: Qiyana doesn't have a automatic auto attack after casting e if she's in range. Fizz q has it as well as a lot of the other assassins dash abilities so it's pretty weird.
that because you can cast it at melee range to dash past the enemy just like fizz Q. It would be weir to use tour E to gain some distance on an enemy and imediatly walk back to auto attack it.
: That would be absurdly unbalancable. And as long as he has the new ult, he can't have any other nice things.
You can give it a 3 min cd like ryze and make it so if you "fastcast" for the pre rework ult its only 60s cd
: It would take months and months to sort out the skin shards, plus they could end up screwing over people who got their shard legit before this bug. It isnt worth the manpower to go through doing every single account for thousands of players manually
> [{quoted}](name=Solari Fortune,realm=NA,application-id=A7LBtoKc,discussion-id=FGhIHTj3,comment-id=000c0000,timestamp=2019-01-15T01:40:38.934+0000) > > It would take months and months to sort out the skin shards, plus they could end up screwing over people who got their shard legit before this bug. It isnt worth the manpower to go through doing every single account for thousands of players manually I dont actually care but just for a fact it took garena 2 days to revert it.
: > [{quoted}](name=John McJohnface,realm=EUW,application-id=3ErqAdtq,discussion-id=bR9ENTMV,comment-id=0008,timestamp=2018-12-25T22:12:34.251+0000) > > Sounds like someone just watched one too many "I am the fast" videos. > While Jhin's kiting/chasing potential is great because of his passive that's about all he has in terms of mobility, he is considered an "immobile adc" since unlike many other champions in his role {{champion:81}} {{champion:222}} {{champion:145}} {{champion:236}} {{champion:133}} {{champion:18}} {{champion:67}} he has no dash, blink or easy speed boost to get out of sticky situations, once he get stunned/rooted he's pretty much done for i didn't know killing someone is easier than autoing anything.{{sticker:slayer-jinx-unamused}}
> [{quoted}](name=Jerry SeinfeId,realm=EUW,application-id=3ErqAdtq,discussion-id=bR9ENTMV,comment-id=00080000,timestamp=2018-12-25T22:36:26.335+0000) > > i didn't know killing someone is easier than autoing anything.{{sticker:slayer-jinx-unamused}} You can proc jinx passive at lvl 1, you cant do the sonic thing on jhin until ~4 items.
Raoul (EUW)
: When did RIOT ever dare to actually put an unattractive humanoid woman in the game? Never...
> [{quoted}](name=Raoul,realm=EUW,application-id=6kFXY1kR,discussion-id=qgI4LkqJ,comment-id=0004,timestamp=2018-12-14T10:11:13.474+0000) > > When did RIOT ever dare to actually put an unattractive humanoid woman in the game? Never... Memeas aside: {{champion:34}} {{champion:1}} {{champion:131}} {{champion:420}} {{champion:10}} {{champion:78}} {{champion:421}} {{champion:163}} {{champion:18}} {{champion:142}} {{champion:498}} {{champion:113}} {{champion:117}} {{champion:69}}
Ataraxas (NA)
: Why is Tiamat getting nerfed? Will users like Udyr be compensated?
> [{quoted}](name=Ataraxas,realm=NA,application-id=A7LBtoKc,discussion-id=1fGaKtqV,comment-id=002e,timestamp=2018-12-12T17:10:04.334+0000) > > Why is Tiamat getting nerfed? Will users like Udyr be compensated? Its getting nerfed because 90% of its users are broken with it as a first item, obviously its users wont be compensated except if one or two of them drop 2%+ winrate.
Meddler (NA)
: Quick Gameplay Thoughts: December 12
Would it be posible to mirror the Nexus Blitz specific rune balance for ARAM? ----------- Both modes are pretty similar in terms of duration, lack of proper lane phase and focus on big fights. Right now most if not all of the scaling runes are completly useless on ARAM and thats a bit sad, specialy considering the balance changes that would made them usable are alredy tested and aplied to Nexus Blitz. I think the amount of work that would be needed to apply this changes to ARAM would be minimal and the benefict huge.
