Xonra (NA)
: Not everyone agrees with you, like myself. Just because you love it doesn't make it good. You are welcome to your opinion, but so are the people who don't like it. Again, you are confusing YOUR opinion with facts about his visual. For the third time you are confusing YOUR opinion with a fact...lol You need to learn the difference
And yet there is no fact about his skin being poorly done, the other person answering me didn't even brought real point about it. It is why it is such BS argument, you talk about opinion but the criticizing of his skin IS an opinion. There is nothing factual about the critic of his colour or saying that his star isn't the right way to show them for the skin. Hell, it doesn't even make sense to argue about it because when someone say the colour pattern isn't good, I am like "How?". I can get behind argument like "There is no much VFX / This sound is too saturated / This animation lack clarity", you can argue why, it is always a big talk about the new skin/legendary skins actually. But truth is that many critics come from opiniated view, not facts. Just like mine. As far as I am concerned, I have different sound, a model that take my eyes and look fluid/good, good lookings stars, satisfying voice, etc. People don't fucking know how to use proper critics. Poorly done mean it is bad. It is in NO way bad. Bad is a legendary who has no new voice lines, very few vfx, no proper model changes, etc. THAT is poorly done, that is bad. People just raged becauce Mecha Aurelion Sol came in a moment where tons of mech/robotic skins were released + it was a long awaited skin for a champion people love to say "WOW RIOT HOW DARE YOU NOT MAKE A SKIN FOR HIM" but don't play him anyway. It is like people raging about Dunkmaster Ivern. Even if they made the best Ivern skin ever, it wouldn't ever be a good sell because of his low playrate.
Arakadia (NA)
: That is indeed insane, but I doubt most unpopular skin sales are _that bad_. Stelari is most likely not lying when she says there is a huge difference between popular and unpopular skins, but this is not a good representation for that difference. And I will continue to partially blame Riot for champions being very unpopular. Of course your going to barely make any money off a skin like Mecha Sol when the skin is poorly done, poorly picked, for a champion that is very hard to pick up, and also completely neglected by Riot.
Mecha Sol is a good skin, I don't know why people need to shit on it like r%%%%% because "HURR TOO MANY MECHA SKIN RITO". It is good, yes it is not some fanart skin with new theme but it is a good skin. Also don't spread BS about A-sol, he is one of the favourite VISUAL champ in NA, yet he is also among the lowest. And Sol isn't hard to pick-up, he is different for sure but play some game with him and he become very easy to play/understand, he is no lee-sin or Riven kind of technity. He is just different/weird, kinda like singed.
Rioter Comments
gg easy (NA)
: RE-DO the "edgy" star guardian theme
What kind of living prick make a topic and ask to REDO things because it doesnt suit them. Zoe fit an archetype from magical girl anime very well and it isn't bad at all, you and your "many" people aren't the majority. I see TONS of people liking the Zoe skin, or liking the idea but wanting to see other colours on it. Here is your point "It doesn't fit!" How? On what stupid basis? I see a lot of coherence using Zoe, the chaotic childish immature egocentric character of league full of joy and over-active, to be this kind of chaotic selfish trickster who use their power not even for evil but only for their own good/selfish will. Xayah/Rakan having the "skakespeare" moment where one of them can't live without the other so Rakan freaking decide to be corrupted so he can follow the person who make him whole, making Ahri having to see TWO of her friends being corrupted. Especially because "evil" character like Zoe tend to be used by an older, more ancient, being who is generally the true ennemy. She could also be a servant/slave to the true ennemy. But yeah, again a selfish self centered prick topic on the board.
9NexterCz9 (EUNE)
: Which story would you like to move forward after demacia ?
The Zaun/Piltover dynamic, I am still a die hard fan of hoping for some Urgot lore and also hoping to see more of Ekko, his interaction with Urgot, Vi, Jinx, Caitlyn. Also, Bandle City. I REALLY want to know more about them, to see Teemo being implanted fully in canon, etc.
