: That stuff is hilarious lmfao girls should get out of the typical “I can only play female support champs” cliche and perhaps expand their gameplay into other roles and champions? They are literally memeing themselves by playing female only champs. This stereotype is just like the 15 year old male edge lord Yasuo/Zed/Riven players, ur gonna get memed if u play cliche bs.
You've forgotten to add kayn to the list of edgelords :o
: Maybe just bring back the slightly quicker flow generationn as it's passive?
Then you'll find something else to cry about, there's no real point in doing this
: It's a .5 second stun on the first cast. Riot could remove it, but then to compensate they'd have to reduce the lockout time on the second dash by .5 seconds as well.
And maybe even more because that micro stun allow akali to instant E after her R1
Rαy (EUW)
: Daniel Z. Klein not working for Riot Games anymore
Tbh I don't care now if he left or not, It took too much time before they do something. At the end of the season I'll steal quit LoL
: > [{quoted}](name=webstar1995,realm=NA,application-id=3ErqAdtq,discussion-id=9hEjV3hf,comment-id=0001,timestamp=2018-08-30T19:58:29.410+0000) > > Kayn took 0.22 seconds to kill me.....he flash Q auto.....2100 damage......OOF well if that happened you were doing something wrong earlier...
The most amazing thing imo it's that the kayn didn't even needed to land his W, either he also had dark harvest with probably.. Heeee...... probably more than 300 stacks and a full build glasscannon while his prey was the most squishiest champ of the game with no armor... who got 6 hit by someone with a black cleaver then fully healed by Heeeeeeeee. a Soraka with redemption, W, R, Heal summoner's spell That my theory, otherwise I don't see any other way for him to take Q auto Also : Wut Q auto ?, his Q take more than 0.22 sec ALONE be fully casted I call BS anyway
XJochumX (EUW)
: > [{quoted}](name=minorhacks,realm=NA,application-id=ZGEFLEUQ,discussion-id=4mgarYAU,comment-id=0010,timestamp=2018-08-30T12:27:01.130+0000) > > If i had a dollar for every surrender vote deinied that ended in a win Ild be a very rich man. If I had a dollar for every loss after "every denied" surrender vote, i'd be multiple times richer than you... edit between ""
If i had a dollar for every game i've played, i'd be multiple times richer than you :>
: Your highest mastery champion is now your stand
{{champion:245}} Does that mean that instead of freezing time I rewind it to fight with, wut ?
: > [{quoted}](name=AirKingNeo,realm=NA,application-id=3ErqAdtq,discussion-id=dVWe1XEE,comment-id=001000000000,timestamp=2018-08-27T23:12:10.209+0000) > > Bruisers have Conqueror Bruisers have Conqueror in specific, shares Grasp of the Undying and Aftershock with Tanks, and shares Electrocute with Assassins and Mages.
and some use kleptomancy {{champion:114}} , pta {{champion:164}}, lethal tempo {{champion:11}}
Verxint (NA)
: Well according to the crybabies that 1.5 second delay made it totally impossible to kill things so clearly there was some counterplay Also having her not automatically go invisible and make a clone when you got her low was a huge deal
It was because that was in the era of Ardent Cancer, any assassin couldn't manage to kill someone Source : main high burst dammage champ didn't enjoyed at all that meta :c
: My biggest issue with this game is that as an assassin, you can miss every core ability and still do enough damage to one shot someone
At an even foot with the opponent does "miss every core ability" with an AP assassin is still valid to kill someone ?