Meddler (NA)
: Quick Gameplay Thoughts: December 7
Could we get the Rune Rebalance you guys made for Nexus Blitz apply to ARAM too? ARAM game duration is usually as low as Nexus Blitz and that makes most of the scaling runes completly worthless because they are balanced for SR that last x2 as long. Some of the nerfs are alredy applied to ARAM like the Dark harvest or the ult cooldown refunds on presence of mind. But it would be pretty nice if we had the rest of the pack, like reduced timmers on conditioning, magical footwear etc. Specialy considering all those balance work is alredy there for Nexus Blitz, you just have to copy-paste it into ARAM.
Meddler (NA)
: One update since time of writing - might have a solution for Draven Passive after all. Possible that, and some other passives, do end up in 9.1.
> [{quoted}](name=Meddler,realm=NA,application-id=A7LBtoKc,discussion-id=EmjGouud,comment-id=0001,timestamp=2018-12-07T16:44:17.641+0000) > > One update since time of writing - might have a solution for Draven Passive after all. Possible that, and some other passives, do end up in 9.1. Can we have garen passive? Its pretty crucial to remind my newbie teammates that they can delay the towerdive for 10 seconds so i can heal myself to 100% hp.
: Some thoughts on more dated female champions, from a girl
Characters dont need a particular "reason" to be sexy and whorish, maybe janna is a slut and she likes it. Maybe slutty girls feel represented by her. Do you think i feel represented by Braum? Im not a giant naked dude that lives in an icy mountain, it makes no sense. but you wont see me writing a 500 words essay complaining about the lack of draven body shaped males. Please dont project your own insecurities on beloved champions that have stayed pseudo-nude and loved for almost 10 years. If you are not happy with the current rooster just ask riot to design new characters that fulfil your particular niche. And by the way all the characters you mentioned alredy have a bunch of skins with diferents amounts of skin exposure, just chose the one that offends you less and call it a day.
: > [{quoted}](name=l Ryden l,realm=NA,application-id=3ErqAdtq,discussion-id=tWEWGH4l,comment-id=00000001,timestamp=2018-11-23T06:03:43.068+0000) > > So that players can get on with the game already? 14 mins is already a lot of time (for most players, talking about the oddly shaped ff@15ers) and if the tier 1 turrets had the potential to stay at 80% HP by 20, 25 mins. Then there's a problem because that halts progression of the game for everyone. Games would ultimate last 40 mins on average to an hour. And ain't no one got time for that. Why not have all turrets deteriorate over time to 0 then? Past a certain amount of time it becomes a literal base race :P
> [{quoted}](name=SangreDeNoche,realm=NA,application-id=3ErqAdtq,discussion-id=tWEWGH4l,comment-id=000000010001,timestamp=2018-11-23T07:28:48.332+0000) > > Why not have all turrets deteriorate over time to 0 then? Past a certain amount of time it becomes a literal base race :P that alredy happens at minute 65, all structures slowly lose health until at min 70 the team that had more total structure health simply wins.
: This isnt a "Nami is a water champion so only she should get a pool party skin" case. In the lore Leona is a fighter for the Solari and Diana fights for the Lunari. The skins are called: LUNAR AND SOLAR. As Leona doesnt fight for the Lunari, why would she have a skin that represents it. Diana fights for the Lunari so her representing it would be the logic choice. This is like giving an ice skin to Maokai while it fits Anivia more, since ice has nothing to do with Maokai and everything with Anivia. Same goes here for Leona, she has nothing to do with Lunari, and Diana basicly IS Lunari. Giving her the Lunar skin is just ment to be.