: > [{quoted}](name=CaptainMårvelous,realm=NA,application-id=3ErqAdtq,discussion-id=rc3q2V7w,comment-id=00010000,timestamp=2019-08-22T01:52:11.179+0000) > > I prefer pro-tier balance because Pro-tier is how the game should be optimally played: Five incredibly skilled players vs. five incredibly skilled players working as an organized team with a structured gameplan. (Or if you're NA ramming your face into a wall until your nose breaks or the wall gives). I'd also like to see more variety in pro play with several champions being played in high degrees. > > That said, you're not wrong to have a different opinion than me. If anything, this just proves my point how neither of us get what we want because 50/50 balancing. I understand the desire for that ideal, but the game still needs to be playable and inclusive to its base. Not to mention the number of people who're affected is drastically different. Sneaky and DoubleLift don't like playing around a flash taunt so now everyone who mained a champion who was fine when the 'problem' came up for 50 people maximum the country got canned, the people who should be best equipped to deal with it, got canned. And I don't mean Its power was brought down a bit to compensate, I mean buried alive with no hope of revival. They could've buffed other things to deal with it better, they could've just said 'you're supposed to be the best, act like it' but instead the base foots the bill. Designing for Pro Play vs balancing for it I'd say is a different matter. Current ryze is pretty trash in solo queue and gets better as you climb, that's all good, Azir the same, Akali same at least in theory, that's how it should be. There's nothing wrong with the game being more complex, having harder and potentially more powerful champions at that level, but making the whole game for them is just needlessly prohibitive.
It wasn't that it was fine. You and your opponent just aren't good enough to make it so the flash taunt engage always almost result into the kill or loosing summoner which make you easily divable which allow the jungler to get more priority with the botlane which allow him to contest scuttle, get free vision, take a drake, dive bot or just properly focus on mid/top. The problem is that there is some designs that are naturally problematic in pro-play because the champ design is basically everything that allow a champ to be strong at the highest level of the game. Priority in lane by easily pushing, not suffering much in term of interaction, semi-global ult that give huge map presence, insta engage (yes you saw galio but if Galio flash/W, there is no dodge outside of flash/blink as fast as possible), great stats. What Riot try to do is make the champion strength either lower or shift a part of his kit budget so he still function but isn't as highly functionnal/good on some things. Ryze is the perfect example of a problematic kit that needed to be reworked, even if it was fucking good and cool, but since nobody knew how to play it and Ryze main pretend he is "weak" and "only problematic in high elo" (news flash, he was priority pick in pro play, flex on two lane, had an instate engage with root W + insane dualist + insane pusher just for the cost of being kinda weaker early/needing a lot of management in term of ressources and skill), we got this fuck up situation where he needed to be either weak or finally reworked. And when he got reworked, people whined because "Muh it is boring/not the same", well yeah. And I think the issue is that Galio is a great champ, we love him but the base of his kit is fucking hard to buff without him being too good. They had to cut him in half more than fucking irelia and even akali so he would stop just being too good at 4/5 things.
Bazerka (NA)
: > [{quoted}](name=GigaSmasher,realm=NA,application-id=yrc23zHg,discussion-id=eKtfBnRu,comment-id=0000000b,timestamp=2019-08-20T03:35:23.979+0000) > > Which means you think they're stupid enough that the quick response would be dirty, like what EA did. You've never said something in the heat of the moment that you've regretted? That doesn't mean you're stupid, just emotional. Again totally valid response, but also probably not the most appropriate :) Same thing applies here.
