rujitra (NA)
: The shape of it is such that it’s very hard to aim and very easy to dodge. Pyke cannot gain more max health thus he remains one of the squishiest champions in the game who can be focused down at the beginning of a fight if you’re worried about him.
> [{quoted}](name=rujitra,realm=NA,application-id=3ErqAdtq,discussion-id=nu1bgyQk,comment-id=0000,timestamp=2019-07-12T19:36:00.657+0000) > > The shape of it is such that it’s very hard to aim and very easy to dodge. > > Pyke cannot gain more max health thus he remains one of the squishiest champions in the game who can be focused down at the beginning of a fight if you’re worried about him. Downvoted for telling the truth. I honestly find pyke to be a pretty balanced champion, a bit annoying but still with a lot of counterplay. There are many worse champions then pyke.
: > [{quoted}](name=Terozu,realm=NA,application-id=Ir7ZrJjF,discussion-id=XUGkvuzl,comment-id=0005,timestamp=2019-06-30T23:41:55.204+0000) > > I know this is M&G but: > > Far more people played and play TFT. > > Hence the queue issues. > > I don't understand why people still try to claim Nexus Blitz was more popular when it is plainly evident that it's _not true_. Op is obviously joking, but before we even seen TFT Riot was already committed to making the game mode permanent without even seeing how big of an playerbase it brings in.
> [{quoted}](name=2Charmnot2Charm,realm=NA,application-id=Ir7ZrJjF,discussion-id=XUGkvuzl,comment-id=00050001,timestamp=2019-07-01T19:58:10.090+0000) > > Op is obviously joking, but before we even seen TFT Riot was already committed to making the game mode permanent without even seeing how big of an playerbase it brings in. Even I could see that TFT is gonna get played a lot, doesn't need a lot of testing for that
: Idk what kind of argument this is supposed to be. They also said that Nexus Blitz would be permanent first but not enough people played it, so they took it off again. TFT would get the same treatment if no one cares about it anymore in 2 months, but it doesn't look like it as it's very popular rn.
> [{quoted}](name=Who Fed Ru,realm=EUW,application-id=Ir7ZrJjF,discussion-id=XUGkvuzl,comment-id=0001,timestamp=2019-06-30T20:02:23.926+0000) > > Idk what kind of argument this is supposed to be. > > They also said that Nexus Blitz would be permanent first but not enough people played it, so they took it off again. > > TFT would get the same treatment if no one cares about it anymore in 2 months, but it doesn't look like it as it's very popular rn. Huh? Why did you get downvoted? For real, what you said is true, you didn't even say anything negative at all, just plain facts... Fk this community They said Nexus Blitz was going to permanent, but too few played it regularly. Now they say the same about TFT, but if it gets the same playrate after a while it will probably be taken down too. But, judging by the hype and crashing servers because of how many wants to play it, it is probably going to be permanent since Nexus Blitz never crashed any servers lol. That said, I wouldn't mind Nexus blitz as a game mode, but I can see why the playrate declined over the few weeks it was live.
: TFT is mistake
You don't have to play it if you don't like it
: Okay...and given the amount of damage in the game currently there is hardly any skill expression due to everyone one-shotting each other in micro-seconds.
> [{quoted}](name=I memba balance ,realm=NA,application-id=3ErqAdtq,discussion-id=4mApabKK,comment-id=00180000,timestamp=2019-06-25T17:44:01.614+0000) > > Okay...and given the amount of damage in the game currently there is hardly any skill expression due to everyone one-shotting each other in micro-seconds. Idk, I feel like dmg was too high early this season, but now I don't feel like it's too much atm.
Reksee (NA)
: Opinion: More Mobility does not make the game fun
It's a natural evolution of the game. Without it the skill ceiling of the game would fall
: 300+ consecutive games banning Zed - Heres a few things I've learned.
Idk, I never ban zed in ranked, but maybe he is worse in lower elos? I don't feel like I usually have trouble against him. but I have started to permaban yasuo this season and it's helped a lot. So much less stress in my games... Guess it's about what you personally struggle with
: NB3 and Nubrac both deserve to be ban, LOL
Zed support is troll, not off meta... Not sure if you know about the Tyler1 situation, but he didn't get a normal permaban, he got an IP-ban. So it's honestly a different situation. Also, getting a second chance is good.
Composure (EUNE)
: NightBlue3 is Comrade Dyatlov and Riot is Communistic regime
"Not great, but not terrifying". Riots response to radioactive (toxic streamers). "I've heard it's equal to a chest x-ray (3,6 roentgen)". Actual toxicity levels: 15000...
: The whole NB3 situation thing shows Riot's relationship to streamers is really F-ed up.
Streamer* not streamers. There are no proof to think other streamers have acess to personal rioters.
: is this some sort of new enlightened centrist position in regards to this drama? You should be able to do whatever off meta shit you want without being at the mercy of your _**SOLO-Q "TEAMMATES"**_ Like seriously, I duoed a lot with my friend in low diamond where we played rengar raka bot and held a ~70% winrate the games that we did that, should we be banned cuz our teammates flamed us every game? Nah there doesn't need to be a synergy here.
> [{quoted}](name=xXNextPlzXx,realm=NA,application-id=ZGEFLEUQ,discussion-id=FHX7EVTi,comment-id=0005,timestamp=2019-06-16T20:53:40.640+0000) > > is this some sort of new enlightened centrist position in regards to this drama? You should be able to do whatever off meta shit you want without being at the mercy of your _**SOLO-Q "TEAMMATES"**_ Like seriously, I duoed a lot with my friend in low diamond where we played rengar raka bot and held a ~70% winrate the games that we did that, should we be banned cuz our teammates flamed us every game? > > Nah there doesn't need to be a synergy here. True, I agree. Off-meta shouldn't be punished like that (unless there are other factors or context that matters in specific cases).