> [{quoted}](name=FNC 6ixGOD,realm=EUW,application-id=3ErqAdtq,discussion-id=2YQAmNbK,comment-id=000e00000000,timestamp=2018-11-07T21:26:38.878+0000) > > This isnt a "Nami is a water champion so only she should get a pool party skin" case. > > In the lore Leona is a fighter for the Solari and Diana fights for the Lunari. > The skins are called: LUNAR AND SOLAR. > As Leona doesnt fight for the Lunari, why would she have a skin that represents it. > Diana fights for the Lunari so her representing it would be the logic choice. > > This is like giving an ice skin to Maokai while it fits Anivia more, since ice has nothing to do with Maokai and everything with Anivia. > Same goes here for Leona, she has nothing to do with Lunari, and Diana basicly IS Lunari. Giving her the Lunar skin is just ment to be. · Thats the whole point of skins, giving the champions something diferent, Just so you know both maokai and zyra have fire skins and anivia too. we got ice brand and ice annie. We even got a noxus Poppy or Mecha Aurelion sol (do you think a Godlike dragon as big as a galaxy is something that could be made out of metal by some humans?) · Why do you even want another moon based diana skin anyways, she alredy has 4, its boring and repetitive. Blood MOON diana, LUNAR goddess Diana, Classic Diana (that its obviosly moon themed) and Dark Valkyrie Diana (that its just a darker version of the classic one). · Diana only has a non-moon themed skin; we need more of those: Forest Diana, Robot Diana, Dinosaur Diana, Train driver Diana, whatever. We dont need Moon Diana #5. At least the dudes asking for Sun Diana have a point.. a stupid point because that would be too similar to the fire one but still... · Recoloring an alredy existing Leona skin into purple its obviosly way easier than designing a whole new skin for Diana for an alredy overused theme on her.
: People saying no on the poll have no interest in the game lore and havent even read one word of it. Because then you would know that this skin belongs to Diana. Its like making a Star Guarding skin for Kha'Zix, Rek'Sai and Cho'Gath. Although SG Rek'Sai would be cool right?
> [{quoted}](name=FNC 6ixGOD,realm=EUW,application-id=3ErqAdtq,discussion-id=2YQAmNbK,comment-id=000e,timestamp=2018-11-07T19:21:38.985+0000) > > People saying no on the poll have no interest in the game lore and havent even read one word of it. Because then you would know that this skin belongs to Diana. > Its like making a Star Guarding skin for Kha'Zix, Rek'Sai and Cho'Gath. Although SG Rek'Sai would be cool right? So we should remove all skins related to fire and give them to brand because acording to the lore they belong to him? thats just stupid. Diana will get an skin when its her turn.
: The turret is always dealt damage and effected by effects like Trist E or Ziggs W directly. The plating is providing bonus resistances to the turret. So, with Trist E as the example, it will remain on the turret even if the turret takes enough damage that a plate is destroyed.
> [{quoted}](name=Riot Wittrock,realm=NA,application-id=A7LBtoKc,discussion-id=NPBRPjqf,comment-id=00000000,timestamp=2018-10-23T17:40:11.204+0000) > > The turret is always dealt damage and effected by effects like Trist E or Ziggs W directly. The plating is providing bonus resistances to the turret. > > So, with Trist E as the example, it will remain on the turret even if the turret takes enough damage that a plate is destroyed. Does this mean that ziggs W can instantly destroy the last plate?
: I like the idea of doing mini quests since it gives you something to play for. Remember with the old client how there was an "achievement" tab, yet they never did anything with it? Something like what the OP is proposing would be pretty neat.
The icon collection tab we have right now is pretty much an achievement tab.
: Send me your .rpd log (in your performance logs folder) the next time you have a laggy game!
https://pics.me.me/the-joke-you-31838472.png
: Lethality is a HUGE middle finger to all mage midlaners.
0.006% You have to feel really special right now.
: Sadly this won't work , they will say you will get no money out of it and you are wasting time anyway , in my case at least
> [{quoted}](name=Noor Sakata,realm=EUW,application-id=yrc23zHg,discussion-id=OgmB2oTp,comment-id=0004,timestamp=2018-09-23T12:21:11.877+0000) > > Sadly this won't work , they will say you will get no money out of it and you are wasting time anyway , in my case at least to be fair, they are right.