> [{quoted}](name=Bazerka,realm=NA,application-id=yrc23zHg,discussion-id=eKtfBnRu,comment-id=0000000b0000,timestamp=2019-08-20T03:41:57.192+0000) > > You've never said something in the heat of the moment that you've regretted? That doesn't mean you're stupid, just emotional. Again totally valid response, but also probably not the most appropriate :) Same thing applies here. I truly don't understand why you bother to answer to the people here. Anything you say will be either labelled as "You the Rioter shill" and if you make ANY bit of criticism about your product, people will use that to double down on how "bad" everything is and that nothing changes, etc. Just to fit their narrative. Like maybe I am too old for some of the people here (but I don't think it is the case/explanation) but when I see that people joke about a Rioter being emotionnal and possibly fucking up on an answer... OF course they do, they are human! Does any of the morons whining here work in a company or a place where you have public relations? Sometime you can't handle the pressure or you say something that slipped through your brain before you though "There is no gain or good reason to say something like that". Of course fucking developpers working for weeks about something will DEFEND their products, of course they will be hurt when John Moron say "Wow this things is so EASY to make and it took you MONTHS, I am so glad I am a professional programmer and a genius to actually say that what you do is easy and quick". Of course they are kinda crippled when you guys, legitimitaly so, complain about the very high pricing and they are like "What do I say to this?", because they represent the company, their coworker and also what they say can snowball. But yeah, honestly Bazerka you are too nice. I would say going on Reddit, despite it being harsh too, is way less toxic than this loophole of whining/negativity without critical thinking of a board.
HàrrowR (EUW)
: People complain about damage but rarely build more than one or two defensive items.
What is amazing also is that you see proplayer do that, accordingly building defensive items when needed and also try to adjust the need of their powerspike along with it. But just for the funny part, Lux rise as a support was when she was a TRUE support with using aftershock to have a lot of survivability with her Q and her shield being so strong lux player would start with it at lvl 1 and trade like raging hound. They would build full support item because her shield was so OP that you didn't need damage at all. What amaze me is how delisuoned people are about the strength of building resistance. We just had a big talk on the garen main subreddit about his ult being true damage but loosing base damage/ratio. And I did the math and proved that even with the ratio and base damage nerf, it being true damage instead of magic damage made up for it (except in the villain case) because even a tiny amount of MR reduced the damage so highly (also Garen doesn't build MR penetration). Anyway. Resistance aren't dumb, health isn't dumb, but at the same time it is sometime important that you get your powerspike to be able to do properly your job before paying for defensive item. But it is the board here, nobody will listen to you, they rather rage at things, say yasuo killed their dog and that lux actually kidnapped xerath.
: So why does TFT still have ranked even though its nothing but pure rng?
If you go with this thinking, you would think that Fortnite or Poker don't have the same pro players winning event/being at the top. Except it is the case. There is still a lot of strategy and adaptation, playing with RNG is all about understanding how to rationalize the probability of an event to happen, what to do if it is the case, what is the safest thing to do, if taking a risk is actually valuable if the reward is in your favor, etc. And TFT has a lot of adaptability.
: The majority of us have moved on from the idea of ever having old Karma back. There are ways to make the current kit work and Riot received that. They aren't doing anything with the current kit either.
The current kit isn't bad, people screaming it is "generic" or "not like old karma" (which she isn't, she is a huge rework like Poppy, Urgot or Galio) forget that the problem of her kit is that, like Taliyah for example, her strength are pro play favored strength which make her very suceptible to be nerf/difficult to balance. But what good proposition did you guys make? I read your messages, we didn't have ANYTHING except shieldbomb whining. The best thing I read was not here but on reddit about how the MS boost from karma in R/E would always make her problematic, and her safety/good waveclear will always make her come back (like syndra). And none of your adress the issue about Karma being very bad agains toplaners, or either using it like "See? she is bad! Old one was better". Riot struggle to see what to do with her in term of changes but CURRENTLY, Karma is strong, she isn't op and she isn't ultra bottom tiers. Come on now, stats don't even lie. The current work, the issue is that the way it work is too good on proplay (like taliyah) so it make her a top pick if she is ever strong. It is why they tried this weird itineration of karma some months before, to switch her strengths to make her easier to balance. But changing a champ design isn't always simple, and it seem some kind of light rework isn't easy to do for her.
