would have dodged but that's another story). But anyway, it's harder to detect trolls so it might require multiple reports unfortunately. I assume you already send a support ticket to report the guy, along with evidence of what he did ?
: Noob problems...?
Other people already gave you pretty good advice. I'd also add that being a regular on the Summoner School discord channel really helped me. It's a discord dedicated to educational content and helping people, notably noobs, get better at the game. You can also find partners and mentors there. Here is the link: https://discord.gg/tjQ7cfd
: It's very rare that i leave my games but sometimes it extremely justified.
Yeah I never left a game or went AFK but I'm actually contemplating doing it in this type of game. Maybe they should fine tune the system so that's past 20 minutes, only 3 people have to say yes for it to work if a certain number of criterias are met (like difference in kills over a certain threshold, same for difference in objectives, that sort of thing). And I also hate people with the "never surrender" mentality. Like, do they actually enjoy getting totally stomped without being able to do anything at all ? Do they enjoy wasting their time ?
: Why is there no punishment for people who play the wrong lane on purpose?
Well I do very much hope it is punishable, because that's griefing for me. I second the other guy, you should submit a support ticket. And you don't get punished for telling people to leave your game, it's probably because you harassed them and insulted them in chat. Even in this sort of scenario, you just have to get a deep breath, mute them, and patiently wait for the game to end so that you can report them. It sucks, but otherwise you'll just get punished yourself.
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Lemexis

Level 85 (EUW)
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