DeusVult (NA)
: *NB3 was toxic and afk'd, nubrac trolled someone he knew was streaming, and had shown a past history of using toll strategies when in games that a streamer was on his team they are both wrong and broke Riots PB rules they both deserve to be punished Riot needs to start handling these high elo cases with harsher penalties, that area of play is far more toxic than any other (yes even bronze/Iron) and has a wider effect on the player base because it houses the most streamers/influencers #bringbackTheTribunal
> [{quoted}](name=DeusVult,realm=NA,application-id=ZGEFLEUQ,discussion-id=FHX7EVTi,comment-id=0004,timestamp=2019-06-16T20:07:20.923+0000) > > *NB3 was toxic and afk'd, nubrac trolled someone he knew was streaming, and had shown a past history of using toll strategies when in games that a streamer was on his team > > they are both wrong and broke Riots PB rules > > they both deserve to be punished > > Riot needs to start handling these high elo cases with harsher penalties, that area of play is far more toxic than any other (yes even bronze/Iron) and has a wider effect on the player base because it houses the most streamers/influencers > > #bringbackTheTribunal Don't think harsher punishments is the way to go, but I agree that both probably did something wrong in this case and that Riot should be clear about it and not shy away from this issue.
: > [{quoted}](name=Snowbrand,realm=EUW,application-id=yrc23zHg,discussion-id=G0yjxX2a,comment-id=000800000000000000000000000000000000,timestamp=2019-06-15T20:10:34.247+0000) > > Yes, I can get behind that her new Q as well as the old Q is problematic in the sense that if you want to farm you are gonna take dmg and she is gonna outtrade you early levels for the most part. That's why I think that maybe they should change her Q so that her passive only triggers in the same area as her slow, so it would be more like an aatroxx or darius kind of thing. That would make it harder for akali to reliably proc her passive, but when she do she gets rewarded for it. Passive proc on her other abilities are fine tho and doesn't need other changes since they are harder to hit or much higher cd. > > Not sure why you talk about making sure not getting hit by her E tho? It's just like any other champions skillshot that you have to dodge, so what would make that any different from any other champion? You don't make any sense her. You don't have to stay out of range to doge her E now, you just have to stay around minions or dodge it even if it's pretty hard, but it's different from point and click abilities that you have to stay out of range of. > > Her ult is still better and different from the old one in the way that it allows for both more counterplay and more outplay potential, since it is a skillshot and can still be dodged by flash and dash abilities for example. A Zed can dodge her new ult but not her old ult for example and anyone can use flash so you don't always have to stay out of her ult range as you had to before. > > Her Q+passive dmg was pretty scary when she traded on you and was pretty much the same dmg as it is now. Especially vs melee champions her Q engage was scary just like now. Her trade pattern was pretty much the same in that regard, but her dmg had longer cds I think. > > So what you are saying here is that old akali was a champion that could be counterpicked easily and was useless in bad matchups.You are right and that was also one of the reasons why her rework were needed, so she could get a much better laning phase and better to play for akali players. That's one of the reasons why I prefer the new akali too. With old akali you either had to worry about her ultimate all in or you picked a counter and she was useless the whole game. The new akali is better in that way, since she is more flexible and have more options during laning phase for example. > > Again I don't understand your logic about zoning here. Do every champion with skillshots zone their enemy? Zoning means I can't be in X area atm because I will take dmg. Well, if you are in X area I will take dmg from 3 of old akalis abilities for example. With new akali that's not necissarily true. I can be in X area (her ult range for example), but it's not necessarily so that I will take dmg from her ult or abilities since ult and E is dodgeable. Ult might be hard to dodge, but it is possible with flash and dashes. Not so with old akalis abilities since they were undodgable for the most part. > > Yes, you do have to do the correct things and she can sort of one shot you, but it takes more skill now, and your opponent have more options to outplay you then before. Everything I've said makes complete sense actually. And Old Akali being counterpicked and shut down easily was compensated with a strong level 6. If you read the post, you would've seen that old Akali is all about high risk high reward. You'd also know that if she lacked something in one area (pre 6) it was compensated (post 6). High risk high reward connects to the compensation. If you don't know how to survive pre 6, then you don't deserve to have a strong 6 and do well in the game. If you know how to survive pre 6 you deserve to do well. High risk high reward.
> [{quoted}](name=Revert AkaIi,realm=NA,application-id=yrc23zHg,discussion-id=G0yjxX2a,comment-id=0008000000000000000000000000000000000000,timestamp=2019-06-15T21:45:40.341+0000) > > Everything I've said makes complete sense actually. > > And Old Akali being counterpicked and shut down easily was compensated with a strong level 6. If you read the post, you would've seen that old Akali is all about high risk high reward. You'd also know that if she lacked something in one area (pre 6) it was compensated (post 6). High risk high reward connects to the compensation. If you don't know how to survive pre 6, then you don't deserve to have a strong 6 and do well in the game. If you know how to survive pre 6 you deserve to do well. High risk high reward. Yes, most of it "make sense", but not your discussion about how E and R is zoning and how that makes her somehow "worse" or different then other champions with skill shots (and since it's not targeted you can dodge E or hide in minions compared to the old akali). I already explained it above tho and you didn't responde to it. Yes and she was compensated too much. The difference was too big for the most part. I know since I both played her and against her. Well, she had the reversed pantheon problem (he is unbeatable early but useless later, but this about before or after level 6). And, you are contradicting yourself, as you said and I quote about how good her level 6 was if she got counterpicked "Then obviously you did have to worry about being in her ultimate range, but that only matters if you counter picked well" so how is she then compensated in counterpicked matchups if that makes her ult kinda useless anyway? Of course you could still make it work if you are good player and better then your enemy(as with anything), but her high and lows wasn't that balanced. I mean, I still respect your love for akali, but for me you are just pushing your agenda and not being objective about it. That's fine to say that you want the old akali back, but it's not true that she was better (better to play or better for the game) objectively for the most part. She is a better version now but she needs some work (maybe a lot actually). Then you might like her or not, but that's not really the same thing to me at least. You not responding to most of what I wrote kinda shows that to me (and just putting a statement out like "everything makes completely sense because I say it does"). I feel like it's not gonna be of any use to keep discussing something we obviously totally disagre on (more then her need of a Q change lol), so I'm end the discussion here, unless there is anything else constructive poping up.