: Assassins is the most unhealthy class in League
Title : Assassin is the most unhealthy class in league Content : Duskblade/Stormrazor *who're getting nerfed soon*, items which belong to ad users Me : So.. What about ap assassins ? are they still unhealthy because they can "one shot by 1 rotation/one combo or even worst ONE BASIC ATTACK (thx at least ap assassin doesn't buy draktarr and stormrazor) 3 from the top of my head {{champion:84}} {{champion:245}} {{champion:28}} If you tell me you can't play around Evelynn's W or Ekko's W I really don't know what is the definition of counterplay for you (Akali's shroud is arguable but you're still able to get out of her shroud since it doesn't slow you anymore, she have less MS and the duration has been reduced AND if she wants to extend the duration she has to reveal herself)
: >Ho, you've let down again your signature ? :v Lol, my bad. I keep forgetting to. Though I don't use it when commenting on other people's posts. Thanks for the reminder. Anyway about Kog'Maw, this is what I would suggest (I have multiple suggestions, so I will try to split them and tell me which one you think is best). > Suggestion #1 Make his Q resistance reducement duration refresh if enemies are in the Void Ooze area (E). This would give him more dueling power. > Suggestion #2 This is quite a big suggestion but, but adjust his ability scallings a bit to allow him to go for a Physical Damage playstyle (he has too much Magic Damage and not enough Physical Damage, all of his abilities mostly scale with AP). * Q: (+20% AP) (+60% AD) * R: Magic Damage - (+15% AP) (+75% AD) Increased Magic Damage - (+27.5% AP) (+107.5% AD) against enemies below 40% health > Oops ran out of suggestions...
The first suggestion is my favourite one, it also add some way to play against kow'maw whereas the second suggestion is Mehh tier imo since Kog buy a lot of on-hit items, maybe with ad ratios he would be able to take a stormrazor or open some other new builds but then if you add ad ratios it will also up his late game and this monster paired with a Janna or Lulu it can be unbearable
: I think he is facing the same issue as some other marksman, where he and others are only good with certain supports (Kog'Maw and Lulu) and quite weak if alone or with an uncommon support pick. But nontheless you aren't wrong about his early game strength. I wouldn't know what to suggest to be honest, when it comes to improving his state.
Ho, you've let down again your signature ? :v Anyway, I'm someone who hates kog'maw, but i'll have to admit is extremely weak actually. I think this come from the fact that now there are a lot of bully laner bot ({{champion:236}} {{champion:119}} {{champion:21}} {{champion:202}} {{item:3095}} ), less tank to shred, the enchanters also got nerfed. If I remember well the guinsoo also was nerfed and is a core item to kog'maw. But with the nerf of the dammages runes it seems that there are tankier champions now, he can't get OS as easily as before, we could wait to see if the meta change in his favour. Or we can nerf the bully laner who restrain the champion pool of botlane. And since his problem is the early game (well.. he's an hyper carry late game so a weak early is fine but it's a bit to much ofr now) we can increase : -His survavibility : the slow on his E -His early game dammages : something like that *number threw from the top of my head* Q: 80/130/180/230/280 => 100/155/190/235/280 (http://leagueoflegends.wikia.com/wiki/Kog%27Maw) because we don't want him to get any stronger in late game Edit : Words
Kelg (NA)
: I can feel the power budget {{champion:105}} {{champion:103}} {{champion:157}} {{champion:245}} {{champion:84}} {{champion:55}} good thing these guys can't delete you in .5 seconds since they're so mobile /s
As an Ekko main if he really want to delete people he has to get mejai early, greed af for opportunities to roll on the map and get fed, get AS rune and have some stack of it (or if even more fed AS boots) then at 18 min he might be able to one burst you by using E Q Instant auto *AS rune remember* {{item:3146}} {{item:3100}} it's like 4 items at 18 min, i'm fine with this ({{item:3100}} {{item:3041}} {{item:3146}} {{item:3020}} / {{item:3006}}) It's pretty expensive and he deserves to kill you in those cases Besides one MR item can already deny ekko {{item:3102}} / {{item:3155}} / {{item:3111}}
: shaco #1 jungler. 58% winrate late game
I stopped to read at "Champion.gg"
Cougared (EUNE)
: Suggestion: Allow us to write on our profile
Does that mean we won't be random player anymore but real people ? Honestly i'm for it, it still nice to be able to add some customization to our account
: I knew this would happen once damage was nerfed...
I only want three things, the removal of the RNG Scuttle, the buff to the tower's resistance and the game lenght extended then this meta will be near to perfect to me : Mages are playable Assassins are playable Tank are playable Bruiser are playable Adc + Supp duo are playable Weird botlane potentially also playable (well, after that we can still nerf and up things, reduce snowball etc)
: I was planning on applying to Riot for a job. What do you think of my Resume?