Fasmodey (EUW)
: Pantheon Special Interactions
He actually move me a lot, I really didn't expect to feel emotionnal. I SINCERELY believe that he is one of the most heroic, if not the most heroic and humane champion we have. The fact he doesn't see Aatrox as like a simple evil being but a tortured entity that will break the world to end itself, how he empathize with Soraka, how he doesn't bow to god. And for god sake, LISTEN TO HIS LONG MOVES. They are beautiful, the fucking line about the farm, his talk about falling. What a fucking Masterpiece of a rework Riot, what the hell.
Rioter Comments
: To the Rioter in charge of the Syndra R buffs, please do read this one.
Can you explain to me on which galatic brain fart did you write "Transcendent don't give early game power" when the goal of this passive is to give benefits at later level? Like did you complain about a passive being about scaling and not early game? Is it like complaining that Tristana passive does almost nothing for her in the first level? It is the whole point. It is like saying that a fucking heal speal don't deal damage, like, of course, it isn't the purpose? Like idc about the rest since it is another topic but like, you first point is so fucking dumb I don't even know what to tell you. It is like playing Urgot and saying to the dude "Urgot passive don't give him any heal", well no shit.
Shahamut (NA)
: When is Skarner going to get some love?
He isn't in a bad spot tho? Even with a revert (which is honestly not needed now that they finally made some of the QoL buff like FREAKING NOT SHOWING THE ENNEMY TEAM THAT YOU TOOK A SPIRE *deep breathe*), it won't change his issues and it won't make him strictly better. What you win in damage input, you will loose in raw power in term of clearing speed, safety, etc. He is used in competitive, he is viable at high elo, you can use it at lower elo. And he tend to be a huge stat stick/issue when you buff his damage too much and he just Q you to death with no retaliation than hoping you are a kiting person. He has 50% win rate, he was always a niche champion so his playrate isn't really something to discuss about. He could get some mini buff but honestly I think he is in a ok spot.
: Are there any news on the Lissandra story that appeared on the Russian server?
A rioter will confirm or not but I do believe that even if a story is being written or done, it doesn't mean it will even come out during the same year. Riot release their stories according to some sort of planification if I am not mistaken. Let's say Lissandra stories talk a bit about the war among the three sisters and the void, Riot won't release it until a specific comic is out or when they also want to kinda tease a new champion that is a voidborn one. Also it is very possible they scrapped stories because even if they finally kinda settled their lore goal, they keep retconing some part of it/trying to find a way for some archetype like the darkin to coexist/be logical in this world (think about how Kayle/Morgana became connected with targons WHILE being themselves and their own stories). So maybe a story isn't "good" anymore for the lore. Aint easy to be a writer and be a lore fan, because it isn't a high priority (and fans don't hype much this kind of content alas) and therefore there is delay /need to harmonize with the events, champs release, etc.
: Fair and Fun aren't mutually exclusive.
Fun is entirely subjective. I now enjoy quite a bit to play mages against Yasuo, but I sure hate to hell laning against Syndra or a Xerath. It is why I think they are exclusive in the sense that "fun" is a subjective metric, fair can be more easily argumented about because it goes on some facts.
: > [{quoted}](name=Nevrankroaton,realm=EUW,application-id=3ErqAdtq,discussion-id=yU5k25O5,comment-id=0004,timestamp=2019-06-06T07:34:54.279+0000) > > If you think Zed is strong/broken atm, nothing can save you. > Also, if you think Talon Vs Zed is in Zed favour, you never played the match-up because Talon dumpster Zed in and out > > Zed is also certainly not meta atm, do you even see what the top pick are? Ryze, Sylas, Irelia, Akali (less priority tho), Vlad, Neeko (flex, not OP as a mid), Leblanc. > We see Syndra, Orianna, Lissandra too. > But by NO MEAN do we get a Zed in pro play and he is rare at high elo. Whether or not {{champion:91}} beats {{champion:238}} is beside the point I made. The point I made is that whenever I see those two go at it. {{champion:91}} usually loses. Whether or not that changes in higher elo, I don't know. I play the game, I don't watch it.
