: > [{quoted}](name=Muzét,realm=EUW,application-id=yrc23zHg,discussion-id=TiQxx7JZ,comment-id=000400000001,timestamp=2019-05-31T07:58:44.291+0000) > > It will actually B Sion/Poppy/Galio tier. It's literally said VGU. Not really, it is a VGU but it won't be a galio/aatrox because Volibear has a larger playerbase and rito don't wanna frustrate the players, so it probably won't be as drastic as those two
> [{quoted}](name=Abibyama II,realm=EUW,application-id=yrc23zHg,discussion-id=TiQxx7JZ,comment-id=0004000000010000,timestamp=2019-05-31T08:10:38.520+0000) > > Not really, it is a VGU but it won't be a galio/aatrox because Volibear has a larger playerbase and rito don't wanna frustrate the players, so it probably won't be as drastic as those two Volibear doesn't have a larger player base. They did say on the post that his Q/W will probably be kept somehow but he'll go under some changes. So yeah it'll be galio (more than aatrox) like.
: > [{quoted}](name=AirKingNeo,realm=NA,application-id=yrc23zHg,discussion-id=TiQxx7JZ,comment-id=0004,timestamp=2019-05-30T15:56:54.985+0000) > > god I hope the voli update is just about ezreal tier (though do whatever with his ult) It won't be Sion/Poppy/Galio tier that's for sure, but it will be a bit more than Ezreal tier. Either way let's press F for Moody P
> [{quoted}](name=Abibyama II,realm=EUW,application-id=yrc23zHg,discussion-id=TiQxx7JZ,comment-id=00040000,timestamp=2019-05-30T16:06:52.984+0000) > > It won't be Sion/Poppy/Galio tier that's for sure, but it will be a bit more than Ezreal tier. > > Either way let's press F for Moody P It will actually B Sion/Poppy/Galio tier. It's literally said VGU.
Selegun (NA)
: Just got a look at the video by Skin Spotlights. Guess I had them mixed up, my bad. Kinda a bummer Dragon Knight wont be red and gold anymore but getting a good look at the skin I can see they are going for the elder dragon look.
Don't worry mistakes happen :D I like his new Dragon Knight look.
Selegun (NA)
: Mixed up infernal and dragon. Infernal is the darker one with the hellfire blue. Dragon Knight has gold and red for its colors.
Based on Akali's Infernal. I think I'm right.
GigglesO (NA)
: I'm still not understanding which skin is which... they all look the same.
Dragon Knight, Infernal, King of Clubs, Lord, Pentakill
Jaspers (EUW)
: Mundo > Shyvana > Fiddlesticks > Volibear > Nocturne Mundo and Shyv, most dated. Fiddle still works but they need to do more to make him more viable in jungle, he has a game defining ult so they'd have to keep that. Voli is just a non-factor for me, never play him, don't own him. I think Nocturne's gameplay is actually okay. I'd say he needs a Ezreal style visual update only.
Mundo is definitely dated however I don't feel like Shyvana is really dated she's imo the most visually pleasing champion between the five of them and her kit does feel different from other fighters. Furthermore, I don't feel like Nocturne is "ok". He, imo, definitely need a VU and a good GU to make him a real assassin and not some kind of half-fighter half-assassin. He's the master of darkness and should be able to move freely when enemies don't see him, he should be able to go in and out of fight. He should instill fear in the enemy team. I could see him getting something close to Ekko in term of design. An assassin with lower dmg but a good amount of CC (Sleep / Fear ?) that's why I don't think he should get Ezreal level update but a full VGU.
Moody P (NA)
: Volibear doesn't Fiddle, Mundo, Nocturne Shyvana Volibear
Why do you think Volibear doesn't need one. He could be so much more than an armored bear when he's the freaking (demi-)God of Thunder. Kennen feels way more thunder-y than him and the Kinku Ninja isn't symbolize it.