I expected you to tell them that you have gaming skill like call of duty c:
: > [{quoted}](name=Bijeesny,realm=EUNE,application-id=yrc23zHg,discussion-id=T5OLu0rk,comment-id=0002,timestamp=2018-08-08T17:08:07.000+0000) > > They should do the same thing Digital Extreme (company that made Warframe) does. When they're planning on doing big changes, throw a devstream where you talk about changes, read couple of DETAILED AND CONSTRICTIVE posts on why are those changes good/bad and discuss them. After that decide if the change you want to do should go on live servers or not. That would be really nice, but seems really far away since we currently do not even get a note why things happen. If we are lucky we get some half sentences in the patch notes that do not really explian much, with big changes we are even less involved. Like Ghostcrawler said in the interview with travis, they thought they knew it better, that we would like dynamic queue and we all know how that went.
> [{quoted}](name=Cptn Han SoloQ,realm=EUW,application-id=yrc23zHg,discussion-id=T5OLu0rk,comment-id=00020000,timestamp=2018-08-08T17:13:28.326+0000) > > That would be really nice, but seems really far away since we currently do not even get a note why things happen. If we are lucky we get some half sentences in the patch notes that do not really explian much, with big changes we are even less involved. Like Ghostcrawler said in the interview with travis, they thought they knew it better, that we would like dynamic queue and we all know how that went. "we get some half sentences in the patch notes that do not really explian much" You mean : "Ekko fares pretty well against mages when his cooldowns are up, so we’re giving him the tools to engage more often." ??
: > [{quoted}](name=ThePaffLegacy,realm=NA,application-id=3ErqAdtq,discussion-id=1gYATouv,comment-id=0009,timestamp=2018-08-08T00:35:18.798+0000) > > "You know this guy who can nuke anyone in a single combo? Well, let's give him execute damage so he won't need his ult as much anymore" Why get level6 even when you can nuke at level3
That was the point of lee sin tbh, but he gets screwed by every jun-, ho whatever I can't fight circle jerks, go on have fun spreading shit
: I wish Yasuo would get the Zoe treatment, i remember when he was the hot topic. Yes, I play Zoe and yes she is strong but shes also very risky to play. She's what I like to call an investment champion whereas your team has to invest resources into making her strong in lane or she's not going to snowball. The truth of the matter is people complain about Zoe because they don't like being one shot by her combo. But there are other champions who do the exact same thing she does but with fewer risk. Let's compare, shall we? {{champion:142}} damage gimmick comes from her Sleepy bubble trouble if you get hit by it your going to take extra damage from her follow up paddle star. **If you get hit by it.** Sleepy bubble trouble can be blocked by minions, monsters, pets, clones, even things like shaco's boxes. If you do get hit by the bubble you do have a little time to prepare by using your minions or even jungle monsters to block the incoming paddle star. {{champion:91}} Has no gimmick to his damage. he hits level two and all-ins you and your dead. You cannot stop this unless you are under turret and even then his tower diving is fairly safe because of his wall leaping ability. If you do somehow survive and return to base to heal he punishes you by roaming to another lane. You cannot out push him in lane, you cannot out farm him in the lane, there is no risk to his damage, he does it, his rotation costs little to no mana and he will always out trade you no matter the item or level advantage. {{champion:238}} Another good example. W-Q combo means your going to be out poked hard. Even on Champions like Xereth or Ziggs, Zed is going to be able to trade with you very easily, and once he does widdle you down to nothing he can gap close and win the lane very easily. the same defensive items that work against zed can also work against Zoe. {{item:3157}} a very popular item vs zed, also good vs Zoe, you hourglass a zed ult yes, you can also hourglass a Zoe bubble, the difference here is that Zoe cannot follow up on you once the hourglass is over, Zed can, he just needs to swap with his shadow an he's right there to finish the job, Zoe on the other hand only has 1 second to recast her paddle star and hourglass effect lasts 2.5, if she doesn't it vanishes and goes on cooldown. Not to mention Zoe ult forces her back to her location where Zed has full control where he wants to be when you come out of hourglass. {{champion:157}} once he gets {{item:3046}} your laning phase is done, Yasuo is huge right now in the meta especially with the crit item revert. he got to keep his compensation buff and he's dishing out massive damage with amazing mobility and even more defensive options open to him. when it comes {{champion:157}} vs {{champion:142}} Yasuo is going to obliterate Zoe everytime. He need only block the bubble with Windwall and then dash in on her. he gets a massive, MASSIVE power spike with a single