: What can we do to have an impact as the community?
> No matter how much we complain on Riot's "forum", nothing gets done. We all know this and it's a really shitty situation we are in, where no matter how many valid points we bring up or how much we try to notify Riot of the issues, they don't give a fuck in the slightest. The problem is most of the points brough up in the boards are not valid at all. Riot listened to the boards to buff skarner in s5 if I remember well and it was terrible. I'm actually GLAD they do not listen to the boards given the insane amount of bullshit I can read. Most people are just nostalgic of ealier seasons because they do not remember what was broken and unfun in those. So they keep saying that every season has been worse since they began playing while it's clearly false.
: ***
> [{quoted}](name=BandleBooty69,realm=NA,application-id=yrc23zHg,discussion-id=XAAulgPG,comment-id=00010000,timestamp=2019-12-13T15:31:54.612+0000) > > just logged in to say this is possibly the dumbest comment ive seen all day Well coming from someone unable to quote properly I muss say i'm pretty unaffected.
: Can we stop allowing Riot to pull things like this?
> Can we stop allowing Riot to pull things like this? No you can't "stop allowing riot to" do what they want with THEIR OWN games. What you can do is go to their competitor that fullfill your needs better, or start your own gaming company.
: from all my heart. riots balance team is extremly extremly bad at their job.
BlackXIV (EUW)
: The BUFF to conqueror with the removal of the true damage is a non-factor in this regard. The jungle changes, however, made ALL tanks obsolete in that role with the only exception of Zac.
> [{quoted}](name=BlackXIV,realm=EUW,application-id=3ErqAdtq,discussion-id=aJBzwWG4,comment-id=000400000000000200000000,timestamp=2019-12-12T00:13:09.471+0000) > > The BUFF to conqueror with the removal of the true damage is a non-factor in this regard. The jungle changes, however, made ALL tanks obsolete in that role with the only exception of Zac. Conqueror has been buffed against squishies, it's worse against tanks.
: > [{quoted}](name=Starcraft243ver,realm=EUW,application-id=yrc23zHg,discussion-id=bHv80T4x,comment-id=000000000000,timestamp=2019-12-11T15:17:35.222+0000) > > They are not diamond in normal games, and maybe their MMR is not shitty but yours is high in normal games. really because if they have a diamond level of skill. im pretty sure that makes them diamond in every fucking gamemode.
> [{quoted}](name=The Fat God,realm=NA,application-id=yrc23zHg,discussion-id=bHv80T4x,comment-id=0000000000000000,timestamp=2019-12-11T17:57:51.608+0000) > > really because if they have a diamond level of skill. im pretty sure that makes them diamond in every fucking gamemode. Nope, I'm diamond in ranked because I'm focused when I play in ranked and I OTP a few champions. If you take my average level on a random champion when I'm playing casual i'm barely gold. I just started a new level 1 account so I can duo with a gold friend, and I'm losing some games against unranked, silver, gold, and I even have horrible games in which I feed. Sure i'm playing a bit carelessly, but there are very good players in normal games who just do not bother playing ranked. So they eventually play 10 games a year in ranked juste to be gold an get their rewards, but maybe they'd be D1 if they were playing in ranked. So just because they are gold in ranked does not mean it represents their skill level.
: > [{quoted}](name=Starcraft243ver,realm=EUW,application-id=yrc23zHg,discussion-id=bHv80T4x,comment-id=0000,timestamp=2019-12-11T12:15:54.970+0000) > > You have an hidden rank in normal draft/blind games, you have a visible rank in flex and you have a visible rank in ranked. > These ranks are not bound to each others, the matchmaking algorithm will not even look at your other ranks when it matches you for a given game mod. > > So, either you have a high hidden rank in normal games, or they have a low hidden rank in normal games. So, no there's no problem with the matchmaking. when diamonds have shitty mmr in norms and continue to rape everyone. theres an issue. a game is about fun not learning. im not trying to become anything. i just want to have fun and not be put down by diamonds.
> [{quoted}](name=The Fat God,realm=NA,application-id=yrc23zHg,discussion-id=bHv80T4x,comment-id=00000000,timestamp=2019-12-11T15:06:26.745+0000) > > when diamonds have shitty mmr in norms and continue to rape everyone. theres an issue. a game is about fun not learning. im not trying to become anything. i just want to have fun and not be put down by diamonds. They are not diamond in normal games, and maybe their MMR is not shitty but yours is high in normal games.