What the fuck is the point of saying this then? If I say I saw recently three kayle beating a renekton ignite early, it doesn't mean that the match-up isn't hard or bad for kayle early, etc. There is no fucking fact in this, I could tell you "I had two yuumi player saying hail hitler", it doesn't mean I would be right supposing or claiming yuumi player are fucking nazi (yes, point godwin, fuck it, it is too dumb of a conversation).
: Why is zed allowed to be strong/broken season after season.
If you think Zed is strong/broken atm, nothing can save you. Also, if you think Talon Vs Zed is in Zed favour, you never played the match-up because Talon dumpster Zed in and out Zed is also certainly not meta atm, do you even see what the top pick are? Ryze, Sylas, Irelia, Akali (less priority tho), Vlad, Neeko (flex, not OP as a mid), Leblanc. We see Syndra, Orianna, Lissandra too. But by NO MEAN do we get a Zed in pro play and he is rare at high elo.
: {{champion:157}} I would take him with me so everyone else could enjoy a normal :3
I am quite sure he is a pleasant person to talk with, dude lived through a lot of shit and had time to reflect on stuff. Also, he could use some friends to help him with grief/self forgiveness/find his place.
Oriaxis (NA)
: Pyke passive/scalings
No, Pyke must NOT scale with hp or resistance, Pyke tank was played at his release and it created a lot of issue because his utility is high, he had an execute and with tankyness, he was a tank/slippery catcher. Riot gatekeeped him in the lethality build so pyke stay squishy and so him having high sustain with his W/passive make sense. He is here to harass you, move back and all-in you when the timing is right. Pyke is certainly at his less toxic moment (despite Pyke top...) because of that, because his kit reward building damage and keep him from abusing tankyness like Ekko/Nidalee and others did. So no. Never. I love pyke but for the sake of everyone, pyke must NEVER be able to build tanky again. And you can build AD on pyke, there is no issue, you can build two lethality item and after that some other AD item.
: So.... I'm guessing we're going to see Taric/Sona Duos for awhile.....
Sona/Taric fucking exist since one or two month, why are you complaining about it now? This shit is only used at high elo and even there, it is quite rare. I can tell you since it started mainly in EUW (SKT banned it against G2 at MSI because they don't really know how to play it/against it as korea didn't use that strat) and that I frequently watch high master/challenger EU streams, it isn't even really played atm. You smash this lane with any kill pressure lane, pick a blitzcrank/naut or even tresh/leona with a draven/lucian/kalista and you are going to destroy their lane. Sona/Taric is made to scale mid game and ESPECIALLY late game where sona has her carry potential and with Taric, their provide so much heal/peeling along with taric gamebreaker ult and sona good damage that they can carry TF as long as their three other laner aren't monkey. It isn't even an abuse case, there is clear counter to it, there is interaction in the lane, them loosing plates since they are outpushed mean the ADC snowball harder and allow botlane to have bot pressure which unlock dragons and possibly first blood turret. I am not saying it is weak but it isn't even really played atm (the hype kinda went away in EU), you guys in NA didn't fucking talk about it until your NA team picked it while this shit exist for months and clear counter have been shown. Obviously, support item have abuse cases and it is an interesting talk but don't freaking talk about Sona/Taric like it is the new "abusive" strat when it isn't. Ps: Also the team C9 is facing is CLG, which is bottom 2 team with 100thieves atm, it isn't like their own level (they compete for the 1st spot as a NA team) isn't to take into consideration in this match.