crit item, can wave clear very well with Q, gets free defensive stats from passive and windwall and has the mobility that is second only two Talon I'd say when it comes to mid champions. I honestly feel right now Yasuo has the more annoying kit, Zoe can be punished in lane, you can get some free damage off on her when she tried to pick up a spell shard, a good reaction time means you can hit her while she's in her ult The weaknesses are there. None of these things can be done to Yasuo He does everything and scales into a champion so powerful in the late game I'd honestly say he is THE strongest late game champion in the game just because of how much free stats he gets from his kit. That's just some example, I'm not going to get into other champions like {{champion:105}} {{champion:133}} or {{champion:62}} The other thing I want to address thats pissing people off is yes, Zoe's W spell theif. Even I think this move is stupid but not for the same reasons everyone else does. The idea behind it is cool but I think CertainlyToxic just went too far with his ambition this time around. Here is my take on Spell thief and why it shouldn't have ever been created. - Summoner spells are powerful. VERY powerful, Especially {{summoner:14}} and {{summoner:4}} right now. In the laning phase summoner spells can make or break it, A lvl 3 ignite can force an opponent out of lane and allow you to push the wave under their turret and back, ignite is so strong right now its not even being used to secure kills its literally being used to force the opponent back to base when you go back as well. Both you and your lane opponent have half HP and you want to back while punishing them? pop ignite on them, while they run back to turret burning you can hyper push the wave to their turret and back, they are either going to have to back as well, or stay and risk being killed by the jungler or you, either way, you win. So imagine Zoe getting 2 or even 3 ignites from her W? its very strong, on top of that it does grant even more damage with the 3 bubbles she gets as well. - The RNG to is so unhealthy for anyone, it either screws you or it screws Zoe. Zoe puts a point into W at lvl 2 and gets a redemption or proto belt or that uhh, other ice shooting item? Well, your fucked. Becuase not only does the skill itself offer damage but so does the activate she just got. On the other hand you could put a point into W and never ever get a bubble minion to appears until like 7 minutes in, in which case laning phase is over, leaving Zoe without her W damage to fight. There is no in-between for this RNG, its either really good or really bad. You Either win lane with It or lose lane with it. - A healthy skill either rewards you, or punishes a player. **Never both**. this is just my personal opinion and Zoe's not the only one guilty for this but I find if a skill does both reward and punish at the same time, then there is something wrong. Engaging on enemies with Zoe's W will always be in your favour. Flash into your opponent and force them to flash away, You get another Flash and some easy damage, they lose their flash, you get rewarded, they get punished, is the same if shes running away, she can flash away and you can flash to follow her but you'll take damage while she gets a speed boost, you get punished, she gets rewarded. That to me creates a balance slope so steep that the skill itself is worth the entire net of a champion. I have tried the W build on Zoe where you max W and go hextech flash and just rely on the W for your damage. Its fucking disgusting, and I say that AS a Zoe main. **The skill just does too much, it rewards you and punishes your opponent when it should really just do one or the other, not both.** Now, as I said Zoe is not the only champion guilty of doing this but i think in her case she is one that takes it to the extreme. With that said, I think if the core problems Zoe has were to be fixed, it would have to be the removal of her W for a new skill. I had this idea for a W rework. W - Sparklefly Fun! Range: 550 Cooldown: 0.25 Passive - Colorful Sparkle flies will periodically spawn around the map when Zoe is in the game, Zoe can collect these Sparkle flies to gain a stack of Sparkle Fly Fun. Occasionally, A Sparkle Fly will fly to her automatically every 50/40/30 (6/11/16) seconds granting her a stack (Max 1 stack per skill lvl for a max of 5) Active: Zoe consumes a stack of Sparkle Fly Fun, granting Zoe 30 / 40 / 50 / 60 / 70% bonus movement speed as well as summoning three Sparkle Flies that orbit her for 2 / 2.25 / 2.5 / 2.75 / 3 seconds. The Sparkle Flies autonomously hurl themselves at the nearest enemy, prioritizing her attack target, dealing 75 / 105 / 135 / 165 / 195 (+40% of ability power) magic damage per 3 Sparkle Flies. This move is smilier to spell theif but less powerful, there is no RNG and it doesn't reward Zoe and Punish the enemy at the same time. This is just the idea off the top of my head though. In conclusion yes Zoe is strong but there are other worse offenders out there, however the community is right to say that Zoe's W is an issue and needs to be changed.