BlackXIV (EUW)
: Where are tanks more viable and what does it have to do with jungle? Troll
> [{quoted}](name=BlackXIV,realm=EUW,application-id=3ErqAdtq,discussion-id=aJBzwWG4,comment-id=0004000000000002,timestamp=2019-12-11T12:25:14.498+0000) > > Where are tanks more viable and what does it have to do with jungle? > > Troll Tanks are more viable toplane and jungle due to the nerf of conqueror. Also being underleveled for a tank is less problematic thant being underleveled as an assassin because tanks bring utility while assassins bring raw damages.
xFLVCKO (NA)
: > [{quoted}](name=EATARI,realm=NA,application-id=yrc23zHg,discussion-id=9x743bxT,comment-id=0000000000010001,timestamp=2019-12-11T02:08:23.512+0000) > > You also have to consider how many days you’re actually playing, and if you’re winning that day. Theoretically, you could play 500 hours in about 11 days and only get 550 BE. You know. Gotta keep up the streamer lifestyle. While I agree with you that there are 45 hours in a day, and 45 x 11 is indeed about 500, I don't think it's reasonable to play 45 hours a day for 11 days straight.
> [{quoted}](name=xFLVCKO,realm=NA,application-id=yrc23zHg,discussion-id=9x743bxT,comment-id=00000000000100010000,timestamp=2019-12-11T04:26:09.694+0000) > > While I agree with you that there are 45 hours in a day, and 45 x 11 is indeed about 500, I don't think it's reasonable to play 45 hours a day for 11 days straight. Well, according to 9 out of 10 dentists.
: I dont get normal draft/blind matchmaking
> The main point of this post, is to discuss the matchmaking of this game, i'm a silver 2 player, most seasons i'm gold but this season I didn't have as much time to play, but regardless i'm not very good either way. The main point of this article is whether i'm silver 2 or gold 5 i shouldn't be playing with a full lobby of diamonds and plats in every single match i play in normal (also i'm not qued up with anyone) You have an hidden rank in normal draft/blind games, you have a visible rank in flex and you have a visible rank in ranked. These ranks are not bound to each others, the matchmaking algorithm will not even look at your other ranks when it matches you for a given game mod. So, either you have a high hidden rank in normal games, or they have a low hidden rank in normal games. So, no there's no problem with the matchmaking.
FridgeD (EUW)
: you missspelled "mid" here. the most difficult lane to gank lane (bc its the shortest), sololane exp and gold and the easy way to roam top and bot or killing the underleveled jungler.
> [{quoted}](name=FridgeD,realm=EUW,application-id=3ErqAdtq,discussion-id=aJBzwWG4,comment-id=0000000000000000,timestamp=2019-12-10T14:49:53.585+0000) > > you missspelled "mid" here. the most difficult lane to gank lane (bc its the shortest), sololane exp and gold and the easy way to roam top and bot or killing the underleveled jungler. It's just because you have no clues how to jungle efficiently or maybe you did not notice you have a minimap. Maybe both. But there's a reason every single account booster is playing jungle. Jungler is the role with the best hard carry and 1v9 potential, followed by mid, adc, top and supp in this order. Whenever I want to climb an account to diamond fast I spam the jungle, not mid, and I say that as a mid main.
FridgeD (EUW)
: tanks were meta in jungle for the whole S9. nunu was the highest winrate jungler and seju was repeatly nerfed bc of her role in pro play. noone with a brain wanted more jungle tanks, well except this collection of hard stuck gold players in gameplay bords.
> [{quoted}](name=FridgeD,realm=EUW,application-id=3ErqAdtq,discussion-id=aJBzwWG4,comment-id=0004000000000000,timestamp=2019-12-10T14:39:11.724+0000) > > tanks were meta in jungle for the whole S9. nunu was the highest winrate jungler and seju was repeatly nerfed bc of her role in pro play. > > noone with a brain wanted more jungle tanks, well except this collection of hard stuck gold players in gameplay bords. I'm not telling people were right to complain about the lack of tanks in s9.
Yets4240 (NA)
: There is only one tank in that above list. . .
PwC2016 wrote there were 3 tanks in the list.
: > [{quoted}](name=Starcraft243ver,realm=EUW,application-id=yrc23zHg,discussion-id=sEHZBUbb,comment-id=00000000000300000001,timestamp=2019-12-10T11:33:02.517+0000) > > Well, you have a failling memory then, these champions are in your match history. I know ive played them but i dont play them like i like or am i good at them ive played like one match on those champs
> [{quoted}](name=baitangpukaohua,realm=NA,application-id=yrc23zHg,discussion-id=sEHZBUbb,comment-id=000000000003000000010000,timestamp=2019-12-10T16:30:30.848+0000) > > I know ive played them but i dont play them like i like or am i good at them ive played like one match on those champs You are purposely playing bad with them.