Kazo Kurosu (EUNE)
: How much is too much for Boards - Lewdness scale explained with Ahri fanart.
can we have a link for the deleted #6? curiosity is killing me {{sticker:sg-soraka}}
: You know what's even worse! I'm pretty casual when it comes to teaming up on the missions. So I got in a lobby, guys like we're gonna do the only 2 aug's mission. I'm like cool, I'm in for the challenge! We ended up partying up because we didn't get it on the first try, recruited a few people to try it with us. Well, guess what, we eventually got it (with 5 yasuos)! Sweet! so I thought.. Turns out I hadn't done the precurser mission or whatever so I don't even get credit for finishing that mission! Hardest mission and I do it and get no credit for it. If Riot wants to just throw everyone in the same pot, can we please at least have access to complete the missions others want to do when we get teamed up!?!? I gotta hear about the birdie bags my team-mates opened up, I got the Ziggs skins shard but I should have gotten more I feel like.
Completing onslaugh with all players playing ziggs with 2 or less augments would complete every mission except one in one single game. Your sugestion is stupid.
: https://vignette.wikia.nocookie.net/hunterxhunter/images/9/9c/Pitou_with_Kite%27s_head_anime.png/revision/latest?cb=20130623034230
> [{quoted}](name=Jerry SeinfeId,realm=EUW,application-id=yrc23zHg,discussion-id=bxy4M1Fq,comment-id=0008,timestamp=2018-09-16T23:10:17.200+0000) > > https://vignette.wikia.nocookie.net/hunterxhunter/images/9/9c/Pitou_with_Kite%27s_head_anime.png/revision/latest?cb=20130623034230 you sneaky boi
Meddler (NA)
: From memory if you've got Flash and something else currently equipped it will replace the something else. I think it goes on D if you've got two non Flash/Smite summoners equipped, though wouldn't swear to that.
Riot comfirms F is for Flash.
Meddler (NA)
: It's unlikely we'd put the Negatron Cloak back into Banshee's Veil. When we've seen Negatron be too rushable early it's lead to a noticeably poorer mid lane state.
what about double magic matle? {{item:1033}} {{item:1033}}
: I cannot stand this "never surrender" fucking 4 year old mentallity.
If hes alredy at full build he has no room to improve, that 1/9 ekko would eventualy build his 3rd 4th 5th and 6th item. He cant get stronger but you can catch up.
Durfain (EUW)
: We could really use a second AP/armor item
I know it doesnt give any AP but {{item:3742}} works just fine on many kite mages, since you dont autoattack at all the move speed is permanent. Its not great but it keeps you alive.
: so people with impaired movement on their fingers should have to suffer the consequences of holding down the right click button because they physically can't click as quickly as others?
yes, thats why they are called "people with impaired movement" in the first place.
: Every 50,000 champion mastery points should reset the chest award.
Just play diferent champions or find one friend and trade chest with him. Why do you want chests anyway? you only play one champion and provably alredy own a skin for him/her.
UKP LK (NA)
: Ppl quitting league ? Is it just me ???
Its funny how this game has been dying since its beta.
: Its sad the fact that when they do this they wont credit you.
Why would they credit him for using their own assets?
: > [{quoted}](name=AmenPerson,realm=NA,application-id=3ErqAdtq,discussion-id=NF8Vh66G,comment-id=001f,timestamp=2018-06-13T17:49:52.909+0000) > > People hate old Aatrox, Speak for yourself. He was a niche champ. Few could use him effectively, but when that happened, it was great. The people who didn't like him was mostly the people who refuse to endure the start of his learning curve which was surprisingly steep for a AA based champion due to how many stuff you need to constantly look (passive CD, AS steroids, Ult CD, which W use, etc, circle walking when ulting, etc).
> [{quoted}](name=Lil Homie busta,realm=NA,application-id=3ErqAdtq,discussion-id=NF8Vh66G,comment-id=001f0000,timestamp=2018-06-13T22:06:19.194+0000) > > stuff you need to constantly look (passive CD, AS steroids, Ult CD, which W use, etc, circle walking when ulting, etc). It was the opposite, his kit was pretty simple, so he had to be nerfed number-wise, left us with the marvelous combination of dull, weak and clucky; that felt boring and painful to play.