> yes she is strong but shes also very risky to play Ho yeah i've forgot that the whole kit was risky to play, it's not like : her R give her bonus range to make her able to Q safely her E can hit from the fog of war (extremely risky) and even if it fail create a zone for 4 seconds with the same effect as if the E wasn't missed her W give crazy amounts of movement speed, enhances her summoner's spell, can drop redemptions, heals, barrier, cleanse At least champions like ekko can die when he all-in with only one cc and enough burst to take her down since ekko can't dodge right after he used his E whereas zoe is always at least at 500 range of his opponents
CppL (EUW)
: What kind of the fucking build is this?? one of everything?
I think it's a bronze build. It sounds like a build with "A bit of everything to deal dammages" on a champ who engage, so even if this malphite manage to kill someone he won't leave with : no rm / no armor / no hp I don't think this is a reliable nor an efficient way to kill squishies c:
: I don't think her damage is the problem, as far as I know her base stats are quite low compared to old Akali. But I also just don't think Akali is even remotely weak or in need of any buffs at all right now, she's only been out for like 2 days and she is very hard as far as I can tell.
Tbh I got good games with akali but my problem is the early cd on the ult since you mostly rely on it to be able to gap close efficiency or to pick-up kills and for me to be able to play well akali it's needed for the player to know what to do with her. I think her winrate will raise soon even without buffs
: >Now have fun searching far in the past Why should I bother when you don't? I stand by my statement. Until you don't make the effort and actually do what you suggest I do, and actually find evidence supporting your opinion, you don't convince anyone.
Maybe because I assume it's known by everyone as the WWII ? >actually do what you suggest I do, and actually find evidence supporting your opinion, you don't convince anyone And i'm not a dog, you can also ask with a "please" maybe it's too much for you
: So I present an argument bare of any proof. You present an argument bare of any proof. Who wins? Nobody. Nice exercise in futility.
You want some ? go back in time and see from what were made the post on the boards (Don't search the board was filled about tank dammage and how many hit they could take before falling, season 4 was the one with the assassins) Now have fun searching far in the past (ho and if you want you can also check on sites like league of graphs etc which class had the biggest winrate and thus were dominating and also their popularity)
: Season 5 Boards in a nutshell: *"ZOMFG ASSASSIN DAMAGE SO HIGH ADC IS DEAD SHIT GAME OLOLOL JAJAJJA"* People need to learn that *"I don't remember"* is not an argument. You also don't remember WW II, does that mean it never happened?
season 5 ? you sure don't remember buddy, it was the worse meta to try to play assassins
: Tell me your 3 most played champions and I will tell you your personality and greatest fear.
: this game has always been fun ... i dont know why people are complaining about it now lol .. even 1 shotting , why not do it since everyone has the chance to do it in champion select..
> [{quoted}](name=BEST MEAT BALLS,realm=NA,application-id=yrc23zHg,discussion-id=386wutpF,comment-id=0001,timestamp=2018-07-25T21:50:14.664+0000) > >why not do it since everyone has the chance to do it in champion select.. maybe because it's like recently took their guide of league of legends with all of the rules within it and then decided to throw it in fire, what's the point of an assassin when nearly everything can do his job with bonus CC and Tankiness hmm ? There's no depth in the strategy anymore, just get lucky, toss up a coin, get good teammates who won't feed harder than your opponents and win see it's easy as that. In all seriousness this actual clownfiesta is fine, for now, just wait until people get burned out and don't find it enjoyable anymore, sure we can try ""things"" (as long as you are in the meta), the balance is incoherent as it was never done before. Take 5 second and question you about the balance, do you really think that the balance team is able to control what's happening now ? Don't you feel that before they had an iron fist whereas now they can't even handle all of their change they've done ?
