: I do...but now I'm unable to see any meaningful communication that player may type in the future. Still negatively impacts the game. Not mentioning that it doesn't stop that player from *attempting* to be negative, demeaning, or degenerative, just that I no longer see it. I avoided listening to it, but they're still typing it, probably under tower doing absolutely nothing while the game progresses, and actively choosing to attempt to derail the game to chastise someone who can't see any of that shit instead of playing to their outs.
If its such a big problem that the mute button makes u not able to see that one useful thing that the flamer might say then why is there a mute button if it basically serves no purpose? Also if a problem is that they just sit under turret writing in chat then shouldnt there be some way to punish people that watch youtube on second monitor and chilling under turret half the game?
rujitra (NA)
: It is **one of the problems** that toxic attitudes cause. I never said that is the only problem toxic attitudes cause.
I will ask the same question again if you say that one of the problems with flamer attitude is that they only focus on themselves not dying and not the best for the team then why dont all people that play that way get banned for it?
: > [{quoted}](name=T0xicISISRat,realm=EUW,application-id=ZGEFLEUQ,discussion-id=ErWXwlgh,comment-id=00050000,timestamp=2019-07-13T23:37:29.409+0000) > > If you are seeing that someone is starting to get mad or starting to say mean things then maybe mute earlier ? dont wait until you start crying to actually try to do something about it. I tend to put up with the asshole for the sake of the team, because even an asshole might say something relevant to the game in chat. If you find yourself getting angry maybe stop yourself from flaming? Don't wait until you get banned before you start crying about how you're held responsible for your behavior. > also if you get offended by someone spam pinging you then just use the mute ping button. That's even more detrimental to teamwork. For the sake of my team I'll put up with the jerk to try and pull a win. But that doesn't make the experience enjoyable. If they get completely out of hand with pings, like chat, I'll mute them. But they've already made the game unenjoyable at that point with their behavior alone. > if the flamer on the other hand goes out of their way to start feeding in order to make their team mad then they should get banned but someone that just flames but keeps on playing the game shouldnt be banned. Griefing is notoriously hard to detect. I would prefer they just ban the people for shitty chat behavior when they show that they're unwilling to control their behavior since it's been shown that such people resort to griefing when their chat has been kneecapped.
So your basically saying that the mute button and mute ping button are useless, then back to my original question, why is there a mute button?
rujitra (NA)
: The problem is not just the lack of communication though. The problem is that they are spending time flaming/blaming/thinking about who to blame. This means they are not focusing on the gameplay. Furthermore, they are spending time flaming/blaming others, and thus they're focusing on just themselves not dying - not what's best for the team. There are a plethora of problems that toxic attitudes cause, and chat punishments are one way to get people to either fix those attitudes, at least lessen their impact on the game somewhat, or get those players to leave the game.
"Because the damage is already done - people who are spending time flaming are not spending time contributing to good communication in the game." You said that the flamer not spending time on communicating in a good way was the problem Also if you say that the problem with flamer attitude is that they only focus on themselves not dying and not the best for the team then why dont all people that play that way get banned for it?
: >What is the purpose of the mute button? To give players the capability to mute someone whom they don't want to hear from anymore despite the negative affects it has on their teamwork. It doesn't take back what was said previously, it's not capable of time travel. For the sake of the game integrity the player is still obligated to work with someone that has made it clear that they're being a jerk. And working with a jerk isn't exactly an enjoyable experience. You say that muting stops all negative interaction with the other player but that's rarely the case. I see angry people go to great lengths to harass someone *especially* when they think they've been muted or are being ignored. Spam pinging, griefing (ranging from minor to major), constantly asking people to report, and so on. Anything that they can think of that will upset the other player.
If you are seeing that someone is starting to get mad or starting to say mean things then maybe mute earlier ? dont wait until you start crying to actually try to do something about it. also if you get offended by someone spam pinging you then just use the mute ping button. if the flamer on the other hand goes out of their way to start feeding in order to make their team mad then they should get banned but someone that just flames but keeps on playing the game shouldnt be banned.
: Yes and No. Communication is not what people are being banned for. **Negative, demeaning, degenerate** communication is what people are being banned for. That's also why when people further derail the game by fighting flame with passive-aggressive chat behavior, they also catch deez bans. If you're not contributing to the enjoyment of the game, you are harming the game. Casuals throwing out harmless banter isn't derailing the game. "Nid, what the fuck, gank me or I'm reporting you" coming from a 0/3 top lane at 4 minutes into the game is derailing the game.
If you find what someone says to you negative demeaning or degenerative then why not just mute the person and keep playing the game?
rujitra (NA)
: They aren't communicating - because they're spending time trying to blame others and flame them or trying to convince people to forfeit or they've given up. The breakdown of communication is the problem that the **attitude** causes - one symptom is the flaming in chat.
A flamer doesnt nececarly want to convince people to forfeit or tell their team that they have given up. And again if the problem is that they are not communicating with the team then why isn't someone that just has fun in chat not talking about the actual game or people that mute all in the beginning of the game just as bad at communicating?
: Negative horseshit in game **derails the game** for everyone. Nobody should have to use the mute button to protect themselves from **people on their own team**.
Why not? If people shouldnt have to use it then why is the mute button even there? That was the main question of this post yet no one wants to answear it.
rujitra (NA)
: No, because it's not the chat that's the problem. The chat is a symptom of the toxic **attitude** - which is the real problem that causes games to be lost through more than just wasting time flaming in chat.
"Because the damage is already done - people who are spending time flaming are not spending time contributing to good communication in the game." You just said that people spending time flaming in the chat is the problem and now its not? Can you also explain how the toxic attitude **has **to be a loosing factor?
rujitra (NA)
: Because the damage is already done - people who are spending time flaming are not spending time contributing to good communication in the game. Flaming has no place in League - it is detrimental to the game in many ways and is easy to prevent - you simply control yourself.
So if the problem is that the person that is flaming is not spending their time focusing on the game then shouldn't people that are just chatting and having fun in chat also be banned for not focusing fully on their game?
rujitra (NA)
: The mute button is to prevent **me** from having to deal with your toxicity. The report and punishment systems are to prevent your toxicity from ruining **other players' games in the future**. Further, when something is *bad*, it's bad **regardless** of if someone chooses to take steps to mitigate it.
If people feel that toxicity ruins their game then why don't they just mute the flamer?
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T0xicISISRat

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