: kindred to me has a few issues. 1 she cant control who her Q hits. 2 she cant control who her W hits. 3 she cant control who her R hits. 4 she cant control her passive. 5 allies cant see who you've marked clearly enough. for a champion left with the ability to decide something as huge as life and death it would seem she's relying on a whole lot of rng.
The sad part is that the only skill you didnt mentioned is their E, that its provably the only point and click skill in the game that feels awful to use, so i guess the whole champion is an rng shitfest.
Mhihnj (EUW)
: > [{quoted}](name=Malfectious,realm=NA,application-id=yrc23zHg,discussion-id=akcEP41u,comment-id=0001,timestamp=2018-06-05T13:58:41.876+0000) > > {{champion:203}} me me oh me choose me please. kindred was released in mid-late 2015. Not even a full 3 years since their release.
> [{quoted}](name=Mhihnj,realm=EUW,application-id=yrc23zHg,discussion-id=akcEP41u,comment-id=00010000,timestamp=2018-06-05T14:33:07.665+0000) > > kindred was released in mid-late 2015. Not even a full 3 years since their release. karma was reworked the same year she was released.
: Can the skins team replace the balance team please? They listen to player feedback and try their best to make the best product they can with the time given to them. Meanwhile the balance team is over here just throwing stuff out without a care in the world for player opinion. I don't even see Rioters from the balance team on the Boards anymore; they've just like totally given up on community interaction.
Thank god they ignore most of the feedback, most people on this thread dont even understand how the item works, or how many AD you actually need to stack to make it useful or how poorly it stacks with tank stats (that you cant build anyway because you need to go pretty much full AD). If they took feedback from here they would provably get fired in less than a month, Which its ironical because thats what most people giving this awful feedback wish for.
Escheton (EUW)
: Full AD Sion with 4k Health, 40+% cooldown with celerity and gathering storm adding extra damage reduction to the point that noone breaks his shield and he just slowly moves closer to the nexus with his 400AD is gonna be fun, I guess. How does the damage reduction interact with armor and magic resist?
you cant reach the 500 ad required to cap this item and 4k hp on the same build. And even if you could you would provably had only 70 armor/35 mr so enemies would be doing true damage -70 to you.
TakaDama (NA)
: > [{quoted}](name=Sevje,realm=EUW,application-id=3ErqAdtq,discussion-id=JmTA6EEb,comment-id=00060000,timestamp=2018-06-05T23:56:30.701+0000) > > Camille is eating a hefty damage nerf with the Steraks changes on the same patch. Don't expect her to build this, either. > > Darius probably won't build this. > > ADCs wont want to build this. It gives them less damage than whatever they'd rather be building and will rarely proc the full effect. > > Illaoi might actually build this... but I doubt it. > > Zed/Talon will, sure. Darius may build this over Sterak's Gage since the latter will be nerfed and the former provides more relevant stats.
Stearks is buffed for darius, it changes from enhacing only W damage to enhacing passive Q W and R. Right now you build it only for the shield, after the patch it will give him offensive stats too.
HàrrowR (EUW)
: Ive been thinking about that too,it gives nice 60 damage + 200 hp and damage reduction,could be a good first buy,ninja tabi + shojin and the enemy adc is now doing 50 damage per auto,could even be helpful when ganked,if it blocks even a 100 damage coupled with + 200 hp and bone plating for good measure and you have a pretty good chance to survive. If not then going for it as a 3rd or 4th item could help with not getting blown up,i think it could work on more aggressive,shorter range adcs like {{champion:67}} {{champion:236}} {{champion:119}} especially Draven and Luc cause they don't need AS that much so they can stack damage to get even more out of the item Also note,for the passive effect to take place,you need to be in range of 3 enemies then auto to get the effect,which sounds only viable for melees,but if you think about it if you manage to get the proc you probably don't need to stay in range of all 3 enemies for it to continue to work,you just Dash/Flash run away and you get that active if someone tries to dive you. Im not sure how big the range is on the item that detects enemies,but it could very well be enough to encompass their frontline,which is very often 2 enemies,which then gives more safety if someone tries to dive you,you get the proc while only trying to survive one enemy
70 cap does not mean 70, it means 70 cap. This is a really really bad item to rush.