: I had a game back in Season 2 or 3, normal game queued with two buddies, we were ahead and lost a VERY late team fight 5-1 (they killed 5 of us and we only got one of them). They had to base race against two lanes of super minions and against super minions in mid lane; chewing through 2 lane turrets, inhibitor and both nexus turrets. We had legitimately believed we lost before we saw the camera shift to their base. Apparently our super minions had chewed threw one nexus turret and the nexus slightly faster than they chewed through our stuff. Our nexus was literally in double digit HP, meaning they had lost by a fraction of a second. Both teams announced "GG, well played" at the end and both sides agreed it was an amazing finish. It was back then you could enjoy losing. You didn't have tons of casuals going "if I'm not winning it's not fun" being catered to.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=386wutpF,comment-id=0000,timestamp=2018-07-25T21:33:41.445+0000) > > I had a game back in Season 2 or 3, normal game queued with two buddies, we were ahead and lost a VERY late team fight 5-1 (they killed 5 of us and we only got one of them). > > They had to base race against two lanes of super minions and against super minions in mid lane; chewing through 2 lane turrets, inhibitor and both nexus turrets. > > We had legitimately believed we lost before we saw the camera shift to their base. Apparently our super minions had chewed threw one nexus turret and the nexus slightly faster than they chewed through our stuff. Our nexus was literally in double digit HP, meaning they had lost by a fraction of a second. > > Both teams announced "GG, well played" at the end and both sides agreed it was an amazing finish. > > It was back then you could enjoy losing. You didn't have tons of casuals going "if I'm not winning it's not fun" being catered to. There was no ff15 and late game was common, during those 40 min people had time to do things and still be happy about it, loosing also felt more fair as we could pick whatever we wanted and still be able to pull of things. And to be honest I think that people were way more playing the game, as you said there are casuals screaming that win = fun (when mostly imo loosing then managing to do a comeback wether I won or lost was funny) peoples don't even want to try to play :/
Rioter Comments
: In S4 we had no positional selction...
true, and we also didn't had 1 guy autofilled everygame and people where in general smart enough to win a game and play support if required (still with some trolls but they are less common than now imo)
: > [{quoted}](name=Svean Ma Tepu,realm=EUW,application-id=Ir7ZrJjF,discussion-id=4rlkfITz,comment-id=0001000000000000000000010000,timestamp=2018-07-24T17:26:41.118+0000) > > Huehuehue, if during the middle school I listened to everyone : > > -I wouldn't be a geek anymore > -I would have a social life > -I wouldn't have had my haircut (long hair, people fought I was gay omegalul) > -I probably couldn't be happy > > And the worse thing : I would be like everyone else, and I think that it's a bad thing because those people doesn't have anything special within them. > I only know that don't following people can be hard, it's the easiest way whereas if you take the other path you'll make a lot of ennemies (As Adam Jensen said : "If you wanna make enemies, try to change something") but at the end it's so much rewarding, you have a personality, people who really love you (for what we trully are). Those who don't want Darkin Hybrid to have his signature are only ennemies and idiots hidding within a group of random people and can't think by themselves more than 2 seconds (>'-')> > > (And it's also funny to mock those same people years after when in highschool they get fck'd up by people while you're are extremely fine :3) https://www.youtube.com/watch?v=P5iqYuFmzqg {{champion:32}}
Actually, yes I am as usual c:
Nea104 (EUW)
: EUW is fading :D
It was normal when in less than 30sec I was matched with people during S4, now I need at least 4min to get in a lobby :>> And it's not like there are not rotating game mode who's taking everyone away from draft/normal/ranked It's amazing how much people must have left :v
: > [{quoted}](name=Svean Ma Tepu,realm=EUW,application-id=Ir7ZrJjF,discussion-id=4rlkfITz,comment-id=00010000000000000000,timestamp=2018-07-24T11:12:46.250+0000) > > Or you can also choose to ignore them since they are only able to criticize your signature instead of your whole comment because they are jerks :> Was about to say the same.