: > [{quoted}](name=Starcraft243ver,realm=EUW,application-id=yrc23zHg,discussion-id=sEHZBUbb,comment-id=000000000003,timestamp=2019-12-09T14:37:26.020+0000) > > Why do you pick these champions in ranked if you do not play them ? And why don't you even try to win by picking at least the normal summoner spells ? > > And you dare complaining about your singed ? Amazing, can we all open a support ticket to report him ? :) I mean i dont? look t those champs i have like one game played look at my match history i cant remeber the last time i played the champs in the picture
> [{quoted}](name=baitangpukaohua,realm=NA,application-id=yrc23zHg,discussion-id=sEHZBUbb,comment-id=0000000000030000,timestamp=2019-12-09T23:29:34.940+0000) > > I mean i dont? look t those champs i have like one game played look at my match history i cant remeber the last time i played the champs in the picture Well, you have a failling memory then, these champions are in your match history.
pwc2016 (NA)
: > [{quoted}](name=Yenn,realm=NA,application-id=3ErqAdtq,discussion-id=aJBzwWG4,comment-id=0004,timestamp=2019-12-10T06:36:52.557+0000) > > The dragon change also gutted the viability of any jungle who can't safely kill dragon early, further restricting the jungle roster. Yeah. You can pick: Olaf Warwick Nunu ????? The thrill of choosing between 2 tanks and a semi-tank/bruiser. How exciting.
Boards season 9 "bouhouhou we can't play tanks, they are not viable, and damages are too high". Tanks become more viable and the jungler earn xp slower "bouhouhou we don't like this, please revert" And you still wonder why Riot just do not listen to the player base ? =')
pwc2016 (NA)
: Jungle is by far the worst it has ever been
I think someone has to learn how to both clean his jungle and gank. I takes a few games to get used to it but now i'm not having any problem in my jungle. You just have to drop the bad habits you took in the previous season and actually clean your jungle instead of doing one camp every 2 minuts and play with the catch up xp. Oh no, wait it's better to just complain on the boards.
pwc2016 (NA)
: > [{quoted}](name=Baelim,realm=NA,application-id=3ErqAdtq,discussion-id=aJBzwWG4,comment-id=0000,timestamp=2019-12-10T05:18:11.795+0000) > > Unfortunately on these boards you are preaching to the wrong choir. The xp changes hit hard. But the post you made, or the reply I'm writing do not matter to the now "rito make many games, care not for fanbase that made we". They only balance for their precious esports. I mean, it's obvious. Riot has screwed jungle up for years. Even in season nine these issues persisted, but to a lesser degeree. The issue is that NOBODY should be happy with the current state of jungle. Lack of ability to do anything on their own means junglers have to gank more. But that means that laners get ganked more often. Jugnlers don't want to waste their time being a dog for laners, and laners don't want junglers camping them, so I don't know who the hell Riot had playtest this system that they said "boy this seems great!"
How delusional can you be ? Jungle has been an outstanding 1v9 role for years.
: > [{quoted}](name=Cõmega,realm=NA,application-id=yrc23zHg,discussion-id=sEHZBUbb,comment-id=0000,timestamp=2019-12-09T03:24:39.226+0000) > > How are you going to complain about trolls. > When your season 9 champion summary look like this > https://i.imgur.com/bfxBYUh.png[] I play none of those champs and damn i lose when i am auto filled. Also idk how you made it to filter that way so it looks bad
> [{quoted}](name=baitangpukaohua,realm=NA,application-id=yrc23zHg,discussion-id=sEHZBUbb,comment-id=00000000,timestamp=2019-12-09T03:28:38.364+0000) > > I play none of those champs and damn i lose when i am auto filled. Also idk how you made it to filter that way so it looks bad Why do you pick these champions in ranked if you do not play them ? And why don't you even try to win by picking at least the normal summoner spells ? And you dare complaining about your singed ? Amazing, can we all open a support ticket to report him ? :)
: As if Rengar doesn't still do that now. Maybe not S4 but earlier, at least squishies had the option of buying defense to completely negate 1-shots (as in no full build char could 1 shot even with full damage builds) and allow for some counterplay. Those assassins had to literally play like an assassin, and wait for opportunities to execute an enemy (being softened by mage AoE, locked down by a tank or poked low enough), not 100-0 any ADC/Mage whenever and wherever they like. That said, Stopwatch exists and until that thing is deleted from the game, 1 shots are necessary to prevent 1 item from totally negating a class (i.e. boom them before they can press an "I win" button).