SiG DxD (EUNE)
: do ppl enjoy playing kayle ?
she is fun :) I play her a lot on my smurf
: > [{quoted}](name=Snowbrand,realm=EUW,application-id=yrc23zHg,discussion-id=G0yjxX2a,comment-id=0008000000000000000000000000,timestamp=2019-06-14T17:15:10.722+0000) > > Not sure why you think that? I played old akali and would probably be a division or two higher with the old akali, since I'm more of a macro then micro player. So no, I've had a harder time with the new version then the old akali. But I prefer that most or all champions have a higher skill ceiling (so you have more options for outplays), but als more ways to counterplay(less anti-fun to play against). I wish more champions gets the same kind of rework akali got, since I think it's the right way to go (even tho as I said, think that akali atm needs a mini rework). > > It is different, sure it was fun one shotting people under turret. Not sure if you remember the reason why akali got her true stealth under turret, but it was because she got slower to kill people in one rotation. Sure, you can still kill people under turret if they are not full hp, but it's harder. Also, the big difference now is as you said that you can dodge/flash her ult and it's not unavoidable as the old akali that could point and click and there was nothing you could do about it except stay out of range and I think that is bad design. > > Yes, Q is sort of a point and click (still possible to dodge and use spacing to stay out of range now so it's different). E is a skillshot now, so that's good. R is different tho as I already said, so no need to repeat myself. Sure, I respect that you liked the old akali, but I totally disagree with your reasons to bring her back. New akali is fine, in need of a mini-rework just like Urgot and Aatroxx, but that's it. Old akali wasn't healthy enough and the new akali is better for the game in the long run. One of the most annoying things someone would say about Akali is that they can't farm in lane because her Q just zones you off so you will stay out of its range. You just made a point about how its stupid that the only way to stay away from old Akali was to stay out of her ultimate range, yet your not allowed to farm in lane if you don't want to take damage against the new Akali. So the strategy against BOTH Akalis (not just old Akali) is staying out of the range of her abilities. In fact, not only do you have to stay out of her Q range in lane, you have to make sure you don't get hit with her E. Another thing that zones you / you have to worry about and be zoned by. And get this, theres another thing you have to be zoned off by with this new Akali. Her ultimate! Yea, thats right. You have to stay away from her ultimate range, or else she jumps on you (short stun) gets her passive proc and autos you, then shrouds, then q's, then passive proc, and will continue to Q and passive proc until you have enough health for her to click R2 and gunblade for you to just die. So thats 1, 2, 3 things you have to stay out of range for with new Akali. If you think about old Akali, didn't really have to worry about her Q'ing you unless she has ultimate, so you don't have to stay out of its range (plus it does the tiniest bit of damage). Then obviously you did have to worry about being in her ultimate range, but that only matters if you counter picked well, AND played laning phase against her correctly (which means denying XP and gold). If you did those two things you didn't have to worry about her bursting you above 6. So, based on her kit, old Akali could basically only zone you off with 1 and 1/4 abilities. New Akali has 3 ways. And I already told you that new Akali still can one shot you just have to do the correct things (get passive ready, then auto - Q + R2 + gunblade= one shot) So uh, your point is kind of invalid.
> [{quoted}](name=Revert AkaIi,realm=NA,application-id=yrc23zHg,discussion-id=G0yjxX2a,comment-id=00080000000000000000000000000000,timestamp=2019-06-15T15:11:15.234+0000) > > One of the most annoying things someone would say about Akali is that they can't farm in lane because her Q just zones you off so you will stay out of its range. You just made a point about how its stupid that the only way to stay away from old Akali was to stay out of her ultimate range, yet your not allowed to farm in lane if you don't want to take damage against the new Akali. So the strategy against BOTH Akalis (not just old Akali) is staying out of the range of her abilities. In fact, not only do you have to stay out of her Q range in lane, you have to make sure you don't get hit with her E. Another thing that zones you / you have to worry about and be zoned by. And get this, theres another thing you have to be zoned off by with this new Akali. Her ultimate! Yea, thats right. You have to stay away from her ultimate range, or else she jumps on you (short stun) gets her passive proc and autos you, then shrouds, then q's, then passive proc, and will continue to Q and passive proc until you have enough health for her to click R2 and gunblade for you to just die. So thats 1, 2, 3 things you have to stay out of range for with new Akali. If you think about old Akali, didn't really have to worry about her Q'ing you unless she has ultimate, so you don't have to stay out of its range (plus it does the tiniest bit of damage). Then obviously you did have to worry about being in her ultimate range, but that only matters if you counter picked well, AND played laning phase against her correctly (which means denying XP and gold). If you did those two things you didn't have to worry about her bursting you above 6. > > So, based on her kit, old Akali could basically only zone you off with 1 and 1/4 abilities. New Akali has 3 ways. > > And I already told you that new Akali still can one shot you just have to do the correct things (get passive ready, then auto - Q + R2 + gunblade= one shot) > > So uh, your point is kind of invalid. Yes, I can get behind that her new Q as well as the old Q is problematic in the sense that if you want to farm you are gonna take dmg and she is gonna outtrade you early levels for the most part. That's why I think that maybe they should change her Q so that her passive only triggers in the same area as her slow, so it would be more like an aatroxx or darius kind of thing. That would make it harder for akali to reliably proc her passive, but when she do she gets rewarded for it. Passive proc on her other abilities are fine tho and doesn't need other changes since they are harder to hit or much higher cd. Not sure why you talk about making sure not getting hit by her E tho? It's just like any other champions skillshot that you have to dodge, so what would make that any different from any other champion? You don't make any sense her. You don't have to stay out of range to doge her E now, you just have to stay around minions or dodge it even if it's pretty hard, but it's different from point and click abilities that you have to stay out of range of. Her ult is still better and different from the old one in the way that it allows for both more counterplay and more outplay potential, since it is a skillshot and can still be dodged by flash and dash abilities for example. A Zed can dodge her new ult but not her old ult for example and anyone can use flash so you don't always have to stay out of her ult range as you had to before. Her Q+passive dmg was pretty scary when she traded on you and was pretty much the same dmg as it is now. Especially vs melee champions her Q engage was scary just like now. Her trade pattern was pretty much the same in that regard, but her dmg had longer cds I think. So what you are saying here is that old akali was a champion that could be counterpicked easily and was useless in bad matchups.You are right and that was also one of the reasons why her rework were needed, so she could get a much better laning phase and better to play for akali players. That's one of the reasons why I prefer the new akali too. With old akali you either had to worry about her ultimate all in or you picked a counter and she was useless the whole game. The new akali is better in that way, since she is more flexible and have more options during laning phase for example. Again I don't understand your logic about zoning here. Do every champion with skillshots zone their enemy? Zoning means I can't be in X area atm because I will take dmg. Well, if you are in X area I will take dmg from 3 of old akalis abilities for example. With new akali that's not necissarily true. I can be in X area (her ult range for example), but it's not necessarily so that I will take dmg from her ult or abilities since ult and E is dodgeable. Ult might be hard to dodge, but it is possible with flash and dashes. Not so with old akalis abilities since they were undodgable for the most part. Yes, you do have to do the correct things and she can sort of one shot you, but it takes more skill now, and your opponent have more options to outplay you then before.