Ricje (EUW)
: For me it would be Shyvana > Nocturne > Volibear > Dr. Mundo > Fiddlesticks I don't play Summoner's Rift however (only ARAM and some event-based gamemodes) so naturally my PoV will differ from players that mainly play SR (be it normal or ranked). Shyvana right now is like old (AP) Yi. Press button, stuff drops. but even before that she felt out of place due to the limitations of her ultimate in terms of CDR/resource generating. She might be quite tanky when actually building tank but her kit doesn't help her much against any form of CC. Nocturne is great for blowing up squishies by ulting into them but besides that he doesn't really have much impact on the game (basically, he's a "suicidal" type of champion) Volibear has some nice CC/peel but he needs x items first before being able to survive an onslaught of poke/disengage from the enemy team (roots and slows don't really help him get in there even with his Q activated). Dr. Mundo can survive a lot due to his ultimate and his Q and E helps him deal additional damage while fighting squishies. He however has no form of CC besides a slow on a skillshot and is just like Volibear a champion that can be worn down before a fight happens. Needless to say, his survivability and the fact that he has a poke makes him a lower priority for me. Fiddlesticks has a lot of CC and some survivability. His E is annoying for ability-based champions and his Q can help his team's squishies out when they're engaged on. With Mark/Dash and Flash he has a way of getting into a fight with his ultimate (downside being the lengthy cooldown on Mark/Dash if he's the only form of engage on the team). As I said, this is just my PoV based on my experiences in ARAM over the years. We each play the game in our own way so experience and thoughts can greatly differ. {{sticker:slayer-jinx-catface}}
Well I agree with what you say but can't really argue about it since I'm mostly a SR player. However I do not think that a VGU based on Aram experience is good. Since as you know the meta is quite different from the main arena played (SR) it can be quite impossible to do it based on it.
Salron (NA)
: > [{quoted}](name=Muzét,realm=EUW,application-id=3ErqAdtq,discussion-id=KyF9AfFT,comment-id=00000000,timestamp=2019-05-10T09:49:22.124+0000) > > May I ask why Shyvana found herself as your priority? Just curious. Shyv is a pretty badly designed champion that historically has always been a powerfarm until you have enough exp and items to just statcheck the enemy to death Another problem on top of that is for a long time jungle meta has been gank oriented as of late which doesn't suit her well She's a champion I used to play a fair bit of years ago and I'd like to see her be modernized for current league so I can enjoy her again
I agree that she's relying on powerfarm. Does that mean if Yi were to be on the list you would put him on high priority? I don't think that not being meta is a reason for getting a VGU however. Shyv isn't the first champion to be out of meta. I understand that we all want a reason to play again champions we like
Salron (NA)
: Shyv > Fiddle > Noc > Voli > Mundo
May I ask why Shyvana found herself as your priority? Just curious.
Rioter Comments
: Prestige K/DA Evelynn
One hundred percent upvoted. It feels lackluster. And the first fanart you posted of Prestige KDA Eve is fabulously perfect.
: So there are currently 2 options as far as I understand: You can either buy 1 event pass and grind out to say about 1100 tokens and then exchange that for 100 Prestige Points. OR Buy 4 event passes and get 100 tokens. (Again this is as far as I understand from their post and reading comments and replies from Rioters).
Oh ok thanks. Time to get my setup ready for some heavy grinding then... Thanks again.
: New ways to earn Prestige Points
Are you planning to give a token exchange for Evelynn release? And does it means that if we want a Prestige Skin we have to buy **4** Event Passes?
: I thought Teemo is supposed to be the 'SWIFT' Scout not the Sluggish Scout.
I'm really hoping a full relaunch for Teemo. Galio level. He doesn't even feel like a scout. Evelynn's passive would fit him so does Talon E. You want mobility and disabling enemies as a Scout.
Zeanix (OCE)
: Prestige K/DA Ahri was a real big let down
I'm really hoping for Eve to be behind a prestige pass because damn. I really don't want to pay 100 bucks to get prestige points. Feels like a scam.
Terozu (NA)
: So since Kayle becomes unmasked in game by default. Can unmasked become Armored Kayle?
[Unmasked Kayle became Transcendent Kayle ](https://lolstatic-a.akamaihd.net/frontpage/apps/prod/rg-champion-update-kayle-morgana/en_GB/5522676cc32e3aedf39ebf3c0c9d82890fd77866/assets/img/content/kayleMorgana/wallpaper/splash/Transcended-Kayle_FINAL.jpg)
: dont forget daddy {{champion:497}}
Rakan is actually a catcher. He does have supporting tools but those are weaker than the ones of an enchanter. He's more focused on his W and R than his Q and E let's be real.