At least now I see rengar leaping onto me so I can zhonia or CC him... :) Ahri could DFG RWRR and kill you with no skillshots actually. Leblanc could OS with QR (or dfg QR), and you had the pleasure to be silenced during the whole time of the combo. (Around .75s, because after that you were dead). Do you miss this ? https://www.youtube.com/watch?v=9N-dCqB0H6s or this ? https://www.youtube.com/watch?v=iJG4O-cVKAk
: Give ranked options please
> "First and foremost: You never buy mobis on Kindred. Doesn't seem like that big a deal on the surface, but here is why it's important:" You did not read the whole post, or you did not understand it. It's not about buying mobis or not, you can buy mobis on kindred and you will never be banned for that. The OP was banned for intentionnal feeding, because he was playing totaly recklessly, he was dancing in front of the ennemy nautilus, then got grabbed and killed, he was dashing TOWARD the 5 ennemies with his kindred while being underleveled and got killed as a result, not once, but multiple times in a a few games. In short, he was not trying, or we could even say he was soft inting (it means he doesnt run it down mid but he tries to cover his inting behind "missplays") The phrase you did put out of its context was just some odd pattern the specialist discovered : - The banned player never bought moby boots before - In every single game in which he soft inted, he bough mobi boots That's not the reason he was banned, that's just an odd pattern he noticed, so he dove in and watched the games, and noticed that when the banned player was actually trying to win, he would not buy the moby boots, and when he was not trying he would buy them. That's all, so do not worry, you can buy mobis on kindred as long as you are not actively or passively trying to lose.
Tayzzer (NA)
: Can we get a 1v1 mode in league?
> [{quoted}](name=Tayzzer,realm=NA,application-id=yrc23zHg,discussion-id=Eyyoj3RR,comment-id=,timestamp=2019-12-06T02:06:07.659+0000) > > I think it would be sweet to have an actual 1v1 mode with a full ranked queue in place, but it would be cool to have it even just as an ltm. thoughts? Once upon a time, riot accepted to add a fun game mode to lol, the ARAM was born. Then some people started asking that ARAM should be balanced. You see where we are going ?
: I can't handle this burst meta anymore and so on
I was used to just DFG + R mages as veigar in season 4 for a 100-0 deletion in 0.25s, or dfg, q, R because these abilities were all point on click. Rengar would delete you in .25s from complete invisibility I wish riot would bring back s4 just for a week so people could finaly understand that it was no funnier than how it is now.
: Skillshot that does 100 damage instantly = interactive Skillshot that deals 100 damage over time = uninteractive ???
> [{quoted}](name=Z3Sleepier,realm=NA,application-id=3ErqAdtq,discussion-id=0UZ1yeFV,comment-id=00000003,timestamp=2019-12-04T21:58:42.743+0000) > > Skillshot that does 100 damage instantly = interactive > > Skillshot that deals 100 damage over time = uninteractive > > ??? If you want it to be balanced dot have to do more total damages than instant damages, because you can heal/shield/regen while under the dot damages.
BlackXIV (EUW)
: That's actually false. Jungle does not pay, therefore ganks are relatively more remunerative.
> [{quoted}](name=BlackXIV,realm=EUW,application-id=3ErqAdtq,discussion-id=JnQsRNkf,comment-id=00070000,timestamp=2019-12-04T12:37:37.375+0000) > > That's actually false. Jungle does not pay, therefore ganks are relatively more remunerative. The point is you have to do both. Full ganking will put you in the dumpster (except if you succeed every gank),
BlackXIV (EUW)
: You're actually the one with no clue on the subject. Farming does not pay so it's not viable. You either gank or invade. Also WW and Nunu are at the top because they're good at both ganking and invading. They're not farming junglers.
> [{quoted}](name=BlackXIV,realm=EUW,application-id=3ErqAdtq,discussion-id=JnQsRNkf,comment-id=00020004,timestamp=2019-12-04T12:42:49.998+0000) > > You're actually the one with no clue on the subject. > > Farming does not pay so it's not viable. You either gank or invade. > > Also WW and Nunu are at the top because they're good at both ganking and invading. They're not farming junglers. They are good at controling drakes. And yes they are quite good at farming. Try to play warwick without cleaning your jungle :) I did this mistake at first, now that I clean efficiently my winrate skyrocketed.
: > [{quoted}](name=Anime Fizz,realm=NA,application-id=3ErqAdtq,discussion-id=JnQsRNkf,comment-id=0002,timestamp=2019-12-03T23:48:16.989+0000) > > The 2 highest WR junglers in the gamae right now are WW and Nunu, 2 champs that are basically made to farm/control the jg. > > Junglers are ganking much less than before now, and farming into dragon is the best way to play jg now. > > OP just has no close, as does most of the boards. close what?