koshkyra (NA)
: Exhaust is dead
It is still strong, it is just that when you pick tank support/catcher like alistar/thresh/naut/leona/rakan, ignite is way better to use your early pressure. but exhaust is still strong, it is still very strong against diver/assassin/hyper carries. People just feel better taking barrier mid against AD assassin than exhaust because psychologically, you think "shield" is stronger than just destroying any all-in. True damage isn't the issue. Btw, every janna player use ignite. Like, Janna player who maxxed W weren't playing an enchanter, they were unleashing years of cockblocking let me tell you.
xAcidik (NA)
: > [{quoted}](name=Nevrankroaton,realm=EUW,application-id=3ErqAdtq,discussion-id=tbwxVkgU,comment-id=000e00000000,timestamp=2019-05-27T20:37:56.141+0000) > > Because it is their role, they are taken as bully laner and have other weakness for that (bad teamfighting capacity, bad wave clear, scaling not so well, etc), it is their job to bully a lane and try to make it behind. If there wasn't bully laner, you couldn't punish strong tank or weak early top laner. Wait on what planet do Vayne and Kennen have weak teamfight capacity?
On the same planet turret are weak. Not everything I mentionned are their weakness. Kennen have TF capacity but don't scale as well/have not the best waveclear. Vayne isn't with a huge wave clear and is tricky to use in TF depending of the ennemy team/her team, etc)/
: > [{quoted}](name=Seba7290,realm=EUNE,application-id=6kFXY1kR,discussion-id=ReJXbbaE,comment-id=0001,timestamp=2019-05-28T18:57:37.221+0000) > > Now we just need a Freljordian John Wick and Runeterra will be saved Braum Wick
: Riot had the perfect opportunity to give Xerath a skin next patch, but nope, not even after 4 years
It will come after, if it isn't now, it will be next month or the one after, be patient. Sincerely, from a freaking Urgot main, trust me, I know the feel... Also I am happy for Shaco Mains.
: I'm actually incredibly surprised that Karma was chosen. Not to offend anyone who mains or plays her, that skin just doesn't really fit her.
I do like champions that aren't easily visible in a skinline being throw into it, it challenge my way of viewing of just always going for what seem obvious (dark start urgot made so much sense in my head, but §I bet no one think of the pool party Urgot concept I am having, the same way a Zac main maybe have some crazy skin idea that we would never think as fitting for him).
Aamano (NA)
: @Riot, please bring back King of Clubs Morde's long flowing cape
I propose to wait a bit to see how the skin truly is ingame because with just this model, it is hard to judge to be fair.
: One of Riot's biggest mistakes was indulging in mages as "supports," enforcing damage over utility
So TL:DR You got stomped by mages bot and hated it. Because I see more naut/tresh/braum in my botlane, at high elo and proplay than any mage support, be it velkoz/zyra/brand. Hell, I see more enchanter than mage recently (Karma/Sona/Yuumi notably, lulu if we have a hyper carry or a diabolical lulu main).
TheGrot (NA)
: How to nerf top Jayce without nerfing mid Jayce
You don't need to remove the mana regain from his hammer stance, if anything it promote Jayce to be melee and give trade back. Just increase his mana cost a bit (especially if he full combo) and if you really want to nerf him, reduce his MS while in cannon by 5 (even 10 if you want to smack him hard and compensate in other area).
: Nobody wants Jg.
Don't forget that with Yuumi being out, many more people play support in ranked to abuse her or just train her. It is the same when a new jungler is out, suddenly you are autofilled top/support. And fun is subjective, I don't think anybody had fun when jungler could afk farm their comp with feral flare, I don't think anyone had fun when bulky tank would come out of the jungle and be so hard to kill, I don't think laner liked to have lvl 3 gank all the time, etc etc. You can still do some solo action, but the role of the jungler was always to make move according to his laner (gank, counter jungling, warding deep, taking objectives, contesting scuttles), it always felt miserable when everyone loose their lane and you don't have any priority, S2/S3 wasn't different, people just weren't as aware/good as we are now.
