: Champion Weaknesses in 2019
Playing against Yasuo feels so unfair, it literally drives me crazy. His wind wall is so forgiving, you can literally click it 5 seconds after the skill shot has hit him and he will still block it. There should be a limit of how much damage his wind wall can handle because it ain't his ultimate after all!!!!
: > [{quoted}](name=QuQubs,realm=EUW,application-id=3ErqAdtq,discussion-id=eAj8PEE7,comment-id=00010000,timestamp=2018-09-25T13:22:10.627+0000) > > It's easy to fix as well. > > If you are AFK longer than 5-10 mins, you are the only person receiving a LP loss if you lose and when you win, you will get little less LP. > > I don't know, sounds balanced to me. My only problem is trusting Riot to do it bug free. lol Especially with me watching all their bug fixes that leave me thinking "Wtf, how the heck is that possible?" Like skins stealing other VO lines from other skins on other champions.
Spaghetti code dinner anyone? :D
: Players would still bully others in hopes of forcing someone to afk. It would get worse in higher elos where the population is scarce so if a group people qued at the same time, though not in the same lobby, there is still a chance they could end up playing together and hav one afk for their buddy.
That's true in higher elos. If Riot thought hard about it, they would come up with something I'm sure! I'm not in a high elo so I don't want to come up with a solution on something I have no knowledge on.
: I think this is a suboptimal solution that would make me worried that people would use as a new way to be toxic and try to get people to AFK if you're losing so you can avoid LP loss. I feel like Riot also doesn't like this solution, since this is maybe the 500th time this year (excluding last year and 2 years ago) I've seen this solution proposed. What happens if you accidentally AFK but come back a minute later (which currently means you don't gain LP even if you win)? Then you lose, is your team still prevented from losing LP? Seems pretty easy to abuse.
It's easy to fix as well. If you are AFK longer than 5-10 mins, you are the only person receiving a LP loss if you lose and when you win, you will get little less LP. I don't know, sounds balanced to me.
Rioter Comments
Dradar (NA)
: Anyone who is toxic, isn't going to be nice cause of a ward though edit: or any reward really
I'm not talking about toxic players, but the passive ones that need just a lil push to make the game a bit more enjoyable :)
Broporo (NA)
: 2017 Ranked Rewards Help Desk
Riot I think you **SHOULD** make the Honor level 4 & 5 rewards **more appealing** to people and I'm not talking just about more leaves on a ward (for now they look the same :3). It **WILL** make more people striving to get them which in return means they will be **KINDER**!!! and the people that already have them will feel satisfied, after all, they worked for it. **Maybe** some honor capsules and a matching icon? or a permanent gem next to your name on friend list? (just like devision borders) Why not? We should prise the people that make this game **ENJOYABLE**!!! {{item:3681}}
: Here's a post where you can ask questions about the stuff I've worked on, and I'll try to answer.
I just want to say that because of that change/s you made to Quinn, the champion that I didn't feel like playing whatsoever to a champion I CAN'T STOP playing right now!!! Thank YOU for the update as I LOVE IT, keep up the good work!!! I have a one question: 1. What gave you the idea/ influenced you to make Quinn's ultimate the way it is? (I was waiting for an ult like that for a long time) {{champion:133}}

QuQubs

Level 73 (EUW)
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