: did the jungle changes do the opposite of what they were suppose to?
> [{quoted}](name=hazerddex,realm=NA,application-id=3ErqAdtq,discussion-id=JnQsRNkf,comment-id=,timestamp=2019-12-03T22:46:29.889+0000) > > i feel like I've seen more ganks this season then last season after the camp exp nerf. Because most of the players did not understand the changes. If you clean your jungle efficiently and gank a bit less you'll quickly see how you outlevel and outfarm your opponent in jungle. If as a jungler you are taxing all your lanes, you will not notice it straight up, but you are just setting all your lanes to slowly lose because they miss XP and gold.
Arammus (EUW)
: well isnt that obvious? if 1 wave of minions gives as much exp as half your jungle, you just tend to gank and tax the entire wave and the next one
> [{quoted}](name=Arammus,realm=EUW,application-id=3ErqAdtq,discussion-id=JnQsRNkf,comment-id=0000,timestamp=2019-12-03T22:48:24.779+0000) > > well isnt that obvious? if 1 wave of minions gives as much exp as half your jungle, you just tend to gank and tax the entire wave and the next one Sure but if you do this your teammate is at disavantage and will probably lose his lane unless your gank was successfull. The goal is not to prevent people from ganking, it's to prevent failed gank to be impactless. Now if you fail a gank you are behind in gold and XP. In S9 with catch up xp you could spend 6 minuts straight ganking and close the XP gap with the other jungle in one single clear.
: > [{quoted}](name=Arammus,realm=EUW,application-id=3ErqAdtq,discussion-id=JnQsRNkf,comment-id=0000,timestamp=2019-12-03T22:48:24.779+0000) > > well isnt that obvious? if 1 wave of minions gives as much exp as half your jungle, you just tend to gank and tax the entire wave and the next one i know i feel like they should have seen this comming. currently i've seen more early game gankers like {{champion:64}} {{champion:421}} {{champion:35}} {{champion:113}} {{champion:11}} {{champion:245}} {{champion:20}} {{champion:33}} where junglers that usually can't gank untill level 6 have all but vanished {{champion:28}} {{champion:19}} {{champion:56}} {{champion:72}} {{champion:30}} {{champion:9}}{{champion:102}}
> [{quoted}](name=hazerddex,realm=NA,application-id=3ErqAdtq,discussion-id=JnQsRNkf,comment-id=00000000,timestamp=2019-12-03T22:52:48.417+0000) > > i know i feel like they should have seen this comming. > > currently i've seen more early game gankers like > > {{champion:64}} {{champion:421}} {{champion:35}} {{champion:113}} {{champion:11}} {{champion:245}} {{champion:20}} {{champion:33}} > > where junglers that usually can't gank untill level 6 have all but vanished > {{champion:28}} {{champion:19}} {{champion:56}} {{champion:72}} {{champion:30}} {{champion:9}}{{champion:102}} Warwick is currently one of the highest winrate junglers =')
IPERFECTO (EUW)
: What the hell is this matchmaking, it's happening every single game, can you stop?
Matchmaking in normal games does not take ranked queues ranks in consideration, it has his own unvisible ranking system.
: I would agree with you but this isnt silver elo gameplay, its diamond, Kayle is very aware that pushing 2nd bot tower alone while your team is in base is going to get you collapsed on and killed, she just doesnt care.
> [{quoted}](name=ChrisBrownze,realm=NA,application-id=EBBIvmVK,discussion-id=RNxiz717,comment-id=000400000000,timestamp=2019-12-03T05:29:18.244+0000) > > I would agree with you but this isnt silver elo gameplay, its diamond, Kayle is very aware that pushing 2nd bot tower alone while your team is in base is going to get you collapsed on and killed, she just doesnt care. Not caring is not punished either. You have to straight up int to get banned.
: ***
> [{quoted}](name=Yasashi Kokoro,realm=EUW,application-id=yrc23zHg,discussion-id=zPN8bMIA,comment-id=00040001,timestamp=2019-12-01T10:08:32.096+0000) > > Bro you are try harding by looking at his match history xD He's just fact checking, and it turns out op lied.
: > [{quoted}](name=Ionian Vulpix,realm=NA,application-id=3ErqAdtq,discussion-id=8KBQJKIn,comment-id=000b00000000,timestamp=2019-12-01T18:54:18.150+0000) > > You got engaged on by a Nautilus, a high damage CC heavy support, and an Azir, a very high DPS mage. And you lived for 6 seconds. You do know how long 6 seconds is in-game right now? That's almost 2 full rotations from Nautilus. Every champion should be dead in that situation, even tanks. lmao, the Nautilus was an underleveled support on measly support items. All he provided was CC.