: > [{quoted}](name=OtakuBurrito,realm=NA,application-id=yrc23zHg,discussion-id=PQXy7f7m,comment-id=005f00000000,timestamp=2019-06-15T14:54:38.066+0000) > > It is if you're high elo > > https://i.redd.it/2xmpv76qyd431.jpg A response like that from a Riot employee actually disgust me when there was this exact issue with the fucking singed support main a few years back then and they said he shouldn't have been banned the way he was and that they handled the situation poorly. Playing a role in a "off position" no matter what elo is not and should not be a punishable offense as long as they player is actually trying to play and win the game and not fucking trolling for trolling sake and if Riot has fucking problems with shit like that then they should fix there fucking rules about how what is re-portable and whats not then instead of fucking being so fucking obscure about how instances like this fucking work instead of being pussy's about there own rule system and just say how it is instead of all of this cloak and dagger shit.
> [{quoted}](name=Laphingman,realm=NA,application-id=yrc23zHg,discussion-id=PQXy7f7m,comment-id=005f000000000000,timestamp=2019-06-15T15:09:53.630+0000) > > A response like that from a Riot employee actually disgust me when there was this exact issue with the fucking singed support main a few years back then and they said he shouldn't have been banned the way he was and that they handled the situation poorly. Playing a role in a "off position" no matter what elo is not and should not be a punishable offense as long as they player is actually trying to play and win the game and not fucking trolling for trolling sake and if Riot has fucking problems with shit like that then they should fix there fucking rules about how what is re-portable and whats not then instead of fucking being so fucking obscure about how instances like this fucking work instead of being pussy's about there own rule system and just say how it is instead of all of this cloak and dagger shit. But he didn't take any cs in lane while his mid was there right? That is a pretty weird response
: I mean even the irelia afked in base and the neeko was also mad at him so even if your trying to win, if you see your pissing off 3/4 of your teammates doesn't the thought occur to just go bot? That's why it is called "disruptive" because your actions tilted your entire team except sivir who was still actually trying at the end. I get the whole boring meta thing but if it were me and people were essentially running it down because I'm duo mid, I would just eat my pride and go bot. He didn't even do the "roaming" teemo support like he usually does. He just stayed mid all game almost just to make a point out of ego to nightblue. This whole situation couldve been avoided if he just went bot when his team was clearly going to tilt out of the game then just writing a ticket after reporting them for toxicity and forcing him into a playstyle.
> [{quoted}](name=I Play This Game,realm=NA,application-id=yrc23zHg,discussion-id=PQXy7f7m,comment-id=0012,timestamp=2019-06-14T19:44:31.461+0000) > > I mean even the irelia afked in base and the neeko was also mad at him so even if your trying to win, if you see your pissing off 3/4 of your teammates doesn't the thought occur to just go bot? That's why it is called "disruptive" because your actions tilted your entire team except sivir who was still actually trying at the end. > > I get the whole boring meta thing but if it were me and people were essentially running it down because I'm duo mid, I would just eat my pride and go bot. He didn't even do the "roaming" teemo support like he usually does. He just stayed mid all game almost just to make a point out of ego to nightblue. > > This whole situation couldve been avoided if he just went bot when his team was clearly going to tilt out of the game then just writing a ticket after reporting them for toxicity and forcing him into a playstyle. Yea, that's a good point tho. I don't think teemo should be banned, but you are probably right about his attitude.
veloute (NA)
: > [{quoted}](name=Meddler,realm=NA,application-id=A7LBtoKc,discussion-id=PBPEGOHv,comment-id=00140000,timestamp=2019-06-14T15:41:42.919+0000) > > We're not happy with the current state of Akali either. Don't have plans ready to share just yet, do have some stuff being tested though. Timeframe of possible release uncertain. Please don't change her basic gameplay loop! A lot of people will say they don't like how slow she kills people (needs multiple in-and-out runs with passive), but changing her to up-front burst like will absolutely ruin any kind of uniqueness she has as a champion.
> [{quoted}](name=veloute,realm=NA,application-id=A7LBtoKc,discussion-id=PBPEGOHv,comment-id=001400000003,timestamp=2019-06-14T17:20:10.568+0000) > > Please don't change her basic gameplay loop! A lot of people will say they don't like how slow she kills people (needs multiple in-and-out runs with passive), but changing her to up-front burst like will absolutely ruin any kind of uniqueness she has as a champion. Yes, I totally agree! Just sad you are getting downvoted for that
: > [{quoted}](name=Snowbrand,realm=EUW,application-id=yrc23zHg,discussion-id=G0yjxX2a,comment-id=00080000000000000000,timestamp=2019-06-11T12:17:18.748+0000) > > Sure, you can say that she was better in some ways. For example that she was easier to play (or subjectively more fun for some players) and didn't get nerfed as much (kinda subjective too in a sense). > > But, as both an old and new akali player I think she is better now then before (but I want them to give her a mini-rework just like aatroxx and urgot). For example, she can do more outplays and have more options to engage or disengage fights and she have more counterplay (can dodge skillshots for example). With old akali, most of the counterplay if she was fed was to stay out of her range, since all her skills was point and click (I remeber the games where I one shotted people under turret when I got a couple of kills). That's one of the better things about her rework, both to play her and play against her. That's mostly why she was considered a stat check too, since point and click spells can't be dodged and therefore, if she got more dmg then you and you are in range of her then you die and there is nothing you can do about it. She can still be opressive when ahead now, but if you are good enough you can do something about it. Also, playing her now feels more rewarding because of all the outplays I can do. You basically just told me you weren't good enough to make outplays with the old Akali. Just because something is better for you doesn't mean it is for the majority of everyone. With the new Akali, people still can easily one shot under tower so nothing is different (Get R2 ready, R2 + Q + gunblade + passive auto if needed = one shot if done correctly). With the new Akali, in a way, you could say she's still point click besides her E. Q, is extremely easy to hit (if you miss it than you probably should go play garen), W is W obviously, and R you just have to hover your mouse over them and click it. Sure they can flash and dodge it which makes it different than an actual point click ability. But its the same as the old Ult because if you flashed from the old ultimate Akali would continue to fly to the spot you were at before the flash. But if they don't dodge the new ultimate than your not gonna miss it.