: What exactly is the post 6 counterplay to nocturne outside of group into a deathball?
As a mastery 7 nocturne i can tell you that the counterplay is that you have to end the game in the first 20 minutes or you can pretty much go afk because you fall off so hard that you break the floor and keep falling and falling forever.
: Assassin playerbase is used to everything but closely cooperating with their teammate, and support playerbase is used to everything but assassinating. Yep, whoever plays Pyke has much to learn.
: {{champion:30}} {{champion:90}} {{champion:161}} {{champion:101}} {{champion:55}} {{champion:40}} {{champion:26}} "our ults are so empowered now! Watch as we stand still with more movement speed!" Honorable mentions go to {{champion:9}} - channel wastes 1.5s of 2.5s decaying MS {{champion:13}} - Isn't going to run far from his Ult, just going to juke spells on retreat {{champion:74}} - isn't going to run away from his turret anyway Seriously, I feel like the reason that Rune is in Sorcery is to temp other champs into taking it as a secondary. It serves very few primary users.
The move speed waits for stationary channels to finish and then procs. That alone contradicts most of your complaints. Heimer can RW and RE too, he can also R->reposition->Q, you have pretty much unlimited time to choose what skill you prefer Ryze can use the ms boost to dodge skillshot while he stays in his circle, witch is not optimal but not 100% useless either.
: A QoL for Pyke
That information is useless since you cant use the max range without charging it for 3 seconds and charging it alredy displays the range. What do you want it for? ohh i can hit that guy with my hook, hes in range... i just hope he freezes there for 3 seconds.
: Ok in all seriousness Nimbus Cloak could be hella better if it gave that decaying MS after any ultimate provided you can begin to actually move, that way it actually can be quite nice on Xerath, Jhin, MF, Nunu and especially Fiddle
It does. No one here bothered testing it.
: Seriously though, can it be sonewhat viable with a movespeed oriented build and rune tree? Like: -Get in the river (Waterwalking) -Use ult (Nimbus Cloak) -Use Spellbinder (MS + AP) -Celerity procs (Get a lot of AP) -Profit ????
> [{quoted}](name=Hextech OwI,realm=EUW,application-id=3ErqAdtq,discussion-id=YHzccHHo,comment-id=0012,timestamp=2018-06-03T21:35:07.828+0000) > > -Celerity procs (Get ~~a lot of~~ at least 10 AP) Fixed that for you.
: can't Rakan just E back to his ally tho
you are animation locked for ~0.75 when you W
: It's really funny seeing players who have no clue how useless and easy to dodge pykes hook is compared to thresh q
Its funny because both skills share the same range, width and missile speed the only diference is that thresh one got a fixed 0.5 cast time that roots you and pyke got a 0.75 ~ 3s cast/preparation time that doesnt root you. Edit: another diference is that pykes Q cd is 4 seconds lower at all ranks, you get 3s refund on thresh if you land but that still puts him 1 second below.
: If I'm not mistaken, before they change Support into enchanters and other stuff. Wasn't Ashe Marksman/Support?
Back when slows stacked {{champion:22}} -> {{item:2056}} {{item:3022}} {{item:3085}} {{item:3096}} {{item:3303}} {{item:3117}} Permanent aoe undodgeable 57% slow machine that also warded the whole map.
: Not leaving your ADC 2v1 is where you need to be before they get fed. That is literally your job as support early game.. keep your primary damage source alive and get them fed.
> [{quoted}](name=Karunamon,realm=NA,application-id=ZGEFLEUQ,discussion-id=9ocLGNpK,comment-id=00030000,timestamp=2018-06-03T17:47:03.125+0000) >That is literally your job as support early game.. keep your primary damage source alive and get them fed. Thats exactly what i do, the problem is your 0 2 draven is not the primary damage source.
