Kelteir (EUW)
: Dumb Malphite Gameplay.
As someone with more than 1000 games with Malphite : Just play with a bruiser on top and he wil get raped. Darius, Vladimir, yorrick and urgot are his worse nightmares. Malphite can only win its lane against squishies or fighters. if you are an adc... yep there is no counter against him just hope that your top laner is there with you.
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: Where anywhere in my statement did I say that assassins should be oneshotting tanks, also can you show me proof of an assassin doing that? Bro you took what I said an made some random nonsensical and road with it. You seriously think that me saying that assassins should be able to keep their lead and spread it around the map is equal to them being able to oneshot tanks? How does that work? My point is that a assassins who spreads his lead around the map and is able to control the game has outplayed you. That is how they have always functioned. They get a lead early and close the game early with that lead. Just like adc's farm early and become powerhouses later. Also I main rengar but in truth I play what is meta, thats why I play xin, graves, jax, and MF. I'm not exclusively a assassin player, but I am a assassin main. I can tell you Kass is overbuffed, and akali is annoying to play against. However I can understand the feeling of being able to get a lead and push it all over the map. That is not the same as being able to oneshot tanks, that is something that you made up to make some random point. I dont care what season you played in man, it still doesn't change the fact that what you said is bullshit and has nothing to do with what I said.
> [{quoted}](name=Shablagoo,realm=NA,application-id=3ErqAdtq,discussion-id=NgkLlFEn,comment-id=000d00000000,timestamp=2018-11-15T19:51:58.824+0000) > > Where anywhere in my statement did I say that assassins should be oneshotting tanks, also can you show me proof of an assassin doing that? Bro you took what I said an made some random nonsensical and road with it. You seriously think that me saying that assassins should be able to keep their lead and spread it around the map is equal to them being able to oneshot tanks? How does that work? > > My point is that a assassins who spreads his lead around the map and is able to control the game has outplayed you. That is how they have always functioned. They get a lead early and close the game early with that lead. Just like adc's farm early and become powerhouses later. Also I main rengar but in truth I play what is meta, thats why I play xin, graves, jax, and MF. I'm not exclusively a assassin player, but I am a assassin main. I can tell you Kass is overbuffed, and akali is annoying to play against. However I can understand the feeling of being able to get a lead and push it all over the map. That is not the same as being able to oneshot tanks, that is something that you made up to make some random point. I dont care what season you played in man, it still doesn't change the fact that what you said is bullshit and has nothing to do with what I said. the issue is that assassins at this point have too much tools to escape after killing. and that even in 3v1.
: Isnt that the idea of assassins though to get a lead and then win the game. Thats literally all they could do, sounds like the Talon outplayed you by keeping his lead and controlling the whole game to me. Also seems like you just dont like playing against assassins too.
> [{quoted}](name=Shablagoo,realm=NA,application-id=3ErqAdtq,discussion-id=NgkLlFEn,comment-id=000d,timestamp=2018-11-15T08:59:35.729+0000) > > Isnt that the idea of assassins though to get a lead and then win the game. Thats literally all they could do, sounds like the Talon outplayed you by keeping his lead and controlling the whole game to me. Also seems like you just dont like playing against assassins too. getting 100% to 0 in 3 shots by an assassin while having 300 armor with malphite getting a good amount of cs and kills seems normal to you ? A shaco player defending assassins it's normal... However you aren't being honest about assassins in general in this meta. i Play since season 2 and they never have been this broken in the game.
: Except the things you describe are exactly like they were in season 3/4. Nothing could stop the snowball of Leblanc or Talon. Except Leblancs kit was actually stronger overall. Talon didn’t have his bullshit E - but he did have more damage. Hell, Zed was more mobile (lower CD W and maxed second). Kassadin was more mobile. Fizz had a lower CD E. Not to mention the cancer that was Nidalee. Or talking about no counterplay, good ol’Rengar. Literally every game was an assassin single handedly taking over the game. But that’s what we wanted, right guys??? Season 3 amirite? No way nostalgia goggles did anything?