Huehuehue, if during the middle school I listened to everyone : -I wouldn't be a geek anymore -I would have a social life -I wouldn't have had my haircut (long hair, people fought I was gay omegalul) -I probably couldn't be happy And the worse thing : I would be like everyone else, and I think that it's a bad thing because those people doesn't have anything special within them. I only know that don't following people can be hard, it's the easiest way whereas if you take the other path you'll make a lot of ennemies (As Adam Jensen said : "If you wanna make enemies, try to change something") but at the end it's so much rewarding, you have a personality, people who really love you (for what we trully are). Those who don't want Darkin Hybrid to have his signature are only ennemies and idiots hidding within a group of random people and can't think by themselves more than 2 seconds (>'-')> (And it's also funny to mock those same people years after when in highschool they get fck'd up by people while you're are extremely fine :3)
: Okay you convinced me. I shall use it from this moment on. https://media.lolusercontent.com/api/embedly/1/image/resize?url=https%3A%2F%2Fi.imgur.com%2FzNYvpek.png
: I stopped using it because people were being rude/offensive towards me and called it "self-ego" just because I was using it, in my posts. Though I won't forget and I am still quite grateful to (@A Nunu) for making me one :l
Or you can also choose to ignore them since they are only able to criticize your signature instead of your whole comment because they are jerks :> Edit : Also it was a nice one you had, I wish I could be talented enough to make my own
Altiverse (EUNE)
: Well, the fact that she's a mechanically intensive champion with a high skill floor and ceiling is correct. Also the fact that her win rate isn't that good. That being said, she's extremely strong when players put time into learning her, so I agree she doesn't need any buffs to say the least. ###Meanwhile Yasuo gets compensation buffs the fucking second he drops below 49% or when a change that seems to indirectly nerf him gets shipped, despite having a low skill floor. ###Double standards much.
>with a high skill floor and ceiling is correct I hope you mean by this, that randomly picking up spells with the most efficient way possible while on the battlefield is her skillfloor and ceiling
remakoro (EUNE)
: Teemo actually needs it... He has been hit with waay too many indirect nerfs.
Like what ? I don't know much about what nerfs can have a bad impact on teemo :x
Antenora (EUW)
: > [{quoted}](name=MetaVolca,realm=NA,application-id=3ErqAdtq,discussion-id=XhRpFUrh,comment-id=00010000,timestamp=2018-07-18T21:58:11.407+0000) > > Not a full revert. > > Infinity Edge > New Recipe: [B. F. Sword + Pickaxe + 1025g] > Total cost lowered from 3600 to 3200 > AD lowered from 80 to 65 > Crit as true damage lowered from 15% to 10% > > Basically everything else lost 5% crit chance and costs 300 less gold. The Zeal item changes should have been done before 8.15 imo. On Live right now. {{item:3085}} {{item:3094}} {{item:3031}} is technically 120% critical strike chance. Considering the hard cap for crit is 100%, 20% critical strike chance worth of stats and gold are going to waste. According to Lolwiki, 1% critical strike chance is worth approximately 40 gold so that's 800 gold worth of stats being completely wasted just by building your standard 3 core items on a Crit ADC.
"wasted" sure, every crit you dealt before buying IE aren't accounting the 20% bonus crit when you finally got IE
: Conqueror didn't even deserve nerfs.
nice arguing, I can only follow you about the conqueror nerf, they are underserved
Aimléss (NA)
: Why do you guys always bring up people's mains in your points? So annoying, this is why no one uses the boards on their main account. Do you actually think 50-100 extra range is gonna make a difference when dealing with a mage? Cause it doesn't.
clearly when you want to gap close with a mage having that extra range really help, because if you doesn't have this range get ready to get that juicy {{champion:103}} E-Q-W / {{champion:1}} R-W-Q / {{champion:63}} E-Q-W / {{champion:99}} Q-W-R / {{champion:7}} Q-W-R and so on, when you are squishy getting deleted because you wanted to greed one AA won't make you win
: BRUISERS ARENT BALANCED RIGHT NOW SOMEONE HAS TO SAY IT
>BRUISERS ARENT BALANCED RIGHT NOW SOMEONE HAS TO SAY IT CAN WE STOP WHAT BECAUSE HASHINSHIN SAID SO??? ATM TOWERS I NEED TO USE CAPS LOCK TO EXPRESS MY THOUGHT HAAAAAAAAAAAAAAAAA !!!!! No point to read something written by a baby that learned how to yell, who's also probably biased on his opinion, and can't make an enjoyable paragraph to read, I dunno what did you said and I won't be with or against it, have fun
: So we all spent the last 4 years complaining that adc's were manditory...