Du Ma Mi (NA)
: wait u like Peter Parker?
sho ayane (EUW)
: im a poppy one trick, more base damage for tanks is a massive mistake, it will only make things worse. Although, i would love to read the angry threads by adc players afterwards
The main reason tanks were outliner weren't base damage, it was ADC lack of self sustain/defensive option (+ their weak base stat, since they don't scale as much as other, you can't soak up good base damage like a bruiser would) along with some tank item giving natural damage boost (frozen gauntlet, sunfire cape) + them being way too hard to kill at mid game time and having way too much way to engage someone (hello righteous glory). It was honestly a LOT of issues (not especially link to them, they just abused it the same way Ezreal would abuse klepto) at once that made them that way. Anyway, I mention base damage not because I want more damage, I want some tank to be able to contest wave/pushing so they can be useful. Sion wasn't just taken because of his good defensive stat, he was able to push/control waves well early on and it really helped him. I thought the bami cinder lower cost would help but you have other item to rush to. Loosing 6 stack dematarialiser also kinda hurted their capacity to contest the push.
: If a champ has a 54.7% win rate with a 15.8% play rate and best on win rate of 61.6...
It is exactly what one of the Rioter was saying. He showed stats about some champions and didn't showed their name. Everyone agreed that Jinx's stats were warranty of a nerf, thinking it was vayne or riven. Riven had some high number that made people see a small nerf and I believe Vayne was actually fine (which made people quite tamed). There is perception Vs facts (you could say reality), you pinpoint more easily your point of frustration that what is strong. It is easier to say "Vayne is too strong because she does a lot of damage on me" Vs "Jinx actually ate up 2 turret after one bad TF at the start of mid game". You notice when what you fear or dislike, aka "Vayne is gonna ult and duel me and kill me", is present Vs what you ignore/dont really mind (Jinx poking you with the bazooka stance and making you move back, her slowly chunking out your frontline, her destroying neutral objective or just making any turret melt). Even if one is CLEARLY better/stronger, frustration is what people focus on. Why do you think we get people making topic about their loosing streak or this bad game with an AFK and they never talk about the 10 games before where nothing special happened? Add to that confirmation bias and we are in for a loop. If you wonder, Jinx don't get nerf because her proplay presence is abyssal atm (not an issue at very high elo too) and nobody complain about her. At the same time, people ban/hate fighting Draven while he doesn't nearly have the same stat as her. It is logical but funny.
: they recycled a lot of mechanics here. his e is literally darius e with armor pen swapped for magic pen. the ultimate is {{champion:114}} ult that they originally wanted to give her with her rework. i still like how he turned out overall.
If you go like this, you can belittle many champ abilities. Neeko E is like zyra E. Pyke R is like Darius R. Yuumi E/R is like sona W/R. It come to the chemistry within a kit and the nuance in it, him having innate magic pen mean he can make a build path very differently from other AP bruiser (well there is no true AP bruiser itemisation but you see my point).
: with all the metal he must weigh a skele**TON**
: Well he has MY vote! Totally unbiased opinion. If you have to pick between two evils why not pick the GREATER of the two?!
You are obviously a terrible example, you would pick your CAN man to my SPIDER LEG BOY in term of coolness. I can't accept that, you are a false prophet Malicious Metal! BEGONE.
Rioter Comments
Sherogarth (EUNE)
: Lets face it: Mordekaiser's ult will become a balancing nightmare.
Just for info, it was confirmed that the ult can be remove by cleanse and QSS
: > and can't be rewarded Yes please reward {{champion:17}} / {{champion:67}} / {{champion:85}} / {{champion:126}} for outpushing me. I don't know why, but let's just do it!
Because it is their role, they are taken as bully laner and have other weakness for that (bad teamfighting capacity, bad wave clear, scaling not so well, etc), it is their job to bully a lane and try to make it behind. If there wasn't bully laner, you couldn't punish strong tank or weak early top laner.