: "It's been a long time since we released a more traditional ***Enchantress*** support, the last one being Nami." While the rest of the statement was was more neutral on gender, that one word makes me think there's a higher chance of the new champion being female rather than male.
I thought about it too. But, I can keep hoping right?
Rioter Comments
MrHaZeYo (NA)
: You lost me when you removed Transendence. Granted I don't go over the cap really anymore, I value the flat 10%CDR, plus Blue buffs give me 20 AP.
As I stated somewhere else you're keeping the 10% CDR at level 10. But rather than gaining AP/AD you're gaining summoner spell cdr.
: Why would you kill Transcendence? Change it to: Gain 1% CDR per level until level 10. Excess CDR is converted into X AD/X AP per every 1% excess.
That's probably my bad for mis-explaining.. I changed the second passive of Transcendance, rather than gaining AP/AD you're gaining summoner spell cooldown let me change that up.
: I want my Ultimate Hat back.
Even though I'd really want that, I think it won't happen.
Rioter Comments
Jbels (NA)
: I feel like the biggest problem with kindred is a conflict of identity. Kindred are the embodiment of death. Okay, that's a cool concept, that's a FANTASTIC concept. How did Riot implement that concept? ADC with stacking mechanic. As much as Riot tries to sell the fantasy of "You are literally playing League's version of the Grim Reaper", I don't see it. When I hear death, I think of Karthus. When I hear Kindred, I think of gimmicky ADC. I think if they do a Kindred rework (which they are going to have to at this point), I hope they do 3 things: - Move away from the ADC kit, and more towards a roaming assassin type of champion (Let's be real, PYKE is a better embodiment of death than the Kindred are) - Make the Kindred feel like they belong in the jungle, and aren't just shoe-horned in by their own weird design. Make them FIT. - Make Wolf an actual part of the duo. All the lore ever talks about is "Lamb hunts, Wolf Chases what will not go willingly". I see none of Wolf's portion of them. Oh yeah no cool he replaces an auto on the third hit against somebody marked with your E. Oh neat he does an AOE thing that really isn't thematically consistent or cool feeling to use. Make Kindred an actual duo champion, NOT Lamb + Wolf I guess is there too
As much as Riot doesn't want to do it, I really hope that in the end they go for a transform champion at this point. While Lamb will play around keeping the duo alive (having life steal, regen tool like the old passive, crowd control), wolf would be the real damage dealer through pure damage mobility. That could definitely work, with maybe a reset on the transform mode (which should already have a short cd but...) if you succeed to kill someone so you'll have to know when to switch form within a fight for various reason.
: Updated {{item:3165}} {{item:3003}} {{item:3285}} {{item:3030}} {{item:3151}} New {{item:3907}} Last time around, you got {{item:3152}} and the OG GLP, as well as Banshee's made into an AP only item.
Meanwhile AD gets Damage Mitigation {{item:3046}} {{item:3812}} Shield {{item:3053}} {{item:3156}} and items **more focused** on classes {{item:3147}} {{item:3142}} And now Spear Shojin, the return of Atma and a buffed Sterak. I never said I was against the mage update. Yet, it feels generic. They're not trying much around AP while they go extreme with ADs (Shojin is a pure example of what they're doing, and don't tell me the item is fine as it is). Every single tank (and I mean real tanks not fighters) we got is dealing mostly magic damage so they can keep them better in check since AD items are way more diversified.
Pika Fox (NA)
: You LITERALLY just got an items overhaul. Literally just got.
The overhaul was, imo, lacking. They wanted to give us a starter choice, we mostly ran Archangel at first. They add only one item (Spellbinder; Oblivion doesnt really count since it's only to allow us to build reworked Morello) and I don't feel like running it on half the roster I'm playing. Just read Spear's description and compare try comparing it to any AP items. This item is just nuts. I'm not asking AP to have nuts items like that. Hell no. But if you watch the bigger picture you'll see how much ADs are favored. AD in general. AP got what's left on the table. It feels like Riot wants to constantly keep AP in check while they're going wild on AD (Damage mitigation, shield, different form or health recovery etc...). AP just keep getting the short end of the stick...
: Jhin is gonna LOVE this lmao. It is basically invurn from AD.. Actually it might literally make him unkillable for 6 seconds... and 6 more.. ace? Never mind, it's gonna run out now.
Really hope they're gonna make it melee (+urgot) only at this point...