> [{quoted}](name=Revert AkaIi,realm=NA,application-id=yrc23zHg,discussion-id=G0yjxX2a,comment-id=000800000000000000000000,timestamp=2019-06-14T14:00:58.327+0000) > > You basically just told me you weren't good enough to make outplays with the old Akali. Just because something is better for you doesn't mean it is for the majority of everyone. With the new Akali, people still can easily one shot under tower so nothing is different (Get R2 ready, R2 + Q + gunblade + passive auto if needed = one shot if done correctly). With the new Akali, in a way, you could say she's still point click besides her E. Q, is extremely easy to hit (if you miss it than you probably should go play garen), W is W obviously, and R you just have to hover your mouse over them and click it. Sure they can flash and dodge it which makes it different than an actual point click ability. But its the same as the old Ult because if you flashed from the old ultimate Akali would continue to fly to the spot you were at before the flash. But if they don't dodge the new ultimate than your not gonna miss it. Not sure why you think that? I played old akali and would probably be a division or two higher with the old akali, since I'm more of a macro then micro player. So no, I've had a harder time with the new version then the old akali. But I prefer that most or all champions have a higher skill ceiling (so you have more options for outplays), but als more ways to counterplay(less anti-fun to play against). I wish more champions gets the same kind of rework akali got, since I think it's the right way to go (even tho as I said, think that akali atm needs a mini rework). It is different, sure it was fun one shotting people under turret. Not sure if you remember the reason why akali got her true stealth under turret, but it was because she got slower to kill people in one rotation. Sure, you can still kill people under turret if they are not full hp, but it's harder. Also, the big difference now is as you said that you can dodge/flash her ult and it's not unavoidable as the old akali that could point and click and there was nothing you could do about it except stay out of range and I think that is bad design. Yes, Q is sort of a point and click (still possible to dodge and use spacing to stay out of range now so it's different). E is a skillshot now, so that's good. R is different tho as I already said, so no need to repeat myself. Sure, I respect that you liked the old akali, but I totally disagree with your reasons to bring her back. New akali is fine, in need of a mini-rework just like Urgot and Aatroxx, but that's it. Old akali wasn't healthy enough and the new akali is better for the game in the long run.
: > [{quoted}](name=Akali is SO HOT,realm=NA,application-id=yrc23zHg,discussion-id=gu2MBsH4,comment-id=0003,timestamp=2019-06-13T18:43:04.078+0000) > > How do you give xp to the afk player? Didn't see it, but I'm assuming you run into their base and int the fountain and hope they have the automatic auto attacks enabled
> [{quoted}](name=Minimac2000,realm=NA,application-id=yrc23zHg,discussion-id=gu2MBsH4,comment-id=00030004,timestamp=2019-06-14T02:36:21.665+0000) > > Didn't see it, but I'm assuming you run into their base and int the fountain and hope they have the automatic auto attacks enabled I mean, you get xp just by being close to an enemy dying, don't need them to attack you to get xp.
: Am I the only one who like the old rune system better?
: How many older players feel like they only play 2-5 champs due to reworks?
Well, I got more mains after the reworks. I love akali now, morde is probably gonna be a new main since his new kit is so fun. I haven't played Swain for some time, but I do like his kit and would probably be a main if was good at him. Kayle also became a main too, so I feel like I've got a lot more mains after these reworks actually.
: Rekkles Tried to exploit a bug for a win.
People just wanting streamers banned so they can see them get punished or because it should be "fair" is pretty disgusting. Sure, it's disrespectful to the other team, but I can't see that it would be bannable since it's not a bug, it's just a flaw in the remake system.
: > [{quoted}](name=Snowbrand,realm=EUW,application-id=yrc23zHg,discussion-id=ULB2kTdt,comment-id=0005,timestamp=2019-06-13T17:30:21.000+0000) > > the champ is broken atm, nerfs incoming. Look his winrates because this time it's warranted Just saying, holding onto solo q winrates as gospel is one of the most fallacious things you can do. There's a variety of reasons someone can be above or below in winrate and their ability to be good can vary on tiers, population of the playerbase, the meta at the time, ect. Sure, if he stays 56% winrate after weeks or months that can be an indicator that he's overtuned but just because he's performing well right no doesn't automatically mean he's OP. Tons of champions who have had high winrates are actually useless at top level play. Tons of champions who have had low winrates are insanely broken at top level play. Try to think about the strengths and weaknesses of a champion and why they have their winrate before going hard on the balance discussion, it definitely helps to convince people especially if you can think of a specific part of the kit you want nerfed/buffed and why its bad as is.
> [{quoted}](name=TwitchInMyPants,realm=NA,application-id=yrc23zHg,discussion-id=ULB2kTdt,comment-id=00050000,timestamp=2019-06-13T20:49:05.755+0000) > > Just saying, holding onto solo q winrates as gospel is one of the most fallacious things you can do. There's a variety of reasons someone can be above or below in winrate and their ability to be good can vary on tiers, population of the playerbase, the meta at the time, ect. Sure, if he stays 56% winrate after weeks or months that can be an indicator that he's overtuned but just because he's performing well right no doesn't automatically mean he's OP. > > Tons of champions who have had high winrates are actually useless at top level play. Tons of champions who have had low winrates are insanely broken at top level play. Try to think about the strengths and weaknesses of a champion and why they have their winrate before going hard on the balance discussion, it definitely helps to convince people especially if you can think of a specific part of the kit you want nerfed/buffed and why its bad as is. Yes, my bad. He is fking broken in low elo
: People already complaining about Mordekaiser being OP
the champ is broken atm, nerfs incoming. Look his winrates because this time it's warranted
: Please, I beg, stop allowing new champions in ranked.
What if you have played him on pbe before?
