: > [{quoted}](name=RickVanPrim,realm=NA,application-id=3ErqAdtq,discussion-id=itnujTYb,comment-id=,timestamp=2015-04-10T19:21:36.293+0000) > **So here’s what we’re going to do.** > We are fixing the right mouse cancel bug and re-implementing the old quick cast with range indicator behavior. In other words, abilities will continue to fire on **button release**, rather than on **button press**. So is that being hotfixed or is that going to wait until 5.8?
patch 5.8 here and my spells still get canceled when I right click(with range indicators, I used to be able to hold down the spell button and move around with right click and aim the shot, the spell would be cast when I release the button(it wasn't canceled when i right click some where), and spell would queue up if I press 2 or 3 buttons one after another). Is this a bug in my client(do i have to reinstall),
OmniMoto (NA)
: How about instead of having Normal Cast and Quick cast, you add a 3rd type, "Super Cast" Or something. Normal Cast and Quick cast remained unchanged from patch 5.7 Super cast uses the ability **On Button Press**, and shows no range indicator, because well, it would have casted before you saw the range. just an idea
This is a great idea, just have a third type of casting spells. Instead of changing the whole feel of the game for some players, just give them an option. I know the new quick cast will be awesome for some players, but for many(me including) it's a big change to play style. I don't understand how didn't you think of putting a third option for casting spell from the beginning and adding it in the patch notes instead of changing the game for so many people and making them wonder what kind of bug this is.

RearAdmSnugg1es

Level 30 (EUW)
Lifetime Upvotes
Create a Discussion