: Can anyone explain how tanks can actually be tanks.
6 seconds is a lot, an azir will delete a squishy in less than 1 second. So it looks totaly fine that you die in 6 seconds.
: Got banned for "botting", but uh... I'm leveling this account by hand.
: I have multiple accounts, it's going to be real fucking annoying to memorize new usernames for 7 different accounts.
> [{quoted}](name=Zero Drive,realm=NA,application-id=3ErqAdtq,discussion-id=ZOoskXAZ,comment-id=0004,timestamp=2019-11-27T10:11:03.459+0000) > > I have multiple accounts, it's going to be real fucking annoying to memorize new usernames for 7 different accounts. Just name them account1, account2, account3, account4 ... it's not your in game account name, it's your log in username, who the heck cares ?
GilxeN (EUW)
: > [{quoted}](name=Schlagobert,realm=EUW,application-id=3ErqAdtq,discussion-id=QidRBlqx,comment-id=0001,timestamp=2019-11-26T09:14:46.735+0000) > > Don't forget trist, an adc all ining you lvl 2. {{sticker:sg-lux-2}}
> [{quoted}](name=GilxeN,realm=EUW,application-id=3ErqAdtq,discussion-id=QidRBlqx,comment-id=00010000,timestamp=2019-11-26T09:19:23.645+0000) > > {{sticker:sg-lux-2}} Tristana mid ignite deals a lot of damages lvl 2 and can pretty much one combo you.
: no its also the cause if elder buff is stolen by the team thats behind them being behind doesnt matter anymore, they win the enxt fight and thus the game
> [{quoted}](name=voidscaler,realm=EUW,application-id=3ErqAdtq,discussion-id=EmrKHi0Y,comment-id=000100000000,timestamp=2019-11-21T20:34:03.587+0000) > > no its also the cause > if elder buff is stolen by the team thats behind them being behind doesnt matter anymore, they win the enxt fight and thus the game Well, so it's not a cause of snowballing, snowballing is starting a little ahead and transforming this little lead into a lead so huge the ennemy team has no chances to comeback. If anything, the elder drake being stolen is quite the opposite of snowballing.
: > [{quoted}](name=Starcraft243ver,realm=EUW,application-id=3ErqAdtq,discussion-id=EmrKHi0Y,comment-id=0000000000010000,timestamp=2019-11-26T09:36:22.734+0000) > > So, 1 item vs all these changes ? And an elder drake we see once every 10 games in already won games ? Far from it. The amount of lethality was raised with items like {{item:3181}} being added, the damage will rise on the AD side as a natural consequence, glass cannons will be vaporized if hit even faster. And what Elder Dragon is seen every 10 games? I see it basically every game, since everyone and their dogs scramble to get to 4 dragons for the souls buffs ASAP. Like this the only time i dont see the elder is when the games end by a landslide before then or if the Dragon fights end up dragging on because both sides are even and neither are able to really make a move for it. The reduction to support gold income results in it being even easier to snowball down there since they are weaker, more snowballing equals more damage done. Energized crit item stacking is now a thing so crit users can pack up even more burst than before as long as they go all in on it. Now to be fair i think a lot was done right, Conqueror losing true damage, infernal losing damage boost % and mountain giving resistances + defensive dragon souls that work being implemented. Heck even aftershock lost damage, overall this was all good work! But crap was added at the same time and overlooking that will come to bite us in the back later, i´ve already seen some full lethality wukongs&jarvans walk in and 2 shot enemy carries before they could even move more than 2 steps. 70 lethality indeed. Then there´s the wind dragons, and the infernal dragon soul that add not just a little damage, 3 wind dragons = 30% ult CDR and that infernal dragon soul is like a quick charging luden for everyone. In the end it feels like we end up with a plus-minus zero situation, we got some but we also lost some so have we actually gotten anywhere? I cant honestly say that we have, not for now at least. And all this while ignoring that mess which is the Ender dragon....
Sure, but at least the ocean and mountain drake souls have a nice durability buff. Also the fire drakes have been heavily nerfed. 30% ult cdr, except for some champions like kassadin, do not up the burst damages of the champion, it just allows them to ult more often. I do not think it's a problem that a full glass canon champion can os another full glass canon champion, it SHOULD be the case. I think if they just remove the elder execute we will be back in a very good state in terms of damages We can already see that tanks are coming back to toplane and have good winrates, the meta will slowly shift.