Cojak (NA)
: I didn't even read all this. I'm saying its overloaded because it has a heal, a shield, a dash, untargetablity, uninteruptable ult (when attached), adaptive force bonus (when attached), a slow, and maybe other things that I don't know about. Just like sylas has a heal, a shield, a slow, a knock up, a dash, etc etc etc. That's what I mean by overloaded. And then there Qyana who is also overloaded because 3 elements with different interactions etc etc etc
> [{quoted}](name=Cojak,realm=NA,application-id=3ErqAdtq,discussion-id=hfNufnUH,comment-id=00170000000000000000,timestamp=2019-06-13T15:15:26.341+0000) > > I didn't even read all this. I'm saying its overloaded because it has a heal, a shield, a dash, untargetablity, uninteruptable ult (when attached), adaptive force bonus (when attached), a slow, and maybe other things that I don't know about. > > Just like sylas has a heal, a shield, a slow, a knock up, a dash, etc etc etc. That's what I mean by overloaded. And then there Qyana who is also overloaded because 3 elements with different interactions etc etc etc Yea, just like {{champion:497}} have a heal, a doubble dash, a shield + a self shield, a knockup, an ult that can charm a whole team with a ms speed boost. Or take {{champion:157}} (that you think is less overloaded then yuumi) that have more dashes then her by a ton, have a windwall that stops any projectile, have a passive that doubles you crit AND gives you a shield and he a have a knockup ult that can't be canceled bcz... knockups (+ his ult does a lot of other stuff like putting him on the right side of tower aggro and so on). Or take {{champion:412}} that have a hook that he can activate to drag himself to his target, a lantern that gives a shield and can let an ally teleport to him, a knockup ability and an ult that slows everyone around him with 99 % and a passive that lets him scale infinitely. But if you wanna keep pretending that yuumi and Sylas are more overloaded then those examples, then sure
: Apparently it happens after typing ''/mute all'' and you cannot fix it by typing the same again.
> [{quoted}](name=GentlemanTrap,realm=EUNE,application-id=LqLKtMpN,discussion-id=ryykAlEE,comment-id=001b,timestamp=2019-06-13T11:17:09.613+0000) > > Apparently it happens after typing ''/mute all'' and you cannot fix it by typing the same again. Really? Okay, that would make sense since I usually mute all. But how can I play when I have to listen to my team flaming the whole game...
Cojak (NA)
: most of those don't have overloaded kits. azir kind of does, pyke is annoying for other reasons, not because his kits has a lot going on. Kalista, yasuo, zoe, akali don't even belong here. Aside from your poor list of champs, yuumi heal is way more than simple, it heals a lot, plus a shield that comes back and stays. During laning phase this means whatever damage is done gets negated. Add an ezreal to the lane and cc become obsolete too. Her q can chunk even at early levels and the list goes on...
> [{quoted}](name=Cojak,realm=NA,application-id=3ErqAdtq,discussion-id=hfNufnUH,comment-id=001700000000,timestamp=2019-06-13T08:14:58.168+0000) > > most of those don't have overloaded kits. azir kind of does, pyke is annoying for other reasons, not because his kits has a lot going on. Kalista, yasuo, zoe, akali don't even belong here. > > Aside from your poor list of champs, yuumi heal is way more than simple, it heals a lot, plus a shield that comes back and stays. During laning phase this means whatever damage is done gets negated. Add an ezreal to the lane and cc become obsolete too. Her q can chunk even at early levels and the list goes on... So you are saying Yuumi have a more overloaded kit then those champions? For real? Yuumi doesn't have an overloaded kit since her q is pretty simple (like a nunu w ability), but her w is a bit op for sure, e doesn't give a shield just heal and ms. you can't get any simpler then that, it's just the same as kayle w. Her ult isn't anything special either. How is it different from a sona or Varus ult? Yes, her w is broken to a degree but broken and overloaded isn't the same thing.
Saezio (EUNE)
: The ult is making you spend 1300 G you didn't want to spend. But I agree it's not great designwise
> [{quoted}](name=Saezio,realm=EUNE,application-id=3ErqAdtq,discussion-id=QKp7UIJU,comment-id=0002000000000000,timestamp=2019-06-12T21:55:43.717+0000) > > The ult is making you spend 1300 G you didn't want to spend. But I agree it's not great designwise Yea I guess it's the Malzahar Skarner design problem then. Your ult is OP and lacks counterplay except an item that you just press and that's it. The skills of dodging those ults are insane... New qss montage incoming, insane skills incoming. Stay tuned. Wish there was a better solution to these cases. Sure, you can wait for them to use qss for another cc or choose death, so there is some level of outplay/counterplay, but it isn't great.
Saezio (EUNE)
: Because your team can help you in camille ult, you can also cancel it by displacing camille outside the ult.
> [{quoted}](name=Saezio,realm=EUNE,application-id=3ErqAdtq,discussion-id=QKp7UIJU,comment-id=00020000,timestamp=2019-06-12T21:40:13.224+0000) > > Because your team can help you in camille ult, you can also cancel it by displacing camille outside the ult. It's still pretty dumb. Qss the channel would make sense (like with a malzahar ulti), but to make the whole ultimate useless? Pretty bad design if you ask me.
: It's some kind of account related bug. I have a similar problem on this account where I can only ping things using TAB, everything else on my user interface can't be pinged (which I learned the hard way by constantly using my items when I was really just trying to ping them). When I switch to a different account, the problem vanishes completely and I can ping everything normally. I've tried un-installing and re-installing the game, and everything went back to exactly how it was before I removed League. I don't think there is anyway to fix the problem, seems related to something Riot stores on either your computer or their server for settings. The problem is also cross-computer for me as well since it doesn't matter which computer I install League on, this account always has the same problem where I can only ping things with TAB.
> [{quoted}](name=Rainbow Slayer,realm=NA,application-id=LqLKtMpN,discussion-id=2pvmaRmJ,comment-id=0001,timestamp=2019-06-12T21:33:44.990+0000) > > It's some kind of account related bug. I have a similar problem on this account where I can only ping things using TAB, everything else on my user interface can't be pinged (which I learned the hard way by constantly using my items when I was really just trying to ping them). When I switch to a different account, the problem vanishes completely and I can ping everything normally. I've tried un-installing and re-installing the game, and everything went back to exactly how it was before I removed League. > > I don't think there is anyway to fix the problem, seems related to something Riot stores on either your computer or their server for settings. The problem is also cross-computer for me as well since it doesn't matter which computer I install League on, this account always has the same problem where I can only ping things with TAB. Okay that sucks. I have my attack move manually set on left click so I have certain settings that is saved in the game files.