: It still is a bigger event than all the other regions got. What did Piltover and Zaun get? An icon and some short stories. Same for Demacia, Noxus, Ionia. Bilgewater gets a map reskinned, an announcer with Pykes voice (at least I read so, don't play ARAM), new Bilgewater themed skins, a new ward skin, list of missions featuring Bilgewater champions and new hextech loot with capsules and Golden Krakens. Don't you think it would be nice for fans of other regions to get an event celebrating It? I would have killed to get something like that for Zaun. Now my only hope is that we get something similar with the next Zaunite or Dr. Mundos rework.
You are super wrong, piratepeopletown are top ~~5 ~~ 6 in terms of content: Freljord got Howling abyss, Skarnerpeople got dominion, Shurima got ascension, Edit: Shadow isles got the twisted treeline, Void got that thresh minigame, Piratepeople got a Howling Abyss skin, thats barely any content its not even a new gamemode, just a skin (an old one for the matter). Even sme skin lines got more content than this (Star guardian, Blood moon, Project, Summer/Winter/Halloween)
GodCarry (NA)
: Well the system appears to be learning over time, but it's out of control. I likely got slammed with 6+ reports in this one game and it got me instant punished. All the system sees are trigger words like "moron" and "toxic." The community can't reasonably expect someone to be completely calm and composed in a toxic game where they're being ganged up on. I think I did a pretty damn good job here.
> [{quoted}](name=GodCarry,realm=NA,application-id=ZGEFLEUQ,discussion-id=wauyY0e2,comment-id=000200000000000000010000,timestamp=2018-05-11T05:11:02.591+0000) > The community can't reasonably expect someone to be completely calm and composed in a toxic game where they're being ganged up on. I cant speak for the rest of the comunity but i expect it. You can /mute all, its your choice to read all the stupid things rage induced 12 year olds type in chat. And in the end its just a game, you shouldnt let it affect you in real life. > [{quoted}](name=GodCarry,realm=NA,application-id=ZGEFLEUQ,discussion-id=wauyY0e2,comment-id=000200000000000000010000,timestamp=2018-05-11T05:11:02.591+0000) > I think I did a pretty damn good job here. You clearly didn't do a good job.
Azadethe (NA)
: The best Mobility rune in the game for a mage is on Domination, and it arguably = the move speed of 3 of the Sorcery runes combined. Most of the Sorcery movement runes aren't even designed for mages. Waterwalking, when 80% of the game is in a lane? vs Gathering Storm or Burn? That's a jungler rune, and atm almost all AP junglers are sucking eggs. Celerity? Whopping 3% move speed? vs Transcendence? wtf would any mage take that? {{champion:5}} and other auto attackers take that. Nimbus Cloud will also be an auto attacker rune, because auto attackers have lower Ult cooldowns, and can actually make the move speed useful, whereas Mages generally aren't affected by that move speed boost except in the most subtle ways.... like orbing, or running away. Phase Rush is also not a Mage rune in most cases. Most mages can't get skills off that fast, or have utility skills which limit 3 hit opportunities, and have been damage nerfed to the point where if they do not have a damage keystone, they don't secure kills, end up dying and feeding the game. These are mostly Jungler runes. Some top. They are not Mid/Support runes.
> [{quoted}](name=Azadethe,realm=NA,application-id=3ErqAdtq,discussion-id=Oxomie9v,comment-id=000c0000,timestamp=2018-05-09T13:52:12.430+0000) > > The best Mobility rune in the game for a mage is on Domination, and it arguably = the move speed of 3 of the Sorcery runes combined. > So use domination then, most of the domination runes work fine on mages: **Electrocute ** Cheap Shot / Taste of Blood /Sudden Impact(works on some mages) Zombie Ward Ravenous Hunter / Relentless Hunter / Ultimate Hat(soon) And the **Predator + Ingenious Hunter** combo for roamers,
: Could you name a few AP champs that take it? I'm hard pressed after Syndra and Diana. Back when it was Thunder Lords I took it on so many mages. But the whole needs separate attack or abilities really hurts its viability on most ap champs. But I do understand it is stronger than Thunder Lords so making it easier to trigger would mean a lot of champs would just take it. EDITED: Just thought of Kayle maybe.
As a regular aram player, i cant imagine a single champion that cant use either electrocute or dark harvest. I run domination on all my aram games.
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Myozthirirn

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