: > [{quoted}](name=Starcraft243ver,realm=EUW,application-id=3ErqAdtq,discussion-id=RxdNcmcR,comment-id=000c00000000,timestamp=2019-11-25T18:25:01.315+0000) > > while I agree warwick is in a good state, if you read OP's post he tells us he finds the jungle awfull while playing warwick. (Also shyvana clears twice as fast as ww, warwick lacks AOE damages to match the clear of a shyvana or other champions, warwick strength is he can stay healthy during his clears, but if you kitte correctly, many champions can). OP is also a man that only plays WW on occasion, get tiamat, bam clears the aoe dmg problem. Again, it's a bit RNG depending on lanes but you can move thru the jungle much faster as WW than most other champions. Shyvana lacks the dmg reduction and doesn't bring the same amount of utility to a gank as warwick does early game. He can come in, dash behind you and fear you back into the enemy laner. Shyvana can... run at you.
Small tips, warwicks movespeed is out of combat movespeed so as long as you poke him, unless he has ult you can kitte him easily. (I miss old warwick so much when it happens). Tiamat and bami cenders solve a bit the aoe problem but you still will have a not so good clear until you get the titanic hydra, shyvana has an aoe knockup, ranged damages and lots of aoe. Also she deals 20% more damages to drakes and gets bonus stats from killing them.
: > [{quoted}](name=Wolfeur,realm=EUW,application-id=3ErqAdtq,discussion-id=EmrKHi0Y,comment-id=00000000,timestamp=2019-11-21T09:19:41.871+0000) > > * Removed true damage from Conqueror > * Removed extra damage from Spellthief > * Removed mana regen from Spellthief > * Nerfed Infernal Drake's buff > * Removed increased Drake buff from Elder > * Changed Mountain buff from damage to resistance > * Removed mana regen from Ocean > * Ocean regen can proc in combat > * Second Elder isn't more powerful anymore > * Herald deals way less damage > * Plating resistance increased > * Doran's Shield regen increased > * Edge of Night AD/Lethality nerfed, HP buffed > * Serrated Dirk loses damaging passive > * Spear of Shojin removed > > Tell me again about damage creep? {{item:3181}} is insane. Elder dragon execute is sky high and it´s even bugged to shit, have been multiple reports of activation on hit regardless of target´s remaining health. And lets not forget that the burn is not just a little either, or that the execute is nearly instant. Energized items lost some damage individually but now stack, attackspeed was lost but as a result burst is higher while DPS is lower on the crit side. Overall they were going in the right direction but sanguine blade and that elder dragon are both basically carrying the trend of season 9 onwards on their own and the worst part? Riot were repeatedly warned about both, both by the people playing on the PBE and the people just just read about it,this is AP Galio from ....was it season 7? All over again, or the bloody Malzahar rework.
> [{quoted}](name=Thefrostyviking,realm=EUW,application-id=3ErqAdtq,discussion-id=EmrKHi0Y,comment-id=000000000001,timestamp=2019-11-21T14:10:46.821+0000) > > {{item:3181}} is insane. > > Elder dragon execute is sky high and it´s even bugged to shit, have been multiple reports of activation on hit regardless of target´s remaining health. > > And lets not forget that the burn is not just a little either, or that the execute is nearly instant. > > Energized items lost some damage individually but now stack, attackspeed was lost but as a result burst is higher while DPS is lower on the crit side. > > > Overall they were going in the right direction but sanguine blade and that elder dragon are both basically carrying the trend of season 9 onwards on their own and the worst part? > > Riot were repeatedly warned about both, both by the people playing on the PBE and the people just just read about it,this is AP Galio from ....was it season 7? All over again, or the bloody Malzahar rework. So, 1 item vs all these changes ? And an elder drake we see once every 10 games in already won games ?
Rewt (NA)
: Im not saying you dont farm at all, but the jungle meta for the last 5 seasons or so has been. Clear jungle as fast as possible, Gank repeatedly until jungle is back up. Repeat. There was a time when you wouldn't see your jungler for 25min. Then they would walk out with a 40 stack jungle item and 1v9. Sure this was unhealthy, but it was a timer. If a lee sin was able to get ahead early and invade to keep the enemy jungle shut down they could end the game before the jungler got stacked.