: Because Morde's ultimate is a debuff. > For the same duration Mordekaiser also reduces the target's current attack damage, ability power, total attack speed, maximum health, armor, magic resist, and size by 10%, in addition to gaining them for himself. Camille's ultimate creates impassible terrain, but does not debuff the target.
> [{quoted}](name=Elite4Runner,realm=NA,application-id=3ErqAdtq,discussion-id=5QWlaAkk,comment-id=0001,timestamp=2019-06-12T21:19:43.430+0000) > > Because Morde's ultimate is a debuff. > > Camille's ultimate creates impassible terrain, but does not debuff the target. Okay, so that's why you can qss it. But that's the debuff tho. It would make more sense that you could qss the debuff in his ultimate but not the ultimate itself (the shadow realm). But whatever
ElmaoOi (EUW)
: Cant ping either , on my East acc or here.... Items cant be pinged sometimes gold and also my ping and fps rates dont show. What is this
> [{quoted}](name=ElmaoOi,realm=EUW,application-id=LqLKtMpN,discussion-id=2pvmaRmJ,comment-id=0000,timestamp=2019-06-12T21:06:49.197+0000) > > Cant ping either , on my East acc or here.... Items cant be pinged sometimes gold and also my ping and fps rates dont show. What is this Ah okay, at least I'm not alone then
iiGazeii (NA)
: No clue why it works this way. I'd be totally fine with cleanses breaking the cast, that takes skill and awareness. But to be able to leave Morde's death realm at will with one item or _eating a freakin' orange_ seems unfair to Morde.
> [{quoted}](name=iiGazeii,realm=NA,application-id=3ErqAdtq,discussion-id=5QWlaAkk,comment-id=0000,timestamp=2019-06-12T21:02:08.103+0000) > > No clue why it works this way. I'd be totally fine with cleanses breaking the cast, that takes skill and awareness. But to be able to leave Morde's death realm at will with one item or _eating a freakin' orange_ seems unfair to Morde. Yea, I don't mind that you can qss the channel if it takes skill as you said. But eating an orange or qss when you are already in the ult seems wrong to me. They could probably nerf his passive a bit and stuff like that just to make his ultimate more reliable and usefull instead. Right now it just feels bad that you can just jump out if it whenever you want, even if you have to pay the qss tax for it.
: Buy a QSS it cancels out mordekaiser's ult
That's weird because you can't qss a Camille ultimate, so why can you qss Mordekaisers ultimate lol
Rioter Comments
SirPurrr (NA)
: Can't Ping Items Using the Scoreboard
Rioter Comments
: We need a massive VU overhaul for old champs
Sure, but it's still enough time to warrant an update IF they need it, which a lot of champs still do (but the map is pretty fine and I don't think it needs it). Well, kassadin is my most played champion. But when you realise his potential and what he could look like (just go to the splash art and in game model of his daughter) and you realise a VU would be really nice. He could be and look cool... But that's my opinion
Sukishoo (NA)
: Kass and Ren also had a model update as well http://3.bp.blogspot.com/-9WNneZ2GMUo/VP51Ta8DXCI/AAAAAAAAlbk/y8XksNHcP8M/s1600/kassbasecompare.jpg http://3.bp.blogspot.com/-IAUV98QxThM/VBAy4zvpTzI/AAAAAAAAYHY/wUgEFEKTR_g/s1600/BaseRene.jpg As for Anivia http://1.bp.blogspot.com/-Pfh_egMCA6g/UpCyVeIxHhI/AAAAAAAAJrc/fPbHunh4-7A/s1600/oldorig.png Yeah she could still use a face lift but isn't nearly as bad as she originally was
> [{quoted}](name=Sukishoo,realm=NA,application-id=6kFXY1kR,discussion-id=3nazNNOg,comment-id=000e00000000000000000000,timestamp=2019-06-12T14:53:09.899+0000) > > Kass and Ren also had a model update as well http://3.bp.blogspot.com/-9WNneZ2GMUo/VP51Ta8DXCI/AAAAAAAAlbk/y8XksNHcP8M/s1600/kassbasecompare.jpg > http://3.bp.blogspot.com/-IAUV98QxThM/VBAy4zvpTzI/AAAAAAAAYHY/wUgEFEKTR_g/s1600/BaseRene.jpg > > As for Anivia http://1.bp.blogspot.com/-Pfh_egMCA6g/UpCyVeIxHhI/AAAAAAAAJrc/fPbHunh4-7A/s1600/oldorig.png > Yeah she could still use a face lift but isn't nearly as bad as she originally was Yea, but just because they got a face lift doesn't mean they don't need another VU. This was for how long ago? 4,5,6 years ago? Maybe it looked good back then compared to what Riot standard was at that time, but compare it to what it is now and both Anivia and Kassadin looks bad, renekton not as much, but I wouldn't mind a VU for him too. Again, compare Anivia with Ornn and you can see that they are left behind.
Sukishoo (NA)
: Here is the Alistar example http://3.bp.blogspot.com/-sUMtuLFvaQE/VLNdQ7KX-EI/AAAAAAAAhEE/Hh2SYLgbz44/s1600/base%2Bali%2Bcompare%2B2.jpg He got a brand new model in 2015 for his base and all of his older skins Anivia was more of a texture update but it still fixed the model up fairly well. Yes it doesn't look quite as good as a modern champion but it's no where near the level of say Jax... That has had no change since the game was made
> [{quoted}](name=Sukishoo,realm=NA,application-id=6kFXY1kR,discussion-id=3nazNNOg,comment-id=000e000000000000,timestamp=2019-06-12T12:52:14.102+0000) > > Here is the Alistar example > > http://3.bp.blogspot.com/-sUMtuLFvaQE/VLNdQ7KX-EI/AAAAAAAAhEE/Hh2SYLgbz44/s1600/base%2Bali%2Bcompare%2B2.jpg > > He got a brand new model in 2015 for his base and all of his older skins > > Anivia was more of a texture update but it still fixed the model up fairly well. Yes it doesn't look quite as good as a modern champion but it's no where near the level of say Jax... That has had no change since the game was made Sure, Ali was maybe one of those in less need of a VU on my list (but compared to like Irelia or Galio or Swain it's not as good), but champions like kassadin, Anivia and Renekton definitely still needs it. I think Anivia looks really bad compared to most other champions. I can just guess how she looked like before that texture update, then... lol.