Who complain ? Haa I get it you mean Adcs complaint that their classes isn't the number one
SoarinJC (NA)
: Actually that's... exactly what I did? I'm sorry, I thought it was common knowledge that it was aoe ability reduction, and didn't want to spend more time thinking about the champ than I actually had to. Wasn't actually trying to hide anything or make it seem less op if that's even possible? If specifying one part of his e makes you happy, then I envy the simplicity of your life. Also, I don't get how that negates everything else that I say? Especially since I haven't even mentioned any other champ's damage reduction abilities?
>Wasn't actually trying to hide anything or make it seem less op if that's even possible? you didn't tried but you did tho that's what blown me up. what you've said litteraly involve that a {{champion:86}} ult will deal less dammage because he pressed E. I don't want to be bad but everyone doesn't even know that there's a dammage reduction on his E for AoE abilities, I mean when you see this : https://imgur.com/a/6sIX5xY You won't think that there's the dammage reduction because there's simply nothing that is mentionned about that
SoarinJC (NA)
: Well, it's a good thing he doesn't have a massive armor/mr steroid that would keep him safe in those instances, because that would just be overpowered... oh wait... you're telling me... his ult... does exactly that? {{sticker:sg-janna}} and it lasts for 8 seconds? {{sticker:zombie-brand-mindblown}} and it scales with damage items? {{sticker:slayer-jinx-unamused}} and he gets ***aoe (had to add this because some people are special snowflakes and apparently it's a big deal that it isn't just normal damage reduction and completely makes him non-broken)*** damage reduction on his e? {{sticker:sg-ezreal}} and he blocks all autos? {{sticker:sg-lux-2}} and it only has an 8 second cooldown at max rank (5s with 40% cdr)? {{sticker:sg-soraka}} All I have to say is, this is the absolute worst meta of league so far, not just as an ADC main but as a player in general who secondary's mid.
>and he gets damage reduction on his e? please go at least on http://leagueoflegends.wikia.com/wiki/Jax before spreading bullshit "Jax also takes 25% reduced damage from all **area of effect abilities**" It's like all of the people on this post talking about other champions dammage reduction without taking in account the whole kit
Yets4240 (NA)
: Okay, sorry for flipping out a tad, I wasn't angry or anything, but completely blown away.
y0r1ck (NA)
: No. They're called errors
rherrorical questions ?
: Yes lets nerf top, whilst junglers can spend most their time not farming their jungle and somehow be the same level as solo laners.
what the fuck are you saying they nerfed jungle exp not a long time ago
: she'll need a compensation buff on TT then
TT ? what is TT a forbidden game mode by zed which take place on the shadow isles ?
: {{champion:81}} {{item:1083}} {{item:3070}} {{item:3057}} {{champion:157}} {{item:3046}} {{item:3031}} {{item:3072}} {{champion:11}} {{item:1419}} {{item:3124}} {{item:3153}} {{champion:145}} {{item:3124}} {{item:3115}} {{item:3089}} {{champion:40}} {{item:3504}} {{item:3107}} {{item:3174}} {{champion:99}} {{item:3310}} {{item:3089}} {{item:3285}} {{champion:236}} {{item:3153}} {{item:3071}} {{item:3094}} {{champion:27}} {{item:1082}} {{item:1082}} {{item:2033}} {{champion:14}} {{item:3147}} {{item:3142}} {{item:3134}} {{champion:412}} {{item:3087}} {{item:3031}} {{item:3094}}
Yasuo with 0 a 19 and another 0 ? :>
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Ryrynounet

Level 187 (EUW)
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