> [{quoted}](name=Rewt,realm=NA,application-id=3ErqAdtq,discussion-id=EmrKHi0Y,comment-id=0002000000000000000100010000000000000000,timestamp=2019-11-25T21:29:43.225+0000) > > Im not saying you dont farm at all, but the jungle meta for the last 5 seasons or so has been. Clear jungle as fast as possible, Gank repeatedly until jungle is back up. Repeat. > > There was a time when you wouldn't see your jungler for 25min. Then they would walk out with a 40 stack jungle item and 1v9. Sure this was unhealthy, but it was a timer. If a lee sin was able to get ahead early and invade to keep the enemy jungle shut down they could end the game before the jungler got stacked. Hum, no, in season 5/6 you could farm your jungle for 15 minuts straight then start to gank. It's only since season 7 that ganking has become way better than just farming. Now they are reverting this back a bit and FORCE you to farm a bit (or heavily tax lanes)
: > [{quoted}](name=Starcraft243ver,realm=EUW,application-id=3ErqAdtq,discussion-id=RxdNcmcR,comment-id=000c,timestamp=2019-11-25T12:03:05.454+0000) > > Just started playing jungle again during this preseason (mid main) and even while being really sloppy cleaning my jungle I was only 1 or 2 levels behind my laners so, I also had a lot of fun, less ganking and more objectives controls, especially with warwick : > > https://i.imgur.com/NIwiozr.png > > I agree that drakes are very important now (herald not this much), I was basically behind most of the games, but as I was securing every drake we ended up winning. You also playing one of the most OP junglers at the moment who can clear hella fast thanks to his attk speed boost in his W and damage reduction from camps with the E. Oh and don't forget he can use the mobility of ppl low on health just to get around the jungle and clear faster.
> [{quoted}](name=knightmage101,realm=NA,application-id=3ErqAdtq,discussion-id=RxdNcmcR,comment-id=000c0000,timestamp=2019-11-25T17:27:00.271+0000) > > You also playing one of the most OP junglers at the moment who can clear hella fast thanks to his attk speed boost in his W and damage reduction from camps with the E. Oh and don't forget he can use the mobility of ppl low on health just to get around the jungle and clear faster. while I agree warwick is in a good state, if you read OP's post he tells us he finds the jungle awfull while playing warwick. (Also shyvana clears twice as fast as ww, warwick lacks AOE damages to match the clear of a shyvana or other champions, warwick strength is he can stay healthy during his clears, but if you kitte correctly, many champions can).
rawiazam1 (EUNE)
: is it me or does everyone's team goes to shit when they are in promos?
> [{quoted}](name=rawiazam1,realm=EUNE,application-id=3ErqAdtq,discussion-id=MAHcNswK,comment-id=,timestamp=2019-11-25T13:11:02.678+0000) > > I just feel like every time i hit promos i start getting apes for teammates That's a cognitive bias, the truth is you get apes all the time, but you care less when you are not in promos.
: i feel like you can't really carry in season 10
> im just feeling hopeless rn and i want to regain my plat so i dont start in silver next season(i messed around). so, understand what the players that are climbing are doing to be plat and learn from them. Looking at your history, https://na.op.gg/summoner/userName=Th3+Rift+Hero You are winning when you are doing great and losing when you are not doing greate, so it looks fine. This season revolve around drakes, so be sure to take them.
: Elder Dragon Unnecessary
Baron is necessary so full artillery/clear composition can't work and stall forever (thinking of something like ziggs/lux/xerath/anivia).
Zeyphel (NA)
: Why? Because they made 1 mistake? Oh, and then you realize enemy team has made 10+ mistakes but it is okay if they win the game just because they were lucky enough to steal elder dragon, right? Someone give this man an award. His logic is '_unique_'.
> [{quoted}](name=Zeyphel,realm=NA,application-id=3ErqAdtq,discussion-id=Ad5nc7hM,comment-id=00000000,timestamp=2019-11-24T17:16:34.136+0000) > > Why? Because they made 1 mistake? Oh, and then you realize enemy team has made 10+ mistakes but it is okay if they win the game just because they were lucky enough to steal elder dragon, right? Someone give this man an award. His logic is '_unique_'. All mistakes are not equal. Even equals mistakes will not have equal consequences depending on when they are done and if the ennemy exploit them.
: Are We Really Going To Start Another Season Without Addressing Damage Creep?
Less jungle XP means the opposing jungle deal less damages as well. Botlane XP nerf Added resistances to plates so turrets last longer when 3 people are hitting hem Less gold for support so they deal less damages You are complaining about the elder drake, in my last 16 games we got it 2 times and we had already 90% won these 2 games, it just allowed us to end maybe 2 min faster
Boomer (OCE)
: That actually, genuinely, looks like so much fun...at least until Pyke shows up the 2nd time and kills Aatrox in 4s.
> [{quoted}](name=Boomer,realm=OCE,application-id=3ErqAdtq,discussion-id=Rn3mEAW7,comment-id=0001000100000000,timestamp=2019-11-25T11:31:27.674+0000) > > That actually, genuinely, looks like so much fun...at least until Pyke shows up the 2nd time and kills Aatrox in 4s. That's just ignite working as intended.
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Starcraft243ver

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