Sukishoo (NA)
: Ali, Ashe, Aniva, Kass, Nid, Rene... They have all received VUs that are doing decent.
> [{quoted}](name=Sukishoo,realm=NA,application-id=6kFXY1kR,discussion-id=3nazNNOg,comment-id=000e0000,timestamp=2019-06-12T11:47:31.842+0000) > > Ali, Ashe, Aniva, Kass, Nid, Rene... They have all received VUs that are doing decent. When? I don't remember any of them getting stuff like new models since I started playing the game and that was in like season 4 or 5 I think. Compare Anivias model to Ornn and tell me she looks good?
: We need a massive VU overhaul for old champs
Yea, there are many that needs a VU and model update like: {{champion:32}} {{champion:34}} {{champion:12}} {{champion:22}} {{champion:53}} {{champion:31}} {{champion:79}} {{champion:59}} {{champion:24}} {{champion:38}} {{champion:55}} {{champion:85}} {{champion:96}} {{champion:117}} {{champion:54}} {{champion:90}} {{champion:111}} {{champion:76}} {{champion:2}} {{champion:133}} {{champion:68}} {{champion:58}} {{champion:91}} {{champion:17}} {{champion:77}} {{champion:45}} {{champion:62}} {{champion:101}} {{champion:115}} {{champion:26}}
Cojak (NA)
: All the new kits are overloaded. Yummi has way too much going on. The new champ has even more than that. Riot needs to tone it down a bit, or older champs will need upgrading again.
> [{quoted}](name=Cojak,realm=NA,application-id=3ErqAdtq,discussion-id=hfNufnUH,comment-id=0017,timestamp=2019-06-11T14:52:01.708+0000) > > All the new kits are overloaded. Yummi has way too much going on. The new champ has even more than that. Riot needs to tone it down a bit, or older champs will need upgrading again. She have a zoe q, a rakan jump, a very simple heal and movement speed boost and a normal ult just like a sona. Can't see how that's too much going on compared to a lot of other champions in the game, but maybe we should disable Azir, Rakan, Pyke, Kalista, Thresh, Yasuo, Irelia, Zoe, Akali nd the list goes on...
Katness (NA)
: Sylas is way to over loaded
Not sure how you can say Sylas is overloaded. Then you would have to remove like 1/3 at least of leagues champions if you consider Sylas overloaded. But maybe all champions should just rely on auto attacks or just have simple abilities like garens or yi, but that's not a game I wanna play then.
: > [{quoted}](name=Snowbrand,realm=EUW,application-id=yrc23zHg,discussion-id=G0yjxX2a,comment-id=000800000000,timestamp=2019-06-10T19:44:05.009+0000) > > Yea, then don't listen too much to them. New akali is better in some ways and I guess you could make an argument that old akali was better in some other ways. its not "I guess". The old Akali is better in the most ways. Those ways out weigh the ways this new Akali is better for the game. Revert.
> [{quoted}](name=Revert AkaIi,realm=NA,application-id=yrc23zHg,discussion-id=G0yjxX2a,comment-id=0008000000000000,timestamp=2019-06-11T00:15:56.517+0000) > > its not "I guess". The old Akali is better in the most ways. Those ways out weigh the ways this new Akali is better for the game. Revert. Sure, you can say that she was better in some ways. For example that she was easier to play (or subjectively more fun for some players) and didn't get nerfed as much (kinda subjective too in a sense). But, as both an old and new akali player I think she is better now then before (but I want them to give her a mini-rework just like aatroxx and urgot). For example, she can do more outplays and have more options to engage or disengage fights and she have more counterplay (can dodge skillshots for example). With old akali, most of the counterplay if she was fed was to stay out of her range, since all her skills was point and click (I remeber the games where I one shotted people under turret when I got a couple of kills). That's one of the better things about her rework, both to play her and play against her. That's mostly why she was considered a stat check too, since point and click spells can't be dodged and therefore, if she got more dmg then you and you are in range of her then you die and there is nothing you can do about it. She can still be opressive when ahead now, but if you are good enough you can do something about it. Also, playing her now feels more rewarding because of all the outplays I can do.
: > [{quoted}](name=Snowbrand,realm=EUW,application-id=yrc23zHg,discussion-id=G0yjxX2a,comment-id=0008,timestamp=2019-06-10T16:31:18.371+0000) > > I mean, most of us that like the Akali rework isn't writing posts on the board, but are instead already in the game playing her. With that said, a mini rework like Aatroxx or Urgot would be a good idea to let her have a good winrate without having to be broken in proplay. Hey man, I'm for sure in the game playing her too. Just because you play the champ doesn't mean you don't want a revert.
> [{quoted}](name=EI Truco,realm=NA,application-id=yrc23zHg,discussion-id=G0yjxX2a,comment-id=00080000,timestamp=2019-06-10T17:12:49.439+0000) > > Hey man, I'm for sure in the game playing her too. Just because you play the champ doesn't mean you don't want a revert. Yea, then don't listen too much to them. New akali is better in some ways and I guess you could make an argument that old akali was better in some other ways.
Pyro9812 (NA)
: Well, I started when Ornn came out so I don't know old Akali that well but from what I heard from friends who have played longer, old Akali was better than this new reword of Akali. {{champion:84}}
> [{quoted}](name=Pyro9812,realm=NA,application-id=yrc23zHg,discussion-id=G0yjxX2a,comment-id=0000,timestamp=2019-06-07T01:02:17.917+0000) > > Well, I started when Ornn came out so I don't know old Akali that well but from what I heard from friends who have played longer, old Akali was better than this new reword of Akali. {{champion:84}} Depends what you mean by "better" tbh
: Not a regular revert Akali post
> Every single day I go to Riot boards, type akali in the search bar, and set the time to within 24 hours. And everytime I see a few more revert Akali posts. As each day passes, the amount of revert Akali posts increase. On these posts, there are so many people commenting in favor of the Akali revert too. Riot, it’s time. I could go on listing so many more reasons why she should be reverted, but for the sake of all of your time I won’t. I have already made this post extremely wordy, and i’m sure most of you did not read the entire thing. Riot, lets go. See the evidence, listen to the people, make the change. I mean, most of us that like the Akali rework isn't writing posts on the board, but are instead already in the game playing her. With that said, a mini rework like Aatroxx or Urgot would be a good idea to let her have a good winrate without having to be broken in proplay.
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Snowbrand

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