: Odyssey: Extraction and Star Guardian Invasion need to come back
If you guys didn't know, a Rioter made a poll about the modes we wanted to see again (including nexus blitz) for a bit of information. While it was kinda skewed by the multiple vote, it included all of the PvE mode and the category was kinda high (under nexus blitz, dominion and possibly urf I believe).
: A guide on how to stop getting autofilled support
How to truly avoid being an autofill support. Be a support main. OR (watch out, challenger trick), learn some support because in my damn old fucking times, you would learn 1 to 3 champ to play in other position!
xAcidik (NA)
: Buff Towers
If a turret was like near your recommendation, there would be no interaction in lane. You could just let people push and farm safely with no consequences. Longer range = Anyone trying to hit your turret while wave is crashing is hugely at risk and can't be rewarded for outpushing you. Buff their damage = Remove any benefit of trading/trying to harass you despite you turtling. Reducing aggro = No possibility to force a dive, to take advantage of champion kits or early aggression, to punish a weak early laner. No, it would be terrible. People wanted turret to be more resistant and they are, that is all. They also got their AD buffed with the whole turret plate changes and it actually is strong enough to reward people outplaying a dive/punishing someone being aggro near/under their turret.
: Tahm Kench in top lane is filthy
And remember that he was even stronger top before...
: Can Yasuo Ult Stop Taking Him Out of Turret Range?
Is it possible I gain 1 dollar everytime we have this topic? I am pretty sure I would be able to pay myself a new graphic card after 2/3 month...
: https://media.giphy.com/media/qmfpjpAT2fJRK/giphy.gif
Answering in gif, the good old classic when you can't even form a proper opinion.
: A Patch in the Right Direction!
What a simplistic way to judge balance... Like... dmg creep is in the board head, riot nerfed EVERY runes/items/summoner spell that the board said was responsible for dmg creep over the past year and a half. The also kept ADC "nerfed". So what the fuck are you talking about? You think that S2 or S3 was about low damage? It was about people not having the same income (hello S2 jungler 2 gold/5 item, vision elixir support) and their itemisation being shit (Remember when Orianna became stronger/more used once mage had a proper mana regen item in graal athene? When BC allowed AD bruiser/assassin to scale?). The only true change was how CDR is more implemented in items/runes, it is all. That and the game evolving about minion push, the way turret work, drakes and barons, etc. Just try to fucking read the patch note for the past few months, try to at least pretend to know the way the game evolved. It is more about mechanics and the way kits interact between themselves atm than "Dmg creep". You guys oversimplify everything.
: To be fair to Akali fans, it's not their fault CertainlyT came and literally murdered the character's future. I have no idea what they thought was gonna happen with her new kit. They've removed half the passives she had at launch and she's **still** too hard to keep in check for high elo. It's like they haven't learned anything from the many Ryze fiascos or what happened with Mordekaiser, also courtesy of CertainlyT.
Old akali was as bad and more cancerous than old akali. New akali problem is just her number, notably on her ultimate and the way she can make strong trade. She is far less problematic than old akali, don't sell dumb narratives because CertainlyT added a new mechanic that made people rage and then pretend the whole kit is the anti-christ...
TomiMan7 (EUNE)
: Why would you want to buff anything at all on him? He supposed to be a hard champion, like akali, yet she gets nerfs even tho she had a 46%wr. A lot of new/noob players drag these champs winrate down. That doesnt mean they need buffs.
The fact you get upvoted kinda prove you don't know what tool Yasuo need to win lane against mage/make him able to do properly his job in skirmish/TF. Whatever, it is the gameplay board, what did I expect, a conversation that isn't about black or white.
: They should keep this Yasuo "bug"
Let's say they make this bug becoming an intended mechanic. What do you buff about Yasuo then? Base hp? HP regen? Shield creation? He surely doesn't more damage or MS, WW having lower CD will make people even more furious. So what do you do for him?
Meddler (NA)
: Wukong Prototype on PBE: Additional changes
Wukong having an AD ratio on magic damage should enforce him as a bruiser I hope (it is very strong and will help him).
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