Rioter Comments
Eedat (NA)
: Why are people getting upset over Domination being made more accessable to Mages?
I clearly don't see it as giving mages more access to domination. You were already able to do it. The fact that they're giving it to the Domination Tree means that AD can now go Domination + Precision more often or always go Nullyfing Orb against AP. (Don't forget that they also buffed Malmortius on PBE). So as a Mage I'm upset, not because they swapped Ultimate Hat but because it's more of an AD buff than an AP one.
: Why do Mages get stuck with 4 movement speed runes?
> Why does precision get 4 Keystones, when the other trees have 3? Because they wanted to give a rune nice to bruiser (or at least champions that stays longer in fight). Don't worry Domination is getting a new one too, once again for AD :) > When the Sorcery tree is supposed to be for "Empowered abilites" and "resource manipulation"??? • We're loosing Ultimate Hat so AD can run Domination + Precision instead of Domination + Sorcery. (Or even better they can run sorcery sub to always pick up Nullifying Orb ♪ ) • We don't have a large choice of keystones as AP and those are not that great overall: Aery is more a support, low cd poke champion, Comet is getting less relevant after enemies bought boots (boots 2) if you don't land a cc first and Phase Rush is hard to use for most AP Champions (and most of them doesn't make much use of the movespeed) • Most of the minor runes aren't as strong as those in other trees. Scorch? a non-scaling rune with a 20s cd? I would understand a 5s cd. But 20? A rune limited to the river? Really? The river? Absolute Focus is a really niche rune for Artillery mages. That's it. The new minor rune to replace Ultimate Hate is a joke. Period. Pretty sure the team isn't playing most of mages to create something along those lines. It feels like it's coming from a Swain/Vlad/Annie player. → Sorcery tree (already) needs an overhaul lifting.
Shaian (EUW)
: @RiotRepertoir: A modernization of Zyra as a Mage and Champion in 2018 with her current abilities
It's a really good idea. But I would prefer her plants to receive Illaoi's tentacle treatment: Under ult, plants won't take damage. Or, some changes should be made on them so they don't take damage from Bramble's Vest/Thornmail and Rammus' W. Any Zyra who played against this know well what i'm talking about <.<
Kaìju (NA)
: ADC's want Celerity, especially Sivir who gets a lot of move speed in her kit.
True. Then, it's a tough choice I guess...
Kaìju (NA)
: ER, Cleaver, IE, Zeal, Zeal, boots. Looks like Sivir can't built life steal anymore unless she wants to have no armor pen. She requires crit for her W, but she needs the mana back so ER is also mandatory. 60% crit isn't good enough so she needs to go for the 100% off three crit items of two Zeal and IE. This means that she either gets ER Cleaver for 40% or at most she gets 30% with Deaths Dance and has no armor pen. Either way this may be a net nerf, unless her W procs the true damage from IE.
: ADC Burst vs Squishies WAS NOT nerfed on the PBE and I have the math to prove it
Hey. Just wanted to ask your opinion about an idea I had: https://boards.na.leagueoflegends.com/en/c/gameplay-balance/fcaeynqG-focused-update-marksmen-itemization-and-crit-work Didn't make changes by lack of time but just wanted your opinion.
: > [{quoted}](name=Muzét,realm=EUW,application-id=A7LBtoKc,discussion-id=2ykqAkNa,comment-id=0107,timestamp=2018-05-01T00:13:54.960+0000) > > All I&#x27;m seeing is: > Buffs > BUFF **S** > > (ノಠ益ಠ)ノ彡┻━┻ > > For other changes I&#x27;m waiting the numbers until I complain. > > Side note: What will be scarier? An adc building {{item:3147}} + Stormrazor or {{champion:107}} {{champion:91}} {{champion:238}} building the same? For squishy assassin will be assassin, a burst house for tanker adc would be more deeply cause they can kit around them and they make damage over item. Assassin made to burst down squishy, adc meant to destroy tank over time.
I know well what they're meant to. I don't really get your point x)
: Marksman changes coming to PBE in the next couple days
All I'm seeing is: > Maw of Malmortius buffs Buffs BUFF **S** (ノಠ益ಠ)ノ彡┻━┻ For other changes I'm waiting the numbers until I complain. Side note: What will be scarier? An adc building {{item:3147}} + Stormrazor or {{champion:107}} {{champion:91}} {{champion:238}} building the same?