> [{quoted}](name=charge attack,realm=NA,application-id=3ErqAdtq,discussion-id=NgkLlFEn,comment-id=0000,timestamp=2018-11-14T11:43:14.662+0000) > > Except the things you describe are exactly like they were in season 3/4. Nothing could stop the snowball of Leblanc or Talon. > > Except Leblancs kit was actually stronger overall. Talon didn’t have his bullshit E - but he did have more damage. > > Hell, Zed was more mobile (lower CD W and maxed second). Kassadin was more mobile. Fizz had a lower CD E. > > Not to mention the cancer that was Nidalee. Or talking about no counterplay, good ol’Rengar. > > Literally every game was an assassin single handedly taking over the game. > > But that’s what we wanted, right guys??? Season 3 amirite? No way nostalgia goggles did anything? I never asked for this i asked for a season 5.2
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: For a game that is ruined it seems like Riot has done a good job making people want to keep playing
one word ADDICTION Even if a game becomes bad it can't cure you from addiction.
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: Then go play another game, loser
You're only LvL 47 you are on the top 34,25% best players i'm on the top 33,86% best players. So we have the same level. I'm a looser you are one too. I play since season 2 you started after you just don't know how the game was before they changed it a lot. It was better in every way.
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: I love League of Legends.
lvl 12 player which never played the real lol before season 6 a LoL that was funnier and way more balanced
: It's a big improvement . There's an even bigger disadvantage to dying to an invade. Players should be there and going right at game start, EVERY game. Sitting at fountain because you're still in the washroom from the loading screen isn't acceptable. Go before you queue. Minions spawning earlier will help prevent silly free kills before minions spawn. It's always annoying how the player that's in the right position and is prepared at the start of the game is the one to die/lose flash because one or more of his allies couldn't be bothered. Especially when your team should win the level 1 skirmish if people were there.
> > Sitting at fountain because you're still in the washroom from the loading screen isn't acceptable. Go before you queue. > yes i agree however you will always encounter a lot of players like that and you can't do nothing against it because there are milions of players doing this even some challengers do lol... If we can't do anything against it this change will just make things worse.
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D357R0Y3R (EUW)
: in which world is a tank unable to trade a melee fighter what the actual fuck jesus
: I play tanks all the time and never feel this way. Tanks are meant to be countered by juggernaut and skirmishers because they will be useful in teamfights even if they fall behind in gold. After you see that {{champion:36}} {{champion:14}} are very resilient in most matchups. {{champion:98}} goes toe to toe with {{champion:92}} {{champion:114}} . {{champion:54}} even counters {{champion:92}} {{champion:62}} and some other ad fighters. This is prohibiting proplayers taking other options other than tanks in top lane, and is unhealthy.
Tanks were meant to counter skirmishers in the past but riot changed everything...
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: Personal opinion (not on balance team). In regards to THE FAST. I agree that he feels "off" right now, a bit too fast. IMO Hail of Blades could use some work, seems like a rune that is warping on Jhin while being pretty hard to take advantage of for the rest of the roster. That said, stats wise, Jhin doesn't seem OP. His winrate is average, his pick/ban status in pro seems healthy, he's not highly banned in solo queue. His pickrate is high however, but we see threads like this pop up all the time on boards whenever a champ is popular. When you see something in a lot of your games you tend to start noticing the things that might feel BS about it. Here's something to think about. League balance is like a ladder. There's ALWAYS going to be a popular champion that you see a lot at the top of the ladder. When you nerf bat them off the top, another champion is likely to take their place. If it isn't Jhin it will be MF, or Draven, or Kai'sa, or Jinx, etc. A good question to ask is, "who would you rather see at the top of the ladder? Who makes the game best when you see them in your games?" There's always going to be someone who's played the most.
I have a question : what are ashe or kog maw supposed to do against jhin ? The new champions you create have complete kits that allows them to be better at everything than older champions is that what you want to do ? outdate old champions ?
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: Preseason Development Update 1
Hello i just hope you'll be able to make this season a little bit more player friendly instead of lcs centered. In my oppinion Season 5 should be an example of what should be done. For Jungle items i really hope that we will get new interactive effects and visuals when using smite. I hope that power spikes will be revelant again (early, mid , late). Finally i think longer games with less damage should be a good thing for the game. No one should be os by a full spell rotation unless you are an adc or a squishy character getting attacked by an assassin. Opressive damage metas makes people angry and leave the game as you saw this year.
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