: > [{quoted}](name=Sightstøne,realm=NA,application-id=A8FQeEA8,discussion-id=g0fk54Fz,comment-id=0001,timestamp=2018-04-25T17:37:19.331+0000) > > Beautiful. Amazing. Fantastic. > > Dear Riot. > You once told me that ideas posted on your forums are free for your use, since they are on your forums, so if I ever wanted a fan skin concept to become a real skin, I should get the owner of the skin to post it on your forums. (How come your official fanart shows Sea Witch Nami but that is not yet a skin btw?) I would very much love a skin like this for Ivern, who desperately needs another skin. I think Sea Witch Nami is too similar to the Deep Sea Nami.
Worse. Deep Sea is their interpretation of Sea Witch... Poor Nami :'(
: that still does not change the fact that assassins (specifically AD) rarely see play if at all, saying "well other mages dont either" doesn't compare
You won't see Assassins in pro play for obvious reason: they're getting countered by a better teamplay, they're not only communicating in real time they're also playing together for more than 30 minutes / day. Except if they're extremely OP you won't see them a lot. They're still being played a lot in SoloQ. So mages aren't the reason why Assassins are not picked.
: Drawbacks would give more room for keystones imho
Some ideas are maybe too strong/harsh. But yeah it could be nice.
6KEMBE4ORBA (EUNE)
: Stealth - the rework that removed counterplay and its current state
Stealth = Invisibilty AND Camouflage Invisibility champ = {{champion:35}} {{champion:121}} {{champion:84}} {{champion:67}} {{champion:145}} Camouflage champ = All the others.
: Atma's Impaler - The Case For Re-release
Even though I'm for a re-release of Atma. It should loose the crit (fighter doesn't need that anyway except Garen) and emphasize the item as a fighter since they should be durable it should also have a passive that gives additional damage the longer you're staying in the fight (New Liandry's passive like)
: But....how could he jump if he is obese? Evidently he gains muscle rather than fat when he overeats O_O
: Wait so...
The Rift is a Show casted all over Runeterra. Summoner spells are gifts offered to a champion by his/her fans.
Vekkna (NA)
: The most bullshit interaction has got to be {{champion:42}} His passive splits each auto into two damage packets, meaning he can 1-shot plants with a ranged auto. And his E is coded as AOE rather than DOT, so it takes 4 hits to kill plants rather than 8 and it ticks *4 times per second.* So Corki will kill all your plants in a cone in exactly 1 second for the entire game. And those 4 ticks of E? 5 damage each. He literally kills all your plants in 1 second by dealing 20 damage to them. It's so fucked up.
Even though Corki's seems boring to play against. You should really meet Rammus, at least if Corki auto your plants he's "wasting" his dps. While Rammus doesn't. Dunno how is it coded but plants are disappearing as fast as they appeared.
: negative kdas in normal games, i am dissapoint son
since k+a > d the kda is positive. Bad maths, I'm disappointed son. You're grounded.
Lesba Zyra (EUNE)
: CG riot. You have finally destroyed midlane Zyra
The best part is probably against a rammus. Rammus can make you utterly useless just by reflecting plants' autos. Within half a second they're dead.
VaVahik (EUNE)
: It is not about how Archangel is the strongest option among the 3 big mana items, but how it is pretty broken overall and OP in comparison to defensive options for manaless champions.
Shields are strong currently we all know that. But imo, the fact that it allows you to dish out damage and also to have a really huge manapool (what Riot wants for Mages to have rather than regen) without even including the shield. That makes it a really good item in comparison of the other two. Would you say it isn't the case?
Meddler (NA)
: Quick Gameplay Thoughts: March 30
> Nerfs to Archangel's (new build path and stats have made this a bit strong) Rather than nerfing Archangel did you think about giving other option way to gain mana? I proposed on another topic that's Luden's shouldwork like Runic Echoes on champions with a reduced regen on non-champions/epic monsters unit while GLP would give %Max Mana back per unit hit with the bolt (also reduced the same way).
: Any bets on who is getting reworked after Irelia?
They already said it was Akali and they teased us nunu. https://nexus.leagueoflegends.com/en-us/2018/01/champion-roadmap-january-2018/
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Muzét

Level 186 (EUW)
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